Wrap Anything in Plastic (Blender Tutorial)

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  • čas přidán 29. 08. 2024

Komentáře • 281

  • @zarkinfrood
    @zarkinfrood Před rokem +401

    If you don't apply your shrinkwrap or subsurf modifiers, and if you use shape keys for the objects inside, you can animate this. There's limitations with the shape keys, like rotation of some objects causes skewing, but you can get some really cool results.

    • @lanewallace.
      @lanewallace.  Před rokem +29

      Great tip!

    • @daxramdac7194
      @daxramdac7194 Před rokem +5

      Isnt skewing due to rotation caused by not resetting the transforms of objects after modification/modeling? Or are you referring to something else?

    • @zarkinfrood
      @zarkinfrood Před rokem +3

      @@daxramdac7194 possibly, but I think because they're all merged as a single object, and shape keys interpolate between two positions on a vertex by vertex basis, I think that can cause skewing for a rotating object. It's entirely possible I'm just doing it wrong.

    • @buizelmeme6288
      @buizelmeme6288 Před rokem +2

      I have no idea what u are talking about but i wish there's a tutorial about animating this!

    • @seyounjung3232
      @seyounjung3232 Před rokem +1

      if shape key rotation causes some skewing, you can use rigging then shape key. just joined all object, and adjust single bone to each objects

  • @MudraptorGaming
    @MudraptorGaming Před rokem +513

    Oh my... I can certainly see a way this can be used in certain types of art

  • @PKM1010
    @PKM1010 Před rokem +194

    There is a special place in heaven for people who make tutorials this short and concise

  • @mcarletti
    @mcarletti Před rokem +102

    This is the kind of tutorial we need. Straight to the point. Thanks!

  • @limediamond4595
    @limediamond4595 Před rokem +33

    As a 2D artist, the things you can do in 3D programs never cease to amaze me

    • @tonmpaz
      @tonmpaz Před rokem +23

      As a 3D artist, the things you can do in 3D programs never cease to amaze me

    • @buizelmeme6288
      @buizelmeme6288 Před rokem +12

      As a 3D artist, the things you can do in 2D programs never cease to amaze me.
      (I'm a 2D artist, but I'm just following along with the chain)

    • @SirKartoshka
      @SirKartoshka Před rokem +10

      As a 4D artist, the things you can do in 3D programs never cease to amaze me

    • @lanewallace.
      @lanewallace.  Před rokem +18

      As an artist, the things you can do in programs never cease to amaze me

    • @buizelmeme6288
      @buizelmeme6288 Před rokem +5

      As a 2D artist, the things you can do in 4D programs never cease to amaze me

  • @vlodgoral8258
    @vlodgoral8258 Před rokem +66

    tip: dont apply your modifiers to keep your blender files smaller size

  • @DerSchaddan
    @DerSchaddan Před rokem +32

    If anyone also tries to do this with text and get's confused as to why you cannot join the meshes: You need to convert the text to mesh first - this was not obvious to me.
    In Objectmode: Object -> Convert -> Mesh

  • @FaithfulVrc
    @FaithfulVrc Před rokem +10

    This gives me uncanny nostalgia from Ian Hubert's Lazy Tutorials with the quick but comprehendable pacing. And I've been waiting for those to continue for over a year, so anything like that is incredible!

    • @lanewallace.
      @lanewallace.  Před rokem +6

      I love Ian Hubert’s tutorials and I strive for my videos to be as informative, interesting, and compacted as his were! So thank you for the compliment!!

    • @melody_is_dead
      @melody_is_dead Před rokem +1

      uncanny

  • @ertyremains2017
    @ertyremains2017 Před rokem +12

    I found it pretty useful for any container object that is made from any cloth/fabric matireal, like a sack - you can make a sack not just being regular ball shaped sack, but instead with stuff peeking out. Its cool

  • @PrinceWesterburg
    @PrinceWesterburg Před rokem +23

    You can sort out the objects poking through with proportional modelling or the sculpt tool - which will also smooth the mesh. Its work remeshing the object too.

