The Rise and Fall of Piggy.. | KreekCraft Reacts

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  • čas přidán 10. 04. 2023
  • KreekCraft Reacts to The Rise and Fall of Piggy.. by @BulletWarning
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Komentáře • 966

  • @SSSC_lol
    @SSSC_lol Před rokem +331

    We saved Zizzy because it's our Goal, but at the same time we didn't realize how fun we had until it just suddenly Over.

  • @ThatGuyVelvety
    @ThatGuyVelvety Před rokem +68

    Man. Finding out that TSP meant The Silver Paw for the first time felt like finally doing what you’ve always dreamed of doing for the first time

  • @HerobrineRBLX
    @HerobrineRBLX Před rokem +169

    My opinion on why Piggy lost the majority of its playerbase:
    The issue wasn't the pandemic. Sure, that was a supporting factor, but the real issue was Book 1 built up a fanbase of mostly younger players who preferred simple, mid-quality games with barely any story. So while Book 2 was significantly higher quality in just about every single aspect, Piggy's fanbase didn't want that high quality. 9 year olds don't know what half of Book 2's story means, it's too mature for them. But unfortunately that was the audience that the game most appealed to.
    If Book 1 had been around the same level of quality and maturity as Book 2, it could've easily been significantly bigger than it ever was at its peak, it would've had a more mature audience who would be able to completely understand anything MiniToon threw at them, and it would've kept the audience waiting for more at each Book 2 chapter. But just upping the quality with Book 2 wouldn't work that way, as Book 1 left a bad taste in most older players' mouths because of the similarities to Granny, the characters being based on Peppa Pig, and it originally not being that great quality-wise. To this day, the game STILL gets hate for all three of these despite none of them even being true anymore.

    • @Spidey1428
      @Spidey1428 Před rokem +6

      Yes I quit after chapter 1 of book 2 😂

    • @lolcat4555
      @lolcat4555 Před rokem +11

      @@Spidey1428 not funny but ok

    • @OGHashtagBoi
      @OGHashtagBoi Před rokem +3

      LEGIT I ONLY COMPLETED ANY PIGGY MAPS WHEN THE DOORS WERE ALREADY OPENED AND THAT WAS STORE SO NOW I ONLY PLAY BOOK ONE BUT I QUIT BECAUSE I COMPLETED THE TWELFTH CHAPTER JUST TO CLICK SKIP CUTSCENE SO I DIDN'T EVEN GET THE BADGE!!!1!!!

    • @SulaymanPlayz
      @SulaymanPlayz Před rokem +4

      I'm 9 but I still understand book 2

    • @OGHashtagBoi
      @OGHashtagBoi Před rokem

      @ABML not saying I don't understand it, but it's too complicated to do in 10 minutes

  • @R143_Alt
    @R143_Alt Před rokem +81

    Who thinks piggy should still be played every time its piggys birthday

  • @Staticblox
    @Staticblox Před rokem +99

    No matter how everyone sees it on the outside, piggy has respectfully ended on its own terms. while book 2 may have turned away lots of people the people who stayed really had a blast (myself included.) to this day I still occasionally click that play button just to look at it.
    I look forward to seeing intercity

    • @jsadramelch
      @jsadramelch Před rokem +2

      Yeah I stopped after book 2 chapter 1. It didn't feel the same to me.

  • @CharmWasTakN
    @CharmWasTakN Před rokem +52

    I’m proud to say that Kreek, Piggy, and I share a Birthday. The ending is so sad just because of the music played in piggy and MiniToon finally saying.. The story is over, no more.

    • @skrappothemonster1436
      @skrappothemonster1436 Před rokem +4

      He said the main game was over, not the story. We still have Intercity and the Lost Book to look forward to.

    • @itsdablazer
      @itsdablazer Před rokem +1

      My birthday is just 2 days after 😭

    • @CharmWasTakN
      @CharmWasTakN Před rokem +1

      @@skrappothemonster1436 I meant like the Main Game story, I know there will be more.

