Ranking Every "The War Within" Hero Talent (So Far)
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- čas přidán 28. 06. 2024
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Hey guys, so it's about time we rank the Hero talents that we've seen so far for the upcoming World of Warcraft expansion "The War Within". So in this video ill go over most of them and compare how I feel about each set that has been released. Keep in mind power isn't very taken into consideration as anything can be changed.
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Introduction: 0:00
Druid Keeper of the Grove: 1:16
Druid Elune's Chosen: 4:06
Druid Wildstalker: 6:26
Evoker Chronowarden: - 8:44
Evoker Scalecommander: - 10:50
Hunter Dark Ranger: 14:14
Mage Frostfire: 19:19
Paladin Herald of the Sun: 20:20
Thanks Unicorn Overlord: 21:21
Paladin Lightsmith: 22:24
Paladin Templar: 24:14
Priest Oracle: 25:57
Rogue Trickster: 26:11
Warlock Diabolist: 27:29
Warrior Colossus: 29:38
Warrior Mountain Thane: 33:02
Death Knight San'Layn: 38:32
Predictions & Random Thoughts: 42:17
#liquidmaximum #maximum #thewarwithin - Hry
It hurts my WC3 heart to hear that all the druids of today are hating on Treants.
They've gone and forgotten their roots.
I hoenstly love them as resto... I just wish they were actually full fledged pet(s) with special abilities/spell we, the player, trigger from them instead of a short summon/cooldown.
I want a pet oriented healer so bad (similar to GW2 Druid). ;__;
These are the kids from those Night elves that used to dance on the mail boxes 20 years ago
I know right? W3 Keeper of the Grove was all about treants, you also had entangling roots, some aura I don't remember the name I believe it was thorns and then ultimate ability Tranquility. But overall the hero was pretty much known for summoning tree dudes.
Certified tree tag moment
I see what you did there.
"Let's talk about one's guaranteed really bad," immediately goes to shaman
Itd be hilarious if they do an actual dogshit tree on shaman out of spite. Like far seer plays around far sight, it’s just elementalist/storm/lava and scales damage/healing based on distance between shaman and far sight location. Ruins entire dungeons by forcing routes to optimize for LOS distance and patrols. Horribly reduced gameplay, no actual character to animate. Solves shaman squishiness tho (unless a patrol or AoE ability comes 😂)
But why... ye i am Shaman Main. And Still have some hope. With totems there are so many cool options or possibilities where we could go. Bring back the Skyfurytotem or like tankie shit so we gonna actual survive for once. Back in the days of Vanilla and TBC it was kidna fun to have a whole forrest of Totems.....
@@Odin_1291 Im a shaman too but imo not looking good, they havent even gotten shaman tier set out yet. Im worried
@@Archaedes797 word.
idk if some of you have seen the totemic leaks, but it looks amazing to me and it's not even fully finished yet, of course tuning will decide if it's good or not and hopefully we get some button bloat reduction in prepatch, but otherwise, Totemic has got me hyped up (im still waiting impatiently for Stormbringer for Ele)
Everyone is giving the monk devs a hard time for not releasing their homework yet - but come on folks... those two part-time interns will get around to it once they're done cleaning the floors in the druid and mage rooms where the real devs work.
I'm just excited to see more auto attack talents
this comment aged like fine milk hahaha, monk rework is insane luckily :p
End of expac we need a max’s tier list, tier list.
Swamp Ass is OP tier imo
Hero talents would be easier to buy into if it had class order halls attached to them.
"We usually ignore healers on this channel" is so based
As a healer myself, healers aren’t people
@@ZKrinny o7
Absolutely love Treants for Rdroods. I know many people dont want to be a pet healer spec, but i like that there will be such an option among healers. We have ranged healers, damage to heal healers, dot healers, melee healers, and now pet healer and thats cool to me. Will roll one for sure. Also as a long time WC3 player, KotG was a cool hero and it was always fun to summon the bunch of treants.
Same, and I love the theme. I want more nature spells!
I always find it weird that people don’t like the “tree” aspect of resto Druids. Growth of nature has been the theme for resto Druids forever.
