Flowify - The ultimate conform to object tool in Blender

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  • čas přidán 20. 08. 2024
  • This addon is just amazing, it's taken what used to be a really painful process (and that would often create errors) into something that's so simple to do. And this is just the basic functions, wait until we get into the really good stuff!
    Flowify: blendermarket....
    Flowify playlist: • Playlist
    Flowify detailing banner example: • The best way to add Ba...
    Free Add Ons
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Komentáře • 49

  • @richardokeeffe8375
    @richardokeeffe8375 Před 6 měsíci +2

    The PFFFT sound at 9:07 gives away just how truly impressed you are with this add on

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      Haha. That's my quality acting skills! When I actually first tried the addon there was a near constant stream of swearing at how great I thought it was! 😅

    • @richardokeeffe8375
      @richardokeeffe8375 Před 6 měsíci +1

      Add on reaction videos when? 😂

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      @@richardokeeffe8375 lmao. That would probably get my account banned for offensive language 😅

  • @bruuldor9947
    @bruuldor9947 Před 6 měsíci +2

    Yeah this is a massive timesaver. Cheers for showing it off!

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      My pleasure. I couldn't quite believe how easy this made this when I first used it.

  • @johncallof8839
    @johncallof8839 Před 6 měsíci +1

    Subbing to this channel is the absolute best thing I've done with my time on youtube. Every single video is a major time save in the future. Thank you brother, honestly.

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      Thanks so much John. Glad you're finding the content valuable 😁

  • @MojoBob
    @MojoBob Před 6 měsíci +1

    I have been a bit resistant to loading Blender up with add-ons, but this one is a cracker!

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      I mean I personally love addons when they make life a bit easier. But this one isn't just a "bit" easier, it makes some really annoying tasks so simple to do

  • @Hurtone
    @Hurtone Před 6 měsíci +1

    This is an instant buy - thanks!

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      👍🏻 I thought exactly thr same when I found it

  • @gwynik6969
    @gwynik6969 Před 6 měsíci +1

    Absolute game changer!!!!!!!

  • @RoseKindred
    @RoseKindred Před 6 měsíci +1

    I love this one, still trying to get the grips of it but it has so many useful small fixes that can annoy me in Vanillia.

  • @BestMods168
    @BestMods168 Před 6 měsíci +1

    No more suffering from trims/designs on armors and the likes.

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      Exactly! This is really going to make like a lot easier.

  • @NerdLegionInc
    @NerdLegionInc Před 6 měsíci +1

    So I already have conform object and still trying to figure out how to get it to work in certain situations. But my question for this one is does it still work well on filled 3d objects that aren't open like that one. Like for example a space marine arm or something like that, or is that too complex?

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci +1

      I'm going to do a second video on that sort of situation. So it needs to be just a surface but I just pick the section I want and then copy that as a new object and use that to do it too.

  • @chrisc9213
    @chrisc9213 Před 6 měsíci +1

    Great video, hey what version of Blender are you using? Love your videos keep of the good work.

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      Thanks man. I'm pretty sure this was filmed on 4.0.1.

  • @Enigmanaut
    @Enigmanaut Před 6 měsíci +1

    Can you apply the Flowified object and then use it as a Boolean?

  • @FullCaber
    @FullCaber Před měsícem +1

    do i need to really subdivide the mesh this much 8 (

    • @ArtisansofVaul
      @ArtisansofVaul  Před měsícem

      @FullCaber the more you subdivide the "smoother" it will be but that's totally up to you.

  • @dmitriyhedzun2751
    @dmitriyhedzun2751 Před 6 měsíci +1

    I dont have this "Create Source Grid from Target Surface" button :( Using 1.0v of the addon :((

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      The update has it. Go to Blender Market and your orders section to download the update.

  • @briant444
    @briant444 Před 4 měsíci +1

    i cant get my object to stick to the source grid

    • @ArtisansofVaul
      @ArtisansofVaul  Před 4 měsíci

      I'm not sure what you mean by "stick" to the source grid?

    • @briant444
      @briant444 Před 4 měsíci

      it doesnt move with the grid, like its not connected to it@@ArtisansofVaul

    • @briant444
      @briant444 Před 4 měsíci

      spent all day, cant get it to work@@ArtisansofVaul

  • @robertshaer6603
    @robertshaer6603 Před 6 měsíci +1

    This looks like an amazing addon. Curious - would this work with some interwoven detail on a column capital for example or will it smoosh it down flat to the grid?

    • @EmilySmirleGURPS
      @EmilySmirleGURPS Před 6 měsíci +2

      If the source has height detail, it might be distorted somewhat, but that dial AoV showed that lets you control thickness is really helpful with that.

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci +1

      As has been said it should be fine as you have a height option and as long as you've applied the scale.

  • @ComplexTagret
    @ComplexTagret Před 6 měsíci +1

    So, why not to use Mesh Materializer, which has no limitations? )

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      They work in very different ways but there is definitely some overlap which means in a lot of instances you could use one in place of the other (also depending on your perference). I think Flowify has much nice options for precise placement and sizing, especially of you are going to Flowity multiple elements onto the same mesh. I personally also find it easier to edit (though that is of course based on each person's preferences).

    • @ComplexTagret
      @ComplexTagret Před 6 měsíci +1

      @@ArtisansofVaul They work not in very different ways. ) Flowify uses quad plane, Mesh Mat-r uses UV (even no properly unwrapped and that is why it has no limitations of target object). So, you have one more topic to next video: to compare Flowify, Mesh Materializer and Conform Object. )

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      @ComplexTagret Already on this list but I want to make a video just on mesh materializer first.

    • @ComplexTagret
      @ComplexTagret Před 6 měsíci

      @@ArtisansofVaul I'm glad to hear that! Mesh Mat-r shows itself greatly on organic complex shapes. Just use UV (even "draft" one) for target object.

  • @mrhollywood5285
    @mrhollywood5285 Před 6 měsíci +1

    Does deleting the original piece effect the duplication on the intended piece.

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      To be honest I'm not sure as I always just hide it so I can edit later if needed. I can try it out and let you know.

  • @Hiroysuscosas
    @Hiroysuscosas Před 6 měsíci

    my blender crashes when i use the addon :c

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      Hmm... what version of Blender are you using? I've used it quite a bit over the last few weeks and haven't had that happen once....

  • @Kurt634
    @Kurt634 Před 6 měsíci +1

    What are the benefits of using this over the curve modifier? (I think they pretty much do the same thing?)

    • @eitantal726
      @eitantal726 Před 6 měsíci +2

      no curves here, just 2 meshes. If you referred to surface deform modifier, he addresses that at 1:00

    • @Kurt634
      @Kurt634 Před 6 měsíci +1

      ​@@eitantal726thank you for clarifiying :)

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci +1

      As has been said it's quite different in the way it will deform. I can see similarities here bur if you also watch the video on the banner you can see how different it is: czcams.com/video/HkTr713OG5M/video.html

  • @sherlockhomes9919
    @sherlockhomes9919 Před 6 měsíci

    Whats the difference to the other addon?

    • @ArtisansofVaul
      @ArtisansofVaul  Před 6 měsíci

      What other addons do you mean? The ones I mention? I will do videos on those but Conform Object is based more on projection from what I can tell. The UV mapping requires a UV map and getting everything to remain proportional/the correct shape relative to the surface can be harder but it will work on a surface of any shape.