TF2 - What Weapon Does the Most Damage?

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  • čas přidán 30. 05. 2024
  • Hello
    00:00 The Knife VS Stickies
    2:00 Intro & Method
    4:05 Point Blank (Sustained) DPS
    6:00 Mid Range (Sustained) DPS
    7:11 Instant Burst Damage
    8:20 Other Weapons & Summary
    10:54 Bonus Clip
    Good website for comparing damage numbers:
    www.desmos.com/calculator/mpk...
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  • Hry

Komentáře • 817

  • @Toofty
    @Toofty  Před 3 lety +474

    The answer is The Mantreads! But I wasn't aware of this when I made the video so missed them out! If you stack opponents on top of each other then the guy at the very bottom guy takes a ridiculous amount of damage.
    Other stuff to mention:
    1) The Machina can do a lot of damage to multiple targets but doesn't beat the backstab or stickies for a single target
    2) The game only detonates enough stickies needed to kill the target, that's why we see low damage numbers when testing
    3) You can achieve a higher damage number when backstabbing a Heavy if you overheal them to 450 and then switch over to the FoS and immediately backstab. This gives 5400 damage beating the Scottish Resistance!
    4) I missed out the Shotgun and Syringe gun. Probably as I don't think of these as Primaries even though they are. So here are the numbers. I've added the Revolver too as some of you were interested:
    Syringe Gun
 Point Blank = 86 dps
    Mid Range 
= 71 dps
    Burst 
= 14
    Revolver
 Point Blank = 97 dps
    Mid Range = 66
    dps Burst = 60
    Shotgun Point Blank = 
82 DPS
    Mid Range = ~45 dps
    
Burst = 90

  • @codesnappy
    @codesnappy Před 3 lety +814

    Since stickies actually blow up one by one and not at the same time, I am guessing that it only counts two or three crit stickies since that is enough to kill the Heavy and the rest just blow up right after his death, hence the very small numbers.

    • @dustbowl_
      @dustbowl_ Před 3 lety +51

      this. the game calculates how many stickies it will take to kill the affected targets and only detonate that amount

    • @Holenpense
      @Holenpense Před 3 lety +37

      This could be the case considering that it also only detonates the minimum amount of stickies that can kill you if you’re in the blast radius as in in LP’s how it feels to play demo extra

    • @blackshadow1games21
      @blackshadow1games21 Před 3 lety +28

      @@dustbowl_ I think it's more the fact that it probably uses a for loop and will calculate the damage for each sticky but once they are dead, damage can't be built up anymore so that's why it caps at two to three stickies.

    • @trashbeast
      @trashbeast Před 3 lety +14

      @@dustbowl_ Well, that's how it plays out, but that isn't quite how the logic works in game. It's just because stickies detonate in order from oldest to newest, with a small delay. It doesn't really calculate how many it takes.

    • @siegfriedstow
      @siegfriedstow Před 3 lety +4

      Yep. This is also why you can det two stickies at close range and kill yourself without killing he enemy. The first sticky damages you both. If it kills you then the second sticky evaporates. Otherwise The second sticky damage is applied. But it applies to you first, so it might also not kill your opponent. So you can actually survive unlimited stickies by getting really close to a hurt demoman.

  • @cadmiz
    @cadmiz Před 3 lety +512

    Toofty: **ranks all the primary weapons**
    Syringe Gun: *"Why are we still here? Just to suffer?"*
    Shotgun: *"Am I a joke to you?"*
    _The revolver can be seen crying in a corner._

    • @mirage8164
      @mirage8164 Před 3 lety +12

      Poor syringe gun and shooty

    • @Heavylicious
      @Heavylicious Před 3 lety +11

      Though Spy doesn't have a primary, his revolver counts as a secondary.

    • @cadmiz
      @cadmiz Před 3 lety +29

      @@Heavylicious Hmm, yes, I did forget the Spy technically has no primary. I just personally consider Revolver as Primary instead of Secondary and Sapper as Secondary instead of Building.

