Evolution of Noob Saibot's Teleport Slam (1995-2019)
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- čas přidán 25. 08. 2024
- In this video, I bring to you the evolution of one of the most devastating moves in Mortal Kombat. Noob's tele-slam can be very unpredictable because it is very fast and can be performed from very far distances. It has been Noob's signature move since Ultimate Mortal Kombat 3 (1995) until MK11 (2019).
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cheers! :)
Imagine how strong he would be if he was pro saibot
He would've been if he'd boons last name was orp
Ed boon sorry
😂
rekcah
Aimbot Saibot!
3:12
“Ive been falling..... FOR THIRTY MINUTES”
Loki reference lol
Not gonna lie that's just what people do in portal
Noob saibot: stop being over dramatic. You got launched into that portal 30 seconds ago
Geras: That's cute.
@@The_Stoned_Wanderer ∞
1:53 "I've teleported and I can't get out!"
@Epic Pixel that would be cool.
LOL
1:53 when I hear my name in a conversation
kobeandgigiisl
Lmaooo
1:53 :*Sub-zero freezes Noob while attemping a piledriver*
Noob : bruh
Noob: BROTHEEEEEEERR!!!!!
he got stuck
Easy to execute, spammable, effective and annoying as hell. 😂
I remember when my cousin used to annoy the heck outta me with this move in mk9😂
Right 😂😭
@@user-qj6zw8cg4l I also have a little shit cousin who did the same to me. Until I picked Raiden and shut that crap down.
It's easy when you already expected, just block and uppercut or start a kombo if you can
@@UltimateShadow10 😂😂👌🏾
1:05 when your friends expected you to win a 1v3
noob gaming
2:02 "hit it for the one time"💀💀💀
"kilu-win-ta-he"
"kiu-tai"
How is no one gonna talk about 1:53?
Lmao
I wonder if it had been an automatic Fatality if Sub Zero stomped on his head in time.
maybe it was just on the map
Diglet diglet
Maybe because we seen it and understood the joke
0:56 i like noobs wiggle dance at the end
2:22 Teleport song by noon saibot
1:47 shao khan regret saying that sentence
"death comes for all!" I think that's the most suitable line for him
I prefer his MK9 voice over his MK11 one. I also miss the black blood.
Agreed
Same bro, and it's still weird for me he is less buff and relies so much on his scythe. I loved the powerful MK9
@Honey Hive then your opinion would likely be different.
Yeah I’ve been wondering why they changed his black blood, maybe it was because he’s still human but it was cool
@Honey Hive ok.
see how little that adds? and how condescending and annoying it comes off lol.
Great to know how Noob at first was nothing but a joke character at first back in the day and now he's a complete badass.
1:53 DAYUM! That's insane AND HILARIOUS at the same time, LOL!
1:47
Shao Kahn: Is that your best?!?!
Noob:
Shao Kahn: NVM
1:41
Sub - Zero: *get smashed in the ground*
His ice clone: Just chilling here
3:05
"I HAVE BEEN FALLING...
FOR 30 MINUTES!!!!"
Someone should loop that
1:53
"Stepbro i'm Stuck..."
MK9’s is the best
I like the klassic but I just cant help but love the badass roll Noob Saibot does after slamming in MK9
Well, I did review all versions of this move in quite some detail in a review comment in this comment section. You might find it interesting.
This is equal to an Izuna otoshi/Izuna drop
To this day...I still have no idea why they changed his voice and made him sound like Dr. Klaw...
1:52
Sub-Zero: Freezes him while being teleported
Noob-Saibot: This is fine...
Sub zero: bro are you actually noob
Noob saibot: well yes but actually no
noob saibot can litterally make you ' fall to your loss'
1:55 had me crying 😂😂😂😂😂
Same lol I wasn't expecting that
Noob Saibiot Outta Knowwhere!
nowhere*
Xclan Moaz no where
it’s nowhere
@@antvq fr.... I was thinkin No-where
I like in Armageddon, how the narrator says Noob's name like it's the most menacing thing in the world.
