SEGA Mega Modem: Ahead of Its Time

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  • čas přidán 27. 05. 2024
  • In 1989, Sunsoft came to SEGA with a proposal: What if people could play Mega Drive games online? Wanting to make a splash in the market, the two companies teamed up and created the Mega Modem. The device brought online gaming, downloadable games, news, contests, and even financial transactions to the SEGA Mega Drive.
    CHAPTERS
    00:00 - Introduction
    01:17 - Development History
    12:55 - Games & Software
    21:59 - Legacy
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    #SEGA #MegaDrive #GamingHistorian
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Komentáře • 1,8K

  • @GamingHistorian
    @GamingHistorian  Před 3 lety +1382

    Really don't know what to say except thanks for watching and see you next time!

    • @SynGirl32
      @SynGirl32 Před 3 lety +29

      Don't worry Norm, the video itself was enough, thanks for being my favorite channel!

    • @justaspectator9762
      @justaspectator9762 Před 3 lety +9

      Amazing videos

    • @eskanda3434
      @eskanda3434 Před 3 lety +9

      See you in next 6 months my guy!

    • @larrygarry3725
      @larrygarry3725 Před 3 lety +7

      This video rides Dummy Hard Boi! Keep up the good work and don't leave me waiting so long.

    • @mattb9664
      @mattb9664 Před 3 lety +5

      Thank you for generating such great content for us!

  • @DarthCrust66
    @DarthCrust66 Před 3 lety +1193

    “People complained about lag during gameplay” looks like not much has changed

  • @Animenji
    @Animenji Před 3 lety +878

    "SEGA's Mega Modem was not a success, but it was ahead of it's time." Man...I think that statement kind of sums up most of SEGA's home console history.

    • @atre5763
      @atre5763 Před 3 lety +18

      Too bad it wasn't as high tech as people thought, and it was more desperate than anything.

    • @Animenji
      @Animenji Před 3 lety +59

      @@atre5763 I don't think it was desperation necessarily. They had planned it very early in the Genesis' life.

    • @gothicm3rcy450
      @gothicm3rcy450 Před 3 lety +19

      saturn was primarily a 2d machine, the dreamcast stuck with cds.
      Hardly ahead of their time.

    • @r.u.s.e3586
      @r.u.s.e3586 Před 3 lety +64

      @@gothicm3rcy450 Both the Saturn and the Dreamcast had online functionality. For the DC it was built in, the first console to do so. And the Saturn despite being a "Primarily 2D machine" was still able draw poly's just as fast if not faster than it's main competition, without the distorted textures and shaky geometry. Just because something isn't so advanced in one way doesn't negate it's accomplishments.

    • @russellgxy2905
      @russellgxy2905 Před 3 lety +15

      It _really_ does. Either ahead of their time (Genesis and Dreamcast) or poor timing (Saturn and also Dreamcast)

  • @316whatupz
    @316whatupz Před 3 lety +32

    The fact that online gaming concept came from the beginning of time of video game console development is pretty wild

  • @SynGirl32
    @SynGirl32 Před 3 lety +968

    No matter how obscure these are, I'm still thoroughly entertained.

    • @noctemknight8359
      @noctemknight8359 Před 3 lety +17

      Yep. I love every single one of these videos

    • @josephyn89
      @josephyn89 Před 3 lety +16

      same! it cheered up my day. Learning about these gadgets is so entertaining.

    • @astyanax905
      @astyanax905 Před 3 lety +10

      agreed, makes my day when i see these come out

    • @n1njahawkssecondchannel84
      @n1njahawkssecondchannel84 Před 3 lety +6

      I remember the first video I watched of his The video game crash one of my favorite episodes of his

    • @ShanGamer1981
      @ShanGamer1981 Před 3 lety +4

      Great stuff

  • @JonGon005
    @JonGon005 Před 3 lety +55

    You've got to admire the timeline of online gaming. We've gone from the days of using a modem and getting charged by the minute, on top of the uncertainty of how long these modem services would last, to today where matchmaking with over 100 players through broadband/fiber optic servers are expected these days.
    It's nice to know that SEGA really dove headfirst into this industry back in the 90s and paved the way for online gaming to explode exponentially in the early 2000s to what it is now!

  • @eddiecarrion6176
    @eddiecarrion6176 Před 3 lety +112

    I never get tired of learning about these strange but extremely interesting pieces of hardware that I had no idea existed around the time I was just simply playing and enjoying my Genesis and SNES

    • @journeyman1218
      @journeyman1218 Před 2 lety +4

      It's do weird that as we just sat and played our games on original hardware all this was going on halfway around the world!

    • @EchoRhythmMusic
      @EchoRhythmMusic Před rokem +2

      The most I had was the Power Pad lol

    • @PotatoeSnow
      @PotatoeSnow Před 3 měsíci

      If like Japanese stuff, this guy knows little if anything, GTV Japan is where it's at.

  • @RedTsarOldChannel-INACTIVE
    @RedTsarOldChannel-INACTIVE Před 3 lety +85

    Norman, additional info:
    The Mega-Net would not die with the Mega-Modem. Brazil's Tectoy would revive it in '95, selling a cartridge that allowed you to send E-Mails to your friends. The second (and very rare) model,the Mega-Net 2 allowed you to even play with your friends.
    It worked the same as the previous Mega-Modem,via telephone cables.

    • @evdestroy4121
      @evdestroy4121 Před 3 lety +8

      There was also X-Band, which had a similar purpose and was also a licensed product on the Genesis

    • @evdestroy4121
      @evdestroy4121 Před 3 lety +3

      @@K8SRGL Interesting, source?

    • @subifyouhatetiktokandreddit234
      @subifyouhatetiktokandreddit234 Před 3 lety +5

      Brazil sure loves outdated games

    • @evdestroy4121
      @evdestroy4121 Před 3 lety +2

      @@K8SRGL Seems it wasn't "based" on it, it's simply the same product and was just released under that name for marketing sake.
      I was gonna say that's weird because X-Band was on SNES as well.

