TEKKEN 7 - Special Input Techniques | Part 1

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  • čas přidán 22. 08. 2022
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    Track: Tekken 7 - Poolside Remix
    Alternate Titles:
    Kazuya PEWGF
    Eliza Instant Divekick
    Akuma FADC
    Geese Instant Fireball
    Instant While Runnin - iWR
    Instant While Standing - iWS
    How to do OTGF
    How to do JFSR
    #Tekken#Tekken7#TekkenGuide#Gaming#Highlights#Shorts
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Komentáře • 212

  • @TK_TheFURY
    @TK_TheFURY  Před rokem +20

    PART 2: czcams.com/video/Vs89p8eKMu0/video.html
    Secret Moves: czcams.com/video/FWOfW0TcoSE/video.html
    Movement Cancel Tech: czcams.com/video/1aIMywar238/video.html

    • @rouenpaulo3986
      @rouenpaulo3986 Před rokem +2

      hey man, again great tutorial! just wanna add that Kazuya's forward buffering is so good that you can also buffer a forward input after a diagonal (DF) and totally skip the neutral into pewgf and also qcf/qcb 1+2 after ws2 or on some launchable counter hits made it a lot less difficult for me. I also have a little request on how to do Eliza's 10f needle jab into bloody horn. I did it once or twice but didn't know how I did it lol and I think I can't do it anymore so far. can you break it down for us after you find a consistent way on how to do it?
      some of this methods I mentioned are, in my opinion are useless tech but maybe helpful to some. so help us shed some light. thanks

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +1

      @@rouenpaulo3986 for eliza it's a bit complicated so I'll describe it in part 2

  • @AverageVideoGameJoe
    @AverageVideoGameJoe Před rokem +14

    This is one of the best videos in Tekken 7 history. These techniques can create innovative neutral alternatives outside of BDC and sidestepping movement.
    Bravo

  • @kolinovertheelements
    @kolinovertheelements Před rokem +2

    That law combo is the bane of my existence. Harder than a perfect electric

    • @PsychoBackflip
      @PsychoBackflip Před rokem +1

      Have you gone through the combo in this video frame by frame ?
      Because then you will see exactly when he inputs the DSS etc
      I recently watched IronFistLaw75's video on how to do that WR+4 into 3+4 combo starter and I noticed something very interesting.
      When I compared my perfect DSS to the one in his video, the frame by frame comparison showed that he went straight into the 3+4 animation from the perfect DSS execution.
      However when I checked my frame by frame try, I didn't. Instead I was stuck in some sort of brief waiting position before the animation started into 3+4.
      So this makes me think I have not pressed 3+4 fast enough after the last forward input to complete the DSS.
      Perhaps that could be of help to you as well :)

    • @kolinovertheelements
      @kolinovertheelements Před rokem

      @@PsychoBackflip imma have to check that out

  • @ashceffy
    @ashceffy Před rokem +10

    Omg, I didn’t know how to do the cancel for Jin’s b,3,1, I could never figure out how you were able to do it so quickly out of a dash. Super awesome video, lots of cool tech I didn’t know.

  • @NicoSleepyLeen
    @NicoSleepyLeen Před rokem +11

    Really good information
    Finally understood what i was missing with Kazuya, need to practice buffering

    • @shahtayyib
      @shahtayyib Před rokem +1

      Same for me with Jin. Always wondered how people got the 3,1 at the end of their combos instead of wr3

  • @Atoedaso
    @Atoedaso Před rokem +3

    Boy I could have used this 15 years ago lol. Don't let people nitpick. The level of helpfulness to new players in the community by this video is insurmountable

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +4

      glad it was helpful, basically trying to make videos on things I learnt from arcade and not from internet

  • @mystogan7320
    @mystogan7320 Před rokem +6

    These videos are amazing, so much helpful knowledge, it's always a treat to watch them

  • @bossgbini
    @bossgbini Před rokem +1

    This is such an essential video. Top Quality content, mate! I have subbed.