As a person who never touches druid, I genuinely don't get why people are THIS MAD over summoning trees. Druid's are all about nature and shit. They SHOULD have some kind of tree focused thing. I fw it tbh.
Warrior on the other hand...they fumbled really bad by not even TRYING to figure out Blademaster. I guarantee you can make it work. Make Charge Windwalk, then attach some kind of really cool mechanic to hitting an enemy immediately after Windwalk; you could even probably make Mirror Image a reskin of your defensives and players would be 100% fine with it.
Rdruids can take the form of trees (incarn and reforestation)- we have a tree focused thing. As someone who loves raid healing on rdruid, cutting off our main raid healing strengths for treants (which is strong in mplus) really sucks.
I was hoping they would add synergy between bleeds and hots for resto Wildstalker, something like "Ferocious bite makes your efflor proc a burst of healing" for resto, and then "regrowth gives your next damaging ability some buff" for feral. Or an acid rain effect for efflor (thorn patch?).
Really go into the weaving part of cat weaving, rather than just put an rng proc on both in isolation.
I -do- like the -healing- part of healing and damage increase while in cat form. It could have more, but they already have talents in the resto tree that synergize with cat form a lot.
I think a thorn spike on efflor when you ferocious bite and it'd reward you for not just casting rip all the time too, or casting regrowth makes your next rake/swipe/etc. do x more damage also sounds cool, cuz you get a lot of insta cast regrowth in cat form as feral so you wont have to swap out to use it. I say make it a choice node talent though with something more passive but maybe less impactful as it seems like it'd hijack your rotation a bit more than I'd like to admit. but as resto if you're swapping between both but i think its a really good idea.
Excited to see what they do with Monk... As a WW main, I'm sure we will get our tree's last out of all the classes, I just hope they give us something fun that feels good to play. Shadow-Pan has some dope potential to the theme and the celestial WW/MW tree could also be a cool fantasy.
Yeah, monk has amazing potential for their theme and gameplay.
clicked on this video to see what he had to say about monk but nothing
@@bathsalts666 yeah they haven't released any monk info yet.
Shado-Pan tree will be three columns focusing on Touch of Death, Summons, and empowering Faeline Stomp. Calling it now
@@Zilentification
Well, no.
Conduit of the Celestials will focus on the summons.
"We're not talking power with these, they can change tuning whenever "
"Chronowarden is amazing because it's going to be the best 3 target cleave and will do so much dmg"
🙃
There’s so many Nature based mob types that they could add a ton of glyphs that let you change your trees to something else entirely.
Would like to see boglings or even green dragon whelps.
Great video and analysis!
For keeper of the grooves(Boomkins) it shouldnt spawn treants, instead it should spawn mini boomkins to cast your moonfire and then wrath. It would be super cute and people would love it.
Tauren colossus are gonna be stuck on small passages in m+ all over again! Looking forward to it lol.
I'm stoked for all the Tauren re-rollers. It's just gonna be comedy seeing them moving around.
Herald of the Sun is surely what Soulare of Andorhal is. Also my favorite of Paladins
With Colossus being what it is, I felt like we had a missed opportunity to bring back Gladiator stance (WoD talent build that allowed you to dps as a prot warr). Colossus still looks good though.
I was really hoping the Colossus tree would allow prot and arms to equip a 2 hander and shield
I think Collosus will be great for Arms, you're already building up to phat Mortal Strikes and Demolish is just an amped Mortal Strike that probably lines up with Warbreaker and Avatar.
yes I think so too. Max is forgetting about the 45s (around 30s with cdr) damage window with Warbreaker or Smash. Demolish fits perfectly with that! I just hope we can move while channeling like with bladestorm.
I would love the Holy Paladin to get a tree that works as if it was a melee dps.. what Avenging Crusader does temporarily. I want to be up in there doing a terrible amount of dps but all my damage heals X%. Give a hero talent that worked like Lady Liadrin from Warlords of Draenor.... she used Divine Storm and it spat out heals. Give us Holy Storm.. we use Divine Storm and it spits out something like a Holy Halo in a short radius around us.
Like the melee disc priest it should have been?
