Building a Tractor and Pump Trailer for Farm Watering! (Scrap Mechanic Co-op Survival Ep.06)
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- čas přidán 12. 12. 2020
- Hey everyone back with more Scrap Mechanic Survival! Today Kosmo and I are working on setting up a new vehicle, a tractor and pump trailer! We want to have a big farm in this save file so we're going to need a portable watering system and we figured a tractor would be perfect!
@darealkosmo
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#scrapmechanic #kangaming - Hry
You could make walls on the sides of the farm, then you build trailers that align with the walls and are activated by color sensors. The trailers would be able to be parked wherever and you'd just drive it to the farm, they would align and start working right away! You could have any kind of trailers this way.
7:16 a million cows over there
What a million cows actually looks like
SCRAP MECHANIC IS NOT RESPONDING
;)
@@SKGAMER-rh4lo shhhh
Put in rails that the trailer runs on to keep it centered over the soil, should also work with the planting if you get the tractor at a good speed.
3:50 they’re just standing there, menacingly!!!
It's actually not unusual to have weight kits for smaller tractors IRL that are literally just making them heavier.
Its in case you have a heavy piece of machinery on the front, then you put a weight on the back to balance it out
and the back tires are filled with water to add more weight
3:58 but then they’ll become pink and nice
Multiplayer Monday idea semi race where you can’t lose trailer
Yes
Yes
Yes
Sounds great except the lack of frames for that race.
Yes
Of course, in the end, kAN just builds a brick
Lol
Only on the front.
Hehe
The front of course
@@kANGaming 7:16 a million cows over there
What a million cows actually looks like
SCRAP MECHANIC IS NOT RESPONDING
;)
For good seeding (and efficient watering), use a distance measuring wheel.
Place one wheel on a free bearing. Place blocks on it, one, two or four for different timings.
Place a sensor and some logic blocks.
When the switch is on AND the sensor is active, fire a pulse.
Then your speed doesn't matter.
I cried after seeing the simplicity of your gear system. I made one that works half as well, and uses 3 pistons, and a billion bearings. totally not glitchy.
What does the gearing system even do?
Whats the point of a gear system.
@@EvuIt you can go fast when you need speed, or you can go just the right speed for the water cannon.
On the keeping wocs at your base, you need to build a platform of any sort of block and as long as you feed them they should still be there even when you leave the tile.
This came up at the perfect time
I love watching your videos they lighten up my mood
Lol same dude
you can spread the water cannons out a bit, they hit an area, so they dont need to be each perfectly on a farm plot. I water 5 wide farm plots with 3 cannons
To do the seeds, place a "timing fence" along the edge of the farm plots. This fence can be 3 or 4 high so its a guide for the tractor... Then in the center of each row, have a colored block that sets off a sensor telling the seeds to fire.
This is a cool idea for a farm. Although you are using a truck now I still want to use a tractor for a farm.
since sensors could detect plants you could use that to not shoot seeds when there is a signal.
You should collab with Al magma to do a cool tank battle
Yes finally I thought another one would never come I'm really happy to have one thank you kan
When kAN pulled out the paint tool when being attacked, it reminded me of when I learned that painting bots will make them attack each other. Me, thinking of the potential, made a paint tool in survival and went exploring. I figured if I encountered a horde, I'd just pain them different colors. I just missed one small detail...
That ability is a creative thing ONLY.
Yep... Found that out the hard way..
The Front trailer axle is taking valuable weight off the tractor. The rear trailer axle set back like that is prefect. Just remove the that front one and it will be so much better. Love your video's great personality for this co-op world.
This is the first time I've ever been here within the first ten minutes
The base looks nice love it
If that tractor and trailer doesn't work well, you could make a turret that just shoots water onto the soil from the shore.
Or, you know, just build a big, heavy brick.
I love your videos. This new series with Cosmo is amazing so far. I am so excited for future videos and all of the possibilities. Keep up the amazing work and have a great day.
I have a good idea for axolot they should make a magnet so you can attach and unattach trailers
Love this series
I love that tractor idea. But I am reminded of how we do things that are so much harder than manual labor in Scrap Mechanic, just because it's cool.
i just wanted to say i love the emergency exit it is amazing
who would have thought that the real world is actually pretty efficient lol
Alignment rails on the ground so the trailer is always perfectly aligned.
for the seeding tractor you can try to use color sensors so it fires every time it detects its a new color thats how i build mine atleast
Put colored blocks at the ends of the farm and put color sensors on the trailer so you can get the timing right for the water. And you should put rails on the farm that the tractor runs on to keep it aligned
that tractor is pretty sick
I think you should put a rail on the stairs so u dont fall of and make it look nice 🙂
3:57
paint your bearings:❌
paint your haybots:✅
I love these videos.
Kosmo is really doing all the work
nooooooooooooooooooooooooooooo
If you put guides next to the farm, you can make the tractor a portable version of your auto farm (use sensor and blocks to shoot water). Then you can drive the tractor down the middle and the guides keep the trailer in the middle. I also noticed you have 6 plots wide but only 5! water guns.
