Unreal Engine 5.4 Feature Highlights

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  • čas přidán 20. 05. 2024
  • Unreal Engine 5.4 is packed with new features and improvements to performance, visual fidelity, and productivity that will benefit game developers and creators across industries. Find out more at unrealengine.com/whats-new.
    With this release, we’re delivering the toolsets we’ve been using internally to build and ship ‘Fortnite Chapter 5,’ ‘Rocket Racing,’ ‘Fortnite Festival,’ and ‘LEGO Fortnite.’
    Highlights include substantial updates to both in-editor and gameplay animation features, significant rendering enhancements, an extended virtual production toolset, improved developer iteration, and much more.
    #unrealengine #ue5 #ue #unrealengine5
  • Hry

Komentáře • 204

  • @JonathanWinbush
    @JonathanWinbush Před 27 dny +220

    Congrats to Andy and the team on releasing the motion design tools! 🎉🤙🏾

    • @dumpdump9898
      @dumpdump9898 Před 27 dny +14

      Your tutorials have been a huge help!

    • @andyblondin7384
      @andyblondin7384 Před 27 dny +12

      Thanks Winbush!!! Huge thanks to all the Beta testers

    • @JonathanWinbush
      @JonathanWinbush Před 27 dny +7

      @@andyblondin7384 absolutely thanks for having me along for the ride I'm excited these tools are now out in the community!

    • @Matthewfurry
      @Matthewfurry Před 27 dny +1

      Hello winbush How to do it now nanites shadings, optimize shader, hardware ray tracing How do I do?

    • @JonathanWinbush
      @JonathanWinbush Před 27 dny +4

      @@Matthewfurry how do you do what in particular?

  • @Pikastation28
    @Pikastation28 Před 27 dny +23

    This is the best time to be a 3D animator and I really want to use unreal engine 5 to animate things.

  • @ComfortZoneComic
    @ComfortZoneComic Před 27 dny +39

    got 5.4 ....opened a few existing projects...all things seem okay....thanks !

  • @pitcrowley
    @pitcrowley Před 27 dny +63

    At this point i'm convinced they're gonna release new and improved real lives with UE 6.

    • @acay5722
      @acay5722 Před 24 dny +8

      UE6 is just gonna be one giant megacomputer which controls reallife weather, volumetric clouds and sun rays XD

  • @judasthepious1499
    @judasthepious1499 Před 26 dny +2

    unreal updates with new features, is faster than me learning it..

  • @jackmorton7406
    @jackmorton7406 Před 27 dny +79

    Holy crap that Nanite improvement is insane!

    • @KimboKG14
      @KimboKG14 Před 18 dny +2

      tesselation: how many subdivisions would you like?
      nanite: yes!

  • @eleonora7490
    @eleonora7490 Před 27 dny +9

    I understand nothing, but everything is awesome ❤

  • @PhilipZeplinDK
    @PhilipZeplinDK Před 23 dny +5

    Animation rigging and displacement maps are exactly what I was hoping for 🎉

  • @KartoonDevelopTips
    @KartoonDevelopTips Před 27 dny +30

    It's Finaly out!! Can't wait to test the Motion Matching and Motion design more, amzing job!

  • @xorengames
    @xorengames Před 27 dny +13

    This is awesome! Upgrading to 5.4 right now. Cheers!

  • @_Garm_
    @_Garm_ Před 27 dny +18

    would fun to see more and better 2D support in the engine :)

    • @andrew8253
      @andrew8253 Před 27 dny +1

      Godot

    • @_Garm_
      @_Garm_ Před 27 dny +11

      @@andrew8253 godot is ok, but i want work with Unreal :)

    • @cheekychaise3199
      @cheekychaise3199 Před 25 dny +2

      Have you tried paper zd? I thought about it but eventually decided to abandon 2d altogether.

  • @OnMars3D
    @OnMars3D Před 27 dny +36

    "Finally" is right, the movie render graph has been a long time coming!