    • @RedTsarOldChannel-INACTIVE
      @RedTsarOldChannel-INACTIVE Před 2 lety +6

      @@subifyouhatetiktokandreddit234
      The newer consoles are usually super expensive here.

  • @Grindhead_Jim
    @Grindhead_Jim Před 3 lety +330

    I submit that the longest part of this production involved trying to find a phone wall jack that appeared functional.

    • @Str8Gee973
      @Str8Gee973 Před 3 lety +16

      🤣 agreed

    • @GamingHistorian
      @GamingHistorian  Před 3 lety +155

      Fun fact (well, I dunno about fun but whatever): My house has several telephone jacks! None of them work, of course.

    • @blunderingfool
      @blunderingfool Před 3 lety +17

      @@GamingHistorian This is why you don’t install a new jack for every single ISP switch-over.

    • @Grindhead_Jim
      @Grindhead_Jim Před 3 lety +10

      @@GamingHistorian Yes, but they LOOK functional. I figured those were from your house, and, sure, they aren't THAT hard to find. Jokes, though.

    • @Canadas_Very_Own
      @Canadas_Very_Own Před 3 lety +3

      @@GamingHistorian Same here lol.

  • @andrethegiant6969
    @andrethegiant6969 Před 3 lety +44

    Sega was always ahead when it came to internet play. I remember using Sega Channel for ages when I was younger. And then playing Phantasy Star online and Quake 3 Arena with Sega Dreamcast Online.

    • @Ebstarrunner
      @Ebstarrunner Před rokem +2

      Sega Channel was *amazing* it was where I first played California Games and Kid Chameleon and many many more!! I miss those days some times...

    • @Weaponized_Poutine
      @Weaponized_Poutine Před rokem

      @@Ebstarrunner IMHO California Games is what allowed Tony Hawk games to be as big as they were, and I remember 12 year old me loving that and Boogerman on Sega Channel

  • @sneakyskunk1
    @sneakyskunk1 Před 3 lety +79

    Something I always respected about Sega was how forward thinking their leadership was. It seems like they would embrace trends that failed for them, but then became industry standard later on. Thank you for this video. It was very informative.

    • @mikatu
      @mikatu Před 2 lety +4

      Looks like Sony, that even canibalize their own products. Laserdisc, Mini-Disc, etc

    • @dizzydee4889
      @dizzydee4889 Před rokem +7

      arguably too forward thinking, seemingly projecting ahead an assumed buyer/support base that could never be matched in reality, instead of responding to actual core trends of the market. ambitious, yes, but ultimately arrogant. you might like. Sega to Icarus, flying too close to the sun, spectacular failures born on the backs of their most dedicated fans.

    • @rugbyguitargod
      @rugbyguitargod Před rokem +4

      @@dizzydee4889 exactly. So forward thinking, they almost consistently rushed products to market before they were really ready; including the Dreamcast which was the nail in the coffin for Sega and their venture into console development.

  • @Luschan
    @Luschan Před 3 lety +88

    I don’t know why, but I find Sega and their consoles so fascinating. I wasn’t even a Sega kid growing up, but my Sega-CD, Saturn, and Dreamcast are some of my most prized possessions.
    There’s just something about their products that have such a powerful energy and design to me, especially the weirder things like the 32x.

    • @reapersritehand
      @reapersritehand Před rokem +8

      I still no idea how Gameboy beat out segas game gear that thing was awesome

    • @atre5763
      @atre5763 Před rokem +1

      @@reapersritehand Because game boy was actually good

    • @reapersritehand
      @reapersritehand Před rokem +6

      @Detective Joshua said noone who's ever played the game gear

    • @atre5763
      @atre5763 Před rokem +1

      @@reapersritehand Many people like the Gameboy more dude.

    • @nicolasjonasson4820
      @nicolasjonasson4820 Před rokem +2

      I agree with you partly, mainly the genesis and the dreamcast were groundbreaking. But I find the Playstation far more fascinating than the Saturn. We sheer amount sold was unheard of at that point in time + Sony basically made video gaming mainstream.

  • @coreymyers5321
    @coreymyers5321 Před 3 lety +256

    This channel is way better than History channel. Keep it up Gaming Historian!

    • @jarrettrodriguez5341
      @jarrettrodriguez5341 Před 3 lety +6

      💯 he’s the best!

    •  Před 3 lety +4

      As long as he doesn't say "Aliens did it"..

    • @Chriserino
      @Chriserino Před 3 lety +6

      idk.. needs more aliens. Maybe Game chasers could help :P

    • @Benjamillion
      @Benjamillion Před 2 lety +1

      Too bad new uploads feel like an eternity to wait for.

    • @REALMARCHINADER
      @REALMARCHINADER Před 2 lety +4

      @@Benjamillion quality > quantity. The production value of his videos are impeccable

  • @songoku9348
    @songoku9348 Před 3 lety +382

    He’s back! Been a while Norman, hope you’ve been well.

    • @eskanda3434
      @eskanda3434 Před 3 lety +20

      He'll be gone for another 6-8 months.

    • @MightyMarshall
      @MightyMarshall Před 3 lety +14

      @@eskanda3434 let's hope not. He's class

    • @kanishkparmar
      @kanishkparmar Před 3 lety +19

      He said on his Patreon in March that he was having some Grad school semester, and because of that he was not able to make any progress on the video for 1 month.

    • @GamingHistorian
      @GamingHistorian  Před 3 lety +108

      Thank you! Been doing fine.

    • @sonicfan101sonic6
      @sonicfan101sonic6 Před 3 lety +3

      I'm glad he's back

  • @gatorboymike
    @gatorboymike Před 3 lety +228

    Kids: "Buy me this thing! It lets you play games on the internet!"
    Parents: "What the hell is an internet?"
    - everyone, 1989

    • @gothicm3rcy450
      @gothicm3rcy450 Před 3 lety +6

      well yea.... there was no public internet til 1991

    • @retardray5701
      @retardray5701 Před 3 lety +15

      Makes sense that most of the media talked about "playing over phone lines"!
      To be honest, when speaking with parents, using the mystery word "internet" was probably better than the more comprehensible "hour-long phone call".