Nobody:
Noobs opponent externally falling: LET ME OUT LET ME OOOOOOOOOOOUUUUUUUUT
1:54 that got me with the zoom
We need a remastered version or re release of the MK trilogy
That's basically MK9 mate
True, but I mean of the old midway trilogy. I believe there was one for the Xbox 360🤔
It would be interesting if they did a remake like how resident evil did but they could improve control inputs or somthing that me I guess
3:12 life has many doors, ed bois
At 3:06
I'VE BEEN FALLING FOR 30 MINUTES!!
I understand that reference!
Carmen: how long have we been falling
Junie: I don’t know, my watch doesn’t tell time
@@DemonKingHiei spy kids reference?
Kresnik Phantom you copy
@@kresnikphantom3902 yes spy kids reference
I love this sound 2:04
Oh how things have changed over the years
Evolution of Raiden Teleport Please
Will do! :)
Who doesn't like to see Mortal Kombat evolutions??
@@beypopphi7464 No one
@Kyle Koszewski?
@@stevensport04 mad that people enjoy things much?
From MK4 onward, Noob was taking everyone to SUPLEX CITY
Everyone laughing at you when you say your name is noob in your class until you say your second name saibot
2:00 *BAKENOOGA!*
2:03 *KYUWOTAI!*
1:48
“Is that all you got!”
Nek go C R U N C H
Nobody:
Absolutely nobody:
Noob Saibot: Teleport from behind and slams booooom!
I remember executing that move in MK3 and doing the fatality for it when I was a kid. So awesome
giving them the x-pac finisher the x factor
I like this special move of Noob Saibot,thank you GamelutioN
Hey! I made that Noob Saibot MKX style render at the end of the video! Nice.
Heyyyy. Thank you so much. Do you have Deviant art page or anything similar? Would love to check it and also give you credit in the description of this video by putting the link to your page.
@@GamelutioN1 I dont. I'm primarily a CZcamsr and just make things like that for fun on my Twitter. Think I uploaded this and a Jade one to Reddit a few years back and they spread like wildfire. Lol.
It's all good dude! No need for a credit. I just thought it was cool to see it being used still. 😁
@@ThePetulantPanda I'll add a link to your channel in the description.
1:53 “awe fuck I can’t believe you’ve done this”
MKT: This is how one of my favourite moves in all of MK is born. Gameplay-wise, all versions of this move are easy to pull off and costs a good amount of damage to the opponent. In terms of presentation, Noob gets sent upwards, fitting for his select screen pose, leaves behind him a black shadowy trail making him look like he is slowly crawling upwards, which gives off a bit of a creepy feeling, and he surproses from behind, drags you to Hell with him and reappears using physics to inflict damage on you. This great for 2 reasons.
1) It catches you off-guard. Oh, Noob's going upwards, do he'll gome down from upwa-oh, shit, he's behind me, he'll com-oh, he takes me down, guess we'll reappear from the other side, either from above or from be-oh, we're reappearing from above the spot we were, is there no limit to where this guy can go?
2) It feels creative and strategic. Noob not only uses his sourroundings and his abilities, but also manages to deliver that sebds not only his opponent, but also himself flying backwards, meaning that not only did Noob use strategy and skill to deliver a move more powerful than anything he could have normally thrown, but that this was also something he himsrlf couldn't fully control, yet he still finds his footing instantly. All this fits with Noob's character in this game as a conniving manipulative deceptive bastard who picks carefully his approach and takes it to the fullest.
Add to all that a good hit sound effect, a great camera shake and a good scream of pain from the opponent, and we've got one superb grappling move in our hands.
The only things that are kind of weird are the fact that, just like with Kung Lao, Noob passes right next to the ground when he goes down (but that is understandable and excused because of Arcade limitations the team had back then) and that Noob dragging the opponent causes as much health loss as the final slam, which kind of makes the final slam less impactful. Teleporting in and of itself causing health loss was something that I always found weird, but it was something I could accept as a gameplay mechanic, but it feels more right to me that teleporting the opponent should in general cause a small health loss and definitely not sn equal amount to what is ultimately one of the most impactful moves in the entire gameplay of the game.