Depending on how the Unholy one interacts with Superstrain, there's potential for some really cool interactions. You'll be extending DoTs a bunch during Dark Transformation, and then exploding it with the first Vampiric Strike after Dark Transformation ends, will do a ton of damage doing the full duration of an extended Disease at once.
That is extremely cool. Now if UH could get some mobility please T.T
@@maxw565 Rider of the Apocalypse has pretty crazy mobility
@@9999crazymonkey too bad that's not the talent tree we're talking about🥲
@@maxw565 As a DK main for many xpac, while we are indeed slow, we probably have the best mobility tool in the game
@@evoknz i like displacement mobility the most. Stuff like blink/harpoon/grappling hook.
i think dark ranger could be alot more hype if they just tweak some things. like black arrow resetting aimed turns it into some giga shadow aimed shot thats insta cast. the aoe talent could spread black arrow or something. also weird theres no wailing arrow interaction atm.
And make your auto shots a “shadow shot”
@@bosssavage3325 bro yes pls. it is this bad of a thing to pick up sylvanas raid boss auto shots and put it in this tree just by default? i would rather have my shots turn black arrows than have this lame ass talents half up time half down time trying to fit in trueshot rotation waiting colddowns
instant aimed shot that deals shadow damage over 4 seconds.
oh wait... that's just *real* explosive shot.
almost like we want ranged survival back or something instead of this dog piss watered down "it's called black arrow why aren't you happy?"
they genuinely don't understand why hunters enjoyed ranged survival and still think they're correct in removing it.
it's honestly baffling how hunter and warlock exist in the same game.
@@IBrain7896 i think their idea for it is you use trueshot, and then outside of trueshot windows you'd have a black arrow window but that just doesn't work or sound great for practical use outside of raids.
the issue is that the spec still just doesn't function because they outright refuse to admit they're wrong for having aimed shot be casted and stationary.
Keeper of the Grove will be more fun for Balance I think. I always loved Force of Nature and kind of hated how they got rid of that as a viable choice
As a fury warrior i think all the lightning and thunderclap stuff sounds really fkn cool
I play a Havok Demon hunter, Unholy Death knight, Devastation Evoker, and Shadow priest. So, I'm excited for the rest of their hero talents to be revealed. I'm super hyped for hero talents as a whole and can't wait for TWw.
Im a resto druid, and when I saw the hero specs for druid, I decided I will be a keeper of the grove, sounds cool, resonates me because Legion was my fave xpac, and there, we are literally protectors of the world (except druids who's purpose is to protect the emerald dream, and other druids), so it was a no brainer for me to pick keeper, because of the story aspect, and the tree spamming aspect is just the cherry on top, one of the most important spell of resto
Elunes chosen for guardian druid is super insane, with Ursocs Fury, Flashing claws and Elunes Favoured = Unkillable as soon as youre level 73 and can take Lunar calling, because thrash will then be giving you a shield from ursocs and healing you for 40% of the damage due to it being arcane, it sounds like its gonna be insane next expansion if they dont change it for high key levels, as Thrash is still uncapped aoe damage, meaning the more you pull, you can just spam thrash and ironfur to your hearts content, and with Heart of Iron, the damage will be mega insane.
I love keeper of the grove's thematic, I hope they keep it
i like it too. i hope they would add at least one more interaction with balances kit to make them feel more part of the spec. a proc or something and also have charges like resto.
Rider of the apocolypse better have a “death’s advance becomes divine steed with your deathcharger” talent
Valarjar Training should also reduce cooldown of recklessness if they ever want to make it an option for fury assuming anger management will be played (i really hope so)
I like the idea of using keeper for raid and wildstalker for m+ as resto drudru
Your statements on pyre for ruby are why we arms warriors are terrified about slayer. As it stands if you are in m+ you'll be playing colossus, no ifs ands or buts about it. So if the slayer is more single target focused... yeah we'll be swapping all the time. It will basically be kyrian/fae all over again
Taken me a decade to finally main mage and the return of frostfire is what did it
Trickster needs tweaks, but I love the concept of rogue debuffing enemies. Hoping we get to keep a few "support" elements across a few classes, but not through "press this key that does no damage on CD" gameplay
My Warrior has been Prot forever. But I kinda need to be Slayer, so we'll see.