    • @lanewallace.
      @lanewallace.  Před rokem +5

      That is also a good way to do it instead of scaling. I messed around with remeshing and it made a lot of jagged edges which is why I didn’t use it

  • @merai6313
    @merai6313 Před rokem +8

    I dont even use blender but this tutorial is what i needed in life

  • @somecuntxxx
    @somecuntxxx Před rokem +5

    Finally, I can save my 3D models for later.

  • @TheDucky3D
    @TheDucky3D Před rokem +8

    This is so cool! Subscribed

    • @lanewallace.
      @lanewallace.  Před rokem +2

      Thank you! I really appreciate that, I’ve been watching your videos since I started using Blender😁

    • @Finalcut21
      @Finalcut21 Před rokem +1

      Is that ducky 3d i'm very glad to see u here

  • @Ewout761
    @Ewout761 Před rokem +3

    This is perfect. It's clear what we need to do, no bullshit just straight to he point

  • @nathanwitt587
    @nathanwitt587 Před rokem +5

    Don't forget to set the IOR to whatever kind of plastic you are basing the material on.

  • @dwsel
    @dwsel Před rokem +13

    Thanks for the tutorial, I really enjoyed it. I didn't collapse any of the modifiers. Also instead of joining objects I've used geometry nodes to join all objects, so I can move them independently. I've got another idea for the future - to apply the cloth/soft body to the foil. Might be interesting!

    • @lanewallace.
      @lanewallace.  Před rokem +8

      I need to get into geometry nodes

    • @dwsel
      @dwsel Před rokem +2

      @@lanewallace. Really worth it 👍

  • @Lightningsquid
    @Lightningsquid Před rokem +2

    mine turns out not seetrough at all, and yes i am on cycles

  • @chickishot8172
    @chickishot8172 Před rokem +6

    Awesome tutorial! I love the very short and to the point type of tutorial. Definitely subscribed.

  • @ramanrafiq7888
    @ramanrafiq7888 Před rokem +3

    This is literally mind blowing!!

  • @mainecoon6122
    @mainecoon6122 Před rokem +9

    Nice work! Check out what the clearcoat value of the Principled BSDF node can do for that nice plastic of yours in this case. ;) Ignore the max value of 1, make it like 3 instead.

  • @NefariousElasticity
    @NefariousElasticity Před rokem +1

    This may actually be the first example I've seen of the shrinkwrap modifier being used to emulate... well... SHRINKWRAP, lol. Just goes to show how many different uses each modifier in Blender can really have - I've only ever used shrinkwrap for retopo.

  • @drciobotarugeorgian6474
    @drciobotarugeorgian6474 Před rokem +2

    If it looks like glass, you have to check Materials properties -> screen space refraction and also Render Properties -Screen space reflexions -> refraction (Screen space reflexions appear only on Eevee). You're welcome

  • @mrchooc2038
    @mrchooc2038 Před rokem +4

    I have a problem, why does mine look like metal and its not see-through?

  • @blackjam2683
    @blackjam2683 Před rokem +23

    *-Me using this technique to make latex body suits-*

  • @Ahmetinkanali.
    @Ahmetinkanali. Před rokem +1

    Everything works at its best!!

  • @SethEden
    @SethEden Před rokem

    This is perfect! Exactly what I needed!! I needed to make a thick black rubber boot to wrap over a switch that I've already modeled. So material will be completely different but I can adjust it after it's done! Thank you for making this video!! :-D

  • @noturmom
    @noturmom Před rokem +6

    Now u can wrap the snack u ate from the last vid in plastic

  • @woritsez
    @woritsez Před rokem +1

    so simple so pleasing

  • @Milan23_
    @Milan23_ Před rokem +1

    One of the coolest tutorial, thanks so much

  • @flavialombino1624
    @flavialombino1624 Před rokem

    BROTHER, YOU ARE THE BEST!!! You oooh really helped me!! THANK YOU VERY MUCH!

