Sonic X-Treme - What Happened?

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  • čas přidán 4. 06. 2021
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    Development Footage By Emerald Nova: / @emeraldnova
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Komentáře • 1,5K

  • @MattMcMuscles
    @MattMcMuscles  Před 3 lety +276

    Saturn Homebrew Development Footage By Emerald Nova: czcams.com/channels/Lwdwj0wK4RotV0Dmh0DXlQ.html

    • @EmeraldNova
      @EmeraldNova Před 3 lety +17

      To clarify, that's not development footage of Sonic Xtreme, but of my game: Seniriu. I live stream Saturn homebrew programming. If you want to get into Saturn homebrew, there are many resources and tutorials linked on emeraldnova.com . Also, we have an annual Saturn homebrew competition with cash prizes. The Sega Xtreme community is always willing to help new people get into game development.

    • @Boris_the_storyteller.
      @Boris_the_storyteller. Před 3 lety +3

      Free the homie sonic!!!

    • @franklinbrooksstoppedcomme3267
      @franklinbrooksstoppedcomme3267 Před 3 lety +3

      I'd like to get into homebrewing one day. Not for Saturn, but rather Dreamcast. Dunno anything about the process yet, but I'll be sure to look into it once I've got a good computer to do so on.

    • @zecle
      @zecle Před 3 lety +3

      Why do people hate fisheye ? I wouldn't mind playing this. It actually looks easy in the eye while being able to see what's coming forward in a distance ON A SIDE SCROLLER.
      The problem is the crapy level design that plays like Croc and definitely doesn't suit sonic. I think people'd die mostly due to depth appréciation than actual level difficulty.
      And i didn't know fisheye effect was so easy to do in real time that it ran on saturn ! Why don't we have curvy feild of view in modern games instead of that wide angle perspective crapp that actually shrinks the center of the screen and prevents you to see what you need to see ?

    • @jatasmente
      @jatasmente Před 2 lety +1

      Sorry but I got a bit confused, what is the game shown at 2:30? is that and super super early versions of Sonic "4"?

  • @HeavenlyHalberd
    @HeavenlyHalberd Před 3 lety +2721

    Man, knowing one of the devs literally moved into the studio and some of them nearly died devoting their entire lives to a game that never released is absolutely heartbreaking.

    • @billygoatguy3960
      @billygoatguy3960 Před 3 lety +209

      Honestly if i were in their shoes i would have quite, they were put in no conditions that anyone should have to work under. Thrown under the bus by superiors CONSTANTLY.

    • @TheHuskyK9
      @TheHuskyK9 Před 3 lety +264

      That is exactly why crunch culture is toxic

    • @flow185
      @flow185 Před 3 lety +187

      @@TheHuskyK9 crunch helps finishing game faster
      -Bad Game Director

    • @paulgibbon5991
      @paulgibbon5991 Před 3 lety +141

      @@flow185 If one woman can produce a baby in nine months, that means three women can produce a baby in three months, right?

    • @Kodeb8
      @Kodeb8 Před 3 lety +19

      Yeah that made me really sad.

  • @norbertcsorba4639
    @norbertcsorba4639 Před 3 lety +1380

    Sega Japan: We need Saturn Sonic ASAP
    Sega America: OK, SDKs and a 3D engine would be nice.
    Sega Japan: Who are you?

    • @Oh-Ben
      @Oh-Ben Před 3 lety +267

      Kids were busy thinking about Nintendo vs Sega, but the real battle was Sega Vs Sega.
      Which somebody should do, because former Sonic 2/Spinball devs and STI where more than happy to talk about in the early 2000's.

    • @Snake4985
      @Snake4985 Před 3 lety +126

      @@Oh-Ben There's a book called Console Wars that details the war between Sega and Nintendo during the 16-Bit Era. It also talks about how Sega of Japan constantly sabotaged Sega of America

    • @GuyMaleMan
      @GuyMaleMan Před 3 lety +49

      Sega of Japan: New phone who dis?

    • @zimbats3775
      @zimbats3775 Před 3 lety +67

      @@Snake4985 but why, why kill your own branch of your tree when you fucking own it?

    • @vaporweeb1451
      @vaporweeb1451 Před 3 lety +7

      @@Snake4985 Is that the one by Harris? I was interested, but reviews are saying it’s less of a 3rd person, documentary-style look at the facts of the situation and more of a biased, novel-like story with made-up dialog and other weird stuff.

  • @5persondude
    @5persondude Před 3 lety +1225

    “Yuji Naka threatened to leave if the team used his technology”
    Wow, all of a sudden I don’t feel bad that Balan Wonderworld flopped

    • @Hektols
      @Hektols Před 3 lety +250

      "His" technology... Whatever you create when you work for a company belongs to that company.

    • @gonzalot.605
      @gonzalot.605 Před 2 lety +128

      @@chrismanuel9768
      Honestly, same.
      If the last few years can teach us something, is that neither Sonic nor SEGA need Yuji Naka in order to succeed.

    • @garretts6678
      @garretts6678 Před 2 lety +31

      Sega was a terrible influence on the man. His luck only got worse when Kadokawa sabotaged Rodea the Sky Soldier. The final straw was his overconfidence with Balan Wonderworld. Seriously his fall from grace all leads back to the same thing, corporate douchebaggery. 😔

    • @tylerlackey1175
      @tylerlackey1175 Před 2 lety +90

      @@garretts6678 npcs have this weird complex with Japanese "developers" like yuji Naka, tetsuya Nomura, masahiro Sakurai, that they're somehow better than the average suit. They're really not, yet when they mess up people feel like their heart is being ripped out of their chest. Like they just found out Santa isn't real except instead of milk and cookies it's soy and crickets

    • @gonzalot.605
      @gonzalot.605 Před 2 lety +75

      @@garretts6678 SEGA hasn't been an influence on Yuji since 2006, and so far, he hasn't done anything but producing mediocre to terrible games.
      Don't blame on SEGA if Naka doesn't know how to make games anymore.

  • @jorgelucasbarbosa3574
    @jorgelucasbarbosa3574 Před 3 lety +1248

    Let me get this straight, Sega of America didn't have Devkits to develop the game of their main mascot, to their own platform? Sega of America and Sega of Japan looked like they were not only at a cold relationship, but almost at a civil war.

    • @Oh-Ben
      @Oh-Ben Před 3 lety +256

      They where at war with each other. Sonic 2's development was a nightmare. They hired new talent for the project. Zero experience in games (this was seen a plus back then) so they knew how nothing worked. The Japanese leads taught them how it worked, but nothing beyond that. The computer they used would straight up delete files if the files name started with a lowercase "s". This was apparently known by the senior staff. If anything got scrapped, it was more than likely something the US staff made (Hidden Palace). The final game only featured a handful of designs made by the US staff (These people WHERE HIRED TO WORK ON THIS GAME). They went on to Sonic Spinball and alot of their scrapped designs were used there. Sonic 3 only had 1 or 2 Americans working on it. They couldn't even be proud that SoA made 2 and 3 because they technically had nothing to do with it. (How Yuji Naka ended out in SoA is another story, lets just say it wasn't his choice). So the seed was set here. SoA felt that its management of Sonic and its success was due to their marking, which it was, and Sega of Japan did not respect them for their efforts, which they didn't. At no point did the Japanese staff help the US branch. Japan was almost actively sabotaging SoA's games, while SoA was trying to make sure SoJ's games would sell in a western market, something SoJ still care to think about. Mind you in Japan, the Mega Drive was not a success and still isn't seen to fondly to this day, outside of Sonic, Japan cannot name alot of MD games, they loves the SNES that much. SoJ wasn't convinced the next generation was going 3D, while the American branch was trying to secure deals with graphics companies, SoJ was working on making sure the Saturn could perfectly port the best Arcade games. SoA was able to secure a good deal with one company, because like any realistic person knew what the future of video games was. At some point, Sega saw a working demo of a Nintendo game or PlayStation game and shit their pants. They made whatever last minute changes to get the Saturn to run 3D games. This is why the Saturn was a nightmare to program 3D games for, it wasn't designed for it (Sonics model in Sonic R, his torso and legs model are stored separately from each other as an example). Guess what, remember that deal SoA worked out, who needed it, they went with a rival instead. Most of SoA was gone by the time the Dreamcast hit due to the terrible mismanagement of the Saturn.
      Imagine if Nintendo and Sony both made games for the Playstation. 2 rivals working on the same console, that is what Sega of America and Sega of Japan was like.