  • @tre-moon-dous6122
    @tre-moon-dous6122 Před rokem +1

    I'm still relatively new to tekken 7 in the grand scheme of things. But I learned so much about these cancels and instant move from just playing dragunov and shaheen. Practicing Shaheen CC into slide and dragunov iWR2, iWS4, CD cancel wall carry really helped me get good with the rest of tekken characters whom also have these abilities

  • @ericaisaac64
    @ericaisaac64 Před rokem +4

    Yoshimitsu has tons of little input tricks too. A lot of people know about his sword sweep inputs or how to get back turned moves from meditation stance, but I feel like less people know that inputting ub1+2 with u, ub1+2 just frame makes him do the unblockable silently, or about his secret ff1+2 into back turned flea with a strictly timed d1+2 after

    • @djmj1000
      @djmj1000 Před rokem

      Already in tk3 he had his backturn / fox step moves and they were even more powerful or even OP. After divebomb (ff1+2) + quickevade you can get an instant sidethrow if frame perfect. In tk3 this was even more stronger with half screen throw setup. Check my channel. Most basic is quick evade, mid spins or uf2 to get out after divebomb.
      He can literally do all moves if buffered correctly from backturn. Even qcf or cd moves. Sometimes i troll around and do backturn cd2 continuously.
      The real trick is to chain divebomb + quick evade into another divebomb in the other direction. Then you jump around endlessly. czcams.com/video/g7x19LvuThI/video.html

  • @boonjuefpvboonjue1230
    @boonjuefpvboonjue1230 Před rokem +1

    Very nice execution!!

  • @jayroc80-92
    @jayroc80-92 Před rokem +1

    I've needed this video for a long time lol. Ty

  • @RyzingSol
    @RyzingSol Před rokem

    Very informative video! Good stuff! I learned something new! 👍

  • @kawauchi2918
    @kawauchi2918 Před rokem +63

    I feel like you could've made buffered inputs more understandable by giving them a separate button input color or something idk

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +27

      will be explained in input buffer separate video, since there is more than pressing buttons before recovery

    • @Atoedaso
      @Atoedaso Před rokem +4

      Fury, the video is fine. This is going to help new players a TON. These crumbums can't appreciate a good thing if it hit them in the head

    • @kawauchi2918
      @kawauchi2918 Před rokem +11

      ​@@Atoedaso Typical youtube commenter npc trying to see things that aren't there
      All I asked for was a clarification on buffered inputs and fury said he'll explain more in a separate video but go off I guess

    • @Atoedaso
      @Atoedaso Před rokem

      @@kawauchi2918 relax Karen. This might be a better tutorial for you
      czcams.com/video/FrLequ6dUdM/video.html

    • @yvngmeme5036
      @yvngmeme5036 Před rokem +2

      @@kawauchi2918 You came off pretty rude in your initial comment. Didn’t really express the criticism in a polite way at all you just complained and that was it.

  • @titymangaming2734
    @titymangaming2734 Před rokem +1

    This is great man absolutely great

  • @_N_O_X_O_N_
    @_N_O_X_O_N_ Před rokem +4

    regarding iWR
    U can only buffer one "f"
    So within recovery one f, (Recovery ends)f, n, F, attack
    What's important on short distance is that the Attack Button is exactly one frame after the third F.
    U can check with TekkenOverlay frame for frame

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +5

      actually all forward inputs have at least 6 frames buffer window depending on the range, you can buffer 1st 2 forward input on point black each for 4-6 frames

    • @_N_O_X_O_N_
      @_N_O_X_O_N_ Před rokem

      ​@@TK_TheFURY Im not sure what you mean. Of course in neutral you have several frames of leniancy for your input. But I wouldnt call that buffering.
      @1:02
      I was talking about buffering during ur recovery, in order to start the startup animation of the next move, here wr3 after f,F12 with Fahk, as fast as possible. Since u mentioned Just Frame WR.
      The second sentance is correct, but not the first one. U can only buffer one "f" during recovery.

