Original D&D Solo Actual Play - Session 1; Sidadd The Mapper
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- čas přidán 9. 09. 2024
- Solo Campaigning in Original Dungeons & Dragons using Outdoor Survival and Chainmail: Session 1
Games Used for this Actual Play:
Outdoor Survival: ebay.us/vWsxUW
Original Dungeons & Dragons (3 little brown books):
www.drivethrur...
Chainmail:
www.drivethrur...
Ultimate Dungeon Terrain: tidd.ly/3IVDsO0
Some links above are affiliate links for which I may be compensated
Support the channel via Patreon / banditskeep
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This is extremely interesting. Over half my games are solo now days so I am very glad you covering it. Thank you
I’ve been having a lot of fun doing this
for someone new to the solo hobby would you have any advice or any recommendations/resources you use?
@@masonheibner7983 dungeon dive and geek gamer channel has some really cool videos on solo rpg resources
I just found this series and I find it extremely compelling so far. It is not like other streamed or filmed RPG sessions - which tend to either be unwatchable messes or fall back on the acting skill of the performers
In contrast, with only one player who is also the DM, it feels tight and well-paced while still having that element of intrigue you can only get when neither you nor the cast know what will happen next
Looking forward to catching up
Thank You! I appreciate the kind words
I wish CZcams let you mass like an entire playlist. I’m a farmer and I listen to these while I’m working, so a lot of them change to the next video without me getting to thumbs up. Anyway they’re worth going back at the end and giving a thumbs up to
I appreciate that, thanks!
Wow, other D&D farmers exist! Grew up on a farm having a hard time finding ppl interested in playing.
I really enjoy solo play but so far I have only used Gygax's procedural dungeon generation as a method for playing. This video helped me find some more ways to play!
Excellent! For some of the dungeons I will use the Gygax method
Thats a really fun way of creating a world for potential players, ill have to give that a whirl haha, well done sir
Let me know if you try it, I’m having a ton of fun
Just recently ran across your stuff as I'm just now learning about solo play. I love the idea of putting a story behind where all the "rumors" come from in the towns and inns.
Thanks!
Love it!! Please keep playing so we can see how it was done.
Will do!
I found this fascinating! Please do more.
Thank You!
Eye opening! When I started D&D, I began with AD&D 1e. The Oe I was never acquainted with. Solo play looks and sounds like a creative way to experience the game. Thanks Daniel for sharing this with us!.
I’m having a blast, thanks for your kind words
Cool demo. Please do more. Continue to relay sources to help expand my repertoire. Above all thanks Daniel. Keep it up
Thanks! Will do
Really enjoyed this one, Daniel. I hope you keep doing this series. I really enjoy watching solo actual plays or actual plays with fewer players because the content seems more coherent. I want to give Outdoor Survival a try now.
I’m working on more of these and some one on one stuff coming soon, thanks!
I had just recently purchased Outdoor Survival and was thinking about how to best incorporate it into my OD&D game plan. Thank you for this fantastic and inspiring video.
Excellent!
Very cool! I hope this becomes a long series!
I plan on it, thanks!
OD&D, solo, AND run by Bandit's Keep? I'm on board with that!
Awesome, I’m having a blast
I am so happy you are creating solo content. Will follow with great interest.
Excellent, thanks
Really cool idea, the mapper. Imagining that being an npc or guild of npc’s that the adventurers of a group game talk to adds so much flavor potential to me. Epic stuff. Might get into this kind of play myself.
It’s very fun, let me know if you give it a try.
This is actually incredibly interesting. My immediate thought was that it's a great way to create a little world for novels. Combine this with some randomly generated terrain, it could also be used for group campaigns. Im gonna have to try this out
Awesome - I had considered using the random terrain generator from the 1st edition AD&D dungeon master guide, but figured I’d start with this.
Late to the party on this, but i think this is fantastic. I like the concept of a mapper. I use the game mountain man for my own overland travel, similar to what you have done with outdoors survival. Great episode, will be binge watching this series!
Awesome- I’ll look into mountain man.
I’m so glad I found this.
Welcome!
Awesome! I've been looking for a channel like yours. Heard about you in one of Solo Dungeon Crawlers videos.
Welcome! Solo Dungeon Crawler is a great channel.
Cool! This mapper process was something completely new for me. I've always played and GM:d in groups who focus on the main adventurers, but this is a real eye-opener to me.
Considering 1-on-1 adventures (not solo) that flesh out this mapping process to feed a larger group seems like a superb way to spice things up.
