I actually like the whole Game - it's not so bad, there is just no Blood - and this is no Reason for me to dislike it! The Overall-Look is impressive too, considered, it's a 16bit-Port (Compared with Megadrive or Amiga for Example...)!
@@jordanthompson-uy7fz They're pretty creative, actually. For one thing, if you've ever had the misfortune of seeing it, when someone gets electrocuted, all that's left is a smoldering skeleton, so Raiden's fatality actually makes more sense that way. And Sub-Zero's deep-freeze-and-shatter fatality was actually so well liked by the MK arcade development team that they included it as one of Sub-Zero's fatalities in MKII.
I remember playing it on a friends PC back in the days and it really looked arcade perfect indeed, I had it on a backup system on my SNES with blood added but the sprites and background animations looked worse despite the nice colors
I think you needed a 486 dx2 66 to play this at full detail if I remember. Which was about $2000 in 1993. The main issue back then was there was no decent game pads. They never calibrated properly , there was no standard and they all used there own drivers. So nothing ever controlled properly . Also it had to be played on a 14 inch monitor. Pc gaming wasn’t quite the master race it is now.
I have a soft spot for the Genesis version, it was sometimes fun to leave the blood off just to see the few finishers look different. But asides from the arcade I'll say I'm also impressed with the Dos versions
its fine, since you were 6 years old you didn't know the wqarriors code, so the fatality was censored :) but hey, by your name i assume your brasioian, and mortal kombat fatalities were the least of your problems growing up in brasil
The MEGA CD version had zero excuses to not make the SFX and music exactly the same as the arcade with both execution, cue-points and selection. Heck, if the MD version looked like the Jakk Pacific TV game, the gaming world's perspective towards MK would have been different.
...this would be a Step backwards. The Jakks Pacific - Port is much more Arcade-accurate than the other 16bit-Ports! Better Gameplay, bigger Sprites, all SFX and Samples - just no Parallax-Scrolling- but this doesn't matter...
Arcade: The One and only Amiga: A decent port for the time being. Genesis: Without blood, it's good play but butchered looks. WITH BLOOD IT IS MUCH REDEEMED. PC DOS (Floppy): Definitely sounds like an audio mashup. Seems neat at least. SNES: Has some of the most memorable audio and sound effects... but the control and lack of blood severely hampers itself from superior ports. Sega CD: A More well-refined form of the Genesis port. The Master System: Only in Brazil....... I mean this is 8-bits we're talking about here... Play it with the dam blood at least..... it's just not worth it otherwise. Game Gear: A neat portable edition, but pales in comparison to various home console ports. Gameboy: Oh god, the GB edition. Memorable and Nostalgic, but it's more a chore than consider playing this port than enjoying it. Also, no blood. Pathetic. PC DOS (CD): Arguably the most well-refined in terms of audio, sound, and gore. Controls very well. JAKKAS Pacific TV Game (What the heck is this?): A pretty neat port to say the least. PSP edition: Definitely sounds portable, but hot dam its good. Modern-Era Consoles (PS2-now): As good and refined as they come with time's progression.
@@greensun1334 The story behind it is a trip. Apparently it was entirely coded by one guy using the original arcade assets. And outside of having to have static backgrounds because of a limitation on the oddball CPU used (which required stitching the background together from the separate elements) it's really faithful..
Patrick Martins The Master System version was developed by probe just like the Mega Drive version and was released in European territories, Tectoy distributed it in Brasil.
Matt Furniss' score on the Mega Drive is pretty good (I think the sound engine was enhanced from Probe's previous title on the Mega Drive, - check out the sound on that one to see what I mean, particularly with respect to some of the voice effects), but the feel of the arcade is somewhat different. As the Mega Drive wasn't particularly suited to playing lots of PCM samples, that - coupled with the fact that the existing samples are rather high quality - is probably the reason why so many have been left out.
Even though I love the arcade MK1 and MK2 soundtracks, and it may be sacrilegious to some to say this, I absolutely love the music that Matt Furniss did for the Genesis ports of MK1 and MK2, especially MK1.
Very much. I would have thought they would have attempted to port this to the Spectrum ZX like every other game at the time, as it seemed to be obligatory. But for that we have the game boy version.
Master system was very good for people with modest budget... This time system cost only 40 dollars... Games were around same price... My mum were not rich she offered me a master system with sonic and mortal kombat... For this you even cannot buy a megadrive genesis alone. And let's say it was a good port and impressive for this time.
@@RIFCHE23 It was a mainstay system in south America for many many years after its life ended elsewhere. It was a reasonably capable system for its generation for sure.
