Also Studio One sends each channel to it's own core. So if you have 12 plugins on one track you computer is gonna glitch because it doesn't matter how powerful your computer is. If you put 2 busses after that track in serial and spread the 12 plugins, 4 plugins over 3 channels, even though is is the same processing power needed your computer will handle it just fine because it spreads it over 3 cores 😁👍🏾
If you have three buses with 12 plugins, and those buses are feeding each other in a serial configuration, then you still have 12 plugins set up serially. Studio One can't operate those three buses independently on different CPU cores because it can't read the future - it can't do any processing in plugin #12 until it gets output from plugin #11, and so on back to the first plugin. So you're just as likely to max out your CPU usage as having all 12 plugins on one track. If you can re-organize your plugins so they can work in *parallel*, that can make a big difference. A lot of audio processing work is inherently serial, though. That's why the normal recommendation for audio work is to get the CPU with the highest single-core speed, even if it has fewer cores than another model.
@@chrishillery doesn't work that way with Studio One. Each track and bus gets sent to one core, the load isn't spread across multiple cores. 12 plugins on 1 track, and 12 tracks with 1 plugin, even if they are the same plugin they use up a completely different amount of CPU. You can easily test this for yourself.
One other thing to mention is that if you're using a lot of VST instruments with a bunch of effects, you can right click and "transform to audio track" and when you do it gives you the option of rendering the plugin effects as well, so that way you're left with just a rendered audio clip, and 0 CPU usage for the VST instrument or for the plugins. And, best of all, you can revert that back to a VST track if you need to change the notes or you want to modify the plugins.
As usual, straight to the point Well done Great tips Yes I know them But putting them all in one place, for one DAW is such a good idea to do To be honest, I didn't know this drop down menu to see processes of plugins
In the devices windows of the performance monitor I always sort by CPU usage. The culprits will always be on top that way. And remember that transform to audio is your friend
You're using Block Size and Dropout protection wrong. Dropout should always be high. Because when you select the Z symbol on instrument or audio it will go to the block size setting where you have a lower latency.
Thanks again, watched again. I have noticed that I tend to have more problems if I am using a drum plugin with a lot of drums, or if I am looping over a section, while let's say rehearsing a guitar part or vocal part. So, it seems that looping bogs down the cp. For the most part, your video solved most of my problems, so thanks.
Thanks for the tips! I have used some of your suggestions and I keep an eye on the cpu useage, as well as active plugins while recording, etc........to keep the cpu useage down, plus I also do a lot of transforming to rendered Audio, once I am fairly happy with the track, especially since it's non destructive, if you have it selected correctly. I still get some crackle and pop on occasion, but I can usually adjust some settings and work it out, if not, I just disable anything I don't really need while I am recording.
Tips about Process Precision. 32 bit sound more dry and boring but its more controllable. its good if there are many tracks and sound stacking up in the song . 64bit will up the scale, sound feels more full but also more saturate and everything is all over the place and is hard to control those are pros and cons
Nice, thank you. There can also be an issue with cores going to sleep. On windows 10 I created a custom AUDIO power plan where that is disabled and that fixed most of my issues.
You missed "Render the track". Then you aren't running the plug-ins but still have the sound. And if you didn't disable the preserve track option you can convert it back to edit later.
3:48 its not true. When recording processor process sound with main Buffer size. You can have 32 samples and maximum dropout. You can record witth no latency and have lots of plugins working through maxiumum dropout setting. For more info Look for official presonus youtube account, there is an explenation
Another thing I do if having CPU problems is to disconnect from the internet and disable anti virus and firewall protections while in a DAW session. The less activity going on in the background, the better.
@@ProducingInTheBox I'd have to look, don't remember exactly. I do know we have 16 GB RAM, and an i7 processor. It's a Dell XPS laptop, so it's certain I can do better swapping it out. Did I ever mention I'm half crazy? Current S1 resource monitor says about 35-45%, but I get the clicks and red light on there every several minutes. It's repurposed from a Zoom Meeting Livestream project during COVID-19 lockdown I was doing. We're thinking about the new Mac mini M2 with 16 GB RAM and 512 GB SSD. FWIW I'm a Studio One 6 Artist user, my project is passing Livestream audio for FX processing, for now. Later, I'd like to get into instrumental composing.
