In this Gran Turismo 7 science video we explore whither GT7 has wet lines and supports wet weather driving techniques....the results may surprise you!!
You know mate, big headed as it sounds, I agree. This is the best GT7 video out this week but unfortunately science doesn't sell!!...People just like dirty drivers, ramming and chaos 😆
Your analysis videos are great. Sure gt7 is not the most intricate game out there, but people make it look more simple than what it actually is. I had a league race this week and applied your findings to good results. Hopefully you will be able to showcase it next week at spa. Keep them coming, they are definitely appreciated.
I was doubtful about GT7 rain physics and was referred to this vid from the comments in one of Digit's videos. great demonstration. you are guys are clear assets to the GT7 community.
Switching back to the racing line after you’d gone way faster on the narrow line is exactly what I was hoping to see as you were getting more used to the track conditions. You might not be the fastest A+ driver but this video is why I support you with the max real money subs each month. Great video, thanks.
Thank Mark I appreciate that. Yeah I had to try the racing line again and when trying to brake at sane point as I could on wet line the difference was huge lol
Love a Womble science vid 😀 btw, Unleashed Driver's GT7 Human Comedy Missions guides, a couple of years ago, pointed out the extra grip off the racing line.
Cheerd Damo it been a while since the last one....I know of the series of vids unleashed did but I can't say I watched them as being a super duper A+ fast boy who needs help lol 😎 Was it the Tskuba guide id be interested in taking a look?
I don't really know anything about wet driving lines, but it doesn't surprise me that it is in the game, given it simulates different water levels on the track surface. Now if only they put this level of detail in the tire model
Tbh this isn't so much about water on the track as both racing line and inside line were just as wet as each other but more about how much grip the tarmac provided....I was genuinely surprised just how much depth was there.
Awesome vid mate, thanks very much. I'm gonna have another stab at that license test in the Ford around Spa in the wet. It's the only one I need for platinum, and I can't seem to find that last couple of tenths to give me gold. Hopefully these techniques will help!
I have often wondered about this in the past. Never thought to properly test it as I tend just to avoid wet racing all together. But it certainly looks like it simulates real life physics there and accounts for racing line being more slippery in the game as it would be IRL due to the rubber on the track. Nice work Wimbledon mate 👍
I've probably been playing GT7 for 4 months and have struggled bigtime with wet driving. I spin out a lot. I used this method for the first time last night in a race. I literally went from 12-16 place to 5th in a GR 3. race. I never got gold on this particular test either. I'm going to try it today and will report back. This was a great video. Thank you for putting in the research so guys like me can get better.
Great video, again. Two things to consider. The inters and wets are designed to squeegee the rain out, so sorta makes sense they perform well on wet line. 2nd point. I got last 40 min of recent race at Spa enduro by using inters after changing when rain came down After track dried I stuck to wet line to cool tyres, and then rain came again and I was still on inters I was laughing whilst other cars had to pit again 😊
Cheers Steve. Yeah the wet tyres are designed to disperse water but in this test its more about the grip of different parts of the track. Yeah you can keep the inters alive for much longer by cooling them on wetter bits of track...real technique and nice to see it work in game as well
I'm a low level A+, occasionally at A. I've noticed a lot of drivers even at A+ level are unable or not aware of how to use the wet line. Wet races are a great way to get extra DR over people who are usually faster than you. Hell if you really study the track you are racing on, even wins are possible especially with a good tyre stategy and a bit of luck with the weather.
Knew this IRL, but I believe the Porsche racecar text IIRC kinda tells you too on what lines work or don't when drenched This is why I can't take people who downplay how good of a title GT is all that serious
Whenever I get into the GTs an arcade game argument I ask them what other arcade game do you have to use realistic driving techniques, manage tyres, manage fuel, consider things like temps, wind direction and slipstream etc...it usually ends the argument sharpish.
I just wish PD would have left puddle difficulty, and spray as they were on release Wet line still works, if time multipliers not active, but how often, if ever do we get that in online races Custom races is where the game engine shines most brilliantly, especially in VR
This reminds me of a race at the worlds I think it was, there was a guy who had actually started racing cars for real. Within the race at the worlds, which was wet at suzuka, he was using the karting line, he was a lot more stable than the others in the race. I also feel like this was a thing in GT6, I'm sure there was a wet race against AI that I remember having to drive a different line on, perhaps it was just avoid standing water/puddles.