    • @Toofty
      @Toofty  Před 3 lety +43

      I've added an explanation in the pinned comment now

    • @r4dbro
      @r4dbro Před 3 lety +4

      @@Toofty it's not pinned

  • @ivansanchez143
    @ivansanchez143 Před 3 lety +478

    -Weapon that makes most dqmage?
    - Teleporter. A telefrag can kill ubered enemies

    • @davisdf3064
      @davisdf3064 Před 3 lety +48

      Teleporter: the most powerful weapon in existence

    • @t.o.h.b8501
      @t.o.h.b8501 Před 3 lety +7

      Really? Can you explain how it works then?

    • @nicojokelin5547
      @nicojokelin5547 Před 3 lety +29

      @@t.o.h.b8501 they get dieded

    • @1atem
      @1atem Před 3 lety +49

      @@t.o.h.b8501 besically when someone from the enemy team walks on a teleporter and someone from the engineer's team takes the entrance while the person is still touching the exit the person on the exit will die no matter what. Even if he is stock ubered. Because that's a feature from the original Quake game which team fortress was a mod for. It can also happen when an enemy spy takes the entrance and kills someone on the exit from the engineer's team

    • @t.o.h.b8501
      @t.o.h.b8501 Před 3 lety +5

      @@1atem ohhh ok I thought it as damage that killed telefrag people thanks for the explanation

  • @IInferno
    @IInferno Před 3 lety +776

    In conclusion, 100k subs does the most damage. Now you better get that.

  • @yeetus7353
    @yeetus7353 Před 3 lety +544

    "Don't use the Medi gun, it sucks"
    -Toofty 2021

    • @emptyvending8964
      @emptyvending8964 Před 3 lety +2

      Because Red always wins

    • @Turbs94945
      @Turbs94945 Před 3 lety +6

      @@emptyvending8964 No, BLU is better

    • @MrBlack75922
      @MrBlack75922 Před 3 lety +17

      @@Turbs94945 well if I'm in blu I lose if I'm in red I lose so

    • @MrBlack75922
      @MrBlack75922 Před 3 lety +7

      @@Turbs94945 i choose MvM

    • @davisdf3064
      @davisdf3064 Před 3 lety +1

      Guess i can only play with crossbows now

  • @Harsh_Noise
    @Harsh_Noise Před 3 lety +585

    The Scorch Shot's bounce hit does enough damage to physically hurt you IRL

  • @Small_child_punter
    @Small_child_punter Před 3 lety +169

    It’s worth mentioning that you didn’t include the vulnerability the steak sandvich gives you.

    • @arbiterregnant
      @arbiterregnant Před 3 lety +36

      The Steak only gives the vulnerability if the user is not hit by a critical shot, so the warrior's spirit by itself would be better.

    • @connorssmallengines6663
      @connorssmallengines6663 Před 3 lety +11

      Against scout with the candy cane. 25 percent more explosive vulnerability

    • @user-de9oz1qe9t
      @user-de9oz1qe9t Před 3 lety +3

      He could take dalokos bar for the extra 50 helt plus somo from the overheal

    • @Mutaburasaurus
      @Mutaburasaurus Před 3 lety +1

      @@user-de9oz1qe9t Dalokoh's Bar doesn't boost maximum overheal, though. Unless that's been changed.

    • @Mrskeletonfitness
      @Mrskeletonfitness Před 2 lety

      And warriors spirit

  • @connorssmallengines6663
    @connorssmallengines6663 Před 3 lety +62

    14 crit Scottish resistance bombs against a scout using the candy cane or whatever’s one gives you 25 percent more explosive damage vulnerability

    • @lukeladin
      @lukeladin Před rokem +4

      Warrior spirit heavy (30% all damage vulnerability)

  • @DEWILL
    @DEWILL Před 3 lety +91

    Huge claps for pointing those out and listing all of the things that can possibly happen. Man, that's a lot of work
    1:17 Hey who is the medic in that scene

  • @samantha12892
    @samantha12892 Před 3 lety +68

    Technically if you perfectly sync together 4 rockets on a map that was designed to allow it, you could do >400 burst damage

    • @winsonlu3559
      @winsonlu3559 Před 3 lety +2

      Another thing worth noting is that it’s also possible to sync a market garden with the rockets, adding up to >600.

    • @evangonzalez3363
      @evangonzalez3363 Před 2 lety +2

      @@winsonlu3559 I dunno if this COULD happen but you sync a market, treads stop like a millisecond after and as you stomp you sync up four crockets.... 100 x4 is 400, x3 is 1200, plus garden for 195 for 1395... (59 ×3) +10, rounded to 60 instead of 59 for simplicity... 190 + 1395...
      1585. I think. 99% sure.

