Rigging for beginners - Blender tutorial

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  • čas přidán 28. 06. 2024
  • Put bones in things and make them move around. That's what it's about.
    The first video (Character modeling for beginners) • Character modeling for...
    📺Mentioned
    Final Topology by Vilém Duha (not affiliated) vilemduha.gumroad.com/l/taisnv
    Rigging for impatient people • Rigging for impatient ...
    Advanced Foot Rig Made Easy • Advanced Foot Rig Made...
    Animation Playlist • Animation
    🔗Links
    2nd CZcams Channel: / @joeyc-quel
    Patreon: / joeycarlino
    Discord Server: / discord
    Gumroad Shop: gumroad.com/joeycarlino?a=844...
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    Second Channel: / @joeyc-quel
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    Personal Email: JoeyCarlino@gmail.com
    Busniness Email: JoeyCarlino@makrwatch.com
    💰Support me by checking out these affiliate links:
    linktr.ee/joeycarlinoaffiliate
    🧠Things I Recommend (not affiliated)
    Blender Launcher: github.com/Victor-IX/Blender-...
    Blender Beginner Playlist: • Blender Fundamentals 2.8
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    ⚙️What's On My Desk?
    GPU: Asus TUF GAMING GeForce RTX 4090
    CPU: AMD Ryzen 9 3900X
    Motherboard: Asus PRIME X570-PRO
    Memory: Team T-FORCE VULCAN Z 64 GB (2 x 32 GB) DDR4-3200
    Monitor: LG 25UM58-P 25.0" 2560x1080 60 Hz
    Drawing Tablet: XP-PEN Artist 15.6Pro
    Mouse: Logitec MX Master 3s
    Keyboard: Redragon K580 VATA
    Speakers: Mackie CR3-X
    Headphones: Beyerdynamic DT 700 Pro X
    Microphone: Beyerdynamic M70 Pro X
    Audio Interface: Universal Audio Volt 2
    00:00 - Rigging
    00:58 - Rigify
    07:34 - Character 2
    10:27 - Armature setup
    18:04 - Automatic weights
    19:55 - Bone collections
    21:09 - Face bones
    26:07 - Clothing bones
    27:46 - IK
    34:26 - Root and torso bone
    36:27 - Bone shape
    38:13 - Automatic weights
    39:11 - Weight painting
    41:49 - Masking
    44:48 - Bendy bones
    52:10 - Face bone constraints
    56:24 - Posing
    58:09 - Joining objects

Komentáře • 157

  • @abe6281
    @abe6281 Před 29 dny +22

    When the world needed him the most, he appeared!

  • @CyrusSanders
    @CyrusSanders Před 29 dny +36

    I was literally waiting for this to come out, refreshed my CZcams, and bam. It was there. 9 minutes after release.

    • @DabberooftAnimation
      @DabberooftAnimation Před 29 dny

      same

    • @AbnerTheOwl
      @AbnerTheOwl Před 29 dny +1

      I was busy so 4 hours late, but I was waiting for it aswell, one whole hour of pure golden knowledge!!!

  • @richard29sher
    @richard29sher Před 3 hodinami

    This is one incredable tutorial...I'm now learning animation in Blender and Joey nails the subject perfectely.

  • @djk1288
    @djk1288 Před 25 dny +7

    Heya, just finished your tutorial.
    Funny enough, there were so many times initially during this tutorial where I thought, "Oh my god, why is _this_ happening? That's not right, I need to fix that!" and then 5 minutes later or so you address that exact issue lol.
    After finishing Blender Guru's tutorials I was a bit stumped on figuring out rigging and animation, and your videos have been a _serious_ light in the dark here. You should be proud of your work here.

  • @Just_a_commenter
    @Just_a_commenter Před 29 dny +10

    ...Interesting timing for this to come out when I am nearly done retopologizing a model. This will likely be rather useful because I've never done more than a basic rig with automatic weight paints.
    Thank you in advance.

  • @spamielentertainment
    @spamielentertainment Před 29 dny +5

    literally a few second from starting to rig, and you posted right when I needed you.