The best example i can think of seeing this in action was Schumacher at Catalunya in 1996...he was taking some crazy lines and going 4 seconds a lap faster than anyone else. I genuinely surprised how effective it is in GT7
I do love doing them but unfortunately this video has done very poorly views wise and was quite a lot of work to put together which can be off putting if I'm honest.
I'm just an all time sceptic, and i feel it is playfully allowed, to discuss a game theory. I will need to feel the difference myself. 🤓 Anyways, my thoughts: The braking in a straight line gave mixed results. But it's the very base of all. Which is kind of not what you want scientifically going onwards. First, you get a parallax effect error, when you brake at the 200m board on the very left, and then from the middle of the track. The angle and distance is different, which would result in an earlier braking, and so you'll have of course more track left in front of you. For me personally, distances and height differences are very hard to judge in GT7. But that Road is very very wide. So very left, and middle are not a negligible distance. In 'Wet line attempt 4' 7:52 , (you can pause and frame forward with '.' on keyboard), you brake at exact 200m, on the very left of the frame, from the middle line. On the very next racing line attempt, you are way closer to the 200m board, and go past it, then brake. At the very side of the track, you can visually see thicker stains, so it would make sense, while fading through them ,and beeing close, give you a longer braking distance, making the car unstable. Next one: The BMW has like no aero. With cars which have more power than grip, which is the case in the wet, you should go for a more v-shaped line, so you can straight up the car, and accelerate early. In this case, the ideal line is so wide, and would arguably closer resemble the geometrical carting line, which is for vehicles with more grip than acceleration. But we have no grip, we can't carry that speed. So V shape it is. And this is what you are doing. Once more, there are visual puddles on the ideal line, and side of the curbing, which have an impact, on braking corner entry. I am convinced alternate lines are effective. I just don't think, the rubber line itself does get slippier. Because slippy rubber means f-ing slippy, not just a tiny bit. Racing line is heavy used, and because of that, there are bumps, in which puddles exists. In IRL you can see that kind of damage to the road, right in front of traffic lights.
Nothing wrong with being a sceptic. You are right in some of your observations as I do brake later in the final test however even if I had broke 5-10 metres earlier that car was never stopping in time. After reading your post I spent about 30 mins testing the theory again at tracks like Spa, nurburgring and autopolis and use lines across the track as braking markers and on every occasion being of the racing line provides more grip so I stand by the results of the video. All I can say is try it yourself, you will feel it straight away not just the braking distancedifference but the stability of the rear under hard braking.
Thank you for testing this! I was always curious if wet weather lines were actually faster in GT7. I would love to see you tackle the topic of "marbles" somehow. When I break too late I find it hard to distinguish what grip I'm losing because of the compromised line vs a difference in the track surface. Somewhat related, are the tracks always "rubbered in" in GT7? There is no track evolution, correct?
Thanks Exit I appreciate that. Yeah GT7s tracks are rubbered in and dont evolve from that perspective but there is track evolution from temperatures where cooler conditions are gripper than hot conditions so in a race that goes into night conditions you can feel the grip increasing and laptimes getting better. Il look into marbles and see if there anything to test.
Very interesting! I did not expect this even though I've driven plenty of wet races. The difference between believing this vs other 'people on the internet' is that you provide actual evidence 🔎😉 I guess the trick is to drive off line while avoiding the wetter parts. I noticed in your Fuji test that the racing line and the off-line had very similar/identical 'wetness' on the gauge. Iirc, in R08 conditions, there'd be more puddles off line. I will definitely be testing this for upcoming wet races I have. Thx!
Yeah I really wasn't expecting these results myself im convinced its a thing after my testing....tbh I can really only see it being effective on a fully wet track when wetness metre hits final 3rd and full width of track is effectively the same condition but still something to have in knowledge locker and judge it track by track and corner by corner I do try to provide evidence to support an opinion, as it should be in my opinion lol...I cant tell you how pissed off I get when I watch a streamer with 300+ viewers tell there audience TC is slower when I know they have never tried testing it or that ACC on PS5 is crap compared to PC when I know they haven't played PS5 version in 2 years!! To name a few examples.