    • @Treblaine
      @Treblaine Před rokem

      1080 damage with kritzkrieg.

  • @theceo4626
    @theceo4626 Před 3 lety +38

    Toofty, the man treads are the strongest for a single instant of damage, even more than a buffed brass beast, allowing you to do quadrillions of damage in a single hit. There’s some math behind it, but After Breakfast with Squim-Jim made an amazing video, that talks about the Soldiers highest damage output.
    Also, congrats on 100k!

    • @randominternettoaster7859
      @randominternettoaster7859 Před 7 měsíci

      it's been updated since the release of 100 player mode, and now with all the buffs the soldier can deal "infinite" damage

  • @_KroW_
    @_KroW_ Před 3 lety +40

    Was super fun to help with the footage for this.

  • @DaBumo
    @DaBumo Před 3 lety +16

    8:46 In conclusion, when you see shiny bullets from very slow heavy, you are dead

  • @Holenpense
    @Holenpense Před 3 lety +44

    Toofy: Doesn’t put the shotgun in the comparison part
    Engineer mains: *VISIBLY TRIGGERED*

  • @Casual_PKBeats
    @Casual_PKBeats Před 3 lety +433

    CONGRATS ON 100K YO

  • @intelligencecube6752
    @intelligencecube6752 Před 2 lety +5

    I, in my tired stupor, heard you say "defenestration man" there as I was falling asleep.
    I sat straight up in my bed laughing, my dog is now barking at me lol

  • @Mezzy..
    @Mezzy.. Před 3 lety +50

    Tf2 logic: A stab wound in the back is more deadly than 8 bombs exploding you into pieces

    • @drunkengibberish1143
      @drunkengibberish1143 Před 3 lety +18

      A stab wound directly to the spinal column would paralyze everything below that point, causing the victim’s organs to fail and die of most likely heart problems or lack of oxygen. Even if they get help they would most likely perish.
      The explosives would most certainly kill whether through the direct burns/shrapnel or through internal damage via shockwave. (likely brain trauma with that much explosive).
      Then again, I’m no expert of bodily harm so...

    • @nandanthony
      @nandanthony Před 3 lety +5

      Its the emotional damage from the betrayal

    • @mlgiyel3021
      @mlgiyel3021 Před 3 lety

      @@drunkengibberish1143 Those are correct, I've done both of those to someone before.

    • @anyoneelsebutme5757
      @anyoneelsebutme5757 Před 3 lety +1

      @@drunkengibberish1143 but what if it's a sidestab? And I always wondered how does spy backstab a pyro through their gas tank, or any class with thick armor like demoman

    • @maybach5787
      @maybach5787 Před 3 lety

      @@drunkengibberish1143 being stabbed, you live for about 10 seconds after....being blown up?...yeah, arm 8 Frag grenades around you and see how fast you live, i would guess...as long as it takes for the shrapnel to reach you.

  • @cadmiz
    @cadmiz Před 3 lety +31

    HAPPY 100K TOOFTY!

  • @chdata
    @chdata Před 3 lety +4

    You can do the expected sticky damage in Versus Saxton Hale mode, because the boss can tank that damage. Under the right circumstances backstabs can also do 7k+ damage there.

    • @bernardonegri5416
      @bernardonegri5416 Před 3 lety

      Or just mvm with crit canteens and firing speed on the tank.

    • @TheSexiestGoblin
      @TheSexiestGoblin Před 3 lety

      MvM is another good place to see actual damage for stickies

  • @OldSchoolTF2
    @OldSchoolTF2 Před 3 lety +26

    1. Toofty posts a video;
    2. I watch the video;
    3. My day is blessed!

    • @IInferno
      @IInferno Před 3 lety +1

      As it should be!

    • @shellshockhkmk7816
      @shellshockhkmk7816 Před 3 lety

      No. It is only blessed if all tf2 CZcams’s upload on the same day. (Toofty, SoundSmith, Big Joey, Lazy Purple, DEWILL, Samwiz, bearded expense, Uncle Dane (the Engi main) and WAMO) however, that’s my opinion.