PS to help any reading this, I did have about 75-80% on the S1 resource monitor until I edited Windows settings. I changed it to a background oriented setup. This dropped my resources in half.
@@ProducingInTheBox I'll have to refresh my memory on what exactly I did. I can update y'all when I find specifics. I do know it was just a Windows setting choice from program to background, something like that, and it instantly halved my resources drain from S1. PS here it is This will improve the performance of your audio drivers on your computer. To do this: Go to Control Panel > System. Click ‘Advanced system settings’ and select the ‘Advanced’ tab. Click on ‘Settings…’ to open the ‘Performance Options’ dialog. Select the ‘Advanced’ tab. Set Processor scheduling to ‘Background Services’. Click ‘Apply’ then ‘OK’.
I never seen anyone taking about tracking a feedback loop for a click track to calculate the sample variable l then adjust the print offset. I’m rocking 1025 with latency. More and more computers below 128 will print in the future at basic setup.
Do you use a different sample rate for recording since you only mention 2048 for mixing? Also what about moving back and forth from a Song Page to tweak a song, and the Project Page, or just keep it at 2048 for the Project Page when mastering. Thanks....good video.
Hey, I use Blackhole to record stuff off the internet and then I record with my interface. I was wondering if there’s a way to set up a macro for switching recording device in settings, then changing IO settings on a track, and then setting the input on to the track. every time I switch from blackhole to mic input it’s like 6 clicks at least
What’s crazy is I never had an issue with my S1 with our gig computer. It’s a Mac mini it’s running show page for us. Never had an issue until just recently. Now it will be running at 2 percent usage and then randomly peaks and has a loud pop it’s so annoying because it’s just playing two stereo tracks
@@ProducingInTheBox just a stock limiter on the master buss. I have my backing tracks as a stereo wave file and I have a click track as a stereo wave file and one goes out the master and into channels 13/14 on my RM24 and the click goes out a click buss to channels 15/16. Literally 2 percent usage. Just idling along and randomly (and not in the same spot if I rewind and place that section) I get too red light and 100 percent line and a loud (through the PA very loud) pop. We have some outdoor gigs coming up that will have thousands of watts of power and many speakers and it’s going to be really embarrassing. I have tried everything I can think of and sadly a new computer isn’t in the cards. I just watched a video on another channel that I thought addressed the issue but her just set his dropout protection to max and it was fixed but mine was on max so idk what to do. It shouldn’t struggle to run two stereo files of all things
Thanks for the video. However I've done those things. I never had the weird pops with my I7 4790 on small sessions but on this M1 mac it's weird. Maybe it's a plug in the M1 doesn’t like I will double check. By the way I may have a Song I want you to mix.
Apple is definitely on to something but my experience from an audio production standpoint has been rather unpredictable. Based on all of the reviews, purchasing the Apple silicon is a no brainer. In some cases, like normal everyday computing, it runs circles around my I7 4790 rig. However for audio production, my old rig still comes out on top most of the time. It's been a very weird experience thus far but I'm gonna hang with it. By the way congrats on your growing popularity and channel growth. Keep it up kid.
Hi. I am a Studio One user and something really strange is just happening to me. I play the song that i am recordering and i cannot see anymore the recordered acoustic guitar tracks but i can still hear them playing. How do i fix it? has anyone ever experience something like this and has solid tips to give me??...Please...
Plugin-Nap doesn't work anymore. Studio One is showing 100% CPU in stand by even in task manager I have 20% and nothing works anymore. I can't even play a single track anymore. On top of that the whole program is lagging. What should I do? I don't find any solution to this problem.
I’m having the same problem I can’t play nothing I previously recorded or even record a new song it stays at 100 % I can see the levels move on my tracks but no sound at all coming out and this is after I hooked all my gear back up to record again after cleaning up the studio
I don't know if this helps any, but give this a shot. My setup from PC>USB interface>Studio One 6 glitched and shut down a few times. It seems that if the interface isn't powered up fully when S1 reboots, then S1 defaults to the PC audio interface for some reason. Then no audio will pass because S1 "disconnected" the PreSonus Studio 68c USB interface. This is remedied by going into the S1 I/O and choosing the USB interface and setting input and output. (S1 meaning Studio One BTW)
I have a question......... I have one session that the audio stopped working.... I've checked everything I know to check. All the audio and metering is still jumping around as it should, just no sound. Is there something i could've clicked on by accident to cause my audio to stop working on this session only???