  • @ZeroDurability
    @ZeroDurability Před 16 dny +2

    I was watching this at 12 am trying to rig, had headphones on, and your mic bumping got me going crazy thinking it was in the house

  • @tf2noob598
    @tf2noob598 Před 22 dny +4

    hello guys at 46:11 you can actually just put the shrinkwrap modifier bellow the armature but above everything else it
    At 54:14 apply the shrinkwrap modifier on the copy THEN apply the solidify not the other way around

  • @blackhole5172
    @blackhole5172 Před 29 dny +2

    Waited for years for a tutorial like this, God bless you man

  • @djk1288
    @djk1288 Před 29 dny +1

    This is gonna be great already, I just know it. Thanks for all the hard work you did to help jumpstart us newbies!

  • @joshuaseitler6003
    @joshuaseitler6003 Před 23 dny

    wow! perfect timing, i was just needing a tutorial like this!

  • @Jogoexplaining
    @Jogoexplaining Před 29 dny

    i waseagerly waiting for this

  • @datboibutters
    @datboibutters Před 26 dny

    Literally exactly what I needed. Well, I need quadruped but close enough.

  • @Sam_The_Game_Dev
    @Sam_The_Game_Dev Před 29 dny +2

    Another amazing video, these guides always helps me a lot

    • @ywu8658
      @ywu8658 Před 25 dny

      tiurreeeeetedtteteefrf

  • @thffkfltm
    @thffkfltm Před 29 dny

    This is very helpful. More rigging tutorials please!

  • @mosworks2677
    @mosworks2677 Před 29 dny

    He is back‼️‼️☺️

  • @Bottlesissit
    @Bottlesissit Před 29 dny

    fr tho your vids are amazing. without you, I wouldnt even know how to move sommet. thx man. appreciate it

  • @AymaneGames99
    @AymaneGames99 Před 26 dny

    Number 1 in tutorials ❤❤

    • @ywu8658
      @ywu8658 Před 25 dny

      6efyreftugrugijlkkrjfdhgfhhrnufdk

  • @TheUnspekableKK9470
    @TheUnspekableKK9470 Před 29 dny

    Yes I've been waiting for this, YES!!!

    • @TheUnspekableKK9470
      @TheUnspekableKK9470 Před 24 dny

      Also, How do you Export the model as an FBX so that I can use my character in like animations?

  • @ApolloMikes
    @ApolloMikes Před 9 dny

    life saver bro

  • @Zortan12
    @Zortan12 Před 29 dny

    Love your videos

  • @user-cu3of4he2m
    @user-cu3of4he2m Před 29 dny

    Joey you are the best 🥳

  • @tf2noob598
    @tf2noob598 Před 26 dny +2

    hello guys if you having problems 10:18 with the mirror modifier not merging if even put on top.
    try increase the default merge distance of 0.001 m

  • @Castawayleaf
    @Castawayleaf Před 27 dny +1

    Thanks this is pretty helpful

  • @user-rd1mk9nb9h
    @user-rd1mk9nb9h Před 29 dny

    this guy animates just as good as blender open studio

  • @sorubro2193
    @sorubro2193 Před 29 dny

    Thanks for the tuts, keep at it please, greetings from chile

  • @michaelxie6083
    @michaelxie6083 Před 28 dny

    Thanks a lot,Sir!

  • @stanleychukwu
    @stanleychukwu Před 28 dny

    thank you so much bro!

  • @ariandesign3981
    @ariandesign3981 Před 20 dny

    Great stuff! Thanks a lot for sharing this. Subscribed. :) A big ciao from Italy and Long life to Blender :)

  • @startFX
    @startFX Před 29 dny

    Thank you so much 🎉

  • @Jack_______
    @Jack_______ Před 25 dny

    omg joey you're the best I lo ve you

  • @Doobydoe
    @Doobydoe Před 24 dny +1

    To anyone having problems with SYMMETRIZE, this is what worked for me:
    Rotate your character to face the direction that his character is facing (-Y), delete all your bones, make sure your character absolutely centralized in the middle of the map (z axis doesn't matter) and basically just rebuild everything from the ground up, and this time it'll work

