An Extended Look at Armored Core 6

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  • čas přidán 25. 05. 2024
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    TIMESTAMPS ▼▼▼
    00:00 What do you see?
    02:08 Gameplay Breakdown
    09:38 The Garage
    12:58 The Boss & Miniboss
    14:59 HUD Breakdown
    22:54 Raw Gameplay
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Komentáře • 6K

  • @Spectacular_Insanity
    @Spectacular_Insanity Před 11 měsíci +3493

    What impresses me the most is despite the speed and agility of the mech units, they still have the feeling of mass and momentum without feeling either "floaty" or "sluggish". A subtle but absolutely impressive achievement by the animators and artists to hit that sweet spot, imo.

    • @SliderFury1
      @SliderFury1 Před 11 měsíci +150

      Agreed. We also haven't seen too much gameplay of a really heavy-style tank mech. Betting that will feel really substantial compared to these lighter, boost-focused mechs we're seeing right now (makes sense to showcase those early on, makes the action more frantic and flashy).

    • @Hawk7886
      @Hawk7886 Před 11 měsíci +44

      It'll really come down to the customization and controls. Traditionally you could spec out a really lightweight scout AC or a beefy tank AC that moved at a fraction of the top speed.

    • @benjaminbeltran7004
      @benjaminbeltran7004 Před 11 měsíci +2

      What speed? It's slow AF.

    • @salmon3669minecraft
      @salmon3669minecraft Před 11 měsíci +66

      @@benjaminbeltran7004 mean sure it’s not AC:FA but I think most can agree that AC:FA while fun was also too fast at times.

    • @Sojo214
      @Sojo214 Před 11 měsíci +45

      @@salmon3669minecraft If you were built quick enough you could outrun the lockon despite being in someone's sights the entire time. It was too fast for its own good, in some ways >.>

  • @7celkins7
    @7celkins7 Před 11 měsíci +3166

    The metal pipes falling at 5:20 was immaculate.

    • @cullencain9848
      @cullencain9848 Před 11 měsíci +428

      I thought it was just my imagination for a second

    • @Loregasmo
      @Loregasmo Před 11 měsíci +179

      I’ve clicked this 20 times and I still don’t see pipes falling. Wtf are y’all talking about?

    • @ian5766
      @ian5766 Před 11 měsíci +293

      @@Loregasmoit’s the sound effect that plays when the ACs collide

    • @andytjhin7670
      @andytjhin7670 Před 11 měsíci +20

      @@Loregasmo i guess they mean the sound.

    • @jonatanholmsten3832
      @jonatanholmsten3832 Před 11 měsíci +37

      @@Loregasmo the sound effect

  • @NeuroPulse
    @NeuroPulse Před 10 měsíci +61

    The fact that you were able to analyze and memorize this much about the HUD during a live demo is extremely impressive. Mad props.

    • @miqslol
      @miqslol Před 10 měsíci +10

      came back just to see the HUD and he really nailed it

  • @agoddamnferret
    @agoddamnferret Před 11 měsíci +117

    Love this, the hard lock and soft lock both being their made me happier, I was a little mad at first about the soft lock being gone but yeah being able to change it up as needed would be great. Another thing I wanted to call out was the gates thing has been a thing in AC2 and 3 where you sometimes have to wait at a gate while it's being "hacked" or "getting clearance" or some other shit indicating it's loading the next scene in missions

    • @agoddamnferret
      @agoddamnferret Před 11 měsíci +2

      scan function was in V Verdict day, the swords always had both hands, and 3 had moonlight which had special fire control systems for dual moonlight but you had to unlock it through some special thing like it was a mission you had to complete a specific way.

    • @youknowthe444
      @youknowthe444 Před 11 měsíci

      It doesn't seem like you can change it as needed. Like it seems like it's basically required. Honestly doesn't seem necessary to be in the game. My personal opinion

    • @agoddamnferret
      @agoddamnferret Před 11 měsíci +1

      @@youknowthe444 I think it's specific for like bigger enemies like the bosses

  • @shatteredanam3284
    @shatteredanam3284 Před 11 měsíci +925

    The animation details on how the mech moves are insane, the puffs of smoke after boosting, the dust and small brace before landing, the sparks trailing as th set boost along the ground, it’s incredible.

    • @FelisImpurrator
      @FelisImpurrator Před 11 měsíci +60

      At what looks like 60fps, too. I can't wait to see how absolutely stunning the MOONLIGHT and the Karasawa look with these next-gen particles, after seeing how the energy sword has changed.

    • @Ender240sxS13
      @Ender240sxS13 Před 11 měsíci +13

      It's so fucking good, I'm so hyped for this, I really hope we see a bit of a mecha revitalization come out of this!!

    • @YousefMohamedAbdulMoniem
      @YousefMohamedAbdulMoniem Před 11 měsíci +13

      I never played an armored core game, but I'm so excited to try this game out

    • @pwd1134
      @pwd1134 Před 11 měsíci +1

      I'm sorry but if you think these graphics look "incredible", you simply don't play enough games. The graphics are a 6/10 at best.

    • @WillTBear1
      @WillTBear1 Před 11 měsíci

      ​@@pwd1134Why do you have to be a jerk AND be wrong at the same time? Just let people enjoy stuff, turd...

  • @TwoTwig
    @TwoTwig Před 11 měsíci +474

    God I really hope this breathes some life back into the mecha genre, I haven't been this excited since the Titanfall series.

    • @erikpip3024
      @erikpip3024 Před 11 měsíci +5

      since chromehounds

    • @montanastax
      @montanastax Před 11 měsíci +14

      Dont ever bring that bs up in the same sentence as Armored Core

    • @superordinate
      @superordinate Před 11 měsíci +4

      last mech game i was excited for was hawken.

    • @chorlito1558
      @chorlito1558 Před 11 měsíci +10

      Titanfall is fucking amazing but it’s incomparable to armored core

    • @diadromes8000
      @diadromes8000 Před 11 měsíci +2

      @@erikpip3024 holy shit other people know about that game too?

  • @VaatiVidya
    @VaatiVidya  Před 11 měsíci +677

    lmao I love that the "most replayed" section is at 5:09 😂

    • @EyesArePlanets
      @EyesArePlanets Před 11 měsíci +45

      You saying this will only perpetuate the cycle!! 😄 Nice video, got me interested in a game I had no intention of buying. Gameplay looks way slicker than I expected from mech combat.

    • @ASH3R3S
      @ASH3R3S Před 11 měsíci +73

      lol it worked so well for a moment I thought that sound came from the gamplay

    • @AvenirRacing
      @AvenirRacing Před 11 měsíci +3

      I swear the 'most replayed' section is always just the spot the audio peaks the highest on every video.

    • @TheBroGamer14082
      @TheBroGamer14082 Před 11 měsíci +17

      @@AvenirRacing actually I don't think it has anything to do with the audio, rather that it shows where in the timeline that the most people have clicked on.

    • @Al_PIayer
      @Al_PIayer Před 11 měsíci +63

      THE FUCKING PIPESS

  • @VaatiVidya
    @VaatiVidya  Před 11 měsíci +1681

    For people that are confused why I'll occasionally draw comparisons to Souls:
    a) My audience consists almost exclusively of "souls" fans
    b) From Software developed the "souls" games, AND Armored Core
    I thought it was obvious but these things make the souls comparisons extremely relevant. I'm not saying Souls invented these mechanics..I'm just drawing an extremely relevant comparison 🤷‍♂️

    • @chainedhex
      @chainedhex Před 11 měsíci +4

      🏖

    • @HasturLaVishnu
      @HasturLaVishnu Před 11 měsíci +48

      Wheres my dodge-roll at Vaati?? :P

    • @varukami
      @varukami Před 11 měsíci +45

      I understand that, but you also have to understand /acknowledge that you have many subscriber's under you (majority newcomers) Which means you have high responsibility to make sure you educate em well/right. Just be more careful on what or how you phrase stuff. Now and days people always be thinking soulsborne invented everything when they see certain similarity in their games or from others.