    • @SuperMyckie
      @SuperMyckie Před 27 dny +1

      Really curious to see how it works

  • @Abdessamad889.
    @Abdessamad889. Před 21 dnem +4

    Hey guys, Amazing job. But the engine is so heavy on some systems (at least mine.), I really hope that you take optimization in mind.

  • @HomAxz
    @HomAxz Před 27 dny +16

    I cant even begin how amazing this update is. The motion graphics, sequencer, viewport, outliner, quick retarget.. just amazing.

  • @thevestarr
    @thevestarr Před 27 dny +4

    Two words: Hell. Yeah.

  • @lordnaps
    @lordnaps Před 27 dny +14

    the retargeting, tessellation, & rendering upgrades 😍

  • @user-fi8bn6ct8t
    @user-fi8bn6ct8t Před 27 dny +10

    For the unification of 3D... Holy😮

  • @EtzeNuegez
    @EtzeNuegez Před 27 dny +5

    JUICY!

  • @pedrosilvasouto7320
    @pedrosilvasouto7320 Před 26 dny +2

    you all should try one day to play a future videogame named "Portugal: Rise of the Ornurenses" that will launch on Steam and it will be made on Unreal Engine 5 in a few years
    This game is a sci fi game set in Portugal where a young man named Sérgio created several robots in shape of mythical creatures for an exposition at the Web Summit... in this game players can play as one of this robotic mythical creatures like Griffins, Chimeras, Werewolves, Gargoyles and many others and complete quests across places like Sintra... I should not give too much spoilers but this game in the future will have expansions and players will be able to explore the full Portugal from north to south and even some alien planets as well in this new "pagan and robotic Portugal"

  • @GorkaGames
    @GorkaGames Před 27 dny +11

    Amazing!! Can't wait to dive deeper into Motion Matching! 🔥💪

    • @ThiagoLionheart
      @ThiagoLionheart Před 27 dny

      We are waiting Motion Matching 500+ Animations Project from EPIC to work on a Parkour Project 😉

  • @TheFlashStickman
    @TheFlashStickman Před 27 dny +5

    As an animator who just started learning CG character animation a couple years ago in Blender, these new UE animation tools look very approachable!

  • @ebrahim_mr
    @ebrahim_mr Před 27 dny +10

    Thank you for the motion matching system. it will help us a LOT 😍❤

  • @AGCreationsflorida
    @AGCreationsflorida Před 27 dny +3

    Been loving this app! Green screen is so easy, fast and has amazing results in a short time.

  • @Z0MBUSTER
    @Z0MBUSTER Před 27 dny +13

    Noice ! But...Anytime for the promised Epic Laucher overhaul though...

  • @Oldyellowbrick
    @Oldyellowbrick Před 27 dny +3

    I’ve only just got into Unreal as a motion designer and loving it 👌

  • @CosmicComputer
    @CosmicComputer Před 27 dny +4

    UE 5.4 is ❤

  • @thomaseichler2368
    @thomaseichler2368 Před 27 dny +6

    As always there will be no disappointment in UE ever seen

  • @KostasMachete
    @KostasMachete Před 27 dny +4

    Amazing work! Now the only thing’s missing is the motion matching sample with the animations so we can study more of this tool.

  • @Homi3
    @Homi3 Před 27 dny +4

    Very Exciting Update Can't Wait to Use It
    This Is the Only Thing That Gives Me Excitement and Motivation Nowadays

  • @Matthewfurry
    @Matthewfurry Před 27 dny +5

    Very awesome unreal engine 5.4 nanites shadings and rendering

  • @dconnectzone
    @dconnectzone Před 27 dny +9

    Awesome! just updated few minutes ago.

  • @rano12321
    @rano12321 Před 26 dny +3

    okay the movie render graph is probably the biggest update for vfx people.

  • @christmworkflow2886
    @christmworkflow2886 Před 27 dny +5

    Nice Qol improvement , crazy update again.

