Ranking EVERY Defect Card in Slay the Spire! (Tier List)
Vložit
- čas přidán 4. 09. 2024
- How strong should you consider taking a particular Defect card? In this tier list, I rank every card based on how often I take it when I see it. Let the debates begin! If you like these highlights, follow me on Twitch👉 bit.ly/Baalorl...
LIKE 👍 and SUBSCRIBE ❤️ if you enjoyed this video: bit.ly/Baalorl...
Don’t forget to ring the 🔔 Bell 🔔 so you never miss a video.
In this Slay the Spire tier list, Baalorlord ranks every Defect card in the game from S to D (S being the best and D being the worst). First, he covers commons like Hologram and Claw. Later on, he talks about uncommons like Defragment and Loop. Towards the end, he reviews rares like Seek and Electrodynamics. Watch till the end to see which cards are best!
We highlighted this Slay the Spire video from gameplay that aired on-stream. If you'd like to join the action live, follow us on Twitch👉 bit.ly/Baalorl...
📺 Watch more videos like this:
(add 3 related video links with titles)
Ranking EVERY Ironclad Card in Slay the Spire! (Tier List)
• Ranking EVERY Ironclad...
Ranking EVERY Silent Card in Slay the Spire! (Tier List)
• Ranking EVERY Silent C...
Ranking EVERY Relic in Slay the Spire! (Tier List)
• Ranking EVERY Relic in...
🤝 Connect with me:
Twitch: bit.ly/Baalorl...
Discord: / discord
Email: BaalorlordStreaming@gmail.com
📈 Check out who makes my videos: bit.ly/RileyCa...
What’s your favorite Defect card? (if it’s not Claw, we riot!)
I just love Electrodynamics. I take it almost everytime it is offered.
Biased cog is one of my favorites as well (obviously)
I think the obvious choice are Biased Cog, Echo Form, etc., but I want to put a shout out for Boot Sequence, which is like getting an anchor (combined with Bag of Prep, it doesn't waste a card draw). Defect is all about getting the powers set up, so 10-13 free block really helps getting a high-cost energy card like Echo Form in play, particularly against enemies where the first turn can be bad (e.g., act 4 elites).
Echo Form. It works with any deck.
My brain says Seek is the best, but my heart says All for One is my favorite; had many fun pseudo-infinite runs with it and hologram. Even if you die it's still usually a blast.
Echo Form. No contest!
One cool thing about recursion is it maintains the damage scaling on darkness orbs.
Does it really?
Like, if I evoke a 110 damage dark, it'll make another 110 orb??
@@sickman9124 yes
Yeah I like it precicsely foe that reason. Also good to get a bunch of energy with plasma orbs, which incidentally makes chaos much better than rainbow since 2 orbs for 1 is better than 3 for 2, and you can get said plasma orbs... for 1.
Wow I never knew that
@@Ghalion666chaos is better orb/mana, but that’s because with Rainbow you know exactly what you’re getting. Chaos orb might still be better overall, but you are paying with the randomness.
Fun fact that wasn't obvious to me: The Strike Dummy boosts Thunder Strike! So upgraded it does 12 damage per thunder orb channeled. I picked up a Strike Dummy after I got a Pandora's Box so thought it useless until i realised it makes Thunder Strike really powerful.
Holy sh.....
Recursion is amazing if you're using dark orbs. It allows you to Channel a dark orb without losing it's value.
But is that new dark orb going to even be evoked in the fight? If it takes forever to get that value, then is it really value? Most fights end before.
@@SuperYtc1 I find that using rainbow with dark can help you force value out of currently channeled orbs, or really anything that creates orbs to help you cycle them, with recursion to keep important ones you can get really powerful rotations of effects
Electrodynamics is a near insta-take for me. The AoE is just so powerful. I love a good lighting deck.
Very satisfying power 🙏🏻🙏🏻
Electrodynamics solos the Byrd fight, and how defect struggles SO much with multi fights, it's an insta pic for me unless I'm already doing a ton of frost + blizzard
one of my favorite little static discharge facts is that you don't need to take damage to trigger it, you just need to be hit and have no block and not have the damage prevented. (for example w/ a buffer stack.) If you've said, dark shackled the heart's multi attack you will absolutely get 15 lightning orbs out of it.
it does have some pretty nutty synergies where if you have one in your deck hte apparition event becomes 10x better.
Does it still channel an orb if Tungsten Rod blocks for you? (ie "taking" 1 unblocked damage and rod reducing it to 0)
@@elim9054 yes static discharge works with intangible and tungsten, as long as you have no block.