My specs are less than yours but my cpu usage is very very low even with ALOT of tracks. I only switch sample sizes depending on what I'm doing and its never more than 22% . Im talking like 20 midi channels and all. The computer is like 10 years old too. Luck of the draw ?
in my case on starting it will smooth and after working some 1-2hours then it will gradually start to spike cpu , not much used cpu its approximately 20-25% but it hits red on performance meter red and clipping when play the project and it is so frustatig. (i5 9th gen,16gb ram, 1tb nvme,256gb ssd,3tb hd) (48khz, 512buffer) and using version 6 of studio one . in previuos version 5.5 was so smooth and wasnt face like this before after upgading to version 6 facing this issue and now version 5.5 also acting like this so sad
I didn't use studio one for 3 years came back to check it out for another reason and all I can tell you is that with max dropout protection and buffer settings to the max it's CPU usage is abysmal compared to Cubase 13, It can literally handle less then half of the load of Cubase before it goes to red and there's nothing you can do about it, and I have a monster computer with un-parked cores, also plugin nap is not a solution it's a power consumption bs sooner or later you're gonna have to hear all the processing on all tracks and then you're screwed.
WHEN STARTING A NEW WORK ON STUDIO ONE, IT WANTS ME FOR FILE AND FOLDER NAMES. BUT I WILL GO IN AND OUT AND TRY SOMETHING. THE RESULTS OF MY ACTIONS HAVE CREATED MANY UNNECESSARY FILES AND FOLDERS. I CAN MAKE OUR OWN FOLDER AND FILES, IT IS NOT PRACTICAL. THEY NEED TO FIND A FINAL SOLUTION TO THIS. THERE IS NO SUCH FORCE IN OTHER SOFTWARE...
I truly love Studio One. But multi core is not the best. I have a 16 core 32 threads I9 processor. And how to get it crackling? Route your tracks to one bus. And I use coconut matrix, that means I can have a lot of extra audio channels. Even when I master, I sometimes use pipeline to load a plugin on another track, so I can still have the automation in the same project. Why does this happen? Because instead of using all 32 threads Studio One starts throwing all the workload on one thread. There is a technical limiting reason for this, but I found Ableton much better in using multi core. And again love Studio One, but this should be unnecessary. Can understand technical limitations, but it can be much better. Same goes for big synthesizers, Ableton is better, makes better use of multi core. I would like to point at coconut matrix (for windows users) simple because of routing capabilities and internal of loading...
2:22 Worst setting of all time. Set Device block size to 32 or 64 (basically the lowest your Interface can withstand). 2:35 You literally have 0 idea what the two tabs, 'Audio Device' and 'Processing' mean AT ALL. Set Drop out protection to Maximum. Process precision, well, you can set it to 32 bit or 64 bit but I am sure you have no idea what they are any way. RTFM. Record with 'Low latency monitoring' (The Green Z) on.
So, guys. A few days ago i bought Mac Mini M2 Pro and started learning StudioOne asap. My conclusion is disappointing. In CPU load this is not even close to Logic Pro. StudioOne bright and modern DAW with many convenient features and quick solutions, but StudioOne still raw and there are enough problems with processor optimization. So I stay with Logic Pro
@@ProducingInTheBox On my intel core i9 mac with 8 cores I thought i'd never have any troubles. At least that was in Logic Pro. But I decided to move to the Studio One. And now during the whole week when I try to learn S1 I can't tame my computer. In this video as I see the stronger Dropout protection you choose, the lower cpu load you get. But in my situation I see absolutely another. If I have the virtual instrument in my project and choose High Dropout protection the CPU load instantly jumps to 100% with overload indication. If I don't have any virtual instruments, just audio, chinging Dropout protection just useless, i.e. it doesn't change anything. Not lower and not higher CPU load between different modes. What's really upsets that this is the project with only 16 audio tracks and 8 buses. And it's already glitches (( In Logic Pro I can do MUCH more. So I'm confuced what could I do wrong.