Me at the Amiga port: This looks like the developers took the Sega Genesis port at crammed it into an Amiga floppy disk, but made the graphics look a bit cheaper and made the music sound...weird. Me at the Sega Genesis port: This is what you call a good port, the controls are responsive, the music screams Sega Genesis, and it has the blood (but you have to enter a code for that). Me at the PC-DOS (Floppy Version): Well the graphics look pretty good for MS-DOS, but the gameplay is quite slow, there’s constant screen tearing and the music sucks, but hey, at least it has blood. Me at the SNES port: Again, the graphics look pretty good for the system, it runs at a decent frame rate, the music sounds good and the voice samples sound better than the one’s from the Genesis port. But the controls feel unresponsive, and the developers removed the blood and replaced it with sweat. Me at the Sega CD port: This is just an enchanted version of the Genesis port, it has sprite scaling, the animations look better, it has the music of the arcade and you don’t have to enter the blood code. Me at the Sega Master System port: The graphics are acceptable for the Master System, the music is alright, it has that “Sega Master System” sound to it, and it has the blood. But the gameplay is choppy and slow. Me at the Sega GameGear port: This is just the Master System port, but the colors look slightly different and has screen crunch. Me at the GameBoy port: I forgot about this barf bag of a game, it manages to be worse than the Master System and GameGear ports, it is slow, choppy, super-unresponsive and it has some of the worst pieces of music you’ll ever hear coming out of your GameBoy’s speaker. And also this is why you should never use digitized sprites in a GameBoy game. Me at the PC-DOS (CD Version): Again, the graphics look pretty good, but now the gameplay, frame rate and music have been improved, but it still has screen tearing. Me at the JAKKS Pacific TV Game port: This one...could pass for a early or mid-90s home console port, I mean it’s fine enough, but the fact that this thing was released in 2004. Me at the rest of other ports: I don’t really have much to say about the other one’s, they are near-perfect arcade ports, well sure, some of them have the screen a bit smaller, but that’s really about it.
At least the people who ported Mortal Kombat to the PC look like they actually gave a fuck. The guys that ported Street Fighter 2 did a terrible job. Even the floppy disk version of Mortal Kombat on the PC looks playable.
Here in Poland the main cities have a place where you can go and play classic arcade games. You pay for 1 hour or for the whole day. I regularly play this on the classic arcade along with many others. Just the other day I spent hours playing an arcade from 1979 called galaxians. I wasn’t even alive then. It feels crazy as it still has the original 25c slot
Awesome video. \m/ I personally like the sega genesis version. especially since I grew up playing that version of the game. the soundtrack sounded amazing.
I didn't realized the first Mortal Kombat game had so many different versions. Was the company just trying to show off how they can port this game to pretty much anything. I don't see why they even attempted the Game Boy. Lol. I really started playing Mortal Kombat a little late. I played with the plug and play one years ago but more recently, like a year ago, I got Mortal Kombat X. I didn't realize there would be a story till I played that one. Lol. So I didn't completely know the story but I understood enough I think. I now am playing through Mortal Kombat 11 and man are these games gory. Lol.
There's a Lynx version, unofficially. Might have been nice to include it, just because it's jaw-dropping to imagine what could have been, on a platform contemporaneous with the black and white Gameboy.
Sega CD version was the best of the console versions. However, PC CDROM was near identical to the arcade. I remember buying the PC floppy version, which came on 3 disks, and our family computer could barely play it- I ended up returning it.
That's because it apparently used the actual arcade assets, taken straight from the arcade team, which developed the game on PCs, much as the version of Street Fighter II for the Sharp X68000 computer was pretty much arcade perfect because Capcom used the X68000 to develop the game.
I had the disk one for pc and it was solid. Just wish I had the hardware and controller to run it back then. I'll say sega genesis is my favorite even though it's pure nostalgia taking. Then the one included with the collectors edition of deception.
I had forgotten how cut back the MD version is. Half the animation frames and no speech.The amount of blood on it was also exaggerated compared to other ports lol. Maybe they needed space on the rom to put in all that gore. But it was also an extremely good playing port on the real hardware. Same as MKII, I think they controlled better than on the SNES IMO. Even though the SNES was significantly more animated and had the speech and whatnot. This and MKII were important titles for the MD in north america. The only port this game needed was that obligatory Spectrum ZX port that every other game on the planet was ruined by, though I will settle for the GameBoy and Master System ports. I am not sure how well the Amiga could have played this game. It would have been very limited.
@@wishusknight3009 I'm impressed! - better not have any Arcade port at all than poor port? :D Ask the owners of Atari 800XL, ViC 20, Texas Instruments, Dragon 32, BBC Micro, Commodore C + 4/16/116 who used their hardware in the 80's is it true ...
Tenia que serlo en pc, la primera version la hicieron asi por que era muy comun no tener placa de sonido buena en aquella epoca, o almenos no tan buena como la de maquinas arcade
Growing up in the 2000s, the TV Plug ‘n Play was the only way I could play it since the Genesis and SNES were outdated by that point. I remember having it when I was 12 and I beat the ladder with Scorpion.