Just beat a sealed run with apparitions and a 6* stack of static, it was very silly
I love how different it is from cards Jorbs would choose. Beam cell above coolheaded and copledriver? I love it. So much space for personal playstyles, even at the top!
It shows what a masterpiece this game is.
I wouldn't rate beam cell anywhere near those cards lol but then again I'm a massive noob
Hyper Beam is just the Defect's version of Immolate. The downside doesn't matter if you just kill everything before the turn ends.
Yes but not quite. The downside of Immolate is a Burn in your discard pile, which is a delayed downside that only comes around when the deck is reshuffled, and Ironclad can easily exhaust the Burn or even turn it into an upside with Evolve+. The downside of Hyperbeam is immediate and much harsher. I do concede that Hyperbeam deals more damage than Immolate, though.
Hyperbeam is funny
The downside of hyper beam is immediate and much harsher. I think immolate is a much better card.
@@SuperYtc1hyperbeam makes a cooler sound tho
I love the recursion+dark orb combo. Being able to evoke a dark orb but not lose it is very powerful, especially if you don't have a lot of orb slots. It lets you have more flexibility to play other orb generators as well, say you need more block but you have a dark orb up front, you can recursion it then play your frost generator or evoke the frost orb behind ut
wow I'm so glad this game is still getting coverage. never gets old! Thank you!
It can be really satisfying to do an orbless run as defect and scale using reprogram. Especially if you replace your starter relic with a boss relic. It makes hyperbeam have no downside, boosts 0 cost cards a lot, and it doesn't affect plasma.
I do believe the downside to Aggregate is glossed over, here; Aggregate isn't a consistent draw, as if you draw it at the end of your deck and you don't have a way to shuffle the discard back into the deck it's a dead card. Recycle can be used in this situation, as can Turbo and the like. Not to say the ranking is poor, but consistency is something that can be seen as a downside.
Also, had a pretty hilarious run recently with a boss relic replacement that gave be a fusion orb instead of the lightning orb. Ended up just getting a bunch of beefy attacks (like Streamline & Beam Attack), tons of energy, and two reprograms. Turned out to be one of my better runs, but about 99% of the time I would never touch reprogram, lol.
Well most Defect decks are centered about playing your powers first time through the deck to make your orbs stronger, have more slots or have your first card play twice. So usually that's the gameplan, pick orb generators, pick focus, pick scaling powers and card draw. With enough card draw, aggregate helps you set up faster.
Ive done a few orbless runs with defect that were nutty thanks to reprogram. It made card choices a lot easier and made reprogram have no downsides. I also went for all for one and a bunch of 0 cost cards, making it scale ridiculously well
Man, you really sold me on Reinforced Body. That card is insanely good; I can't believe it doesn't exhaust. Feels like it should be a Rare card. Other than that, I'm surprised you ranked Echo Form down in the A-tier. I think that's the single most powerful card in the Defect deck, and I'm almost always ecstatic to see it offered as a card reward after Act 1 or 2.
I like the card personally, but I still like glacier more. Like almost always on turns where I want to block if I could pick between reinforced body or glacier I'd pick the glacier because it will give more block as soon as the next turn or if I have focus it will just be more block. I really like echoform too, but the issue has always been with the manacost of 3 and doing nothing until next turn. Like if I never had to take damage when I played it sure it's just S tier and better than every other card in the game at that point, but it can be awkward. Hurts that upgrading it just removes ethereal and doesn't give cost reduction unlike creative AI.
Glacier is too bulky and veers your orb play really aggressively into defence. Now I skip them quite a lot and it allows me to be far more flexible in terms of orb play. Echo form is just good for any deck, glacier… not so much. I’d put it in b in fact, and echo form in s
Reinforced body is one of my always take cards! Defect is probably my least favorite character to play but reinforced body is easily my fav block card in the whole game
The key words in your comment are “almost” and “after act 1 and 2”. That’s what keeps it out of S tier. Tier A is still very good.