    • @vascomanteigas9433
      @vascomanteigas9433 Před 3 lety +7

      Proprietary networks accessible by a phone line was avaliable during the 1980's decade, such as the French Minitel, the BBS around the world. Many of those ancient networks uses ASCII codes and POSIX terminal interfaces that uses the RS-232C serial hardware protocols.
      In a nutshell, the era of an myriad of proprietary network protocols before TCP/IP replaces them, which is the Core Internet protocol.

    • @Kodeb8
      @Kodeb8 Před 3 lety +3

      @@gothicm3rcy450 There were sort of proto-internet services though. Email was already a thing since the 80s, and BBSes were pretty popular.

    • @allanolley4874
      @allanolley4874 Před 3 lety +2

      Note while The Internet as we know it was not a thing, ARPAnet (which developed and used some of the core networking protocols?) had been around since the 60s and various forms of e-mail since the 70s.
      Popular on-line services (networks you dialed into) in North America of the 80s included CompuServe and Prodigy.
      Edit: slight correction there was something called "the Internet" in 1989, see my other comment below for more.

  • @MrAxelStone
    @MrAxelStone Před 3 lety +20

    One of the only YT creators where I don't flinch if I see a long video time. Love GH's mini-docs.

  • @TheUncommonValley
    @TheUncommonValley Před 3 lety +183

    It always impresses me every time there was tech from SEGA. Seemed like they were always ahead of the curve, even when it didn't succeed sales wise.

    • @GamingHistorian
      @GamingHistorian  Před 3 lety +70

      SEGA was willing to take risks, for sure.

    • @atre5763
      @atre5763 Před 3 lety +2

      More like trying too hard to be high tech, but failed to be restraint!

    • @atre5763
      @atre5763 Před 3 lety +4

      @@GamingHistorian and look what happened :/

    • @maxxdahl6062
      @maxxdahl6062 Před 3 lety +16

      At least they were willing to experiment. I could have lived without 32x, but the CD (Despite the FMV game stereotype.) was a really good add on that had some absolute classics. (Lunar 1 and 2, shining force cd, sonic cd, etc.)

    • @customsongmaker
      @customsongmaker Před 3 lety +9

      NES had 4 controller buttons, Master System had 2.
      SNES had 8 buttons, Genesis/Mega Drive launched with 4. Sega later released a controller with 7 buttons to catch up.
      N64 had an analog stick, Saturn controller was basically the same as the Genesis. Sega later released a controller with an analog stick to catch up.
      GameCube had 2 analog sticks and the first official wireless controller. Dreamcast had 1 analog stick. Sega never released anything again.
      Sega was usually behind and never caught up. The Dreamcast was the best console ever made when it launched, but sadly it didn't get enough support from consumers.

  • @JessP1
    @JessP1 Před 3 lety +73

    In an alternate universe, the year is 2021 and we have cracked thru playing at 9600 BPS and videogaming life is good.

    • @RabiesTheBeagle
      @RabiesTheBeagle Před 3 lety +7

      Games would be full of micro transactions and developers thinking they can reproduce reality instead of conjuring what makes a game just simple fun!

  • @INOA_GAMES
    @INOA_GAMES Před 3 lety +122

    Played Sega master system since it first released in 1986. Its 2021 now and just finding out Sega had online play since 1989 wow 😱. Really goes to show how truly special Sega truly was and still is. Wish they would come out with a new Sega Console it would be magical!

    • @segaunited3855
      @segaunited3855 Před 3 lety +6

      That's why Sega United/UNG and our business affiliates at MK have been working tirelessly for 5 years to build and design a Next Generation Console that will be pitched Exclusively to SEGA!

    • @claytonbyrd6134
      @claytonbyrd6134 Před 2 lety +13

      @@segaunited3855 lmao

    • @segaunited3855
      @segaunited3855 Před 2 lety +1

      @@claytonbyrd6134 Phase 1, "Project Utopia" will be announced this fall.

    • @Mikejones-vy9dx
      @Mikejones-vy9dx Před 2 lety +5

      @@claytonbyrd6134 lmao

    • @RedTsarOldChannel-INACTIVE
      @RedTsarOldChannel-INACTIVE Před 2 lety +5

      And technically the Master System is still alive.
      Tectoy still manufacture those since 1989.

  • @MichaelMolina0390
    @MichaelMolina0390 Před 3 lety +32

    Never ceases to amaze me how amazing these videos get. Had a show like this existed back in the G4 days of cable, I'd be obsessed with it. Keep up the fantastic work!

    • @AR7271
      @AR7271 Před rokem

      it is a lot easier to source videos nowadays than it was back then. also he doesn't have to worry about getting releases for using different footage which would have driven up budgets astronomically.

  • @frownieclownie
    @frownieclownie Před 3 lety +38

    IT ACTUALLY MAKES ME REALLY HAPPY I GOT A NOTIF FROM THIS CHANNEL

    • @GamingHistorian
      @GamingHistorian  Před 3 lety +15

      Well that's rare, I'm glad it worked this time!

    • @ricardopurnell3923
      @ricardopurnell3923 Před 3 lety +2

      @@GamingHistorian I love your stuff!

    • @anonamatron
      @anonamatron Před 3 lety +1

      I just complained about it in a comment since I never see this channel in my sub box, and it looks like CZcams auto deleted my message... I said some bad words, maybe that causes it these days. CZcams sucks. Really really really sucks.