    • @GAPSYO3O1
      @GAPSYO3O1 Před 3 lety +132

      @@Oh-Ben I remember watching a video about that hardware deal! If I remember correctly those people came to Sega of America because they were personal fans of the sega brand. The president of sega of America made an appointment and everything to show off the graphical power of what they were trying to sell and Sega of Japan treated them like shit, even going to an extent of saying they weren’t impressed with that technology. That same company than went to Nintendo and Nintendo made the N64 with their hardware while the sega saturn flopped. Sega of Japan had way too much pride.

    • @orlandofurioso7329
      @orlandofurioso7329 Před rokem +34

      @@GAPSYO3O1 poor Kalinsky, the only man with a brain at Sega

    • @ci7210
      @ci7210 Před rokem +23

      Man if both sides worked together and have no issues with the Saturn they probably would've still made consoles to this day.

    • @larryharbison9093
      @larryharbison9093 Před rokem +7

      @@GAPSYO3O1 that’s insane, if sega would’ve developed using that hardware, it wouldn’t smoked every other console on the market at the time because it would be n64 technology with a disc drive.

  • @pokehybridtrainer
    @pokehybridtrainer Před 3 lety +1819

    This sounds so Sega: Being their own worst enemy.

    • @Pandora234able
      @Pandora234able Před 3 lety +78

      Sega infighting

    • @deathsyth8888
      @deathsyth8888 Před 3 lety +214

      Sega: Shoots one foot, second guesses itself and then shoots the other one.

    • @hashimr.5473
      @hashimr.5473 Před 3 lety +42

      If they cooperate together, Sega could be a force to be reckon with and give Nintendo a run for their coins in the gaming world but no.

    • @davidromeroblaya7920
      @davidromeroblaya7920 Před 3 lety +63

      Because the best way to fight your competitors is start an internal civil war between your employees.

    • @amazaine8743
      @amazaine8743 Před 3 lety +32

      @@hashimr.5473 Tbh SEGA is doing better than ever when it comes to video games. They have Persona series, The Yakuza series, Hatsune Miku series, PSO2 etc. And whenever the hell Bayonetta 3 releases it gonna be great. Its just The Sonic series they're taking a shit on.

  • @basurerodej8501
    @basurerodej8501 Před 3 lety +2062

    So Naka has been Sabotaging developers since the 90's? What a surprise...

    • @Mysticgamer
      @Mysticgamer Před 3 lety +641

      Welp, he got he got a taste of his own medicine with Balan Wonderland.

    • @michaelbullen3104
      @michaelbullen3104 Před 3 lety +296

      Oh, Yuji Naka.
      You’ve... You’ve gone insane.
      You and Oshima. That’s what happens when you give up on Sega and let them almost rot and die with no remorse. I know that was a long time ago but have they really CHANGED since then?
      When i was a kid I looked up to Yuji Naka and Naoto Oshima. Now I don’t even know what to think. None of us do.

    • @lssjgaming1599
      @lssjgaming1599 Před 3 lety +31

      Based Naka

    • @CreditR01
      @CreditR01 Před 3 lety +157

      Let's be real here, nothing Naka could offer would save this game. I don't blame him for not wanting his work associated with this crap. Sega's bullshit organization or lack thereof was the real problem.

    • @animenyo8330
      @animenyo8330 Před 3 lety +35

      I mean that engine is probably his only redeeming quality.

  • @SingeScorcher
    @SingeScorcher Před 2 lety +244

    I feel this story is the best example of why Sega lost the console wars. Internal fighting, office politics, the kind of blind pride that dictatorships are known for, and multiple members of the company intentionally sabotaging other branches and themselves for seemingly petty reasons. It's no wonder Sega went on such a downward spiral.

    • @isaacbear7115
      @isaacbear7115 Před rokem +46

      You see it was never really Sega vs Nintendo. It was Sega vs Sega.

    • @Iloveyou-dz7mq
      @Iloveyou-dz7mq Před 9 měsíci +17

      Sega does what Sega don't

    • @TorontoWire
      @TorontoWire Před 9 měsíci +9

      @@isaacbear7115 No one will really agree with me but at the time in the 90s, people were more naturally inclined to buy Sega than Nintendo. It's just when Sega got dysfunctional, Playstation took it's spot in pop culture.

    • @xei2694
      @xei2694 Před 7 měsíci +9

      "An empire toppled by its enemies can rebuild. But one that crumbles from within? That's dead. Forever."

    • @Z3RO5286
      @Z3RO5286 Před 4 měsíci

      Nintendo won all along. I mean they are Nintendo after all. Not even Sega could beat em. They cannot beat it.

  • @artstrange3230
    @artstrange3230 Před 3 lety +1126

    Yuji Naka threatened to quit because Sega wanted a bit of Sega's own tech? And you say this killed Sega of America?
    **Looks at Balan**
    Huh. I guess karma finally caught up with him.

    • @CreditR01
      @CreditR01 Před 3 lety +43

      Hardly. Naka knew was a disaster this game was and wanted nothing his team developed attached to it. It would've just made them look bad. The incompetence of both Sega at large and the divided teams were responsible for this failure, not him. They had no united idea to make anything work.

    • @KaeruShinobi
      @KaeruShinobi Před 3 lety +63

      Ooooo ouch yeah that's how it be

    • @MatanVil
      @MatanVil Před 3 lety +115

      Kinda like happened with Mighty No. 9 as Inafune might also tried to light Capcom on fire

    • @OptimumTaurus
      @OptimumTaurus Před 3 lety +252

      Sega of Japan had been practically trying to kill Sega of America ever since Sega of America managed to actually be successful over here. You know, a NORMAL company would be elated to have a popular video game system in the USA. Whereas Sega of Japan became petty and spiteful and actively sabotaged Sega of America on more than one occasion (for example: killing Eternal Champions so it wouldn't take attention away from Virtua Fighter).
      You would THINK a company started by American businessmen in Japan wouldn't be so hostile to it's own American branch.

    • @oldmanramblingatclouds
      @oldmanramblingatclouds Před 3 lety +96

      @@OptimumTaurus
      Yeah, that's something that never really made sense to me; you'd think that the lure of big $$$ would transcend petty pride.

  • @fawfulmark2
    @fawfulmark2 Před 3 lety +1205

    This coming out the same week as the news that Yuji Naka has left Square Enix seems slightly poetic considering that fiasco with the NiGHTS Engine.

    • @Mysticgamer
      @Mysticgamer Před 3 lety +271

      I'll never understand why Square hired him in the first place. You'd think that when interviewer asked can he make an rpg or a game with a story and he got a deer in headlights look, he should said no.

    • @teranokitty
      @teranokitty Před 3 lety +230

      Yuji Naka can suck it for being so possessive of an engine (Nights) that was the property of his employer and that absolutely should have been shared and reused for the good of everyone in development. What a spoiled brat.
      He deserves all the egg on his face from BANAL wonder-butt. He probably ran Sonic '06 into the ground and vamoosed when he realized that he screwed the pooch.