    • @apickleleaningonacomputerm8045
      @apickleleaningonacomputerm8045 Před 11 měsíci +99

      "I thought it was obvious but these things make the souls comparisons extremely relevant."
      You expect far too much from CZcams comment sections...

    • @axllow3914
      @axllow3914 Před 11 měsíci +167

      @@varukami I mean, he could have the courtesy, responsibility is a strong word for a CZcams video, he's not obligated to do anything. I'd argue people have the responsibility to not take everything they see at face value and do some research on their own.

  • @alexlockwood9847
    @alexlockwood9847 Před 11 měsíci +3146

    Two armoured core videos so shortly after one another? Yes please

    • @fuucaran
      @fuucaran Před 11 měsíci +183

      Us armored core enjoyers eating good

    • @ttghhgg1918
      @ttghhgg1918 Před 11 měsíci

      @@fuucaran eatin turd

    • @VaatiVidya
      @VaatiVidya  Před 11 měsíci +745

      I..need a break from Armored Core lol

    • @goliathbroodia942
      @goliathbroodia942 Před 11 měsíci +14

      Ditto.

    • @andrewheeler731
      @andrewheeler731 Před 11 měsíci +55

      ​@@VaatiVidyatake it! Burning out right before release would be the worst

  • @TimeBucks
    @TimeBucks Před 11 měsíci +1038

    This looks so polished and fun

  • @chrisogrady28
    @chrisogrady28 Před 11 měsíci +32

    This looks like such a satisfying power fantasy once you git gud. The aesthetic is also giving me NieR Automata vibes

    • @MrDibara
      @MrDibara Před 11 měsíci +7

      That boss made me think of Nier: Automata before I made any Souls association.
      I mean... LOOK at that thing!

  • @NinjatoBlade
    @NinjatoBlade Před 11 měsíci +301

    Wow, now this is a game I imagined I’d see in the future when I was a child. I haven’t felt like game developers have pushed what you can achieve with world building, scale, and movement like this since titanfall

  • @aaftiyoDkcdicurak
    @aaftiyoDkcdicurak Před 11 měsíci +129

    I made an AC that could complete entire missions with out touching the ground. To get it to fly permanently i used a calculator to figured out how much power it used and with the auxiliary booster part on i would slowly gain power. Only 2 leg's were power efficient enough and say goodbye to energy weapons.

    • @Wearywastrel
      @Wearywastrel Před 11 měsíci +1

      I did something similar in ac3 for an arena missile only build.

  • @A-0602
    @A-0602 Před 11 měsíci +194

    Those AC animations look so slick. Just the biped landing on the ground after a jump is sending shivers down my spine.

    • @FelisImpurrator
      @FelisImpurrator Před 11 měsíci

      I hope they returned the SEALION style hover legs. I want to see how they would animate a fully antigravity-based movement scheme with this... Well, what looks like basically infinite budget for the art team. I always loved those things, as terrible as their weight cap was, so seeing them with realistic gyroscopic motion as they move around would be a dream come true.

    • @A-0602
      @A-0602 Před 11 měsíci +2

      @@FelisImpurrator I haven't seen any sign of float legs as of yet - but they would be a welcome addition. I've been missing them since their last appearance in Last Raven.

    • @FelisImpurrator
      @FelisImpurrator Před 11 měsíci

      @@A-0602 Absolutely. I've always had a thing for high tech options aesthetically and mechanically, so a lightweight energy weapons/hoverleg EO core with a powerful reactor would be my first choice given the chance. Wonder if there's a tuning mechanic like the classics, and if there's a reactor that's strong enough to fuel all that and the good old Karasawa/Moonlight...

    • @A-0602
      @A-0602 Před 11 měsíci +2

      @@FelisImpurrator I am giddy with anticipation. More than anything - I just want to explore the limits of what is possible in the garage.

    • @FelisImpurrator
      @FelisImpurrator Před 11 měsíci

      @@A-0602 Oh, absolutely. I can't wait for the tuning - they always struck this perfect balance between sim and arcade for people who aren't into learning engineering notation just to tweak performance, but need more granularity.
      Oh, and just checked the trailer in 4K. I believe they teased the hover leg in about a second of footage. It could be a tank leg, but hover legs tend to have more of a narrow, tall footprint like this one, or a spindly one, while tanks tend to be wider. So given the future setting and the presence of plasma rockets, I feel like I'm going to be eating great when this comes out.

  • @micahfoley9572
    @micahfoley9572 Před 11 měsíci +155

    the melee combat looks like it's got a lot of feel to it. that's an improvement from basically every mech game ever.

    • @jarredlucas4000
      @jarredlucas4000 Před 11 měsíci

      So you have never play armored core, your words indicate you are an idiot if not.

    • @chronozorus
      @chronozorus Před 10 měsíci

      I LOVED melee combat in ZOE2. However Im not sure how much of it is nostalgia goggles.

    • @migultantamco
      @migultantamco Před 10 měsíci +3

      Seeing the melee weapons having multi-hit animations is a definite improvements compared where previous AC games pretty much had it as a dash melee. I’m curious to see how it looks like dual wielding melee weapons, hopefully that’s still a feature here.

    • @micahfoley9572
      @micahfoley9572 Před 10 měsíci

      @@chronozorus no, you're right, those games were awesome. i think it depends on what you personally put in the "mech game" column and what you put in the "games with mechs in them" column. But yeah, if you're not too anal about the genre restrictions, there's tons of cool mech themed games that excel at all sorts of stuff.

    • @micahfoley9572
      @micahfoley9572 Před 10 měsíci

      @@migultantamco heck yeah. i looking forward to see how they bridge the gap between heavy feeling mechs and highly controllable, immersive melee combat. i mean, if anyone can do it well, it's From.

  • @ivanmihaylov6676
    @ivanmihaylov6676 Před 10 měsíci +10

    Now that the gameplay reveal is out i have to say that your HUD was spot on, damn

  • @slicksilver2961
    @slicksilver2961 Před 11 měsíci +649

    Vaati, I gotta give you credit. You are one of the very few youtubers who is a soulsbourne content creator who actually put time into the AC series so you can make really good analysis vids. That takes dedication (especially with buying the physical games Bless🙏🏾). I wish more CZcamsrs actually just played an AC game before making content

    • @testoftimegaming5219
      @testoftimegaming5219 Před 11 měsíci +41

      yep sick of seeing youtubers abd comments saying "oh this wil mean there will be secrets to fibd in the maps now" ..... the first ps1 game literally had AC parts thst can only be found by exploring the map 😂 they clearly never played

    • @bananagoose2469
      @bananagoose2469 Před 11 měsíci +4

      I really want to play this game now

    • @maxhouse4422
      @maxhouse4422 Před 11 měsíci +7

      Really? most soulsborne youtubers I've watched have gone into AC long before the announcement and even the Kings Field games.

    • @hanzohattori9576
      @hanzohattori9576 Před 11 měsíci +2

      I agree. I wish Vaati would actually put time and play AC and maybe then he will realise that the close combat in AC6 is improved DxM combat which itself was improved classic AC combat. It even has the same animation and arcade-ish feeling. Very unlike Soul's more precise and tight melee feel. This is the direction that we were expecting AC close combat to take had souls franchise not happened.
      The bosses though are definitely souls inspired.

    • @alexradice8163
      @alexradice8163 Před 11 měsíci +1

      @Karl with a K I'll never forget how realistic I thought AC1 looked. Shit was almost scary lmao

  • @artofjp5945
    @artofjp5945 Před 11 měsíci +244

    I really appreciate you going the extra mile and photoshopping in the HUD! Not to mention all the homework playing the previous entries so you actually know what you're talking about for us old AC vets.