Imo what makes reinforced body better than glacier is exactly the fact that it DOESNT touch your orbs thus making it more playable, as there are times you dont want to move your orbs around. Plus its more cost flexible by scaling up or down with your energy amount. As for echo form, i know its good and can be great but it might just be a B tier card for me. Not only is it a 3 cost do nothing until next turn type of card, it also absolutely demands an upgrade in order to make it more flexible but that upgrade in no way improves the card at all other than removing ethereal which is needed but also kind of feels a bit like a waste of an upgrade whenever i have to do it
it's funny, i had a run a little while ago with the strangest synergy: reprogram and thunder strike
it generated plenty of lightning orbs with other cards but then reprogrammed for some *insane* lightning strike damage by the end
i... uh, don't remember *why* i set my deck up like that (it was probably a pandora's box situation - got a bunch of lightning generators in a reprogram deck) and i don't actually recommend taking advantage of this combination, but i *do* remember it being very funny when it popped off
That's what I love about massive deck shift events; they can open up deck paths that would be impossible to get to 1 card at a time.
Hidden ability of Equilibrium, if you pick it on first act, you have garanteed Pyramid after the first boss.
What do you mean by that?
@@santathemadman4246 It's like a joke that the pyramid seems to appear more often if you take Equilibrium. The two are redundant with each other.
@@birthdayzrock1426 oh thanks, I don’t know why I didn’t get that in hindsight. Maybe because I almost never use runic pyramid.
I'm gunna be comparing to frost primes tier list in my head. Interested to see what's different
time to MAKE A GRAPH
@@trevorlebert1929 yessss
I know it's dumb, but my favorite defect card is Claw. If I get Claw in act 1, I'm always forcing a Claw deck. Claw is Law.
Thunder strike extremely underrated for ppl for what I see. Its a Boss killer, you just Skip It until you have casted enough lightnings, thats it. Then either you wait, or you "seek", and to an already 1/4 or half HP Boss and gone. Cant name the amount of times i didnt have either block or damage enough and I was 2 HP. And then "hey! Thunder strike. Perfect, gg! Bom, bom,bom,bom,bom,bom,bom,bom,bom,bom,bom..."
I haven't beaten the heart yet in 3 attempts.
But I always feel like I have a chance once I see Electrodynamics or Buffer
I will take *Rainbow* 🌈 under any circumstance - while forgoing even basic evaluation or acknowledgement of any possible impact - because it is a fancy card with a fancy animation for fancy defects.
I will not be taking questions at this time.
Lol
New to the game and after watching this video I was able to get to the heart and ALMOST beat it! :D Was struggling a lot with this class, so much appreciated!
I think the criterion of "How frequently do I take this card?" should just be one of many criteria. After all, if your criteria prevents you from putting Echo Form in S-tier, something is wrong. Here are some other things to consider:
- Frequency of selection (overall)
- Frequency of selection in Act I
- Frequency of selection in Act III
- Strength with a little bit of synergy
- Strength with a lot of synergy
- Versatility
- Strength/cost/draw ratio (e.g. Silent's Adrenaline is S-tier too me; it's just fundamentally broken and would simply not exist in most deckbuilders or CCGs/TCGs)
I think the simplicity of his ranking it part of the reason he uses his method. Everything in this game is very situational, which he says often. If you add in every possible situation, the tier list will become too convoluted and the high tiers would be clogged. Almost everything is good in the correct situation but that information isn't actually very helpful. I think that's why he talks about each cards extensively. Also, I don't think echo form is necessarily good. It's amazing, if you can play it during long combats. In short combats, you can frequently get more value for the energy by just playing more cards the turn you draw it. All that being said, it's frequently a curse, as a 3 cost card that doesn't give you benefit until the next turn.
14:56 the editor was having way too much fun
A good claw deck is some of the best fun you can have in this game.
Most of my least painful successful runs with Defect involve Thunder Strike. If you find it early, you have the huge reliable direct damage linchpin for a lightning orb deck. You really only even need one since hologram is such an easy card to find.
It only gets painful on floor 2 or 3 for me. That's when you know your deck is trash
Biased Cog is by far the best Defect card. It solves the fights that Defect struggles with, which is anything that hits hard the first 3 turns.
thunderstrike is pretty good if you use it with reprogram as a finisher move at the end of a tough boss, boost the damage with strength and the focus drop wont really matter if they die
still a D though its super situational
recursion should be higher on the list because it will keep the size of darkness when recurred. So you can take a 24 damage darkness and use recursion and evoke it then get it back still at 24 damage. Super strong for early game to deal with high health threats.
Thunder Strike should really be a 2-cost card by default
So happy you did another tier list 👏
Imo fission+ is the best card in the game
Thunder strike is definitely my favorite defect card 😭 static discharge, upgraded zap and upgraded recursion allow it to build up damage rlly fast
One nice little thing with White Noise is casting two cards in one for Relics that count that or against the sleeping head.