    • @amazaine8743
      @amazaine8743 Před 3 lety +163

      @@teranokitty Tbh, looking at how Yuji Naka is going right now, maybe he was one of the issues for Sonic 06's downfall, he did leave right in the middle of development. And if we look at the fan remake, P-06, that game doesnt change level design. All it does is just give Sonic actual momentum to his movement and adds in moves that weren't able to be added in the original and it actually becomes a fun game.

    • @brandonkays3005
      @brandonkays3005 Před 3 lety +101

      @@amazaine8743 yuji naka was lead programmer at sonic team forever. every post-genesis sonic title he worked on got increasingly jankier with each new release. i think it's safe to say he's not a very good programmer and likely a big reason why every 3d sonic game before colors/generations is awful

    • @manuelalbertoromero9528
      @manuelalbertoromero9528 Před 3 lety +8

      Can you lot be worst assholes?

  • @popularvote3613
    @popularvote3613 Před rokem +99

    The absolute kicker to the story about Naka throwing a tantrum over the NiGHTS engine is Yuji Naka visited an American team making a rail shooter game for Dreamcast. He turned to some execs from SoJ and said, in Japanese, take the engine they made and use it in Sonic Adventure, then cancel the American game and fire everyone.
    He didn't realize someone from the American team knew Japanese and heard him.

    • @orlandofurioso7329
      @orlandofurioso7329 Před rokem +3

      What a douche, Iizuka is the real guy that cares about Sonic and is not a dick

    • @ForrestFox626
      @ForrestFox626 Před rokem +1

      Douchébag. The man is a douchébag.

    • @dumbcatposter
      @dumbcatposter Před 8 měsíci +32

      That sounds so cartoonishly evil I have to believe it

  • @TheReviewGhost
    @TheReviewGhost Před 3 lety +309

    8:26 is extra funny for me cuz apparently saying "good luck" to someone in Japan has the alternate meaning of "you're screwed".

    • @antman1001000
      @antman1001000 Před 3 lety +131

      Pretty much the same here in America half the time.

    • @harukonoe4248
      @harukonoe4248 Před 3 lety +65

      It depends on what phrase was used. "Good luck" could easily be "ganbare" and that phrase's connotation is closer to "do your best" than "you're screwed".

    • @MrZer093
      @MrZer093 Před 3 lety +57

      Yeah, I’ve definitely told someone “good luck” as a nice way to avoid saying “it looks like you are figuratively driving off a cliff and I have no idea how to help you other than to hope you get away with only minor repercussions and I know that isn’t actually being helpful” a few times before. Basically, when someone is meant to be giving advice and they can only say “good luck”, you’re pretty much screwed lol.

    • @yetravellingsonc8372
      @yetravellingsonc8372 Před 3 lety +19

      "You're on the road to Ruin. I wish you all the best of luck."

    • @natkatmac
      @natkatmac Před 2 lety +26

      That's a universal thing. You never want to hear 'good luck' when your coworker is clocking out while you clock in.

  • @fangjokerLS
    @fangjokerLS Před 3 lety +593

    Sega sabotaged themselves back in the 90's? That's unpossible!

    • @charsquatch600
      @charsquatch600 Před 3 lety +45

      They never stopped.

    • @Agent789_0
      @Agent789_0 Před 3 lety +39

      And they never will.

    • @the120cxx
      @the120cxx Před 3 lety +2

      Haha, 32x & saturn!

    • @DualEdgest
      @DualEdgest Před 3 lety +22

      The day Sega consciously makes a good business choice and learns from it is the day the universe ends.

    • @brandonontama2415
      @brandonontama2415 Před 3 lety +6

      @Merlin the M.S. Empathizer Sonic Forces: But I exist!!

  • @doubleasworkshop1692
    @doubleasworkshop1692 Před 3 lety +488

    Lol. The mismanagement, petty and egotistical higher ups and developers as well as mistreatment of employees, people wonder why Sega went bankrupt only to be saved by a miraculous kind man

    • @THB192
      @THB192 Před 3 lety +113

      The level of Sega's 90s dysfunction was insane. Just... everything about this is so utterly *classic sega*.

    • @N12015
      @N12015 Před 3 lety +10

      @@THB192 Specially the second half of the 90's.

    • @THB192
      @THB192 Před 3 lety +28

      @@N12015 No, even in the first half of the 90s. In the second half it all started coming apart, but even early on the cracks were starting to show.

    • @ForrestFox626
      @ForrestFox626 Před rokem

      SEGA didn't deserve that generous man

  • @joestarrunner3897
    @joestarrunner3897 Před 3 lety +162

    I really don't understand SEGA's thought process here. "We need a brand-new, genre-defining 3D debut game for Sonic that'll blow away Mario 64 and Crash Bandicoot and give our new console life. Let's give it to the underequipped ancillary team we have little direct communication with, and give them barely any time to make it!"

    • @bluegem8582
      @bluegem8582 Před 2 lety +14

      not to mention making it to lead into the cancelled movie which i feel like would've made reviews if things had gone remotely smoothly still potentially worse due to the cliffhanger ending of the game, and who knows about how the movie would've factored in if they were gonna continue the game plot, have it tangentially related to game, or what

  • @ZONEsama
    @ZONEsama Před 3 lety +1061

    I believe one early name for Sonic X-Treme was 'Sonic Blue Streak' but Chris Senn commented, "That sounds like something a smurf leaves in a diaper" so they opted not to.

    • @nukeout8555
      @nukeout8555 Před 3 lety +69

      It sounds like a fancier way to say wet fart, quite the depresso energy title right there.

    • @falendemo546
      @falendemo546 Před 3 lety +37

      ZONE TOONS --- and also the names "Sonic Boom" and "Sonic Doom" we're consired too.

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 Před 3 lety +17

      I wish they'd just done it. That final bit of iconoclasm would have been a cherry on top.

    • @NefariousLoto
      @NefariousLoto Před 3 lety +22

      @@falendemo546 One of them was about Sonic being poisoned and each act was timed and the final boss called “The Chaos Doom”

    • @gabenmcfry2823
      @gabenmcfry2823 Před 3 lety +21

      Sonic Forces you to come up with a better name.

  • @EisenSMT
    @EisenSMT Před 3 lety +476

    Ah Sega, the company that could've easily been at the top of the gaming industry if they'd just managed to keep their heads out of their asses for more than 5 minutes

  • @falloutghoul1
    @falloutghoul1 Před 3 lety +578

    Once again, Sega's worst enemy is itself.

    • @deathsyth8888
      @deathsyth8888 Před 3 lety +50

      90s Sega is gonna 90s Sega

    • @StubzTurner
      @StubzTurner Před 3 lety +30

      Sega of Japan did a lot of that leg work. Especially when it comes to the release of the Saturn in America.

    • @burningsexuality1540
      @burningsexuality1540 Před rokem +10

      And Yuji Naka

    • @MaxAbramson3
      @MaxAbramson3 Před 2 měsíci

      90s SoJ had gone insane... and had the kind of money in the bank where they could just blow through hundreds of millions and seemingly not notice.

  • @seanm8496
    @seanm8496 Před 3 lety +603

    I recommend the book console wars. One of the major points in the book is about how Sega of Japan screwed over Sega of America and in turn, fucked Sega's chances of succeeding.

    • @ottagol1985
      @ottagol1985 Před 3 lety +92

      Let me guess: Sega of Japan's still salty about the U.S. making better Sonic characters than they do?

    • @goatattack1490
      @goatattack1490 Před 3 lety +63

      @@ottagol1985 i'm not totally sure- the og sonic team is like.. gone
      like, barely anybody from the original team still works at sega.
      though knowing the development of mania, i know takashi genuinely was very happy to work with christian and enjoyed the work he presented to him.