Arcade version's sound is BYA FAR THE BEST! crunchy crispyness every other vrsion is dull and muted. visually Arcade and psp suprisingly though very different look the best.
Excellent video. However, I must ask...how were you able to obtain such clean footage of the Jakks Pacific version? It doesn't seem to be composite captured from the original device, and more like the ROM. If it's the ROM, HOW where you able to get it? I've been trying to find any indication of it's existance for a very long time. I love my portable, but I would love to have a dump of it somehow.
Played this a lot back on the Amiga 1200. It was ok nothing to write home about, it was just the big game title of the time.I also remember the old fuddy duddy trouble makers causing a stink on how violent it all was. They tried the same stunt back in 1986 with Barbarian and its decapping. They failed then, they failed in 1993 (when the home ports hit) and they would definitly fail today. Great vid as always.
I wouldn't say they failed in 93. They got the SNES port of it hacked to death so it has no blood, got the whole gaming industry to change and have a ratings system that exists to this day that bans kids under a certain age from buying games, etc.
@@duffman18 The snes version was an internal choice by Nintendo they didnt want there preteen demographic playing games with blood. As for the rating, yes that failed. Ratings gave developers more options to include blood,gore etc etc and games with a more adult theme. So yes. They failed.
The "original" PC MS DOS version was best not to be confused with the G.O.G. Trilogy's port. The GOG's Trilogy port is MS-DOS based but it was cloned with compressed downloads that had been shrunk by removing pixels.
Back when i was a kid, i played Mega Drive version. Later, when i got a very first PC, i played arcade version via emulator, including every other version. But if you as me, PC DOS, Windows and Arcade Kollection is a perfect way to play original MK games these days. But then again, you have a emulator that you can use and play, also using your save states, to save your progress.
Why is the arace music totally different to all the others? I never remember that being the music on the arcade version on the full sized cabinets in the 90s
Had the PC disk version at the same time it was at the arcade in my town. I used to think the audio was obviously better at the arcade, due to audio samples and also the more powerful, better quality speakers. But I guess your audio card mattered as well. A Siund Blaster 8, 16 or 24, although not CD quality must have made a hige difference. Interestingly, and this gets never mentioned, on PC you could lower the details, essentially removing parts of the background, to make it run smooth on less powerful machines. I think it could run on even a 386 at the time.
Wow. There were so many versions! I honestly cannot believe that the Master System version was real! I thought it was like a fan-made rom or something.
@@ZoruxHexshu Maybe this person shouldn't be so concerned with trying to make money off of other companies's IP's then. He could easily have just put the normal video up and left it unmonetized. Why are we defending people trying to make unearned money off of what should be a non-profit hobby?
@@the-NightStar This is fair use, the problem is that CZcams scans videos automatically, several of my old videos were flagged and taken down for copyrighted audio despite being fair use. Some companies like Nintendon't for example would take a video like this down out of spite if it was one of their IP's. This guys just covering his ass from a potential video game developer thinking that fair use doesn't count and they're above the law.
My sister when she was young played the what we called Sega Megadrive Mortal Kombat as Sonya Blade but me I play Liu Kang so when I mentioned about Mortal Kombat she said she used to play the game and also she was 8 years old when the movie came out
Jakks Pacific is the best Port after the Original and left the other 16bit-Versions far behind. Gameplay is 99% Arcade-perfect. The PC-Ports have Troubles with the Hitboxes and the 32bit-Ports are practical the same as the Original!
@@DreamcastFan-101 the Xbox360 Collection is the Original. I said, AFTER the Original, the TV-Game has the most arcade-accurate Gameplay. Not to compare with the 16bit - or PC-Ports!
@@DreamcastFan-101 They basically just use the arcade rom on the Xbox 360 one. You really can't get more arcade perfect than that because it is literally the arcade version. Not really a ground up port like the earlier home ports.
6:58 I can’t believe they put the spikes on top of the bridge on the GameBoys pit stage instead of underneath it where they belong. There are two spikes on each side so if you want to do the stage fatality, you can’t be anywhere in the middle of the stage.
Por las versiones que yo jugue en Arcade, Sega Genesis, Snes, Pc. Me quedo con el Arcade. Mejor grafico, sonido y jugabilidad Sega Genesis por su jugabilidad Snes por su bueno una copia pirata que me divirtió bastante jugarlo.
the fatality is F D F HP, but when people do it sub zero does not crouch. Can someone explain to me how it works? I've been trying to do the fatality but it never works
🕹 Explore retroserk, my other channel dedicated to retro game reviews and comparisons in Spanish. Join the fun! youtube.com/@retroserk
Finally a channel which compares every single version of a game, just what I was looking for! Thanks!
well ackshully. If you want to get technical... MK1 on the NES bootleg, MK1 on tiger handheld and tiger barcodez
For how botched the SNES version was, I actually do like the censored Raiden and Sub-Zero fatalities.
no comments lol how
Same, I feel they should've included the option to toggle which fatality for Sub and Raiden you'd like to use for the 2000's re-released versions.
