Why a LOT of Imperial Armies are Taking This Unit... Adeptus Arbites Exaction Squad Review
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- čas přidán 20. 07. 2024
- Let's talk about the Adeptus Arbites Exaction Squad and why they're looking good right now in Warhammer 40K...
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0:00 Intro
1:11 Exaction Squad
3:06 Datasheet
5:32 Upgrade Choices
9:00 Vigilant + Subductor Squads
11:10 In Game Use
13:15 Overall Thoughts - Hry
For those of you who can't find them for sale right now, Necromunda Palanite Enforcers are a fairly easy conversion or proxy.
Agreed. Etsy also has some decent proxies.
@@Dalandow Just get some Dredd models for proxies
@@kaptinbadrukk2668 What are those?
Sadly I was wanting to do the opposite - run Arbites as an enforcer gang!
@@sonicwingnutArbites are way stronger than enforcers, they may end up getting their own rules, who knows
The reson is quite simple: this is the only way for most imperial armies to have doggo.
If you are a Knights player and your "cheapest" Knight is ~150 points, these can fill up the "I have 40 points left over so I may as well take something" spot. The fact that they can hold objectives and perform Actions is just icing on the cake.
I had 95pts after my build so I was having a hard time deciding between two exaction squads or an eversor/vindicare.
I'm using Navy Breachers as troops for my knights, they have a nice "knightly" military look to go with them.
I just hope we get the option/objective to take enemy units in alive…
I could just see Abbadon with comically sized handcuffs being crammed into a squad car.
And the 30 billion dead imp guard around it took to make that happen
"You're nicked sonny Jim."
And I would have gotten away with it, if it wasn't for you meddling Imperials.
@@christophertidwell242230 billion, that's all? Don't even need to fill out paperwork for that paltry number.
"I am Abbadon, the Champion of Chaos, leader of the Black Legion, you cant arrest me"
"Yeah yeah tell that to the judge now get in the car"
Reminds me a lot of the "Loyal 32" from index 8th edition. Where every imperium army had three 10 man guard units and 2 company commanders for objective holding and cp farming
that sounds pretty realistic though doesn't it? lol
I loved using them in my army because they were the worst kill team until recently lol. Gave them a chance to at least do something.
Man really make me wish for the rogue traders army or something like this, would totally love it. Especially with the boarding action agents of the imperium box being avaible.
Back in 4E-6E Grey Knights and Sisters were rolled into the Demonhunters Codex under Inquisitor direction. Hoped Imperial Agents would be the same or a return in some way
I was tempted to make some homebrew rules for this - have an Inquisition/Agents army. Maybe allow certain allied based on what detachment - so Ordo Malleus based force could take a certain amount of Grey Knights or Ordo Xenos could take Deathwatch.
boarding patrol agents of the imperium is TECHNICALLY rogue trader army no?
It's technically Agents of the Imperium
I'm completely on board. It's just strange that GW didn't anticipate this being the unit for all seasons, for virtually every Imperial Army. They've gotta be losing money every single day that injection mold lies there cold and unused. Let's get with the program, GW, I thought you guys liked money! 😂 ka-chunk, ka-chunk guys, print us some space cops!!
Simple fix you just get them 3d printed
They're basically imperial grots, able to hold a point for being negligible points themselves.
3D printer goes brrr
It’s useful to know I can use my Arbites Kill Team in WH40K and at 35 pts, it’s possible to fit into many lists to use those annoying unused points.
However, I’d still prefer the option of adding 1-2 models to a unit (a la 9E) instead of 10e’s fixed unit composition rules.
I kinda wish the Catachan had these kinda weapon options. Imagine them with shotguns.
Still waiting for the release of Codex Adeptus Arbites! With Judges, Repressor transports (very much now required given the three current unit choices), Bikes, K9 Squads, and Bastion-like 'Precinct House' fortifications...perhaps a couple of 'lone operative' undercover detective types too...
Yeah be a sweet match up against Genestealer cults.
@@DJCallidus Now this is 'epic' grim dark 40k!
Citadel Journal 29 army list was awesome, I'd love to see a plastic Repressor kit too, one of the best FW kits.