    • @mkge7206
      @mkge7206 Před 3 lety +48

      @@ottagol1985 They literally made Sega of America's CEO the bad guy of a game about Sega on Dreamcast. SEGAGAGA

    • @GAPSYO3O1
      @GAPSYO3O1 Před 3 lety +114

      @@mkge7206 which is ironic since that president of sega of America was constantly trying to keep sega ahead of the game and trying hard to keep sega strong in the US. He singlehandedly made sega popular with advertising alone, He would outright tell sega of Japan how stupid their ideas were, he told them how dumb the idea for the 32x was, he told them he hated the sega CD, and he even tried to get sega of Japan better hardware for the Saturn that was then used for the N64 because Japan thought their hardware was “weak” and that they had better hardware already in development. Sega of Japan was just too prideful, they were literally given every opportunity to be successful and they refused out of spite! I mean hindsight is 20/20 but they literally had people knocking on their door to help them succeed lol.

    • @mkge7206
      @mkge7206 Před 3 lety +52

      @@GAPSYO3O1 SEGA of Japan is one of the most cynical companies there is. The fact that they jumped on the Mini cashcow and are milking it in a way that would make Nintendo blush is telling enough (not even mentioning the GG Micro). The 32x isn't even their first scam, making the SG-1000 before abandoning it one year later is telling enough of their care for customer respect.

  • @Yenkaichi
    @Yenkaichi Před 3 lety +319

    I don't think a single one of us would blame you if you became a Sonic-tuber for half a year, the blue bastard is a gold mine of Whuhabben content

    • @IkeOkerekeNews
      @IkeOkerekeNews Před 2 lety +3

      Not really.

    • @ashblossomandjoyoussprung.9917
      @ashblossomandjoyoussprung.9917 Před rokem +4

      Ehhhh, that's stretching things. Sonic hasn't actually had that many 'bad' games, and he's covered pretty much all of them.
      The Sonic franchise as a whole isn't 'bad', it's just really weird due to the 'Kids franchise with cute animals that sometimes deals with edgelord stuff and romance' thing.

    • @ichijofestival2576
      @ichijofestival2576 Před rokem +26

      ​@@ashblossomandjoyoussprung.9917 Respectfully beg to differ. As a franchise, I'd argue it had a few years of traction, got hit by a bus, then spent two decades being dragged around, occasionally finding its footing by sheer chance. I mean, they pulled that "we need to rush this to meet an anniversary deadline" bullshit again *this year* with Sonic Origins. You can't tell me they're learning.

  • @TheDenssy
    @TheDenssy Před 2 lety +274

    The idiocy of 90's sega was truly beyond anyone's disbelief, how a company can sabotage itself so many times in so many different ways is something that will never stop amazing me

    • @plantain.1739
      @plantain.1739 Před rokem +16

      No no they still do this shit, don't worry.
      Now I'm just waiting for Nintendo's day of reckoning to come. Granted, probably won't happen unless some *serious* incompetency infects the upper management.

    • @thebravegallade731
      @thebravegallade731 Před rokem +25

      @@plantain.1739 nintendo's approch, when it comes to the corperate side, is simple: play it safe.
      this is the entire reason why nintendo weatherd the decade long storm between n64 to gamecube.

    • @kokotheclown2588
      @kokotheclown2588 Před rokem +6

      @@thebravegallade731Nintendo it’s been around the block and now without them worrying about the competition and going casual their worth billions and with the switch success it’s safe to say they aren’t in Sega path

    • @dacypher22
      @dacypher22 Před rokem +14

      It is still such a head-scratcher why Sega of Japan seemed to consider Sega of America their enemy. Tom Kalinsky had put Sega briefly on top of Nintendo during the 16-bit era and rather than give them more autonomy due to Sega of America's successes, it is like they did everything in their power to rein him in and force Japanese-market-friendly decisions on the US, despite the North America being the bigger, healthier market leading up to the Saturn's release

    • @kokotheclown2588
      @kokotheclown2588 Před rokem +10

      @@dacypher22ego my friend bitter bitter ego and foolish pride

  • @XeronosKuro
    @XeronosKuro Před 3 lety +283

    Funny timing since Yuji Naka got his ass handed to him by SquareEnix.

  • @PressPlaytoJayson
    @PressPlaytoJayson Před 3 lety +377

    "Oh god, I'm gonna have to talk about this, too!"
    Every Gaming CZcamsr on Sonic the Hedgehog.

  • @Pol74698
    @Pol74698 Před 3 lety +118

    In my opinion, the most egregious move, aside from the denial of a delay, was Naka stomping his feet about his team's engine being licensed to STI

  • @RoninCatholic
    @RoninCatholic Před 3 lety +101

    Honestly, if Naka had quit and we got just one more _sorta decent_ Sonic game in the 90s the history of the franchise would probably have been better. This entire episode is "Japanese Sega sabotages American Sega time and time again"

  • @emilioromero7080
    @emilioromero7080 Před 3 lety +176

    Matt McMuscles: "Wha happun to Sonic Xtreme?"
    Me:"Wait, there was a Sonic Xtreme?"

    • @SoraKingdom3
      @SoraKingdom3 Před 3 lety +8

      There is even an Xbox title Sonic Extrem... Which is basically Riders before Riders was a thing.

    • @falendemo546
      @falendemo546 Před 3 lety

      Emilio Romero --- the game's was one of the reasons why SEGA almost got bankcrupt.

  • @samueld8413
    @samueld8413 Před 3 lety +179

    I can see why the devs suffered from motion sickness. I’ve never been one to get dizzy while playing Sonic, but the prototype footage was something else. I don’t even know how people would’ve been able to play it back in the day!

  • @CornishCreamtea07
    @CornishCreamtea07 Před 3 lety +95

    I think the developers of Mania said that they wanted that to be what a Sonic game on the Saturn could have been like. The 3D models from the special stages do look like they came from a Saturn game.

    • @whatshappeninganymore2473
      @whatshappeninganymore2473 Před 3 lety +21

      Kinda wish they had an alternate cover with the Saturn Logo on it, though I guess corporate thought the Genesis was more marketable.

  • @ZetsubouJohnny
    @ZetsubouJohnny Před 3 lety +153

    I don't think I've ever seen this much actual sonic xtreme gameplay, cool

  • @sleepzy3816
    @sleepzy3816 Před 4 měsíci +9

    The biggest difference between Shigeru Miyamoto and Yuji Naka is that Miyamoto actually supports other teams and gives them helpful feedback and doesn't throw tantrums when a team needs to use an engine he helped make

    • @songohan3321
      @songohan3321 Před 2 měsíci +4

      And also doesn't get charged with insider trading.

    • @Brentastrophe
      @Brentastrophe Před měsícem

      Miyamoto isn't a hack who got lucky and found himself as the poster child of a company that babied him til he got mad and left. Yuji is basically the gambler that got lucky once and has been coasting until he got busted for insider trading

  • @PlanetaryPhoenix
    @PlanetaryPhoenix Před 3 lety +291

    This is the most “Wha happuh” story you’ve covered so far. The game didn’t have the kind of infamous development hell as Duke Nukem Forever or the kind of fallout afterwards like Battlefront 2 or Fallout 76, but in terms of the sheer density of shit that goes wrong it outclasses everything else by far.
    And the cherry on top is that it’s a Sonic game... again.

  • @SuperNuclearUnicorn
    @SuperNuclearUnicorn Před 3 lety +238

    I miss the 90s when everything was XTREEEEEEEEMMMMMMEEEEEEE

    • @cmo3195
      @cmo3195 Před 3 lety +6

      Yeah. Current Sonics would be called things like SONIC DEPRESSION!!!! or sonic xxxxxtreme let down

  • @Kasaaz
    @Kasaaz Před 3 lety +154

    I knew Sega was dysfunctional at this point, but I had no idea just how dysfunctional. Literally shooting themselves in the foot, on purpose.