  • @hannah2797
    @hannah2797 Před 3 lety

    Congrats on the 100k subs! You deserve it! Great vid as always. It was cool seeing some other familiar names in your vid, too.

  • @TarquinFinTimLin
    @TarquinFinTimLin Před 3 lety +11

    The highest damage in the game could be achieved by mantreads stacking - Exany did a video about it a while ago.

  • @Thebooooy
    @Thebooooy Před 3 lety +33

    Babe, wake up.
    New toofty vid just dropped.

  • @abhishekpatwal8576
    @abhishekpatwal8576 Před 3 lety +1

    Woohoo congrats on 100k subs!! Finally you reached milestone! Its well deserved as well

  • @zardo-x6019
    @zardo-x6019 Před 3 lety +6

    Lovely video as always. My heart sinks evrrytime I hear "thats gonna be it for today's video". Keep it up mate 100,000 well deserved subs💙

  • @jofis912
    @jofis912 Před 3 lety

    Congrats on 100 thousand subs! Love the videos.

  • @double2254
    @double2254 Před 3 lety +7

    With the stickies at the beginning, I’m pretty sure what happened is when you detonate the game calculated how many stickies need to explode to kill a player and only use that many stickies... so if only say 3 stickies was needed to kill them then all of the stickies exploded but only 3 actually dealt damage

  • @Scout-Fanfiction
    @Scout-Fanfiction Před 3 lety

    This was super cool :). Thanks for imparting this :). May i suggest the Pretty Boy's Pocket Pistol ^_^. Or the Back Scatter.

  • @gabrieltiberius1076
    @gabrieltiberius1076 Před 3 lety +2

    Almost 100k subs, wohoooo! Congrats!

  • @wheelooze4655
    @wheelooze4655 Před 3 lety +13

    Here's an idea: How much healing per second on one target is possible? stacked up with dispensers medics and mad-milk etc. If it was theroreticly infinite, how much could you get with a team size of only 12 people?

    • @Green24152
      @Green24152 Před 3 lety +1

      Probably 11 Medics and one Engineer.

    • @evangonzalez3363
      @evangonzalez3363 Před 2 lety

      You can't die... IF YOUR WHOLE TEAM IS HEALERS!

  • @neverendar1778
    @neverendar1778 Před 3 lety +5

    Stacking soldiers with mantreads then landing on top of the stack.

  • @zookerooni1821
    @zookerooni1821 Před 3 lety +2

    Congrats on that hundred thousand subs, you definitely earned it

  • @batmansteel778
    @batmansteel778 Před 3 lety +1

    We Did it!! Congratulations on 100k Toofty! :D

  • @japhethyang6559
    @japhethyang6559 Před 3 lety +5

    I believe Mr.LazyPurple explains in his demo video that stickies explode enough to kill what's around it, then the rest just disappear into nothing. So the damage you do is the damage for the # of stickies needed to kill that player.

    • @zebaguettefromfrance1287
      @zebaguettefromfrance1287 Před 2 lety +1

      No it's only *if* the demo that laid the stickies is in the blast radius. In that case the game will only detonate the number of stickies nessecary to kill the friendly demo that laid the trap. So if that demo was at 50 hp and standing on top of his trap along with a full health heavy only one sticky would explode because it's the nessecary number to kill the demo. The rest of the trap then dissappears because the demo that laid them is now ded.

  • @abhishekpatwal8576
    @abhishekpatwal8576 Před 3 lety

    Quality content! Always a joy to watch!!

  • @hillbillyboy2874
    @hillbillyboy2874 Před 3 lety

    congrats on 100k it took you really long for this but there it is

  • @debilusm8297
    @debilusm8297 Před 3 lety +6

    u can buff the damage of the scotish resistance by using it on a candy cane using scout

  • @SteamAPunk
    @SteamAPunk Před 3 lety

    Awesome video love the little jokes and the great animation!

  • @OffTheRailsUK
    @OffTheRailsUK Před 3 lety +8

    Basically, by the time anyone reads this, Toofty has reached 100k suscribers. CONGRATS ON 100K MATE! Can't wait to see you reveal a CZcams plate :)

  • @FairPlay0007
    @FairPlay0007 Před 3 lety +6

    I think the thing happening with stickies is:
    Stickybombs first calculate how many of them are enough to kill the person in their explosion radius. Let's say, 2 out of 8 *crit* stickies are enough to kill an overhealed Heavy. Only two of them explode, the rest of them fizzle out.

