Create A Simple Signet Ring in Blender (3D Printable!)

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  • čas přidán 20. 08. 2024
  • Here I show you how to create a simple basic signet ring.
    This video includes the first three lessons of my nearly three hour long 3D design class. If you want to learn more about decorating the ring and build all kinds of cool things on top & get all the .blend files for free, you may want to take a look at the full class here:
    skl.sh/2RgByPw (get 1 month free trial for a limited time instead of the usual 14 days! You can cancel anytime!)
    For ring size helper and ring size converter, go to the bottom of the tutorial section and download them there: www.phialo.de
    The owl ring is for sale here (Get 15% off your first 3D-print with this code: UG96S4)
    www.shapeways....
    Also upload your ring there yourself, print it in metal and sell it!
    ➡ Subscribe to the newsletter: eepurl.com/hrYRKb
    ➡ 1-on-1 lessons: superpeer.com/...
    ➡ Online courses on Skillshare: www.skillshare...
    ➡ Website: www.phialo.de
    ➡ Instagram: / phialo_design
  • Jak na to + styl

Komentáře • 108

  • @cheesdog
    @cheesdog Před rokem +14

    Great tutorial. I only got lost for a second trying to figure out whey I couldn't see the curve in edit mode around the 2:30 mark.
    Future people reading this, make sure the "edit mode" button on the modifier is selected so you can see the object curved while also seeing the vertices the way it looks in the video.

  • @in3432
    @in3432 Před 15 dny

    Brilliant video, thank you, I learnt so much.

  • @hx.blakeney
    @hx.blakeney Před rokem

    Best blender jewelry tutorial on youtube

  • @evas7250
    @evas7250 Před 3 lety

    Du bist so genial!!! Blender zu beherrschen ist alleine schon eine Kunst!!!!!! Danke

  • @scaryblankpage
    @scaryblankpage Před rokem +1

    This was absolutely perfect, thank you. Super informative and very easy to follow. I got slightly stuck around 9.12 with the proportional editing until I realised the brush size I was using was too big so made a great model of a ring and learnt something new as well, thank you 🙂

  • @louisvictorduquet2801
    @louisvictorduquet2801 Před 2 lety +2

    great tutorial! Explanations were clear and straight forward even if they were detailed! You're good at teaching

  • @dontcareinc
    @dontcareinc Před rokem +1

    Super Tutorial, wenn es das jetzt noch auf deutsch geben würde, wäre das auch richtig nice haha

    • @PhialoDesign
      @PhialoDesign  Před rokem

      Super Idee, kommt vielleicht noch. Bis dahin, deutsche Untertitel sind fertig :)

  • @Hewlga
    @Hewlga Před 4 měsíci

    thank you! you saved my day, was very helpful ❤

  • @billyjohnson5568
    @billyjohnson5568 Před 2 lety

    Kudos! I borrowed a ring chart online to find my wife's correct ring size. TY

    • @PhialoDesign
      @PhialoDesign  Před 2 lety

      Kudos back to you, glad the tutorial was helpful!

  • @pascalperigaud1116
    @pascalperigaud1116 Před 2 lety +1

    Merci beaucoup...j'avais besoin justement pour faire une chevalière de Templier...grace a vous je peut realiser mon projet....grand remerciement....je m'abonne et je like...

  • @guiltyapollyon8085
    @guiltyapollyon8085 Před 3 lety +2

    Came for the tutorial stayed for your voice

  • @davidlee-zw8rf
    @davidlee-zw8rf Před rokem +2

    PIvot (Pie vott) LOL

  • @wettersten
    @wettersten Před 2 lety +1

    Fantastic tutorial!

  • @alexandercourtney9370
    @alexandercourtney9370 Před 2 lety

    I like your tutorials! Please make more!

  • @poblethee51-a27
    @poblethee51-a27 Před 3 lety +1

    I’ve been looking for something like this, thank you!

  • @dehbidesign1664
    @dehbidesign1664 Před 3 lety +1

    Good job i hope you do more tutorials

  • @moody3359
    @moody3359 Před 2 lety +6

    how do you edit the verticles while the render is still showing the outcome, i wish to view the rings actual shape while seeing the outcome like at 6:40

    • @eli1961
      @eli1961 Před 2 lety

      You wish a lot for free. Pay her skill share!

  • @sergwolfsergwolf1885
    @sergwolfsergwolf1885 Před 10 měsíci +1

    graet video! Please tell how you did object mode + edit mode simultaneously in 2:46?