    • @Chevelle3_
      @Chevelle3_ Před 11 měsíci +11

      Additionally, i really enjoyed the audio work. His calming voice above the quiet ingame sound is awesome. Soothing may i say

    • @william41017
      @william41017 Před 11 měsíci

      ​@@Chevelle3_I mean, that's his signature

    • @battleangel4833
      @battleangel4833 Před 11 měsíci +7

      Bro subjected himself to unadulterated Nine-Ball. He's certified.

    • @Chevelle3_
      @Chevelle3_ Před 11 měsíci

      @@william41017 as you may have guessed, this is the first Vaati Video I've stumbled across in my life!

  • @TheDufanzy
    @TheDufanzy Před 11 měsíci +5

    This gives me incredible hope for this new entry in the series and I absolutely cannot wait to play it when it's ready. Thank you for the breakdown and recreation of the HUD to help get an idea of what it looks like.

  • @vladshim1600
    @vladshim1600 Před 11 měsíci +3

    Your videos got me even more exciting about the game! We respect your work on the videos especially the last one, which had over one hour of content, ngl i've been watching it for multiple days 😆 and im gonna try to complete some older Armored Core games!

  • @Paperminte
    @Paperminte Před 11 měsíci +817

    This looks so polished and fun. I cannot believe fromsoft is banging out the tunes like this. We need to keep rewarding quality businesses with no predatory bullshit going on behind the scenes.

    • @Vincentvondoom
      @Vincentvondoom Před 11 měsíci +52

      Yes, I really hope people support this game.

    • @liveanotheranime3526
      @liveanotheranime3526 Před 11 měsíci +118

      Meanwhile over at Blizzard: “So we canceled the main PvE content for Overwatch 2, but now you can buy a $15 PvE mission pack that you can only play as four select characters.”

    • @Osama-KIN_TMZ01
      @Osama-KIN_TMZ01 Před 11 měsíci +102

      FromSoft is probably one of the few AAA game developers left that take every project with care and creativity while delivering a polished amazing product always.

    • @freshlymemed5680
      @freshlymemed5680 Před 11 měsíci +40

      ​@@Osama-KIN_TMZ01 they blew up thanks to a game that while unfinished was still given so much thought and care to. Glad to see they stuck to their roots.

    • @Osama-KIN_TMZ01
      @Osama-KIN_TMZ01 Před 11 měsíci +35

      @@freshlymemed5680 I don't think so, while DS was its first big title, I don't think it necessarily put FromSoft on the big lights. I think the company truly went next level once Miyazaki became CEO after DS2 and later representive director in 2016. You can literally see the company completely shift in the way it interacted with its community and how it presented its projects and name brand. Then of course it truly blew up with Bloodborne, Sekiro and obviously Elden Ring.

  • @GlazeonthewickeR
    @GlazeonthewickeR Před 11 měsíci +320

    Man, the impact of clashing with / into another mech is damn impressive.

    • @crclar3146
      @crclar3146 Před 11 měsíci

      No

    • @TheREALHugo4
      @TheREALHugo4 Před 11 měsíci +3

      Not really.

    • @_BlackenedSun
      @_BlackenedSun Před 11 měsíci +5

      It better then ff16 clunky ass combat where enemies don’t even react to your hit like you’re fighting a brick wall

    • @harveyhans
      @harveyhans Před 11 měsíci +25

      ​@@_BlackenedSundifferent games bruh

    • @mutz6248
      @mutz6248 Před 11 měsíci

      How so? I feel that’s the one thing that’s lacking, sound needs to more more punchy and it could use some particle effects

  • @NightfallGemini
    @NightfallGemini Před 11 měsíci +14

    it looks like there's added depth for blades and melee, which is a very nice thing to see.

  • @kokulokallen8636
    @kokulokallen8636 Před 11 měsíci

    Excellent narration it’s not often now that I find a vid of this length consistently informative and engaging even though it’s a brief continuous replay ⭐️⭐️⭐️⭐️⭐️ looking forward to more

  • @anonimus370
    @anonimus370 Před 11 měsíci +234

    I think the using all 4 triggers for firing all 4 weapons at once can be very interesting. It's basically like the game saying: If you want to use all the available ordnance at once, you need to sacrifice mobility! But instead of forcing it with some some of "debuff" it's a physical limitation on the player, which can be overcome with experience and skill. Not sure how that would work on PC though.

    • @littlesnowflakepunk855
      @littlesnowflakepunk855 Před 11 měsíci +46

      I imagine like with all the Souls games PC players will primarily be using a controller anyway.

    • @Assassin5671000
      @Assassin5671000 Před 11 měsíci +42

      Probably pressing a combination of keys like alt F4

    • @avalonazure5488
      @avalonazure5488 Před 11 měsíci +18

      @@Assassin5671000 Nah man. Throw your weapons on mouse buttons, you can do all four weapons with one hand.

    • @blunderingfool
      @blunderingfool Před 11 měsíci +1

      We had that set-up in Phantom Crash and S.L.A.I. Loading up four miniguns for 32 barrels of death was quite fun I'm told... I went with chainguns instead because they were much easier to find in shops.

    • @shazbot16
      @shazbot16 Před 11 měsíci +10

      What's great about Steam is we can change the controls with a custom configuration if we don't like the default ones

  • @leonheart004
    @leonheart004 Před 11 měsíci +451

    Hi Vatti, just want to show my respect as it's not an easy work to play through all the old AC games and prepare to carry what you did in souls to AC series. As a huge fan of AC, I really appreciate to have you spreading the fun of this series.

    • @b-o-a-t3923
      @b-o-a-t3923 Před 11 měsíci +2

      i would've never gotten in to armoured core if it wasn't for vatti ( i love for answer and last raven )

  • @systemrecords9708
    @systemrecords9708 Před 11 měsíci +4

    this looks really good, like wow. and the movement, wow. so slick and smooth. the dodging and flying both look great

  • @Dragomire
    @Dragomire Před 11 měsíci +1

    Great job on the simulated HUD you really conveyed the feeling of what it must be like.

  • @surrealsalamander1384
    @surrealsalamander1384 Před 11 měsíci +211

    Is anyone else really excited for the soundtrack because from this short amount of footage it sounds insane! (Especially the boss music!)

    • @Nomadic_Gaming
      @Nomadic_Gaming Před 11 měsíci +8

      every ac soundtrack is banging
      there is a channel that has them all posted on yt look up armored core ost

    • @belhaddim5116
      @belhaddim5116 Před 11 měsíci +5

      If we look at FromSoft games in the last decade, we should have very high expectations for both in game sound direction and the soundtrack.
      And I agree, all the trailer and gameplay footage sound amazing so far.

    • @joshua.merrill
      @joshua.merrill Před 11 měsíci +1

      I’m not a big electronic fan, I particularly LOVE the Bloodborne soundtrack, but this does have somewhat of a Doom sound I can get behind. I’m definitely curious about the boss tracks.

    • @DreamerNeonized
      @DreamerNeonized Před 11 měsíci +7

      I hope FreQuency is back, but yes, absolutely every AC has a perfect OST, the very first one killed it.

    • @ArrhythmicPulse
      @ArrhythmicPulse Před 11 měsíci

      Im super stoked on the soundtrack, really hope they do some weird soundtracks like they did in the earlier games as well. Love some of that odd techy style they had back then

  • @peterheck2429
    @peterheck2429 Před 11 měsíci +292

    Speedruns for this game are gonna be a treat to watch

    • @AlasdairGR
      @AlasdairGR Před 11 měsíci +17

      I'm really excited to watch Dist's streams of this.

    • @tristanward9937
      @tristanward9937 Před 11 měsíci +6

      That and the absolutely busted builds people will make.