Great idea! I’m running a few parties (solo) through the world now, but bringing in a solo player could be and interesting mix
When I play OD&D, I use Outdoor Survival as my campaign setting map. House #3 is the only major city in this northern frontier. This mapper solo play is a very interesting concept. I am looking forward to seeing more of this.
Very cool!
Always loved the original map. It makes OD&D very Arthurian. Get ready to Joust
For sure! I may have to use the castle rules in some adventures
@@BanditsKeepActualPlay do it!
This is great, very interesting to see how Outdoor Survival is played.
Thanks
Totally interesting, the only thing I can’t wrap my head around is that itty bitty dice tray. I’d have dice scattered all over the table.
I definitely need a dice tower
I just got into solo rpgs, and I am so glad to see more content covering it
Excellent! I’ve really been enjoying the solo gaming
@@BanditsKeepActualPlay it's very satisfying 😌
Would really appreciate you making this a playlist!
It is “song of the mapper”
I very much enjoyed this mapping video. Great job! Blessings
Thank You!
Definitely a lot of fun. Thank you for making this video. I love solo content and OD&D content. So this could likely be fire!
Glad you enjoyed it!
The song of the Muppets. A classic.
Indeed
I have been solo gaming more than 50% of the time since 2019. It's a lot of fun. I find I play a lot more often and I actually prefer it to playing online with others. It doesn't beat a good home game with the crew, but it has its own rewards.
For sure! I’m really enjoying this
Will keep watching!
Excellent, thanks
just found this series! It definitely inspires me to try out solo play
Awesome
Super cool solo play. This is the only successful method that doesn’t require an oracle and a heap of improv skills.
Thanks, yeah this style works well for me
I am doing a variant of the 23 megadungeon challenge with my kids using BX, Wilderness 1mile Grids (gridcrawl vs hexcrawl) that has inspiration from Outdoor Survival.
Will watch this a couple times to expand thoughts.
Thanks for sharing and being an inspiration.
Excellent, that sounds fun
Great idea
Thank You!
Very Cool!! Great memory of playing Outdoor Survival and an excellent use of helping with adventure generation.
Now, about the mapper... IMHO, for solo play, there needs to be more for the walkabout. Even with all the wandering about, you effectively just jumped to the map and then you as the Game Master can have a seed to write your adventure. Let's face it, that's all the mapper affectively accomplished- unless death occurs and then the searched for item should be taken by a random encounter and dropped in a lair or put somewhere randomly (check every turn some % to stumble across it). Perhaps depending on how many turns or encounters the mapper had, they may decide to bump the price of the map up! Hard retrieval, High Price!
How can the mapper have a more exciting time out in the field? more treasure, magic items? Can they buy some equipment to make the next finding mission easier after returning? Random finds such as a speed potion, flying potion (movement is unaffected by terrain), etc. Maybe a friendly encounter where they get food or water from the encounter. Even though it is solo play you can have multiple competing mappers in the same quadrant coming in from the same or adjacent edges. How do they know where to look? Maybe they have some divining method or magic to help point in the general direction. Then they go through a searching process.
Mappers can sabotage each other or just simply try to get to the items first. Perhaps there can be a stalking and stealing opportunity too. This treasure/magic map retrieval process of course can be the seed to a descriptive entry for when the party comes to see what adventure map they want- what can they afford, what are they willing to sit through while the mapper boastfully shares his woeful burdensome adventure tales (and lies). Perhaps on the mission, the mapper spotted some random camps etc. to warn the party about- There are FOUR Gold dragons in the area FOUR! Slay dragon opportunity? An exchange of knowledge? Chance for the party to gain some powerful allies?
I love the concept of advancement for the Mapper as time goes on! This could be a feat or sub-class modifier. Every so many levels or successful missions, they gain bonuses for skills. +1 for survival, +1 to investigation, rolling advantage, etc. Perhaps they run an Acquisitions Incorporated type business or become a sponsor for adventurers... Love to see your coming videos on this!
Some great ideas here! Right now I’m keeping the mapper as a scout and not having them retrieve items, but who knows? I have already dispatched 2 parties into the wild - just need to edit the videos, they of course will have gear and magic to help
Having a particular set of skills to use and survive with it seems that the mapper should receive xp based upon days or weeks/periods survived, maps recovered and maybe a bonus based upon the treasure recovered.
Could do that for sure
Did you know that the Gillepsieverse uses Outdoor Survival as the wilderness map? If you look at Barrowmoor, the barrows are in the woods to the SW. Forbidden caverns is in the desert in the lower middle. Highfell is the upper LH. Not sure about Darrowdeep.
Neat
More! thank you
More to come!