  • @JimmyTurner
    @JimmyTurner Před 3 lety +18

    I remember my friend having sega channel when we were kids. Staying up till like 2 in the morning and falling asleep waiting for the next game to load

    • @Rage_RT345
      @Rage_RT345 Před 3 lety +2

      My friend had that channel too i enjoyed playing mortal kombat on it before it hit stores

    • @eyeconqueror1185
      @eyeconqueror1185 Před 3 lety

      Lol we were awful kids 2 am way too early

  • @NuFrontierVS
    @NuFrontierVS Před 3 lety +12

    This is some incredible information, as someone who grew up in the 90s with all of these consoles! I'm 33 and not once in my entire existence have I ever heard of, or even come across the Sega Mega Modem! Now I live in Japan and so my next mission is to track this down just for collection purposes! Thank you for all the years you've made wonderful content Norman!

  • @yashmandla1234
    @yashmandla1234 Před 3 lety +10

    Sega really was ahead of their time, having online play, downloadable games, and even dlc for some games, and first party wireless controllers back in the mid 90s, online play has only been standard for about 20 years but here was sega doing it first

  • @MoonRabbitCook
    @MoonRabbitCook Před 3 lety +93

    Back then, Sega always used a cool name for their product.

    • @Transgender-ProphetMohammed
      @Transgender-ProphetMohammed Před 3 lety +6

      Just like Batman!🦇

    • @Halbmond
      @Halbmond Před 3 lety +2

      In Japan, at least

    • @yee4618
      @yee4618 Před 2 lety

      @@Halbmond pretty much the rest of the world except USA got the Japanese naming conventions, we did in the UK anyways with mega drive

    • @Halbmond
      @Halbmond Před 2 lety +1

      @@yee4618 You’re right! In Germany, we had the Mega Drive as well. And I just looked it up and apparently, we had the MEGA CD as well! Yay!
      (At least, officially we had the MEGA CD - I didn’t know anybody who actually had it, that’s why I didn’t even know it was named correctly here)

    • @yee4618
      @yee4618 Před 2 lety

      @@Halbmond oh that's awesome to hear! Yeah I didn't know anybody with the megaCD either but then again 90% of my friends were Nintenkids! At the time I cared more about my jurassic Park rampage edition more then anything else 🤣

  • @WrestlingWithGaming
    @WrestlingWithGaming Před 3 lety +13

    I think this may be one of your best videos, Norm. Thanks for letting me have a small part in it. Somewhere, Toad is looking down on you with a smile on his face.

  • @bigpapapage7165
    @bigpapapage7165 Před 2 lety +79

    I love how Sega’s decades old online plan was stronger than the current Nintendo one (no chat option on the switch)

    • @LermaBean
      @LermaBean Před rokem +3

      You're forced to use their app and voice chat is through your phone, bruh...

    • @Rexowogamer
      @Rexowogamer Před rokem +9

      The fact that Nintendo charges almost £20/year for _peer to peer_ online play is, frankly, ridiculous - the other benefits are kinda neat but I do still feel that the price is too high

    • @thetrophygamer3606
      @thetrophygamer3606 Před rokem +3

      @@Rexowogamer compared to the 60 of Sony and Microsoft it’s not that bad plus with stuff like discord you don’t really need to put in a voice chat option when other options already exist

    • @nitinanku
      @nitinanku Před rokem

      @@thetrophygamer3606 I’d rather pay 60 for a good service than 20 for an awful one

    • @thetrophygamer3606
      @thetrophygamer3606 Před rokem +3

      @@nitinanku fair though I haven’t had problems online on my switch. Maybe I’m just lucky

  • @velvetpilot2008
    @velvetpilot2008 Před 3 lety +5

    I can't believe how high the production values are in your videos. Edit: I see there is a team involved but it doesn't change anything. TV these days doesn't have documentaries even close to the quality of your efforts. I appreciate it deeply.
    This channel is invaluable.

  • @Absolutely_Nobody
    @Absolutely_Nobody Před 3 lety +40

    I would love to see a collaboration between Gaming Historian, GVMERS, and strafefox.
    Their down to earth, genuine documentry styles would mesh really wll.

  • @brycevo
    @brycevo Před 3 lety +45

    This was truly ahead of its time

  • @The90sGamingGuy
    @The90sGamingGuy Před 3 lety +6

    I was an avid player of the latest Genesis and SNES games back in the 90s and didn't hear about or remember hearing of the Mega modem or X-band cartridge for both devices. Great video.

    • @Gatorade69
      @Gatorade69 Před 3 lety +3

      Never heard of the Mega Modem or Telegenesis but I remember seeing X Band ads and I really had no idea just what it even did.

  • @twithnell
    @twithnell Před 3 lety +28

    I always love your videos. It makes me feel nostalgia for watching PBS documentaries back in the day. They are always thoroughly researched and very entertaining. I have learned more about the games and hardware I love than the knowledge I thought existed about them. I am glad you are still able to make videos. Cheers man!

  • @Tsukomasi
    @Tsukomasi Před 3 lety +64

    I find it incredibly fascinating how far ahead of their time SEGA really was back then. I wasn't around for the tech, but learning about it is certainly interesting. Thanks for sharing!

    • @MrMarinus18
      @MrMarinus18 Před 2 lety +4

      Or how blind they were. They really should have focused their efforts and resources on things that actually worked.

    • @samholdsworth3957
      @samholdsworth3957 Před 2 lety +3

      So far ahead of their time they just turned into a black hole...

    • @nitehawk9270
      @nitehawk9270 Před 2 lety +1

      I do remember my mate on the dreamcast playing online, that was foreign to me as a Nintendo user.

  • @ghostmouthzach56
    @ghostmouthzach56 Před 3 lety +46

    I had Sega Channel back in the 90's and loved it. Could play so many games, especially exclusive ones that would come out early for it or only for it, and was neat to see all the cool tips and tricks that would pop up for games during loading or whenever. Would keep my parents from having to buy me new games or take me to Blockbuster to rent ones every weekend. lol Xbox Game Pass is the only modern equivalent I can think.

    • @figgynewton5664
      @figgynewton5664 Před 3 lety +3

      Waaaaaaaaaaaaaaaaaaaay ahead of their time.