    • @JoeyCarlino
      @JoeyCarlino  Před 24 dny

      Yeah, this should work but you don't have to delete all your bones. You can rotate them in object mode and press Ctrl A to apply the rotation

    • @Doobydoe
      @Doobydoe Před 24 dny

      @@JoeyCarlino it only worked for me after I redone everything tho, I tried rotating and re-rotating before doing that. It didn't do the job

  • @user-bz2ik1tp6y
    @user-bz2ik1tp6y Před 29 dny

    thanks bro

  • @umudeminov3227
    @umudeminov3227 Před 25 dny

    So underrated

  • @canetacosmica
    @canetacosmica Před 29 dny

    Thanks!!! so much

  • @Rusty-gi5tl
    @Rusty-gi5tl Před 19 dny

    thanks

  • @pyrofromtf2
    @pyrofromtf2 Před 29 dny +2

    I am Pyro. This was very helpful.

  • @cozzy124
    @cozzy124 Před 6 dny +2

    rigging for patient people:

  • @Axiassart
    @Axiassart Před 28 dny

    Would be nice to have a section about how to make our own control like Rigify

    • @JoeyCarlino
      @JoeyCarlino  Před 28 dny

      If you mean custom bone shapes, you can set those in the bone properties menu

  • @Castawayleaf
    @Castawayleaf Před 27 dny +2

    Also low poly’s coming for revenge

  • @midioutput
    @midioutput Před 22 dny +1

    I've redone this part maybe 10 time now and I'm not sure what I'm doing wrong. At 36:00 you were able to move the hip bone in pose mode, but mine will only rotate. When ever I parent it to the torso I'm not longer able to transform it with G, it only rotates.

  • @canetacosmica
    @canetacosmica Před 29 dny

    hooooooo OMG! new video.!!!!!

  • @fredsnicker
    @fredsnicker Před 11 dny +4

    I am using 4.1.1 and at 30:10 the step where you say to apply the 'keep offset' after selecting the IK bone and then the heel is messing up the IK. My model moves the same as yours when moving the hips vertically, but when moving the heel or the IK bone the leg acts almost like my mouse movement is scaled up a couple times and has a light delay.

    • @Krivoruchko
      @Krivoruchko Před dnem

      I have the same issue. Did you find the solution?

    • @dezstr0
      @dezstr0 Před 3 hodinami

      @@Krivoruchko the heel shouldn't be parented to the toe. removing the heels parent fixed it for me

  • @Bottlesissit
    @Bottlesissit Před 29 dny

    also can you make a vid for action lines?

  • @Korean_Million_Youtuber

    I love you

  • @danielnedelchev6801
    @danielnedelchev6801 Před 29 dny +1

    Amazing video, congrats man, can I ask where I can find the Blender Theme you have for the shapes, I am tired of all sides being grey in solid mode, and yours are really pleasant and colourful.

    • @JoeyCarlino
      @JoeyCarlino  Před 29 dny +1

      the matcap options are in the top right of the viewport, the arrow next to the 4 spheres

    • @CyrusSanders
      @CyrusSanders Před 29 dny

      It took me a while to figure out how to change the color, so in case you also didn't figure it out: click the gray sphere in the dropdown options (while in matcap) to view the different colors. Also check cavity and set it to both if you want it to be even easier to model.

  • @Bottlesissit
    @Bottlesissit Před 29 dny

    I LOVE UR VIDS pls post more i need to make money

  • @MrBlackamamba
    @MrBlackamamba Před 15 dny

    Hey :)
    thank you for this amazing tutorial and the other one !
    I'm having an issue moving the Hips bone after parenting it to the Root bone, I just don't understand ^^
    i can rotate it no problem but no transformation allowed in pose mode is there any extra step that I could have missed ?

    • @MrBlackamamba
      @MrBlackamamba Před 14 dny +1

      I think i found the problem, I accidentaly checked the Auto-IK box and it locked me the transform for bones that have offset parents.

