Great idea, however... the seat should NOT follow the motion of the aircraft, it should respond to g-loading/acceleration experienced by the aircraft. So, if the a/c accelerates (like on take off) then the seat will tilt the pilot backwards, simulating the acceleration the pilot would feel in a real a/c!
I heard the screaming from the back of the build tent. Crazy seeing the full reactions! Certainly a lot of room for improvement but great concept - I want one!
Add rudder pedals and you will really be in business! I worked with Redifusion and Boeing to update their 3-axis E3-A simulator back in the 80's. The Redifusion digital system replaced the previous one that used a small gimbaled camera over a large 3-D model of the ground. The model had lots of damaged from previous 'crashes'! The new system was so authentic that you would break out into a sweat in simulated emergencies!!
@@maxmovv I was a contract administrator rather than a direct engineer on the project. Still it was very interesting to see the equipment come together!
Too many years flying real airplane as soon as it started to spin I felt my foot twitch trying to press the rudder pedal to arrest the rotation LOL ... speaking of which the chair needs rudder pedals.
I was just thinking about FPV with "real" plane controls today and then this pops up a few hours later... absolutely the content I want to see and watch. That was amazing!
Can't tell if they're already doing this but the chair should only tilt to reflect the direction of gravity/acceleration, not the attitude of the plane. Coordinated turns should do nothing.
Excelente project! A note: You need to add a feet support attached to the chair for people be able to support your feet, otherwise they will remain there in the air.
Could you add some position sensors to the FPV headset, so it can tell when you turn your head. Then mount the cameras on a gimbal inside the plane so that as you look around the cameras also look around.
I was thinking stick one of those 360 cameras in there and just have the goggles look at a certain field of view. left, right, up, down, wherever you turn your head, as fast as you turn your head. you could even simulate a planes cockpit with gauges and everything.
@@scottlampe70 Looking back at it again, I'm wondering if they've already got it set up like that. There's a couple of shots of the outside of the plane and you can see it looks like a 360 cam in the nose, and you can see the image is stabilised - the plane's nose wobbles around independently of the view. You can also see Josh looking out to the side when he's about to land.
@chrissugg968 yeah, I did notice the stabilisation. I don't recall seeing a field of view away from the nose of the plane though. But that image may not have been what the pilot was seeing through the goggles. It's an awesome set up either way. They're going to be dogfighting soon.
This is AMAZING!!!! Conspicuously rudder pedals are missing...made the rig too heavy? Seems like there was a bit of lag in the Tx and VTx and the controls. Any consideration displaying a virtual six-pack in the FPV goggle's? (attitude indicator, heading indicator, turn indicator, etc.)
You should do a collab with Doc Holloway in Penticton BC. He has been working on a flight simulator chair for 16 years, and was even featured on dragons den.
The black box we used in the early 1990's was the size of a cigarette pack. We plugged it in line with a force feedback joystick and then into the buddy box port. I think the box was around $130. It used the audio port of the video transmitter to send the data down. That same company also made a 3D video setup that we used to fly with. Only effective at close proximity so not great for airplanes(except for formation flying) but the helicopter and ground vehicles was awesome!
I’ve seen another pilot create a similar x-y axis controller, except his was an enclosed cockpit, had full aircraft controls (including foot pedals) and it was mounted on a small trailer. Instead of FPV goggles he had 360’ video screens. This was a some years ago… Couple the ability to mount much more robust x-y feedback, more space for CPUs to process input and such, I could see an even greater potential for a trailer mounted cockpit now that we have HD video transmission and 360’ cameras.
what would be next level for immersion would be for the headset to control the camera look direction,.. either by controlling a moveable camers (probably a bit complex), or maybe using a 360 camera and have the headset pan around that view
now u can make business, whit this chair, offering a realistic fly experience and rent the fly hours.. And u can make block control if the person are bad players u can block his controls and land safely whitout damages. (srry for my bad english its not my first lenguage)
You can't do this to me! I'm going to write two exams about controller engineering next week, my mind is stuffed full with this right now, so my eyes are going to latch on everything that slightly translates to it for the next few weeks (an engineering mind can be troublesome). It urges me to calculate what it would take for a state controller to sync up the chair's and plane's movement, if you take the chair's much higher inertia into account when designing the controller or if that's even within the limits of the actuators. Anyway watching such a fun video that relates to the topic puts my mind at ease, thanks a lot.
if you could display some flight instruments like speed and Attitude indicator the googles that would be even more awesome. Also i think the position of the fpv camera needs to be centered on the plane or where the pilot would be sitting.