    • @skrappothemonster1436
      @skrappothemonster1436 Před rokem

      @@CharmWasTakN Ah I see. Ok

    • @Likebtuh
      @Likebtuh Před 11 měsíci +3

      The Traveling Time line "The story continues to be written" is basically describing Piggy Is Not Finished yet

  • @randomskeleton4500
    @randomskeleton4500 Před rokem +8

    The nostalgia’s insane right now. I wasn’t playing when the book 1 chapters came out but even book 2 being over a year old is honestly breathtaking.

  • @punxo37284
    @punxo37284 Před rokem +16

    I miss the old days of piggy 😢

  • @BulletWarning
    @BulletWarning Před rokem +31

    I'm sorry for what I said about your forehead.. 😔

  • @IrraCtical
    @IrraCtical Před rokem +12

    Ahhh the topic is back
    Just how much I miss Piggy 😢
    Also Washed Clean In The River one of the best songs.

    • @ibrahimahmad3263
      @ibrahimahmad3263 Před rokem +1

      Ikr the memories, it was amazing wish we could go back

    • @PiggyNeverDies89
      @PiggyNeverDies89 Před rokem +1

      Piggy will be continued in the other game. Normal piggy will be sometimes updated. Do not worry cuz Minitoon working at some Big project. I can’t wait! Btw Yes Washed clean in the river is one of the best songs.

    • @IrraCtical
      @IrraCtical Před rokem +1

      @@PiggyNeverDies89 yea Intercity
      and tbh i feel kinda unmotivated nowadays to play especially build mode lol
      but yea hopefully Intercity comes out great so that Piggy can get revived again :D

  • @mrdinosaurproductions9507

    What he means by weight is that each specific room is determined by a weight, it basically puts each room into a wheel and then spins it, and chooses a room. What he’s saying is that the average greenhouse room has a weight of 15 pounds for example, while the maze room is 0.1 pounds. The game has higher odds of picking a “heavier” room. This means rooms like door 49 and 50 are infinitely weighted

  • @guestty
    @guestty Před rokem +23

    I miss the old days where Kreek was streaming and looking for the true endings. It doesn’t seem like it was that long ago, but it was three years ago. If I had to relive a certain memory, I would definitely relive searching for the plant true ending.

  • @phoenixfeathers4128
    @phoenixfeathers4128 Před rokem +11

    Piggy is the definition of great content for me. I still enjoy it so fight me if you must

    • @MM-pv5tp
      @MM-pv5tp Před 11 měsíci

      🇷🇺🇷🇺

  • @Bunny_Mochi
    @Bunny_Mochi Před rokem +6

    I have never felt this nostalgic, can't believe 2020 was 3 years ago. Man, time flies so fast. I didn't realized how much fun I had with the chapters and everything until it's suddenly over... I really hope Piggy continues in Intercity...
    SPEAKING OF INTERCITY, WHERE'S THAT GAME MINITOON?! 😀

  • @aahilwithfriends109
    @aahilwithfriends109 Před rokem +3

    For big piggy fans and for piggy fans since 2020 this is nostalgic and sad.😢😥

  • @MaddieAndKacie
    @MaddieAndKacie Před rokem +16

    That was amazing! Who else loves piggy?
    |
    |

  • @loafiefr
    @loafiefr Před rokem +4

    the reason why piggy did so good was cause it was a pandemic, no school and all, but coming from someone who played ever since the house map, i think book 1 was its peak, it was fun and nice to play with friends, however book 2 was, to complicated and to serious, it was a funny random peppa pig granny game, which was completely taken away while in book 2. i love the game but dont find myself in book2 often

    • @belinftbl
      @belinftbl Před rokem +1

      i started since 2020 this game and made me so happy and fun to play it when buliding mode came in it was so sick

  • @Uniyukicorn2009
    @Uniyukicorn2009 Před rokem +6

    Piggy changed my life big time, really wish i never stopped some projects i did for the game.. wish i showed my support but this was really good ❤ i wonder if your reaction surpassed the original video by views like what happened with Chizeled

  • @rikvanegdom3514
    @rikvanegdom3514 Před rokem +1

    Finding out all the secrets and stuff that nobody understood and then one day, bam, it just randomly explained itself, was just sooo fun, I miss those times man… I wish i could go back to experience everything again.

