The Mortal Kombat Attack SO HATED the Developers Removed it!
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- čas přidán 22. 08. 2024
- The Mortal Kombat Attack So Hated the Developers Removed it! This Special Move could Stop the Opponent in their Tracks, Lead to High Damage Combos, Negated Projectiles, and More! Let's Discuss the Most Annoying Attack in Mortal Kombat! Which Attack do You Hate the Most? Post in the Comments!
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Pls mk9 kitana vid
Reptile or Scropion!
This is why side stepping in fighting games is a huge deal and way better because you can just side step the clone and it's no longer op anymore. Side stepping in fight games requires more skill so people that play games without think it makes the game more easy because their own skill issue. They can't think of ways to use it to their advantage and don't use it so think it doesn't do anything since people they play against also don't use it so when they fight someone who does they think it's cheap because they never bothered to get good.
Plz zub zero but in mk11
Hey do you remember sub zeros death slide in deception? It's so broken lmao 🤣🤣🤣
They shouldn't have dropped the ice clone. It was such a key part of Kuai Liang as his Sub-Zero
Cry babies will always win
@@wolfgangill9717 not completely wrong lol
Yes Grandmaster is incomplete without Ice clone.
@@wolfgangill9717 Ice clone was introduced in MK3 in the 90s. It's actually a key characteristic of the "mask less subzero"
@@mikhailhunter5277 I know. I always enjoyed sub zero but like I said cry babies who can’t get around it will always win sadly
Video Idea: The Worst Variations in MKX
Yeah
Better yet, most annoying variations in MKX.
Thats the next video
Any idea if lackey ferra/torr would be up here?
I wanna know why unbreakable was so bad
They could’ve just nerfed the ice clone for MK11. I don’t why they made it so overpowered for MKX always. I just assumed it was due to them being overly excited about the variant feature but the Ice Clone, while strong in the past, wasn’t broken. Hopefully they bring it back
they tried making that ice trap as a form of ice clone, never could reach what the clone could do though
EXACTLY yes it's a hated move but that's easily fixed by just nerfing it
there are a ton of ways to nerf this. like casting time, frame recovery after using the move, freeze time effect duration, etc. they seem lazy to not even try to fix it.
@@jfducusin7186 exactly
@@jfducusin7186 You're wrong.. they did fix it by making the ice trap move in mk11. It is very nerfed but allows you to control space. You basically make a ball of ice that functions like the clone does. It has a slow start up though so is not for punishing, just zoning.
Even as a casual the ice clone was so easy to use and iconic. Arguably just as iconic as his ice sword and freeze ball.
Also don’t forget the slide!
yeah not only the clone but the damn sword is gone now like WTF is wrong with them they ruined my fav char and just cant play mk11 FUCK MK11 hope the bring a least the sword back in 12 or give a style or somethin for fucks sake
NEVER FORGET THE SLIDE, lol let's all just agree almost everything ice related fits Sub-Zero no matter if it's Kuai or Bi Han.
Ironically the Ice Ball is technically not iconic to Kuai Liang, as his freeze was originally Ice Shower. It could actually be a pretty good balance to make styles that have Ice Clone only have Ice Shower, since that move is significantly worse than Ice Ball.
I don't consider his sword nearly as iconic as his freeze, clone, and slide.
I loved the gimmick of the ice clone, really disappointed it got removed.
I miss it almost as much as I miss Reptile.
@@whitelasagna6786 i miss it more
Fuck MK11
@@liu3chan I can 100% get behind that.
Same
Sub-Zero’s ice clone is a cool move. They easily could’ve changed some things to make it not considered overpowered to include it, really. Such a shame.
yup , just make clone as critical move if not used well . Clone effect could affect both players or even better both players could use clone's moves , means laucher can be punish by his own clone .
It was removed be a partial member of the crew was salty that it was used to beat them in a tournament. The move should not have been removed just ballance. It's not the fans fault you made it overpowered. It's so iconic it's used in cut scenes. Might as well take away his slide next.
Removing the clone is like removing Raiden's ''AYEHOAHEEEEE'' scream from his flight! *Oh wait..*
@@Kronosfobi u mean just wrong.