    • @triobros98
      @triobros98 Před 2 lety +1

      @@figgynewton5664 waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay ahead of there time

  • @MattBorchert
    @MattBorchert Před 2 lety +67

    All of your content is so thoughtful and well produced. Appreciate what you do!

  • @janocronismo
    @janocronismo Před 3 lety +4

    Everytime Norm uploads a video, it doesn't matter if it is long, short, Nintendo, Sony or whatever, I just smile and enjoy. Thank you for everything you do for us, good sir.

  • @MedalionDS9
    @MedalionDS9 Před 3 lety +244

    Sega was often ahead of its time but made too many choices to put their fingers into too many pies and lost consumer trust

    • @atre5763
      @atre5763 Před 3 lety +29

      More like they were desperately trying to be cool and high tech without any restraint!!

    • @GamingHistorian
      @GamingHistorian  Před 3 lety +75

      Sadly, yes. As you see in the video, consumers complained about this even in 1992!

    • @AlexRN
      @AlexRN Před 3 lety +23

      Agreed. The Genesis had barely launched and they were already talking about the future Sega CD add-on. Give consumers a second to breathe!

    • @BAKU2K2
      @BAKU2K2 Před 3 lety +5

      Desperate? How is bringing online multiplayer to an early 16 console that was also the first to use an FM sound chip as a primary audio source just desperate cash grab?
      Although to be fair, the home console market was never really Sega's top priority. To this day, they're more focused on the arcade industry. (sadly Sega of America seems to have little to no interest in doing the same)

    • @Turbulation1
      @Turbulation1 Před 3 lety +3

      @@AlexRN NEC was more terrible in that case because they launched their CD Addon only a few months after the TurboGraphx16 launched, meanwhile the Sega CD didn't come out to NA until 2 years later.

  • @miguelalves7333
    @miguelalves7333 Před 3 lety +74

    I miss the good old SEGA when they were in the hardware market

    • @retrokonami9042
      @retrokonami9042 Před 3 lety +11

      Makes me wonder what console they would've made today

    • @southendbusker7534
      @southendbusker7534 Před 3 lety +6

      i really think nintendo took up their mantel with innovation, probably a bunch of sega people there now

    • @retrokonami9042
      @retrokonami9042 Před 3 lety +1

      @The Iced Coffee God Totally agree, but moving technology forward was inevitable. I feel console gaming reached it's peak at the 7th and 8th generations, and it shows.

    • @atre5763
      @atre5763 Před 3 lety +3

      @@southendbusker7534 Nintendo has ALWAYS innovated!! Sega was just desperate.

    • @johnbowles5399
      @johnbowles5399 Před 3 lety +1

      @@atre5763 You've been posting the same untrue crap about Sega in every single thread under this video! Nintendo fanboy much?! We get it, you don't like Sega and find it impossible to give them any credit at all as a company even when credit is due.

  • @jasonschneider4874
    @jasonschneider4874 Před 3 lety +10

    Truly some of the best content on CZcams. Norm always makes high quality content and it’s always so fascinating. Thanks for all your hard work, Norm!

  • @aaronsudasna
    @aaronsudasna Před 3 lety +12

    I like how there was a complaint about lag. People still complain about lag 😂

  • @SegaAges
    @SegaAges Před 3 lety +12

    _Mega Modem (Sega Toshokan)... a device far ahead of its time! This was the SEGA Enterprises at TOP of innovations..._

  • @Excalibur9905
    @Excalibur9905 Před 3 lety +93

    The historian of gaming is BACK! LETS GOOO!!!

    • @AxxLAfriku
      @AxxLAfriku Před 3 lety

      My name: AxxL
      My job: Superstar
      I like: Handsome girls
      I have: 2 handsome girlfriends
      My dream: Have more subs than my 2 girlfriends
      Your name: ris

    • @thenameless3271
      @thenameless3271 Před 3 lety +1

      I'm not sure your strategy is working AxxL. Best of luck I guess.

    • @Fourrandomidiots
      @Fourrandomidiots Před 2 lety

      lEz gOoO!

  • @WigWoo1
    @WigWoo1 Před 3 lety +184

    How would talking to other players work? You can't use a phone while using dial up internet and 1200bps is WAY too slow for any kind of VoIP. So how was there enough bandwidth to play a game and send and receive audio voice data at the same time?

    • @fixedfunshow
      @fixedfunshow Před 3 lety +63

      I assume the quality of the voice was the worst and that no one could really talk

    • @milesfoxling
      @milesfoxling Před 3 lety +259

      Found an actual answer. Turns out it's really simple. Voice chat only was available at certain times during the game. You'd press a button and the data transmission would switch to just a regular voice line. Release the button and it would go back to sending data instead. Pretty basic all things considered.

    • @WigWoo1
      @WigWoo1 Před 3 lety +64

      @@milesfoxling ohhh ok awesome thank you. Guess no raging in the mic during a game

    • @kaitlyn__L
      @kaitlyn__L Před 3 lety +14

      @@milesfoxling that’s pretty sweet actually. I had to deal with the phone cutting off my dialup until 2005 or 06.

    • @Nordlicht05
      @Nordlicht05 Před 3 lety +3

      @@kaitlyn__L gladly we had ISDN dualchannel.

  • @Saerek
    @Saerek Před 2 lety +1

    My family was one of those Sega Channel subscribers. Amazing service. I never rented or bought another cartridge again without having already played it on Sega Channel.

  • @kdash20002
    @kdash20002 Před 3 lety +10

    It's pretty wild how much Sega was ahead of it's time, sparking standards for today.

  • @roastpork5437
    @roastpork5437 Před 3 lety +4

    Some youtubers pump out 10 mins rinse and repeat videos (for that algorithm) and beg for likes and subs and comments constantly. Over here... it's quality. Quality speaks for itself.