  • @Dragonnotfound_
    @Dragonnotfound_ Před rokem +2

    I remember the book 2 hidden ending be hard, me and my friends had to give eachother roles on what to do, but it was worth it in the long run

  • @skrappothemonster1436
    @skrappothemonster1436 Před rokem +3

    At least we can still look forward to that Lost Book Collab! 😁

  • @Icey_SnowyFlakes
    @Icey_SnowyFlakes Před rokem +32

    That was a fantastic stream have a wonderful day

  • @Nanqinggg
    @Nanqinggg Před rokem +2

    What a good memory that I remember playing Piggy before, I played a lot before, and now I don't play a lot for now.

  • @subtomika162
    @subtomika162 Před rokem +2

    So many memories this brings back all the times we had while playing Piggy I used to play it all the time but once my mom started putting me in school I couldn't play it that much anymore

  • @hendrickplaza8432
    @hendrickplaza8432 Před rokem +3

    What a beautiful day to stream

  • @JackyOnYTOfficial
    @JackyOnYTOfficial Před rokem +3

    1:14:41 it was so funny that guy kept lagging

  • @lavnsma
    @lavnsma Před rokem +2

    My heart almost broke when I heared news that piggy will end

  • @YT_ZACK.
    @YT_ZACK. Před 9 měsíci +1

    this brings back so many memories

  • @izaiahgalvan781
    @izaiahgalvan781 Před rokem +15

    What a good stream❤

  • @Jhonel368
    @Jhonel368 Před rokem +50

    Great stream Kreek! Keep it up!

  • @Cocobean_513
    @Cocobean_513 Před rokem +1

    1:08 Discord was released on my birthday!

  • @HumanitybeingStupid.
    @HumanitybeingStupid. Před rokem +1

    6:42 The average Piggy fanbase :
    "wwAit a minute. the yelloe kee goes in the yelloe dowr, butt den the pupul kee goes in the pupul dowr. YAEEEEE"

  • @azriel9654
    @azriel9654 Před rokem +3

    Me still waiting for intercity to release:

    • @Beeno8
      @Beeno8 Před rokem

      It's been eons...

    • @Theebushyt
      @Theebushyt Před rokem

      Dude I feel like everyone forgot about that no one talks about it

  • @gyuu_txt
    @gyuu_txt Před rokem +7

    Love this guy. Amazing content-

    • @hex_toy_bonnie
      @hex_toy_bonnie Před rokem +3

      Fax

    • @gyuu_txt
      @gyuu_txt Před rokem +3

      slay

    • @superhat45
      @superhat45 Před rokem +1

      No

    • @superhat45
      @superhat45 Před rokem +3

      The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough

    • @gyuu_txt
      @gyuu_txt Před rokem +2

      UHHHH

  • @dianastephen1
    @dianastephen1 Před rokem

    This bring back so many memories

  • @Emmas_Kimas
    @Emmas_Kimas Před 9 měsíci +1

    This made me wanna play piggy AGAIN good job kreek u did it!!!

  • @TheArkansanRailfannerOnYT

    That was a great stream kreek!