  • @Suprcow96
    @Suprcow96 Před 3 lety +1

    It would be interesting to look at cases where damage is done across multiple enemies. Crit stickies would do a lot more, and weapons like the machina come in mind.
    Would also be interesting to look at improvements made by mvm upgrades.

  • @grimreaper1542
    @grimreaper1542 Před 3 lety +2

    6:02 shout out to the slo-mo replay, that was insane.

  • @val4238
    @val4238 Před 3 lety

    So much effort put into this vid i love these highquality vids

  • @trturki252
    @trturki252 Před 3 lety

    nice video, i like the scientific yet fun type of videos you have

  • @theunbeatable6440
    @theunbeatable6440 Před 3 lety

    10:40 i made that :) thank you for including my song.

  • @vivelespatat2670
    @vivelespatat2670 Před 3 lety

    1:38 I have a possible explanation for the stickies : The game calculate first how much stickies are needed to kill the player (2 in that case) and the others stickies are ignored from the calculation. The backstab stays a mystery, hope it helped.

  • @OperatorError0919
    @OperatorError0919 Před 3 lety +4

    Subtle joke, but "Demonstration Man" got me.

  • @burntbananas705
    @burntbananas705 Před 3 lety

    100k! Yay good for you.

  • @ojomaze7777
    @ojomaze7777 Před 3 lety

    congrats on the 100k subs my dude

  • @rezac4042
    @rezac4042 Před 3 lety

    Congratulations on 100k subscribers!

  • @pater7387
    @pater7387 Před 3 lety

    The Dragon’s Fury is very interesting, very poor initial damage, but a burst close to the scattergun with very fast fireing speed and a dps close to the flamethrower. Very nice video

  • @useless8755
    @useless8755 Před 2 lety

    Hey toofty I saw some source spaghetti monsters that happen to visit when you use the mantreads, that causes them to deal like ten quadrillion

  • @RodolphoGames
    @RodolphoGames Před 3 lety

    Great video Toofty. Walking towards the enemy to deal more damage is a very interesting tip. It's like the game wants you to advance

  • @monkeymanspunkyman
    @monkeymanspunkyman Před 3 lety +1

    CONGRATULATIONS ON 100 K

  • @engineergaming3820
    @engineergaming3820 Před 3 lety

    100k Gongrats man

  • @appliedatoms7066
    @appliedatoms7066 Před 3 lety

    I remember a similar video giving the nod for highest damage to multiple targets (so highest output) to the machina, since 450*however many foes there are beats out everything.

  • @jiseishin
    @jiseishin Před 3 lety

    Dude congrats on 100k subs!

  • @waluigiwashere6006
    @waluigiwashere6006 Před 2 lety +1

    Love how this guy doesn’t swear, so many CZcamsrs swear completely unnecessary.

  • @islarf5095
    @islarf5095 Před 3 lety +5

    What about a taunt kill?
    What taunt kill is the best?
    Do each taunt kills have different damage numbers? And how are they buffed/resisted?
    What's the best taunt killing weapon and why is it the huntsman?

    • @facemcshooty6602
      @facemcshooty6602 Před 3 lety +1

      The spys one
      25 + 25 + 450

    • @hmmm2359
      @hmmm2359 Před 3 lety +1

      All taunt kills do 500 damage
      Except maybe organ grinder
      Also Armageddon taunt does less damage if multiple people get hit

    • @islarf5095
      @islarf5095 Před 2 lety

      It's still super Pog this became a video!

  • @beansmcbeans1449
    @beansmcbeans1449 Před 3 lety +1

    Consider the Huo-Long Heater. While shooting at targets on fire and while the target is in the effective range of the fire ring that the Heater produces, it should beat out the brass beast. Also talk about telefrags. Telefrags aren't really a weapon, but it is burst damage method that is viable in some situations. Taunt kills could also be another thing you mention. Also falling on someone with mantreads from an insanely high height might be something to look at. A full crit salvo from an air strike as well.

  • @diggoran
    @diggoran Před 3 lety +2

    I just realized “Toofty” is just “2FT” which is TF2 in reverse

  • @disappointedcucumber
    @disappointedcucumber Před 3 lety

    7:56 You can shoot one flame particle if you switch weapons really fast. I've seen sketchek do it in one of his demonstration videos.

