HELLDIVERS 2 - ULTRA Settings - 7800X3D 7900XTX - Super Ultrawide

Sdílet
Vložit
  • čas přidán 6. 06. 2024
  • 4 different worlds using native resolution. No DLSS or FSR.
    HELLDIVERS 2 is a 3rd person squad-based shooter that sees the elite forces of the Helldivers battling to win an intergalactic struggle to rid the galaxy of the rising alien threats.
    System Specs
    AMD Ryzen 7 7800X3D amzn.to/3BQopk4
    XFX Speedster MERC310 AMD Radeon RX 7900XTX amzn.to/3MwLwFj
    32GB G.Skill Trident Z5 DDR5 6000 CL36-36-36-96 amzn.to/3OChRwT
    ASUS ROG Strix X670E-E Gaming amzn.to/3IAv7hX
    NZXT H9 Flow Dual-Chamber amzn.to/3IzxUIb
    NZXT Kraken Z73 RGB 360mm amzn.to/3MvvBqr
    Crucial P5 Plus 2TB amzn.to/4202JML
    0:00 Intro
    0:04 Gameplay
    #helldivers2 #meanpooh #7800x3d #7900xtx
  • Hry

Komentáře • 13

  • @Janus1000
    @Janus1000 Před měsícem +1

    Apparently there was a hud update this last patch to help with this aspect ratio!

  • @Flooberjobby
    @Flooberjobby Před měsícem

    This in DX11 or DX12?

    • @nightkido
      @nightkido Před měsícem

      can you change the api? by launch command?

    • @OlegLime
      @OlegLime Před měsícem +1

      @@nightkido --use-d3d11 in the steam launch parameters. I have more stability and 20-40% more fps on dx11 (ryzen 5800x3d rtx3070)

    • @nightkido
      @nightkido Před měsícem

      @@OlegLime thanks man, what about visuals? Anything different?

    • @OlegLime
      @OlegLime Před měsícem +1

      @@nightkido I didn't notice any visual changes. Maximum hang at the very first start (I assume that recompilation of shaders leads to this)

    • @nightkido
      @nightkido Před měsícem

      @@OlegLime interesting, the only reason you'd use dx12 for games is to have fancy and optimized graphics but I guess it's not noticeable to the naked and untrained eye. I'll try it and report back if there IS any change in visuals.