Top 10 Advance Wars Beginner PvP MISTAKES!

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  • čas přidán 16. 08. 2024
  • ▶️ Playlist: • High Quality Advance W...
    ✏️ Edited By DavisG: / @davisg603
    🎥 Join Me: / @mangs1337
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    ----
    Top 10 Advance Wars Beginner PvP MISTAKES!
    Timestamps
    00:00 - Intro
    00:29 - Neglecting Infantry
    01:20 - Base Skipping
    02:21 - Spamming Indirects
    03:36 - Spreading Out
    04:36 - Spamming Mechs
    05:22 - Not Scouting
    06:24 - Only Playing One CO
    08:11 - Blindly Activating CO Powers
    09:29 - Overextending
    10:54 - Only Playing Friends
    12:15 - Outro
    #switch #advancewars #nintendo
  • Hry

Komentáře • 439

  • @NCHProductions
    @NCHProductions Před rokem +87

    those new HD animations and assets really makes good well bodied content meal for content creators lol.

    • @TheHeavieKiwie
      @TheHeavieKiwie Před rokem +1

      Hahah!

    • @FL-Einhander
      @FL-Einhander Před rokem

      @NCHProductions Also keep up posting your niche creations! I'm aware of the troubles of that, just try and find out the best balance that works well for you!

    • @FL-Einhander
      @FL-Einhander Před rokem

      @NCHProductions I for one found and follow you for the niche content! There was a time when I only knew MH stuff, and than I began knowing more stuff, and it so happens sometimes you post some of these new stuff, MH, Gundam, there was even a joke on C&C you put in one of your MH videos, and much more, with every new thing I play or watch, I enjoy your channel more! So keep up!

  • @MrSmbai
    @MrSmbai Před rokem +293

    In case no one told you Mangs, you need to finish the AW1 campaign, unlock all the alternate routes you didn't take, then beat every mission you didn't finish and then Rivals unlocks. You don't need to use Eagle in the final battle

    • @rontheauraknight9606
      @rontheauraknight9606 Před rokem +15

      Is the map still bullshit on hard though is the biggest question

    • @Posby95
      @Posby95 Před rokem +27

      @@rontheauraknight9606 It should be easier because the AI can't cheat in fog now.

    • @Dru_Stephan
      @Dru_Stephan Před rokem +53

      @@Posby95 Can confirm, the AI can't cheat in fog. Much easier to get through those crappy chapters now.

    • @Khreepypasta
      @Khreepypasta Před rokem +10

      ​@@Posby95 how did they use to cheat? I played AW on GBA and i just really want to know because i remember FOW maps with cpu always being fucking infuriating.

    • @Posby95
      @Posby95 Před rokem +23

      @@Khreepypasta They always saw your units, unless you were hiding in a forest or reef. Line of sight was infinite for them, like there was no fog. Now they need to scout with recons or other units so they can attack you, and can also trap themselves by running into your units blind.

  • @asdzxc4047
    @asdzxc4047 Před rokem +214

    As someone financially irresponsible; this is extremely useful

  • @davisg5210
    @davisg5210 Před rokem +179

    As someone trying to play competitive AWBW, overextending is a massive trap I fall into all the time. But in the end, PVP in Advance Wars is some of the most satisfying and enjoyable multiplayer experiences I've had. Hope you all enjoy these tips from the Egg Man!

    • @art-games6230
      @art-games6230 Před rokem +3

      I need a bit of advice, and since you seem too know a lot about overextending, you seem too be the best person too ask the question: how do I know when I’m overextending?

    • @bienhy5120
      @bienhy5120 Před rokem +5

      @@art-games6230 when you are 1 turn away from enemy reinforcement it's a good sign of overextending. since enemy can counter build you and be effective on the very next day while you still need to wait for your reinforcement and if you want to counter build the opponent, il will take a lot of turn. the only way to attack opponent bas eis when you heavily outnumber the enemy and has good backup/reinforcement

    • @art-games6230
      @art-games6230 Před rokem +2

      @@bienhy5120 thanks!

    • @PyrelordPazuzu
      @PyrelordPazuzu Před rokem +3

      @@art-games6230 A good habit to develop is to paste the map somewhere (like Paint) and count movement from every enemy base as if they were producing regular tanks, then trace a line on the farthest tiles a enemy tank could reach in 2 turns, to divide the map in two parts: enemy territory, and your side of the map. Then, once you have sit on your income and number advantage for long enough, you can move in for the finish.

    • @jedisalsohere
      @jedisalsohere Před rokem +2

      Absolute QUALITY editing on this one Davis, good job man

  • @MrxD-cg5xs
    @MrxD-cg5xs Před rokem +203

    I think it’s important to point out that these tips are with a human opponent in mind.
    In the campaign they are useful too, but not all of them in every mission.
    For example, I found Infantry spam on the Mission where Sonja has to take down Adders fortress to be mostly useless once the first initial wave of Adders troops was destroyed and instead I opted for Rockets spam to shoot down the Mini Cannons.

    • @Mangs1337
      @Mangs1337  Před rokem +80

      That is true. The campaign does require you to play a little more differently.

    • @clownplayer7265
      @clownplayer7265 Před rokem +13

      I actually used infantry spam with great effect against the AI actually.
      Now admittedly it mostly works in maps filled with properties and fairly small, but those adorable meat shields are pretty useful.
      Plus, it can also work because the AI has absolutely no sense of convenience, they often built a recon even if you don't play in fog of war and is not an early stage of the game and a tank at the moment would be more convenient. Or building a rocket while you have one of your units pretty much camping the base.
      Keep on mind, I'm still talking about the AI, obviously a human player with some experience or game sense would actually build something in response to your tactics (or yield when it's clear they can't win).

    • @Paulunatr
      @Paulunatr Před rokem +15

      @@Mangs1337 any chance you could make a guide with general tips for beating the AI in Campaign/War Room? That would be appropriate given how many new players we're getting.
      I know some, like baiting its hatred for APC's and using Neotanks to scare it away, but I'm sure there are plenty of ways to manipulate it that I'm not aware of. I'm sure you could use a lot of the footage from your campaign streams to make it.