  • @dmangamesSTUDIO
    @dmangamesSTUDIO Před 27 dny +2

    Retargeting is huge! Also interested in the cloud DDC

  • @gabrielepardi5178
    @gabrielepardi5178 Před 27 dny +2

    Those are great news especially the ones on the optimization
    Looking forward to this update and cobgratz to rhe team for their hard work

  • @insertanynameyouwant5311
    @insertanynameyouwant5311 Před 22 dny +2

    when Nanites are able to work with all the characters, it`s game over for retopology! Some day....

  • @lFunGuyl
    @lFunGuyl Před 27 dny +4

    "setting up a leg in just a few steps" Ohhhhhh 😅

  • @DarkSession6208
    @DarkSession6208 Před 27 dny +6

    JUST TO MAKE SURE SOMEONE READS THIS. The Motion Movement Component (Mover 2.0) is now included but theres ZERO documentation on how to get it even into the Player Character Blueprint... Not even on reddit nor discord anybody knew how to do this. Again great documentation from Epic releasing CRITICAL stuff that was needed years ago and then not giving any examples.

  • @kurtXhecticXpl
    @kurtXhecticXpl Před 27 dny +2

    That terrain ;0

  • @terminalstrm
    @terminalstrm Před 25 dny +1

    I have been looking forward to UE 5.4 and these enhancements to VR/XR. It is time to build!

  • @dlai5884
    @dlai5884 Před 27 dny +1

    Great, I hope we can continue to enhance the character animation function, I really like using it!

  • @waltthayer3459
    @waltthayer3459 Před 27 dny +2

    Imagine making your own Halo animated movie

  • @unreolog8699
    @unreolog8699 Před 27 dny +2

    Epic! As always

  • @metafuel
    @metafuel Před 27 dny +2

    Thank you Epic.

  • @electromonkey.artstation
    @electromonkey.artstation Před 27 dny +1

    Epic updates! As always 😉 Go-Go Unreal Engine!

  • @Mr_Dee
    @Mr_Dee Před 27 dny +3

    That’s a whole lot to take in!! Awesome release🎉

  • @FPChris
    @FPChris Před 27 dny +2

    Add a video editing suite.

  • @EvaSoley1
    @EvaSoley1 Před 27 dny +2

    very cool updates

  • @ohheyvoid
    @ohheyvoid Před 27 dny +2

    Woo!!! Updating now

  • @KhanShafkat
    @KhanShafkat Před 27 dny +1

    Everyday is a new improvement

  • @user-fy3hn8ml1x
    @user-fy3hn8ml1x Před 27 dny +2

    🥰😍🙏

  • @germane.s.5727
    @germane.s.5727 Před 27 dny +1

    Great! Will be nice to play games using this technology. Does anyone knows why the old dotted Sony log appears with the word Sting on the ship at the end of the video? XD

  • @GES1985
    @GES1985 Před 27 dny +5

    Unreal Engine needs an official chatbot ai that can help noobs like me with blueprints

  • @deedyago
    @deedyago Před 27 dny +2

    Wheeeeeen???))

  • @deepelements
    @deepelements Před 27 dny +2

    This is mind-blowing.

  • @TheEmaestro14
    @TheEmaestro14 Před 27 dny +1

    Anytime I see developments in Motion Design I immediately await new sports graphics packages for NCAA sports broadcasts 😂

  • @alphachip
    @alphachip Před 27 dny

    Awww yiss... now we just wait on that sweet motion matching animation demo coming later.

  • @zuinfibe947
    @zuinfibe947 Před 25 dny +1

    It takes me more to download the new Unreal version, than Epic to release the next one.

  • @philippevm
    @philippevm Před 27 dny +2

    That snow scene with the truck will be downloadable?