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +1

      @@_N_O_X_O_N_ correct, you can buffer only 1 f input during recovery

    • @UltimateBallaPOM
      @UltimateBallaPOM Před rokem +1

      @@_N_O_X_O_N_
      You are correct.
      You can buffer 1 forward AND the Neutral after.
      It's how Katarina can launch -13 and Leo can punish Negan's f1+2(-15) with ff2(14f).

    • @UltimateBallaPOM
      @UltimateBallaPOM Před rokem

      @@TK_TheFURY
      Hey.
      If you can buffer the forward, does that mean that you can get PEWGF out in 12f?
      And since Taunt things can't be buffered, Taunt Mach Punch is harder than PEWGF. TJU is only slightly harder because you (1) can't buffer, and (2) at least moving in the opposite direction

  • @Crook4Money
    @Crook4Money Před rokem +1

    2:07 had no idea that was a thing. Now it makes sense why I see combos being hit that I can never do.

    • @PsychoBackflip
      @PsychoBackflip Před rokem

      You can turn that "can" to "could" now.
      Because you now know what they knew and so nothing is stopping you!
      Muhahaha

  • @exdrift7692
    @exdrift7692 Před rokem +2

    Dam I gotta practice IFC, nice vid very informative!

  • @vredxiii5551
    @vredxiii5551 Před rokem

    Super helpful video. Thank you

  • @MacAndCheeseXD
    @MacAndCheeseXD Před rokem +1

    That jin 3,1 tech is something i have never heard of

  • @justinli826
    @justinli826 Před rokem +1

    For accuracy, instant slash kick via cd uf3 is available to both Jin and Devil Jin

  • @loto7197
    @loto7197 Před rokem +5

    The part in the beginning about buffering ewgf is also true with heihachi. He can buffer ewgf from running, forward dash and forward step. It operates the same way as otgf from neutral, I think the maximum possible frames to do an ewgf is around 30 seconds or so

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +4

      it's for all mishimas including jin since it's the same move, only kazuya has i13 ewgf other than that it's same

  • @killersnake3361
    @killersnake3361 Před rokem +3

    Beautiful ❤️

  • @warningispam
    @warningispam Před rokem +1

    amazing like allways

  • @kclone5
    @kclone5 Před rokem +1

    These guides are helpful

  • @PsychoBackflip
    @PsychoBackflip Před rokem +4

    How is this not in the game already ?!
    Amazing tutorial with good explanations!
    Btw: I noticed some spots with ehm weird text :P

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +1

      There is always weird text in my videos, got no time for double check

  • @fehiliks
    @fehiliks Před rokem +1

    I think myself and many other people in the comments seem to have learned heaps of new things. Awesome video!

  • @r2r87
    @r2r87 Před rokem +5

    0:57 I mostly perform iSW with Armor King pressing f,f,f+2+4 (the last forward simultaneously with the throw command) and I do it rather quick from the left side, but if I manage to get the rhythm right I can do it point blank with slower input, which makes it easier on the right side, when I'm hitting forwards with thumb. When I'm warmed up I can do that quite constantly. The best practice for me is trying to do the throw after a low parry or after Dark Upper.

    • @_N_O_X_O_N_
      @_N_O_X_O_N_ Před rokem +2

      U might have it as a mental cue to do it simoultanously, but actually the 24 has to be exactly 1 frame after the third "f" at close distance. Cant press simoultanously.

    • @r2r87
      @r2r87 Před rokem

      @@_N_O_X_O_N_ now I'm a bit confused but I guess you are right :D the thing is that I do it listening to the clicks of stick and buttons and I could swear that the I can hear last f and 2+4 as one 😅

    • @r2r87
      @r2r87 Před rokem

      This is how I do it (it's and uncut practice clip so lots of failing here)
      czcams.com/video/zGMlpQuy1Jk/video.html

    • @_N_O_X_O_N_
      @_N_O_X_O_N_ Před rokem +2

      @@r2r87 Yah, thats the mental cue. So you imagine pressing simoultanously. But then subconsciously adjust to that one frame difference, when u get the feel for it eventually.
      One frame is ~16.6 milliseconds. So it's almost simoultanous :P

    • @r2r87
      @r2r87 Před rokem +1

      @@_N_O_X_O_N_ wow, I guess I learned something today 😃 thank you for explaining!