Cages fatality would genuinely look gruesome too if there was some sort of blood. Anything tops Kano's wallet theft
I actually like the whole Game - it's not so bad, there is just no Blood - and this is no Reason for me to dislike it! The Overall-Look is impressive too, considered, it's a 16bit-Port (Compared with Megadrive or Amiga for Example...)!
@@jordanthompson-uy7fz They're pretty creative, actually. For one thing, if you've ever had the misfortune of seeing it, when someone gets electrocuted, all that's left is a smoldering skeleton, so Raiden's fatality actually makes more sense that way. And Sub-Zero's deep-freeze-and-shatter fatality was actually so well liked by the MK arcade development team that they included it as one of Sub-Zero's fatalities in MKII.
The PC DOS version is quite impressive
I remember having it as a kid. It was pretty decent but I had a shit controller
It actually used the arcade source code if I'm not mistaken.
I remember playing it on a friends PC back in the days and it really looked arcade perfect indeed, I had it on a backup system on my SNES with blood added but the sprites and background animations looked worse despite the nice colors
O
I think you needed a 486 dx2 66 to play this at full detail if I remember. Which was about $2000 in 1993.
The main issue back then was there was no decent game pads. They never calibrated properly , there was no standard and they all used there own drivers. So nothing ever controlled properly .
Also it had to be played on a 14 inch monitor.
Pc gaming wasn’t quite the master race it is now.
I have a soft spot for the Genesis version, it was sometimes fun to leave the blood off just to see the few finishers look different. But asides from the arcade I'll say I'm also impressed with the Dos versions
I used to play the Mega Drive (Genesis) version. I still remember 6 years old me accidentally doing SubZero's fatality.
its fine, since you were 6 years old you didn't know the wqarriors code, so the fatality was censored :) but hey, by your name i assume your brasioian, and mortal kombat fatalities were the least of your problems growing up in brasil
@@Ponnybit I was very sheltered as a kid, so it was still a shock to me 😅
same
ABACABB and DULLARD for those who know
@@faceofajerkit took me awhile to enable blood code and cheat menu
MK without blood is like a swimming pool without water
If it would be one with an standard height of dept for adults, I would say you could just jump off there and luxate some bones probably.
However, remember my friend that Mortal Kombat owes its fame above all to the story and the characters.
Not really
So, a skate park?
Blood give them some problems :D
The MEGA CD version had zero excuses to not make the SFX and music exactly the same as the arcade with both execution, cue-points and selection. Heck, if the MD version looked like the Jakk Pacific TV game, the gaming world's perspective towards MK would have been different.
...this would be a Step backwards. The Jakks Pacific - Port is much more Arcade-accurate than the other 16bit-Ports! Better Gameplay, bigger Sprites, all SFX and Samples - just no Parallax-Scrolling- but this doesn't matter...
Cant believe this game is almost 30 years old.
In 2022 makes 30 years
@@leonardogamer7820 buuurrrppp
@@TheGrayton2000 what??
@@TheGrayton2000 do not confront a Brazilian or leave shot or killed
That makes me a Veteren :(((((
I had the DOS CD version of MK+MKII double pack. It was awesome!
Arcade: The One and only
Amiga: A decent port for the time being.
Genesis: Without blood, it's good play but butchered looks. WITH BLOOD IT IS MUCH REDEEMED.
PC DOS (Floppy): Definitely sounds like an audio mashup. Seems neat at least.
SNES: Has some of the most memorable audio and sound effects... but the control and lack of blood severely hampers itself from superior ports.
Sega CD: A More well-refined form of the Genesis port.
The Master System: Only in Brazil....... I mean this is 8-bits we're talking about here... Play it with the dam blood at least..... it's just not worth it otherwise.
Game Gear: A neat portable edition, but pales in comparison to various home console ports.
Gameboy: Oh god, the GB edition. Memorable and Nostalgic, but it's more a chore than consider playing this port than enjoying it. Also, no blood. Pathetic.
PC DOS (CD): Arguably the most well-refined in terms of audio, sound, and gore. Controls very well.
JAKKAS Pacific TV Game (What the heck is this?): A pretty neat port to say the least.
PSP edition: Definitely sounds portable, but hot dam its good.
Modern-Era Consoles (PS2-now): As good and refined as they come with time's progression.