    • @SuperGrunt281
      @SuperGrunt281 Před rokem +5

      I believe the channel is no more since but there was a video about Duo Falls, the player rushed for a Neotank early which allowed him to steamroll the enemy forces in the early game to secure most of the middle, the AI never had an appropriate response before the player reinforced his position.
      The AI doesn't use it's troops effectively (in more than one sense) , you can still get away with it in Dual Strike, especially with a Megatank since it's a magnet for the AI at times.

    • @st.haborym
      @st.haborym Před rokem +3

      Well yeah, cause the campaign missions play more like puzzles

  • @thebrazillianguytm2186
    @thebrazillianguytm2186 Před rokem +106

    The other mistake you forgot to mention is the Join Capp
    A lot of people make the mistake of joining the infanry first, losing its turn
    What you should do is capp first, then you join the other infantry
    Its a very small thing, but doing to former definetly will make you lose some cities that you would like to have

    • @Posby95
      @Posby95 Před rokem +8

      Which is why I said that it should be called Capjoin.

    • @OscarCunningham
      @OscarCunningham Před rokem +4

      The other mistake is join capping when it's better to just restart the cap. For example if you've capped with a 4HP infantry then the city still has 16 points. If you join cap using a full HP infantry then the city will still be on 12 points. Instead you should bring your 4HP infantry off the city, and start the cap again with the fresh infantry.

    • @SteelsCrow
      @SteelsCrow Před rokem +1

      I would say that is just a symptom of not understanding Join in general. I remember not understanding the point of it and why I would ever want to do it. Having the joinee do something first is important for most uses of Join. After realizing that, doing anything different is just a misclick. Any little thing can make a difference.
      For capjoin specifically, its best use is capturing hotly contested properties when you can't prevent the infantry from taking damage turn after turn. Start with full health, then keep joining to sustain the capture chipping away at it until you eventually get it.

  • @ClexYoshi
    @ClexYoshi Před rokem +36

    I'm glad that Reboot camp has in voice acting an official pronounciation for "Kanbei" so that I can say that an AW expert's mistake is calling him "Come By"

    • @gamermanzeake
      @gamermanzeake Před rokem +4

      I made a comment in this section, stating that folks need to get off of the: "You must pronounce this and that, according to this and that." There are more important things to be concerned about in life than Tomāto, Tomáto.

    • @ClexYoshi
      @ClexYoshi Před rokem +8

      @@gamermanzeake I made this more as a tongue-in-cheek comment than anything. I also agree with you in the sense that I am indeed someone living in the western world where facts are what people make of them or get provided to them by sources of propaganda.
      I think the reason that Kanbei bothers me so much is that Japanese is a particularly rigid language, wherein the order of pen strokes when writing Hiragana or Katakana matters and syllabic structures really only have one rigid pronunciation. カンベエ Breaks down into Ka N Be I. The english localization team back then clearly wanted something that wasn't a giant mouthful the way Kikuchiyo is and that played nicer with the character limitations of english charactger limits, and so went with a reference to one of Toyotomi Hideyoshi's top military advisors.

    • @piotrtoborek2442
      @piotrtoborek2442 Před rokem +8

      ​@@gamermanzeake There is a difference between having fun with puns and blatantly ignoring language rules...
      Two main reasons are:
      1. Without paying attention You can be misunderstood which will greatly lower the effectiveness of Your communication
      2. Misspronouncing names can be a sign of disrespect for people and culture and it may make You look like a jerk 😜
      In the end it is all up to You but to give You an example: "gamerman" is not the same as "gay-merman". Neither is bad or good but I think You would prefer one over other 😂

  • @DeejusProductions
    @DeejusProductions Před rokem +31

    Thanks for the shoutout Mangs and welcome to all the new Advance Wars players! You have only scratched the tip of the Advance Wars content iceberg and I'm jealous of the journey you're about to have!

  • @EstrategaNKT
    @EstrategaNKT Před rokem +45

    I just want to mention that I find it cute that in many of the mistakes Mangs put clips of his streams making those mistakes, it already shows that even someone who has been playing for so many years can still make those mistakes, not only newbies, it's something that we must all visualize when aiming to improve :D

  • @piranhabones
    @piranhabones Před rokem +43

    As someone who uses neotanks as meatshields for my infantry, this was extremely helpful

    • @art-games6230
      @art-games6230 Před rokem +4

      Ehm, what?

    • @Posby95
      @Posby95 Před rokem +10

      I mean that is good if you need to capture certain cities and there are no counters to the neotanks nearby.

    • @art-games6230
      @art-games6230 Před rokem +10

      @@Posby95 yeah but if you have enough neotanks too block enemy units and the enemy doesn’t have any counters too them then something weird is going on

    • @adude1237
      @adude1237 Před rokem +1

      You're on the right track, just do it the other way around. Deejus has a fantastic video on infantry walls, it sure stepped up my game a lot.

    • @piranhabones
      @piranhabones Před rokem

      (just to be clear this was obviously a joke lol)

  • @skootmeister3994
    @skootmeister3994 Před rokem +23

    The tip you bring up with infantry is so on point it’s even true in real life. Even in the age of drones and loitering munitions, it’s often the boots on the ground that get things done.
    Good luck rescuing those hostages with a fighter jet, best wishes taking a city with only tanks. Ground is never gained and taken until the boots hit the ground.

    • @xIcyStarzz-yz7my
      @xIcyStarzz-yz7my Před 17 dny +1

      Or you could be like Isreal and kill ten times the number of hostages saved 😅

    • @skootmeister3994
      @skootmeister3994 Před 17 dny

      @@xIcyStarzz-yz7my You'd think the insurgents would learn. SMH

    • @xIcyStarzz-yz7my
      @xIcyStarzz-yz7my Před 17 dny

      @@skootmeister3994 learn what? Not to resist occupation? Lmao. You'd think that Isreal would be able to target people, with their access to US advanced weaponry. Either they are extreme incompetent, remember, not even Nazi Germany killed 100 journalists.. or, the IDF are just that bad at their job.

    • @xIcyStarzz-yz7my
      @xIcyStarzz-yz7my Před 17 dny

      @@skootmeister3994 it's actually illegal not to fight back when you're being occupied. Resisting occupation is protected under international law.