  • @StoryNest89
    @StoryNest89 Před dnem

    Book animation pls

  • @minybol
    @minybol Před 29 dny

    hey ! i was waiting so much for this part !!
    but i dont understand something : before create the armature etc, do you apply the skin, subdivision, shrinkwrap, ... modifiers ??? i try to rig my character but the geometry is .. weird xDD ty so much for you work !

    • @JoeyCarlino
      @JoeyCarlino  Před 29 dny +1

      Yeah, apply the skin modifier, I applied it in the last video for this character. Don't apply the other modifiers yet, I talk about why in this one

    • @minybol
      @minybol Před 28 dny

      @@JoeyCarlino ty !

  • @GinoZump
    @GinoZump Před 28 dny

    Will you be making the animation part of it, Joey?

    • @JoeyCarlino
      @JoeyCarlino  Před 28 dny +2

      No, I don't think so. I have a playlist of character animation videos and I'm planning a few more about animation but not with this character

  • @unlund2775
    @unlund2775 Před 3 dny

    18:50 how to fix that leg bones connect with hands, eyes moves aside of head and finger bones don't connect with fingers?

  • @tjr1o5
    @tjr1o5 Před 29 dny

    could you make a video on how to make GOOD elemental vfx for animation like making fire? i'm not talking about the method of using a displacement modifier with an empty going up or something to create fire that everyone uses, i've found it's not that practical in animation besides a background prop or something, im thinking of elemental attacks like shooting fire or water or lightning coming down, i would love to see a video of that please

    • @JoeyCarlino
      @JoeyCarlino  Před 29 dny

      I have a video about making fire with geometry nodes, but there is an easier way now with the simulation zone. I have a video about that on the second channel. You could mix the two concepts to get something good

    • @tjr1o5
      @tjr1o5 Před 28 dny

      @@JoeyCarlino thank you so much! i'd still like to see a video on how to make a variety of vfx, but thanks for the tip i'ma try it!

  • @acea7745
    @acea7745 Před 11 dny

    when i turn the auto normalize the brush suddenly vecomes way too agresive and paints way too sharp

  • @MalHeartbladeYT
    @MalHeartbladeYT Před 2 dny

    is it normal for the bones lines to connect to the head bone? my shoulder did that and I can't a proper solution ;v;

  • @HeroMaster137
    @HeroMaster137 Před 19 dny

    hey, for some reason, when i try to symetrize the IK leg at 32:00, is gets rid of the whole leg when I go into object mode, but when I go back to edit mode, it's there again. Do you know what's wrong?

  • @NameWasHyukgi
    @NameWasHyukgi Před dnem

    I need help, so I folowed the tutorial up to the point where joey started to apply Ik to the legs. and everytime I move my rig using the IK bone thingy, the rig(the leg portion) just overshoots and overpowers my cursor and springs forward. I am super stumped if anyone has an answer please help.

  • @onlyfacts2733
    @onlyfacts2733 Před 8 dny

    sir How you are doing mouth sync can you explain please help

    • @JoeyCarlino
      @JoeyCarlino  Před 8 dny

      I have a video called character animation secrets where I talk about it

  • @kaustubhnadkar2826
    @kaustubhnadkar2826 Před 26 dny

    How did you subdivide the finger bones into 3 parts?

    • @JoeyCarlino
      @JoeyCarlino  Před 25 dny

      The menu at the bottom left, as shown in the video

  • @josephc8312
    @josephc8312 Před 26 dny +1

    I can’t get the symmetrize option to work. It’s just duplicating the bones without moving them anywhere. Does anyone know how to fix this?

    • @JoeyCarlino
      @JoeyCarlino  Před 26 dny

      It's hard to know what is causing it without more info. Make sure your bones are named with .L at the end. Maybe you're doing things rotated in a different way than me, or maybe you're not in the center of the world. It could be that the scale or rotation needs to be applied.

    • @josephc8312
      @josephc8312 Před 26 dny

      @@JoeyCarlino I figured out what the issue was. Apparently symmetrize only copies along the X axis, and my armature was facing that axis.