    • @Simple_Man_Golf
      @Simple_Man_Golf Před 3 lety +26

      Some things never change, Classic Sega

    • @janmarcoperezbatres2203
      @janmarcoperezbatres2203 Před 3 lety +37

      Sega Japan and Sega America hated each other for no reason. And everyone inside hated everyone mutually. Sega was such a mess for no reason

    • @jeremyabbott4537
      @jeremyabbott4537 Před 3 lety +38

      @@janmarcoperezbatres2203 I think SoJ STILL hates SoA, I mean the fact they kinda screwed over the devs of Sonic Mania shows that.

    • @jeremyabbott4537
      @jeremyabbott4537 Před 3 lety +37

      @@URFTBOUND4LIFE well they were only paid on a developer milestone basis, and didn't get a cut of the sales, so that money ran out pretty quickly, Sega hasn't picked them up for a sequel project despite the runaway success of Mania and its DLC.
      unrelated but their Kickstarter for their own project didn't succeed as well.
      It really is a shame Sega didn't take them in as part of the company, or at least contracted more work to them.

    • @lordanzu8763
      @lordanzu8763 Před 3 lety +4

      @@jeremyabbott4537 For anybody curious, this NeoGaf thread has the developer’s video on the Sonic Mania payments and the failure of their Kickstarter for their next game: www.neogaf.com/threads/sonic-mania-dev-headcannon-says-hes-broke-recent-kickstarter-a-spectacular-failure.1510093/

  • @CreepsMcPasta
    @CreepsMcPasta Před 3 lety +952

    >Makes a sonic video
    >Says Sonic 2 is the best sonic
    >Doesn't elaborate further
    absolute power play

    • @cristiadu
      @cristiadu Před 3 lety +34

      well sonic 2 is the best sonic :x

    • @OrgaNik_Music
      @OrgaNik_Music Před 3 lety +28

      Facts are facts.

    • @drobnoxius9483
      @drobnoxius9483 Před 3 lety +30

      @@cristiadu sonic 3?

    • @BirdAsBond
      @BirdAsBond Před 3 lety +19

      @@drobnoxius9483 Sonic 3 isn't as smooth and accessible as Sonic 2. Sonic 2 just a more buttery smooth experience.

    • @volumeboyman
      @volumeboyman Před 3 lety +16

      Mania is pretty up there...

  • @deathsyth8888
    @deathsyth8888 Před 3 lety +81

    I got a Sonic Colors Ultimate commercial right before this video. I see the algorithm is working just as planned.

  • @loganm.theninja1077
    @loganm.theninja1077 Před 2 lety +138

    It’s insane how all of Yuji Naka’s appearances on “What Happened?” all have connections. Here in Sonic X-treme he would deny SEGA of America the NiGHTS engine by threatening to leave, only for him to actually do so with Sonic ‘06. Then he’d go on to create Balan Wonderworld, a NiGHTS inspired game, which… yeah. Funny considering the canned live action Sonic movie’s title was “Sonic and the WONDERS of the WORLD.” What goes around comes around Mr. Naka.

    • @lamiatorchani7648
      @lamiatorchani7648 Před 10 měsíci

      Not to mention If Yuji Naka created the engine, doesn't that mean that Sega owns it too ?

  • @lucylu3342
    @lucylu3342 Před 3 lety +68

    **Yuji Naka considering retiring after his totally not a Nights inspired game flops**
    How ironic

    • @burntpoptart853
      @burntpoptart853 Před 3 lety +16

      It’s comes to a full fucking circle. I don’t even know why he was credited for making Sonic. He was only a programmer.

    • @AutZentus
      @AutZentus Před 2 lety +6

      @@burntpoptart853 because sega chose to keep naka for too long and didn't bother to fine more talent to work on sonic.

  • @SuperNerdDaniel
    @SuperNerdDaniel Před 3 lety +113

    12:10 "Fine! I'll make my OWN Sonic! With blackjack! And hookers! In fact, forget the Sonic and the blackjack!" -- Point of View, probably

    • @ddjsoyenby
      @ddjsoyenby Před 3 lety +30

      "he'll be the slowest thing alive!"

  • @JaimeR2D
    @JaimeR2D Před 3 lety +449

    The OST for Sonic X-Treme is worth a listen, especially for the absolute banger "Space Queens" at 11:15

    • @MatrixEvolution17
      @MatrixEvolution17 Před 3 lety +8

      unrelated but I love your animations, dude!

    • @hypnospaceoutlaw3376
      @hypnospaceoutlaw3376 Před 3 lety +9

      My favorite song in the OST is Crystal Valley.

    • @vurpo7080
      @vurpo7080 Před 3 lety +6

      Some of them are actually from the Sonic CD soundtrack.

    • @hypnospaceoutlaw3376
      @hypnospaceoutlaw3376 Před 3 lety +2

      @@vurpo7080 Jade Gully act 1 is.

    • @Yanzakuza
      @Yanzakuza Před 3 lety +4

      @@hypnospaceoutlaw3376 Crystal Valley is good as fuck. It’s a shame none of that music will ever be used.

  • @supergeno128ds
    @supergeno128ds Před 3 lety +127

    2:36 I can hear Matt's soul die every time he realizes he's got another game to talk about on this show.

    • @BigEOT3
      @BigEOT3 Před 3 lety +19

      With how many times companies fuck up, he’ll likely be doing this….
      [Terry Funk:FOREVER.]

    • @ForrestFox626
      @ForrestFox626 Před 3 lety +2

      Tis the life of the creator of "Wha Happened?"

    • @TheRealJoshie
      @TheRealJoshie Před rokem

      Yeah, he dug his own grave at that point.
      Hmm... maybe I can do something about this...

  • @JomasterTheSecond
    @JomasterTheSecond Před rokem +22

    As penance for fucking over Sonic X-Treme, Yuji Naka has been arrested recently.
    Good.

  • @Alec11_43
    @Alec11_43 Před 3 lety +210

    People need to talk more about how impactful the distant and less than agreeable relationship between sega of America and sega of Japan was on the company’s product development.

    • @shanejohnson1606
      @shanejohnson1606 Před 3 lety +8

      This. All of it.

    • @kylejones8289
      @kylejones8289 Před 3 lety +6

      Saberspark has a pretty good video that goes into it a fair bit called "What Ruined Sega?" I could easily imagine a Wha Happun episode covering the 32X and the Saturn that would go into more detail on it, as that is when it started to really affect things negatively.

    • @joeganbogan270
      @joeganbogan270 Před 2 lety +2

      @@CinosTheHedgehog2000 I mean, Sega of Japan absolutely had its issues, but the Saturn was basically their best performing platform in Japan. For as many times as they fucked up, Sega of America fucked up too by completely ignoring (or more accurately, dropping the ball with) the Saturn's main franchise.

    • @burningsexuality1540
      @burningsexuality1540 Před rokem +6

      @@joeganbogan270 no they didn't. They literally didn't even have development kits. SoJ fucked SoA, as per usual.

  • @KreuzDrache
    @KreuzDrache Před 2 lety +17

    Seeing how Yuji Naka is now, I realized he really was THAT petty.

  • @steve43ful
    @steve43ful Před 3 lety +44

    “How can the same shit happen to the same guy twice?” - Chris Sen

  • @Shuyin781
    @Shuyin781 Před 3 lety +187

    Here's a suggestion Matt:
    "What happened: Peter Molyneux"

    • @KremBotop
      @KremBotop Před 3 lety +61

      Feat. Larry Bundy Jr of course

    • @000mjd
      @000mjd Před 3 lety +26

      Prepare for a 24 hrs video

    • @Shuyin781
      @Shuyin781 Před 3 lety +19

      @@000mjd he could make a new mini-serie just on Peter Molyneux XD

    • @twodumbcats390
      @twodumbcats390 Před 3 lety +6

      What happened: Don Mattrick

    • @adamgr6988
      @adamgr6988 Před 3 lety +6

      Kim Justice did a rather excellent job on pretty much that, I'd say.