    • @skootmeister3994
      @skootmeister3994 Před 17 dny

      @@xIcyStarzz-yz7my So the occupiers WANT people to fight back.

  • @Abundy
    @Abundy Před rokem +50

    >Mistake #10 only playing against friends
    >Reboot Camp only lets you play against friends
    F

    • @Mangs1337
      @Mangs1337  Před rokem +10

      LOL

    • @h0m3st4r
      @h0m3st4r Před rokem +2

      Only online.

    • @SoulHero7
      @SoulHero7 Před rokem

      Honestly, this is the reason I'm not buying Reboot Camp. I WANT to play against randos in PvP so I can strengthen my gameplay. Stomping the CPU gets boring after a while.

    • @elleestoulapoulette112
      @elleestoulapoulette112 Před rokem

      Hey did they have any plans to ad a real multiplayer later ? I don't have friends that plays Advance Wars and it kinda saden me not being able to play online

    • @ivanderschreckliche8385
      @ivanderschreckliche8385 Před rokem +1

      I wish i know that before i bought the game.

  • @korhol2065
    @korhol2065 Před rokem +62

    I learned that in predeployed mission, always capture cities
    You never know when healing your tanks and recons is gonna come in handy and the deeper the better for certain missions

    • @vanyochekvanyochek9175
      @vanyochekvanyochek9175 Před rokem +3

      Meh that a nice tip

    • @art-games6230
      @art-games6230 Před rokem +2

      You have too be patient if you do that

    • @a-s-greig
      @a-s-greig Před rokem +3

      As a bonus, it keeps your infantry and mechs busy, healthy, and away from the front until the path to cap the HQ is clear.
      Treat them like pawns you intend to promote.

    • @larsdejong7396
      @larsdejong7396 Před rokem

      That's universally a good idea, regardless of whether it is pre-deployed or not. Of course, merging works as well, but it is always good to have repair capacity on top of that.

    • @art-games6230
      @art-games6230 Před rokem

      @@a-s-greig a lot of people sacrifice pawns in the opening in gambits, should you do that too in AW?

  • @Maryokutaizero
    @Maryokutaizero Před rokem +3

    The last point is actually true for basically any competitive game (or sport etc.). It's easy to think you're good when limiting yourself to the bubble of your social entourage, but more often than not you're barely even scratching the surface, which really good players are only to eager to demonstrate.

  • @shigerufan1
    @shigerufan1 Před rokem +7

    The exception to mech spam is if you're playing in a map with a lot of rough terrain. In areas where the other units won't have as much mobility, mechs don't care and will keep trudging along through mountains as if they were fields.

  • @stevengu1253
    @stevengu1253 Před rokem +10

    Just a note: A lot of those rules don't apply to certain missions of the campaign. Sometimes, you don't want to produce infantry at all and in fact, want to base skip so you can save up to build a missile to zone out a Fighter. By zoning out the fighter, you can keep your only battle copter safe for one extra turn so that you can successfully cap the only far out factory the enemy can get to and strip the enemy from producing units. Regarding indirects, if you're spamming infantry, you probably can spam indirects because your infantry can shield your indirects. Just make sure you have something to shield the indirects, and watch the indirect become the key to your wall.

  • @sonicking0
    @sonicking0 Před rokem +17

    As someone who cannot advance wars for the life of him this is appreciated. Thank you Mangs.

  • @andregon4366
    @andregon4366 Před rokem +14

    #2 There's a term for that: Map presence.
    Without map presence you have less means to control the battlefield.

  • @BoltTheEmolga
    @BoltTheEmolga Před rokem +44

    Would you consider making a video for specifically PvE tips/mistakes? For those who have trouble in the campaign, abusing the AI is much different from other people, and is its own skill imo.

    • @robertharris6092
      @robertharris6092 Před rokem +16

      Esp for the hard campaign

    • @Mangs1337
      @Mangs1337  Před rokem +35

      Good idea.

    • @vanyochekvanyochek9175
      @vanyochekvanyochek9175 Před rokem +3

      That would be a very interesting video I think
      Mangs please😭😭😭

    • @alexk9295
      @alexk9295 Před rokem +1

      Just bait your enemies with weak units and then when they are in range strike with your strong units

    • @scottthewaterwarrior
      @scottthewaterwarrior Před rokem

      At least in the original game (IDK about the remake) the AI will usually prioritize APCs/T-Copters/Landers over any other unit if on equal terrain. Subs will also surface every other turn, so if you retreat with a battleship, the sub will surface while giving chase despite being in range. They will also always use their CO power the first turn after they get it (only Eagle will use it the same turn if he gets it during his turn). Very useful for knowing when to pull back your units when fighting an opponent like Grit.

  • @VanguardCommanderAC
    @VanguardCommanderAC Před rokem +15

    Always be aware of a units cost effectiveness. For one example: One Medium Tank vs 1 artillery 1 tank and 3 infantry units. If you are lacking units on the field it may be better to focus on deploying more units to keep up the pressure, on the other hand if you are in need of some extra Firepower within a turn or 2 having a unit like the Medium Tank on the field may help fix that.

    • @dun0790
      @dun0790 Před rokem

      That's my style lol overwhelming mass produced units

  • @Ghan04
    @Ghan04 Před rokem +6

    Solid tips! One note: you say that spamming indirects is bad, but you don't clearly explain why that is. It's mainly bad because they take heavy damage and can't fire after moving, and I think that would be helpful to explain. Maybe an in-depth video on indirect strategies would be nice!

  • @pixelperfectgaming1996
    @pixelperfectgaming1996 Před rokem +6

    im always a bit nervous when it comes to doing online pvp in strategy games, but im giving myself more time to learn the units the CO's and niche stuff before i go about it.

  • @Monsuco
    @Monsuco Před rokem +19

    You probably should have also mentioned that naval units are usually a terrible value and it's generally best to avoid building them apart from landers on certain maps.

    • @clownplayer7265
      @clownplayer7265 Před rokem +4

      Best case scenario, they're only good in non-airport island based maps, and even then is a good idea to focus on capping properties and use non-landers naval units as last priority support units.