All for one + upgraded metamorphosis = some crazy meteor strike moments 😝
Hyper beam is crazy good with Meteor Strike, let alone plasma orbs
While i agree with thunder strike being very low i have found that after only channeling 5 or 6 ligthning it becomes like a bludgeon on a character that has lots of energy making it a decent picks in runs where you have energy and maybe a storm and a on received damage channel ligthning. While it hasent really been the best of cards i have found it to do some decent work on late game fights.
I think the trap with it is to only think about it in decks that will generate 20+ lightnings easily where it just becomes a win more card since at that point everything is dead. But you dont need it to do 100 damage amd above on someone who can generate up to 20 energy with 2 cards and draw through their deck with coolheaded and skims. Just having it hurt for 30-40 in normal fights is already a very big part of the enemy hp.
All that to say that i would rate this card mid c tier personally instead of d since to be honest thunder tends to not be the way to go with defect
See, for me... I can think of numerous situations I've had where... I'm playing a deck like Storm where I generate a bunch of lightning orbs, but I'm playing against a beefy enemy like the many in act 3, and suddenly the enemy is gonna hit me for 50 and I've drawn no block, BUT... I drew my thunder strike, and so I can just kill it. Situational, but potentially just the card I need. Definitely not always a "win more" for me.
Compared tier list of upgraded cards could be fun, lots of defect cards have straight doubled effects
I always take cards that are either greed, like the gain 20 gold if lethal card, or cards related with gamble aka cards of get power card this turn cost 0. It just adds a little bit of the *heart of the cards* in my opinion (relay on luck)
A very interesting take on Defect's cards.
Here's my experience with Thunder Strike so far.
My first completed Heart run with Defect actually used this card to finish the fight
True, it takes a bit of a setup to deal sufficient damage. However, I had a card deck and relics that supported Thunder Strike.
First of all, this attack scales very well with strength. I had Girya as one of the relics.
Secondly, this card did fit my game plan for Act 3. The idea was to channel as many Frost orbs and Lighting orbs as possible, while having multiple orb slots, thanks to the Inserter relic.
Also, a card such as Electrodynamics was utilised by me fill the orb slots more quickly. Meaning it was actually useful in single enemy fights.
It's just a scaling damage card, dark orbs are usually better at scaling damage, or even barrage
I agree that dark orbs may often be more useful in that regard.
However, if one's not presented with certain cards, an alternative strategy may be developed on the spot. IMO that's the beauty of Slay the Spire
Had a deck once that comboed Thunder Strike, Static Discharge and Recycle for just insane damage. Got it to set up by second boss, and it to kill every single boss
It's funny, my two best Defect runs have utilized Thunder Strike to kill the 3rd and 4th boss in mostly powers based decks. Storm+White Noise+Creative AI. A good Thunder Strike combined with hologram or seek can win you the game.
Wait, what? You can remove the focus down on Biased with an Artifact???
A good thing to keep in mind with Slay the Spire tier lists is that everything is context-dependent. For example, even the sole D-tier card in this video, Thunder Strike, is viable in some decks; just recently, I had a Pandora’s Box swap run where I started with a Creative AI, an Electrodynamics and a Thunder Strike. By the end of the run, I had 6 TURBOS, the Runic Pyramid, 2 Electrodynamics+ with one bottled, three Thunder Strikes and other synergistic cards like Lightning generators and a bunch of Force Fields for block, and lots of draw through Overclock and Skim. It 3-turned the Heart on A20. Even mostly useless cards have the potential to be the cornerstone in great decks
It's not possible to 3 turn the heart on a20
@@shoeofobama6091 *4-turned, just realized but that was a typo lol. Man i hope i could get another crazy Thunder strike run like this one again sometime soon
Love hologram and rebound. super powerful if used creatively.
Echo form
Combined with some of these engines, especially if you cab play it early in a fight… or multiple echo forms…
why pick Electrodynamics when you can pick multiple heatsink and Storm with mummy hand and play your entire deck on turn 1
Mummy hand synergizes with expensive cards AND powers, and a single electrodynamics has strong synergy with lightning orbs.
recursion is also useful for blizzard and thunder strike builds, basically adding another frost or lightning card to your deck that is 1-0 cost cards
I love claw if I can get 3 or 4 of them in a small deck
The Dark Souls Picture in the back 10/10! just like Claw is a 10/10
I had a Thunderstrike play today, combined with Static discharge and a focus, plus some extra energy. It nuked heart out of existence. Think I had something like 15 strikes one round
Thunderstrike is a damn finisher card. Lightning orbs are easy to chanel in a great amount with Defect and i've done many runs with orbs that hurts bosses and thunderstrike which finishes them. A but ankward to use though in the early to mid game.