  • @CEOofPhoneCo
    @CEOofPhoneCo Před 3 lety

    Congrats on 100k my boy

  • @stop8576
    @stop8576 Před 3 lety

    99.9k subs, CMON DUDE UR SO CLOSE!!!

  • @gottmituns9652
    @gottmituns9652 Před 3 lety

    Congrats for 100 k bro

  • @ikene3375
    @ikene3375 Před 3 lety

    Congrats on 100k subs!

  • @kittyluvr
    @kittyluvr Před 3 lety

    8:56
    "if only i had friends"
    *is doing the testing with friends*

  • @megabyteofficial
    @megabyteofficial Před 3 lety +1

    congrats on 100k!

  • @RigoVids
    @RigoVids Před 2 lety

    I imagine the stickies has something to go along these lines: within a single tick of the game, when detonating the stickies, some priority order is preferred and the stickies are detonated in sequence (let’s assume it’s first laid to last laid). The first sticky is detonated, then the character runs a check to see if they’re alive, if they are then the damage for the next sticky is applied, if they’re still alive then the third sticky deals damage, until you either run out of stickies or kill the enemy. So the numbers are only adding up to 335 or 670 because they can only actually hit 1-2 stickies. This doesn’t affect the momentum, since that’s applied after all the stickies are detonated in that tick, but before the character has the chance to move away from the stickies.

  • @yuliusjrt9917
    @yuliusjrt9917 Před 3 lety

    100k subs congrats

  • @SarthakRana95
    @SarthakRana95 Před 3 lety +2

    8:04 you can try using the sniper with Darwin's danger shield, since it has no afterburn effects.

    • @cadmiz
      @cadmiz Před 3 lety +1

      Wouldn't that reduce the damage because of the fire res?

    • @SarthakRana95
      @SarthakRana95 Před 3 lety

      @@cadmiz 50% fire resistance can be simply doubled to get the real number. 🤷

    • @cadmiz
      @cadmiz Před 3 lety

      @@SarthakRana95 oh

  • @alphamoonman
    @alphamoonman Před 3 lety

    It's likely that the damage registry does not perfectly wait for all stickybombs. We can think of all scripts and functions to run in a disorderly waiting line of "first come, first serve" where there is a script that very rapidly checks if the heavy has 0 health and would run a kill script if so. But because only one script can run at a time, there are other scripts where the demoman's stickies detonate, and give out their damage to any collision hulls within their radius. This happens a couple times before the "0 health" check can be made, which has queued in itself in between a few crit stickies each running their own detonation script (which we see all at the same time because of the speed of these scripts) meaning damage numbers beyond the killing blow can and will be inconsistent and purely coincidental.

  • @Jason-re4dw
    @Jason-re4dw Před 3 lety

    I think remember hearing pyro could get a really high dps while combo-ing the degreaser and some secondary (I think it was the panic attack for the switch speed?).

  • @danielbogdanoski4412
    @danielbogdanoski4412 Před 3 lety

    Congrats on 100k man 🙂👍

  • @mcsuckit1116
    @mcsuckit1116 Před 2 lety

    Back when jungle inferno was first launched when the chocolate and GRU health exploit was being used the backstab was able to reach the tens of thousands of damage

  • @boneguy4838
    @boneguy4838 Před 3 lety

    Congradjulations on 100k

  • @slop4308
    @slop4308 Před 3 lety +1

    YOU HIT 100K TOOFTY CONGRATS

  • @maestrofeli4259
    @maestrofeli4259 Před 3 lety

    congrats for 100k toofty! now you nees 900k more!

  • @charliegoldstein6135
    @charliegoldstein6135 Před 3 lety +1

    Not sure if anyone said this, but if you set 31 soldiers on top of each other in a RED/BLU pattern, equip them all with mantreads, equip the mantreads yourself, then fall enough to do fall damage to the soldier on top, it will do 3x damage. And that soldier will deal 3x of that damage to the one below him, and this goes on and you can get something like 3.4Qd damage.