  • @ItsMeMattCarter
    @ItsMeMattCarter Před 2 lety +2

    I had SEGA Channel from the start of the service until the day it shut down. To this day that is the best experience I ever had. It let me play things like Shining Force 2 that I couldn't find to buy and if I remember correctly you could send in fan art and they would post it every month. It was amazing man.

  • @gameboyandres3419
    @gameboyandres3419 Před 2 lety +1

    Norm you are one of the main reasons I am a retro game collector and I now have a CZcams channel so I want to say thank you for everything

  • @nsgames24
    @nsgames24 Před 3 lety +13

    Sega was really ahead of their time when they were still making traditional home consoles, back then.
    Yeah, some ideas they had may have performed better than others, but still.

  • @samuelthehobo4441
    @samuelthehobo4441 Před 3 lety +17

    It’s so cool that Sega dipped their fingers into so many different technologies long before they were mainstream. Many of the products that came out of it weren’t great, but at least Sega tried it.

    • @segaunited3855
      @segaunited3855 Před 3 lety

      Sega Channel wasn't great?

    • @samuelthehobo4441
      @samuelthehobo4441 Před 3 lety +3

      @@segaunited3855 no, I was talking about stuff like the Sega Activator. I think Sega Channel was a cool idea.

    • @segaunited3855
      @segaunited3855 Před 3 lety +1

      ​@@samuelthehobo4441 SEGA Master System had 3D Glasses too. Saturn even had a Modem AND Online games.
      Dreamcast was also technically the first indie game console.

    • @samuelthehobo4441
      @samuelthehobo4441 Před 3 lety +2

      @@segaunited3855 I think Sega was extremely creative and forward-thinking. Most of their ideas were good but there’s always bad apples. I don’t want to say otherwise since I’m a huge fan of what they do and it would make me seem like a hypocrite.

    • @segaunited3855
      @segaunited3855 Před 3 lety +2

      @@samuelthehobo4441 SEGA was always forward thinking. It was the fact that they were managed by the WRONG Parent Company that prevented them from becoming a Household name.

  • @danilhaes
    @danilhaes Před 3 lety

    Side note: Sega Channel was also available in South America. At least in Chile and Argentina (I'm from Chile). I still have the main cartridge as a good and lovely memory. For what I have seen on youtube, our service was an incomplete version of what you had in the United States. We had 25 games per month, and no gaming news service. Still amazing and ahead of its time! Thank you for another amazing video!

  • @Ebstarrunner
    @Ebstarrunner Před rokem

    I remember going next door to my Aunt/Uncles house, and my Uncle worked for our local cable company. Well, one day he brought home something I had no understanding of that allowed us to access the 'Sega Channel' and it was the coolest thing I had seen at the time. It was how I first played California Games and Kid Chameleon. It was awesome! Yeah, it took a bit to load up, but so didn't everything at that time; We thought nothing of that.. I'll never forget that night, it being the first time I had ever played a game "online"...
    Great video Gaming Historian!!!!!

  • @humbertopalacios7172
    @humbertopalacios7172 Před 3 lety +33

    It's always a good day when gaming historian uploads

  • @DigiPen92
    @DigiPen92 Před 3 lety +21

    I didn't see that Sega Mega Modem existed and even was the one used for connecting the internet before the Sega Channel appeared to began connect to the internet to play games like Mega Man: The Wily Wars.
    Also @Gaming Historian, can you do a History video of TurboGrafx-16 please?

    • @RabiesTheBeagle
      @RabiesTheBeagle Před 3 lety +1

      I had one and a buddy of mine knocked the gaphics saying that atari 5600? had better graphics. I kind of agree. The historical significance of the system is that it luanched 1989 within months of the genesis. It introduced the first cd based system with 2 games. The original Street Fighter might be the first commercial release of a cd game! I think sherlock holmes was the other. As a TG16 owner no games I owned felt like they were not NES games with bigger sprites and more colors but the Genesis did a better job overall at an in home "arcade experience" Sega released Sonic the Hedgehog and it was over for TG16.
      Sad I think cause no devs actually used the systems power. Just NES with bigger sprites and some more color?

    • @segaunited3855
      @segaunited3855 Před 3 lety

      @@RabiesTheBeagle PC Engine was a Dual 8-bit Powered Console. The problem with TG16 is that it was only a few steps ahead of the NES. Considering that it came out in Japan in 1987, PC Engine did hit the domestic market at the right time, it just hit the US market 2 years too late.

  • @JAGO_Tech
    @JAGO_Tech Před 3 lety +2

    As someone who works in technology, I find these retro tech documentaries, especially around then emerging tech, fascinating.

  • @livefreeprintguns
    @livefreeprintguns Před 3 lety +3

    The thing I think you're missing is that on a lot of "slower, older" modems is they typically don't use any sort of compression when transferring data over phone-lines. This was an incredible thing the makers of the X-Band had to figure out the hard way when they tried using their product with a 9600bps modem chipset that used compression and ended up having to downgrade to a 2400bps modem chipset that didn't use compression.

  • @chrisfit
    @chrisfit Před 3 lety +26

    They actually cancelled it because the players online during testing kept insulting each others' mothers.

    • @SpongyMemeSauce
      @SpongyMemeSauce Před 3 lety +4

      The 90s equivalent of doing a little trolling

    • @segaunited3855
      @segaunited3855 Před 3 lety +3

      Nope. It was discontinued because it was TOO ahead of its time and because other Overseas divisions were disinterested in bringing Mega Modem to their territories.

    • @michaelmcgee2026
      @michaelmcgee2026 Před 3 lety +1

      @@segaunited3855 yeah that joke went WAAAAAAAAAAAAAAAAAY over your head

    • @figgynewton5664
      @figgynewton5664 Před 3 lety +3

      @@segaunited3855 They were disinterested in it cause they didn't like all the teens making fun of their moms, and not getting layed for their high scores.