MK4: Noob no longer has a shadow effect after him, but that is understandable due to the technological limitations of the time the team had to deal with. For starters, this version has the final slam cause more damage than the grab, so that's a good start. The health loss however is very small when compared to the bigger MK4 healthbars and that is quite a shame because, unlike nowadays, there are no other moves with this level of conceptual impact in the game, so the move ends up feeling weaker. That if the pathetic sound effect and the the absense of a yell from the opponentas well as the way too small and way too quick bounce of the opponent didn't make the move look pathetic already. The opponent's weapons falling off actually does add some good impact to the attack, although you can argue that gameplay-wise it makes the move over-powered (maybe the snaller health exists to balance that out). Overall, the move animation-wise follows the same principles as the MKT version, but then we get to the recovery animation and it now turned into a summersault. Not conceptually a step backwards (although not a decision I particularly care for), you could argue that it adds a bit of a threat level to Noob with him playfully revovering from getting sent flying, but MK4's already janky animation and cartoonishly over-the-top aesthetic, coupled with the fact that the summersault itself feels so overanimated, makes it difficult to look cool and instead looks ridiculous.
Armageddon: Now the healthbar goes down by Noob grabbing the opponent before they hit the ground and the final slam takes no health. How lovely. This is where the move gets turned into a german suplex. German suplexes are awesome, so no complaints for that. Plus, the 3D arena does wonders at allowing the move to be fully showcased. This time, the after effect is smoke and that just does not fit Noob, but at least it adds a nice sense of impact when it also gets used as an effect for the opponent hitting the floor. The final summersault this time actually works better, thanks a bit to the 3D aesthetic and a big part to the impact and power it adds to the final slam, but also because it fits with Noob's character in the game. In MKT, Noob's little bounce with him almost instantly getting into a fighting stance yet again fits with a careful scheming servant of Shinnok. In Armageddon, Noob's ambitions have significantly grown, so his summersault feels more like a power display on his behalf. The sound effect for the hit is just alright, but the gibberish are very much appreciated. The "To die!" is my preferred because gibberish are better when my mind makes something out of them and because the delivery fits Noob more and vibes more with me. Still, multiple gibberish means more variety and spamming the move feels more entertaining. A flawed but good recreation.
MK9: Oh. This. Well. Let's start with the good things first. It follows the healthbar logic of MK4 and the not that big healthdrop is now OK because there are some bigger stronger moves available now, the bone-crunchind sound effect for the final slam is excellent on its own, albeit it does not feel that it properly potrays of the attack (presumably the attack doesn't seem to go that much above the camera's height, but I feel that it still needed a stronger soynd effect to accompany the bone crunch), the Noob roll and the opponent falling on the ground after the move flow well enough, I appreciate the subtle camera shake and the two equally fitting and fun gibberish aaaaand that's it.
Everything else about this move sucks. Noob gets launched into the air as if he's a fucking Kryptonian with a purple energy trail behind him that feels way too bright for someone who's supposed to be pitch black and ultra threatening. Now it looks like Noob leaves pixie dust behind him. The effect isn't even that well animated. And not only all that but apparently he can fly super fast now, because he comes out of the portal, gets launched outside of the camera's POV and comes crashing down with the same speed. Yes, the idea is that he is doing a german suplex, but it doesn't look like, it looks more like a mid-air dive. And it does not fit a character like Noob. Noob feels too strong while the attack feels too weak. Instead of Noob manipulating his sourroundings and the laws of physics to his will, it feels like Noob is just a generic capeshit flying brick who's just that fast and strong and the move acts predictably and follows what you'd expect. He instantly grabs you, not even letting you guess what he'll do and he goes above and comes down from above as you'd expect. The fact that the opponent's body doesn't react at getting slammed, the absense of a yell, Noob and the opponent being missing for like a second from the screen, which isn't that much, but it messes with the move's pacing and the fact that the enhanced version doesn't have an enhanced sound effect nor a bigger health loss at the final slam really don't help at how weak the move feels (althougg the last argument is not that bothersome because admittedly it's just minor and not fully necessary details, plus you could argue that this would make the move too overpowered). It feels like it implies that "ooooooh, Noob didn't even need to use 10% of his power, ooooooh". Sure, you vould argue that the opponent's body couldn't move because Noob is holding it, but that was never a thing that mattered before, BECAUSE NOOB WAS BOUNCING ALONGISE HIS OPPONENT! Also, you could at the very least have the opponent's arms and legs react to the slam. Noob is presented as too strong and too restrained by the laws of physics and the move is presented as too weak. The enhanced version feels like another version of an additional version that ends up overshadowing the original version and making it look pointless. I appreciate that it does give a bit more of a feeling that Noob is in full control of the move and the fact you can move from your position to another goves a bit of a freedom and better ganeplay pacing and that the move tries to fresh itself up visually and build up impact in general is good, but it ends up looking a bit visually repetitive and not fast enough to accomplish that.