@@FliteTest maybe the goblin or flerkin, they’re both super good for FPV and you can hide the servos in the fuselage and only have the FPV cam out ❤️♾️💯🫡
With a coordinated rudder, does the ball stay in the middle? Does the seat remain stationary? It would be really rad to model gyro forces compared to just attitude and angle. Or even a combination of all of those.
looks fantastic. Really impressive to have built that. Is the camera something like an insta 360? where if you turn your head your vision moves as well? So you could look over your wing, or behind the plane?
I had a malfunction with my Flite Test Space Fighter that I built at FliteFest. The plane just took off and didn't respond. I hope that it will find its way "home" but I'm not confident. Sad with the effort and cost I put into it. FliteFest was an awesome event.
I would like to see the larger FT Jenny flown from the chair. I would like the cockpit camera to be able to follow the pilots head movement. Doing a slip landing, like you might have to actually do on some full size bi-planes, would be awesome to see on video. Thanks. Ps. Shouldn't the simulator chair have rudder pedals?
When will they implement a full flex screen with total FPV assimilation As a fully enclosed unit, encompass your surroundings with said full RC control
Is your view '360'? ie when you look around/up/down, the camera tracks your head movements? Sorry if this is a silly question. I don't know much about fpv stuff :)
flight controller he is using has a .5 second transmit delay on angle data. the stabalization on the fpv camera needs to tone down as well to more mimic the human head movement, needs to be more "sticky"
@@thirtythreeeyes8624 it wasn’t just the view of the aircraft. It also appeared to be flying sideways, which lead me to my conclusion. Anyway, whatever. It’s still a great video, with focus on the simulator chair, and one of the top RC channels.
@@jimmcdougall9973 I think you were seeing when it stalled and started to spin. The camera definitely points forward it's the only way you can fly it could have head tracker though idk hard to see in the video.
As a broke ass pilot, I’ve always told myself I would get into RC if it ever became this immersive experience that could closely simulate the feeling of flying. But now I’m just a broke ass wannabe rc pilot…
@@FliteTest There are videos of 360X360 chairs used to train astronauts and since it is all NASA the technical specs are public information through the National Library. All that would be needed is a fast strong drive system and wireless control interface. Why reinvent the wheel (all pun intended) just refine and evolve the existing technology. The example below is at Space Camp in Alabama and Kansas. czcams.com/video/GFWsYJ0_KMI/video.html czcams.com/video/60Y86JwkKqE/video.html
Great idea, however... the seat should NOT follow the motion of the aircraft, it should respond to g-loading/acceleration experienced by the aircraft. So, if the a/c accelerates (like on take off) then the seat will tilt the pilot backwards, simulating the acceleration the pilot would feel in a real a/c!
I just KNOW that Michael was responsible for those two sudden spirals and miraculous recoveries. It was totally Michael messing with Josh, 100%.
tottlay
I heard him giggling from the corner of the build tent
I thought he just spun out
This was awesome! Flite Fest was a blast!
The myth, The Man, The Legend Himself!
add head tracking next pls
LETS GO! We can't wait for our next project big man and doing something fun again next year! Cheers buddy!
Hey Michael, glad to see you all together!!
I heard the screaming from the back of the build tent. Crazy seeing the full reactions! Certainly a lot of room for improvement but great concept - I want one!
Add rudder pedals and you will really be in business! I worked with Redifusion and Boeing to update their 3-axis E3-A simulator back in the 80's. The Redifusion digital system replaced the previous one that used a small gimbaled camera over a large 3-D model of the ground. The model had lots of damaged from previous 'crashes'! The new system was so authentic that you would break out into a sweat in simulated emergencies!!
Is that the same Boeing company that has just been convicted of fraud?
@@mikehipperson This was 40 years ago, before non-engineer bean counters took over.
@@mtacoustic1 how does it feel to work on stuff like that if you dont mind telling
@@maxmovv I was a contract administrator rather than a direct engineer on the project. Still it was very interesting to see the equipment come together!
