Unreal Engine Stupid Easy 3d Art Pipeline

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  • čas přidán 13. 09. 2024

Komentáře • 14

  • @Gup11654
    @Gup11654 Před 10 měsíci +2

    I like the art side of videos. I struggle with getting a good workflow down for development so seeing these help me know ways of doing things.

  • @riuthamus
    @riuthamus Před 10 měsíci +2

    I have my own pipeline and I still watched this video, our of curiosity! Great stuff.

  • @matthewdalphin5919
    @matthewdalphin5919 Před 10 měsíci +2

    Dang! Thanks for sharing your workflow!!

  • @PoorRoleModel
    @PoorRoleModel Před 10 měsíci +3

    Pallette technique is juuuust about the entry point for atlases/texture maps, and I think people would love/hugely benefit from a more in-depth tutorial covering the full atlas/texture maps approach. Could reach out to that as an extension of this tutorial too, as this is an excellent foundation to work from/reference back to. Good stuff, dude!

    • @MichaelKocha
      @MichaelKocha  Před 10 měsíci +1

      It's been about 6 years since I've used texture atlases and I don't think I'm an authority on the subject anymore. lol. I stick to the simple stuff these days.

  • @namrog84
    @namrog84 Před 7 měsíci +1

    FYI for future reference or other folks. If you can use nanite (works on PC and major consoles, but not currently on mobile), and using newer UE 5.0-5.3 (more features in newer versions). Nanite completely changes how material slots/drawcalls work. Even for low poly stuff. So, traditional material slots/draw calls optimization wisdom doesn't apply the same way to Nanite workflows. Epic is putting a lot of work into making a lot of traditional optimization techniques not necessary anymore with Nanite things.
    Looks like you are still in UE4 at moment, so this doesn't apply to swords n magic.

  • @Vercidium
    @Vercidium Před 10 měsíci +1

    That texture colouring system is pretty smart!

  • @SecondsGuess
    @SecondsGuess Před 8 měsíci +1

    Nice video, it was really interesting to see how you do it! 👍

  • @rexstayer-suprick2877
    @rexstayer-suprick2877 Před 10 měsíci +1

    Love the video… keep ‘‘em coming !

  • @priceless5386
    @priceless5386 Před 10 měsíci +1

    Really liked this, would love to see how you did the character clothes!

  • @lowlever7120
    @lowlever7120 Před 6 měsíci +1

    Hello man i really loved how you showed also behind the scenes on creating. I am a video editor and i woudl love ro work with you on your videos because i think it is completely amazing and very fun

    • @MichaelKocha
      @MichaelKocha  Před 6 měsíci

      Hey! Can you shoot me some of your work on Discord? @kindred

    • @lowlever7120
      @lowlever7120 Před 6 měsíci

      @@MichaelKocha hello i sent you a friend request my use name is kenshinyuzaki

  • @SimonSlav-GameMakingJourney
    @SimonSlav-GameMakingJourney Před 4 měsíci

    Then you buy a low poly asset that has one material for each color