  • @noahboat580
    @noahboat580 Před 3 lety +14

    It mustve been so cool playing OG Genesis online against another store. Meanwhile Nintendo was going to put a satellite in orbit to do their Satelleview online play. Crazy times

    • @Justin-Hill-1987
      @Justin-Hill-1987 Před 3 lety +3

      I thought Nintendo partnered with St. Giga to launch the Satellaview in Japan...

    • @noahboat580
      @noahboat580 Před 3 lety +5

      @@Justin-Hill-1987 either way it involved a giant Satellite to play their games. And thats a certain part of the day!

  • @Khazrihl
    @Khazrihl Před 3 lety +2

    I was born in 89', though I feel like I've lived through a lot of gaming history, it's still good to learn about things that happened when I was too young to know about it.

  • @dmoehling
    @dmoehling Před 3 lety +3

    This is why I love your channel! As an avid gamer in the 90s, I never knew this even existed. Keep up the amazing work.

  • @TroyBlackford
    @TroyBlackford Před 3 lety +4

    VERY fascinating! These early online implementations are truly trailblazing. Such a great exploration of the topic, you have a very broad yet focused way of doing videos that covers everything relevant in exactly the level of detail required.

  • @remakeyourself
    @remakeyourself Před 3 lety +22

    I swear you are the perfect 'CZcamsr'. Production, rare content, not too much content, but I always immediately watch when you post, and you're an incredible storyteller.

  • @BuPan
    @BuPan Před 3 lety +2

    Every time you release one of these, it proves it's worth the wait. Thank you for producing high quality mini documentaries about these products

  • @realcyphox5919
    @realcyphox5919 Před 3 lety

    this moment when you click a video because of the title, and when the talking begins you realize its from gaming historian. every video from you feels like a gift.

  • @thatoneguyyasha
    @thatoneguyyasha Před 3 lety +8

    He’s such a perfect narrator

  • @hi_tech_reptiles
    @hi_tech_reptiles Před 3 lety +5

    Would love something on the PC Engine CD and its iterations. First CD console that was expensive but somehow did well in Japan. If they didnt change the design for the US and released earlier, the TG16/PCE could have done well and allowed earlier CD adoption in the US, since there were much fewer if any FMV games compared to Sega CD. PCE CD2 was awesome, imo, especially playing the games now looking back etc. Lot of collections, but still better assets compared to HuCard etc.
    Great vid, interesting as hell as is the NEC stuff. Love your content!

  • @Evan.280
    @Evan.280 Před 3 lety +11

    Sega has always been ahead of the curve with this kind of stuff. Love on how forward-thinking they were even if it didn't pan out as expected

    • @thetrophygamer3606
      @thetrophygamer3606 Před 2 lety

      I think the phrase
      “So far ahead of the curve you miss it entirely.” Sums up sega in the 90s pretty well I think

  • @lindseycassella3015
    @lindseycassella3015 Před 2 lety +1

    How have I only now just found this channel? I've been binge watching these videos for the past couple days.

  • @8thLife
    @8thLife Před 3 lety +5

    It's wild to think of things like this being available then!

  • @mix3k818
    @mix3k818 Před 3 lety +39

    Dang. I miss when Sega was this creative.

    • @samuel-wankenobi
      @samuel-wankenobi Před 3 lety +8

      It ended when they stopped making consoles

    • @miguelalves7333
      @miguelalves7333 Před 3 lety +15

      Maybe even too creative at times for their own good

    • @atre5763
      @atre5763 Před 3 lety

      They were never creative.

    • @Wis_Dom
      @Wis_Dom Před 3 lety +8

      @@atre5763 Sonic would disagree.

    • @alienalibi2382
      @alienalibi2382 Před 3 lety +4

      That's why they lost so hard. Spent too much money on peripherals for old consoles and their failed followed up consoles

  • @johnnygrind77
    @johnnygrind77 Před 3 lety

    They came out with a box set of the Jem and the Holograms cartoon a few years ago and in the bonus footage, they talked with the cast n creators of the show. One of the topics was how they used what basically became "e-mail" to send scripts, ideas, etc. each other back and forth, and even to associates in Asia. That fact blew my mind since it's a show from the early mid-80s and I love hearing more stuff like how the internet was still kind of "a thing" even before all of us had access to it! Simply amazing stuff.

  • @ianeons9278
    @ianeons9278 Před rokem +1

    It still amazes me that online gaming has existed since 1974 (Maze War) but didn't even become mainstream until the late 2000s.

  • @jaredabrahamcidfda4840
    @jaredabrahamcidfda4840 Před 3 lety +8

    I think the famicom played a part in online gaming as well. Also I think the Atari 2600 was the first console that worked like a phone

  • @crabcrabhathat
    @crabcrabhathat Před 3 lety +5

    you consistently produce the highest quality gaming content on youtube, great stuff!

  • @cabbusses
    @cabbusses Před 3 lety +2

    Interesting to hear of Sunsoft's role in the MegaModem. It explains why archival footage notably has Sunsoft promotional material scattered throughout. kukun kun's archival videos in particular has some neat Hebereke art.

  • @Markimark151
    @Markimark151 Před 3 lety +2

    Sega was ahead of their time with online gaming, you should do a video on Sega Channel and XBand, I know some people did a video on those online peripherals, but it would make a fun episode!

  • @Absolutely_Nobody
    @Absolutely_Nobody Před 3 lety +14

    Your content is always enjoyable!

  • @neoasura
    @neoasura Před 3 lety +128

    Sega in a nutshell: Products ahead of their time, but bad timing.

    • @781stino
      @781stino Před 3 lety +14

      Their competitors would always watch what sega would do and not repeat sega mistakes

    • @gothicm3rcy450
      @gothicm3rcy450 Před 3 lety +5

      sega in a nutshell..... very strange decisions..... the worst being not keeping track of the competition.
      They messed up making the saturn INITIALLY a 2d machine.... then rushing a 3d changed design.... making development for games tricky.
      the 32x and mega cd were, well,.... strange (rspecially the 32x)
      They should have learnt, but they created the dreamcast which used cds not dvds.
      Sega have themselves to blaim.... they didnt learn from their mistakes.