I had a super fun intangible+static discharge run a while ago. It didn't win because I ran out of intangible before I could beat the boss but it was fun while it lasted
Would’ve appreciated it if you had given us the whole list in one shot. I have to keep skipping back and forth in the video to find a card during a run.
thank you!!very helpful!
I've always hated Biased Cog because I usually build frost and have to turtle.
I'll try a different build, maybe reprogram with claw and such
Use artifact with biased. Ethier core surge,clockwerk souvenir, or orange pellets
Then don't play biased cog turn 1 in the fights that last more than 5 turns. It's completely nuts in hallway fights and elites, and if you can get artifact or pellets it's game over.
@@pg-erk3938 I can understand the sentiment, but if I need a second rare card to make this rare card work, it's generally hard to set up.
@@sickman9124 its like wraith form. Use it at the right time and you win( hallway fights you can use it first time you draw it) boss and elite fights can be done when you know you can end in 4-5 turns. With artifact it becomes brainless
i try to play claw like rampage and get sad when it doesn't scale as hard
The text on the Bullseye card does not match the stats to the right in the picture. The card reads “Apply 1 Lock-On” whereas the text to the right says “Apply 2(3) Lock-On”.
It seems OP is ranking the card based on the 1 Lock-On version. Would the ranking be different if it was ranked as 2 Lock-On (not upgraded)?
Loop in the same tier as capacitor?
Loop is pretty much a capacitor, but without losing out on the evokes.
Hologram is S-tier!! The backbone of almost all the strong combos for watcher.
Can we have timestamps? Great content btw
Ay i got a question, why does bullet time on silent not work for eviscerate?
If you hover over the card for more than like, a second, it re updates that you haven't discarded anything and goes back to costing 3 instead of bullet time's 0
Thunder strike to me is very clearly meant to be the solution for that running out of steam problem that defect can have
I've taken all these powers in the storm and these tempests and it gets me through hallway fights but I've I'm against this boss with 400 plus hit points and I'm out of steam
Thunderstrike says well now that your deck is so tiny from playing all those Powers just play me over and over again
What do you consider highest priority upgrades?
Focus
Then card draw to draw the focus
Barrage over coolheaded? Seems a stretch there. I kinda subscribe to the Jorbs school that you can never have too many.
BEST VIDEOS ON CZcams
Damn everyone is offended by Thunder Strike's placement lmao
I love the card, but yeah, it kinda sucks objectively. At best it gets me kills I'd have faster. It can be a good follow up to a high energy Tempest though, but I really can't think of anything that can go lower than it (reprogram I've unironically gotten more uses out of, granted I've gotten 2 good runs vs 1 lmao)
Loop fells like a A or S because on dark orbs you get double or tripple the efect
It kinda annoys me when cards get punished and put in lower tiers simply because they are judged later and the tier they should be put into is deemed to have too many cards.
Lol that misdirection with the thumbnail
Claw decks are so fucking funny when you can get the spire to cooperate. The daily tower modifier where you get 3 of every card you pick up leads to some absolutely obscene runs where you make a slightly different pseudo infinite every single fight
Bait thumbnail
Minor disagreements ... 3:25 Hologram is one of the strongest deck manipulation cards in the game ... strong enough for S-tier
15:30 Loop is like Capacitor without the downside ... A-tier || 17:50 I'm in the "see a Defrag, take a Defrag" camp ... S-tier
24:00 Heatsinks is free card draw in a power deck ... A-tier || 28:28 Reinforced Body is great, but you don't want four ... A-tier
To me, an S-tier card is one I'd gladly aim to get a Collector bonus on ... I'd really want four or more of these in my deck
30:15 Reprogram only works in All for One, Hyperbeam, Meteor Strike and Rip & Tear decks ... not good, D-tier
34:05 Self-Repair is the best sustain card in the game ... you always want one or two in your deck ... A-tier
36:22 "I am the Storm" ... enough said, S-tier || 39:31 White Noise ... MOAR POWER, basically free ... A-tier
40:25 All For One is the best card to combo your zero energy deck, but I wouldn't want four of them ... A-tier
47:35 Echo Form is the Defect's single best card ... I'm amazed at this, that you didn't put it into S-tier?!