  • @VivoCubino
    @VivoCubino Před rokem +1

    Thanks! Now, i can wrap NSFW models in latex!

  • @heaveninyoureyesx
    @heaveninyoureyesx Před rokem +1

    For everyone having troubles with the wrap not being transparent: just need to lower the Alpha in "Material Properties"

    • @stanleythrewbrick
      @stanleythrewbrick Před rokem +1

      Pfft what?! _I BEEN_ trying that with zero changes! Adjusting the Alpha from 1.000 down to 0.001 nothing changes.. then just goes completely black @ 0.000

    • @ktsnova
      @ktsnova Před rokem +1

      @@stanleythrewbrick you need to change the blend mode from opaque to alpha blend

  • @GakuranHituji
    @GakuranHituji Před rokem +1

    Nice! I will try and use this method in my work. Thanks!

  • @rhodexa
    @rhodexa Před rokem +1

    for some reason this works

  • @pigeonanimations6118
    @pigeonanimations6118 Před rokem

    Make Sure you Use Cyles, Denoiser, and at least 600 samples so it looks good in the viewport, like in the video

  • @brennanperry8001
    @brennanperry8001 Před rokem

    Thank you!!! I make fetish shorts on blender, and I've been getting requests for a vacuum seal video for sooo long. My fans will love this!

  • @BD__
    @BD__ Před rokem +2

    why can't all tutorials be like this?
    thank you

  • @bobnot
    @bobnot Před rokem +3

    Do not forget to change your render engine to Cycles, or you won't see through

  • @dylanwoodhouse1015
    @dylanwoodhouse1015 Před rokem

    if you want to make an animation with it, you can join them and then add a geo nodes modifier with the convex hull.

  • @DuckoTheEpic
    @DuckoTheEpic Před 10 měsíci

    you just earned a subscriber my guy

  • @unsoundmethodology
    @unsoundmethodology Před rokem

    Awesome! Now I just need a model of Laura Palmer.

  • @aaiki14
    @aaiki14 Před rokem

    when i'm doing this i use 2 wrapper to get best result, the 1st wrapper wrap the objects, and 2nd wrapper wrap the 1st wrapper

  • @SkyShrimp_
    @SkyShrimp_ Před rokem

    wow, nice tutorial, I don't know why this appeared in my recommended, I don't do blender stuff, so I'm not sure if I'll ever use it. but it was very nice.

  • @juliusfucik4011
    @juliusfucik4011 Před rokem

    Oh it looks pretty. Must do this!

  • @TheIwatt1
    @TheIwatt1 Před rokem

    Thanks for the tut, learned a ton

  • @ChrisE72
    @ChrisE72 Před rokem +3

    Subbed! Very interesting and explained well, thank you!

  • @SerMattzio
    @SerMattzio Před rokem

    Cool tut and straight to the point. Love it :)

  • @thomasnavarro8468
    @thomasnavarro8468 Před rokem

    thanks a lot!!! so nice reverb

  • @deomodderr
    @deomodderr Před rokem +1

    Cool video bro !!!

  • @cerulean_desert443
    @cerulean_desert443 Před rokem +2

    It didn't work for me, the shrinkwrap works fine, but when I do the transmission, I can't see my other mesh

  • @buizelmeme6288
    @buizelmeme6288 Před rokem +1

    I was expecting an animated character in shrink warp, maybe that will be in the next tutorial?

  • @declanmark2809
    @declanmark2809 Před rokem +1

    Yes.

  • @abusufiansheikh8861
    @abusufiansheikh8861 Před rokem +1

    Hi sir could you please make a tutorial how to make a 3d furniture model in blender please?
    It will help all your subscribers

  • @mambaman2007
    @mambaman2007 Před rokem

    Great video, man 👍. You have a special way of making it all easy. I had no choice but to subscribe and...