    • @TheHeavieKiwie
      @TheHeavieKiwie Před rokem +6

      This is why I think the naval units on AWBW needs to be more like Dual Strike. In Dual Strike, it was more useful and able to move on bridge.

  • @whydoyougottahavthis
    @whydoyougottahavthis Před rokem +6

    Another base tip is which base you use, if you have one close to the enemy highly prioritize combat vehicles on it, leave the further back for fast moving or infantry. Even to the debateable disadvantage of base skipping
    Another good tip is explaining that artillery is always less useful when on the offense, you can counter attack by luring powerful vehicles to attack infantry or APC's and getting a powerful first shot with a prepositioned artillery unit, artillery shines on the defensive or choke points and you can fight Med tanks with infantry and Arty if you're good enough like me 😂

  • @uFuqinwitme
    @uFuqinwitme Před rokem +3

    I'd like to add, in FoW predeployed versus/campaigns, protect your APCs. They are far more of a loss than on maps you can build. Doubly so if you've got Air/Sea units, their ammo and fuel becomes finite and you lose them when out of fuel.
    Also in FoW maps, moving units around and then cancelling the move without waiting causes them to use fuel. This is to prevent "scouting" entire forests and reefs etc to spot enemies with a single or few units. You can run air units and especially Submarines out of fuel very fast by doing this.

  • @the7thsection
    @the7thsection Před rokem +8

    I'm glad that someone of your level of popularity finally mentioned that competitive AW is close in depth to chess. I even think that it has much more variability and depth thanks to all the CO's, larger maps, terrain features and so on. It REALLY does scratch "everything depends on you and you only" itch that most of modern strategy games are missing.
    Also, as someone who played AW1 back in 2002, i really appreciate you helping newer players get into the game, AW deserves every bit of popularity it gets!

  • @Posby95
    @Posby95 Před rokem +18

    Most of these only apply to PVP. The War Room is a whole other beast where a lot of these recommendations break down, especially the infantry spam, base skipping and "stay in your defensive position". Overall more of a list of things to prepare for AWBW than improving at the games.
    Also mistake #2 at 1:21 is missing from the chapter list.

    • @korhol2065
      @korhol2065 Před rokem

      I’m not going to lie, I will try to play war room maps with other cos I’m interested in, but for some of those other maps, I will not blame you if you break out sturm or max

  • @brentwalker9576
    @brentwalker9576 Před rokem +6

    New Player: When should I build Missiles?
    Mangs: Never.
    NP: But what if-
    Mangs: *Never*.
    NP: I’m playing Grit, facing Eagle and Hachi, in fog of war, with a good tree location I can defend and resupply it, including being able to block adjacent locations that helps me apply pressure against both opponents while defending my HQ.
    Mangs: Fine, but if it gets destroyed anyway Lash gets your Switch.

    • @bvd_vlvd
      @bvd_vlvd Před rokem +1

      I made one in my current awbw match, sue me Mangs!

  • @kilimachevsk623
    @kilimachevsk623 Před rokem +1

    I love Advance Wars. One of my favorite series! I've only ever played the single player campaigns and a little war room stuff, though, and I had no idea there even was a competitive scene until your videos started popping up!
    If there's one thing I've learned from them..... it's that I have no interest in competitive Advance Wars. Like, at all. Not even a little bit. I do just fine at the campaign's, but like- while I don't totally forgo infantry, I don't make nearly as many of them as I apparently should, because like.... at a certain point it starts becoming a HASSLE. Making and moving that many units? It starts piling up real quick, and as matches progress I tend to focus more on making Big units, with a barebones amount of infantry for capping. "Make and move infantry on every single one of your bases every single turn" immediately seems like it'd suck all the fun out of the game for me.
    That said, even if I'm not interested in doing it myself- still been lovin' watching your stuff! It's cool getting so much insight into this stuff, even if I'm not interested in doing it myself.

  • @IdleXander
    @IdleXander Před rokem +7

    living for the advance wars content

  • @generalbitter6660
    @generalbitter6660 Před rokem +12

    I am watching this right now while playing Advance Wars. I hope more videos like this with advice and AW content will come in the future. I have been watching you for several years now and even though I dont make the mistakes you listed its a big help because it reminds me that my logic is correct. I also enjoy hearing you talk about it. You are inspiring to me. I have never played AW by Web but I beat all the 4 original Games (And a little bit of Super Famicom Wars). The points in your videos are very good picked. Thank you for your help and entertainment Mangs, I hope you have a great day!
    Your videos also help 2 sad friends. And Reboot Camp gives me hope that we will get a good successor of Dual Strike.
    As someone who plays almost always as Kanbei (or other broken cos) I want to tell you that its definitely important to try out each Co to get a feeling for them. If you want to get good against other humans try each of them, there are a lot of fun playstyles. But also dont forget to have fun, that is the most important point that you enjoy playing a game.

    • @masterchief2622
      @masterchief2622 Před rokem

      Why haven't you tried advanced wars by web though? Not only is it extremely competitive, but there are also casual matches on maps ranging from small ones to huge geographical maps where 10-14 players fight against each other, with all kinds of units going ham, and all kinds of COs going up against each other. Even if you wanna play only as Kanbei, you can select a map you like from the hundreds of maps available, set rules of your own such as unit count limits, banned units, CO bans and such, and make a match where players will join and you get to play against many other players on the map of your liking with your favourite CO. You won't get this anywhere else other than advanced wars by web. Also, you can take 6-7 days for each turn, it's not like you have to finish your matches in one sitting.

    • @generalbitter6660
      @generalbitter6660 Před rokem +1

      @@masterchief2622 I dont know why. I will probably try it out soon. Thank you for telling me.

    • @masterchief2622
      @masterchief2622 Před rokem

      @@generalbitter6660 try it out, I promise you won't regret it. For me personally, the global league is addicting. The moment when you learn to use a certain unit more effectively or in a way you've never used before from watching the top players is so amazing, I can't describe the feeling.

  • @olympusgolemoflight7198
    @olympusgolemoflight7198 Před rokem +5

    Yes! Thank you Mangs. I beat Dual Strike a while back, but I am in no means good at the game.

  • @EmperorKarino
    @EmperorKarino Před rokem +2

    I've been watching you for years, I played through all the games (still playing through Reboot Camp), so I wouldn't call myself a novice, but I still find this video helpful. Thank you for the video, Mangs.