@@damona3004 *Indeed.*
Next they gonna remove his ice ball
Well, they nerfed Scorpion's Spear in MK11 ^^
The Ice Klone is iconic. It's been around since MK3. Was even used in the second movie.
even in the recent liveaction one
I will never recognise arctic trap as a real move
I would if it was faster you'll get punished waiting 10 seconds for it to come out
Cry baby smh
hahaha it looks so puny compared to the clone
Facts
The ice clone in the corner was actually way crazier in the mkx corner than what was said in the video, sub zero could place the clone in a way that even teching the grab meant u got frozen, His overhead is usually unsafe but in the corner it actually becomes safe because when he has a clone in ur face and he does b2, the pushback on block puts him behind his clone again meaning you'll get frozen if u try to punish him, actually b2 almost becomes + because u still cannot move after u block it or you'll get frozen so there are instances where he can do b2 on block into another b2 cuz you cannot press buttons outside of armor. Another thing, jumping out of the corner while his clone is up is not a thing cuz the clone catches your jump lmao it was so incredibly stupid. His corner carry midscreen was also insane due to freeze, anytime he got a freeze on you, he could always switch sides to the closest corner and his combo had insane corny carry with it which meant anytime u got touched in neutral u were gonna be cornered. Armoring out of the corner was also a much bigger mind game. Sub zero's clone lasted so long that he could block for a few frames while u were getting up to bait the armor then go in for a 50/50 afterwards so if you wanted to armor out of the corner you had to mix him up by timing ur armor move differently each time xD. Great video though loved the mkx memories.
They simply gave the clone too many ways to use it. They could nerf the corner aspect but at the end of the day, the moment it's down, you have the advantage in any situation, corner or not.
I guess they coulda made it cost meter.
@@HeirofDacia make the default move the counter cyber subzero had in mk9, and the clone being the improved version
@@devforfun5618 That's a great idea, similar to Scorpion's pull's nerf in mk11, but using a previously discarded move :D
Throwing the clone is the funniest move I've seen in a while.
Dvorahs normal down 3 and 4 went right though the clones in the corner. Definitely the counter pick
Tremor's D4, Bo Rai Cho's D4, Acidic's D4, Takeda's whips, there was a lot of better counters than D'vorah but yeah her pokes were really good
Possessed Kenshi's f.4 also goes right through it (at least I think it's f.4). The super-slow, spinning, demon-scythe attack that has NO other useful functions outside of ridding yourself of an Ice Clone hahaha.
I always loved the ice clone. Specially when it copied whatever frame you used it in.
It is just so fun
Love how the video just became an artic trap toast session at the end
Nice video, I really like this. You explain why something is OP without just saying "that character is OP or this character sucks." And then having %98 of your comments saying "YoUrRe jUsT bAd." A staggering amount of players are blind to the depth behind a GOOD fighting game. When %75 of any characters moves puts the rest of the roster in spots which they have only a %5 chance to counter correctly, it comes across as pretty unbalanced.
This is just how one character works and it took 10 mins to explain this one aspect. Imagine trying to go in depth with each character's strengths and weaknesses to explain best and worst match ups, tier lists and ease of play. Nobody really wants to hear how you're correct. They just want you to be bad.
Yep the ice clone has been a staple since MK3 and I miss it. That ice trap was never an ice clone and anyone that says it was needs to be dragged out side and hung by their little Piggy's.
I would love to see it come back, even if it had diminishing returns that way after 3 consecutive uses while with in X space it didn't work.
I remember doing combos where you would jump in with a High Kick and seat it deep then ice clone. So the kick (seeing as it was late and contact was low to the ground, as that use to be a thing) would alow you to ice clone and freeze. The enemy was considered grounded still and you could start a series of short combos that ended with freezes, then ended with the 9 hit. So in total if you nailed it you got a 16 hit combo. Back in the day they didn't have % on the combos but I believe is was around 50 to 60% if you got it off.
Then again back in MK3 and UMK3 every character had a 50% combo if you knew how to set it up.
Speaking of which that is so.ething else I miss, the hard counter picks, I know in current games there are counter picks but they seem to be like a 10% increase odds of wining. I remember playing the arcade cabinets and someone picking sub zero and me picking night wolf and that alone giving me roughly a 40 to 60% change of wining.