Want to learn the 3 secrets to mixing vocals? Watch my free workshop below 👇
www.producinginthebox.com/workshop
Also Studio One sends each channel to it's own core. So if you have 12 plugins on one track you computer is gonna glitch because it doesn't matter how powerful your computer is. If you put 2 busses after that track in serial and spread the 12 plugins, 4 plugins over 3 channels, even though is is the same processing power needed your computer will handle it just fine because it spreads it over 3 cores 😁👍🏾
Bruh you’re a genius. I’m pinning this comment 🙌 thank you
If you have three buses with 12 plugins, and those buses are feeding each other in a serial configuration, then you still have 12 plugins set up serially. Studio One can't operate those three buses independently on different CPU cores because it can't read the future - it can't do any processing in plugin #12 until it gets output from plugin #11, and so on back to the first plugin. So you're just as likely to max out your CPU usage as having all 12 plugins on one track.
If you can re-organize your plugins so they can work in *parallel*, that can make a big difference. A lot of audio processing work is inherently serial, though. That's why the normal recommendation for audio work is to get the CPU with the highest single-core speed, even if it has fewer cores than another model.
@@chrishillery doesn't work that way with Studio One. Each track and bus gets sent to one core, the load isn't spread across multiple cores. 12 plugins on 1 track, and 12 tracks with 1 plugin, even if they are the same plugin they use up a completely different amount of CPU. You can easily test this for yourself.
Thank you for explaining this!
Super helpful Thankyou 🙌
I reference this video nearly every day for reminders on how to improve performance. Seriously awesome content for a studio one user.
One other thing to mention is that if you're using a lot of VST instruments with a bunch of effects, you can right click and "transform to audio track" and when you do it gives you the option of rendering the plugin effects as well, so that way you're left with just a rendered audio clip, and 0 CPU usage for the VST instrument or for the plugins. And, best of all, you can revert that back to a VST track if you need to change the notes or you want to modify the plugins.
Thank You.... I was getting frustrated but this video saved me.
As usual, straight to the point
Well done
Great tips
Yes I know them
But putting them all in one place, for one DAW is such a good idea to do
To be honest,
I didn't know this drop down menu to see processes of plugins
In the devices windows of the performance monitor I always sort by CPU usage. The culprits will always be on top that way. And remember that transform to audio is your friend
You're using Block Size and Dropout protection wrong. Dropout should always be high. Because when you select the Z symbol on instrument or audio it will go to the block size setting where you have a lower latency.
Thanks again, watched again. I have noticed that I tend to have more problems if I am using a drum plugin with a lot of drums, or if I am looping over a section, while let's say rehearsing a guitar part or vocal part. So, it seems that looping bogs down the cp. For the most part, your video solved most of my problems, so thanks.
I tried you method and it worked awesome , I've been trying to long to solve this . Thanks you have a new sub.
Welcome!!!!
Looking forward to Studio One help through this channel. Doing good. Thanks
You’re welcome! Thank you for watching!
Great video. Cured my problem. Cheers.
I love it when things work as advertised 💪💪💪
Thanks for the tips! I have used some of your suggestions and I keep an eye on the cpu useage, as well as active plugins while recording, etc........to keep the cpu useage down, plus I also do a lot of transforming to rendered Audio, once I am fairly happy with the track, especially since it's non destructive, if you have it selected correctly. I still get some crackle and pop on occasion, but I can usually adjust some settings and work it out, if not, I just disable anything I don't really need while I am recording.
Thanks for these tips! what a difference in CPU usage when I tried them out .
Great instruction and exposure of the critical info you shared with us thnx
Great tips man! Thanks a lot 😊🙏🏻
Awesome, thank you. Would love to see a video or get your take on how to align Windows sound settings with Studio One.
Tips about Process Precision.
32 bit sound more dry and boring but its more controllable. its good if there are many tracks and sound stacking up in the song .