  • @ApexArtistX
    @ApexArtistX Před 27 dny +1

    Update the image plate issue

  • @volvy6555
    @volvy6555 Před 27 dny +2

    MAN this is UNREAAAAAAAAL (6)

  • @megitsune714
    @megitsune714 Před 27 dny +1

    Is motion matching performant or should i just stick to the classic state machines for my parkour game?

  • @jakobvonderessen
    @jakobvonderessen Před 23 dny +1

    some great improvements. cgi will become more and more accessible, also with ai, as time flows

  • @procrastinator24
    @procrastinator24 Před 17 dny

    Every 5.x update so far was really a banger! way to go!

  • @lexastron
    @lexastron Před 27 dny +1

    Awesome updates! Thank you ❤

  • @CameronRule
    @CameronRule Před 23 dny +2

    Guess I'm learning C++ now?

  • @shadowarez1337
    @shadowarez1337 Před 21 dnem +1

    Is Direct Storage something you can add within this or is that entirely done through Direct X 12 programming?

  • @freddyready8756
    @freddyready8756 Před 27 dny

    Animation tools that every engine likely would want.
    Also nice to virtual scene improvements, but still feels like distance still has its faults or background type used.

  • @wingedhussar1453
    @wingedhussar1453 Před 26 dny +1

    Hi could unreal engine 5 get cloud coverage update where shadows or daytime gets dim when clouds go over

  • @YungDachi7
    @YungDachi7 Před 23 dny +1

    Wow 🎉🎉🎉 you guys are insane!

  • @JenAnty_JA
    @JenAnty_JA Před 27 dny +2

    What about bugfixes? 😅, can't wait to test it! 🎉

  • @not_amanullah
    @not_amanullah Před 27 dny +1

    Thanks

  • @staiain
    @staiain Před 27 dny

    I wish adding HDR support became mandatory for all new games

  • @rishikhanna1489
    @rishikhanna1489 Před 26 dny +1

    So cool, the features are crazy!!!!!!

  • @xxdeejinxx
    @xxdeejinxx Před 27 dny +1

    Do the performance improvements in UE5.4 mean that

  • @kellowattentertainment
    @kellowattentertainment Před 27 dny +2

    Wonderful stuff. You guys need to work on your Water Plugin though. It needs some serious improvements.

    • @martinibomb
      @martinibomb Před 27 dny +1

      I think it's depreciated or something lol

    • @kellowattentertainment
      @kellowattentertainment Před 26 dny

      @@martinibomb that's an understatement. Any modification to it and you'll see the water breaking

  • @emfresh8348
    @emfresh8348 Před 15 dny

    Bhvr is having a field day with this update

  • @RolyPolyGames
    @RolyPolyGames Před 27 dny

    Any links to guides on setting up or getting started with a lot of this? I'm going to be doing A LOT of animating soon.

  • @mikemerezhko
    @mikemerezhko Před 27 dny +1

    Great news! Have you switched Fortnite to it yet?

  • @frankynakamoto2308
    @frankynakamoto2308 Před 27 dny +4

    What unreal engine 5.5 needs is to automatically detect the humanoid character
    And with a click of a button explain it which are the knees, the elbows and also the neck
    So it should scan the body and create a humanoid skeleton and also automatically apply those same features being explained, so the knees the elbows the neck all is autonomously added on its own,
    And also to have voice commands
    Where we tell it and it speaks back
    A virtual assistant SOPFiA
    So we explain
    This robot is made of steel, and it automatically makes it all steel frames, and that the steel is destructible
    And we explain it to procedurally generate a city and it generates a city on its own.

  • @creativeobsin
    @creativeobsin Před 27 dny +1

    Thank you! :)

  • @dave3269
    @dave3269 Před 27 dny

    MacOS full screen? iOS push notifications without needing to build from source? Right clicking on Magic Mouse / magic track pad?

  • @BooneyTune
    @BooneyTune Před 27 dny +1

    Exciting times!