  • @iroxz251
    @iroxz251 Před rokem +3

    Amazing video! This video must have been so hard to make with all the inputs and stuff. So here's a You're amazing to hopefully make your day better.

  • @Kioget
    @Kioget Před rokem +5

    TIME FOR SOME O M B O S

  • @keanyl7882
    @keanyl7882 Před rokem +1

    love this video
    learned something new
    thank you :)

  • @navyblu6680
    @navyblu6680 Před rokem +1

    Helpfull video for the community man ...

  • @DeadlyDAssassin
    @DeadlyDAssassin Před rokem +7

    You can also do while running moves the same with other mishimas if I'm not mistaken from crouch dash into uf3 and it creates a ISWR situation and in high level play its important

  • @kendalenelson1230
    @kendalenelson1230 Před rokem +1

    You can follow that punch with a kick now. Great

  • @DamageXcaling
    @DamageXcaling Před rokem +1

    Double just frames are the peak execution of tekken

  • @kalinflip
    @kalinflip Před rokem +1

    These are helpful

  • @OddWolf666
    @OddWolf666 Před rokem +1

    While it may be a just frame, "perfect instant while running" isn't a thing, it's just iWR

  • @KomakoSemonovich
    @KomakoSemonovich Před rokem +1

    You deserve more subs bro

  • @toberone5158
    @toberone5158 Před rokem +1

    Ok wtf, I was not expecting tiger knees and instant air Tatsus to actually be a thing in tekken

  • @SolidSonicTH
    @SolidSonicTH Před rokem +2

    I think Jin also has a crouch dash cancel that isn't available to anyone else by pressing u/b. It's necessary if you want to use f+4 to fish for CHs while transitioning to ZEN because you're too scrubby to actually pick up from f+4 by itself because they nerfed the move in season 3 by extending the knockback distance... >_>

    • @djw_tekken8490
      @djw_tekken8490 Před 11 měsíci

      I just do 4~3 after F4 I Im not in zen lol

    • @djw_tekken8490
      @djw_tekken8490 Před 11 měsíci

      But yea still reached tekken king even in tournaments u see people dropping that it's better to get guaranteed dmg

  • @oreowithurea5018
    @oreowithurea5018 Před rokem +2

    This video is very informative and comprehensive, well done.
    However, I was thinking if you missed input techniques for Steve if I'm not missing something?
    He also has several tricky and advanced stance cancelling stuff.

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      I was thinking of a part 2 but I need enough material for at least 2 min video, I already have 1 min clips

    • @oreowithurea5018
      @oreowithurea5018 Před rokem

      @@TK_TheFURY great bro, take your time and bring out a good video. Excited for part 2!

    • @lrwkobra1
      @lrwkobra1 Před rokem

      @@TK_TheFURY not sure if its what youre looking for and you orobably already know but you can go into zen with jin, tap forqard once and get ff moves, you can also get into a running state very quickly with this also.

  • @Zencho639
    @Zencho639 Před 10 měsíci

    Gracias amigo

  • @kayanims
    @kayanims Před rokem +1

    I will say this again. These should be in training mode

  • @protodot2051
    @protodot2051 Před rokem

    I knew some of these, but I was not ready for the akumacopter

  • @bearyboy9088
    @bearyboy9088 Před rokem +3

    Can you tell me when I have to input the dash cancel after hellsweep on DVJ? Instantly or some other timing?

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +3

      turn hit analysis on, you need to time the dash for crouch cancel

    • @bearyboy9088
      @bearyboy9088 Před rokem +2

      @@TK_TheFURY ty bro but this is hard af. I'll keep trying tho

  • @marqueshayes2273
    @marqueshayes2273 Před rokem

    Some of these techniques are old mechanics that were used in older tekken games that just got forgotten thru upgrading the game

  • @poultriarchy
    @poultriarchy Před rokem

    You missed the most important part of iWR
    To get a consistent iWR, no matter the speed, your button needs to be pressed one frame after the third f input. This is the only consistent way to get iWR at point blank and is the best method just generally. Pressing ON the third f or two frames after are why you sometimes get f1/ff1 inputs instead of fff1.

