3D Matrix Tutorial in TouchDesigner

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  • čas přidán 22. 07. 2024
  • A tutorial for making a 3D Matrix animation in TouchDesigner.
    The source file for this tutorial: github.com/otodojo/TouchDesig...
    2D Matrix Code Rain, see here: • Matrix Code Rain Tutor...
    Private lessons, consultation, requests:
    otodojo(at)gmail(dot)com
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  • Krátké a kreslené filmy

Komentáře • 26

  • @aaavisuals2950
    @aaavisuals2950 Před 2 lety

    Quality tutorial with the files and font in description. SO nice I just subbed

  • @gabrielsegura626
    @gabrielsegura626 Před 2 lety +1

    So cool! I will give it a try

  • @TinoCollias
    @TinoCollias Před 10 měsíci

    This is epic dude! thanks so much for this tutorial

  • @cueva_mc
    @cueva_mc Před 2 lety +1

    Amazing, thanks for the tutorial

  • @lunchwithalens
    @lunchwithalens Před 2 lety +2

    Thanks for sharing - very cool!

    • @otodojo
      @otodojo  Před 2 lety

      my pleasure, thanks for participating

  • @d._n
    @d._n Před 2 lety +1

    This is so Cool

  • @user-fr1qd7ls7b
    @user-fr1qd7ls7b Před rokem

    this is soooo insane

  • @DjMolt
    @DjMolt Před 2 lety

    Thanks for the project files

    • @DjMolt
      @DjMolt Před 2 lety

      Nevermind, doesn't work on Commercial 2021.16410 xd

    • @DjMolt
      @DjMolt Před 2 lety

      Thanks for this awesome tutorial! You cover almost everything inside TD and I learnt a lot by doing it! EVEN BINUARAL SOUND! AWESOME! Thank you so much for all your hard work and awesome mentality! YOU HAVE MASTERED TD! :D

  • @necropreneur
    @necropreneur Před 2 lety +1

    Yo thats fucking magic!!!

  • @MrAmoeba321
    @MrAmoeba321 Před 2 lety

    Hi amazing tutorial...just whant ask...i put the circle in the camera path sop but my camera don't move...i don't know why...

  • @MxpAV
    @MxpAV Před 2 lety +1

    Hey man awesome tutorial! Slight problem when I go to the phong's settings (11:54) I have no option to use blend operation. any idea why or a workaround if not?

    • @ShaunHu
      @ShaunHu Před 2 lety

      it seems a function from 2021 version

  • @sambeard4428
    @sambeard4428 Před 9 měsíci

    Cool vid. Could you use a similar approach for the texture filling for a 2D version like your previous tutorial? And why do you need to add a geometry component to the camera circle and listener spheres if you're not actually rendering it? I'd love to hear. Again, great tutorial. These will come in handy for my matrix party next weekend.

    • @otodojo
      @otodojo  Před 9 měsíci

      Yes it can be done with adjusting camera settings to orthographic and not having movement, changing the ordering of the boxes for the main instance source. You're right that I didn't map the listener location to the camera location, so it's pseudo-spatialization, but you can try something different! Good luck on the party.

  • @tomas9476
    @tomas9476 Před 2 lety

    8:22 when I finish the python it gives me an error

    • @otodojo
      @otodojo  Před 2 lety

      Hey Tomas, please compare your code to the source file.

  • @stiffyBlicky
    @stiffyBlicky Před 5 měsíci

    i cant see the the matrix in your file, any tips? i fixed all the warnings.

    • @stiffyBlicky
      @stiffyBlicky Před 5 měsíci

      nvm i got it, just needed to add an otf file

    • @otodojo
      @otodojo  Před 5 měsíci +1

      glad you figured it out @@stiffyBlicky !

  • @RenzoLi
    @RenzoLi Před rokem +1

    can i make it not random text but following a phrase or a name that i put in instead

    • @javaroque
      @javaroque Před rokem

      LET ME KNOW IF YOU FIGURE OUT HOW

    • @shaojiegu
      @shaojiegu Před rokem

      @@javaroque same!plz tell me if you know

    • @sambeard4428
      @sambeard4428 Před 9 měsíci

      Yes, I haven't implemented this but I would assume you would change the script to instead of creating a random character from the LFO to index a phrase you have ( like "hello world"[index]) you might need to tweak the randomisation of the texture map and the LFO values to correspond to you input string but that would be it I assume.