Jakks Pacific TV-Game is a plug-and-play-unit, i still have it and it's a pretty good Port - much better and complete than the 16bit-Versions of MK1
@@greensun1334 The story behind it is a trip. Apparently it was entirely coded by one guy using the original arcade assets. And outside of having to have static backgrounds because of a limitation on the oddball CPU used (which required stitching the background together from the separate elements) it's really faithful..
@@davezanko9051 yes, I know! Coded Line by Line from one Guy. I like this uniqe Port!
Patrick Martins
The Master System version was developed by probe just like the Mega Drive version and was released in European territories, Tectoy distributed it in Brasil.
You didn't see it, but here in Brazil, TecToy made a Port of Street fighter 2 for the Master System
I had the Genesis version. That title screen music hit me hard. I am surprised to see the other versions didnt have that music
Amiga opening has the same theme.
@@jammerc64 Same theme maybe but it sounds like ass on amiga.
Matt Furniss at work
@@snakekeeper2073 maybe it sounds like poop and sex in amiga.
The arcade version remains on top, even though this video does not use the original music for it, it is still the definitive version to this day.
👍😃Yup!!
Matt Furniss' score on the Mega Drive is pretty good (I think the sound engine was enhanced from Probe's previous title on the Mega Drive, - check out the sound on that one to see what I mean, particularly with respect to some of the voice effects), but the feel of the arcade is somewhat different. As the Mega Drive wasn't particularly suited to playing lots of PCM samples, that - coupled with the fact that the existing samples are rather high quality - is probably the reason why so many have been left out.
"Mom, can I get Mortal Kombat?"
"We have Mortal Kombat at home."
Mortal Kombat at home -- 6:37
Never knew until today that there was a PC version that looks almost identical to the arcade, flawless comparison!! 😁
Wow I really like the Amiga MK 1 blood effects. That slow mo flying into air is neat.
My guy head lock I'm hear bucuz of you 🤣🤣
Even though I love the arcade MK1 and MK2 soundtracks, and it may be sacrilegious to some to say this, I absolutely love the music that Matt Furniss did for the Genesis ports of MK1 and MK2, especially MK1.
In MK1, I agree. The music in the Courtyard is awesome!
Yeah the genesis MK1 music is the best mortal kombat music. Even to this day.
The music was absolutely garbage!!
Matt Furniss can take any soundtrack and make it even better than expected. Pit Fighter on the Amiga also got a great theme thanks to him
Your brain is melted
The best is arcade but music is better on genesis.
absolutely nobody: my favorite version was the gameboy one
For mortal kombat being released on the master system an 8bit home console. Im impressed
Very much. I would have thought they would have attempted to port this to the Spectrum ZX like every other game at the time, as it seemed to be obligatory. But for that we have the game boy version.
Master system was very good for people with modest budget... This time system cost only 40 dollars... Games were around same price... My mum were not rich she offered me a master system with sonic and mortal kombat... For this you even cannot buy a megadrive genesis alone. And let's say it was a good port and impressive for this time.
@@RIFCHE23 It was a mainstay system in south America for many many years after its life ended elsewhere. It was a reasonably capable system for its generation for sure.
Same with game gear.
MK and Fatal fury sp are great with big sprites.
The one thing that impressed me about the Game Boy version, was how detailed that moon was.
I think if the SNES version was left uncensored it would be the definitive 16 bit home console version
Not with it's unresponsive controls (at least according to AVGN and a few people here on the comments section).
Me at the Amiga port: This looks like the developers took the Sega Genesis port at crammed it into an Amiga floppy disk, but made the graphics look a bit cheaper and made the music sound...weird.
Me at the Sega Genesis port: This is what you call a good port, the controls are responsive, the music screams Sega Genesis, and it has the blood (but you have to enter a code for that).
Me at the PC-DOS (Floppy Version): Well the graphics look pretty good for MS-DOS, but the gameplay is quite slow, there’s constant screen tearing and the music sucks, but hey, at least it has blood.
Me at the SNES port: Again, the graphics look pretty good for the system, it runs at a decent frame rate, the music sounds good and the voice samples sound better than the one’s from the Genesis port. But the controls feel unresponsive, and the developers removed the blood and replaced it with sweat.
Me at the Sega CD port: This is just an enchanted version of the Genesis port, it has sprite scaling, the animations look better, it has the music of the arcade and you don’t have to enter the blood code.
Me at the Sega Master System port: The graphics are acceptable for the Master System, the music is alright, it has that “Sega Master System” sound to it, and it has the blood. But the gameplay is choppy and slow.
Me at the Sega GameGear port: This is just the Master System port, but the colors look slightly different and has screen crunch.