Too many years flying real airplane as soon as it started to spin I felt my foot twitch trying to press the rudder pedal to arrest the rotation LOL ... speaking of which the chair needs rudder pedals.
Man I've been seeing so many videos and shorts from Flute fest this year. Looks so amazing!
I was just thinking about FPV with "real" plane controls today and then this pops up a few hours later... absolutely the content I want to see and watch. That was amazing!
So glad we could be a joyous part of your day friend! ha Lets GO!
Yay, I always get soo excited when I see a new vid from you guys ❤💯💥✈️
You need an airspeed indicator and altimeter. Also where are the rudder pedals?
this is pretty dope war thunder in real life but with rc planes + drones.
Ahhh, very cool! Also, I loved the large Fokker DR I on the table behind you at the end of the video! Show us that!
This version of the flite chair is awesome and nice recovery from those spirals Josh cause I was sure you where going to crash 👍👏
Michael did a fantastic job! Flying that thing was a BLAST!
full motion actually seems so fun
If you could go to an "arcade" or, with low enough latency, log onto a plane stored elsewhere...
OH, it is! You should def try it sometime! ;)
@@FliteTest will do
LOVE UR CHANNEL !!!! Very Uplifting Literally and Figuratively 👋🏻😊👍🏻
Thank you so much for the kind words friend! Appreciate you and you being part of the awesome community!
Can't tell if they're already doing this but the chair should only tilt to reflect the direction of gravity/acceleration, not the attitude of the plane. Coordinated turns should do nothing.
That is some next level hobbying!
Yes it is!!! Michael did a great job
wheres the rudder pedals, so not true flight chair
Well yeah
Add Pan and Tilt gimbal.
Excelente project!
A note:
You need to add a feet support attached to the chair for people be able to support your feet, otherwise they will remain there in the air.
Could you add some position sensors to the FPV headset, so it can tell when you turn your head. Then mount the cameras on a gimbal inside the plane so that as you look around the cameras also look around.
I was thinking stick one of those 360 cameras in there and just have the goggles look at a certain field of view. left, right, up, down, wherever you turn your head, as fast as you turn your head. you could even simulate a planes cockpit with gauges and everything.
@@scottlampe70 Looking back at it again, I'm wondering if they've already got it set up like that. There's a couple of shots of the outside of the plane and you can see it looks like a 360 cam in the nose, and you can see the image is stabilised - the plane's nose wobbles around independently of the view. You can also see Josh looking out to the side when he's about to land.
@chrissugg968 yeah, I did notice the stabilisation. I don't recall seeing a field of view away from the nose of the plane though. But that image may not have been what the pilot was seeing through the goggles. It's an awesome set up either way. They're going to be dogfighting soon.
It's called head tracking and it's already a thing the camera gets mounted on some servos and you have a gyro on the goggles.
Pretty sweet piece of engineering. Will rudder pedals be added?
Possibly in the future
This is AMAZING!!!!
Conspicuously rudder pedals are missing...made the rig too heavy?
Seems like there was a bit of lag in the Tx and VTx and the controls.
Any consideration displaying a virtual six-pack in the FPV goggle's? (attitude indicator, heading indicator, turn indicator, etc.)
Siete tutti tremendamente PAZZI!, spettacolare😂😂❤❤❤
I died laughing at the responses of the guys flying
haha! We were terrified when we were "going down!" ha
wow thats awsome, wish I had that!
Ha pretty amazing! Michael did a GREAT job!
You should do a collab with Doc Holloway in Penticton BC. He has been working on a flight simulator chair for 16 years, and was even featured on dragons den.
Awesome 👏 needs a foot stand and pedals to stop you sliding forward when you pitch down.
That would be rad, for sure!
Maybe next step you could add some telemetry OSD so you can have better reference inflight. This project is so cool
Thanks for the idea friend! Appreciate it! ;)
The black box we used in the early 1990's was the size of a cigarette pack. We plugged it in line with a force feedback joystick and then into the buddy box port. I think the box was around $130. It used the audio port of the video transmitter to send the data down. That same company also made a 3D video setup that we used to fly with. Only effective at close proximity so not great for airplanes(except for formation flying) but the helicopter and ground vehicles was awesome!