Anyhow rambled long enough
Mkx ice clone definitely gives u zoning and the fact u can throw the clone is kinda gives u advantage. But of course depends on the user. My suggestion is nerfing:
No On Air ice clone or it fall and breaks
Must be 2 feet on the ground activation
Enemies projectile shatters it but doesnt nullify enemy projectile
Ice clone only block physical attack , not icing of character. Either of these 4 kinda ok to me. Ice clone still a classic move and enjoy my time in UMK3 as a counter offensive
Now Tom is going to tell you how sh*t the clone was. Lol
Underrated comment lol
Bring back the Ice Clone! 😭
how about no
@@pap313_ nah, Ice Clone’s been present since MK3 and it isn’t as good as Arctic Trap. Clone is better overall and there are characters in the game with WAY MORE BROKEN stuff. Ice Clone is fine 😆
@@pap313_ It’s equivalent to removing Scorpions spear it’s a vital part of character gone just because of sonic salty developers
Injustice 2 was his last
@@pap313_ Yes !
As a Ferra/Tor main, it was fun to use the ferra slide attack, which shattered the clone. I could practically hear a lot of sub zero opponents screaming in frustration
I wish sonya kept her leg grab her cartwheel kick and her bicycle kick
She would've had better combos
I hope it comes back in some way. Such a shame a staple of his character lost his clone.
Would you rather fight one horse sized duck? Or 100 duck sized horses?
I'd fight 10 horsed duck sizes
Horse sized duck. Ducks aren’t even dangerous. Now a horse sized Goose is terrifying…
Your mother said that I've got a horse sized duck.
I was a Jason main in mkx and had no problem with subzero due to the sword being able to reach him with a poking move.
you guys are NOT gonna believe this.
I think they should've made Ice Clone a 2 slot thing that replaced the arctic trap. Simple as that, so you have the trap if you want other cool moves, but you can choose to use the ice clone by sacrificing two slots
Make Sub Zero broken again
I don't think that's the real reason if not it would be unfair insofar as D'vorah has the same kind of attack with her sh*t's bag...
The ice clone in MKX was perfectly fine as it was. In a game where half the cast have teleports or can easily spam projectiles, the ice clone fit perfectly well for Sub Zero.
Ice clone isn't toxic. The slippery floor or the ice beam from above was hilarious to use in a match. Now Shang Tsung's 3 fireballs from below into a multi fireball was a good juggle combo if done right.
Insane that they removed it. They could've made it a timed move, and with how fast and fluid MK's combat is, that clone could've used a smaller window of use.
Perosnally, I never saw a problem with this. The fact that Sub-Zero was basically a God character if you knew how to use him right was awesome. I never did play MKX online, but I do play MK11 online just about every day. I'm a pretty good sport about losing. The only time I start feeling annoyed enough to possibly start raging is when I get an opponent like Netotigr, who simply spams the same projectile over and over again, and knows just enough about combos to knock you back when you get close. Even then, I hardly rage, but it's upsetting to lose to someone who clearly doesn't know how to fight properly.
But I digress...
Had I played MKX online and come across someone who knew how to use Sub-Zero like this, I'd have been impressed. I've lost fights in MK11 online that made me want to choose the "friendly rematch" option just to see if my opponent could show off with some more creativeness. Seriously, oftentimes when I lose to someone who can actually pull this stuff off, I almost want to lose to them again just so I can again watch them do it.
You sick bastard
W
I enjoyed losing more in MKX simply cause I looked good getting sauced up for a finisher. Losing in MK11 isn’t as spectacular 90% of the time.
Was he spamming or zoning? There's a difference.... If you lost to a spammer who's doing the same move over and over and you can't figure out a way around it, than that's on you. If you lost to a zoner however who actually is really good at space control, than give your opponent credit for playing a zoner effectively. Zoning with a zoning character is fighting properly, they were designed to control space.
@@rc2788 nah. You got the choice of hating how overwheing it can be.
Honesty I think subzero needed the ice clone in mk11, it would've made him much better
Absolutely
bruh he's already one of the best characters in the game
Hell yeah it would've
I don't play this game but I thought "let me check this out, at least see what he's saying is broken". Bruh. When you threw the ice clone at Reptile I lost my composure😂😂 that is absurd.