Me at the GameBoy port: I forgot about this barf bag of a game, it manages to be worse than the Master System and GameGear ports, it is slow, choppy, super-unresponsive and it has some of the worst pieces of music you’ll ever hear coming out of your GameBoy’s speaker. And also this is why you should never use digitized sprites in a GameBoy game.
Me at the PC-DOS (CD Version): Again, the graphics look pretty good, but now the gameplay, frame rate and music have been improved, but it still has screen tearing.
Me at the JAKKS Pacific TV Game port: This one...could pass for a early or mid-90s home console port, I mean it’s fine enough, but the fact that this thing was released in 2004.
Me at the rest of other ports: I don’t really have much to say about the other one’s, they are near-perfect arcade ports, well sure, some of them have the screen a bit smaller, but that’s really about it.
I don't think the test are ports. I think is emulación.
At least the people who ported Mortal Kombat to the PC look like they actually gave a fuck. The guys that ported Street Fighter 2 did a terrible job. Even the floppy disk version of Mortal Kombat on the PC looks playable.
For some reason Amiga had a lot more voice acting than Genesis
@@xyzzy-dv6te Scorpion says both come here and get over here in the Amiga, and there are most speech samples included. Pretty impressive.
Here in Poland the main cities have a place where you can go and play classic arcade games. You pay for 1 hour or for the whole day. I regularly play this on the classic arcade along with many others. Just the other day I spent hours playing an arcade from 1979 called galaxians. I wasn’t even alive then. It feels crazy as it still has the original 25c slot
is it similar to what they have in Japan? I'm here and their retro arcades are awesome
I know my family didn't choose wrong when Sega Megadrive audio codec drops, it just hits different
Despite the Game Boy version being the inferior one, I grew up playing that version and it was really fun as a kid.
The music is awesome but the gameplay could be frustrating since it feels like it’s in slow motion
Awesome video. \m/ I personally like the sega genesis version. especially since I grew up playing that version of the game. the soundtrack sounded amazing.
1:31 Sega Genesis / Megadrive - Blood On (1993)
I didn't realized the first Mortal Kombat game had so many different versions. Was the company just trying to show off how they can port this game to pretty much anything. I don't see why they even attempted the Game Boy. Lol. I really started playing Mortal Kombat a little late. I played with the plug and play one years ago but more recently, like a year ago, I got Mortal Kombat X. I didn't realize there would be a story till I played that one. Lol. So I didn't completely know the story but I understood enough I think. I now am playing through Mortal Kombat 11 and man are these games gory. Lol.
There's a Lynx version, unofficially. Might have been nice to include it, just because it's jaw-dropping to imagine what could have been, on a platform contemporaneous with the black and white Gameboy.
Lynx version is a homebrew
Game boy graphics aren’t black and white, they’re 4 shades of green.
Sega CD version was the best of the console versions. However, PC CDROM was near identical to the arcade. I remember buying the PC floppy version, which came on 3 disks, and our family computer could barely play it- I ended up returning it.
Nada se compara ao original arcade. Mas incrível que só conseguiram igualar no PS2. Os anteriores são bem fracos.
PC-DOS very close to the arcade version. Even had the little FMV clips of each fighter if you let it sit at the menu.
That's because it apparently used the actual arcade assets, taken straight from the arcade team, which developed the game on PCs, much as the version of Street Fighter II for the Sharp X68000 computer was pretty much arcade perfect because Capcom used the X68000 to develop the game.
I had the Amiga versjon. It is not considered one of the best. But it was the only one i had and i loved it. Played it 10 hours a day
Better than SNES.
Crazy how it took home consoles/PC over ten years to match the arcade quality.
I had the disk one for pc and it was solid. Just wish I had the hardware and controller to run it back then. I'll say sega genesis is my favorite even though it's pure nostalgia taking. Then the one included with the collectors edition of deception.
As far as ports go, For me:
1) DOS CD version
2) Sega CD version
3) Megadrive version
4) Jakk's pacific
5) Amiga
I like the PC MS-DOS floppy version. It's pretty accurate to the arcade. Probably because it was developed by Midway themselves.
And used the arcades source code if I'm not mistaken.
CD version is more accurate
I had forgotten how cut back the MD version is. Half the animation frames and no speech.The amount of blood on it was also exaggerated compared to other ports lol. Maybe they needed space on the rom to put in all that gore. But it was also an extremely good playing port on the real hardware. Same as MKII, I think they controlled better than on the SNES IMO. Even though the SNES was significantly more animated and had the speech and whatnot. This and MKII were important titles for the MD in north america. The only port this game needed was that obligatory Spectrum ZX port that every other game on the planet was ruined by, though I will settle for the GameBoy and Master System ports. I am not sure how well the Amiga could have played this game. It would have been very limited.
The ZX Spectrum had 48 kb - just a reminder for morons...
@@Artur-vh3nk That didn't stop people from porting over some of the best games of the era, and completely butchering them.