3:40
" they're just standing there **MENACINGLY** "
You should make it so the last few steps comes up like a door for your base
Hmm tractor plus trailer... i would have build a self driving sprayer instead. But I'm a big fan of the moving gantry too
I like how he complanes about lineing it up just make rails
Jan should make a vehicle that has gears⚙️ To make the wheels turn faster than the engine so it makes the car more efficient
Who is this jan character
You know Jan
if only i could play with other people on survival
Later on I think it would be cool to put in a piston elevator maybe freight elevator to replace the staircase that way you could even extend the tree base and lift your vehicles off the ground up to a garage from the freight elevator
Kan makes my day he's awesome😜😄😂👍👍
Need to add metal or concrete to the bottom on the tracker and move the front wheel in the slab (Longer tracker). And maybe put a secret set of big wheels on the back wheels.
And add some metal or concrete right behind the driver seat too.
so good
Seed planting easily solved with a sensor trigger along side plots
When you leave the tiles the collision with the parts and blocks become disabled but the woks are still able move around for a good bit more distance before unloading
I like thd part where he said he needs 5 sprinkler heads for the 5 whyd garden but if you look closly it is 6 whyd
Have the hitch below the middle of the wheel so you don't spin. also distribute the weight so that there is more on the back wheel (maybe make the whole tractor metal?)
I like how kAN jumped on a green boi and he just bounced off XD
7:41 😵😱. 🍎. OH SH$T RUUUUUUUUN
If guys get enough recourses you should build the farm up in the trees so for one tree you have the base and then the second tree is the farm
Pumps sucking oil into pipe line-> pipeline leads to chest line and stacks-> chest line/stacks lead into craft bot crafting gas on loop-> ouput chest stacks and lines-> INFINITE GAS
Why not frame in the farm plots and use a sensor to control water and seed distribution? If it sees a block at each plot, then controller speed and such wont be as crucial. Plus, it will help keep the tractor rolling straight.
many tractors does have a concrete counterweight in the front to not fliip back from heavy trailers expecially the older ones
do what u do with automated farms. use sensors on the tractor. and have blocks that can be sensed on the side where the sensor is. u just have to align the tractor properly. so maybe have blocks to help with that :think:
Make either the moc avenger or the terabyte from GTA online in survival and you can store vehicles in the back (bonus try to make an oppressor Mk 1 or mk 2 with two spud guns alternating shots and as soon as they add underwater vehicles to the game make the stormberg and or the scramjet and or the deluxo use pictures if you need to)
Watched the whole video and still here before and hour
Kan: complaining about 105 honeycomb
Me: gets 500 honeycomb for a base defense
Just put a pole that comes from over the tractor and it's set on a timer with 5 seed shooters that retract and all you do is sit at one end of the far and press a button
Multiplayer Monday idea tank battle but the cannon aims straight up only
I love the look of the tractor but yes it too light
You and kozmo should build a bridge from one tree to the other
Good
The speed of the water is actually faster on a 0.25ms timer rather than a 0.00ms timer. I don't know why but it is.
cool
Multiplayer Monday idea, different tracks, 1 for each person, first one to water every plot and make it to the finish line wins
It might be easier to water the farm if it goes up and down hill. Then the tracker would stop sliding down hill.
i am not into these kind of videos but you make me get into it...also finally another one
For the weight problem make the seeder only seed seeds then a wader Wagen
Make your tree house massive with more than one floor
yes finally
Yes
What about a rail with colors that activate a sensor on each spot ? Fix over water and crop issue
I've personally never had a problem with loosing Wocs. I've only ever kept one in my base, but if you build a fairly tall wall around your pen they should stay put. I've gone to the trader multiple times without loosing my Woc
Yessssss
Thank you kosmo for remembering Steve Irwin
Scrap mechanic gods: "Allright lets check the death list: ok the players are dieing from hunger thats normal, big red boi died from lift... not even going to ask"
0:15 haha he said poopoo word
poopoo word funni
Since oil can be pumped from pits now, you guys should make a flying moving exploration airship
Please make more videos like when your farm :)
Hi i love the videos
Multiplayer monday idea tractor race but you have to water all the soil plots
Alternative title: kan and kosmo argue over which seat is better
Coool
👍
Heyyyyyyy guys!
Goodbye
Don't get me wrong, stairway is funn every now and again, but don't you think a piston elevator would be nice to have for conviency for the "rare" times you would want the express route over the scenic route? (I'm talking one that doesn't use seats and has a door that opens and closes on a timer based on how long it takes to drop and rise). I think it would be a fun build regardless. I made an automatic drawbridge in my world that only stays open for X amount of seconds. I'm sure one that stays closed for X amount of seconds would be equally possible. . . the hard part is triggering the pistons, and the door timer for the rotation controller (or other pistons if the door is a rising design) all with one switch (or 2 buttons to call the elevator when it's not on your floor).
I'd love to see how you would pull this off in a future video
Yeet
If you put a bunch of pistons on the bottom of your treehouse and put a hook at the bottom, you could lift up your car everytime you get home to guarantee that it won't be devastated by bots
u could build a guide rail in the middle and make the farming semi automatic
Maybe it would be easier if the farm plots were spaced out a bit more
Happy Crismas
Scrap mechanic feature request: Import a "template block" from creative, which operates identically to the "build your first car" quest, in that it highlights a hologram of all the pieces to place to finish the template. Build something in creative, import the template into survival, and build it in survival.
Actually, I believe that your buildings and vehicles unload if you exit their range, thats how cows escape
Finally bro
You need rails on that spiral staircase. I get nervous every time you walk up it.