Mkx was the best in the series. I quit mk after mk 11. Such a disappointment.
make MK broken again
@@igg7865 no just make the combos better I don't like the ice clone or the goro stomp. But mk x had a better more clean feel to it.
Nice choose
Definitely needed a bit of a nerf but taking away a move so iconic was a mistake in my opinion.
I always play Ice Vs ice in this match up. To get through his ice clone I just slide under the ice clone when he throws it but I have to keep my eyes peeled for when they do it because only when he throws it you have to time it just right for you to have that little space to go under and not get hit. 👍🏼still tho you don’t always get the win ESPECIALLY if they’re spamming the hell out of those ice clones which 8/10 they will.
I miss the ice clone. The Arctic trap is okay, but it's like the Wish version of the ice clone. LOL!
They better put it in the next game
Love these videos
He forgot to include Sub Zero's ice clone in IJ2. Dunno if he thought it would be a waste or not. :/
I thought about it, but the differences are very subtle
@@TrueUnderDawgGaming Well, you can use the move in the air and make double clones. Those are subtle differences but they also change into different animals if I remember correctily.
@@TrueUnderDawgGaming it affects his gameplay slightly different. Especially knowing that slide in this game is a side switch without spending meter
I remember the Johnny Cage Uppercut in MK1 that would hit when your opponent was jump kicking. And Sonya's infinite leg grab made my opponent rage quit and punch the game cabinet monitor and he had to pay for it.
The toughest game of rock paper sizzors yet 😂
It would be easier to make the clone untrowable and ignore projectiles like it always was. I mean, i love these applications and think they're very creative and all, but it's just too powerful. Or maybe have the same characteristics but the explosion of the projectile could hurt you. As a trade, the clone could have your last pose, bringing back it's strategic positioning, but the hitbox of the thrown clone could be as big as a normal projectile (the animation could be him transforming the clone in an ice spike for example). The shattering could be nerfed too, making less damage.
Ferra Torr can Ferra toss through the ice clone and the ice ball, even the meter burn ice ball, and still hit Sub Zero. In the vicious variation the boss toss is more of a straight forward projectile so there's no chance of the ice ball going under Ferra during the toss.
removing sub-zero's ice clone is like removing noob's teleport slam, it's freakin iconic
Favourite CZcamsr by far
Number 2,420,069 on why I dislike/HATE/dropped MK11, they removed Sub-Zero's ice clone. Moves especially iconic moves shouldn't be removed from characters just because SOME players don't want to learn ways around them, they may need to be nerfed but not removed entirely, imagine if MK12 comes out and Scorpion doesn't have his teleport because mk11 players complained about it. Actually that might be a possibility with some of the bafflingly stupid decisions NRS makes sometimes.
Some ways I think this could’ve been nerfed for MK11 were
- Projectiles pierce through and break the clone.
- Nerf Detonate’s damage
- Sub-Zero now throws it sideways so it’s a balanced mid projectile.
- And MAYBE you only get frozen if you hit the clone with a melee attack.
With how projectile heavy mk11 is, i don't think a nerf that makes projectiles better would be good. It would be good for mkx tho.
2:30:6-year-old me playing with the security cams in the walmart
1:40 "and I didn't even get hit." Proceeds to get hit
it seriously needed a cooldown. dealing with a grandmaster that jus hid behind the clone was really frustrating. especially in certain matchups wherein your armor derived move would still get snuffed
Skill issue
@@Eternal_02 definitely I just watch sexxc destroy a subzero with bo rai Cho. Definitely a skill issue
@@reckethrxbl facts
@@Eternal_02 note how he didn’t say op, but frustrating. It wasn’t fun to play against. OP or not.
@@lojika1majik and note how Idgaf
Make the ice clone great again.