@@wishusknight3009 I'm impressed! - better not have any Arcade port at all than poor port? :D Ask the owners of Atari 800XL, ViC 20, Texas Instruments, Dragon 32, BBC Micro, Commodore C + 4/16/116 who used their hardware in the 80's is it true ...
SNES MK1 had very laggy controllers, but MK2 had a similar response to the arcade version.
The SNES doesn't look too bad when you use a hack to make the sweat red
7:44 Quién diría que esta versión es bien cercana a la arcade
Tenia que serlo en pc, la primera version la hicieron asi por que era muy comun no tener placa de sonido buena en aquella epoca, o almenos no tan buena como la de maquinas arcade
Who ever made the gameboy version should be sentenced to life in jail!!
@Escape Plan Georgia - Loganville's Escape Room 😂😂 never played that one
😂😂😂 absolute trash juice
Growing up in the 2000s, the TV Plug ‘n Play was the only way I could play it since the Genesis and SNES were outdated by that point. I remember having it when I was 12 and I beat the ladder with Scorpion.
Arcade version's sound is BYA FAR THE BEST! crunchy crispyness every other vrsion is dull and muted. visually Arcade and psp suprisingly though very different look the best.
3:02 Liu Kang, is that you?
Excellent video. However, I must ask...how were you able to obtain such clean footage of the Jakks Pacific version? It doesn't seem to be composite captured from the original device, and more like the ROM. If it's the ROM, HOW where you able to get it? I've been trying to find any indication of it's existance for a very long time. I love my portable, but I would love to have a dump of it somehow.
MAME has an emulator for the system.
@@wishusknight3009 I read about that. But the ROM is very elusive to find.
The arcade game in this video have a diference sound and music. This is strange, what version is that?
Still LOVE the Genesis music of that game
I didn't know there was a PS2 version, looks awesome! 👌🏻👌🏻👌🏻
It was found in Midway Arcade Treasures, and in Mortal Kombat Deception: Premium Edition.
….and not released in europe 😩😩😩😩
It's funny how good a port the snes one was, except for the blood.
Played this a lot back on the Amiga 1200. It was ok nothing to write home about, it was just the big game title of the time.I also remember the old fuddy duddy trouble makers causing a stink on how violent it all was. They tried the same stunt back in 1986 with Barbarian and its decapping. They failed then, they failed in 1993 (when the home ports hit) and they would definitly fail today. Great vid as always.
The fundies gave up on video games and went after the gays instead. And they lost that one too. Like they lose every time they cry.
I wouldn't say they failed in 93. They got the SNES port of it hacked to death so it has no blood, got the whole gaming industry to change and have a ratings system that exists to this day that bans kids under a certain age from buying games, etc.
@@duffman18 Doom was also partly responsible for that as well.
@@duffman18 The snes version was an internal choice by Nintendo they didnt want there preteen demographic playing games with blood. As for the rating, yes that failed. Ratings gave developers more options to include blood,gore etc etc and games with a more adult theme. So yes. They failed.
I actually had the PC DOS version. It was like as close you could get to the arcade at home. But yes the CD is superior when it comes to sound.
The "original" PC MS DOS version was best not to be confused with the G.O.G. Trilogy's port. The GOG's Trilogy port is MS-DOS based but it was cloned with compressed downloads that had been shrunk by removing pixels.
You would think it would look better on the Sega CD version because it's supposedly supposed to be 32 bit
Arcade is the best version!🤩
Back when i was a kid, i played Mega Drive version. Later, when i got a very first PC, i played arcade version via emulator, including every other version. But if you as me, PC DOS, Windows and Arcade Kollection is a perfect way to play original MK games these days. But then again, you have a emulator that you can use and play, also using your save states, to save your progress.
Where is mobile version of 2004?
Love how the snes fatality in mk1 became an actual fatality in all versions of mk2
Is this psp version legit? How can you natively play MK1 on psp?
You made Gameboy's Finishing Move better because the actual one was just a punch traveling forward
I hate how they always changed sub-zero's ice impact sound effect. I still to this day think the original arcade sound effects were gold.
You messed up on the Game Boy fatality! Trying to pull a fast one on us?
Spider Rico
Its hard enough to pull off a special move on the gameboy version, let alone a finishing move! lol.
Sub Zero has the same Idle animation as Scorpion has in the Sega version
Mortal Kombat - Arcade (1992)
Mortal Kombat - Amiga (1993)
Mortal Kombat - Sega Genesis (Blood On) (1993)
Mortal Kombat - Sega Genesis (Blood Off) (1993)
PS1 and Saturn version missing.
Mortal Kombat 1 never came out on the PS1 and Saturn.
Why is the arace music totally different to all the others? I never remember that being the music on the arcade version on the full sized cabinets in the 90s
I Like the genisis soundtrack.