  • @MrSlikhaar
    @MrSlikhaar Před rokem +4

    This was the first live stream I watched of KREEK I loved it and joined his Roblox group it was the best time ever

  • @Ur_motor-loving.girllll
    @Ur_motor-loving.girllll Před rokem +2

    Good stream last night i watched only the start cause i couldnt but good start i bet it was awsome

  • @Ruisstar
    @Ruisstar Před rokem +1

    Kreek’s piggy videos made 2020 better,

  • @AresT2
    @AresT2 Před rokem +7

    this is great

    • @ChonkeeSealisOliver
      @ChonkeeSealisOliver Před rokem

      It is

    • @superhat45
      @superhat45 Před rokem

      No

    • @superhat45
      @superhat45 Před rokem

      The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough

  • @Nightstarz_Here
    @Nightstarz_Here Před rokem +7

    LOVE YOUR CONTENT!!!!

  • @darkwallpaper
    @darkwallpaper Před rokem +2

    cant believe that kreekcraft found doors secret room by reacting to a video truly a kreekcraft moment

  • @cassandramorisset1634
    @cassandramorisset1634 Před rokem +2

    Man what a time to be alive I miss it

  • @Dorobek999
    @Dorobek999 Před rokem +19

    What an awesome stream. Let’s get this legend to 8 million subscribers!

    • @subhaanshahid5709
      @subhaanshahid5709 Před rokem

      I can easily agree!

    • @Therobloxfan-kh8rf
      @Therobloxfan-kh8rf Před rokem

      Why are these always the top comments

    • @superhat45
      @superhat45 Před rokem

      I disagree

    • @superhat45
      @superhat45 Před rokem

      The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough

    • @Local_Sadness
      @Local_Sadness Před rokem

      Fr

  • @Greenisanidiot
    @Greenisanidiot Před rokem +5

    I miss those days were kreek was playing piggy and wasn't milking doors

  • @LucasMii
    @LucasMii Před 18 dny +1

    Piggy may no longer be as popular as it was before, but it’ll always be my favorite Roblox game of all time.

  • @susana311071
    @susana311071 Před rokem +1

    de end made me cry a bit

  • @AsherPlaysTech
    @AsherPlaysTech Před rokem +3

    Awesome Stream Kreek

  • @BONNIExsx
    @BONNIExsx Před rokem +27

    Great stream and reaction bro! have a great day!

  • @mr.rommie6810
    @mr.rommie6810 Před 10 měsíci +1

    kreek: piggy came out on my birthday. me: piggy must of been your true birthday gift

  • @RayVay
    @RayVay Před rokem

    Finally the red sweater comes back. The good old days of Roblox Piggy I was there😢😮❤.

  • @kikovt
    @kikovt Před rokem +5

    great stream kreek! love the little free talk at the end! would be cool to see george washington do kreeks merch LOL

    • @superhat45
      @superhat45 Před rokem

      No

    • @superhat45
      @superhat45 Před rokem

      The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough

    • @randomperson_539
      @randomperson_539 Před rokem

      @@superhat45 uhh ×-×

  • @Coolpopstargamer2023
    @Coolpopstargamer2023 Před rokem +3

    great live stream kreek

  • @mrtinytoon4417
    @mrtinytoon4417 Před rokem

    It still can’t get over that it’s nearly been 2 yrs since piggy ended for good

  • @user-xx3pn4of1i
    @user-xx3pn4of1i Před 5 měsíci +2

    2 years ago piggy end i thought it feels like the other day ago it ended

  • @jamesplayzreviews
    @jamesplayzreviews Před rokem +5

    I remember when ShanePlays made Piggy videos, for some reason he thought Clowny was supposed to be the big bad, a Joker of sorts type character.

  • @Jackson-hf3yr
    @Jackson-hf3yr Před rokem +6

    Let’s get him to 8m

  • @bloboanimates
    @bloboanimates Před 7 měsíci

    The “gogogoogogooggoogogoogogo” got me dying on the floor. 😂

  • @AsherMPerrier-uj4fq
    @AsherMPerrier-uj4fq Před 7 měsíci +1

    We never saw her get cured + we never figured out who grabbed her at the end of the distraction chapter

  • @Skibidi_Edit230
    @Skibidi_Edit230 Před rokem +3

    That was a good stream kreek

  • @kate9071ba
    @kate9071ba Před rokem +4

    Amazing stream!