I knew it was the Ice Clone when i first seen the thumbnail, it was hell in MK3
"He just sits there, like an awkward room mate." 😆
The amp ice Klone can combo way easier
I love the ice clone, I think removing its freezing properties could have been a fair compromise
"That's ridiculous, nobody beats Sub Zero." - Malcom in the middle
I like how reptile looked like he got mad when you said "youre out of luck" to the empty meter
My thoughts are: throwingthe ice clone ,Shattering for damage ,mid air ice clones and the ability to summon a clones right after the Shattering are a bit much there should be a recharge time on the clone ability..Maybe keep the Shattering damage but scale it down to tick damage..bring back the last action clones it was a cool trick..
Meter burn ice clone makes sub recover faster to making able punish certain attacks that he can’t normally do as well as make him safer in block strings.
i miss the ice clone. Good video dude, i really enjoyed. It's the first video I see that your face is not occupying the entire screen, it feels refreshing
in MKX before the ice clone had to be nerfed, you were actually able to trap people in the corner and use ice clone to reset a combo multiple times. now after nerf it wont freeze the 2nd time you try to freeze for a reset
Yes It stay out longer but you can combo off it If u do forward 4 metor burn ice clone u can get a combo but it really really tight link
I remember to be able to activate the ice clone mid combo while still hitting you causing me to be able to keep the combo going or even just being able to get a free X-ray off without worrying you blocking. Ice clone was broken af.
I'm an old school mk player and I remember in the original sub zero only had a projectile and slide. I think every body only had two special moves, 3 max.
I fell in love with the mk2 ice puddle and wish they brought it back. It was even a great combo set up in mk3
The Ice clone was my favorite move. Disappointing that Netherrealm removed it because some people complained about a move that has been around forever
MKX needs more attention underdawg
and ITS BACK FOR MK1.......im just excited cause im a subzero main
Meter to make it absorb projectiles
Meter to make it throw/explode
That could have balanced it greatly, no?
(The primary ability was already great)
TUDG: "NRS removed ice klone from the sequel"
Well, that aged quite well
My boy sounded a lil hurt towards the end😂
The ice clone was basically just a stationary projectile
Yes! I was beginning to think this wasn't going to happen!
The ice clone effect should have been limited as regards the number of time it can be done consecutively or they could have increased defrost rate or made the move harder to execute.
This is how they got the ideas of how to do cameos
Corrupted Kenshi: Look at what they need to mimic a fraction of my power
Balance idea: clone hurts subzero a small amount and if he walks through it it breaks.
Sub-Zero clone and the free shot in the air was my two favorite moves in all of the mortal Kombat series. The floor freeze was also pretty handy to get them to walk into the clone
I sure remember seeing somebody tech the throw and getting frozen because he touched the clone during the tech animation once lol so it's not 100% safe if you tech it
I believe throwing the Ice Clone is a reference to Proxicide's MK vs SF animated series. In MK vs SF 3, Chameleon spams ice clones and throws an ice clone at Akuma at some point in time. It was funny then and it's funny now.
Favorite counter to sub was reptile. Once you got that slow acid ball mixed in with the slide or acid spit it was easy money.
Did anyone win a major tournament with subzero? He's my favorite character but never saw him in high level play. Sad that even with an OP move it doesn't carry the character enough.
Return the clone and the frozen animation from when it's activated. Just give more tools to break it or hit through it. (Maybe make it a taunt that you can break the animation of leave a clone for a few seconds.) No little orbs...
Dude, I lost my shit when you picked it up and threw it, lmao.. I was not expecting that
Ice clone was first introduced in MK3 in the 90s. It was one the features that differentiated the new mask less sub zero at the time
I remember the ice clone in MK3. It was one of the safest moves in the game but back then projectiles went through it. In MKX I had a friend who played Sub Zero and did this move to move. Fortunately I was Takeda with Shirai Ryu variant for the teleport. I think the clone could be fixed if they just made it so you can't use it in close proximity to your opponent.
I didn't notice they removed the ice clone from MK11
Man these games look crazy to me. The reptile character looks bonkers. I still remember being about 12 years old when MK 2 came out in arcades. We rode our bikes down to the pizza shop that had the game and some older kid busted out this unknown glitch in the game. You had to play with Johnny Cage and you also needed back-to-back FLAWLESS victories. Then you had to use Cage's uppercut FATALITY for the finish. This sequence of events unlocked Reptile, which was just insane to us at the time. Makes me sentimental.