  • @philipc05
    @philipc05 Před 11 měsíci +26

    Very excited for an armored core it’s been so long! Only thing I would like to see is a bit more sense of scale. Even though you are in a mech it all looks quite small. I hope they do some good angles in cinematic that make it feel large

  • @badblackdaddy
    @badblackdaddy Před 10 měsíci

    First, this is the best and most comprehensive video on this I have seen. Between this and your history of Armored Core Video you earned my subscribe!
    Secondly, the details you give are exactly what both long time fans and newcomers have been asking for. Great work! 👍🏾

  • @TheLazyFehrette
    @TheLazyFehrette Před 11 měsíci +214

    hearing that the dialogue is actually delivered well is nice but i hope there's at least one guy who gives a really campy performance for old times sake
    something that really hits that same spot as "You killed my comrade. Now your life is forfeit." from Last Raven

    • @awesomefatBruceLee
      @awesomefatBruceLee Před 11 měsíci +33

      That 1 guy in AC2: "i guess we're the only ones left..."
      *puts on glasses*
      "...alright, lets rock"

    • @DarkSol16
      @DarkSol16 Před 11 měsíci +4

      This line from the trailer was sorta campy, but maybe it was because the VA reminded me of metal gear.
      "Call sign 'Raven'. Priority subject for termination, high on the list."

    • @simeonellinger2064
      @simeonellinger2064 Před 11 měsíci +3

      No one can defeat stinger!

    • @NeostormXLMAX
      @NeostormXLMAX Před 11 měsíci

      I hope its like the kid icarus uprising banter

  • @berniecat8756
    @berniecat8756 Před 11 měsíci +412

    This video is currently #2 on trending - a testament to both Vaati’s amazing presentation as well as the crazy hype surrounding FromSoft games

    • @Swordmaster7th
      @Swordmaster7th Před 11 měsíci +3

      Looks good! Willing to give this a go

    • @Saru-yr3qk
      @Saru-yr3qk Před 11 měsíci +11

      @@karlwithak.
      The game play looks pretty engaging, but I have to admit I'm slightly bothered by how oddly weightless these mechs appear in motion. Especially when the armor cores are in flight. Little additions like subtle screen rattling, motion blur, and particles effects could make a big difference in making the game play feel more immersive. Hopefully visual additions like that are added later in the game's development.

    • @battleangel4833
      @battleangel4833 Před 11 měsíci +47

      @@Saru-yr3qk Bro.. Were your eyes open during the video? Did you not see the short maneuver thrusters for every little turn? The big fuck off explosion when you boost, the blurring and exhaust trail? The way the mech heaves back and forth, braces for falls? If you want the screen to shake and sparks flying everywhere for every movement then I'm glad you're not directing the game.

    • @august3046
      @august3046 Před 11 měsíci +1

      @@battleangel4833 meatrider!

    • @Saru-yr3qk
      @Saru-yr3qk Před 11 měsíci +4

      @@battleangel4833
      The effects are too subtle because the mechs still appear to lack weight. I never said the whole screen had to be shaking like crazy with obnoxious effects. You're being hyperbolic.

  • @MaestroAbar
    @MaestroAbar Před 10 měsíci +8

    This feels like what From wanted to accomplish in the Arms Fort boss battles from ACFA & onward, and now they have the know-how and platform to make it happen. I'm really liking the direction they're taking with AC6, and hope they also still retain AC vs AC boss battles too.

  • @factorywatch
    @factorywatch Před 11 měsíci +22

    It’s a rare occasion to watch a video by someone with so much passion. I never played any of the AC games but I am pumped for this one, mostly due to this video. Great work 🙂

    • @juicyjoe1776
      @juicyjoe1776 Před 10 měsíci +2

      Same, my first look at the series was his last video, I probably won’t play the older ones, but I’ll get 6 for sure.

  • @Featsofgrace
    @Featsofgrace Před 11 měsíci +87

    I’ve never sweated from trying to click a video so fast 💨

  • @Meoiswa
    @Meoiswa Před 11 měsíci +120

    The fact you can fire all your weapons (and thus are expected to have your index finger on the shoulder buttons), might be part of the reason why you can now lock your camera on enemies. It frees your right thumb to more freely press the face buttons without having to go back and forth constantly to tweak the camera.

    • @LordDragox412
      @LordDragox412 Před 11 měsíci +5

      *UNLIMITED POWER*

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 Před 11 měsíci +15

      me: i’ll probably just remap my controls to ACFA’s layout anyway lmao

    • @CardboardBones
      @CardboardBones Před 11 měsíci +3

      Exactly what I was thinking. I haven't played an armor core game before but I'm very interested in jumping in

    • @cobrajammin7316
      @cobrajammin7316 Před 11 měsíci +3

      Pro controller with back buttons. Problem solved. Edit: Or flight sticks like VKB, Virpil, or thrustmaster

    • @BuckSnortx
      @BuckSnortx Před 11 měsíci +1

      @@cobrajammin7316 thats what i was thinking. Already got an elite controller. This shits gonna be fun as hell

  • @alfonsoortega2883
    @alfonsoortega2883 Před 11 měsíci +9

    Man armored core 4 was my favorite. This reminds of all the best parts of the games put together. It looks great
    I can't wait.

  • @creamoftomatosoup
    @creamoftomatosoup Před 11 měsíci +6

    This looks stunning! I never in my life thought I’d be excited for a mécha game.

  • @kylebernardelli9689
    @kylebernardelli9689 Před 11 měsíci +324

    As a "newer" Fromsoft fan, I've never had the chance to play the original armored core games, but this looks genuinely amazing and I can't wait to sink many hours into it.

    • @squeletondread5080
      @squeletondread5080 Před 11 měsíci +27

      as a Hardcore one, I can tell that I am as excited as you are !
      This one looks by far to be the cleanest and smoothest with all the animations and combat.
      I remember old ones give more the impression to play a tank on 2 feets rather than piloting a mech :').
      But as the game progressed over the years I can see even today they conserved this Mechanical way of movement and not be a japanese anime mech that are ultra nervous, while making it more enjoyable to play and master.
      yeah I know I'm selling the fckin franchise but man this is my favorite franchise of game :D

    • @zDeadHeadFredz
      @zDeadHeadFredz Před 11 měsíci +4

      @@squeletondread5080 Same, I cannot wait for this exciting new addition!

    • @squeletondread5080
      @squeletondread5080 Před 11 měsíci +4

      @@zDeadHeadFredz To be honest I might go full apeshit and just buy that 200€ collector.
      I mean damn I waited 10 years for this shit

    • @varukami
      @varukami Před 11 měsíci +4

      @@squeletondread5080 You could see it as a great investment. When the time comes, it'll worth way more, especially the crazy garage storage edition lol Crazy, double the price just for a storage unit lol XD

    • @Wearywastrel
      @Wearywastrel Před 11 měsíci +1

      ​@@varukamiI've already budgeted for the high end preorder, going to either be the best purchase I ever made or my worst mistake since fallout... You know which one...

  • @nekyrus5209
    @nekyrus5209 Před 11 měsíci +269

    Dude this entire fight sequence at 5:27 is so addicting to watch, that I just can't wait to get my hands on this game. End of August literally can't come fast enough.

    • @jjcoola998
      @jjcoola998 Před 11 měsíci +3

      Looks like the animators went all out on this , I'm also looking forward to playing this

  • @justinhackney5232
    @justinhackney5232 Před 11 měsíci

    Thanks for all the hardwork you do! I'm super excited for this game to come out soon. i have not played a AC since at least mid 2000's.

  • @bizmonkey007
    @bizmonkey007 Před 10 měsíci +4

    This looks amazing. Really fluid combat with beautiful visuals. I’m in.