They're adding so much additional randomness and procs while they're already having a tough time balancing specs as they are without the hero talents.
As cool as a fair few of them are, the amount of randomness is creeping towards BfA levels once again where the main "solution" is to nerf the random effects to the point where it's not got any meaningful impact - at which case, why have them in the first place?
The question for Aug is, does the extra three eruptions also add uptime. Because they would be super OP.
Chronowarden is about right, as pres having a blink plus extra passive damage is good
Its hard to put one hero tree on a tier list when the hero talents can impact the two specs its avaliable for so completely differently
I don't get your complaints about theme. Keepers of the grove r an icon druid related character that goes back to warcraft 3. It fits a more sun based and tree offensive balance druid. Maybe if Sunfire and wrath were more apparent in the balance version
Dark Ranger should just be shortened to Ranger, and then the talent that summons undead hounds when Black Arrow is cast should just change based on your race. Have it summon skeletons for Undead players, hounds for humans, bears for dwarves, boars for orcs, etc.
My hopeful bet for Rider of the Apocalypse is that DKs will get some kind of "divine steed". Maybe an ability that replaces death's advance that allows a death charger to be mounted in combat and its kind of treated as a dps cooldown for 10s. While mounted you could get giga buff as well as an extra ability to stampede a horde of death knights/undead on your target. That would be fucking sick.
I play a EFF TON of Demonology warlock and right now diabolist looks SO insanely good even for destro with the "Everytime you use cataclysm summon a doom thingy to chaos bolt 2 random targets" but the talent i'm looking at the most is the 1:30 grimoire felguard....that lines up with Tyrant and if we move back into Nether Portal build that lines up with 3 minute NP so its up for the standby along with tyrant and that's gonna feel SO good
I never hope we get forved into NP again, that talent needs to be removed. Demo s3 is by far the best version, playing with IH
@@martinjp6792 S3 demo sucks our tier set is basically NP but a guessing game. Plus it's boring as hell
So, to shorten your opinion of Dark Ranger... If they change everything about it, it could work. lol
You mentioned how it will cause overcapping issues, but Dark Ranger also has the problem of how spec Mastery affects it. MM Hunters will gain so much more from the tree than BM due to Sniper Training. BM doesn't use Kill Shot, so that's a couple of talents just wasted. Dark Chains is more likely to be actively bad in PvE than beneficial; IE desyncing packs of mobs. And the way the synergy of the specs work, adding another button to press every 18-30 seconds is just going to disrupt that synergy.
In my opinion, theme aside, Dark Ranger is horrible and needs to be completely reworked from the ground up. I'm fine with them calling it Dark Ranger, but this isn't the way to do it. I'm with a lot of others than believe this is just covenants 2.0. The themes should be entirely cosmetic and divorced from the player power element of Hero talents.
NGL Hots is super sick and catched all my attention for ret
You're a real pro at yapping
Hi I'm a Warlock player and I think the hero talent names for Warlock are great because Diabolist match Demonology more than Destruction and Hellcaller match Destruction more than Affliction and Soul Harvaster match Affliction more than Demonology. So I hope the talent match the names for Hellcaller and Soul Harvaster.
Totemic could be a wibe honestly. Shaman has so many awesome totems that are usable but in rare situations. Making them more streamline usable, giving them extra abilities and lower CDs could make a whole new unique - probably support - class spec. I'm assuming every healer will have a support nieche hero talent tree and for Shaman it's definitely gonna be Totemic, giving elem/resto a raid spot that only enha has currently with WF.
We'll see.
I also think totemic might be nice in the end, especially for resto, who uses many totems frequently. But giving totemic a raid buff would kill the whole class. Resto/ele would be forced to play that and enha might be forced to switch depending on the strength of the raid buff. Nobody would be able to play the other two hero specs, it's a horrible idea.
Trickster has the potential to be really cool for outlaws, it sort of depends on how some of the talents turn out or further explained.
Damn nice a Unicorn Overlord sponsership. Sick.
I actually think Chronowarden is sick, as an Aug. It gives a lot more nuance to choices, gives more empowers more often, and a way to just give a superprescience to lots of people. Plus everyone likes CDR.
