Countermeasures Guide (Palash, Flares, AA Missiles) | Highfleet

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  • čas přidán 8. 07. 2024
  • Guide for using the Palash, Flares and AA Missiles in Highfleet.
    0:00 - Palash APS
    2:25 - Flares
    3:47 - AA Missiles
  • Hry

Komentáře • 28

  • @rustyshackleford1508
    @rustyshackleford1508 Před 2 lety +15

    It's nice to see short concise videos on this game for once. I don't need someone explaining to me what flares do for 40 minutes.

  • @liesdamnlies3372
    @liesdamnlies3372 Před 2 lety +39

    I save Sprints entirely for cruise missile defense. They’re just too expensive to throw-away as counters to Zeniths and planes. Anything big enough to have an array of them is also going to have CIWS, and CIWS does the job against Zeniths and planes just fine (most of the time), but cruise missiles HURT and I’ve seen them get through clouds of bullets. I’ve even seen Sprints miss cruise missiles before. :|

    • @EricToTheScionti
      @EricToTheScionti Před 2 lety +2

      I shoot 2 at cruise missiles. Spam for nukes

    • @mgh7634
      @mgh7634 Před 4 měsíci +1

      I've used sprints on Zeniths and planes, though it is like burning money. Sometimes it just depends on the design of the ship, its importance, the situation, and how much damage you're willing to take. Usually flares and CIWS/AK100s are enough but sometimes you' get in desperate situations. I equip sprints on almost anything that isn't a direct attack vessel (missile carriers, aircraft carriers, defense frigates, tankers, etc.). But I'll also throw them on any light or heavy cruiser, even ones I intend to rock up into battle with simply because cruisers are big targets for planes, cruise missiles, and ballistic missiles..

  • @murd0c6
    @murd0c6 Před 2 lety +4

    Love the highfleet videos, excellent work. One addition, I have witnessed palash at work vs. zenith.

  • @Mystical_Socrates
    @Mystical_Socrates Před 2 lety +19

    Hi Caracal, I really like the content of your videos it's very helpful and you explain things well. But please consider making adjustments to the volume because the in-game sounds make it difficult for me to hear what you are saying. Keep up the good work :-)

    • @caracal3892
      @caracal3892  Před 2 lety +11

      Thanks for the feedback. The newer videos (posted after August 12th) should have better audio separation between the ingame audio and microphone.

  • @drewritospresents7176
    @drewritospresents7176 Před 2 lety +2

    Dude super good channel & videos keep it up!

  • @Flemmi
    @Flemmi Před 2 lety +4

    The palash does defend against missiles, its hard to see since the exploding missile covers it but it does happen, this is also annoying since a missile that got diverted by a flare will also trigger it. The useage of the tool is not quite apparent to me, maybe it is not useful maybe we need to find what it does best.

  • @TomahawkFare
    @TomahawkFare Před 2 lety

    Thank you for the guide bro.

  • @henryhamilton4087
    @henryhamilton4087 Před 2 lety +4

    Pro tip :
    Dump the Palash
    The thing only stops 2 shots before becoming dead weight in a battle. Just replace it with a Zenith, ASO or extra armor, or even escape pods.

    • @madrooky1398
      @madrooky1398 Před 2 lety +8

      Palash is great especially for small agile ships. It weights almost nothing and rearms in battle after a while and can save you from that one big shell you couldnt dodge. And on bigger ships its usefull to protect weakspots where armor placement is not possible, like radar, missile tubes and such.

    • @wulf2757
      @wulf2757 Před 2 lety +4

      @@madrooky1398 When the op made the comment Palash did not rearm in battle for the player, was added later.

    • @joshfritz5345
      @joshfritz5345 Před 2 lety

      Palash is awesome. It works against everything, not just SRMs like flares, and it isn't stupid expensive to resupply like PD missiles are. Granted, they don't work great against tac and cruise missiles, but few things are 100% against those.

  • @jacksos101
    @jacksos101 Před 2 lety +6

    In my experience you don't need to waste all your flares for a missile. Just one press seems to do the trick

    • @sibaltas
      @sibaltas Před 2 lety +1

      yes but if you deploy more you increase your chance to spoof the missile. I didnt understand why real military aircraft deploys so many flares till I played this game

    • @michabanasiak2073
      @michabanasiak2073 Před 2 lety +2

      @@sibaltas Why so many, isn't really followed by real chance. its just because in real life one missile hit is usually enough to get killed. Better to waist all flares and live on then risk to little of them and ... maybe live.

    • @mgh7634
      @mgh7634 Před 4 měsíci

      Usually a single burst will do it but it depends on how many flares you have equipped on a ship. Sometimes a second or third pop is needed.

  • @joshuacoleman6245
    @joshuacoleman6245 Před 8 měsíci

    Ty

  • @Zlonk7
    @Zlonk7 Před 2 lety +6

    I think you misunderstood the meaning of active protection system. It doesn't mean that it doesn't need to be activated it means that it needs to get activated by something to protect the ship in contrast to passive protection systems which only need to exist to protect the ship (armor)

  • @rowdy8814
    @rowdy8814 Před rokem

    why tf is the APS against shells and not missiles, it should either be both or the other way around lol.

    • @mgh7634
      @mgh7634 Před 4 měsíci

      It actually is for both.

  • @nickscout2551
    @nickscout2551 Před 2 lety +1

    Flares are for boys, "BRRRT THAT MISSILE" is for men

    • @imadrifter
      @imadrifter Před 2 lety

      Try to brrrt a ballistic missile

    • @nickscout2551
      @nickscout2551 Před 2 lety

      @@imadrifter thats what T7 interceptors are for

    • @robertkalinic335
      @robertkalinic335 Před 2 lety

      Nope, flares are infinitely lighter than having 30mil plus ammo and your shots go for enemy ships instead of missile that probably misses anyway.