  • @shayanmustasin6608
    @shayanmustasin6608 Před rokem

    Piggy reminds me of ALOT of memories tbh

  • @ellianaaranda-hofer8034
    @ellianaaranda-hofer8034 Před rokem +1

    Piggy Intercity is out btw kreek search it up in roblox. It different from the main piggy game, in it you are a survivor and must fight the infected to find food, water and weapons. Its different but I enjoy playing it time to time.

  • @NIXO779
    @NIXO779 Před rokem +3

    Good stream kreekcraft good job bro

    • @superhat45
      @superhat45 Před rokem

      No

    • @superhat45
      @superhat45 Před rokem

      The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough

    • @duncanmoors5796
      @duncanmoors5796 Před 8 měsíci

      Bro superhat just... stop

  • @itsjustandy_1367
    @itsjustandy_1367 Před rokem +6

    Great stream

    • @superhat45
      @superhat45 Před rokem

      No

    • @itsjustandy_1367
      @itsjustandy_1367 Před rokem

      @@superhat45you could have just said your a hater and plus why would you watch it then???

    • @duncanmoors5796
      @duncanmoors5796 Před 8 měsíci

      Lol superhat "no" why u commenting

    • @itsjustandy_1367
      @itsjustandy_1367 Před 8 měsíci

      @@duncanmoors5796 bro that was so random It’s been 5 months

  • @literallyinsanelycool28

    i can’t wait to see Piggy’s version of the Commonwealth from TWD in Intercity

  • @kidsuper397
    @kidsuper397 Před rokem +1

    Piggy is the reason why horror games became popular at that time, so much memories has passed and yet I still can't get the hidden ending cuz my cutscene was late than others. Anyways, piggy will have a Collab with tlb on may? Idk but it's ok if you don't want to play the Collab, you wanted to make your fans (new ones to be specific) happy with your doors content and I understand that.

    • @N3omatic
      @N3omatic Před rokem

      I asked Kreek on stream if he was play book 3/The Lost Book and he said yes when it comes out.

  • @coney197
    @coney197 Před rokem +3

    keep up the good work

  • @YourmysunshinemyonlySunshine.

    Who had a great time on the stream?

    • @Godzilla41
      @Godzilla41 Před rokem

      me

    • @superhat45
      @superhat45 Před rokem

      No

    • @superhat45
      @superhat45 Před rokem

      The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough

    • @Notafk._
      @Notafk._ Před rokem

      I needed to leave the stream since it was 11pm for me

    • @duncanmoors5796
      @duncanmoors5796 Před 8 měsíci

      Lol superhats back for revenge 😂

  • @LucusTheTrainGuy
    @LucusTheTrainGuy Před rokem +1

    you know what they say: "All good things must come to an end"

  • @andreix4025
    @andreix4025 Před rokem

    10:15 fun fact its comming this year cuz its Said that deerpy is busy with the animations this summer

  • @shazanabi164
    @shazanabi164 Před rokem +5

    Lets get this guy to 7,4M he's at 7,39M

  • @pwned_by_jayy
    @pwned_by_jayy Před 9 měsíci +3

    Who still plays piggy?
    👇

  • @JaceVR114
    @JaceVR114 Před 10 měsíci

    I've been playing sense chapter 10, seeing how this game grew over all this time is absolutely insane this is still an amazing game awesome job MiniToon

  • @Rennn._.
    @Rennn._. Před rokem

    Piggy releasing on kreek's birthday its a sign, not a coincidence

  • @itsjustandy_1367
    @itsjustandy_1367 Před rokem +6

    Claim your ticket here if your 1 hour early 🎫🎫🎫🎫

    • @Bak0nboii
      @Bak0nboii Před rokem

      Prob a bot

    • @migonzcxys8322
      @migonzcxys8322 Před rokem

      @@Bak0nboii yehh lol

    • @Winis12
      @Winis12 Před rokem +1

      Im 16hours late

    • @migonzcxys8322
      @migonzcxys8322 Před rokem +1

      @@Winis12 sammee 😂😂😂

    • @itsjustandy_1367
      @itsjustandy_1367 Před rokem +1

      @@Bak0nboiieveryone calls me a bot it’s not new I’m just tryin to see how many early people were there alr and I’m not a bot