  • @shinyrayquaza9
    @shinyrayquaza9 Před rokem +6

    I will say watching your competitive videos helped me alot, I noticed how much easier a time i've had since playing the gba aw2 a few months back (played ds and dor before that) and using proper build order and especially apc movement, I was doing way better

  • @SG-xn2rb
    @SG-xn2rb Před rokem +8

    Luckily mangs often makes these mistakes on camera so his viewers can learn!

  • @killerzer0x74
    @killerzer0x74 Před rokem +5

    That playing only one co tip applies to a lot of games, not just advance wars, you never learn how some characters play or their mechanics and you never learn their weaknesses

  • @avena7506
    @avena7506 Před rokem +3

    As a newer player whose already gravitating towards indirect units I've started looking at them as a important spacing tool on the backline as a rule. It can often make trying to sneak into your main base impossible if a indirect is cleverly placed in a city or forest (Depending on the map state) so long as it's supported by an APC and isn't out on the front lines. If your using Grit you can even play chicken with your Super CO power and keep your opponent guessing. I think I'm going to put a lot of focus into mastering them in the future since Area Denial is probably my favorite way to play Advance Wars.

  • @Kalanin399
    @Kalanin399 Před rokem +3

    While I haven't gotten in to AWBW myself, Advanced Wars has always been something I love and i've fallen into these a few times (kid me loved Colin's Power of Money and never understood how good Gold Rush actually was). A lot of these tips seem simple but they're pretty easy to fall into.
    One tip to trying out new COs and a personal challenge im currently in the process of myself right now on the reboot: Try to beat every war room map with every CO at least once (it's harder than it sounds). While the CPU isn't the greatest practice against human opponents, it's hard to ignore just the amount of practice you get using different COs in different conditions. Obviously you wouldn't use Drake for example on a map where you'd deploy a lot of air units but he doesn't have to be played solely on a sea based map either, as he suffers no penalties for land units. There's also the aspect that some maps will absolutely punish you for a wrong move and can quickly go south if you play poorly and have an unfavorable CO.

    • @bvd_vlvd
      @bvd_vlvd Před rokem

      You mean beating every war room map while using different COs, right? Not beat each map with every single CO? Because I like that advice, picking a good CO solves a third of your match. Although I wouldn't use Sonja in AW1 war room, ever. It's completely pointless

    • @Kalanin399
      @Kalanin399 Před rokem

      @@bvd_vlvd For the most part, yes, I mean while using different COs. My personal challenge is everyone, as unless you watch yourself, you could easily fall into a habit of always picking your main CO on every map and then 2 others, but i used to do at least 3 COs for every map. I do agree using Sonja is kinda pointless on the AW1 versions, as it's basically like playing Andy without the healing, but this advice I should have specified is mostly for the AW2 versions of the maps, as that's largely going to be closer to the version that AWBY for example is going to use.

  • @loganmatthews3672
    @loganmatthews3672 Před rokem +3

    Learning to use infantry changed me from being able to barely make it halfway through yellow comet in AW2 to getting S’s in Green Earth.

  • @bon7029
    @bon7029 Před rokem +3

    Got it on launch day, been loving it!
    I remember having a friend who only used Kanbei and Colin.
    So I started mostly using Sami and Grit because infantry, mechs, and indirect units did a surprisingly good job of shutting him down. No matter how hard Kanbei's medium and neotanks hit, a couple of rockets will waste it and it can only hit 1 unit.

  • @yannmalfrait3235
    @yannmalfrait3235 Před rokem +3

    2:24 idk about that, I actually underlooked indirect units for years when I started

  • @ShinobiNeon
    @ShinobiNeon Před rokem +2

    On Tip #7, I think it's more accurate to say, "You can have your favorites, but get to know all of the COs in the game."

  • @DoctorGenzo
    @DoctorGenzo Před rokem +5

    outstanding video eggboy! it can be tough to flourish at AW without tips like this so I hope people get the message of this video

  • @Corwin404
    @Corwin404 Před rokem +2

    Super helpful video. I didn't have a GBA, and wasn't able to get into Advance Wars when it came out, really excited to finally give it a try.

  • @levicorey4281
    @levicorey4281 Před rokem +1

    game seems far easier than when i played original for gba still have it on my bookshelf. Absolutely loved it, going on school trios passes the gba between 4 of us playing vs. wish more people had this game back in the day i still remember playing it moving my infantry units walking through walmart. i wasnt waiting to play haha

  • @tonilarios
    @tonilarios Před rokem +1

    Watching this video gave me a huge urge to look in my drawers for my DS and play Advance Wars ASAP to check what things I can do better now ...

  • @brennonbehrmann1215
    @brennonbehrmann1215 Před 8 měsíci +1

    Thank you. I am guilting of doing some of these things. Like spamming mechs (especially playing as Sami) and spamming only indirects (when playing as grit). I’ve been playing since this game came out when I was in high school and I still suck at this game.

  • @Pauli-COJ
    @Pauli-COJ Před rokem +3

    Hi mangs! Great to see your enthousiasm to introduce new players to the AW basics now that it has been remastered 👍
    One question: any plan on casting/playing 2v2 or 1v1v1(v1)? Haven't found any such content on your channel, any reason why?

  • @Shroopy
    @Shroopy Před rokem +1

    Omg the advice against overextending is really helpful! I never thought about the fact that your army will grow faster than your opponent's if you have higher income, and that you can use that to win a war of attrition.

  • @TheFoxfiend
    @TheFoxfiend Před rokem +2

    Probably goes without saying, but for near all of these don't take them as hard rules, more a rule of thumb. For instance, yes, you could be building something on every base every turn, but if that leaves your economy in shambles and some of those bases are so far back that the unit won't see combat till the end of the game perhaps leave that one alone for a moment and see if you can build something that will make an impact on the situation closer to the front line. If the enemy has you holed up in a choke point then at a certain point throwing more tanks at it won't do anything more than sustain, consider saving for some indirect that can open up the choke point, or for some b-copters or bombers to go around the choke point if the enemy doesn't have much anti-air, play to whatever the enemy is neglecting, force them to adapt to meet you cause if you are controlling the beat of the game you are far more likely to win.
    Again, everything in the video is good rule of thumb, but you need to think about your situation and figure out what is going to give you actual impact. Sometimes having high numbers will win you the game, and sometimes you can hold off a legion with a skeleton crew at a choke point so you can force a situation elsewhere.