(The MK11 version os analysed in the replies.)
MK11: This is one is an interesting one to look at. Not only it fixes some of the issues with the MK9 version, but it also manages to turn on their heads some things about MK11 that bug me.
The move itself is a continuation of the MK9 version, so for starters, internal consistency, but it now includes Noob's reaping hooks, so it also included Noob's newer additions in this story. These hooks not only make the move feel more visible given the very far away camera, but they also give Noob the ability to have more control and usage of his sourroundings, fitting for a manipulative opportunist like him, thus allowing the hit to not only be significantly more impactful, but also visually more unique and surprising. The extended versions of the move do make the original (and the final version makes all the others) look inferior and unnecessary to exist, but due to MK11's feel of freedom in regards to move exploration and the nature of the move itself, it does add to the feeling of unpredictability and manipulation that suits this move, plus, each enhanced version feels more like the original move + an addition rather than just a longer version of the original move, so the original moves still feels important. Additionally, the additional parts in the enhanced versions are quick enough to not overstay their welcome and to provide a good build-up for the final slam. It's a pity that we can't move from one position to another, it was one of the better things about the MK9 version, but the move happens too quickly for that to matter a lot, so I'm not complaining. The final hit is delivered with a pretty dynamic set of poses by Noob - even the static feet don't distract because Noob performs the move mid-air - and there is a good bounce on the ground, followed by a good hit sound effect and a good yell by the opponent and passing through the portals has a nice sound too, although the fact that the final hit gets drowned out by all the other sounds in the move, especially in the enhanced versions is a legitimate issue. The biggest issue with the sound design, and the move in general, is the two hook stabs. There is a well-done metallic sound for each...it's just that this sound only makes sense against cyborgs or armored opponents (and yes, the Terminator is often described as a cyborg), but Noob has it for everyone. I mean, was it that hard to at least copy paste one of the stabby sound effects in Baraka's Chop Chop special move above both of Noob's stabs in this move? A small quick stab sound effect would even fit the speed of Noob going up better and it wouldn't feel needlessly impactful. Speaking of going up, the camera follows up Noob as he gets launched upwards allowing us to experience the move to its fullest, which also fixes some of the issues with the MK9 version, and there is a good pause for Noob to stab the opponent with the second hood and begin the process of slamming them to the ground and it just...adds...impact.
Also, the move leads to a pretty good Brutality. It's creative, the animation of the opponent falling so fast that they turn into a static blurr is a cool and well-executed concept, this Brutality fits Noob's sadistic nature and it's cool that we get a Brutality that pulled off the same feel as all the other with no need of blood, gore or even the death of the opponent. More of that please!
Well done, MK11. You gave us the second best version of this awesome move. Bravo!
Bro noob from mk9 looks so GOOD
My favorite move in my time belonging in this series, the tele-slam
Well, I made a comment in this comment section where I reviewed all versions of this move...in so much detail. Feel free to check it out.
Noob Saibot's sickle was the best addition to his character
1:47
Shao Khan : Is that Your BEST !!
* INSTANT REGRET *
My favorite character of all time (for backstory design darkness grafic and moves)
Boon Tobias mastered his teleporting abilities so he can eliminate his opponents from the fight... and/or piss them off.