  • @raptorjesus2516
    @raptorjesus2516 Před 3 lety +61

    Sonic the hedgehog 4 on the genesis, a Sonic movie in the 90s, this wha huppen revealed so much I've never heard of

  • @silvianbruno7512
    @silvianbruno7512 Před 3 lety +184

    The timing for this, given the recent news about Naka, couldn't have been more perfect.

    • @marlonmontelhiggins8570
      @marlonmontelhiggins8570 Před 3 lety +29

      Context for the uninformed: Yuji Naka has left Square Enix after the failure of Balan Wonderworld.

    • @falendemo546
      @falendemo546 Před 3 lety +8

      @@marlonmontelhiggins8570 --- I sometimes wonder why he joined Square Enix in the first place, because didn't he after disaster of Sonic '06 created a studio that was making an MMORPG?

    • @vulcanraven9701
      @vulcanraven9701 Před 3 lety +16

      Silvian Bruno: Naka's career declined after he left SEGA. He thought Nintendo would hire him and they weren't interested. What Naka did to Sonic in the Saturn era and 06 was just wrong

    • @TheWilku22
      @TheWilku22 Před 3 lety +1

      @@vulcanraven9701 what did he do with Sonic 06?

    • @vulcanraven9701
      @vulcanraven9701 Před 3 lety +13

      @@TheWilku22 He ditched SEGA two years into the games development. He left the game in a ugly mess with no direction.

  • @anonymone453
    @anonymone453 Před rokem +9

    14:38 The more I learn about Yuji Naka, the more I realize that Sonic was a success in spite of him, not because of him

  • @ArendAlphaEagle
    @ArendAlphaEagle Před 3 lety +80

    And 10 years after the whole Sonic X-Treme fiasco... *he left anyway during the whole Sonic 06 fiasco.*

    • @RoninCatholic
      @RoninCatholic Před 3 lety +1

      And the games made between the two varied from "okay" to "intolerable".

    • @hypnospaceoutlaw3376
      @hypnospaceoutlaw3376 Před 3 lety +5

      And then came the Balan Wonderworld Fiasco.

    • @RoninCatholic
      @RoninCatholic Před 3 lety +2

      @@richardnash6111 I've never played Nights but every bit of footage I've seen of it since 2003 leaves me woefully unimpressed.

    • @RoninCatholic
      @RoninCatholic Před 3 lety +2

      @@ikagura Well yeah, it's actually still among the best 3D platformers that've ever come out, hahaha.

    • @orlandofurioso7329
      @orlandofurioso7329 Před rokem +1

      @@richardnash6111 Funny thing is, Iizuka directed Nights, not Naka, so in the end Iizuka stayed loyal and, while having a hard time, made some good friendships along the way

  • @rna151
    @rna151 Před 3 lety +159

    I don't think there's a more perfect microcosm of why Sega failed.

  • @sterling7
    @sterling7 Před 3 lety +32

    I understand that Isao Okawa, Chairman of Sega Enterprises, was a thoroughly decent human being who moved heaven and earth and sank a significant amount of his own personal fortune in trying to make the Dreamcast a success prior to his death. It's unfortunate that, with regard to SoJ constantly chopping of SoA at the knees, SoJ comes off looking like a sociopathic monster.

  • @MittyKitty
    @MittyKitty Před 3 lety +94

    Matt: "Sonic 2 is the best sonic game"
    Me: *Raises Hand*
    Matt: And no, I won't be taking questions
    Me: *lowers hand in defeat*

    • @budwyzer77
      @budwyzer77 Před 3 lety +4

      @Devin S. *Mania* is the best- but it's basically just an evolved S3&K.

    • @MittyKitty
      @MittyKitty Před 3 lety +2

      @Devin S. This is common knowledge

    • @Jacob-du7ez
      @Jacob-du7ez Před 3 lety +2

      @@budwyzer77 Sonic 3K with touched up level design, then brutal difficulty

  • @alwaysasn
    @alwaysasn Před 3 lety +33

    People say Yuji Naka was Sega's Miyamoto. But really he was Sega's Nic Cage. Takes so many projects he eventually gets a hit.

    • @hikmori7
      @hikmori7 Před 3 lety +1

      I thought Yu Suzuki was Sega's Miyamoto.

    • @Jacob-du7ez
      @Jacob-du7ez Před 3 lety +1

      @@MrPoeGhost Miyamoto is in no shape or form bad. His gsmes are loved by many, even if not everyone loves it

  • @blackmegaman
    @blackmegaman Před 3 lety +92

    I would love to see a What Happened ? on Gametrailers

  • @ADreamingTraveler
    @ADreamingTraveler Před 3 lety +81

    Yuji Naka feeling strongly about Sonic and the engine he created when he was responsible for Sonic 2006 and abandoned ship on it like a coward is just pretty funny. This makes it even worse that he denied STI to work on X-Treme using the nights engine

  • @theangrycolossal
    @theangrycolossal Před 3 lety +71

    don't forget the part where Bernie Stolar had gotten kicked out of Sony Computer Entertainment for nearly costing them RE2 on the Playstation

    • @Saturn185
      @Saturn185 Před 3 lety +7

      3d GaMeS oNlY!!

    • @cartmann94
      @cartmann94 Před 3 lety +36

      Then Bernie Stolar said: “no RPGs” and “no 2D games” for the Saturn. Which were the 2 things the Saturn was better than the PlayStation. Genius.

    • @thefreeburningspirit
      @thefreeburningspirit Před 3 lety +1

      @@cartmann94 what were the standout RPGs for the Saturn?

    • @Talessaga2
      @Talessaga2 Před 2 lety +1

      @@thefreeburningspirit Guess Shining Force 3 and the Sakura Wars series?

  • @matthewthedark6013
    @matthewthedark6013 Před 3 lety +42

    Seeing Homestar Runner references and jokes still going strong in 2021 gives me life.

  • @levifoster5639
    @levifoster5639 Před 3 lety +54

    Most common subjects of What Happened; EA, Capcom, Bethesda, Sega, and Sonic

    • @jprodriguez5131
      @jprodriguez5131 Před rokem

      @Levi Foster You might as well include Mortal Kombat

  • @theghostcreator776
    @theghostcreator776 Před rokem +13

    This project is basically the definition of: "why can't we just get along?"

  • @thievingpenguin9222
    @thievingpenguin9222 Před 3 lety +47

    Is it just me or is it that whenever the sega team of Japan gets involved with the American team the project gets horribly fucked in some horrible way.

    • @brianvaira486
      @brianvaira486 Před 3 lety +19

      There is a documentary on paramount plus about the console war between Sega and Nintendo. Sega of Japan was apparently very jealous that Sega of America was a lot more successful than them, so they would do whatever they could to sabotage Sega of America. Sega is just consistently terrible with buisness decisions.

    • @sezunemizuhana3870
      @sezunemizuhana3870 Před 2 lety

      @@brianvaira486 Don't you mean SEGA of Japan?

    • @brianvaira486
      @brianvaira486 Před 2 lety

      @@sezunemizuhana3870 yep.

  • @DragonGodXIII
    @DragonGodXIII Před 3 lety +57

    Oh Bernie Stolar... dude could have a documentary all his own.

    • @THB192
      @THB192 Před 3 lety +7

      @@Turbulation1 You do realize selling consoles at a loss is standard practice, right?
      Sega almost going bankrupt wasn't because they lost money with every console sold: Sony and Nintendo also lost money on every console sold. It was because of *everything else.*

    • @HeavenlyHalberd
      @HeavenlyHalberd Před 3 lety +12

      @@Turbulation1 When he was at PlayStation, he kept us from getting so many great 2D games localized. :(

    • @arielsuarez5527
      @arielsuarez5527 Před 3 lety

      What's your pfp from? If may I ask...