Well its certainly started a discussion. I wonder if anyone will be brave enough in kies comments or chat tonight to point out I was saying this wet line stuff a week ago lol. Iv seen folk banned for less 😆
Very relevant video for this week at Spa! So is the idea you drive just inside of the normal racing line? Is there a visual difference in the way the track looks? Shinier? Ps you had Wets on the front, IMs on rear in the 458. Not sure if this was intentional?😂
General rule is off the racing line is a bit more grippy especially into braking zones and acceleration zones but it varys from corner to corner. At certain corners there's a value to going wide for the grip but on others its not worth it because it is a longer distsnce so its all just about experimenting. Yeah that wasn't intentional, must have missed it when changing tyres but don't think it affects the validity of the results.
More nerdy vids please ! As strategy isnt a thing anymore in the dailies, please spend your time on this instead. Something I notice in your vid, when your braking off line, often your right tyre is on the painted pit exit line. In real life this would be slippy as ice when wet and may be simulated in GT7, so this may be a factor in the inconsistency off the line.
Haha I love doing needy stuff like this to be honest unfortunately its not that popular for the algorithm. I only noticed on watching back that on my first attempt offline into turn 1 fuji I broke on the white line of the pit exit and wondered if that had an impact...pretty high level stuff if that was the reason!!
@@wombleleaderracing6455 I rode motorbikes for years in Dublin, and learnt to stay off the white lines when its wet, I still do this in racing games, I might be overthinking it though.
This is annoying, PD have put all this effort into simulating the different grip levels in the rain but then make it totally meaningless with the stupid track drying. In sport mode for every live qualifying or race session the fastest line will always be the traditional racing line for everybody but the leader, exaggerated even more by the track drying not simulating where people are actually driving. Surely it can't be a hard fix in the code to make realistic, it has been broken for 2 years already.
Yeah the "wet weather catch up boost" is super annoying and I think its actually worse now than ever. Definitely ruins the authenticity of wet races. Interesting if you set up a custom race with wet weather with equal conditions the track wetness is the same for each car but obviously its not dynamic but in a race set up like that these techniques would work or be worth trying. PD must be aware of it though so not sure why never been fixed or at least improved upon....I think even slowing down the weather significantly would help a bit.
Hey, Womble. I suppose imitation is the highest form of flattery, but a certain well-known YTuber is virtually copying/plagiarising your work. Nice to see you are getting eyes, lol.
Yeah I had noticed but least he was quicker to the party with wet lines than weak ABS 😆 This unfortunately is the youtuber world and its not the first time iv seen my content copied. When my strategy guides started getting traction suddenly people started doing practise lobbies on Sundays to undercut the info but ultimately there's no honour amongst youtubers lol. The most egregious example was when omega starting doing his next week dailys video and doing well from it I seen at least 3 other youtubers plagiarise it and thought it was a cheap move!
Wake up people. The best gt7 video of the week is up!
You know mate, big headed as it sounds, I agree. This is the best GT7 video out this week but unfortunately science doesn't sell!!...People just like dirty drivers, ramming and chaos 😆
Your analysis videos are great. Sure gt7 is not the most intricate game out there, but people make it look more simple than what it actually is. I had a league race this week and applied your findings to good results. Hopefully you will be able to showcase it next week at spa.
Keep them coming, they are definitely appreciated.
@@wombleleaderracing6455 new resolution. Every dirty driver video I see gets a thumbs down from now on. We should start a trend.
Love Womble's Science Corner! 😊
I was doubtful about GT7 rain physics and was referred to this vid from the comments in one of Digit's videos. great demonstration. you are guys are clear assets to the GT7 community.
Cheers much...I appreciate that!
Now I understand why I´m fast in the wet and generally race above my level. It´s because I´m naturally seldom on the racing line!
Lol I like it!!
lol.
Switching back to the racing line after you’d gone way faster on the narrow line is exactly what I was hoping to see as you were getting
more used to the track conditions. You might not be the fastest A+ driver but this video is why I support you with the max real money subs each month. Great video, thanks.