  • @yoelrodriguez3420
    @yoelrodriguez3420 Před 2 lety

    muchas gracias, saludos desde Cuba

  • @KSR._Love
    @KSR._Love Před rokem

    Thanks you tutorial is helpful

  • @yoelrodriguez3420
    @yoelrodriguez3420 Před rokem +1

    muchas gracias

  • @MikeMike-wc8on
    @MikeMike-wc8on Před 3 lety

    Thanks for the tutorial!

  • @amiguitosdelinternet4184
    @amiguitosdelinternet4184 Před 2 měsíci +1

    Hello, greetings from Argentina! I have a question. At minute 11:28 you say that to solve the accumulation of vertices we have to write "merge by distance" but I touch the space bar and nothing opens to be able to write

    • @PhialoDesign
      @PhialoDesign  Před 2 měsíci

      Go to Edit, Preferences, Keymap and set Spacebar Action to "Search" ...alternatively just press M ;)

  • @DuelPorpoise
    @DuelPorpoise Před 7 měsíci

    when combining the circle to the ring with CTRL+J at around 7:00 in your video, the circle is moved below the ring and turned into a pringle/potato chip shape.

    • @PhialoDesign
      @PhialoDesign  Před 7 měsíci

      This might be because you haven't applied the curve modifier, as I did shortly before. If it is still active, the curve modifier will continue to deform all geometry, and also the newly joined circle on the top.

  • @mankenntihn4014
    @mankenntihn4014 Před 3 lety

    u r amazing! keep up the good work!

  • @iamkamus89
    @iamkamus89 Před 2 lety +1

    Great tutorial, I like how you use the geometry symmetry like in CAD to simplify the structure. Thank you ^^

  • @dehbidesign1664
    @dehbidesign1664 Před 3 lety +1

    I'm using matrix 9

  • @dorothyyip9108
    @dorothyyip9108 Před 2 lety +2

    Hi there, thanks for the great tutorial! However, having a slightly harder time following as I am unable to see the ring shape along with the cube and adjust for preview in real time. I have to toggle between editing the original cube in edit mode and then switching to object mode to see the result of the changes. May I know if it's possible to correct this issue? Thank you for your help!

    • @arthurcartenet7227
      @arthurcartenet7227 Před 2 lety +2

      In the modifier properties (mirror/curve/subdivision here), make sure to select "edit mode", one of the buttons at the left of the tittle of the modifier, then it'll appear as you want to.

    • @PhialoDesign
      @PhialoDesign  Před 2 lety +1

      Thanks for helping out, Arthur!

  • @rayt5788
    @rayt5788 Před 2 lety

    hi, interesting how you make rings, I have a resin 3D printer. Thank you 👍😸

  • @christiannebesems5642
    @christiannebesems5642 Před 2 lety +1

    Thank you for this great tutorial, it's super helpful! I do have one question though.. Around 09:30 you're selecting vertices and pressing F to close them with faces. With my ring, this doesn't do much. There's only like 10% of a face showing and it doesn't look good. I've tried to follow your steps closely, so I'm not sure where I went wrong. Any advice?

    • @PhialoDesign
      @PhialoDesign  Před 2 lety +1

      Hi Christianne, try to select all by pressing A, then go to Mesh, Merge, by Distance. I feel that you might have doubled verts on your mesh.

  • @vsvillian
    @vsvillian Před 9 měsíci

    could you make a star signet ring? trying to make one myself😬

  • @Skulimpam
    @Skulimpam Před 2 měsíci

    also why is the final result is different from before, there must be a step more for the finalization

    • @Skulimpam
      @Skulimpam Před 2 měsíci +1

      never mind, you didn't mention edge crease after subdivision

  • @juanandresfernandezgarcia148

    Help, I clicked shift+c and now my workspace is very zoomed out and i can't access the ring im working on anymore. What happened? anytime i use the x-y-z wheel, it zooms out again

    • @PhialoDesign
      @PhialoDesign  Před 6 měsíci

      Hi, have you tried switching the view mode with Numpad 5? (Perspective to Orthographic). Also try pressing Shift C once again.

  • @mariavictoria8818
    @mariavictoria8818 Před rokem

    Hi, i like your video. I would like you to make a video applying ornaments and explaining how to correctly join them to the ring to export it in stl. if you can explain the steps to follow and how to verify that the model is attached correctly and has the parameters to be printed. if you use any app to check for errors. thank you so much

    • @PhialoDesign
      @PhialoDesign  Před rokem +1

      Good idea, thanks so much for your comment! At the moment I have a super in-depth Skillshare course featuring the art of applying patterns to rings and connecting them: skl.sh/2RgByPw (one month trial is free)

    • @mariavictoria8818
      @mariavictoria8818 Před rokem

      @@PhialoDesign thanks you so much. I will see your course as soon as posible. I am very Happy about that

  • @randomnumbers84269
    @randomnumbers84269 Před 3 lety +2

    Please excuse me. What happens at 2:34? Suddenly everything looks different and I've no idea how you arrived to that point.