64bit will up the scale, sound feels more full but also more saturate and everything is all over the place and is hard to control
those are pros and cons
Nice, thank you. There can also be an issue with cores going to sleep. On windows 10 I created a custom AUDIO power plan where that is disabled and that fixed most of my issues.
Thank you! Extremely helpful ❤
Also, if a particular track won't be edited in a while, the single best way to get rid of CPU usage for it is to transform the track to audio.
You missed "Render the track". Then you aren't running the plug-ins but still have the sound. And if you didn't disable the preserve track option you can convert it back to edit later.
I thought about adding it, but technically it’s not a “setting” so I figured I’d make another video about that feature specifically!
Love your videos.
Thank you! 🔥
3:48 its not true. When recording processor process sound with main Buffer size. You can have 32 samples and maximum dropout. You can record witth no latency and have lots of plugins working through maxiumum dropout setting.
For more info Look for official presonus youtube account, there is an explenation
Thank so much bro it worked😊
Anytime! 🤙🤙🤙
What is the drum plugin you're using in Kontakt? That sounds fantastic!
It’s called “Modern and Massive” from GGD. The best sample library I own. I love it haha
If you can bounce midi to audio you should, this also will help tremendously.
You absolutely can in studio one! And you can even revert back to midi if you need to make some changes! Super handy feature
@@ProducingInTheBox Absolutely, I use Studio One 4 pro as my main DAW.
Great tips!
Very good tutorial. Thank you ver much
Another thing I do if having CPU problems is to disconnect from the internet and disable anti virus and firewall protections while in a DAW session. The less activity going on in the background, the better.
I really wish Presonus would add a Mix/Record button on the main screen that will adjust the settings accordingly. 😃
Save me typing this exact comment 👍🤗
Great info, yes I've gotta edit my settings regarding CPU usage. I'm waiting for the opening in the budget to upgrade the PC.
What are your current specs?!
@@ProducingInTheBox I'd have to look, don't remember exactly. I do know we have 16 GB RAM, and an i7 processor. It's a Dell XPS laptop, so it's certain I can do better swapping it out. Did I ever mention I'm half crazy?
Current S1 resource monitor says about 35-45%, but I get the clicks and red light on there every several minutes.
It's repurposed from a Zoom Meeting Livestream project during COVID-19 lockdown I was doing. We're thinking about the new Mac mini M2 with 16 GB RAM and 512 GB SSD.
FWIW I'm a Studio One 6 Artist user, my project is passing Livestream audio for FX processing, for now. Later, I'd like to get into instrumental composing.
PS to help any reading this, I did have about 75-80% on the S1 resource monitor until I edited Windows settings. I changed it to a background oriented setup. This dropped my resources in half.
@@DeltaWhiskeyBravo13579 this is good to know!!!
@@ProducingInTheBox I'll have to refresh my memory on what exactly I did. I can update y'all when I find specifics. I do know it was just a Windows setting choice from program to background, something like that, and it instantly halved my resources drain from S1.
PS here it is
This will improve the performance of your audio drivers on your computer.
To do this:
Go to Control Panel > System.
Click ‘Advanced system settings’ and select the ‘Advanced’ tab.
Click on ‘Settings…’ to open the ‘Performance Options’ dialog.
Select the ‘Advanced’ tab.
Set Processor scheduling to ‘Background Services’.
Click ‘Apply’ then ‘OK’.
Thank you!
I never seen anyone taking about tracking a feedback loop for a click track to calculate the sample variable l then adjust the print offset. I’m rocking 1025 with latency. More and more computers below 128 will print in the future at basic setup.
Do you use a different sample rate for recording since you only mention 2048 for mixing? Also what about moving back and forth from a Song Page to tweak a song, and the Project Page, or just keep it at 2048 for the Project Page when mastering. Thanks....good video.
Hey, I use Blackhole to record stuff off the internet and then I record with my interface. I was wondering if there’s a way to set up a macro for switching recording device in settings, then changing IO settings on a track, and then setting the input on to the track. every time I switch from blackhole to mic input it’s like 6 clicks at least
Sounds like this guy is recording royalty free music for vlogs 😂
What’s crazy is I never had an issue with my S1 with our gig computer. It’s a Mac mini it’s running show page for us. Never had an issue until just recently. Now it will be running at 2 percent usage and then randomly peaks and has a loud pop it’s so annoying because it’s just playing two stereo tracks
Is it an M1 chip Mac mini?