  • @f25mart
    @f25mart Před 11 měsíci +209

    My brother and I spent a whole summer playing the Arena mode in Armored Core 2. Fighting other Ravens to gain money and then customize your build after each fight was addictive AF.
    I'll never forget finally whipping Ares' ass with my Laser Cannon + Laser Blade combo lol

    • @fernando3061
      @fernando3061 Před 11 měsíci +1

      I hear you bro

    • @GelatinousGesticulation
      @GelatinousGesticulation Před 11 měsíci +2

      I used to play armored core and tenchu back in the day on my father's PS2. I was blown away with nostalgia after playing DS1 when it came out and then making the from software connection

    • @oculophilia918
      @oculophilia918 Před 11 měsíci +1

      I whooped everyone including Ares by standing on the skyscraper map and lobbing vertical missiles down on everyone. Only the 9 breakers were able to fly up the skyscraper and fight you. So i just spent all my weight on mobility so i could hyper boost back and forth when ares flew up there cuz he was so mean with that blade. Feel like it was called moon something.
      Good times.

    • @jamesthefront2246
      @jamesthefront2246 Před 11 měsíci

      Yo!!! The arena was so good! Far out I forgot about that

  • @DylanDecepticon
    @DylanDecepticon Před 11 měsíci +179

    I love how much more flair and flourish there is in this series now. The laser blades actually have some care put in for these combo animations. More use of color and light. And a lot more Impact in combat, from both player and enemy

  • @jamesthefront2246
    @jamesthefront2246 Před 11 měsíci +24

    I love that they’ve made a new armoured core. It’s so nostalgic for me.
    Going down to Video Ezy or Blockbuster on a Friday night and borrowing them over the weekend. Spending hours making my mech look super cool and naming my build ‘The Wasp’ with its black and yellow theme.
    Eventually I’d buy my own copy. Good times! Excited to play in this world again.

  • @jmack3d
    @jmack3d Před 11 měsíci

    I've only recently found your channel, and you seriously need to do more reviews and this may sound crazy, but audiobooks.. you'd kill it 🔥

  • @thaearthquake
    @thaearthquake Před 11 měsíci +343

    It’s like the same way all the years of Souls’ games built up and contributed to the success of ER. From constantly improving and learning from their own mistakes and successes. Love to see it.

    • @battleangel4833
      @battleangel4833 Před 11 měsíci

      @@ted7728 No, other companies that maintain their talent and leadership do the same. FromSoft will experience a similar "downfall" when everyone who cares is gone and the reputation they left behind is used to sell mediocre games.

    • @KnightofLondor
      @KnightofLondor Před 11 měsíci +1

      ER was a step back, not forward.

    • @CharlieTooHuman
      @CharlieTooHuman Před 11 měsíci +7

      @@KnightofLondorhard disagree

    • @ForeverMasterless
      @ForeverMasterless Před 11 měsíci +6

      @@KnightofLondor I'd say it was more of a step to the side. It was their first truly open world game, which we all knew had to happen at some point. There were definitely some growing pains and some things that weren't as polished in comparison to Sekiro and Bloodborne, but that's to be expected due to how huge the scope was in comparison to all their previous projects. I'd argue it made up for it with the exploration aspect. But I do generally prefer the old approach of a metroidvania esque world of linear paths connected to each other at various points.

    • @ForeverMasterless
      @ForeverMasterless Před 11 měsíci

      @@battleangel4833 I'd say we're in the clear on that while Miyazaki is still president, so ten more years? Also it's not like other companies haven't survived losing OG talent and continued to make banger after banger. Just look at Nintendo. The people who made Ocarina of Time are not the same people that made Tears of the Kingdom. As someone that works in a management position for a large company I'd say a lot of long-term success and sustainability comes down to company culture and policy, as boring as that is.
      Talent is always going to come and go, the question is how does the company find and retain new talent of a comparable skill level? How does it train those new people? How much freedom does it give directors and creative heads? How much oversight is there and of what kind? How willing is it to take risks? What happens when a game does way better or way worse than predicted? Does either scenario completely change how the company operates and what it's plans are moving forward?

  • @JP-dp3kt
    @JP-dp3kt Před 11 měsíci +209

    I have fond memories of building a core in ACIV that had no arms but instead these massive wings that volleyed 10-20 volleys of missiles that would home in on your opponent. Good times.

    • @Monntauk
      @Monntauk Před 11 měsíci +30

      has yes the good 'ol missile carrier, bringing my poor xbox 360 to its knees crying. as i attempt to dodge 128 missiles in 3 seconds.
      good times, i miss them.

    • @ClutchClick
      @ClutchClick Před 11 měsíci +2

      @KING’S REVENGE go for it we don’t fuckin care lmao

    • @JP-dp3kt
      @JP-dp3kt Před 11 měsíci +1

      @@kingsrevenge9234 have a plan. What type of artist? Musical? Graphic? Visual?

    • @oantran8060
      @oantran8060 Před 11 měsíci +1

      ok

  • @trextinvoyles7063
    @trextinvoyles7063 Před 11 měsíci

    This looks so awesome!!! Stoked to be opened up to another facet of From.

  • @cacophonic7
    @cacophonic7 Před 11 měsíci +2

    I was already excited for this game, but seeing this footage, it’s already exceeding my expectations. I can’t wait!

  • @Leppits
    @Leppits Před 11 měsíci +65

    I was instantly like "bit of both" aswell. While previously the enemies were usually other mechs instead of really big bosses it does really fit into the Armored Core universe to have megacorps and the like want to build the biggest strongest mech they can. I am liking the advancements they implemented such that you seem to be able to actually push mechs around which for the ones I played wasnt a thing. Gives more meaning to the mass stat!

    • @Phoboskomboa
      @Phoboskomboa Před 11 měsíci +13

      Yeah, you can always tell from the older games they really wanted giant bosses, and they put them in when they could, but it was just not easy to do well back then. Like the giant monster thing in the end of AC1. It was just a scaled up AC with regular animations. You can tell the devs really wanted to give it its own moves and physics that sold us on its mass, but were technically limited.

    • @akamesama
      @akamesama Před 11 měsíci +6

      @@Phoboskomboa > you can always tell from the older games they really wanted giant bosses
      Well, yeah. See 4A with the Arms Forts. Much prefer this implementation (generally) as the Arms Forts, while theoretically interesting, mostly were boring fights that you occasionally randomly too huge damage from outside your FoV.
      Still reserving judgement for the full game, but the more I see of it, it seems to be Armored Core with the lessons we learned from making other games, which is generally a good thing. AC has never been a series with rigid formula anyway.

    • @CybersteelEx
      @CybersteelEx Před 11 měsíci

      @@Phoboskomboa i remember 3 big bosses in AC3. Not in SL though.

    • @josiaslourenco3130
      @josiaslourenco3130 Před 11 měsíci

      Hebrews
      12:14 Make every effort to live in peace with all men and to be holy; without holiness no one will see the Lord.
      Acts
      3:19 Repent, then, and turn to God, so that your sins may be wiped out, that times of refreshing may come from the Lord,
      James 2:24,26
      Ye see then how that by works a man is justified, and not by faith only. For as the body without the spirit is dead, so faith without works is dead also.
      John
      3:16 'For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life.
      3:17 For God did not send his Son into the world to condemn the world, but to save the world through him.
      3:19 This is the verdict: Light has come into the world, but men loved darkness instead of light because their deeds were evil.

  • @druid4243
    @druid4243 Před 11 měsíci +47

    I'm in love with the impact sounds for missiles and the melee hits

    • @jamesyounger7697
      @jamesyounger7697 Před 11 měsíci +1

      Oh man that melee hit sound. *mwah* chefs kiss I love it

  • @ericwillings843
    @ericwillings843 Před 11 měsíci

    Cool video. First time I've seen your channel. You did a great job

  • @t-mac1236
    @t-mac1236 Před 11 měsíci

    Thank you Vatti! As always amazing video

  • @chillhour6155
    @chillhour6155 Před 11 měsíci +101

    The impact of damage looks very impressive

  • @count_dcinamon
    @count_dcinamon Před 11 měsíci +61

    The amount of effort put into this video, breaking down details and even made the mock up UI based on what you saw. You are the best!
    now just gotta wait 2 more months

  • @tumate45
    @tumate45 Před 11 měsíci +2

    Love it how I can clearly recognise older AC parts, like the arms or back mounted energy cannon, that I definitly saw in Last Raven. I guess it will be easier for veterans to get used to the customisation and gameplay.

