Pac Man World: Level 7: Anubis Rex (Boss 2)
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- čas přidán 22. 08. 2024
- This Ruins area's boss feels kinda outta place, but it's probably because of the missing third level that this area was supposed to have.
Every boss will feel different to fight, and Anubis Rex here is no exception. It is a 2-part boss. First, you must outrun the mummy himself through narrow catacombs, while also dodging traps you come across. If you let that mummy get too close to you, he will either hurt you, or insta-kill you. I think it depends on whether or not his hand actually touches Pac-Man.
You get chased by him until you reach the light at the end of the tunnel. You think this was an easy boss, but remember, this is just Part 1!
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Part 2 is the more frustrating part! You have to use four Helipads to make a statue open up its heart. Each time it clicks its teeth, move on to another Helipad until all four are used, then you have to rush over and Rev-Roll the heart to damage the statue.
You have to do this four time to each of its four rotating sides, and each hit makes the next one harder to reach as more hazards an obstacles appears, such as magma balls from the lava, ones that fall from the sky like meteorites, and a deadly black tornado from the statue's face.
I can't remember just HOW LONG I took to beat this boss as a kid, so it's always satisfying to finally be done with him and move on.
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Much thankfully, Re-PAC made this boss much more tolerable to handle. See me beat this boss in that remake, here!:
• Pac-Man World Re-PAC: ...
The dark souls of pac man world
Huh?
So glad they fixed this boss in RePac
You and me both. Mummies are a threat, but the challenge is more flexible and less involving bogus hitboxes.
this one is the most annoying/irritating and hardest boss to beat ever at least, I hate this boss like alot.
MDS!! Eu me lembro que eu não conseguia passar, e enquanto eu estava dormindo, meu pai me acordou só para me mostrar que conseguiu passar, foi o Boss mais difícil que nós enfrentamos XD
The first part creeped me out when I was a kid. The second part took me hours to beat too. Today, this boss is just plain irritating.
I hope the Re-Pac edition tones this down a bit.
It's all one platform now, but parts get destroyed as you progress. There are now fodder enemies to make up for that though. The tornadoes start after the second crystal now instead of after the first. It's easier, but not a cakewalk.
@@communistwookiee4727 Not just that, the tornadoes can be sidestepped rather than jumped over.
This is why you should finish coding out your game’s earlier bosses _before_ the time crunch.
If i made a list of the most rage-inducing bosses that caused the most game overs, Clyde in the Caldera from PMW2 and this one would be at the top
go figured both are lava or fire based bosses
I had always heard this boss was difficult, but I always thought it was difficult in the usual jank PS1 platformer kind of way.
Dear God was I wrong.
I hope this boss gets nerfed in the remake
It has, platforms are all joined together now
They did but it still took me like 20 lives
Phase 1 hit boxes are terrible, and phase 2 is frustrating. Also, I almost didn't get any fruit in the previous stages.
wow as a kid, i could NEVER beat this. i'm excited for the remake
You should be. They fixed him _good._
I remember the chase lasting longer then that
Anyone notice the Crash Bandicoot music in this boss?
I gave up on this boss when i first played it and i was like "nah screw this i quit"
I guess I'm one of the few who appreciates and prefers the challenge of this boss over that of the remake.
I can at least see that it does involve the concern of an RNG spike. Just that Re-Pac makes the battle much more refined.
0:31
4:35 Bro had no health left how did he not die
Maldito boss era muy dificil