Its just gonna be hard to compete with what very much could be an insanely short CD Breath of Eons that is just going to do SO MUCH it will be worth sending regardless of people having their cds up.
Thank you for bring up DnD and conc
My primary Ret concern is dispellable Dots or Debuffs wont benefit us in pvp as we wont get the UA treatment with dispell protection. Expergation never did any noticable damage in pvp if ignored and it is still possibly accidently despelled constantly.
Maining Ret Paladin and dps Evoker feels really good right now.
I main rogue and I'm in the dumps. There's no chance that "Fatebound" will be anything less than annoying as fuck just going off of the name. I am praying that Deathstalker isn't cheeks.
Because of "Herald of the Sun" having procs that interact with Holy Prism and Barrier of Faith, I imagine they're going to have to buff Reclamation (The other options instead of Barrier of Faith) or change talents in general. Right now, most Hpallies don't run Holy Prism (I do) and it's a toss up for Barrier and Reclamation but I prefer Reclamation because I just don't want to have an extra button to press, if they don't do something then I'll have to play Barrier due to it being BiS and I don't want anymore extra buttons! (I'm talking about PvP)
I would love for Keeper of the Grove to feel good, as much as I like playing Balance Druid, one thing I've felt is that they're lacking more nature stuff in their damage rotation. Sure they have Entangling Roots and healing spells, but other than that, you're throwing moons and stars. I'm not sure if just Treants is the way to go, but there should be more to a Balance druid than what feels like mostly celestial/stellar magic.
I might say "Turn Starfire into a spell called Spike Growth (from D&D), does the exact same thing as Starfire but now it's nature damage. Turn Starsurge into Insect Swarm, instead of instant damage, it does the same amount of damage but it's now nature and over a few seconds (and can stack independently so there's no change in overall damage)." But that would remove too much stellar magic and so some players wouldn't be happy.
I'm happy Balance has Wild Mushrooms and this hero talent tree could make Force of Nature strong, but just needs a bit more to balance out how deep Elune's Chosen goes into stellar magic.
Warrior just needs some love from Blizzard man. One of the most iconic classes in wow history and it’s been the most mid class for like 4 expansions
See and I think Keep of the Grove is really cool because it's literally the KOTG from WC3. I feel most people will find it mid or worse if they haven't played WC3.
Monk I am worried about because the class tree needs a big overhaul and Blizz hasn't been great anything monk in a long while. Considering WW is a buggy mess and doesnt scale with secondary stats, MW they can't decide whether it should be melee or ranged and is now something in the middle and BrM has a stupid amount of bloat.
Windwalker is actually scaling quite well with secondaries at the moment, especially compared to other energy classes. Their mastery is much stronger now than in pre-DF. That means they have three strong secondaries and according to sims are scaling better than my sub rogue in M+
Without knowing tuning/interactions/what is dispellable or not, this is premature but Im still super interested to know your thoughts.
So I doubt we are going to get another hero talent tree this expansion but as a druid main, I was thinking they could add 2 more one that connects feral to balance it could be the more solar type of druid balance is looking for. We could call it Druid of the flame. Boom easy. As for the other one, it would connect resto to guardian. They can call it druids of the antler or druids of the talon. I dont enough of the lore for them. But yeah this is the problem with druid's having 4 specs what would the other classes get?
I like how strong GG is and the theme is silly but doesn’t feel impactful when you hit them cause you just drop pets. But because of tier set is focused on them they feel good looking at the HPS meter after a key - your average 2500 restoD :’)
Imagine a feral balance tree Druid of the flame that on the balance side leans super heavy into solar, and on the feral side has you going full flame cat
Flame cat that turns your bleeding into burning
Frostfire lookssss sooo fun
When is this getting updated? ( maybe theres already an updated vid)
pro gamer giving tier lists.
Do an updated tier list👀
Replace the trees on grove with mushrooms and keep a couple tree talents and add some mushrooms and keeper of the grove is way more baller.
Colossus should keep increasing your size as it gains stacks, so full stacks ur huge.
Regarding Mountain Thane. Anytime I’m pressing any button but Rampage as Fury is a bad day.