  • @WhoWatchesVideos
    @WhoWatchesVideos Před 11 měsíci +6

    On the topic of having enemy blips on the radar, now I *really* miss Zone of the Enders. That game put rings around your mech to show enemies and incoming projectiles, indicating both compass direction and elevation because the rings tilted to show height. It wasn't super practical, but it *was* super badass.

    • @GreyRush
      @GreyRush Před 11 měsíci +3

      I think you’re the first person here that’s mentioned zone of the Enders that I’m actually convinced *played* zone of the Enders. Because yeah the radar ring system would fit amazingly here

  • @jocloud31
    @jocloud31 Před 11 měsíci +73

    The second build that the player used to finish off the mini boss and challenge the main boss with reminds me of Zone of the Enders, and the boss itself reminds me of Nier Automata. I can also clearly see the souls influence and lessons they've learned with the Soulsborne series.
    I could not be more excited.

    • @danr154
      @danr154 Před 11 měsíci +7

      The art style gave me Nier vobes a little bit too

    • @MMK86
      @MMK86 Před 11 měsíci +6

      ZoE was a wicked game...one of the few games I bothered to play more than once after finishing it

    • @FelisImpurrator
      @FelisImpurrator Před 11 měsíci +1

      That was my first thought. ZOE indeed.

    • @Ezekiel_Allium
      @Ezekiel_Allium Před 11 měsíci

      We can only hope we'll get some zone of enders legs with a proper CockPit
      Edit: Also that Nier comparision feels more apt for the boss than souls to me. Maybe it's just because of the contrast of how fast you're moving, but the slow speed and way more obviously deliberate movements seem way more inline with the huge bosses in Automata than souls. Might also just be because it's a mechanical design though, so it's movements seem less fluid.

  • @skullkid964
    @skullkid964 Před 11 měsíci +657

    This truly looks like the Armored Core they always wanted to make but where restricted by either budget or hardware. This looks incredible

    • @ttghhgg1918
      @ttghhgg1918 Před 11 měsíci

      u must be blind game looks like turd but then again very few animals actually play miyazaki trash

    • @s_t_r_a_y_e_d
      @s_t_r_a_y_e_d Před 11 měsíci +108

      I wanna say mostly budget. Until the souls borne games popped off FromSoft was largely unknown. DS1/2/3 all have clear moments where you can tell the budget ran out and they had to salvage their work.

    • @AfromanRants
      @AfromanRants Před 11 měsíci +96

      @@s_t_r_a_y_e_dSame with Bloodborne and Elden Ring. It often seems FS get a little too ambitious based on their time frame. It’s also why the DLCs are generally so good, they actually get extra time to work on and perfect areas that were *supposed* to be in the base game.
      Edit: and the fact that they’re still better than a majority of triple a studios pumping out hot garbage every year makes me seriously consider what we could have had if AC and the Soulsborne games were given the time to perfect themselves.

    • @darkmodeenjoyer3367
      @darkmodeenjoyer3367 Před 11 měsíci +40

      ​@@AfromanRantsyeah form software does have problem of being over ambitious.

    • @AlexanderJoneshttps
      @AlexanderJoneshttps Před 11 měsíci +10

      Hardware is a lie some of best games had great performance on under powered hardware

  • @tomschlaiss5735
    @tomschlaiss5735 Před 11 měsíci

    Really well done video as always

  • @churros724
    @churros724 Před 11 měsíci

    just watched the long AC video legit didnt know I would watch in complete but it was so entertaining to hear

  • @sanguinetales
    @sanguinetales Před 11 měsíci +96

    It didn't show this explicitly but when he changed from Silver to Orange the weathering was reduced or nonexistent. I think we can now display whether or not our character is battle worn or fresh. Before you had to use decals for dirt and markings

    • @ShiningDarknes
      @ShiningDarknes Před 11 měsíci +10

      Yeah you may be able to use a cleanliness slider. Real cool, especially for the mecha painters out there that like that sort of thing. That or maybe your AC starts scenarios fresh and accrues dirt/grime/marring as you go through the level.

  • @pragalu
    @pragalu Před 11 měsíci +73

    In the older armored cores. The heads had different voices and coupled with the radar could change your lock methods, multilocks and stuff

    • @StrikeNoir105E
      @StrikeNoir105E Před 11 měsíci +10

      Actually hated how in 2, your head determined the voice for your computer. Would've wished that was an option done separately from the mech customization like in ACV.

    • @wytfish4855
      @wytfish4855 Před 11 měsíci

      wasn't that tied to the FCS while the head determined how far it could utilize the lock on before it reach the FCS limit? something like the FCS could theoretically scan up until 500m ahead but your head could only go as far as 250m
      i've forgotten about the voice though

  • @Fenrirspike
    @Fenrirspike Před 11 měsíci

    I'm so hyped for this game! Thanks for the game play breakdown.

  • @michelzero5012
    @michelzero5012 Před 11 měsíci

    Can't wait to go back to one of the games from my childhood! Thanks Vaati for this video.

  • @cardboard255
    @cardboard255 Před 11 měsíci +257

    This game looks absolutely incredible, and i'm incredibly excited for it

    • @MiuTakigawa
      @MiuTakigawa Před 11 měsíci +2

      already pre ordered mine. we have 70 something days left!

    • @CpTn_QwRk
      @CpTn_QwRk Před 11 měsíci +3

      I’ve never even been a bit interested in this game or it’s series, and that was ignorant on my part. I decided to just watch this and see what it was about and omg I’ve been missing out

    • @noahm5709
      @noahm5709 Před 11 měsíci +3

      ​@@MiuTakigawai knownit looks good but please stop pre-ordering, for most companies, pre-ordering just gets people to buy shitty games for 10 bucks extra. its a shitty practice that only exists for extra income and is rarely used to make the gamr better. Indie games can improve alot with pre-order. triple-As cannot

  • @jellord
    @jellord Před 11 měsíci +45

    It said toggle display with the Y button at the bottom on the status screen. That was usually the prompt in other AC games to show extended statistical information. I believe it's safe to say there will be a lot more info available on parts.

    • @maximilianwonschik1304
      @maximilianwonschik1304 Před 11 měsíci +1

      yaaaay i was so concerned about this. everything else just feels like it's one of the best mecha games ever made

  • @zs5390
    @zs5390 Před 11 měsíci

    This was awesome, I can't wait, I've been wanting to play Armored Core on PC for a very, very long time, and now I finally get that chance. Thanks for the tons of details you provided.

  • @miss_bec
    @miss_bec Před 11 měsíci +99

    Your last Armored Core video inspired me to emulate ACFA. Now I'm in love with the franchise, and I can't thank you enough for that.

    • @danhectic5629
      @danhectic5629 Před 11 měsíci +2

      man i need a new PC & vpn. my old consoles are breaking.

    • @nopasaran4685
      @nopasaran4685 Před 11 měsíci

      tried all day to get it to work, but having trouble... did you rip the disk or find an iso/pak online?

  • @metal_face9399
    @metal_face9399 Před 11 měsíci +23

    Recreating the UI was a nice touch, really well made and very informative.

  • @Pepper138
    @Pepper138 Před 10 měsíci

    I'm frothing in anticipation for an armored core. I love your videos by the way. Top tier information and details.

  • @getschwifty5537
    @getschwifty5537 Před 10 měsíci +1

    Fantastic recreation of the HUD. Goddamn that was spot on.

  • @shardfire4469
    @shardfire4469 Před 11 měsíci +455

    It's so class that Vaati puts up a no commentary section of footage at the end so that other creators can make their own videos and give their own takes. Man is truly paying it forward, giving back to the community.