    • @randomnumbers84269
      @randomnumbers84269 Před 3 lety

      I guess this is where this tutorial comes to a dead end for me 😂 My rotation looks very different from yours.

    • @PhialoDesign
      @PhialoDesign  Před 3 lety

      @@randomnumbers84269 Hi there, thank you for the feedback. Unfortunately, without knowing how the rotation differs, it is hard to help with the problem. Have you checked the pivot point?

    • @SteelFlange_
      @SteelFlange_ Před 2 lety +2

      @@PhialoDesign I think the fact that you suddenly see a mix between object and edit mode. I also cannot see the ring (round) in edit mode, only as a strip (vertices). Never both at the same time. Great tutorial though

    • @balchis7869
      @balchis7869 Před 2 lety +13

      @@SteelFlange_ hey I found the answer! It was a problem for me as well, you need to hit edit mode in the curve modifier. There are four small icons near the curve modifier word so you need to turn on three of the them!!!!!!

    • @billbarrett582
      @billbarrett582 Před 2 lety +2

      @@balchis7869 thank you! I was just looking for this information. I've been watching it at half speed and pausing every second trying to see everything that was on or selected. Gotta love the comment section. 😁

  • @wassermann2911976
    @wassermann2911976 Před rokem

    [ENG]Greetings, thank You for your efforts but at minute 04:16 my grid shape is not inclined in the upper edge and I do not understand why? Any Help?
    [DEU]Ich grüße Sie und danke Ihnen für Ihre Bemühungen, aber bei Minute 04:16 ist meine Gitterform am oberen Rand nicht geneigt und ich verstehe nicht, warum? Jede Hilfe?

    • @PhialoDesign
      @PhialoDesign  Před rokem

      Hi there, why not take a look at czcams.com/video/nYzBSkqPbTU/video.html

  • @MuzammilArshad-j7c
    @MuzammilArshad-j7c Před měsícem

    Maam more Vedio of blender

  • @Skulimpam
    @Skulimpam Před 2 měsíci

    at 2:34 why suddenly the cube is different from the first? where is the middle line? it messed up when i try to make the circle top

    • @PhialoDesign
      @PhialoDesign  Před 2 měsíci

      The different looks in Edit mode can be achieved by clicking on the little square icon at the top, both of the mirror modifier and of the curve modifier.

    • @Skulimpam
      @Skulimpam Před 2 měsíci

      @@PhialoDesign thank you very much, also i happened having trouble when using mirror clipping, when i move my vertices, sometimes the edges suddenly move and snap to one of the vertices

  • @lasefire1256
    @lasefire1256 Před 7 měsíci

    I have issues splitting the cube my crt R rotates not split

  • @GooDogProductions
    @GooDogProductions Před 3 měsíci

    I'm having a little trouble closing in on the top. Any advice?

    • @PhialoDesign
      @PhialoDesign  Před 3 měsíci

      Would need more information, but maybe try turning on clipping in the mirror modifier...

    • @GooDogProductions
      @GooDogProductions Před 3 měsíci

      I took a different approach. I apply the modifiers and selected the rim edge at the top and pressed F. I've also made some changes and rendered. I whish you could see. I posted a link here but I think CZcams took it off.

  • @Badasi12b
    @Badasi12b Před 11 měsíci

    how do i get a specific size ring? Like I'm trying to make a ring sized at a 5.5 ring finger size.

    • @PhialoDesign
      @PhialoDesign  Před 10 měsíci +1

      Hi, try using the JewelCraft mod and find the size curve option. Or create a new curve that has the right radius for 5.5

    • @Badasi12b
      @Badasi12b Před 10 měsíci

      @@PhialoDesign thank you!

  • @LapinasFox
    @LapinasFox Před 2 lety

    Hello, amazed by your skills and like your playful style! May I ask, where did you learn Blender, it seems you have a very deep knowledge of the software? Would love to take the courses you took to get your knowledge!

    • @PhialoDesign
      @PhialoDesign  Před 2 lety +2

      Hi there, I am completely self taught. I also took many tutorials, one of my favorite teachers is Zach Reinhardt.

    • @LapinasFox
      @LapinasFox Před 2 lety

      @@PhialoDesign any specific tutorials you would recommend or was it all random?