    • @peafowl753
      @peafowl753 Před 3 lety +3

      Controversial opinion: While Bernie had some wrong decisions over hating 2D Games, even that wouldn't have saved the Saturn, at best it would just give them a few extra million bucks in royalties, 3D was the standard since the start and people were walking away 2D games except for fighting ones.
      But when it comes to the tough part of the mangament? He made every right decision, he was the one who made the call on the Dreamcast because Sega of Japan kept screwing around with the west and the console fixed the issues the Saturn had with its horrible design and tough to program for 3D graphics issues, brought a stellar marketing team that included Peter Moore and bought Visual Concepts who made the best non EA Sports and estabilishing themselves as the leaders of the basketball videogames. But it was simply too late for Sega, having abandoned the western market for a year and half made its bad image with customers.

    • @DragonGodXIII
      @DragonGodXIII Před 3 lety

      @@arielsuarez5527 Touhou Project. Specifically, it's fanart based on the first five games.

  • @SpiritBuddy
    @SpiritBuddy Před 3 lety +21

    6:02 "Well part of the plan was to hopefully steal some thunder from these guys"
    (Shows picture of Bubsy, and Wild woody)
    I don't think those two games had any thunder to begin with lol

    • @jeremyabbott4537
      @jeremyabbott4537 Před 3 lety +4

      um excuse me, but Wild Woody is the greatest gaming icon of all time. Do you not see his point and his eraser?

  • @AEwell5858
    @AEwell5858 Před 3 lety +82

    STI is such an unfortunate acronym

    • @Arkouchie
      @Arkouchie Před 3 lety +7

      That acronym wasn't shared at the time, though

    • @AEwell5858
      @AEwell5858 Před 3 lety +17

      @@Arkouchie Yeah I get that. It's still an unfortunate acronym tho

    • @AEwell5858
      @AEwell5858 Před 3 lety +11

      @@Arkouchie Just an extra layer of oof for the retrospective 😅

    • @aionicthunder
      @aionicthunder Před 3 lety +16

      “WHO IN THEIR RIGHT MIND WOULD NAME THEIR GAME COMPANY STD!?”
      -James Rolfe

  • @elitronprime7322
    @elitronprime7322 Před 3 lety +107

    Matt, this has to be the Sonic Saga, complete with the final episode on “Sonic Forces”

    • @MrChadsimoneaux
      @MrChadsimoneaux Před 3 lety +35

      Optimistically assuming there won't be any more Sonic dumpster fires.

    • @austintracey9368
      @austintracey9368 Před 3 lety +2

      I like Sonic forces. I got to make my own stupid Sonic animal it had cheesy songs about fist bumps and the power of friendship, and me and Sonic got to fight bad guys it was great. Perhaps a little overpriced for what I got from the game itself but if you can get it on sale or something it's not bad

    • @RainbowPowerRangerX
      @RainbowPowerRangerX Před 3 lety +9

      Sonic Forces is fine though? Like, not standout but fine?

    • @RandomPerson-qg7yq
      @RandomPerson-qg7yq Před 3 lety +31

      @@RainbowPowerRangerX _But how did multiple years of development lead to something so mediocre and generally disappointing to multiple people?_

    • @CornishCreamtea07
      @CornishCreamtea07 Před 3 lety +7

      @@RandomPerson-qg7yq I'm pretty sure that most people have decided how bad the next Sonic game will be before it is even out, and regardless of how good or bad it actually is won't change anything.

  • @sickfitz4256
    @sickfitz4256 Před 3 lety +225

    You should do a What Happened on the Scott Pilgrim franchise, it has a very interesting development history!

    • @Junkyardproduxtions
      @Junkyardproduxtions Před 3 lety +2

      I'm pretty sure he did that video already.

    • @WitchSon
      @WitchSon Před 3 lety +12

      @@Junkyardproduxtions no he hasn't!

    • @DeltaOdyssey
      @DeltaOdyssey Před 3 lety +14

      I'd personally love to see an episode on hello neighbor. It was a huge game a few years ago, but evert alpha was worst than the last, and people have recently been rediscovering it and finding out how bad it is.

    • @lehvak182
      @lehvak182 Před 3 lety

      I'm interested!

    • @MysteryAGMLegend
      @MysteryAGMLegend Před 3 lety +5

      Then donate to his pateron account, and he’ll put it in his list of franchises to tackle.

  • @nogoodgreen3274
    @nogoodgreen3274 Před 3 lety +25

    The Tails statue in Sega Tech Institute was the stuff of nightmares.

    • @jrhamari
      @jrhamari Před 2 lety +1

      Tails had seen some shit that will turn you white.

  • @nocturneprividyenie2391
    @nocturneprividyenie2391 Před 2 lety +17

    Watching this really has made me realize just how much of a rotten bastard Yuki Naka can be.

  • @RastaJediX
    @RastaJediX Před 2 lety +17

    One of the things I absolutely love about these video game history videos is the old footage. TV commercials, etc. I love it. So much stuff that likely would have been lost to time and completely forgotten about. So much stuff I've never seen before. It's truly remarkable. Thank you!

  • @user-fy1nq3nf1q
    @user-fy1nq3nf1q Před 3 lety +102

    Oh boy, not this mess. I feel really bad for the developers, imagine almost dying to make a fucking sonic game.
    Also how do you even get 3rd as super sonic? 16:10

  • @XxTrueGhostxX
    @XxTrueGhostxX Před 3 lety +55

    Yet another episode of "Wha Happun" for a Sonic game and just in time before Sonic's 30th birthday? Never change Matt. I believe I speak for everyone when I say I love your channel and to always keep up the phenomenal work 💪

  • @ZVAARI
    @ZVAARI Před 3 lety +7

    So the main takeaway here is that this essentially was Yuji Naka's fault
    after meeting the guy and what seemed to be a disproportionate ego in 2013...that about checks out. I guess life caught up to him.

  • @tolisiakovou7622
    @tolisiakovou7622 Před 3 lety +24

    And here I thought the rivalry between Capcom USA vs Capcom Japan was bad.

    • @gamalsaad1545
      @gamalsaad1545 Před 3 lety +3

      Not even close

    • @Sonicx360isback
      @Sonicx360isback Před 3 lety +3

      Speaking of Capcom, Wha Happun should cover an episode about Sengoku Basara and Capcom's refusal to release the rest of the franchise outside of Japan.

    • @Aussie_Kirby
      @Aussie_Kirby Před 3 lety +11

      Capcom USA & Japan had a rivalry. SEGA of America & Japan were on full nuclear warfare.

  • @SuperNerdDaniel
    @SuperNerdDaniel Před 3 lety +42

    Wow, the Yu-Gi-Oh: Forbidden Memories fan in me got unreasonably happy hearing the Kaiba encounter theme at 14:10, haha

    • @gelato101
      @gelato101 Před 3 lety +2

      Wow, good ear, I wouldn’t have noticed without this

    • @SuperNerdDaniel
      @SuperNerdDaniel Před 3 lety

      @Buff Ringo Right??? This, the actual modern-day Kaiba duel theme, the duel themes from the modern-day tournament in general (especially "Finals Match"), Heishin's duel theme, the Free Duel theme...so many BOPS on that soundtrack.

  • @Mephiles550
    @Mephiles550 Před 3 lety +94

    I know that this game's failure had way more problems than just Yuki Naka's threats and that it could have probably been a success if Sega of Japan weren't a bunch of headasses (and still kinda are...), but I still can't help but feel frustrated at Naka's selfishness and stupidity based around what I'm guessing was internal Sega politics. I'm glad to see he's not getting any sympathy.
    Well, I guess when all you're making now are games that nobody has either heard of, or games that are immediate flops (*cough* /Balan/ *cough*), karma finally caught up to you lol

  • @rodrolliv
    @rodrolliv Před 3 lety +49

    **canon in D rock cover**
    Extreeeeeeeeeme!!!!!!

  • @davidromeroblaya7920
    @davidromeroblaya7920 Před 3 lety +17

    Sonic X-Treme introduced a new concept into the series: motion sickness.