The gameboy version is unbelievable. Like it's barely playable
I dunno what wins best graphics but best sound goes to the most recent one.
What version is it or what region is it from, when you execute fatality does the music of the bonus test your might sound?
It's the rev 1.1 one that i played but it contain many bugs
Had the PC disk version at the same time it was at the arcade in my town.
I used to think the audio was obviously better at the arcade, due to audio samples and also the more powerful, better quality speakers. But I guess your audio card mattered as well. A Siund Blaster 8, 16 or 24, although not CD quality must have made a hige difference.
Interestingly, and this gets never mentioned, on PC you could lower the details, essentially removing parts of the background, to make it run smooth on less powerful machines. I think it could run on even a 386 at the time.
Gameboy 1 and 2 I always felt were really fun
Wow. There were so many versions! I honestly cannot believe that the Master System version was real!
I thought it was like a fan-made rom or something.
I played across all these platforms I just love the original 2d mk games in general and enjoy each ones experience differently
Do mortal kombat 2 next
The music is not the same as the Arcade version in what you claim to be the arcade version.
Music has been swapped
As said, music swapped to avoid copyright strike/demonetization
@@ZoruxHexshu Maybe this person shouldn't be so concerned with trying to make money off of other companies's IP's then. He could easily have just put the normal video up and left it unmonetized. Why are we defending people trying to make unearned money off of what should be a non-profit hobby?
It sounds like something on the Sega Saturn or Sega CD
@@the-NightStar This is fair use, the problem is that CZcams scans videos automatically, several of my old videos were flagged and taken down for copyrighted audio despite being fair use. Some companies like Nintendon't for example would take a video like this down out of spite if it was one of their IP's.
This guys just covering his ass from a potential video game developer thinking that fair use doesn't count and they're above the law.
the truth is good that ports comparison
PC DOS (floppy disk version) music is no match
The Sega Master version reminds me of the old Tiger handheld games lol
i need to install mortal kombat 1 sega megadrive-genesis version, please, help me!!
For me in 1993 it will have to be the arcade and the Super Nintendo . But years later the PlayStation 2 version .
Scorpion with Liu Kang's voice 3:04
My sister when she was young played the what we called Sega Megadrive Mortal Kombat as Sonya Blade but me I play Liu Kang so when I mentioned about Mortal Kombat she said she used to play the game and also she was 8 years old when the movie came out
Do MK 2 and 3 also please
Jakks Pacific is the best Port after the Original and left the other 16bit-Versions far behind. Gameplay is 99% Arcade-perfect. The PC-Ports have Troubles with the Hitboxes and the 32bit-Ports are practical the same as the Original!
You think the TV game port is better than the Xbox 360 Kombat Kollection port?
@@DreamcastFan-101 the Xbox360 Collection is the Original. I said, AFTER the Original, the TV-Game has the most arcade-accurate Gameplay. Not to compare with the 16bit - or PC-Ports!
@@DreamcastFan-101 They basically just use the arcade rom on the Xbox 360 one. You really can't get more arcade perfect than that because it is literally the arcade version. Not really a ground up port like the earlier home ports.
6:58 I can’t believe they put the spikes on top of the bridge on the GameBoys pit stage instead of underneath it where they belong. There are two spikes on each side so if you want to do the stage fatality, you can’t be anywhere in the middle of the stage.
there was gonna be a HD-sprite version, too. but it got cancelled :(
Also, the heck isn't the PC-DOS version in 4:3 for?
4:58 That sound doesn’t match how aggressive the uppercut was and had me laughing hard
Por las versiones que yo jugue en Arcade, Sega Genesis, Snes, Pc. Me quedo con el Arcade. Mejor grafico, sonido y jugabilidad
Sega Genesis por su jugabilidad
Snes por su bueno una copia pirata que me divirtió bastante jugarlo.
Very Nice!
FINISHING BONUS 100,000 MK1 FROM MK TRILOGY ON SUPER FAMICOM (JAPANESE) VERSION
necesito instalar la version de sega megadrive/genesis de mortal kombat 1, porfas!!, necesito ayuda!!
Why is the announcer in the SEGA CD so low pitched
no c64 version?
Thank god!!
Arcade
the fatality is F D F HP, but when people do it sub zero does not crouch. Can someone explain to me how it works? I've been trying to do the fatality but it never works
@Sub Zero im very stupid, what does close hold mean?
edit: does it mean that you have to hold front and high punch?
@Sub Zero i got it now, just gotta click it fast :D
Must be the Mandela effect but I swear that sub zero had 3 fatalities in MK2. One was the spine rip!
Looks like Sub Zero is doing this.
2:24 Bruh.
Fortunately US Gold doesn't touch this game.........