  • @officalducky
    @officalducky Před rokem +8

    I won’t be a top comment

  • @admingalaxy6628
    @admingalaxy6628 Před rokem +2

    2:57 yo lisa gaming is there

  • @superyamky
    @superyamky Před rokem

    I can remember when i played piggy for the first time. Back then only chapter 1-4 are playable

  • @knicksler2404
    @knicksler2404 Před rokem

    I remember the og piggy days when for hours I would watch try to get the true ending in book one

  • @ahmadscientist6623
    @ahmadscientist6623 Před rokem +2

    8:30 got me dead!

  • @nabihazahra1671
    @nabihazahra1671 Před rokem +1

    Piggy feel so nostalgic now can't believe it's already been 3 years sense it's release I feel so sad when minitoon announced that he will no longer work on the piggy and it has ended
    Even tho I didn't play much bec I was bad but I love to watch kreek streams when a new chapter came out and let's plays and his theory's 😟😟😟

  • @ibrahimahmad3263
    @ibrahimahmad3263 Před rokem

    Such nostalgia I miss 2020 and piggy 😢

  • @belinftbl
    @belinftbl Před rokem

    Damn when i started piggy it was so much fun and im here og for piggy since 2020 this brings back memories

  • @Nebulium_Death
    @Nebulium_Death Před 11 měsíci +1

    I still play Piggy on 2023 but i miss how Piggy got no updates since :(

  • @Jayden34516
    @Jayden34516 Před rokem

    Piggy is gonna have 12 new chapters in da lost book

  • @Azangamerpro780
    @Azangamerpro780 Před rokem

    I remember those old days when piggy was my biggest nightmare

  • @goatsoffootball292
    @goatsoffootball292 Před rokem +2

    The good old days when Kreek made piggy videos a new chapter came out..

  • @Chemistrykid2
    @Chemistrykid2 Před rokem +1

    Piggy The Lost Book is now Piggy Book 3 and it's coming in May 2023.
    P: TLB is coming before Piggy: Intercity.

  • @BThewinnerforever
    @BThewinnerforever Před rokem +1

    6:43 is my favorite part.

  • @nonetheless470
    @nonetheless470 Před 10 měsíci

    I was there Kreek! For all your live streams of piggy!!!!! All especially the true ending one oh the memories

  • @Cattleya-wm7xn
    @Cattleya-wm7xn Před rokem +2

    i don’t have spring break 😢 it already passed

  • @caspercox7313
    @caspercox7313 Před rokem +2

    Bro i would love if every stream was fully somewhere to see bc I couldn’t make a funny moment short of it😢

  • @TheGoldenSlumbers
    @TheGoldenSlumbers Před 7 měsíci

    “Happy birthday Kreek! And happy birthday Piggy.” What more is there to explain? Both of these have the same birthday!

  • @Bye_Bye_World
    @Bye_Bye_World Před rokem +1

    all years ago, kreekcraft loved to play piggy. He got busy with all other trends that he- forgot piggy.
    RIP piggy

  • @PistachioMaannAnims
    @PistachioMaannAnims Před rokem

    I wasn’t able to watch your secret room live stream so I thought that it would be there tomorrow for me to watch and I woke up to this…

  • @ThePiecesOfStrength
    @ThePiecesOfStrength Před 6 měsíci +1

    Remember when ppl were finding the meaning of TSP like the secret pig or smth lol

  • @Mr.B0bby
    @Mr.B0bby Před rokem

    I would have never thought kreek would make another piggy video.😂

  • @andreialexandrugrama9781

    i cried and the part with the minitoon commented😭😭😭😭