  • @djmj1000
    @djmj1000 Před rokem +1

    4:28 *iWS *: every character can access while standing moves while doing backdash b,db since you are 1 frame in crouch state but its tight timing and i call it iWS.
    With yoshi i often do ws3 from backdash as a keepout. Just backdash constantly with b,db and try get the ws3 in. After some practice you get the timing. Useful with kazumi to do ws1,2 from backdash since its hit confirmable. Still pretty hard to do.
    *backturn / fox step*
    I was missing some bufferable backturn / fox step moves (how we called it back in the days). Yoshi has a lof of those after backturn moves like dive bomb. Most easiest one is uf2 or mid spins to get out but he can do a lot of moves from backturn and even cd moves or qcf ones. czcams.com/video/g7x19LvuThI/video.html
    *Legacy tech delayable ff / ss move inputs*
    In older games like tk3 you could delay ff or ss moves much longer till the next frame _after_ the dash animation. With yoshi at the lhe last frame you can press 2 or 4 for the sword slice or 4 for fubuki knee comes out basically without the ff move. Also great with bryans sidestep moves. Same with df2 with yoshi you could have a yoshi "electric" by 'ff * df2' or do 'ss * df2'.
    Have not seen this in tk7 though.

  • @knightmoonbeam785
    @knightmoonbeam785 Před rokem +1

    2:04
    If he is in crouching state wouldn't he do a while standing move if i pressed something??

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      Yes but you can cancel crouching state by pressing up or f,f

  • @ZXtales23
    @ZXtales23 Před rokem

    Can't seem to do Law's WR4 into DSS 3+4 while using pad. On keyboard, its doable but the timing is still waay too precise for the last forward input. The buffer is fine, since he goes into fast tricky step consistently. Am I missing something to pull this off easily?

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      u got it correctly, last f input should be well timed

    • @ZXtales23
      @ZXtales23 Před rokem

      @@TK_TheFURY It seems that the just frame is literally right before his foot about hits the ground; when his inactive frames are gone. (Law goes blue if you buffer DSS correctly with frame data on).
      After a bit of time, been able to pull it off at least 60% of the time, but it's hella unreliable compared to DSS from shaolin kicks or from WR1, for example. Anyway, thanks for the great video!

  • @zenitsu3760
    @zenitsu3760 Před rokem

    Such a hard ass fighting game bruh

  • @sour412music
    @sour412music Před rokem

    They really dropped the ball and not letting me see your input on warm up because that aggravates me

  • @moazali8738
    @moazali8738 Před rokem +1

    what does buffering mean? like what does buffering a frame mean

  • @leopart7600
    @leopart7600 Před rokem +5

    For the instant running, even it was seeable on the screen,
    You didn't mentionned the fact that the last forward must be pressed one frame before you press the button of the running move

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      True

    • @shubhamthakur8530
      @shubhamthakur8530 Před rokem

      @@TK_TheFURY also in Hwoarang's case he can use iwr3 faster in RFF, not sure how fast but it's instant in RFF

  • @Demon_Aura
    @Demon_Aura Před rokem +1

    an annoying thing that I discovered: with Bryan, Lars and Jin you will may do lots of dash b3 after S!. But if you do a just frame b3 so press them at the same frame you get wr3.

    • @Demon_Aura
      @Demon_Aura Před rokem +1

      maybe by doing b3+4 I will not have this poblem anymore?

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      no you will still get wr3 since b3 is not bufferable and you basically need to cancel running state by pressing b then press b3 which becomes b,b3 1st b is buffered

    • @Demon_Aura
      @Demon_Aura Před rokem

      @@TK_TheFURYi will try to do that. I hope they fix it in T8, it dosen't make sense that you get a wr3 just because you did a just frame b3

  • @oscarantonio9963
    @oscarantonio9963 Před rokem +1

    I might have missed it but negans knife input wasnt on there was it?