Thank Mark I appreciate that. Yeah I had to try the racing line again and when trying to brake at sane point as I could on wet line the difference was huge lol
Love a Womble science vid 😀 btw, Unleashed Driver's GT7 Human Comedy Missions guides, a couple of years ago, pointed out the extra grip off the racing line.
Cheerd Damo it been a while since the last one....I know of the series of vids unleashed did but I can't say I watched them as being a super duper A+ fast boy who needs help lol 😎
Was it the Tskuba guide id be interested in taking a look?
@@wombleleaderracing6455 Yes Tsukuba. Also I think in one of the licence tests, in the rain at RBR
I don't really know anything about wet driving lines, but it doesn't surprise me that it is in the game, given it simulates different water levels on the track surface.
Now if only they put this level of detail in the tire model
Tbh this isn't so much about water on the track as both racing line and inside line were just as wet as each other but more about how much grip the tarmac provided....I was genuinely surprised just how much depth was there.
Awesome vid mate, thanks very much. I'm gonna have another stab at that license test in the Ford around Spa in the wet. It's the only one I need for platinum, and I can't seem to find that last couple of tenths to give me gold. Hopefully these techniques will help!
Oh I dont know that test as maybe not got far enough through them yet...hopefully this helps then!!
I have often wondered about this in the past. Never thought to properly test it as I tend just to avoid wet racing all together. But it certainly looks like it simulates real life physics there and accounts for racing line being more slippery in the game as it would be IRL due to the rubber on the track. Nice work Wimbledon mate 👍
Cheers Bob...yeah I was very surprised how much depth there was to this when I was testing it. Dont be avoiding the wet races, embrace the carnage!!
I've probably been playing GT7 for 4 months and have struggled bigtime with wet driving. I spin out a lot. I used this method for the first time last night in a race. I literally went from 12-16 place to 5th in a GR 3. race. I never got gold on this particular test either. I'm going to try it today and will report back. This was a great video. Thank you for putting in the research so guys like me can get better.
Thank you and glad to hear the video helped. You will easily get gold in all the wet licences using these techniques.
Great video, again. Two things to consider. The inters and wets are designed to squeegee the rain out, so sorta makes sense they perform well on wet line.
2nd point. I got last 40 min of recent race at Spa enduro by using inters after changing when rain came down
After track dried I stuck to wet line to cool tyres, and then rain came again and I was still on inters
I was laughing whilst other cars had to pit again 😊
Cheers Steve. Yeah the wet tyres are designed to disperse water but in this test its more about the grip of different parts of the track.
Yeah you can keep the inters alive for much longer by cooling them on wetter bits of track...real technique and nice to see it work in game as well
I'm a low level A+, occasionally at A. I've noticed a lot of drivers even at A+ level are unable or not aware of how to use the wet line.
Wet races are a great way to get extra DR over people who are usually faster than you. Hell if you really study the track you are racing on, even wins are possible especially with a good tyre stategy and a bit of luck with the weather.
In my experience a lot of fast drivers lose there way as soon as they can't use the TT line lol
Knew this IRL, but I believe the Porsche racecar text IIRC kinda tells you too on what lines work or don't when drenched
This is why I can't take people who downplay how good of a title GT is all that serious
Whenever I get into the GTs an arcade game argument I ask them what other arcade game do you have to use realistic driving techniques, manage tyres, manage fuel, consider things like temps, wind direction and slipstream etc...it usually ends the argument sharpish.
I just wish PD would have left puddle difficulty, and spray as they were on release
Wet line still works, if time multipliers not active, but how often, if ever do we get that in online races
Custom races is where the game engine shines most brilliantly, especially in VR
Yeah the lack of spray is a bit of immersion killer now.
This reminds me of a race at the worlds I think it was, there was a guy who had actually started racing cars for real. Within the race at the worlds, which was wet at suzuka, he was using the karting line, he was a lot more stable than the others in the race. I also feel like this was a thing in GT6, I'm sure there was a wet race against AI that I remember having to drive a different line on, perhaps it was just avoid standing water/puddles.
The best example i can think of seeing this in action was Schumacher at Catalunya in 1996...he was taking some crazy lines and going 4 seconds a lap faster than anyone else.