I was hoping they would bring back his ice throw where it can crash down on you in C/M/F range. Or his teleport from vs dc
3:00 as well as the clone staying up for longer, the move also comes out a couple frames faster. So if you're rushing someone down into a corner after they've been knocked down, you can deploy your clone just a millisecond faster for that small advantage
shoutout to spacejam313 "WHERES MY ICE CLONE?!?!" lmao
They made the clone a projectile to give a nod to the Chamaeleon vs Akuma vid.
"It's why I consider Sub-Zero the REEOO of Mortal Kombat"
Yeah but in place of "H'dookins" he froozes you to dith.
Favorite sub-zero costume: original, deception, main mkx. Mk9 (Honorable mentions) his ice mask in mkx "but I wish it wasn't so glowy." Icy arms or icy veiny arms. clear White or blue eyes. Injustice 2's icy ribcage & ice shoulders. Mk4 ice legs.
Favorite sub-zero special: ice ball. ice slide (especially mk11 enhanced.) Mkx cold blooded. mkx unbreakable. mkx's barrier of Frost or any ice parry. Standing over head hammer. Mk4 Bone breaker. cyber sub-zero dive kick. ice clone (when done right.) Gotta be a better method then having no ice clone coming out because your opponent is too close, and now you get punished for making the right move.
Favorite sub-zero weapon: mkx ice daggers (cold blooded.) mkx ice hammer.
Favorite sub-zero round lose animation: mk11 coughing ice.
Favorite sub-zero fight intro: mk9. both angles of mkx's. mk11 winter storm. Injustice 2.
Favorite sub-zero round win animation: mk9 ice slide, mk9 cyber sub-zero ice hover. both of mkx's. Every mk 11 one, except the jumping axe one & teleporting ice clone.
Favorite sub-zero normal throws: mk11 forward throw, mk9 (has same forward and backwards throw.) Mk4 one arm throw, mk deception. mk deadly alliance. Mk Armageddon.
Favorite sub-zero idle stance: mk 1& 2. mk9-cyber sub-zero. mk deception & deadly alliance shotokan stance. mk shaolin monks.
Favorite sub-zero character select animation: mkx.
Favorite sub-zero win pose: injustice 2, mkx, all of mk11. mk9. mk1 & 2.
Favorite sub-zero fatality: mk 1, both mk2's, mk3 ice breath, mk trilogy ice spike, both mk deception, mk shaolin monks ice slide, mk vs DC ice kick, mk9 (ice) spine rip, mk9 cyber sub-zero shiriken, all mkx, mk11 ice slide.
Favorite sub-zero x-ray: none but love his start-up for mkx & 9. Hate that it has armour, tho. It doesn't make sense, when you can hold it, as a counter. If you opponent hits the armor then he/she doesn't get frozen from the parry.
What I would like to see from whatever version of cryomancer we'll be seeing from what looks like will be another soft reboot is:
Looks: a look that incorporates OG ninja attire, with sub-zero's mk deception/mkx/mk9 look, also Something similar to scorpion's mk deception and mkx look (for sub-zero.) All white or all blue eyes. ice arms/shoulders/ribcage/legs (Mk4) or noticably icy veins. Ice aura. More sleek looking mask. If we get a female sub-zero, ice hair like Frost. Ice mask that looks like actual ice, instead of a bright blue, ice tray.
Moves: a command grab. maybe one or two ice weapon moves. Stance change, more use of weapons, Preferably just dagger and hammer. Parry/counter. More settle x-ray (sometimes less is more.) A grab where he holds you down and hits you repeatedly with an ice rock, which gets bigger each time (3 hits.)
Visually pleasing gameplay aesthetics: something like his mkx's select screen character pick. For his losing animation, he deeply exhales cold air, forming ice on the ground, then breaks it with a hammer fist before getting up. For a win animation, If he's a safe distance away, makes and sits on an ice throne ( maybe even saying, it's not that cold.)
I knew what move this video was about before I even clicked on it 😂😂
TUDG always delivers fascinating and informative videos. Thanks very much again
8 months later, and it’s confirmed BACK for mk1
Getting rid of ice clone is like getting rid of scorpions chain kunai, it's been a part of his kit since the beginning