  • @napkin6184
    @napkin6184 Před rokem +5

    Totally thought beginner mistake 1 was picking Andy lol.

  • @rngstratos7812
    @rngstratos7812 Před rokem +3

    A beginner mistake I always do: Forgetting to finish capturing your COM Tower before attacking haha.

  • @EbeeDeeby
    @EbeeDeeby Před rokem +3

    I'm excited to see how many of these I do even though I've been playing for years

  • @booman3138
    @booman3138 Před rokem +4

    Thanks for making this Mangs!

  • @LimakPan
    @LimakPan Před rokem +7

    Tip#11: it's KanbEi not KanbAi.
    If you get it wrong, people will keep correcting you until you become bald from the stress of it.

    • @Mangs1337
      @Mangs1337  Před rokem +6

      Stop discriminating against my Norwegian accent or I will report you to the Twitter police!

    • @gamermanzeake
      @gamermanzeake Před rokem +1

      I know this is a joke, but no one cares about the pronunciation of fake folk's names. Besides, I've never met a foreigner who didn't pronounce my language incorrectly, and vice versa. It's long since time for people to worry about more important things in life, than Tomāto, Tomáto. Again. I know this is a joke.
      And I'm behind you Mangs, make the call, I'm a witness!

  • @artstsym
    @artstsym Před rokem +3

    I feel like the one major failing of the AW1 campaign is that it doesn't effectively incentivize infantry for much of its run time. Too often the objectives are so unique that trickling out more men has little impact. On the one hand, this is good because you're going to run into varied and interesting encounters more often, on the other, it just does not properly train you for the later levels, the war room, or vs.

    • @Wintd1
      @Wintd1 Před rokem

      Even though the campaign is mostly different from normal play, spamming infantry can still be very useful for some of the game's later missions. Rivals is basically a glorified War Room map where infantry spam is essential unless you plan on cheesing the enemy's HQ.

    • @artstsym
      @artstsym Před rokem +1

      @@Wintd1 Hence "it doesn't properly train you for the later levels"

    • @Wintd1
      @Wintd1 Před rokem +1

      ​@Meris I accidentally glanced over that, but yes you are completely right. It's important to treat the campaign as more of a series of puzzles or trials that usually have a "solution" in mind. There's only a handful of missions that really represent how the game normally plays outside of the campaign.

  • @SoulFaeWorld
    @SoulFaeWorld Před rokem +1

    Great tips . One infantry per term, base skipping not advised. A great draft for those that are beginners thank you for sharing

  • @theoutlander1411
    @theoutlander1411 Před rokem +3

    This is a perfect guide for anyone not just beginning players. If you're new to Advance Wars, definitely watch this! I will add something that's a good idea in relation to over-extending that Deejus said as an easy guideline to follow. You don't want to be within striking distance of an enemy tank on a base. So if you're more than 7 squares away from an enemy base, you should be good.

    • @Posby95
      @Posby95 Před rokem

      I don't see why that's an useful guideline. New units don't move immediately; you can retreat a little bit before they get the chance to strike.

    • @theoutlander1411
      @theoutlander1411 Před rokem +1

      @@Posby95 It's not just the unit itself that you have to worry about. It's likely an opponent has an army built up around their base or have another base nearby. You could end up fighting within that range which will put you at a disadvantage.

  • @art-games6230
    @art-games6230 Před rokem +7

    I have a bit of a dilemma with the first tip, in the campaign the maps are really chokepointy, causing a Russian-style traffic jam of infantry, or I don’t produce enough infantry in these situations or I make too many of them

    • @Posby95
      @Posby95 Před rokem +4

      Yeah, these are mostly AWBW centric.

    • @whichDude
      @whichDude Před rokem +2

      I just hate the maps that are extreme choke points were AI side gets alot of roads while you have none. The Adder factory mission he will frequently make rockets that can easily get into position while you have to slog through it. Annoying to get around because the normal B-copter solution is all the way on the other side of the map fighting to destroy pipe seam

  • @alondite4322
    @alondite4322 Před rokem +4

    6:24
    Instructions unclear, i ended up becoming GrimmGuy

  • @JoshabitheTogekiss
    @JoshabitheTogekiss Před rokem +3

    The beginners can have a little indirect attacking. As a treat.

  • @kingsteven5450
    @kingsteven5450 Před rokem +2

    Mangs, I wish to battle you on AWBW so you could show off my mistakes for beginners, I consider myself between a beginner and intermediate. It would make my day since you are my favorite Advance Wars CZcamsr.

  • @burningfiregames6015
    @burningfiregames6015 Před rokem

    I'm so happy to see new advance wars players now, finally the series is being recognized for it's greatness.

  • @solidskullz5736
    @solidskullz5736 Před rokem +5

    I’ll be sure to keep these in mind. I actually have access to these games now I can finally play them rather than just watch them

  • @JeffHochberg
    @JeffHochberg Před rokem +2

    Hi Mangs (and friends)! This is a phenomenal video. Just what I needed at just the right time. I played AW a bit on the GBA, and now that the Switch version FINALLY shipped, I’m hooked. My challenge is, as much as I love the game, I suck at strategy games. But I keep coming back for more abuse. 😂
    I really like what you shared and will definitely put your suggestions to work.
    I’m also glad you mentioned options for finding people to play with online. I was wondering what the best way was. I don’t have any friends that play Switch. Kind of a downside to being 48 and still playing Nintendo. But I don’t care. I’m having fun and that’s all that matters!
    You have a new subscriber and I just wanted to say thanks for the great content!

  • @DarthWillSmith
    @DarthWillSmith Před rokem +2

    I was not planning on buying this game, least of all for 60 bucks. But your content on the game this past week has sold me on it. Nintendo owes you something for helping to drive sales.

