Integrating FinalIK / VRIK with VR Interaction Framework
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- čas přidán 8. 09. 2024
- A quick tutorial on how to integrate RootMotion's FinalIK package with the VR Interaction Framework.
The VR Interaction Framework Unity Asset : assetstore.uni...
The FinalIK Asset :
assetstore.uni...
i think this tutorial needs to be updated
awesome!!
Looks fast. Thanks for posting that video. Does it do hand animations in that scene?
Could you please make a tutorial how to create a new rifle or pistol for use with your amazing kit? Thank you!
please? Show some love!
thankyou!
Loving the work you do, could you point in the direction to how to rig the player hands to actually grip and move? Is this possible with this integration?
Hey there! Take a look at the climbing example / "Climbable" component. I think that should work similarly?
So setup vrik wasn’t to hard , but once I did build to Quest , lost locomotion. The grabber still works , where did I go wrong ?
dont expect any kind of support
Could you please show to to integrate Emerald 2.0 and npc can hurt player?
There's an emerald ai tutorial here : czcams.com/video/mR1qpBCBmqw/video.html
Is there an implmentation for openXR ?
You an me thinking the same thing... We need a 2024 update or something
czcams.com/video/RKqI_IVBrZ0/video.html&pp=ygVASW50ZWdyYXRpbmcgRmluYWxJSyAvIFZSSUsgd2l0aCBWUiBJbnRlcmFjdGlvbiBGcmFtZXdvcmsgb3BlbiB4cg%3D%3D
Is VRIF network replicated?
Thanks for the turorial, A weird thing happens between 2:40 and 2:50 : the body is shrinked ?
If you press the B button the body will scale to your current head height / position. So if you're crouching and hit that button then you will become smaller. I was just showing it as an example :)
Seems kinda halfassed to not have any grabber prefabs included in the framework.
How do you change the body to something else?
The same way you would for any VRIK character. Check out the RootMotion docs
Can you made a tutorial about VRIF and networking using mirror for exemple.
This isn't vrtk :)
@@beardedninjagames7753 lol typing error :)
@@kalesspider1983 Oh, gotcha. I do plan on adding at least some basic Photon PUN support.
Ok nice :) that will save me some time, thank you. I suggest Mirror cause it s free and based on unity networking... i heard that Unet will be back this year but i m not sure yet..
The fastest and best networking now is DOTSNET on the asset store.
humm i like poly dance...