I genuinely surprised how effective it is in GT7
Love a WombleScience vid! Keep them coming 😊
I do love doing them but unfortunately this video has done very poorly views wise and was quite a lot of work to put together which can be off putting if I'm honest.
Thank you womble!
I'm just an all time sceptic, and i feel it is playfully allowed, to discuss a game theory. I will need to feel the difference myself. 🤓
Anyways, my thoughts:
The braking in a straight line gave mixed results. But it's the very base of all. Which is kind of not what you want scientifically going onwards.
First, you get a parallax effect error, when you brake at the 200m board on the very left, and then from the middle of the track. The angle and distance is different, which would result in an earlier braking, and so you'll have of course more track left in front of you.
For me personally, distances and height differences are very hard to judge in GT7. But that Road is very very wide. So very left, and middle are not a negligible distance.
In 'Wet line attempt 4' 7:52 , (you can pause and frame forward with '.' on keyboard), you brake at exact 200m, on the very left of the frame, from the middle line. On the very next racing line attempt, you are way closer to the 200m board, and go past it, then brake.
At the very side of the track, you can visually see thicker stains, so it would make sense, while fading through them ,and beeing close, give you a longer braking distance, making the car unstable.
Next one: The BMW has like no aero. With cars which have more power than grip, which is the case in the wet, you should go for a more v-shaped line, so you can straight up the car, and accelerate early. In this case, the ideal line is so wide, and would arguably closer resemble the geometrical carting line, which is for vehicles with more grip than acceleration. But we have no grip, we can't carry that speed. So V shape it is. And this is what you are doing. Once more, there are visual puddles on the ideal line, and side of the curbing, which have an impact, on braking corner entry. I am convinced alternate lines are effective. I just don't think, the rubber line itself does get slippier. Because slippy rubber means f-ing slippy, not just a tiny bit. Racing line is heavy used, and because of that, there are bumps, in which puddles exists. In IRL you can see that kind of damage to the road, right in front of traffic lights.
Nothing wrong with being a sceptic. You are right in some of your observations as I do brake later in the final test however even if I had broke 5-10 metres earlier that car was never stopping in time.
After reading your post I spent about 30 mins testing the theory again at tracks like Spa, nurburgring and autopolis and use lines across the track as braking markers and on every occasion being of the racing line provides more grip so I stand by the results of the video.
All I can say is try it yourself, you will feel it straight away not just the braking distancedifference but the stability of the rear under hard braking.
Good to know, especially for thos manu races in the rain.
Definitely something to have in the knowledge locker for sure.
Great video Womble…. Had wondered this after watching some iracing rain videos recently
Thank you...yeah thats what got me interested in taking a look and I'm glad I did.
Thank you for testing this! I was always curious if wet weather lines were actually faster in GT7.
I would love to see you tackle the topic of "marbles" somehow. When I break too late I find it hard to distinguish what grip I'm losing because of the compromised line vs a difference in the track surface.
Somewhat related, are the tracks always "rubbered in" in GT7? There is no track evolution, correct?
Thanks Exit I appreciate that.
Yeah GT7s tracks are rubbered in and dont evolve from that perspective but there is track evolution from temperatures where cooler conditions are gripper than hot conditions so in a race that goes into night conditions you can feel the grip increasing and laptimes getting better.
Il look into marbles and see if there anything to test.
Marbles?
@@Trk-El-Son Marbles are what people call the all those tire bits that accumulate off the racing line.
@@exit_libris Thanks! That would have been my guess. Now I know.😊
Very interesting! I did not expect this even though I've driven plenty of wet races. The difference between believing this vs other 'people on the internet' is that you provide actual evidence 🔎😉
I guess the trick is to drive off line while avoiding the wetter parts. I noticed in your Fuji test that the racing line and the off-line had very similar/identical 'wetness' on the gauge. Iirc, in R08 conditions, there'd be more puddles off line. I will definitely be testing this for upcoming wet races I have. Thx!