I AM THE LAW!!
@@fernandozavaletabustos205 Exactly! 40k-style!
these guys are so cheap there’s no way it isn’t some kind of balance error. the other arbites squads are much more expensive and yet have less capabilities.
you can also compare them to navy breachers to see an even more drastic difference in power and points cost
I have two squads of navy breachers I just love those models but it's a shame the rules are so poor for them, complete mix of close combat and shooting weapons, just not tough enough to deal with in range and need the rogue trader squad just to get some half decent abilities then you end up with 200 pts for a unit that infiltrates and can take down 5 intercessors at best
100% agree. The comparison to the other Arbite variants makes the points discrepancy pretty obvious. I guarantee GW will ramp up their cost by ~50% when they finally notice the oversight.
4+ and 5+ fnp is pretty good, you need to onvest more firepower than you want in this cheap 5 men unit
@@Rotebearda i am in the exact same boat. got a box of breachers as they are my favourite looking infantry models by far.
their rules would even be perfectly fine if they were just cheaper. right now you’re paying space marine level prices for a unit that is a sidegrade to infantry squads at best
Wonder if they're so cheap from just being so limited. If people could run 6 of these they might do a more hasty balance "patch".
Or it's just something to make people rush to buy a bunch before they nerf it. And they're limited on the table, without being OP game winning levels of broken so they just letting it happen.
This would be a good series or extended video for each army to help people find those "Must Have" units for 10th for their army when you are like myself and 2nd guess when you auto include certain models.
I did consider them for my custodians army or navy breachers or voidsman for 40 pints
I’m just so happy that they are back in the lore and game.
Seeing the medkit from these gives them a 5+++ while Leagues of Votann gets a 6+++ from theirs is such a kick in the balls... Oh and don't forget shotguns with the same range as our squad's magna rail rifle...
Really cool models though!
I can give my reasoning as a Custodes player. They’re 5 less points than a Prosecutor squad, they get 1 extra model (so essentially 5W to a Prosecutors 4W), get 1 less armor save, but get a natural 5+++ FNP vs all damage rather than a 3+++ vs Psychic attacks and a 4+++ vs Mortal wounds. The Exaxtion squad also has more impactful fire power. A grenade launcher, heavy Stubber, and or Webber are great for some cheap plink damage. The exaction squad also has Assault and Pistol weapons allowing the unit to perform action after advancing and while in combat making them a better utility unit.
So for 5 less points you get a more durable, more deadly, better action unit. I guess the one downside is that this will most certainly mean a point increase for the Exaction squad which is necessary, but I’d also like SoS to go way down for Custodes (amongst other necessary point adjustments). Why are Witchseekers 15ppm and Venetari 80ppm. The hell GW?
RBTs are some of the best form of list flex and I hope they make the rest of the Imperial Agents more agressively costed, as opposed to nerfing the one good squad.
It'd be nice if they took cost off of the others and added it to these. More diverse lists is better.
Let's be real - A squad a of shiny, gritty 'Judge Dredds', accompanied by a mechanical K9, and equipped with something called a "Soulguilt Scanner" is a no-brainer auto-include regardless of points cost. They make even assassins look like pussies
So just for context, the exaction squad is cheaper than servitors and get one additional model to boot.
Incroyable.
Assault also lets them advance and perform an action, since GW removed "actions" from the core rules vocabulary for no reason and just tied it to "eligible to shoot" in the missions.
So now literally everything can do actions now and things with Assault/Pistol weapons are valued higher than they normally would (Pistol is also great because actions only prevent you from charging, not fighting in ongoing combat).
Their point total fits perfectly with my Imperial Knights. Move your mountain of metal down the board and keep shooting, space Judges in the backline to force Deep Strike units further away, and you get to shout "I am the law!" after the ork player shouts "WAAAGH!".
Been trying my best to put together an army based off of the “Space police” colour scheme for space marines from rogue trader. These were allied into the list before anything. Nice to see there’s some competitive play in trying to build something geared towards head fluff
I wanted to get these guys as a private army / guard force for my Knights. Alas stock issues... 😢
When you’re rich enough to own a Knight, they let you have your own personal police force 😤
Sad that the Subductor shields are not true 'Suppression shields' with shock charges in them too... The rules team missed a lore (2nd Ed) note there...