It would be interesting to see the data on what the original players did, what they used. Etc. unfortunately if they as a group we’re not asked these questions in interviews years ago we will probably never know. Both Gary and Dave passed away years ago and I suspect many of the original players have as well. There’s still some of them around but getting the time and man power to track them down and ask them ‘did you actually use the outdoor survival map?’ And such would be a monumental task.
Indeed!
Really cool! Too bad that Outdoor Survival game box isn't still available or cheap.
You could likely do it with any hex map of course - the game just makes it “retro cool” 😊
@@BanditsKeepActualPlay True!
I've found a few listings for the outdoor survival on ebay, most of them are around the $20 price range.
@@someguy403 Cool.... thnx! 👍😊
@@retrodmray No problem, I had just bought one for myself so I figured I'd let you know.
This is really cool! I can't get anybody to play outdoor survival with me as a game by itself, but combining this with a role play game sounds doable and fun, Even if I'm not doing D&D.
Most of the people in my family find the game boring. The problem I have with outdoor survival is the disparity between what the map seems to represent and what the dice seem to represent. I as a player can look at the map and know exactly where the resources and safe spots are, but the dice seem to represent a fool out wandering about completely ignorant of the landscape. What person in the right mind would walk right past food when they're starving? Why does this person just walking a straight line all day? Outdoor survival by itself feels like I'm just trying to make good decisions based on bad roles, instead of actually strategizing and planning a proper course of action based on knowledge of the map. It's the little things like that that frustrate me with the game and I would like to see a revised movement roll table.
Maybe that's just me.
Keep in mind each hex is 5 miles - that food you are waking past could in theory be 10 miles away.
Looks like fun! Did the map come with Outdoor Survival?
Yes!
The mapper session seems like it could be distilled down to a few rolls. Still, a very interesting meta game.
That would not be nearly as fun!
Just watched this great video for something like the fifth time, as I am trying to decipher as much as I can about how you are using Outdoor Survival with OD&D. I think I got it now. I’ve been doing nearly the same thing in my own solo plays. A couple of questions: do you always use Scenario 3 (the Search scenario), and have you ever tried to incorporate the “wilderness encounter” charts on the back of the scenario cards? In my game, I have eliminated the check for just a monster encounter as called for in OD&D, and instead I check for a “wilderness encounter”, per the chart on the scenario card. If the check turns up Personal or Natural Hazard encounters, I use them as stated on the card, which can affect the party’s rations and water stores, or even cause them injuries (i.e., loss of life levels, and hence a decrease in movement rate). If the check turns up “animal/insect” as the type of wilderness encounter, only then do I check for a random monster using the monster charts in OD&D by terrain type. I like the variety this brings to the unfolding story; that not all encounters have to be with monsters.
I had considered adding the wilderness encounters, but haven’t tried it yet - I like your method though!
Nice pencil
Thanks! I love those
Playlist order on mobile is screwed up, first episode is at the very end.
I believe it is set as newest first
@@BanditsKeepActualPlay The way it is setup now, you can't continuously watch in sequence.
This is awesome, do you happen to have a document laying out the procedure?
I don’t - perhaps I can whip one up, but I’m basically using a combination of the rules from Outdoor Survival and OD&D. I’ll try and make a PDF when I return from GaryCon
@@BanditsKeepActualPlay That would be cool
Very interesting
Thank You!
This is epic. Really cool to see Outdoor Survival in use. Where is that wooden dice box from? It looks so familiar. Was it part of the OS set?
The box is a dice game I got from my sister about 10 years ago. It is super useful for tracking with the numbers etc
A couple questions
(1) how does the mapper know where to go?
(2) how does it make sense that the mapper is required to use their entire movement allowance during the turn. Is that just an Outdoor Survival mechanic?
1 - They have rumors/hints/clues 2 - yes, I’m fully using outdoor survival for the movement etc. As a side note “make sense” is not something I’m overly concerned with here.
How do you decide how many hoards there are on the map. This looks like a lot of fun
The number is based on the search scenario from outdoor survival.
Do you have the checklist and character tracker sheets available?
www.patreon.com/posts/od-d-adventure-78039402?Link&
Do you RP NPCs and stuff in solo games 😅
Not usually - only in the most overarching way.
@@BanditsKeepActualPlay oh so it’s not like a traditional ’the party’s gonna go do whatever’
Why does youtube hide stuff like this from me??!!
This is something I’d love to know 😊
@@BanditsKeepActualPlay well, I will at the very least binge listen. 0d&d intrigues me so much. I would love to try to solo myself.