So that node that improves bloodthirst value is lame.
Saying KotG talents are missing druid theme is like saying bald eagle is not bold enough for America
These kids don't realize Trees has been part of druid class kit since 2002😊
Druid shoulda been something like:
Feral
|
Guardian - Balance - Resto
Still only have 3 sub specs to fit in with the rest of the class, gets rid of weird feral L spec and have duel dmg spec to "compete" more readily with other dedicated dps specs that arent getting shorted by having a tank and/or heal spec. Also I personally think it makes sense thematically maintaining "balance" between all the specs
Crazy that we have some classes done and some classes that haven’t seen a single hero tree yet. It’s like they don’t understand how humans work. People are obviously going to feel bad about that and perpetuates the idea devs care more about certain classes.
I like the trees lol
Keeper of the Grove should summon ancients in some way or another. Just from a thematic pov
Maybe the taunt node makes them look like ancients protectors, taunt removal makes them look like ancients of war, resto gets ancients of lore (picturing wc3 Nelf building models)
“There’s no way slayer isn’t sick” - it might seem crazy what I’m about to say…😂
Totally I wish Survival + Marksman is definitely better for Dark Ranger. BM is just more popular, Survival does deserve it though.
Can't wait for max to say "trickster needs a rework" and for blizzard to go "lol, no"... fortunately I prefer assassination, and they can't get both of those wrong, right? ...right?
Hopefully packmaster is good cause dark ranger sucks and im enjoying my bm hunter a lot currently
when have all rogue specs been in a good place at one time though. One of the trees will be good but that will determine what spec is played or if you decide to change class (ex-Sin myself). I don't really like the newer playstyle of assassination personally and haven't since shadowlands, its better but not even close to BFA. But Trickster been trash is a good sign for you lol
@@atticusrob"when have all rogue specs been in a good place at one time though"
Literally the fucking patch we're playing now. Also, I'm pretty sure they were all in a good place in SoD (helped a lot by Edge of Night, but still).
templar sounds really cool but i cant imagine not having ashes anymore, its like the coolest ability. Although I dont think the tree is bad i'm kind of more interested in herald but i guess time will tell.
Wake ain't gone, using wake changes wake into a new button that you slap again, after which wake is back (iirc)
@@jamesjohnsoniii8068 ah then I just misunderstood I thought it was just completely replacing the ability
I Guess im the only Balance Druid out there, who really likes trees ... u know ... like a druid
Shaman main here, I like putting down totems
Scalecommander will be great if blizzard makes a council fight that actually lets you cleave all three bosses.
"Really bad" even matches the color of hunter class.
Why do I get a notice that wowhead has shut down whenever I try to access it? Just blocked in my country or new URL?
Dont know if this wired question but with all these hero specs wont it make tier hard to make
Tier may add more bonuses to abilities augmented by hero talents or completely different ones, no restriction has been made. Some of the hero talents arnt too different than previous tier bonuses.
The shaman hero talent should have been stormbringer, farseer, and PRIMALIST. give me some stronger elemental summons, Make me tankier perhaps bring in some of that classic season of discovery flavor. experiment a little. I actually love totems as flavor. I don't want to base my gameplay around them. I love summoning spirit wolves. I'd love for that power to be given to my earth and fire elementals. and even though I know it's so unlikely to happen, I think it would be awesome to dual wield shields. two bulwarks and all the elemental shields plus two enhanced primal elementals next to me. That's a goddamn primalist. there has to be some amount who were loyal to Vyranoth who then shared their knowledge with the shamans of the horde and alliance.
Rets looking good and we can finally be horde dwarves. TWW can't get here fast enough baby!
Dark Ranger is cool as fuck imo
I love the theme of holy infused weapons/gear for yourself and allies from Lightsmith, but the gameplay tied to that theme is just not it for me. Its just even more interactions and planning not needing to be done/should not be needing to be done to have those bonuses. And 90% of the time it would just not work in pugs since they are not going to be constantly checking the ground around them for this stuff. So heres hoping for Lightsmith to become a banger like the others, but I personally hope they keep some of that theme
As the 5% survival main- I’m a lil annoyed I don’t get to play as a dark ranger. Dark Rangers have up close combat built in with daggers n such
If Keeper of the Grove could nail the REST of nature it could be good - make roots a crawling something like brambles against Cenarius or something
any chance you redo this based on alpha feel ?