  • @hasger1941
    @hasger1941 Před 10 měsíci

    hello seems from 2:23 to 2:34 vertices count changed

    • @PhialoDesign
      @PhialoDesign  Před 9 měsíci

      That's true, but in the end the placement on the vertices depends on how you want the ring to be shaped. So it is not a problem, whether you have those extra verts or not. If you want to get rid of any extra vertices without deleting, you can dissolve the edges/vertices.

  • @rafazart
    @rafazart Před 3 lety

    Incrível, muito legal.

  • @JohnJewel
    @JohnJewel Před 2 lety +1

    😎

  • @alperenturk8010
    @alperenturk8010 Před rokem

    I want to know how do you make them silver after printing

    • @PhialoDesign
      @PhialoDesign  Před rokem

      I am using Shapeways (15% code: UG96S4), but the usual way is to create a casting mold, take or melt the print out depending on the technique, and pour in the molten metal. Afterwards, it needs to be cleaned and polished.

    • @aliasmiles6711
      @aliasmiles6711 Před rokem

      look up your local casting company (may not be in your town) send them your file and they will send it back to you in silver. Cut the spru off and file down even. Then all you have to do is sand, smooth and polish

  • @cjlunastar962
    @cjlunastar962 Před 3 lety

    Hello. having issues at 8:43 since when i select the verticies and extrude, it does not extend the mesh as im working and only the black outlines. so im unsure if the ring is still smooth. there is also no 'snapping' please help

    • @mr.lunatic3157
      @mr.lunatic3157 Před 2 lety +2

      I think you're in vertices mode.. So you've probably selected those two vertices and extruded those 2 vertices.. You should select edge mode on the top left side and extrude that edge

  • @esa_vreego9806
    @esa_vreego9806 Před 2 lety

    hi, how do you make the sides look stiff like that?

  • @sara-tx4br
    @sara-tx4br Před 2 lety

    Shift c dont work on mac somehow.. what to do

    • @PhialoDesign
      @PhialoDesign  Před 2 lety

      Hi Sara, you could check the Keymap in the preferences. Search for "Frame All". Happy Blendering!

  • @evas7250
    @evas7250 Před 3 lety

    Eine Frage habe ich jedoch, wie ist die Druckeinstellung????? Lg aus Wien

    • @PhialoDesign
      @PhialoDesign  Před 3 lety

      Hi Eva, danke dir für deinen lieben Kommentar. Die Druckeinstellung ist immer vom Drucker abhängig, den du benutzt. Die sind nicht in Blender einzustellen. Und um die Datei drucken zu können, exportierst du sie als Stl. Wenn du sie selbst drucken willst, brauchst du dann noch einen Slicer, zB Cura oder Slic3r, um eine gcode Datei zu erstellen. LG :)
      The question: which printer settings do I use? Answer: the printer settings are always dependent on the printer you are using. Those are not set in Blender. To print the file, you export it as an Stl. Before the printer can understand this file, you need to create a gcode with a slicer like Cura or Slic3r.

    • @evas7250
      @evas7250 Před 3 lety

      @@PhialoDesign Vielen Dank für deine Antwort! Ich denke, für viele eine hilfreiche Antwort. Ich habe mich jedoch falsch ausgedr(u)ückt :-), was ich meinte ist, wie bei einem Ring die Stützstruktur aussieht, denn ich glaube nicht, dass das direkt aufs Bett gedruckt werden kann.
      Lg;-)

    • @PhialoDesign
      @PhialoDesign  Před 3 lety

      @@evas7250 Hi Eva, auch diese generiert der Slicer fuer dich, und die sind immer abhaengig vom jeweiligen Material, Drucker, Druckeinstellungen usw. Vorteilhaft ist natuerlich, wenn die Stuetzstruktur nicht auf den wichtigen Details liegt. Und ich versuche immer so zu drucken, dass ich moeglichst wenig Stuetzmaterial benoetige.
      Question: How does the support structure look for such a ring? Answer: this also depends on printing settings, print material and the printer itself. The supports can be generated in the slicer software, as well. Ideally, the ring is tilted in such a way that important details are not behind support when printing, and I also always try to minimize the amount of supports needed in this way.

  • @ratumondal5464
    @ratumondal5464 Před 2 lety

    wow op

  • @amiddrond4512
    @amiddrond4512 Před 2 lety

    Good video..here my subscribe keep going

  • @infineca9523
    @infineca9523 Před 2 lety

    A

  • @peppenapoli6764
    @peppenapoli6764 Před rokem

    This is not simple! To fast and not enough explaining.

    • @PhialoDesign
      @PhialoDesign  Před rokem

      Thanks for your feedback. I offer courses for complete beginners in Blender to get the basics right...learn.phialo.de