    • @gothicm3rcy450
      @gothicm3rcy450 Před 3 lety +1

      @@781stino noooo... segas mistakes were based on not watching sony enough

    • @781stino
      @781stino Před 3 lety +2

      @@gothicm3rcy450 Sony didn’t exist back then

    • @arthurm.358
      @arthurm.358 Před 3 lety +9

      Isn't it funny how the genesis was the ONLY system Sega released at the right time and it was the only one that sold very well ☠☠☠

  • @IamGilgamesh
    @IamGilgamesh Před 3 lety +2

    Just finished watching every video on your whole channel just to top it off at the end with this great new piece! You're amazing, keep killin it!

  • @MrFarnanonical
    @MrFarnanonical Před 2 lety +1

    1:42 Wow. That's the same TV I played the NES on as a kid.

  • @No-Me3
    @No-Me3 Před 3 lety +19

    "We'll expand our market by not selling the item."

  • @Kanzuki
    @Kanzuki Před 3 lety +7

    This is pretty impressive. Imagine being one of the first to ever play a video game online?

    • @wchan39
      @wchan39 Před 3 lety +1

      And then be the first to complain about lag.

    • @GrandMasterLynx
      @GrandMasterLynx Před 3 lety

      I guess I was 1st to have a super high phone bill 😂

  • @wadebelknap7758
    @wadebelknap7758 Před 2 lety

    While I never got to use the Mega Modem, I had the Sega Channel back in the 90's. I am glad that Sega learned some valuable lessons from the fiasco with the Modem. The Segan Channel turned you to be a really fun and accessible way to test out a bunch of Sega titles. They changed the games every 30 days, and the adapter held a single save file so that you could turn the system off without losing the saves. I was able to find some of my favorite titles this way. Shining Force 2 was one such example.

  • @JugheadJones03
    @JugheadJones03 Před 3 lety +1

    One of my most anticipated channels for new posts. Another great vid. Thanks for your work on this.

  • @brodown64
    @brodown64 Před 3 lety +6

    imagine if these old services were still useable today, sounds super mega unrealistic but would be very fascinating

  • @ClassicGameSessions
    @ClassicGameSessions Před 2 lety +5

    Always interesting and insightful videos - the historical storytelling and production quality is engaging!

  • @Hey_Blinkin
    @Hey_Blinkin Před 2 lety

    I was lucky enough as a youngster to have the Sega Channel. Our local cable provider would lease the equipment and charge us a fee monthly. This was in 1990. Probably had access to at least 50 games, and new ones would come every few months. Was really neat, and our house was very popular.

  • @sw204me
    @sw204me Před 2 lety

    I just recently stumbled onto this channel and it's my new addiction. The videos are insanely informative, well made, and the narrators voice is perfect.

  • @SirenoftheVoid
    @SirenoftheVoid Před 3 lety +4

    Thanks for this nice look into innovations of the past, Norman :) it felt good to learn about this. I did not grow up with the Sega Genesis much but i still enjoyed it.

  • @charlesoliviera
    @charlesoliviera Před 3 lety +4

    One of my all-time favorite CZcamsrs.

  • @ryansokolosky2680
    @ryansokolosky2680 Před rokem

    Sega Channel was incredible. If it was still running, I'd still be playing it to this day. I was introduced to so many great games through it.

  • @Tsunkuotaku
    @Tsunkuotaku Před 2 lety +1

    cant believe this just appeared in my feed almost a month after release. oh well, was worth the wait. excellent job, as always!

  • @AlexanderFort
    @AlexanderFort Před 3 lety +3

    Sega always got in their own way. Nintendo was always so safe and constrained but Sega just threw everything at the wall and was all in all the time. It often times didn’t work but there is something to be admired in the Sega approach.

    • @yee4618
      @yee4618 Před 2 lety

      Pretty much how I've lived my life, the SEGA way, better to burn out then fade away!

  • @overlordalfredo
    @overlordalfredo Před 3 lety +4

    Me, looking for a nice video to watch while eating dinner.
    Sees Norman uploaded a new video:
    "oh, sure, I'm in for a little wisdom!"
    Still hoping there will be a second Blu-ray coming at one point.

  • @dayvancubensis
    @dayvancubensis Před 3 lety +1

    Another phenomenal video! I hope you know that me (and many others) are always looking forward to your next video. Your documentary style in particular is a big influence on me.

  • @T0MJD1
    @T0MJD1 Před 3 lety +1

    I often have CZcams videos on in the background or whilst I'm doing other things but I always sit down and settle in for The Gaming Historian. Best gaming content on CZcams bar none.

  • @thecunninlynguist
    @thecunninlynguist Před 3 lety +6

    Great episode. Sega always too ahead of the curve.

  • @mspeter97
    @mspeter97 Před 3 lety +7

    The fact that his had a way to do voice chat is utterly insane

    • @meetoo594
      @meetoo594 Před 3 lety +1

      The way it worked was pretty simple. As the modem was just using a directly dialled analogue line to the other player pressing the button stopped all the data communication and just let the players talk like a normal phone call, because thats all it was.

  • @klausschwab11
    @klausschwab11 Před 3 lety

    I am so glad to have grown up in the 80's and 90's. It seemed every passing year gave us more and more of what we didn't imagine we wanted. The future looked so bright it was blinding. Everything is better today of course but products today just don't have that romance or mystery behind it. I remember getting Dial Up Internet in 1994 and by today's standards beyond laughable in quality or speed but what an experience it was. Everything looks and works all the same today. I guess its true the journey is always more exciting than the actual destination. Here we are, the future, the journey here was more memorable in my opinion.

  • @stevemeters3090
    @stevemeters3090 Před 2 lety +1

    The content you produce is just incredible. Thank you for all the fascinating histories and stories, and for all the time you obviously put into each video.