    • @Sunikkaazu23
      @Sunikkaazu23 Před 11 měsíci +19

      This footage is not exclusive, it was also given to Famitsu and IGN Japan, and plenty others.

    • @matthewmilam6578
      @matthewmilam6578 Před 11 měsíci +3

      ?

    • @stormdivision617
      @stormdivision617 Před 11 měsíci +22

      @@Sunikkaazu23 Yea but not all of ‘em uploaded it without commentary, so its still nice that Vaati includes it without anything over it. Plus I wanted to see and hear the gameplay without disturbances as well.

    • @Nechrome9
      @Nechrome9 Před 11 měsíci +8

      All of these people were given the same footage to show lmao "giving back to the community"

    • @Shykeful
      @Shykeful Před 11 měsíci +5

      Mind-boggling how weird you are being right now.

  • @mattkarnung902
    @mattkarnung902 Před 11 měsíci +639

    Vaati becoming a fully-fledged FromSoft brand ambassador and im here for it

    • @Majin_Fuu
      @Majin_Fuu Před 11 měsíci +14

      FromSoft going back to their roots and you love to see it. I haven't been hyped for a game in years

    • @juanalderete3937
      @juanalderete3937 Před 11 měsíci +13

      King's field retrospective WHEN

    • @FredHerbert999
      @FredHerbert999 Před 11 měsíci

      Aye.

    • @twoshu8940
      @twoshu8940 Před 11 měsíci +1

      @@Majin_Fuunot for ER?

    • @cosmosofinfinity
      @cosmosofinfinity Před 10 měsíci

      @@juanalderete3937 Would be cool if they did a King's Field HD collection release for like $20 or something

  • @jovedo27
    @jovedo27 Před 10 měsíci +2

    That main boss really reminds me of the fire giant especially the second phase… how he moves, some of the fire bomb attacks, the arms, the weak spots, and a few other things

  • @ToxicMutantz
    @ToxicMutantz Před 11 měsíci

    @VaatiVidya I always play with my pointer and middle finger resting on the back buttons and only the thumb for analog and quick button presses. It's usually called "Standard Grip". It is also easy to swap to "Claw Grip" if the game requires more constant button presses but overall it would be easy to press all the back triggers and bumpers while moving and such.

  • @svartholstjornuson6215
    @svartholstjornuson6215 Před 11 měsíci +61

    This video is very well formatted and executed. Thank you for that, Vaati.

  • @raze667
    @raze667 Před 11 měsíci +15

    It'd be interesting if the "hard lock" is a characteristic of the FCS. For example: if you bring a hard lock on capable one you trade off better "soft lock" capabilities/speed/quantity

    • @LispyJesus
      @LispyJesus Před 11 měsíci +1

      That’s a nice take. That would be very cool to decide whether balance between the two, or go full on with hard or soft.
      Im also very interested to know if youll be able to own multiple cores. Like say in the garage instead of swapping out parts you can, once you have the money or stuff, get another core. Functionally it’d basically be a load out swap at the garage. If you can just save and swap load outs that would work fine I just feel like owning in game multiple would be cool.
      Have like a heavy ground with tracks or quads, a light aerial one. Would be cool to have like a garage full with their own customization and not have to swap out instead or have multiple saves

  • @scottgardner2114
    @scottgardner2114 Před 11 měsíci

    Hi Vaati, I'm loveing your work and I would like to see a new anything soon!

  • @tannerbarrera7897
    @tannerbarrera7897 Před 11 měsíci +1

    I haven’t been excited for a new game in a while this is looking fun

  • @PlushLordOfTheSeas
    @PlushLordOfTheSeas Před 11 měsíci +158

    I'm a little sad there are less part categories,
    but I hope that means they added more parts to every other category to give us more fine tuning options.

    • @kopaxson5202
      @kopaxson5202 Před 11 měsíci +40

      I think It kinda makes sense all in all. Even enthusiasts rarely "upgrade" the standard radiator in a car.

    • @douglasdiggins8296
      @douglasdiggins8296 Před 11 měsíci +1

      Yep. They have made it homogeneous like they did with Elden Ring. I knew it.

    • @marcusclarkson2657
      @marcusclarkson2657 Před 11 měsíci +19

      ​@@kopaxson5202they supplement cooling when they add systems that are new heat sources though. Oil cooler, intercooler etc...

    • @Quintessence4444
      @Quintessence4444 Před 11 měsíci +1

      @@kopaxson5202 Yeah but even the weapons?

    • @apollodiomedes203
      @apollodiomedes203 Před 11 měsíci +22

      I mean, with their playerbase much larger thanks to the success of Souls, it was inevitable that they would dumb down AC to avoid overwhelming newcomers :/

  • @gobokoboobo4620
    @gobokoboobo4620 Před 11 měsíci +53

    Most enemies other than AC were incredibly simple and static in the previous titles, making it feel like a sandbox game. Seems like VI has improve onto that and make it more engaging.

    • @abeeocta2599
      @abeeocta2599 Před 11 měsíci +5

      The normals in iv just standing and shooting like nothing

    • @FelisImpurrator
      @FelisImpurrator Před 11 měsíci +14

      There was an extreme contrast, at least toward the end of the PS2 era, between normal enemies and enemy ACs. Normal enemies were pathetic, trivial, and sluggish, but boss Cores were hyper-aggressive, ludicrously fast, and could wipe you so quickly that - at least by Last Raven - building defenses rather than prioritizing speed and offense was functionally meaningless.
      Now it seems like normal enemies are actually a meaningful threat with complex behaviors and variety, while bosses have been slowed down and made more mechanics-oriented like the Souls games... With corresponding boosts to our tech variety. Things like the shield and its pseudoparry, the expanded dual lock-on system, staggers... Seems like AC is finally getting to be as complex in mission as it is in the build screen. And whatever machine this is on, it's running at a buttery smooth framerate.

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 Před 11 měsíci

      @@FelisImpurratorthis is probably running on PC. Armored Core games have historically used a different engine branch of Dantelion rather than what the Soulsborne games used: said branch is much more technically competent(and given how long AC6’s dev cycle has been, it makes sense)

    • @gobokoboobo4620
      @gobokoboobo4620 Před 11 měsíci +1

      @@abeeocta2599 They actually react to you now and even attempt to dodge the missiles instead of just mindlessly walking/skating into walls

    • @FelisImpurrator
      @FelisImpurrator Před 11 měsíci +1

      @@crimson-foxtwitch2581 If the PC performance is this flawless and consistent from min spec up, this is going to blow minds. I sure hope so, because AC looks like a joy to play at high framerates.

  • @benjamincliman2735
    @benjamincliman2735 Před 11 měsíci +1

    Can't wait to play this game. It's been so long since I played a mecha game like this, but used to love playing these types of games as a kid

  • @gianp4566
    @gianp4566 Před 11 měsíci

    Hey Vaatvidya! Love your voice work for Zagreus in Hades

  • @detectlife
    @detectlife Před 11 měsíci +159

    Those first 30 seconds have opened my mind to this completely- looks awesome!!

    • @akqeel3574
      @akqeel3574 Před 11 měsíci +9

      looks insane

    • @ttghhgg1918
      @ttghhgg1918 Před 11 měsíci +2

      u meant turd right?

    • @bromomento3862
      @bromomento3862 Před 11 měsíci +30

      ​@@ttghhgg1918That thing was too big to be called bait. Too big, too thick, too heavy and too rough.

    • @ferminangelcarhuajulcaguil1196
      @ferminangelcarhuajulcaguil1196 Před 11 měsíci +3

      @@bromomento3862 Looks like a game that is made every two months but nobody reviews it because it is so unimportant, but since it is a Fromsoft turd you will eat it.