I used to pronounce Tyranids like tie-ran-ids because of tyrannosaurus. Got some odd looks back then.
I love how nobody pronounces it arr-BEET-es, which is both probably closest to the nu-greek that the name is clearly leaning towards, and closest to the latin cognate "arbitari" which the name is clearly descendent from.
That's how my friends and I pronounce it and I didn't realize how much of a pet peeve it was for me until I started watching this
Wouldn't arr-BI-tees be closer? Sounds like arbiter a lot more.
Finally, someone else who pronounces it like me!
well when you think of words like arbites, most people jump to arbiter, not suprising people sort of just swap the r to an s.
It ain't our fault, it's just English being it usual arbitrary, inconsistent self.
I was wondering if you could look into a video about options for farming CP for armies that don't have access to ez points, like my chaos knights. Trying to boggle out a way to have access to more than 10 cp a game like most other armies get.
A 5 point nerf to put them on pair with voidsmen at arms would be enough imo
7ppm T3 sv4+ and a 5++ is crazy
I'm very excited to add some Exaction squads to my Space Marines. Even if GW bumps up their points total to like, 60-70 points, I think they're still pretty solid. I'll probably play them unless a nerf makes them _completely_ unusable. That said, if I were to pick my favorite based solely off the aesthetics and vibes, the Subductor squad are the best. I love those big shields. Honestly, all of the Arbites look pretty rad, so I'm glad the Exaction squads are really good. It always feels good when you see a unit you really vibe with aesthetically and then you find out they're actually REALLY, REALLY GOOD.
The Voidsmen-at-arms are also really cheap and can come in small 5-person units. I wonder how they stack up? Clearly not as well, otherwise people would be using them instead, but they seem rather cool too, and I'd like to know what their niche is if they have one.
As with basic Close Quarters Battle, you base your team off of your heaviest weapon you have, and enhance them. One thing, though- too bad you can't have a short barrel heavy stubber with a shorter range, and a +1 in S, or W.
Must.. chase.. meta.. must.. only.. include.. meta units.. in my lists….
Hadn’t looked at these much before. They are 2/3 the points and are fairly comparable to battle sisters. That is really pretty shocking.
1 less BS and 1 less armor as well as no faction/detachment ability. Not really a replacement for Battlesisters imo and Sisters do have cheap small units.
But absolutely op for armies that otherwise struggle to get cheap bodies on secondaries, hence their appearances in Imperial Knight lists.
@@davidgantenbein9362 the golden boys as well. When one of their individual guys costs as much as a 5 man of these, they certainly appreciate it.
Have wanted to use them but can't get them anywhere! Thanks for encouraging more people to look for them 😂
It has become almost comical how every time I learn about the existence of a decent unit for one of my armies, I immediately find that it has been bought out everywhere and is now unavailable at a decent price lol
That’s why you just buy what you like the look of and eventually they become good and you can use them then
I think in this case it screams of a massive nerf coming so that may save you some money.
@@Trinine9 I like the look of these as well, I would love to own these. Same with all of the Tyranid models that I want. Everything is just annoying to get your hands on atm
I like the voidsmen personally
It’s so obviously Arbites - Astartes, Custodes, etc.
Also, Auspex is right, it IS derived from arbiter (the use of the term arbitrator within their ranks really shows how it should be pronounced). It’s ar-bi-ter, not ar-bee-ter, hence Arbites and not Arbeetes.
These guys are worth every point!
Death Guard on suicide watch
Good job sir!
I had a dream that I was rich enough to hire Auspex to talk Orks to me as I go to sleep. Utterly strange. I loved it.
How much on Patreon for a 5 minute breakdown on our favorite unit?! 😂❤
Auspex, will you please make a video covering legends units?
I'd love that! I've been thinking about using a Rogue Psyker + Negavolt cultists, just for fun.