  • @bobowon5450
    @bobowon5450 Před rokem +1

    so excited for this game. its sold out everywhere and completely impossible to find and i also have no storage on my switch

  • @brandonwilliams6119
    @brandonwilliams6119 Před rokem +2

    Another mistake I can think of is in Fog of War where you don’t take advantage of transporting infantry in mountains to extend the vision range, and speaking of FOW, in Reboot Camp Missile Chan has 5 Vision in FOW and I found that a bit crazy because I always knew they had like 1 or 2 vision range, I’m not kidding, I discovered this when I kept failing the Wings of Victory Mission with Sami Vs Eagle, I was on Classic Difficulty too, I wanna see how Mangs tackles that mission.

    • @Wintd1
      @Wintd1 Před rokem

      Missiles have always had 5 vision iirc, but a lot of people don't notice it since they're units you don't see used all that often. Wings of Victory with Sami is still rough though even with the AI no longer cheating in FoW. Luckily I remembered where Eagle hides his bombers near his HQ and was able to block one of them from reaching my mech when I snuck one of them on his HQ.

  • @perr0263
    @perr0263 Před rokem +4

    My problem with AW's PvP is that it takes so much time to end a match if both sides are good players...

    • @gamermanzeake
      @gamermanzeake Před rokem +1

      That's why I wish there were day limits, capture limits, and potentially destruction limits as game-ending rulesets. Super Famicom Wars had Domination capture wins, and I always play with those on when I play that game.

    • @perr0263
      @perr0263 Před rokem

      @@gamermanzeake In the Campaigns there are chapters were the objective is "survive X turns" or "be the first to capture Y bases". I like those...

  • @morganadays3530
    @morganadays3530 Před rokem +3

    I’ve been in AW games since 2004,
    but I’m watching this video anyway.

  • @isenokami7810
    @isenokami7810 Před rokem +1

    Yeah, I’ve been following you for a while, but I still feel very rough: a number of these mistakes I don’t think I make, but have follow ups that I probably do. Hope you don’t mind if I do a point for point reflection on my own play.
    1. Neglecting Infantry. I don’t do this, in that I try to keep building infantry; how to use them is a different story. Making sure to build them doesn’t mean much when the infantry walls that tend to overwhelm me are just alien to my own playstyle.
    2. Base Skipping. No notes, I don’t do this one unless I screw up cost calculations.
    3. Spamming Indirects. I actually started doing the opposite on AWBW. I absolutely respect them, but I often find tanks more called for than artillery. Then again, I think my playstyle is a bit…scattered (see point 1). Probably not good, especially not good for keeping indirects alive long enough to do anything. I should also note that Rockets have fallen out of my favor of late: again, still greatly respect their range, but their movement and defense are terrible.
    4. Spreading Forces Too Thin. Oh yeah, that’s the big one. Also hard wired in my brain at this point, gonna be hard and painful to fix this as it’s basically changing the entire core of my playstyle. Still, this is probably why I keep losing.
    5. Spamming Mechs. If anything, I’ve gone the opposite way, almost never building Mechs instead of infantry.
    6. Not Scouting. To be honest, I just don’t play FOW these days. It always felt like even if I did scout I’d just get jumped all the time. Not just in AWBW, In actual Advance Wars. Couldn’t really judge my own skill in FOW, over the fact that I simply don’t enjoy it.
    7. Only Playing One CO. Yeah, I don’t really do this either. In War Room I’d try to pick out the best CO for the map (most of the time that was Grit, granted), and I’m a fan of a good number of AWBW low tiers. There are some COs I appreciate but just don’t play though, like Olaf.
    8. Blindly Using CO Power. I think we’re all guilty of this from time to time, but I do try to put some thought into when it would actually be useful. That’s led to some funny matches on AWBW, like the mirror Hawke match where we each got a Black Storm off and then both just…never popped the second one. Basically a game of chicken that made it not worth it for either of us to pop. And then there was a recent game where I sat on Jake’s superpower because my opponent’s Grimm Knuckleduster just before ruined my chance to capitalize on it…and permanently shifted the match momentum so that I NEVER had that good time to pop my SP…
    9. Overextending. I’m not sure how often I actually do this, mainly because mistake 4 often punished me before I get the chance. I guess I do have a habit of specifically overextending my infantry to cap; I’ve even done this knowing they’d likely die, in hopes of distracting the enemy from more expensive units like tanks. Yeah, it’s becoming more and more obvious as I write this that I have no idea what I’m doing…
    10. Only Playing Against Friends. Straight up can’t. I play normal Advance Wars via emulator, so no link play or anything, all matches against humans have been through AWBW. Though yeah, between not being able to do AI exploits on an actual player and the fundamentally different design philosophy behind its maps, normal AW and AWBW are two very different experiences.

  • @funtimeandrookie5038
    @funtimeandrookie5038 Před rokem +3

    Thx For The Tips Mangs!

  • @DatScharger64
    @DatScharger64 Před rokem

    Turning Flak/Kong into the Dong was genius, I lol'd hard. :D
    Personal advice:
    Don't panic and retreat when the enemy starts rolling out medium tanks before you do! Sure, it's scary when medium tanks, or gasp, Neotanks barrel down the road, farting any opposition straight into oblivion, while your tanks can only scratch them. But fear not, as that's the moment for indirects to shine, especially cheap artillery. Try to lure the enemy big boi into range (bait needed), and watch how the mighty medium tank receives one serious pounding. From a 6.000 funds-unit. Immediately cost-effective. Build two artillery which is still 4.000 cheaper, and see how the enemy melts - if he won't just retreat himself. Only exception is Kanbei: if he does come with a Neotank at you, then you have probably screwed up pretty badly and deserve to lose.
    This was even mentioned in the AW1-tutorial, which was unfortunately removed in the reboot.

  • @SocialisedMedicine
    @SocialisedMedicine Před rokem +4

    I think you may want to add a warning to that final tip:
    and if you want to *continue* playing against your friends, maybe stay away from awbw

    • @gamermanzeake
      @gamermanzeake Před rokem

      I won't play AWBW, as it isn't my cup of tea. Not a fan of some of the ways they handle the site. And I'm not a fan of hyper competitive scenes. I also believe it a bit pretentious to tell folks how he should play a single-player-first game. Mangs' advice here is quite good, but I can't say the same of a lot of those so-called pros and grandmasters on a site that means diddly.