  • @wacko_jacko1
    @wacko_jacko1 Před 8 dny

    I need help I can’t find a character without a skeleton and when I delete it,it stops working?

  • @rosenormand2059
    @rosenormand2059 Před 15 hodinami

    Guysss!!! Help ! Am I the only one that doesn't have the bone selection icon in the top? I'm using Blender 4.1 and I tried every combination possible to select the bones in weight paint mode I just can't do it. What is weird is that at first I had the bone selction icon and it just disappeared. Anybody had the same issue?

  • @siteation15
    @siteation15 Před 26 dny

    :D

  • @djk1288
    @djk1288 Před 29 dny

    Question...
    How did Rigify create the drivers for your low-poly human rig?
    When I clicked "Generate Rig" I just got the exact same skeleton with no drivers...

    • @JoeyCarlino
      @JoeyCarlino  Před 29 dny +1

      It's supposed to do it automatically when the addon is enabled I believe, but I'm not a rigify expert, maybe do some searches or ask in discord or a forum

    • @djk1288
      @djk1288 Před 29 dny +1

      @@JoeyCarlino It turns out one of the spine connections was considered "disjoint", which I managed to fix just by messing around with it a bit.
      And again, thank you for making these!

  • @ledthegamedev
    @ledthegamedev Před 28 dny

    The leg becomes funkified after I set the constraint to the target.leg anyone know why?

    • @JoeyCarlino
      @JoeyCarlino  Před 28 dny +1

      Did you change the pole angle, and make sure the knee is bent like I showed?

    • @ledthegamedev
      @ledthegamedev Před 28 dny

      @@JoeyCarlino I did! And I made sure the roll was zeroed and all aligned. It's always done this to me. Bleh

    • @ledthegamedev
      @ledthegamedev Před 28 dny

      @@JoeyCarlino It bends towards the opposite knee. lol

    • @ledthegamedev
      @ledthegamedev Před 28 dny

      @@JoeyCarlino I found it. the leg.ik.l had deform selected. gosh!

  • @sofiamiguel02
    @sofiamiguel02 Před 2 hodinami

    30:46 after doing that my leg starts to spin like crazy at the slightest movement. How can I fix it?

    • @sofiamiguel02
      @sofiamiguel02 Před hodinou

      the heel controller was connected to the toe. My fault ;w;

  • @Bottlesissit
    @Bottlesissit Před 29 dny

    question:what if the character i want to rig is just an egg no arms no nuttin just an egg?
    howdo i rig it?

  • @ohmycoffingaming8551
    @ohmycoffingaming8551 Před 25 dny

    so I'm at the mirror rigging part and named the single parts however when its time to symmetrize It doesn't go to the other side but instead overlaps the bones on the same side the original bones are located, how can I fix that issue?

    • @JoeyCarlino
      @JoeyCarlino  Před 25 dny

      Make sure the origin point is in the center of the world. You can go into object mode and press shift A, apply location, and that should move it

    • @ohmycoffingaming8551
      @ohmycoffingaming8551 Před 25 dny

      @@JoeyCarlino hello again thanks for responding. I do have the origin point at the center of the world and I did apply it however it won't go to the other side of the mesh. I'm on the leg right now since I had to manually adjust the right side of the arm and the leg is still on the same side just backwards now.

    • @ohmycoffingaming8551
      @ohmycoffingaming8551 Před 25 dny

      @@JoeyCarlino also love your videos btw they helped me with modeling and now I have two characters that I modeled.

    • @JoeyCarlino
      @JoeyCarlino  Před 25 dny

      @ohmycoffingaming8551 I'm not sure what the issue is. If you want more detailed help, share a video of the issue on my discord server.

  • @projp9057
    @projp9057 Před 29 dny +2

    Hi

  • @MrMandarin20
    @MrMandarin20 Před 13 dny

    very hard

  • @mysteriousstranger9496
    @mysteriousstranger9496 Před 24 dny +1

    Good vid, but good lord, what a ball-ache.

  • @tallboy8768
    @tallboy8768 Před 28 dny

    Hold up. The last tutorial we joined everything in the collection and the modifiers disappeared. How did the mirror modifier repapered in this tutorial?