I literally just bought the exaction squad as a supplement for my new Custodes army because I thought they looked cool. I had no idea I made such a competitive pick. I might still run them as a Vigilant squad though, simply because I need the extra points lol
So glad I bought 4 of these when I did at market price ;-;
Also it's pronounced: Space Cops
I've always viewed them as being used in games much like say Military Police are used to occupy territory in Hearts of Iron. It isn't something you use competitively to fight opponents directly, it is something you can use cheaply to hold objectives. An Imperial version of something akin to for Orks Gretchin and Necrons the Scarabs, difference is those can't hold objectives, while Arbites can, which makes them a little OP for the point cost. I doubt GW will change the rules on them, I just think they perhaps may rethink how they approach fodder units and how useful they are for holding captured game objectives.
I missed that poll... did anyone speak up for Arr-by-tees?
I was just thinking about these guys and thennthis video pops up.
Looks like my decision is made for me 😊
i reckon the Exaction squad will go to 10 man for 75 points or 10 men plus a doggo for 80 points as a way of balancing unit in line with the other arbites squad options.
still a pretty interesting squad for so few points, but not such a silly price for a tiny little action monkey squad.
How are they doing now?
I like the models and I'm building my first Space Marine army 😊
For how good they are, I can't seem to really put them in my Knights list? I don't like Armiger spam much so I'm running 1 Cerastus, 2 Questoris and 3-4 Armigers.
Guess I could cut out an enhancement here and there to fit them? But then some combinations I want of Questoris loadouts don't let me take enhancements
Any idea where I can get these guys?! Only place I'm finding them in is kill team box sets and I don't want to drop $100+ just to get the one squad.
Now I have to rewatch the movie Dredd (2012).
Ar-bit-ehs, and you can't convince me otherwise.
"Awr bee tays". In Latin, "a" makes an "aw" sound. "i" makes an "ee" sound, and "e" makes an "ay" sound.
I dislike that GW made only the Vigilant Squad Battleline. I wanted my Inquisitor to lead a shield and maul welding Subductor Squad!
shoutout to me for picking up a box when they were the *dead worst* kill team in the game and boxes were just gathering dust on FLGS shelves.
Thanks
Disclaimer: It ultimately doesn't matter, pronounce it how you like.
That said, if you go by the phonics of the psuedo-Latin for High Gothic, I'm pretty sure it'd be Ar-bee-tehs. That's close to classical Latin pronunciation IIRC.
Cool for making some inquisitors. Just need some 25mm bases.
Assuming generally accepted Latin pronunciation (as nobody really knows what real Latin sounded like) it should likely be Ar-Bee-Tes (as in Tesla). Similarly Astartes should be pronounced As-tar-tes (again like in Testla). The Astartes as heard in something like the famous animation of the same name (as spoken by the sphere, where the last "tes" is pronounced as "tees") is likely incorrect and an english pronunciation of a Latin word.
This is all assuming we accept Latin as the origin of and authority (as in follow the same pronunciation rules) over high imperial.
Arbites are beyond chad, wish we saw more of them in 40k
The thing is 7ppm is absolutely insane. That's what most horde units cost.
With so many agents of the imperium units released through kill team I think it’s time the flush out the range and make it a full army.
1 minute? No Views? God Thank you
I hope Codex: Imperial Agents at some point.
I freaking love the Arbites. Judge dredd in space!
I go the hybrid pronunciation: AR-bye-tees. Am Tank, speak Latin language as well as English, feels right somehow.
Because they look awesome!
I AM THE LAW!!
For the longest time I thought arbites would bite people
The only thing I can contribute to in this video is with the unit name. Assuming High Gothic is basically Latin (Ave Nox Dominus is pretty Latin) the name would be pronounced r-b-tes ("t-e" pronounced as in tendrils) with the stress on B. Now back to the cave.
Soon street judge will replace the Astra Militarum...
"AR-BI-TAYS"
I mean... They are the Law... Very Scary Judge Dredd Stuff... No wonder
Ar-bee-tees? Madness of the first order!
They look cool as well
very good engineer count as, shotguns and machine guns, i like and dont miss the grenade launcher
Are these in a killteam, they have that look about them. gorgeous looking unit though, might have to get some of these for my Black templars. Are they good with Knights as well?