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      it's simple qcf1 there is nothing special to be explained

  • @alkazarramarson5227
    @alkazarramarson5227 Před rokem +2

    this option to practice Executions of special techniques on tekken exist on the training mode of Tekken 7?

  • @ravenpines
    @ravenpines Před rokem +2

    2:00 mothed

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      You'll always find typos in my videos since I don't have enough time to rewatch it 3 times before uploading

    • @ravenpines
      @ravenpines Před rokem

      @@TK_TheFURY yeah I don't mind, it just looks funni

  • @xiLazarus
    @xiLazarus Před 8 měsíci

    I feel like I'm still bad cause I can't do iWR2 for Claudio. Been playing the game since release, but I just can't do it

  • @atlante4368
    @atlante4368 Před rokem

    Instant WS from crouch dash remains a challenge to me.

  • @bugglemagnum6213
    @bugglemagnum6213 Před rokem +1

    this would be MUCH easier to digest if it was in an article format with gifs, i found myself having to rewind 10 times for a couple of these clips which was kinda tedious, still some solid information

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +1

      you are actually supposed to rewind it, if I make the video slower paced people lose interest and leave early since most of these are known by veterans, with faster paced you have the option to rewind but still I'll try making my videos 30% slower next time to test watch time

  • @pubking304
    @pubking304 Před rokem +1

    wooow thinks a lot

  • @shahtayyib
    @shahtayyib Před rokem +1

    4:30 you can also just let go of df. Easiest way to CD into WS4 imo.

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      but slower

    • @shahtayyib
      @shahtayyib Před rokem

      @@TK_TheFURY not at all?

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      @@shahtayyib it is slower since neutral is not easy to time

    • @shahtayyib
      @shahtayyib Před rokem

      @@TK_TheFURY i mean shit, im pretty good at it 😅

  • @roamalot3000
    @roamalot3000 Před rokem +1

    Your one of my favorite Tekken tubers

  • @zart8478
    @zart8478 Před rokem

    Can you explain the shiro combo for Steve?

  • @azazel7505
    @azazel7505 Před 8 měsíci

    buffering means letting go of the button rather than pressing it right?

    • @TK_TheFURY
      @TK_TheFURY  Před 8 měsíci +1

      buffering means to press button before recovery or storing input in buffer

    • @azazel7505
      @azazel7505 Před 8 měsíci

      @@TK_TheFURY ohh that helps a ton, saved this video gonna try what I can, thx for all the help throught your videos FURY

    • @ubaidqureshi3452
      @ubaidqureshi3452 Před 2 měsíci

      Can i set neutral ☆ by pressing a single button in ps4 ?​@@TK_TheFURYpls reply

  • @felipemoraes165
    @felipemoraes165 Před rokem +1

    i just wanna know how to do qcf cancel to ws1 with Feng

  • @rellbandoo6572
    @rellbandoo6572 Před rokem +1

    Bryan can do ws4 from his sneak stance by doing Qcf, b+4

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +1

      I didn't know that, thanks

    • @rellbandoo6572
      @rellbandoo6572 Před rokem

      @@TK_TheFURY no problem man, it’s one of my favorite Bryan moves since it looks so funny when his dancer’s legs do it

    • @LeiChaobruh
      @LeiChaobruh Před rokem

      @@TK_TheFURY czcams.com/video/rJZXyzAQR9g/video.html&ab_channel=kilo don't know if you've seen this but has even more ways to cancel you might not know. Also for iwr you can only buffer the first forward and neutral input, the last 2 forwards has to be after recovery frames finish

  • @gamerzheaven000
    @gamerzheaven000 Před rokem +1

    Lee Chawla B+2 and then forward and then how to perform while raising hits.

