Quake Maps - 13 Tombs of the Brilliant Dynasty
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- čas přidán 29. 08. 2024
- Custom Quake Map: 13 Tombs of the Brilliant Dynasty
Author: Alex "alexUnder" Ros
Year: 2023
Download: www.slipseer.c...
A Twisted Christmas Jam late entry, this map is a "medieval
dark fantasy castle in frozen lands with haunted crypt." I found
the combat a tad frustrating on normal, so I played it on easy.
This video uses the updated "Alternate Quake Music" pack at the end, to avoid
copyright claim garbage. You can get it here: www.quaketastic...
It's a very beautiful map. And very challenging. I set a goal to complete it and felt good when I did. It's great work!
Thanks for playing. It was my pleasure to watch you play it
Friend! You haven't opened 1/3 of the secret part of the map. In the third room with archers and an ogre, where knights run out breaking niches, two of them remain closed. In one of the niches behind the second wall there is a bloody key. The key opens a fun arena with a rocket launcher. There is also a book in one of the secret areas (I don't remember exactly where, in my opinion, in the crypt), which opens a toothy passage closed by devilish forces. There will definitely be a fun battle in this arena.
Video is already quite long. If mr. Greenwood would seek for secrets the video could exceed 40 minutes
lovely map and well played
Perfect map!
Quote: "I found the combat a tad frustrating on normal, so I played it on easy." I always play new maps on easy. And 99.9% they are still way too hard. I understand - most Quake players are veterans, most probably want a good challenge. You have hard/nightmare skills - push there as many monsters as you want, make it insanely hard, it's fine. But do the opposite on easy, make it super easy, give a chance to new players, also allow old players to have some fun.
Wow this is something else entirely!
Ooo a late entry? I'll play this tonight
Big great map
Great map- but yeh, if that's supposed to be 'Easy' I can understand why you found 'Normal' frustrating!
It was rushed as any jam map. And accidentally the encounters came out quite brutal. More brutal than expected. But not hardcore, not at all. More like usual AD difficulty or maybe DOMA difficulty