  • @kricku
    @kricku Před rokem +1

    Thanks for listing my play style.
    Been playing since GBA.

  • @knight_lautrec_of_carim
    @knight_lautrec_of_carim Před rokem +1

    I still struggle to keep my composure after an initial setback.
    At the moment, after the first combat skrimish at the center of the map, I usually end up losing that and then I'm constantly on the backfoot until I eventually resign since I see no way for a comeback. It always feels like my oppnents make no mistakes at all and all mine are immediately punished.

    • @bvd_vlvd
      @bvd_vlvd Před rokem

      This is real, I simply think the game isn't balanced in a way where you can make a comeback. It's possible, sure, but your opponent really has to throw pretty hard after winning at the beginning

  • @monkeygrip2412
    @monkeygrip2412 Před rokem +1

    Great video! Thank you so much! You're the best!

  • @darkshadoww8048
    @darkshadoww8048 Před rokem +1

    i am a beginner and think i have one more good tipp for Beginner
    you need to look where to position your troops if you want to attack someone like Mangs at 6:19 with his recon

  • @Dracomut
    @Dracomut Před rokem

    Thanks for the helpful list, I will definitely keep this in mind playing Advance Wars for the first time! Thankfully my experience with other strategy games has prevented me from making most of these mistakes, but I have so far definitely been guilty of mech spamming.

  • @vanyochekvanyochek9175
    @vanyochekvanyochek9175 Před rokem +5

    I won't buy reboot but I'm so happy of this relise because Mangs will drop out such mor content and believe me I love his content😊😊😊

  • @Ace-UY
    @Ace-UY Před 9 měsíci +1

    6:01 if people somehow don't know this, recon is the best scouts in advance wars and it makes sense since recon is short for reconnaissance

  • @kayvahn91
    @kayvahn91 Před rokem +1

    Good reminders even for more experienced players. And a great thumbnail btw, nice work.

  • @eljugadorescaldenc4002
    @eljugadorescaldenc4002 Před 6 měsíci +1

    What a wonderful tips video, very well made and useful!!!

  • @silvazuao
    @silvazuao Před rokem +2

    hey mangs, thank you for all the AW content over the years! really scratched my itch. did you like the remake? is it worth it?

  • @aljinolambino2533
    @aljinolambino2533 Před rokem +2

    Saying it is as complex as chess is an understatement. It is much much more complex than chess 🙂

  • @ijustsawthat
    @ijustsawthat Před rokem +1

    Round 2
    Enemy: I can finally afford a recon
    Colin: *3 T A N K S*

  • @swagmaster2003
    @swagmaster2003 Před rokem +2

    Hey Mangs, I know you probaply don't want to make any videos about awbw right now, but could you perhaps do a replay commentary on that match vs Nightmare you just showed some footage of? It looks like a real banger, and a good lesson on indirect usage.

  • @sgtpieman
    @sgtpieman Před rokem +3

    #1 Mistake better be taking advice from Mangs, especially if it has anything to do with infantry.

  • @svavar82
    @svavar82 Před rokem +1

    Excellent video, very informative.

  • @phdbot4483
    @phdbot4483 Před rokem

    Watching your vids has helped me understand how to get better at Advance Wars, ever since I learned about your channel.
    One thing I appreciate is how some of those mistakes can happen in other competitive genres besides Tactics like Advance Wars, especially the last two.
    #9 can be a common mistake especially for RTS and MOBAs.
    #10 is a mistake I personally make a lot, because I LOVE playing fighting games with my friends and family, but like you said, getting better competitively requires opening up to challenging other strangers, not only because they might be better than me, but also they might have different playstyles from what I'm used to.

  • @HartleySan
    @HartleySan Před rokem +1

    Minor note: Kanbei's name is pronounced "Khan-Bay". That's the only advice I can offer though, as I still suck at Advance Wars (but trying to get better). Thanks, Mangs!

  • @minato1048
    @minato1048 Před rokem +4

    Alright, but what is a airport?

  • @HighLanderPonyYT
    @HighLanderPonyYT Před rokem +3

    11th Not checking opposing hero power meters via the Intel tab
    12th Moving an infantry to a bad spot and waiting with it instead of capping with it. Then resetting the turn and doing it again. Even vets do this. Amirite, Mangs? :D

  • @OneZenDarius
    @OneZenDarius Před rokem +1

    When I first started playing this genre back on the GBA, I'll admit I made some mistakes when approaching it since grid-based games was my weakest link.
    When I replayed the OGs, I learned my playstyle and after watching some videos, it made me want to get back into it.
    I saw bone headed mistakes that made me want to yell at people through the monitor.

  • @WavemasterAshi
    @WavemasterAshi Před rokem +1

    Mistake #7 - One-Tricking a CO
    GrimmGuy: "And I took that personally."

  • @Maddogg-hg5me
    @Maddogg-hg5me Před rokem

    I definitely like playing with the different CO's because it does force you to think differently each time you do. I definitely like Kanbei because his units hit so much harder and take so much more punishment but I don't like using him all the time simply because his units are so expensive. I personally like using Colin because you can easily spam units with him.
    These games really are a blast and I've been having a lot of fun playing through them again on the Switch.

  • @dorpth
    @dorpth Před 6 měsíci +1

    Now I want to see:
    Absolute beginner Sturm
    vs.
    Grandmaster Flack

  • @PeterSolerom
    @PeterSolerom Před rokem +1

    welcome all newcomers and veterans :) this is such a good time to play Advance Wars, I hope they patch it sometime for it to have online match making system

  • @Azamingg
    @Azamingg Před rokem +4

    Somebody should tell Grimm Guy already that he does a crucial beginner mistake.
    Dude, pick flak already, will you.
    But in all honesty, I love advance wars, and the reboot camp made me want to get into the competitive scene, and for that I'm very grateful for every piece of advice I can get.
    Also, I don't have a problem with indirects, I have one with Recons coming near my indirects, shut up, I don't need help.

  • @BryenGraver
    @BryenGraver Před rokem

    It's fun to still have the OG AW2 game for my Game Boy Advanced SP. Still bust it out once in a while.