I’ve seen another pilot create a similar x-y axis controller, except his was an enclosed cockpit, had full aircraft controls (including foot pedals) and it was mounted on a small trailer. Instead of FPV goggles he had 360’ video screens. This was a some years ago… Couple the ability to mount much more robust x-y feedback, more space for CPUs to process input and such, I could see an even greater potential for a trailer mounted cockpit now that we have HD video transmission and 360’ cameras.
7:48 The kid didn't look very impressed LOL. That was funny. Looks incredibly fun though.
Maybe a monitor on the back of the seat, so other people can also see what he’s seeing .
Now that would be awesome!!! We always love including everyone in with our projects
This would be a time a wind sim setup would be proper, much respect!
The only things missing are linear motion and head tracking! Incredible project!
You should mount a nice monitor next to the cockpit for the fpv feed!
Great Idea! Could def be a fun one!
what would be next level for immersion would be for the headset to control the camera look direction,..
either by controlling a moveable camers (probably a bit complex), or maybe using a 360 camera and have the headset pan around that view
now u can make business, whit this chair, offering a realistic fly experience and rent the fly hours.. And u can make block control if the person are bad players u can block his controls and land safely whitout damages. (srry for my bad english its not my first lenguage)
What a dream this is.
You can't do this to me! I'm going to write two exams about controller engineering next week, my mind is stuffed full with this right now, so my eyes are going to latch on everything that slightly translates to it for the next few weeks (an engineering mind can be troublesome). It urges me to calculate what it would take for a state controller to sync up the chair's and plane's movement, if you take the chair's much higher inertia into account when designing the controller or if that's even within the limits of the actuators.
Anyway watching such a fun video that relates to the topic puts my mind at ease, thanks a lot.
Great job Michael !
It's hard not living in the US...
About 2 years ago I made a sim chair work with a drone that was being controlled from the other side of the world.
Does the chair rotate according to what’s happening to the plane or is it responding to just the sticks?
These plane are so cool I wish I had one
Add pan/tilt control to the camera and have them controlled by head tracking equipment for a truly immersive experience.
Hey Josh were you touching cloth with that second Brown-Out?
Maximum pucker.
ELRS FTW!!! Run that on the down link too for latency.
Pretty cool
Really Really great!!!
Is there a build log, or is it opensource?
Does it also have head tracking where you can look around?
if you could display some flight instruments like speed and Attitude indicator the googles that would be even more awesome. Also i think the position of the fpv camera needs to be centered on the plane or where the pilot would be sitting.
Now you need foot pedals to work the actual rudder and to make the chair work in the yaw axis. And it will help to learn to fly the RV
Need to get feedback from an on-board accelerometer. Looks like the chair tilt is based on controller input only right now. Still very neat
Okay now you need to build an f-86 and fly it with this thing!
Wow those were some close calls, I hope I can make it out to Flite Fest one of these days.
It is definitely a blast!!! We hope to see you out there
Next step is a full-range gimbal seat? Step after that had better be a Fly-By-Wireless Cessna with you in the rear passenger seats.
Using a remote with safe more to rescue the aircraft by putting a button on the flight stick.
Now you just have to add FPV head tracking 😂❤
Maybe in a future episode? What plane should we use tho?
@@FliteTest maybe the goblin or flerkin, they’re both super good for FPV and you can hide the servos in the fuselage and only have the FPV cam out ❤️♾️💯🫡
@@FliteTest a stable aircraft first, then Heli.
With a coordinated rudder, does the ball stay in the middle? Does the seat remain stationary? It would be really rad to model gyro forces compared to just attitude and angle. Or even a combination of all of those.
looks fantastic. Really impressive to have built that. Is the camera something like an insta 360? where if you turn your head your vision moves as well? So you could look over your wing, or behind the plane?
I had a malfunction with my Flite Test Space Fighter that I built at FliteFest. The plane just took off and didn't respond. I hope that it will find its way "home" but I'm not confident. Sad with the effort and cost I put into it. FliteFest was an awesome event.
Rudder pedals and head tracked camera will take this from level 8 awsomeness up to 11.
Yes it would 😂
That was even fun here. Thanks all.
Absolutely!!!
I would like to see the larger FT Jenny flown from the chair. I would like the cockpit camera to be able to follow the pilots head movement. Doing a slip landing, like you might have to actually do on some full size bi-planes, would be awesome to see on video. Thanks.