The entire point of the video is they are currently auto include for ALL imperium forces, could you turn your nose up at 35 points to control a point as *Knights?*
@@airraid1266 not sure, I don't have the army yet.
@@D00M3R_MAVS ive only had the ability to watch games, as my first DA force is being made a piece at a time to prevent burnout, but from what I've seen as a spectator was they are exceptionally good backline objective holders for the price of a couple enhancements in points, even got to see the Imperial Fists player get a cheeky shot off with them at some 'Nids. Was quite amusing, if memory serves they are a kill team box, but out of stock and no doubt quite the backlog.
@@airraid1266 I had a reply typed out, and lost it.
Was gonna say that maybe they can replace the vindicare in a knights list, but not sure if that would be worth it.
also most knights lists I'm seeing in competitive right now just tend to have 3 x big ones and then like 6 armigers. so there might not be room.
I don't know much about the army TBH though.
For Black Templars they might be good, but we don't have a shortage of bodies right now. Our Crusader and Sword Bro squads are both really nice.
You'll usually see multiple Squads of 20 x Man Crusaders in a BT army right now.
Still though, 35 pts is nothing, So I'm sure we can make some room.
@@D00M3R_MAVS never seen a vindicare on the board personally, but I would think that a Vindicare would have a totally different role to the Exaction squad based on the lore and my experience with the unit in Dawn of War 1 being a....sniper character.
75pts for 11 when gun drones are 70pts for 4 😀
I don't see the Arbites Sniper Rifle anywhere on their datasheet. If I was fielding 5-man teams of Arbites, at least one of 'em would have a sniper, or the Arbites Grenade Launcher.
I'm going to be sad when they nerf these (slight points bump and forced to take max squad seem the most likely changes). I run them because I don't I have much to do with sub 40 points now and it's nice to just toss a squad in to fill that gap.
Alright I’ve got 1 squad .. time to get more
It would take a lot of work to represent all that extra gear on Engineers.
Probably doesn't help that gw made alot of the other agents units larger squads like the breachers. Maybe if they could all be 5 mans there would be more variety in lists
Slight lore correction. The imperium does not se d these guys after Alpha-level psykers, that is WAY above their paygrade. All you'll end up with if you try that is a lot of space cop brains splattered over the hab walls lol
Can we include it on a space marines list without losing special rules ?
Yes, I'm not sure that is still a thing in this edition.
Ar-Bee-Tays
To align with
As-Tar-Tays
And
Cus-Tow-Days
a unit of 5 should be at least 55 pts to be balanced, or better just limit it to 10 man units(and still increase the points to at least 90), so they become less relevant point for point, as mentioned they are not borderline takeable in competitive, they are a must in most imperial armies, I would even include guard and space marines for the flexibility for the points it brings.
Hit me up when you can field them as a stand-alone army... Maybe I'd be interested then.
Ar-bytes sounds like it is a part-time job
If it's based on Latin then it should be fairly phonetic, so ArBitEs - important to roll the R.
Yeah but GW fauxlatin gothic is never pronounced right haha
I'm pretty sure you originally had it correctly that games workshop was going with faux latin for arbiter. Not ar-beet-er or ar-bite-er.
Imagine these guys holding your objectives.
Short vowels follow the long vowel at the start of a word, so it should sound like AHR-BIT-ESS, with "A" as father, "I" as fit, and "E" as fret, and with an unvoiced "S" as set.
Though if assuming its intended to be pronounced as the plural of itself, as Arbities, but deliberitely mispelt, then it would be AHR-BIT-EEZ with "E" as fleet, and with a voiced "S" as ease.
I wish you could have them as their own ar y. I sold my old arbites army
I mean, LOOK AT THEM. That's enough reason for an auto-include.
Can we please get Shira Calpurnia as an Arbites HQ choice? Can we please run Rhinos with Arbites?
Also I heard the correct way to pronounce it is "Arbeatess" thought personally I think Arbytees sounds the best.
If you were saying it the latin way it would be Arby-tess.
I am almost done painting mine. So, of course GW will raise their points cost to the point of unusable. However, they are not the only agent squad that is decent.