  • @skullface215
    @skullface215 Před rokem

    Ayyyy you made the tutorial! Great stuff

  • @Raylative
    @Raylative Před rokem

    I DON'T EVEN KNOW SHIT ABOUT BLENDER, AND I FEEL SO HYPED TO DO THIS NOW. ah shit caps lock

  • @AHRandolph
    @AHRandolph Před rokem +6

    Great tutorial! Quick question, I did all the same steps yet instead of the glossy see-through look I got a heavily shadowed and dim look. Messing around with the transmission only made it worse. I tried messing with the shadows and alpha channel but that gives a thin shadow type look. Anyone got any ideas on how to fix this?

    • @dwsel
      @dwsel Před rokem +6

      I got that by default in Evie. I switched to Cycles. I guess in Evie there are some settings to fix that as well.

  • @plumbob-17
    @plumbob-17 Před 11 měsíci

    beautifull tutrorial bro!

  • @theworldofthestrangethings7599

    Thanks for the video I love your work

  • @doomgb4994
    @doomgb4994 Před rokem

    Quick tips like this video are truly my life saver. Thanks for sharing!

  • @nuqmanhaniffbinfarizal6267

    hanks lot Sir.. You helping us..

  • @MewiCanAnimate
    @MewiCanAnimate Před rokem +1

    it wont go see-through for some reason

  • @MadComputerScientist
    @MadComputerScientist Před rokem

    Oh yeah, this... this is nice.

  • @AndrewJens
    @AndrewJens Před rokem

    Every single condom manufacturer has just hit subscribe.

  • @kurseartistudiokavalet754

    Love the tutorials! Can you make one for making a easy waterfall?

  • @donovian2538
    @donovian2538 Před rokem

    Dexter approves of this intro

  • @user-ys7vm9fi6n
    @user-ys7vm9fi6n Před rokem

    Thanks you!

  • @lechefski
    @lechefski Před 2 měsíci

    what if you need to shrinkwrap several moving objects? how do you target them together despite them being separate objects?

  • @rededwards3479
    @rededwards3479 Před rokem

    lovely

  • @omgiTzkitteh
    @omgiTzkitteh Před rokem

    great for my fetish renders of borderline suffocation scenarioes :33

  • @BBMotion
    @BBMotion Před rokem +2

    Does wrapping only the head of a human works the same way but with a cutout at the neck

  • @tomsonpl123
    @tomsonpl123 Před rokem

    Grat tip, thanks fo sharing 🍺🍺🍺

  • @Ano_Niemand
    @Ano_Niemand Před rokem

    handy dandy thnx man

  • @Goob-v2
    @Goob-v2 Před rokem

    so like im new to blender and idk how to get that pyramid or what it is i know how to get the sphere etc the tutorial worked btw

  • @hassanwaqas3249
    @hassanwaqas3249 Před 3 měsíci

    Hey there, idk if u are still answering but I tried this method in 4.1 and its not giving me the translucent effect but rather a reflective effect where I can see the default blender forest scene on my object

  • @garfwithglasses
    @garfwithglasses Před rokem

    “things in plastic always look cool”
    the dead body wrapped in plastic under my house::

  • @jannikfassbender1355
    @jannikfassbender1355 Před rokem +1

    The transmission doenst work for me :S dont know what im doing wrong. But nothing change when i do transmission higher

    • @jannikfassbender1355
      @jannikfassbender1355 Před rokem

      i loaded background image to the world now its rendered. and transmission kind of works but its not transparent or its doenst look like transparent. its just a Chrome metal block. i played with transmission, roughness etc. but no good results

  • @MarkoVasev
    @MarkoVasev Před 8 měsíci

    Why does transmission only make my material transparent when render mode is cycles but not eevvee?

  • @pZq_
    @pZq_ Před rokem

    So cool.... 💙

  • @ShiPiX
    @ShiPiX Před rokem +1

    my material isnt translucent and i can render it out idk what im doing wrong (im new to blender)

    • @simon3934
      @simon3934 Před rokem

      same problem here, probably need to adjust some nodes in the world panel in the shader editor but idk how
      im also a blender beginner

    • @simon3934
      @simon3934 Před rokem +1

      ignore my last reply, just switch from eevee to cycles at render properties (the tv box)
      change it from the first thingy at the very top

  • @dudenextd00R
    @dudenextd00R Před rokem +3

    how are you getting that sort of material texture and colour, cause mine just looks plain for some reason even after I apply the object material settings. Do I need to adjust some nodes in the world panel in the shader editor?