52:36 Buffer can be the game's strongest defense card ... would you want four in your deck? Yes? S-tier
53:35 Core Surge deals heavy damage and gives debuff protection, as gaining artifacts is STRONG ... S-tier
54:43 Amplify ... you had it right the first time, as Defect power builds are their best ... B-tier
@@AvangionQ you really throwing that S tier around a lot. Anything that's not biased cognition or defrag isn't S tier in defect, as you pick those 2 above anything else.
@@szelitzkyerick7456 You know that Baalor put Defrag in A-tier, right?
What's my categorization for S-tier? Cards I will always take. Hope to get four or more of.
Every card I said was S-tier was one of those "can't get enough of them" cards.
Which one's not S-tier for you? Buffer, Core Surge, Defrag, Echo Form, Hologram, Storm
@@AvangionQ wouldn't agree with buffer. it's great but really falls short on multi attacks and only is great upgraded and comboing with echo form. Definitely a high A tier for me
Write that down, WRITE THAT DOWN!
Biased Cognition Super S Tier
but my favorite is biased cognition its a LOT of focus
i would say, hello world is by extremly far the worst card of the defect, the card make other defect card bad just by existing. white noise could be S tier, but it's not because it can give you hello world, and the only reason creative ai isn't good is because it can give you hello world.
Hello world makes it so you don't need to take shitty commons to live act 1. A lot of defect commons are very good, and later on you can just not play it. 1 dead draw is better than drawing a shit damage common later on. Almost any common is better than strikes and defends
@@Xeamless As someone who is newish and still learning, would advise I take Hello World if I see early in act 1? If yes what should I focus on after to compliment it? I struggle on Defect.
Always take white noise
Echo form. Will get 2 copies before anything else
Reprogram would be D-tier for me.
If you’re building a frost tank deck, Blizzard is OP.
Blizzard is the Defect's Body Slam. If you have a deck with a lot of frost orb cards it can literally be your entire damage scaling plan, but if you can't find the cards it works with then it's useless.
@@elim9054 I know. I just built the most sick scaling deck with frost yesterday and I got lucky I found some Calipers for it... basically I had a lot of focus gain through defragment and whatever that card is that removes an orb slot for focus, I had a lot of frost orbs and 2 Loop+ and I had over 450 block scaled agains the Awakened One.
But I’m not good at the game fr
55:15 lol
I stoped watching after beam cell was placed over compile driver
CLAW
what a clickbait! you put claw in A tier in the thumbnail on purpose :D
3:10 thats the worst comparison you could have used lol.
zap is 3 damage upfront with no focus and will deal around 12/18 throughout the fight if played early.
unup. recursion is EVOKING an orb,its 8 damage for 1 mana with no focus whilst keeping your orb in play,it is NOT a zap.
upgraded becomes arguably one of the most consistent damage options.
comparing it to zap is just dissrepect.
easily A tier if not S.
Fire content 🔥
39:18
No link to the actual ranking? Makes this very hard to use as reference :(
Whats thats hair cut? LOL
We love you, but you have to (dark) embrace your hair loss my guy. Bald is beautiful
I stopped at thunder strike, what a joke i understand the point but is not a D is not a most not use card and its a good finisher if you play a lighting deck.
The problem is a "lightning deck" doesn't need a thunder strike unless you have a ton of strength scaling and terrible focus scaling at the same time, which is rare for Defect. If you're using lightning orbs for damage it's just better to have Electrodynamics and ways to scale focus.
Not putting echo form on S tier is crazy. Kinda discredited the whole thing
S tier cards should be useful in most fights, but echo is not.
@@大番薯 then i disagree with the criteria, there are a lot of cards that are useful in most fights but really mildly useful only (jack of all trades, king of none). I don't believe those should be in S tier just for that.
The full potential of the card should also be on the formula.
👍
Watching this in 2024 makes me realize how bad people have been at this game two years ago :D I'm losing my last bit of hair watching these absurd ranking.
- "0 mana 6 armor is worse than 1 mana 9 armor" Free armor = c Tier, oke :D
- Blizzard C tier? Blizzard is the key factor for frost deck, which is the most constant deck in the game.
- +2 orb slots hinder you, not give you more :D oh yeah gotta be B tier to cut my own ankle
- Gain 7 block x times = s Tier? Ait :--D
Nah you lost my respect by putting thunder strike in D tier
Am I actually first??
echo form A tier, what a bad list.
Bro needs a haircut