    • @DeadlyDAssassin
      @DeadlyDAssassin Před rokem

      Just like mishimas cancelling crouchdash you press back to cancel the movement and then you press 2 3 or 2 4. Lee also has a miststep. If you dont know the lore behind tekken he's Heihachis adopted son so he too has miststep.

    • @GodsMakar
      @GodsMakar Před rokem +1

      Press b2 f when he is in stance press back to lean back when Lee is just about half way through the animation of his back lean stance you can press 2 4 or 2 3 to access the while rising moves.

    • @gamerzheaven000
      @gamerzheaven000 Před rokem

      @@GodsMakar Thanks bro
      😆😆😆

  • @alvinkim1305
    @alvinkim1305 Před rokem +4

    Can you ewgf after blocking? No, right?

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +4

      you can buffer forward input, making it possible to punish -13 moves with kazuya and -14 moves with other mishimas

    • @alvinkim1305
      @alvinkim1305 Před rokem

      @@TK_TheFURY Just pewgf?

    • @real_vardan
      @real_vardan Před rokem

      @@alvinkim1305 if your execution is on point, you can use ewgf to punish -14 moves, -13 with pewgf if you're kazuya

    • @alvinkim1305
      @alvinkim1305 Před rokem

      @@real_vardan I can't block punish with regular ewgfs?

    • @alvinkim1305
      @alvinkim1305 Před rokem

      Edit: As Kazuya?

  • @superblack898
    @superblack898 Před rokem +1

    pretty sure this isnt true, you can't buffer the forward input for either an electric or a perfect electric. hence why its so hard to launch punish a hopkick with kazuya. and this isnt a kazuya exclusive behavior, no mishima can bufffer the forward input. if you try to electric to soon after a block and dont time the forward, you'll get df2

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      Its bufferable for at least 4 frames

    • @superblack898
      @superblack898 Před rokem

      @@TK_TheFURY yeah, again I just dont think its true, otherwise blockpunishing a hopkick wouldnt be a big deal. if you mean that the forward can begin in the block stun, thats true, but it needs to be in non block stun state too in order to send the mishima into stance (electric is a stance move). the only way to actually guarantee a "perfect" ewgf is to use the f, no neutral, down, dowwn-forward input as each individual input takes is 1 frame. because with this input ends up making the forward only one frame long, you cant actually begin it before the the block stun is up. This is the whole reason taunt jet upper is easier than perfect electric wind god fist out of df2 CH, you can buffer taunt jet upper, but pewgf can't, its a stance move

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      @@superblack898 i actually showed buffered pewgf 😂in video and tju is not bufferable, its ewgf that bufferable, tju is way harder but constant timing so it's easier to master but hard to do for the 1st time

    • @superblack898
      @superblack898 Před rokem

      @@TK_TheFURY I just don’t think you understand what I’m saying. In my understanding, bufferable means that you can input something during a state where you could not take an action otherwise and have it go off the second you’re free to move. You can’t do this with electric wind godfist on block, to say punish a hopkick, because there needs to be at least one frame of forward input in order to send you into stance after the block. Since the only sure way to ensure a 13 frame electric is with the forward, no neutral, down, down-forward method for Pewgf, and that makes the forward input last for only one frame, it’s no actually doable. I guess you could kind of do it with the other input, but that is super inconsistent and honestly harder, to time the forward within 4 frames of no block stun and then a 1 frame window which you can’t tell if you’re doing right after

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +1

      @@superblack898 I understand what you mean but actually works with both inputs but for your answer only f input can be buffered for 4 frame but neutral can be buffered only for 2-3 frames which means you either have to input neutral on correct frames for f,n,df+2 or skip it altogether for f,d,df+2 with a hold on f input for 4 frames.
      What you implied is somewhat correct for neutral input.
      I hope this answer your question.