    • @JoeyCarlino
      @JoeyCarlino  Před 28 dny +1

      I said to keep the modifiers if you wanted to rig it. I just wanted to show how to join everything into a single object because people ask about it in comments all the time.

    • @tallboy8768
      @tallboy8768 Před 26 dny

      @@JoeyCarlino Sorry I missed that. Thanks, luckily I saved a copy at each major step.

    • @JoeyCarlino
      @JoeyCarlino  Před 26 dny

      @tallboy8768 Ah that's good. You can still rig models after applying all the modifiers but it makes it harder to weight paint.

    • @tallboy8768
      @tallboy8768 Před 26 dny

      @@JoeyCarlino Super. You're the best ⭐. Thanks for the info

  • @ABN-ol2ei
    @ABN-ol2ei Před 28 dny

    wait what

  • @Gr3nMaster
    @Gr3nMaster Před 29 dny

    Good thing I was already unemployed 👍

  • @ramalshebl60
    @ramalshebl60 Před 29 dny +1

    damn im early

    • @CyrusSanders
      @CyrusSanders Před 29 dny +1

      Same. Was not expecting to be this early.

  • @Awtsmoos
    @Awtsmoos Před 26 dny

    Bh
    The real question is how do you actually RENDER anything in blender? Cycles is RIDICULOUSLY long for just a few frames of a single cube with NOTHING Else. Eevee renderr is also a bit slow. How do you even do it?

    • @JoeyCarlino
      @JoeyCarlino  Před 26 dny

      Eevee is pretty quick

    • @Awtsmoos
      @Awtsmoos Před 26 dny

      @@JoeyCarlino at 1080p?

    • @JoeyCarlino
      @JoeyCarlino  Před 26 dny

      Unless you turn the settings up high, you should be able to render a frame in a few seconds on a laptop.

    • @Awtsmoos
      @Awtsmoos Před 26 dny

      @@JoeyCarlino ONE frame in a FEW seconds? That's ridiculously slow. Adobe animate can render 2d animations in REAL TIME. There's no reason 3d should be any slower
      A while ago I made part of a python script that saved the scene to a frame as one was playing it in real time, but I couldn't figure out how to make the output resolution bigger than the 3d view itself

    • @JoeyCarlino
      @JoeyCarlino  Před 26 dny

      It sounds like you haven't rendered much. What are you doing where you need that kind of speed? Hit render and walk away

  • @MasterKatSilver
    @MasterKatSilver Před 29 dny

    I am not Fired I Quit

  • @rajnagar3686
    @rajnagar3686 Před 16 dny

    I can edit for you

  • @noahbanana7526
    @noahbanana7526 Před 23 dny

    Your too late. The model I made in the last tutorial is a revolting monster, and I don't know how to fix it.

    • @JoeyCarlino
      @JoeyCarlino  Před 22 dny

      Luckily there is a step by step video of how it was made

    • @noahbanana7526
      @noahbanana7526 Před 21 dnem

      I thought I had everybody on my side
      But I went and blew it all sky high
      And now, Joey Carlino won't even spare a passing glance
      All just because I,
      ripped my pants
      When Blender came round just to put him down
      noah banana turned into a clown
      And no Blender user ever wants to dance
      With a fool who went and ripped his pants
      I know, I shouldn't mope around, I shouldn't curse
      But the pain feels so much worse
      'Cause windin' up with no one is a lot less fun
      Than a burn from the sun or sand in your buns
      Now, I learned a lesson, I won't soon forget
      So listen and you won't regret
      Be true to yourself, don't miss your chance
      And you won't end up like the fool who ripped his pants

    • @bad_pilot13official
      @bad_pilot13official Před 14 dny

      @@noahbanana7526are you ok

    • @noahbanana7526
      @noahbanana7526 Před 11 dny

      @@bad_pilot13official ☹

  • @Bottlesissit
    @Bottlesissit Před 29 dny

    im 12 btw

  • @sorubro2193
    @sorubro2193 Před 29 dny

    Thanks for the tuts, keep at it please, greetings from chile