Ps. Shouldn't the simulator chair have rudder pedals?
Absolutely love that idea! You have my vote on this one. We definitely need to add rudder pedals as well.
JB
Rishi looks like his spitting image character in those pictures of him. 😂😂😂
Very neat! I wanna see that Fokker Dr1 behind you! Lol
That's going to be a future release 😁
see this would make me cry because my Dream is to fully operate a B-25 Mitchel and if i could take their B-25 model and do this i would cry
Came here from Michael's video
When will they implement a full flex screen with total FPV assimilation
As a fully enclosed unit, encompass your surroundings with said full RC control
Is your view '360'? ie when you look around/up/down, the camera tracks your head movements?
Sorry if this is a silly question. I don't know much about fpv stuff :)
FPV B-17 w/FPV Bombardier would be insane
We might be able to make that happen!!!
My friend once Met you haha
I want one!
Should we start selling these? 🤣
@@FliteTest absolutely!!!
flight controller he is using has a .5 second transmit delay on angle data. the stabalization on the fpv camera needs to tone down as well to more mimic the human head movement, needs to be more "sticky"
Hear me out. Next chair can be a Gyrochair 360 ALL axis, serving fixed wing and FPV pilots 🤞
Dave has already been dreaming up how he wants to make that!!!
@@FliteTest Can't wait ❤🙌
Can I pair it with MICROSOFT 2020 FLT SIM.
That's pretty sweet
Now you need to hook the camera in the plane up so it follows your vision as well.
next stop would be a full cockpit held by an industrial robot arm
Brilliant! I hope you had a forward facing view and not the wing view we had. Blessings!
That wasn't a wing view that was the nose of the airplane
@@thirtythreeeyes8624 it wasn’t just the view of the aircraft. It also appeared to be flying sideways, which lead me to my conclusion. Anyway, whatever. It’s still a great video, with focus on the simulator chair, and one of the top RC channels.
@@jimmcdougall9973 I think you were seeing when it stalled and started to spin. The camera definitely points forward it's the only way you can fly it could have head tracker though idk hard to see in the video.
Get rid of that latency and your on to a winner
Any plans to sell kits ?
I don't think so 😂
Put the seat in a ball cage and power it with some beefy motors so you can flip upside down and spin.
Then add 6 degrees of freedom? Up/down left/right front/back yaw, pitch and roll? Driven from an accelerometer in the plane?
@@TheM0JEC Just 3 DOFs, the rotation degrees of freedom. Lord help us if we add in translation!
Now add sound! 😁
No rudder pedals?
Coming Soon
Looks awesome, I would look to add foot rests tho.
Just need head tracking now
MUST DO SPHERE!!!
Need to add foot pedals to totally immerse yourself but very cool.
I think it’d be cool to add head tracker to this setup aswell
For sure! Would be a ton of fun! ha Could get even more disorienting! haha
This was so cool! @jbix Do you still have your Pietenpol? Would love to see more videos about that!
He unfortunately sold the Pietenpol a few years ago. It was a great plane tho
I want to see the simulator chair avoiding fireworks and other random projectiles.
Yes!!! Maybe try playing with laser tag with the simulator chair?
As a broke ass pilot, I’ve always told myself I would get into RC if it ever became this immersive experience that could closely simulate the feeling of flying.
But now I’m just a broke ass wannabe rc pilot…
Great fun but expensive and difficult to transport. I want one!
Next a gyro mounted seat 😁
lol put something fully aerobatic on there =P
Textbook stall spin. It’s real.
Yes it is!
where can i get instructions / plans on how to build this?
If the chair inputs were taken from the controller outputs, it would end the lag issue of the return signal.
Now I want to see the chair mounted inside two powered hoops so you can do rolls and pitch overs.
YES!!! Dave has already been dreaming up how to make it FULL 360 motion!
@@FliteTest There are videos of 360X360 chairs used to train astronauts and since it is all NASA the technical specs are public information through the National Library. All that would be needed is a fast strong drive system and wireless control interface. Why reinvent the wheel (all pun intended) just refine and evolve the existing technology. The example below is at Space Camp in Alabama and Kansas.
czcams.com/video/GFWsYJ0_KMI/video.html
czcams.com/video/60Y86JwkKqE/video.html