@@ProducingInTheBox no, and we have been using it problem free for a couple years. Ever since the show page addition to S1
@@blazing6string that’s so odd. I would send a ticket to PreSonus and see what they think. Running any plugins? Besides stock plugins.
@@ProducingInTheBox just a stock limiter on the master buss. I have my backing tracks as a stereo wave file and I have a click track as a stereo wave file and one goes out the master and into channels 13/14 on my RM24 and the click goes out a click buss to channels 15/16. Literally 2 percent usage. Just idling along and randomly (and not in the same spot if I rewind and place that section) I get too red light and 100 percent line and a loud (through the PA very loud) pop.
We have some outdoor gigs coming up that will have thousands of watts of power and many speakers and it’s going to be really embarrassing. I have tried everything I can think of and sadly a new computer isn’t in the cards. I just watched a video on another channel that I thought addressed the issue but her just set his dropout protection to max and it was fixed but mine was on max so idk what to do. It shouldn’t struggle to run two stereo files of all things
@@blazing6string no it shouldn’t. Have you tried clearing the cache? Here is a video on that. czcams.com/video/P03MrtCuRg4/video.html
Thanks for the video. However I've done those things. I never had the weird pops with my I7 4790 on small sessions but on this M1 mac it's weird. Maybe it's a plug in the M1 doesn’t like I will double check. By the way I may have a Song I want you to mix.
You have my email! Hit me up whenever you’re ready! I’m still doing research on the M1 chip so we will see!
Apple is definitely on to something but my experience from an audio production standpoint has been rather unpredictable. Based on all of the reviews, purchasing the Apple silicon is a no brainer. In some cases, like normal everyday computing, it runs circles around my I7 4790 rig. However for audio production, my old rig still comes out on top most of the time. It's been a very weird experience thus far but I'm gonna hang with it. By the way congrats on your growing popularity and channel growth. Keep it up kid.
Good good job bro 🇭🇹 🇭🇹🇭🇹
Hi. I am a Studio One user and something really strange is just happening to me. I play the song that i am recordering and i cannot see anymore the recordered acoustic guitar tracks but i can still hear them playing. How do i fix it? has anyone ever experience something like this and has solid tips to give me??...Please...
Plugin-Nap doesn't work anymore. Studio One is showing 100% CPU in stand by even in task manager I have 20% and nothing works anymore. I can't even play a single track anymore.
On top of that the whole program is lagging. What should I do? I don't find any solution to this problem.
What are your specs? Also, what version of S1 are you using?
I’m having the same problem I can’t play nothing I previously recorded or even record a new song it stays at 100 % I can see the levels move on my tracks but no sound at all coming out and this is after I hooked all my gear back up to record again after cleaning up the studio
I don't know if this helps any, but give this a shot. My setup from PC>USB interface>Studio One 6 glitched and shut down a few times. It seems that if the interface isn't powered up fully when S1 reboots, then S1 defaults to the PC audio interface for some reason. Then no audio will pass because S1 "disconnected" the PreSonus Studio 68c USB interface. This is remedied by going into the S1 I/O and choosing the USB interface and setting input and output.
(S1 meaning Studio One BTW)
I have a question......... I have one session that the audio stopped working.... I've checked everything I know to check. All the audio and metering is still jumping around as it should, just no sound. Is there something i could've clicked on by accident to cause my audio to stop working on this session only???
Hi,so if I use guitar modeller and have built in interface I shoot set this to best performance for Low when I recording over backing tracks?
If you can, yes! If you’re computer can’t handle it, just set it until there’s no audible latency!
My specs are less than yours but my cpu usage is very very low even with ALOT of tracks. I only switch sample sizes depending on what I'm doing and its never more than 22% . Im talking like 20 midi channels and all. The computer is like 10 years old too. Luck of the draw ?