  • @thenewmeta5139
    @thenewmeta5139 Před 3 lety

    100k LETS GOOOOO! Luv ur vids fellow demo main

  • @OctovenderReal
    @OctovenderReal Před 3 lety +1

    You can get 450 overheal on the heavy with fists of steel if you heal before he pulls the fists out

  • @chrisriverata1917
    @chrisriverata1917 Před 3 lety

    One of the highest sources of damages could be 1 overhealed heavy using the hurtme cmd. He has also eaten the buffalo steak sandwich, has the warrior's spirit out, and has been marked for death plus 1 demos using the Scotishresistance well being under the effects of crits.

  • @macksonp510
    @macksonp510 Před 3 lety

    Well done on 100K!

  • @mrspawning03
    @mrspawning03 Před 3 lety

    Toofty reached 100k, hell yeah!

  • @trentdin6117
    @trentdin6117 Před 3 lety +3

    Could you increase the damage from demo if a scouts using the candy cane?

  • @chriswaddles5980
    @chriswaddles5980 Před rokem

    6:08 is really the highlight, as a demoman myself the grenade launcher is #1 for everything ever

  • @bsheepdestroyermakesstuff7222

    just saying, if you pick the right corner, a brass beast heavy is just as instakilling as a sticky trap. like the room in between a team's middle spawn door and lower balcony on hightower, if you stand in the corner closest to enemy spawn and rev up, you can kill full health heavies before they have time to react and back up. only works if they arent listening for a loud machine gun revving up 2 feet from them

  • @dexterity494
    @dexterity494 Před 3 lety

    Would love to see the bazaar bargain versus the stock, specifically for the full shot with each level of heads. I think I know what the answer is, but it would be interesting to see total amount of damage output for 25 bullets

  • @Thomas-vn6cr
    @Thomas-vn6cr Před 3 lety

    Hey Toofty, have you considered getting experimental results for iron bomber vs stock to see the extent of their differences? Sounds like a fun and controversial (so by youtube logic, popular!) topic.

  • @CHEH_tf
    @CHEH_tf Před 3 lety +1

    100K SUBS, POOOG

  • @Mutaburasaurus
    @Mutaburasaurus Před 3 lety

    I believe the ramp-up on sentries only affects the rockets, and not the bullets. So, bullets always deal the same damage, but rockets deal more damage the closer they are to the Engineer, (not the sentry), when they blow up.

  • @meowmrrpnyanya
    @meowmrrpnyanya Před 3 lety

    congrats on 100k btw

  • @yt_keruma4821
    @yt_keruma4821 Před 3 lety

    the hou long heater would be good too because of the ring of fire and with point blank range the hou long will add up on dps cause when a eneime is lit on fire theres a damage boost with the burn damage as well with the ring of fire

  • @owlhoody2720
    @owlhoody2720 Před 3 lety

    1:38
    I don't know about the back stab, but if I am correct the game only calculates the damage needed to kill a person, and don't count any extra explosives next to them, BUT note that I only heard this from the internet a few times, so it might not be true.

  • @tre177
    @tre177 Před 3 lety

    congrats for 100k :)

  • @Kapin05
    @Kapin05 Před 3 lety +1

    The most likely reason that the crit stickies didn't show all the damage is because the target had already died by the time they were fully processed.
    Events don't happen simultaneously on servers, they happen sequentially but very quickly and the info about them is sent all at once at set intervals to make them _feel_ simultaneous. The last stickies to be calculated couldn't deal damage to the target because he'd already been killed by then; the damage numbers on-screen are literally the damage that was dealt.

  • @demonic_cat3160
    @demonic_cat3160 Před 3 lety

    YOOOOOO CONGRATS ON 100K

  • @alex_zetsu
    @alex_zetsu Před 3 lety

    The Sentry Gun DPS for point blank I thought would easily be 7 times or more that of the reloading weapons. I mean so many times I got vaporized by a Sentry Gun I was standing next to when something pushed away my Medic (or when I was relying on a Spy to sap the Sentry Gun but he just sapped and started shooting the Engineer letting him remove the sapper). In contrast many times I've been right in the faces of Soldiers, Demomen, and Scouts and while they have a clear shot at me with max rampup, the time between the time they shoot the first shot and the time I die is usually much longer than the Sentry Gun.

  • @fireempire7342
    @fireempire7342 Před 3 lety

    8:55 I don't know why, but I was really expecting: "let me know if you want to be my friend"