    • @ttghhgg1918
      @ttghhgg1918 Před 11 měsíci

      @@ferminangelcarhuajulcaguil1196 THIS DOGS EAT WHATEVER THEY GET LOWLIFE CANT EVEN AFFORD TO PLAY THIS GENERATION GAMES THEY KEEP PLAYING MIYAZAKI MONKEYS GAMES

  • @are3287
    @are3287 Před 11 měsíci +12

    18:10 Forsake the claw grip, embrace the paw grip! Weapons with middle and ring finger, stick and buttons with thumb and pointer! 4 fingers for the right hand at work and 3 for lefty.

    • @ParanoidLemming
      @ParanoidLemming Před 11 měsíci +1

      Wow I’m glad I have my DualShock 4 with the paddle attachment

    • @fefega
      @fefega Před 11 měsíci +3

      The Armored Core grip returns with a vengeance

  • @EvangelosX
    @EvangelosX Před 11 měsíci +6

    I was hoping that hangers and inside parts would make a return, but I am really happy to see back units and extensions make a return. Hopefully the Arena will make a return too.
    I'm very interested to see some of the heavyweight parts. Maybe we'll see some as we get closer to the release date.
    Overall I'm very excited about a new Armored Core!

  • @soojasoo
    @soojasoo Před 11 měsíci

    oh man so many pleasing games coming out this year idk how ill manage

  • @jumpandshootman5390
    @jumpandshootman5390 Před 11 měsíci +89

    As an old school armored core fan. I love the new additions.

    • @upon-fe2720
      @upon-fe2720 Před 11 měsíci +5

      The only issue I have is how quickly you can turn now, the slow turn always made me FEEL like a giant mech, now it's kind of like a spinning top, so the mechs feel like toys to a degree. I'm sure in the grand scheme it'll be to the benefit of the game though.

    • @rielaxault
      @rielaxault Před 11 měsíci +4

      ​@upon-fe2720 why does it always have to be slow to "feel" like a giant mech? Do you get upset when you see a car in real life that's able to accelerate super fast because the acceleration doesn't make you feel like you're driving a literal 2-ton hunk of steel? You people with your definitions of "realism" have always perplexed me.

    • @LordViktor299
      @LordViktor299 Před 11 měsíci +2

      @@rielaxault Hey there, I think what they may have intended to say was something closer to this. While playing the other games even the more recent Armored core: For answer, we drove large hulking mechs that behaved in a manor similar to what you could image a giant hulking mech to respond like. If, in your example, I drive my fairly sporty Crosstrek and I mash the gas peddle while in 'sport mode' it, importantly, responds how I expect my giant 3500 lb car to respond. In that it moves in a predictable way. This new camera lock on they've given us is a bit of a surprise. In that it negates a fairly important way of moving that ALL the prior games instilled in us old fans. I can't speak for the other users but I'm eager to try it out. There is a bit of lost nostalgia with the new modern UI but as an AC driver we improvise, adapt and finally overcome. Usually with lots and LOTS of missiles and a few energy blades.
      I'm not so sure hitting them with snide comments and questioning their own experiences is really a 'pro gamer' move. Take their experience in stride and maybe add that to your own experience so you can get a sense of where others are coming from.
      I hope you have a great day. :)

    • @Taro-X
      @Taro-X Před 11 měsíci

      ​​@@LordViktor299 agree,I just want more ac fans to open to more possibilities than turning slow due to mechs.We all evolves and bring in new ideas,so,why not see what this new lockom system will bring to the table of tactics.Who knows,maybe a new tactic with eh camera will arise

    • @justletmecomment6453
      @justletmecomment6453 Před 11 měsíci

      @@upon-fe2720 As another long-time AC fan, something I always HATED was the slow turning. I get it in terms of game mechanics, you have to build the combat around a set of rules, but we piloted what were otherwise EXTREMELY agile machines. The lack of ability to pivot on the machine's ankle joints and quickly turn was always very frustrating.

  • @Cbb88dragonborn
    @Cbb88dragonborn Před 11 měsíci +351

    Whether it's medieval fantasy or sci fi mech battles, Vaati can cover anything and make it interesting and engaging in a way no other CZcamsr can

    • @leonardo.gruppelli
      @leonardo.gruppelli Před 11 měsíci +7

      Vaati is like the Internet Historian of games imo

    • @pabloac.8100
      @pabloac.8100 Před 11 měsíci +6

      It does help a lot that his favorite topic for content its FromSoftware's work..which I believe will be remembered as the some of the best game developers of the decade..But yeah..he does have a talent for content creation!

    • @Wizardi1111
      @Wizardi1111 Před 11 měsíci +4

      I know you're just trying to complement the guy, but that statement is really dumb. There's probably hundreds of youtubers who can make boring topics engaging. I'm willing to bet you know at least 2 more if you really think about it.

    • @zurielschubert9410
      @zurielschubert9410 Před 11 měsíci +1

      @@Wizardi1111 Vaati is nowhere near Ssethtzeentach for instance.

    • @josiaslourenco3130
      @josiaslourenco3130 Před 11 měsíci

      Hebrews
      12:14 Make every effort to live in peace with all men and to be holy; without holiness no one will see the Lord.
      Acts
      3:19 Repent, then, and turn to God, so that your sins may be wiped out, that times of refreshing may come from the Lord,
      James 2:24,26
      Ye see then how that by works a man is justified, and not by faith only. For as the body without the spirit is dead, so faith without works is dead also.
      John
      3:16 'For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life.
      3:17 For God did not send his Son into the world to condemn the world, but to save the world through him.
      3:19 This is the verdict: Light has come into the world, but men loved darkness instead of light because their deeds were evil.

  • @stevenlam6163
    @stevenlam6163 Před 11 měsíci +1

    This looks incredible!

  • @Mr.grim10903
    @Mr.grim10903 Před 11 měsíci

    I am coming back to this so many times just to watch the small gameplay, I am so impatient

  • @billymaster3
    @billymaster3 Před 11 měsíci +64

    The boss fights look epic! Can’t wait to give this series a shot.

    • @LordDragox412
      @LordDragox412 Před 11 měsíci +19

      Boss: What boss?! I'm just a factory worker operating a smelterbot fighting for my life! They don't pay me enough for this shit! /s

    • @RavenHanzo777
      @RavenHanzo777 Před 11 měsíci +2

      Yes!! Please do. The Armored Core series has been a childhood staple for me and it makes me so happy to see others like you want to give it a try! Trust this is it's best installment!🎉

  • @yamizuki666
    @yamizuki666 Před 11 měsíci +60

    i just finished the last armored core video and i'm blown away by the level of detail of the environment, i knew that the game would look good, but i'm didn't expect to look that good.

  • @ImDrunk99
    @ImDrunk99 Před 11 měsíci +1

    Never been super into mech games but this looks pretty great!

  • @ricepresidents
    @ricepresidents Před 11 měsíci +1

    damn this looks pretty sick and the art style is incredible, cant wait this is looking to be a great year for sci fi games

  • @Scooter_Alice
    @Scooter_Alice Před 11 měsíci +100

    I looooove the movement style of the mechs, looks fast but not weightless. One of my big problems with immitators is that the mechs feel either weightless or too slow.

    • @FelisImpurrator
      @FelisImpurrator Před 11 měsíci +17

      AC movement is still some of the best. They always had the perfect blend of elegance and weight - Cores skate smoothly across the ground and glide through the air with extreme freedom, but always feel like the massive, powerful machines they are.

    • @gagongflip389
      @gagongflip389 Před 11 měsíci +10

      Honestly my favorite Mech games were Armored Core and Zone of the Enders.

    • @Xero_Kaiser
      @Xero_Kaiser Před 11 měsíci +9

      That was the biggest problem I had with Daemon X Machina. No weight to anything whatsoever. It felt more like you were being pulled around on roller skates than piloting a mech. And the weapons felt like squirt guns.

    • @Fedorchik1536
      @Fedorchik1536 Před 11 měsíci +3

      ha-ha, it's the same problem with Souls clones too! xD

    • @oratank
      @oratank Před 11 měsíci

      how it doesn't weightless AC just zip zap without any momentum