The best is always at the end : 3:04
It's just funny hows this character was basically a silhouette joke from the game developers last name lol
1:05 when you don't have every single character unlocked on MK Armageddon:
The announcer regret for saying that
Noob Saibot's is my favorite Mortal Kombat character 👍😎
It’s weird knowing whoever voice Noob Saibot in MK11 also voices the English Dub of Guido Mista in Part 5 of JJBA
I don’t think they’ll ever be able to top his first slam from MK3
In a way, I agree with you. I even made a comment in this comment section where I reviewed all versions of this move.
Great vid.! From a bounce to a swallowing teleport slamos! The MK11 one es the most creative one..The purple clouds look like purple poptart 🚬
MK9 is something else. Master piece !!
The most annoying move in the game lol.
Is it more annoying that Kabal's raging flash?
GamelutioN it’s easier for Noob to spam the move.
Terminator: Hold my shield!
Kabal’s raniging flash is more annoying than this
@@piercewright1049 scorpions teleport ability
2:11 The most badass outro in the game.
MK 4/Gold was so ridiculous. The older I get, the more I realize that. Lol
Evolution of sub-zero ice clone please
0:00: Mortal Kombat Trilogy
0:31: Mortal Kombat 4
1:52 WTF!?? XDXD
*Inserte baile del trolleo por parte del ermac azul*
Looked like he did an Rko outta nowhere in Mk Trilogy
Ma boy Bi Han
Kauai Liang is better
This video was 3 minutes longer than it needed to be.
"Noob" Saibot, what a misleading name
Boon Tobias if spelled backwards see something familiar
Alopex Broadnax ironic how boon, which usually means strength, spelled backwards is noob, meaning amateur. Truly misleading as Noob Saibot is far from the worst
@@zhengwenyu1587 him being a jobber lives up to that name.
Only noob in history who isn't noob at all 😂
Still remember the Kid on arcade telling me to do Up and Down spam using the arcade joystick sadly that arcade rot in a one place
1:48
SHAOKHAN💀: IS THAT YOUR BEST
NOOB SAIBOT👥:TELEPORT SLAM
Please do evolution of sektor teleporting uppercut
I will!
@@GamelutioN1 thank you!
@@captaingoldenpants1804 Please expect this to take some time. Sektor in MK11 needs special mods for him to choose and the time I have until February 2020 is very tight. Be patient! :p
3:02 Now you're thinking with PORTALS!
I used to have Armageddon it was my fav mk until 11 and after math came out I knew everybody’s combos and fatality unless it was a different mk I knew a couple of brutality’s it was the best when I had it 😁
Is me or does it sound like he saying "it is i" in Mortal Kombat Armageddon
Noob was in Deception, right?
Probs didnt have the move
Armageddon
He was but he did not have the move
Dope Video
Do Evolution of Sektor's Rocket!
Everyone: Teleport slam.
Me: RKO
2:25 onward
the repetition kinda
sounds like music
1:53 is a mood
I knew he would do that Brutality.
1:53 ed boon: and this is why your name is noob :)
2:15 2 Noobs? O_O
Umbra It is shadow
@@reality4202
Yeah but its not a clone of Noob, Saibot is more darker
I like the old blood of noob sabiot (bi han) I don’t know why they change the blood to blue to red seem a little classic to his revenant self back then to mk deception to mk9
1:52 lol the frozen head
Bro got frozen in the ground
I laughed so hard when that happened while I was recording :D :D :D
In Mortal Kombat 4 the announcer would say nothing but in Mortal Kombat Gold he would say his name
His teleport looks weird on the old mk games 😂 it starts looking better on mk9 then mk11 of course
Uh, I made a comment in this comment section where I reviewed in detail all versions of this move. You might find it interesting.
Lo estaba esperando
that mkt fatality wouldve been a great add
1:53
Noob Saibot: What's going, bro?
Sooooo it went from the X-Factor to a German Suplex to a modified arm take down??
How the fuck did I miss Noob Saibot in MK4??! And I used to play that game up until 2004
Imagine losing to a noob using a noob
MKT - MKKE: Teleporting Avalanche German Suplex
MK11: Teleporting Avalanche Snapmare