    • @LolloG_15
      @LolloG_15 Před rokem +1

      i saw another comment that say to change the render method to circles, but me show a lot of dots and i need help to remove they

    • @simon3934
      @simon3934 Před rokem

      i have the same problem
      i followed the tutorial exactly how he did it, no tweakings, yet mine just looks like it has no material

    • @simon3934
      @simon3934 Před rokem +1

      ignore my last reply, just switch from eevee to cycles at render properties (the tv box)
      change it from the first thingy at the very top

    • @dudenextd00R
      @dudenextd00R Před rokem

      @@simon3934 you're right, cycles works but I have these weird black areas on my plastic even tho I have a ton of lighting wtf

    • @simon3934
      @simon3934 Před rokem

      @Dhruv that sometimes happen to my works whenever i work on cycles, idk how to fix it tho-

  • @azgardus1828
    @azgardus1828 Před rokem

    very cool

  • @RMAFIRE
    @RMAFIRE Před rokem

    arouses admiration💯✌

  • @gjjam
    @gjjam Před 9 měsíci

    I CANT SEE MY OBJECTS INDISE

  • @C_Corpze
    @C_Corpze Před rokem +1

    You're right.
    Things DO look cool when wrapped in plastic. :)
    Just don't use too much, not very good for the environment.

  • @DaXVideoShock
    @DaXVideoShock Před rokem

    doesnt work, what am i doing wrong. Everytime I shrinkwrap the cube on anything other than a simple cone for example, it just looks like the cube's edges stick to some geometry, but it still just looks like a cube

  • @el_triceratops
    @el_triceratops Před rokem

    ty ❤ most worth subscribement

  • @Kahveci86
    @Kahveci86 Před rokem

    Nice one

  • @brillant3090
    @brillant3090 Před rokem +1

    For me it isnt working with text so far, any idea why?

    • @lanewallace.
      @lanewallace.  Před rokem +1

      Hmmm, I’m not sure. Make sure the text has some solidity, and then convert it to a mesh and apply scale and see if it works

    • @brillant3090
      @brillant3090 Před rokem

      @@lanewallace. perfect, worked. Thank you a lot

    • @lanewallace.
      @lanewallace.  Před rokem

      I’m really glad it worked!

  • @joeljose4386
    @joeljose4386 Před rokem

    nice one

  • @chickeninabox
    @chickeninabox Před rokem +1

    Don't Pause at 0:49

  • @1augh0utL0UD
    @1augh0utL0UD Před rokem

    so for some reason I can get to this easily but my plastic stays opaque and reflects a random background.. like a part. I found this under 'viewpoint shading' but I an't turn it off. Hmm
    Great turorial though

  • @fazruljalaluddin
    @fazruljalaluddin Před rokem

    niceee 👍

  • @fancysmile8590
    @fancysmile8590 Před rokem

    Great Tutorial . is that effect also possible with eevee ? I tried it with Screen Space Refraction turned on , but it looks like glas . Cycles takes too long to render , when I want to do a 1000 frame clip.

  • @matchdance
    @matchdance Před rokem

    WHAT?! DAMN!!!!

  • @ponyinfame
    @ponyinfame Před měsícem

    What features does your PC have?????

  • @rajagopalsoren
    @rajagopalsoren Před rokem +1

    when doing the material, it doesnt become transparent even after all the setting tweaks
    help?

  • @minggnim
    @minggnim Před rokem

    After creating the shrinkwrap, can I delete the objects?

  • @g0ck3r47
    @g0ck3r47 Před rokem

    why do i have a metallic texture when i go to the render view?
    how to fix it?

  • @makeitlastmedia
    @makeitlastmedia Před rokem

    nice