  • @ThatOneAwkGuy
    @ThatOneAwkGuy Před 2 lety +9

    Love Naka saying "good luck" and then later threatening to quit after they just use their engine

  • @DemonSnakeBd
    @DemonSnakeBd Před 2 lety +6

    I ACTUALLY shot soda out my nose from the shock upon learning that there was a Sonic/Zelda/Yoshi crossover. I can't believe I never knew about this.

  • @SelibeIi
    @SelibeIi Před 2 lety +25

    You know, after hearing that he directly sabotaged the project, I have a slight feeling Yuji Naka's "Good Luck" to STI was a little less than genuine.

  • @Vaporwarecompiler
    @Vaporwarecompiler Před rokem +6

    To Me, Robert Morgan will Always be the REAL culprit behind Sonic X-treme's cancellation since HE was the one who REFUSED to give Chris Senn And Ofer Alon a Saturn devkit to help with the game's development. as well as bringing in his buddies from Point of View to make the Crummy build That was shown to Nakayama. Too bad a LOT of people don't know about that little tidbit, though.

  • @julianx2rl
    @julianx2rl Před rokem +7

    8:18 - If this was Miyamoto, he would've taken measures to guide the team towards a better game, like what happened with Metroid Prime.
    Naka's... not great.

  • @Mateus_Carvalho
    @Mateus_Carvalho Před 3 lety +35

    It's a shame the Japanese side never ever tried to explain itself for their fuckery with the American wing of the company - it'd be pretty funny to read, if not infuriating for trying to figure out the logic.

    • @OptimumTaurus
      @OptimumTaurus Před 3 lety +17

      Y'know, a NORMAL soulless company doesn't particularly care where they're getting most of their success from.. they would just keep doing what they could to be successful everywhere.
      But we all know Sega isn't normal so Sega of America being successful and respected and becoming the video game company for American adults was deemed a problem Sega of Japan had to solve.

    • @Pay2pray
      @Pay2pray Před 3 lety +6

      Simple, dirty gaijin had to go, glory to Japan

  • @sonicblade1587
    @sonicblade1587 Před 3 lety +10

    After this video and the recent Balan Wonderworld debacle, my image of Yuji Naka has been steadily declining...

  • @MicahBuzanANIMATION
    @MicahBuzanANIMATION Před 3 lety +14

    The story of this game's history is so tragic. It was just too ambitious and ahead of it's time. I bet if Sega went ALL in on it though, it could have been amazing.

  • @Alovon
    @Alovon Před 2 lety +5

    After hearing this, this makes Balan doing bad much easier to swallow.

  • @retron99
    @retron99 Před 3 lety +7

    So Yuji Naka deliberately Sabatoged Sonic Extreme’s development, then left Sega years later, inadvertently sabatoging Sonic 06’s development. Then decided to make his own game, royally fucked up with Balan Wonderworld, got kicked out of Square Enix, got exposed as a complete hack in the video game industry, and now has to retire from game development altogether. Boy, karma really bites you in the ass.

  • @WilliamHasMelted
    @WilliamHasMelted Před 2 lety +10

    Sega of America's true enemy wasn't Nintendo of America
    It was Sega of Japan

  • @SegaGenesisEvangelion
    @SegaGenesisEvangelion Před 3 lety +13

    "Look, I'm trying to add some levity here, people... Things kept spiraling." That was an amazing transition lmao

  • @hashimr.5473
    @hashimr.5473 Před 3 lety +25

    Please do Insomniac's Fuse, that game was announced with style similar to Overwatch but before Overwatch and corporate wanted it to be more dude bro shooter which was a style at the time :(

  • @mechogecko3931
    @mechogecko3931 Před 2 lety +5

    Man Naka sounds like just a lovely...stooge

  • @siljeff2708
    @siljeff2708 Před 2 lety +4

    I bet Chris smiled when Yuji Naka released that masterpiece Balan

  • @Dasaltwarrior
    @Dasaltwarrior Před 3 lety +33

    "They didn't have any dev kits" I'm sorry? " They didn't know the specs of the Saturn " They didn't fukkin WHAT now? I knew about Yuji Naka being a drama queen, I've always heard the stories of his work outside of sonic 1-3, but the fact that Sega's management as a whole was that neglectful was news to me. They kind of deserved to lose the console war with this huh?

    • @Dasaltwarrior
      @Dasaltwarrior Před 3 lety +2

      @@Gatorade69 Thanks for the heads up! Will definitely check them out. But damn, thats infuriating to hear, but not surprising.

    • @Hektols
      @Hektols Před 3 lety +6

      @@Gatorade69 After finding out how Sega of Japan sabotaged Sega of America I wouldn't be surprised if Sega actually gave such a bad support to third parties in order to make their games look better.

  • @ZombieApocalypse09
    @ZombieApocalypse09 Před 3 lety +41

    Another incredible retro-spectacle. It's always interesting to find out what happened to games that came out and were terrible or came out after some tumult but still managed to be good. But definitely my favorite ones are these where I can vaguely remember this game getting announced or teased and then it just never came out.
    Surprised Christina Coffin didn't come down with some kind of spinal injuries from carrying that entire team on her back for so long.

  • @UltraCenterHQ
    @UltraCenterHQ Před rokem +3

    12:25 This just makes me imagine that meme where that dude holding pizza walks into the room and everyone's fighting and everything is on fire

  • @tonymcneill7779
    @tonymcneill7779 Před 3 lety +3

    Years later when a Square rep visited Yugi Naka to get an update on Balan he could be heard saying good luck and leaving.

  • @760creations
    @760creations Před 3 lety +12

    All these years later, and this games story is still truly devastating.

  • @idipped2521
    @idipped2521 Před 3 lety +23

    Everything that happened with Sega makes me sad. Hopefully we get a Dreamcast Mini or Saturn Mini... Or both

    • @GAPSYO3O1
      @GAPSYO3O1 Před 3 lety

      From what I remember, they said something to an extent that the technology isn’t just right yet for a Dreamcast or Saturn mini so there is hope in the future!

  • @corgistaniel1150
    @corgistaniel1150 Před 11 měsíci +3

    Hearing that one of the developers moved into the office and worked day and night is fucking horrific. I'm not surprised she became very ill from that

  • @qwellen7521
    @qwellen7521 Před 3 lety +22

    You just know that if that 90’s sonic movie happened; Jim Carrey probably would’ve started in it.

  • @dikinebaks
    @dikinebaks Před 3 lety +62

    Unpopular opinion but I really like the fisheye lens of this game and it might have worked out in the 3D games experimental age of the 90s.

    • @adrikklassen
      @adrikklassen Před 3 lety +15

      I was thinking the same. It looks like one of those Christmas globes. It could have been a very interesting concept for a small, less ambitious, Sonic game.

    • @shadowboy2818
      @shadowboy2818 Před 3 lety +3

      I love the concept too but imo it just doesn't work for sonic based on its execution. The level design seems too explorational for a sonic game. Sonic games are usually about just going from point a to point b. I don't think the fisheye lens would work for the design philosophy of sonic games. But the fisheye lens does have potential and should've been used under a new ip at least. It's a shame this concept was ditched after this game's cancellation...

    • @SoraKingdom3
      @SoraKingdom3 Před 3 lety

      @@shadowboy2818 I do agree, and from what I'm seeing, it makes plate forming really complicated, and thus, slow. That and a big lack of view for when Sonic has to move toward the camera.

    • @IkeOkerekeNews
      @IkeOkerekeNews Před 2 lety +1

      @@shadowboy2818
      I feel like an exploration game would be perfect for Sonic.