  • @deluffycspedison2738
    @deluffycspedison2738 Před rokem +1

    Can’t understand point about Jin’s 3,1 after running, I can do the same without pressing 3+4

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      You haven't done big boy comes then, try doing 106 damage combo

    • @deluffycspedison2738
      @deluffycspedison2738 Před rokem

      I mean I can’t understand what I have to do to get it, and why should I get it, I tried pressing b 3+4 after running and got b 3 instead

    • @deluffycspedison2738
      @deluffycspedison2738 Před rokem

      Why just don’t go into natural 3,1 can’t see it in the video

  • @TheProfdamage
    @TheProfdamage Před rokem

    @TheFury Song name?

  • @greytrax
    @greytrax Před rokem

    i need song pls

  • @MrLefouses
    @MrLefouses Před rokem +1

    4:37 that is not true, you can only do that with kicks. Steve cannot stand up and buffer ws1

  • @greytrax
    @greytrax Před rokem +2

    song?

  • @axo4383
    @axo4383 Před 6 měsíci

    Can you do same for Tekken 8 whne it releases?

    • @TK_TheFURY
      @TK_TheFURY  Před 6 měsíci

      I'll be making full combo guide, character guide and movelist guide

  • @derburgermeister4644
    @derburgermeister4644 Před rokem +1

    devil jin can also do wr+3 out of f,n,d,d/f,u/f+3

  • @BakedConjurer5
    @BakedConjurer5 Před rokem +1

    what i thought you do geese instant air repuken by f,df,d,db,b,ub didnt know you can do it quarter circle back to uf

    • @TK_TheFURY
      @TK_TheFURY  Před rokem

      no I mentioned the wrong input I think I mentioned the wrong input, if it's half circle from jump then it's same for instant

    • @BakedConjurer5
      @BakedConjurer5 Před rokem

      @@TK_TheFURY ohh

  • @QuimZangui
    @QuimZangui Před rokem +1

    Is it an exaggeration to say that Tekken is the most technical fighting game of all time?

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +4

      No and ironically tekken 7 is the easiest iteration

    • @QuimZangui
      @QuimZangui Před rokem

      @@TK_TheFURY Seriously? 😳

  • @jesmarkmikesell1957
    @jesmarkmikesell1957 Před rokem +1

    Tekken inputs make me cri. I need to practice so much.

  • @Scorpio7500
    @Scorpio7500 Před rokem

    jack-7: electric mind god fist lol

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +1

      electric mecha god fist

    • @Scorpio7500
      @Scorpio7500 Před rokem

      Lololol I just swap out the first letter for any variation, Jin has always had an electric wind hod fist in my head 🤣

  • @blackd3213
    @blackd3213 Před rokem

    im on red ranks with Bryan and don`t know some stuff )))

  • @brandonleslie-burgess4486
    @brandonleslie-burgess4486 Před 9 měsíci

    song?
    tekken ost?

  • @akali2927
    @akali2927 Před rokem +1

    How about Steve shiro combo please~ 🥺

  • @OngBkk
    @OngBkk Před rokem

    Hardest technique for extreme player. O.O

  • @dennisflores5874
    @dennisflores5874 Před rokem +1

    Somethings wrong here xD
    5:51

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +1

      typos is a staple in my videos lol

  • @someGuyWhoSpeaksInWingDings

    Tmm swe moment

  • @thankmelaterguys
    @thankmelaterguys Před rokem

    Guys i am buying my first gaming laptop for tekken
    Please provide any advice.
    Note: I haven't played tekken in PC or laptop before ever

    • @TK_TheFURY
      @TK_TheFURY  Před rokem +1

      Lenovo legion 5 with rtx 3060 will last for 8 years at least

    • @thankmelaterguys
      @thankmelaterguys Před rokem

      @@TK_TheFURY should i buy this game CD or something?

  • @stylaz95
    @stylaz95 Před rokem

    Maoch de chorya ne Tekken ni.

  • @umairrashid650
    @umairrashid650 Před 11 měsíci

    Bhai AP online q nhe ate

  • @user-nc6de6jc3g
    @user-nc6de6jc3g Před rokem +1

    이게 뭐에요?

  • @MortalDaemons
    @MortalDaemons Před rokem +1

    Delete this, the buffer 31 technique is forbidden knowledge