What’s the sample rate you’re running everything at? 44,100?
in my case on starting it will smooth and after working some 1-2hours then it will gradually start to spike cpu , not much used cpu its approximately 20-25% but it hits red on performance meter red and clipping when play the project and it is so frustatig. (i5 9th gen,16gb ram, 1tb nvme,256gb ssd,3tb hd) (48khz, 512buffer) and using version 6 of studio one . in previuos version 5.5 was so smooth and wasnt face like this before after upgading to version 6 facing this issue and now version 5.5 also acting like this so sad
drum library kontakt name? sound good
GGD Modern and Massive! One of my favorites
@@ProducingInTheBox amazing sound
Render/bounce all your midi to audio. Then go into your tracklist and disable/delete all the midi tracks.
I didn't use studio one for 3 years came back to check it out for another reason and all I can tell you is that with max dropout protection and buffer settings to the max it's CPU usage is abysmal compared to Cubase 13, It can literally handle less then half of the load of Cubase before it goes to red and there's nothing you can do about it, and I have a monster computer with un-parked cores, also plugin nap is not a solution it's a power consumption bs sooner or later you're gonna have to hear all the processing on all tracks and then you're screwed.
Lol and Reaper can run flawlessly on a 2002 dell mini computer grandma had. No kidding.
WHEN STARTING A NEW WORK ON STUDIO ONE, IT WANTS ME FOR FILE AND FOLDER NAMES. BUT I WILL GO IN AND OUT AND TRY SOMETHING. THE RESULTS OF MY ACTIONS HAVE CREATED MANY UNNECESSARY FILES AND FOLDERS. I CAN MAKE OUR OWN FOLDER AND FILES, IT IS NOT PRACTICAL. THEY NEED TO FIND A FINAL SOLUTION TO THIS. THERE IS NO SUCH FORCE IN OTHER SOFTWARE...
I truly love Studio One. But multi core is not the best. I have a 16 core 32 threads I9 processor. And how to get it crackling? Route your tracks to one bus. And I use coconut matrix, that means I can have a lot of extra audio channels. Even when I master, I sometimes use pipeline to load a plugin on another track, so I can still have the automation in the same project. Why does this happen? Because instead of using all 32 threads Studio One starts throwing all the workload on one thread. There is a technical limiting reason for this, but I found Ableton much better in using multi core. And again love Studio One, but this should be unnecessary. Can understand technical limitations, but it can be much better. Same goes for big synthesizers, Ableton is better, makes better use of multi core. I would like to point at coconut matrix (for windows users) simple because of routing capabilities and internal of loading...
2:22 Worst setting of all time. Set Device block size to 32 or 64 (basically the lowest your Interface can withstand).
2:35 You literally have 0 idea what the two tabs, 'Audio Device' and 'Processing' mean AT ALL. Set Drop out protection to Maximum.
Process precision, well, you can set it to 32 bit or 64 bit but I am sure you have no idea what they are any way.
RTFM.
Record with 'Low latency monitoring' (The Green Z) on.
You are correct, he has it backwards.
So, guys. A few days ago i bought Mac Mini M2 Pro and started learning StudioOne asap. My conclusion is disappointing. In CPU load this is not even close to Logic Pro. StudioOne bright and modern DAW with many convenient features and quick solutions, but StudioOne still raw and there are enough problems with processor optimization. So I stay with Logic Pro
Absolutely useless in my case. CPU loads doesn't change when I choose different modes of Dropout protection.
What’s the specs on your current computer?
@@ProducingInTheBox On my intel core i9 mac with 8 cores I thought i'd never have any troubles. At least that was in Logic Pro. But I decided to move to the Studio One. And now during the whole week when I try to learn S1 I can't tame my computer. In this video as I see the stronger Dropout protection you choose, the lower cpu load you get. But in my situation I see absolutely another. If I have the virtual instrument in my project and choose High Dropout protection the CPU load instantly jumps to 100% with overload indication. If I don't have any virtual instruments, just audio, chinging Dropout protection just useless, i.e. it doesn't change anything. Not lower and not higher CPU load between different modes. What's really upsets that this is the project with only 16 audio tracks and 8 buses. And it's already glitches (( In Logic Pro I can do MUCH more. So I'm confuced what could I do wrong.