Yea like salyn on blood dk is actually busted and probably the most op hero talent so far
@@YA-kr4fr Numbers don't matter in alpha or beta lol
I hope sentinel is sick, I play nelf sv hunter for a reason
I feel like a lot of people have no clue what Dark Ranger is supposed to be, first of all, yes Survival used to have Black Arrow, but you know what else they used to have? Ranged weapon, thank Legion for that. You can't be a Ranger if you don't range, same as you can't be a Pack Leader with no pack to lead. Secondly, Dark Ranger is probably the most established Hero out of all, we have so much data on what they're supposed to do and they missed the mark completely. We have W3 Dark Ranger, HotS Sylvanas, WoW bossess both Sylvanas and Nathanos and this stuff is nothing like it. Dark Ranger never summoned the hounds, ever, the only DR that has dogs is Nathanos and there's a lore reason for that, they were his personal pets while he was alive, partially why BM DR makes sense. You want Black Arrow to summon stuff? How about make them summon a skelly if target dies under the effect of Black Arrow like IT WAS IN W3. No DR other than Sylvanas fight ever used chains, that's Jailers tool. Where's the shadow damage? Make Arcane Shot/Cobra Shot do shadow damage. Make Black Arrow have a chance to proc Ranger's Heartseeker, turning your next Rapid Fire or Kill Command into shadow damage. Death serves no aspect, replace Aspect of the Turtle to Shroud which does the same thing, but fears anyone that is within melee range after it expires, replace Aspect of the Cheetah with Windrunner, casting it makes you enter stealth for 2 seconds, but you lose the second part lingering effect. Side note: Wailing Arrow should be a 45s cd instant cast, remove supporting talents from MM, it doesn't need those and it's a waste, MM talents choices are already super competitive, atm there's no world where in M+ situation you'd sacrafice Salvo/Trueshot crit amp/10s extra Trueshot for Wailing Arrow, solution - Legacy of the Windrunner's entire row should be 1 talent node each, difference between ranks is you shoot either 2 or 4 arrows, nothing esle, which is cringe. That's it for now, rant over.
Range in the word “Ranger” does not mean attacking from distance you silly billy. A ranger is a person dedicated to patrol and protect the land. Nice blog tho
@@Reibaku
1. Go to Google
2. Type: Warcraft Dark Ranger
3. Enter first link, read the first line of description.
What does it say?
"Dark rangers are undead archers mostly in service of the Forsaken"
Undead Archers.
You know what an archer is?
Stfu.
Feels like monk always has to wait for so long since they never know what to do with them...
Monk dev has been stealing checks for a while now.
As a warlock main since i first started playing wow i gotta say im very excited for giving diabolist a try. I think for mythic plus and raiding you probably wanna go with the middle tree and for pvp probably the right tree with unending resolve giving you back 30 percent of youre health because that seems insanely strong if youre getting jumped
you get all 3
@@fabiopereiraalves4902 even better
As a keeper of the grove boomie they need to change force of nature. This tree is way better for resto than boomie. Force of nature should be 30 sec cooldown. I would like this tree to involve more nature spells like swarm, mushrooms, roots, bark skin or thorns. And use them in interesting ways. Too many minor passive increases.
Inb4 Totemic is actually so brokenly overpowered on release
I think it will be support shaman spec
I'm actually excited to learn about totemic personally, but to each their own. I'm a shaman main, of course blizzard hates us and will wait till the end to give us no raid buff or defensive haha 😂
Templar and Herald are hardcore making me want to resub. Ret has been meh to play since the talent rework and those 2 trees sound so sick.
Just something more than "build 3-5, spend, repeat"
Imagine having your Legion title being Slayer, and then instead of naming your Hero talents that, or going for Doom Refference with "The Great Slayer" they just give it to warriors instead. I feel bad for DH in terms of naming
Changing feint from a defensive CD to an offensive CD seems horrible. It won't be available when I actually need to use it for defense.
No slayer warrior?