  • @magnomliman8114
    @magnomliman8114 Před 27 dny +1

    wow

  • @AnimeEye1
    @AnimeEye1 Před 27 dny +1

    can anybody tell me that should i use blender or unreal to make animation, my type is to make cinemaric shot like movie not gammes. please tell

  • @StandaloneVR
    @StandaloneVR Před 27 dny

    Helloo, will you use AI real time animations for NPC and main characters to have a hyper cool realistic scene? Will unreal 5 work with Qualcomm VR GPU for VR standalone games?

  • @fm_ography
    @fm_ography Před 27 dny

    Looks great! But I can't find the free animation pack mentioned in your show on the UE marketplace?

  • @automatik25
    @automatik25 Před 26 dny +2

    These dudes are genius's.
    Or somebody cheatin with a time machine bringin technology back from the future.

  • @Ro3D_DigitalInsights
    @Ro3D_DigitalInsights Před 27 dny

    This is huge as always!

  • @makanansari144
    @makanansari144 Před 27 dny

    Unreal Engine should be a complete out of the box package! Like Dreams on PS4! which I think they are doing it! We should be able to use SDF, Voxel, all sorts of polygon modeling/sculpting, UV Mapping, Texture painting with Quixel inside Unreal, Baking Textures! Rigging, Animation, VFX, Motion Graphic, Making Music, Sound FX, even 2D animation Hand Drawing (which I saw plugin for Unreal doing that!) and Spire rigging and animation like Moho, Simulations like Houdini and other things I don't off! all inside Unreal! We achieved some of these, but we can achieve more! especially the game dev workflow! We should have a decent modeling, sculpting already in Unreal! Unreal users shouldn't leave Unreal to make stuff and import! I think all should be done in Unreal! Please make that happen!

  • @Lloyd_2001
    @Lloyd_2001 Před 26 dny +8

    Is unreal trying to become the new blender?

  • @KhayalJalilov
    @KhayalJalilov Před 27 dny +2

    Awesome 🤩

  • @ryanisanart
    @ryanisanart Před 27 dny

    new TRS gizmos dont allow you to alt+click and drag to create duplicate?

  • @goodtimeblimp
    @goodtimeblimp Před 8 dny

    I am so convinced life is a simulation

  • @ArtVandelayInc
    @ArtVandelayInc Před 27 dny +2

    Does anyone know how to control gizmos with middle mouse button like in the video? When I press mmb it just do panning like before. Is there a setting for it?

    • @ArtVandelayInc
      @ArtVandelayInc Před 27 dny +3

      Apparently, it's a new plugin. You gotta enable in in the plugins. Called TRS Gizmo. Then again enable it in the editor preferences. Search for gizmo and you'll see it. It doesn't support snapping though.

  • @RobCardIV
    @RobCardIV Před 27 dny

    if you have to drag and drop everything.
    that means everything was pre packed in other platforms.
    not really created in ue4.
    so instead of sayin g"creat" you might want to saay " use assets effeciently"

  • @admiral40k
    @admiral40k Před 21 dnem

    Next up is UE5.5, you can now experience life 2

  • @CGYI-zb3ho
    @CGYI-zb3ho Před 27 dny

    I don't understand the in-editor animation and rigging stuff.
    From what I gather, can you automatically rig the unrigged model in-editor by just adding the module asset to the project?
    Or does the skeletal mesh need to have bones and weight paint integrated before bringing the assets in?

    • @user-zw1bb2qn4i
      @user-zw1bb2qn4i Před 27 dny +1

      I believe the model should be rigged before hand and then you can easily animate the character using the new IK feature which move the adjuscent body part accordingly

  • @PauloHF18
    @PauloHF18 Před 27 dny

    I would like to see an improvement in upgrading the project to a new engine version without corrupting the project, I had problem from 5.0 > to 5.1 > to 5.2 and now I don't trust it anymore

  • @alZiiHardstylez
    @alZiiHardstylez Před 17 dny +1

    Shit's crazy.