Yeah I really wasn't expecting these results myself im convinced its a thing after my testing....tbh I can really only see it being effective on a fully wet track when wetness metre hits final 3rd and full width of track is effectively the same condition but still something to have in knowledge locker and judge it track by track and corner by corner
I do try to provide evidence to support an opinion, as it should be in my opinion lol...I cant tell you how pissed off I get when I watch a streamer with 300+ viewers tell there audience TC is slower when I know they have never tried testing it or that ACC on PS5 is crap compared to PC when I know they haven't played PS5 version in 2 years!! To name a few examples.
@@wombleleaderracing6455 This video has aged really well ;)
Well its certainly started a discussion.
I wonder if anyone will be brave enough in kies comments or chat tonight to point out I was saying this wet line stuff a week ago lol.
Iv seen folk banned for less 😆
JS'93_drift aka telmo2430 here... Maybe I should try this again 🤣🤣 joking mate.
Lovely video
Hey give it a go...im pretty sure I can get well into the 37s now.
@@wombleleaderracing6455 nah I was joking mate, but for sure I will give it a try on my next combo on wet at Portuguese Championship
You had me at repetition. My interest is peaked =D
Hopefully you enjoyed it!!
Thanks for the well thought insights!
No problem...glad to try and help
Like deployed 👍
Very relevant video for this week at Spa! So is the idea you drive just inside of the normal racing line? Is there a visual difference in the way the track looks? Shinier? Ps you had Wets on the front, IMs on rear in the 458. Not sure if this was intentional?😂
General rule is off the racing line is a bit more grippy especially into braking zones and acceleration zones but it varys from corner to corner. At certain corners there's a value to going wide for the grip but on others its not worth it because it is a longer distsnce so its all just about experimenting.
Yeah that wasn't intentional, must have missed it when changing tyres but don't think it affects the validity of the results.
@@wombleleaderracing6455 was wondering that too - the benefit of being wider going into a corner even if there’s less in the braking zone.
Out of curiosity, why are you using wets on the front and inters on the rear?
Eh that wasn't ment and I never noticed at time although I don't think it would make any difference to results!!
What is this language?
Sounds a bit like english
It is English but with a strong Scottish accent.
More nerdy vids please ! As strategy isnt a thing anymore in the dailies, please spend your time on this instead. Something I notice in your vid, when your braking off line, often your right tyre is on the painted pit exit line. In real life this would be slippy as ice when wet and may be simulated in GT7, so this may be a factor in the inconsistency off the line.
Haha I love doing needy stuff like this to be honest unfortunately its not that popular for the algorithm.
I only noticed on watching back that on my first attempt offline into turn 1 fuji I broke on the white line of the pit exit and wondered if that had an impact...pretty high level stuff if that was the reason!!
@@wombleleaderracing6455 I rode motorbikes for years in Dublin, and learnt to stay off the white lines when its wet, I still do this in racing games, I might be overthinking it though.
This is annoying, PD have put all this effort into simulating the different grip levels in the rain but then make it totally meaningless with the stupid track drying. In sport mode for every live qualifying or race session the fastest line will always be the traditional racing line for everybody but the leader, exaggerated even more by the track drying not simulating where people are actually driving.
Surely it can't be a hard fix in the code to make realistic, it has been broken for 2 years already.
Yeah the "wet weather catch up boost" is super annoying and I think its actually worse now than ever. Definitely ruins the authenticity of wet races.
Interesting if you set up a custom race with wet weather with equal conditions the track wetness is the same for each car but obviously its not dynamic but in a race set up like that these techniques would work or be worth trying.
PD must be aware of it though so not sure why never been fixed or at least improved upon....I think even slowing down the weather significantly would help a bit.
Hey, Womble. I suppose imitation is the highest form of flattery, but a certain well-known YTuber is virtually copying/plagiarising your work.
Nice to see you are getting eyes, lol.
Yeah I had noticed but least he was quicker to the party with wet lines than weak ABS 😆
This unfortunately is the youtuber world and its not the first time iv seen my content copied. When my strategy guides started getting traction suddenly people started doing practise lobbies on Sundays to undercut the info but ultimately there's no honour amongst youtubers lol.
The most egregious example was when omega starting doing his next week dailys video and doing well from it I seen at least 3 other youtubers plagiarise it and thought it was a cheap move!
@@wombleleaderracing6455 Re Omega: We Aussies are all descendents of convicts, after all, lol.
Ggs from Germany!
Cheers