N64 Controller Ports Mistakes & Oddities

Sdílet
Vložit
  • čas přidán 19. 03. 2021
  • In this video I look at various mistakes and interesting details about the controller sockets for the Nintendo 64. Most of these mistakes come from the instruction booklets of there respective game.
    Port spreadsheet with all data (All green and blue squares cane be played with port 2 instead of port 1)
    docs.google.com/spreadsheets/...
    Merch
    / @snooplax
    Twitter
    / snooplax
    All footage was recorded with a GV-USB2.
    Games featured in this video
    Mario Party
    Mario Party 2
    Mario Party 3
    Dr. Mario
    F-Zero X
    Kirby 64 The Crystal Shards
    Mario Golf
    Mario Tennis
    Star Fox 64
    Super Smash bros.
    Super Mario 64
    Wave Race 64
    Killer Instinct Gold
    Star Wars Shadow of the Empire
    All-Star Baseball 2000
    International Track & Field 2000
    Kobe Bryant in NBA Courtside
    Madden Football 64
    Madden Football 2000
    Mischief Makers
    Monopoly
    Mortal Kombat Trilogy
    South Park
    South Park Chef's Luv Shack
    Turok Dinosaur Hunter
    Turok 2 Seeds of Evil
    International Superstar Soccer 64
    International Superstar Soccer 98
    International Superstar Soccer 2000
    Ogre Battle 64
    Rampage 2
    Roadster
    Space Station Silicon Valley
    Wayne Gretzky's 3D Hockey
    AeroFighter's Assault
    Gold Nugget 64
    Ridge Racer 64
    Tetrisphere
    Cruis'n World
    S.C.A.R.S.
    The New Tetris
    Pokemon Puzzle League
    Paper Mario
    Fifa Soccer 64
    #nintendo64
    #n64
    #port
  • Hry

Komentáře • 295

  • @DGR_Dave
    @DGR_Dave Před 3 lety +380

    A ton of time and effort had to have gone into researching this, very interesting information Snooplax!

  • @WannabeMarysue
    @WannabeMarysue Před 3 lety +480

    copy protection screens are out, "no controller" screens are in

    • @prizm9515
      @prizm9515 Před 3 lety +2

      lol

    • @posthistoricdino422
      @posthistoricdino422 Před 3 lety +16

      Could just be the mood I'm in right now, but I definitely get the same feeling as watching anti-piracy screens

    • @WasabiKitCat
      @WasabiKitCat Před 3 lety +16

      2:44 gives the exact same vibes as the Mario Party DS fake anti-piracy screen thing.

    • @tempest6027
      @tempest6027 Před 24 dny +2

      ​@@WasabiKitCatwas just thinking that

    • @superduperdrew12345
      @superduperdrew12345 Před 18 dny +4

      Playing without a controller is no party

  • @MistuhHamp
    @MistuhHamp Před 3 lety +472

    Apparently prototype N64 hardware had 6 ports; for Super Mario 64 the code might've required you to be plugged into port 5.

    • @Snooplax
      @Snooplax  Před 3 lety +121

      Thats a cool theory since mario 64 had been decompild I wonder if anyone could check

    • @Fayti1703
      @Fayti1703 Před 3 lety +138

      ​@@Snooplax The loop for the connected controllers check only goes from 0 to 3, so unfortunately that doesn't appear to be the case.

    • @Sauraen
      @Sauraen Před 3 lety +57

      @@fraserrisc Right, and port 6 is actually a second serial port in the cartridge, which could be used for a second EEPROM or potentially for other hardware.

    • @blackblob500
      @blackblob500 Před 3 lety +17

      @@Sauraen Maybe a modem, like in Morita Shogi 64? (Which also has an EEPROM)

    • @emmettturner9452
      @emmettturner9452 Před 17 dny +17

      Nope, because you can’t even control the camera from port 2 after beating it from port 1 if you inserted the controller after boot up. Unoccupied ports typically get disabled at boot. This is why most “No Controller” messages don’t go away when you plug one in (Killer Instinct does though). This is also why you can’t do the Easter egg with one controller by moving from port 1 to port 2 after beating it.

  • @opalander
    @opalander Před 16 dny +95

    "When I turned on Mario 64, I was shocked to learn you can play Mario 64." -Snooplax

    • @BlueBoi_ThisTaken
      @BlueBoi_ThisTaken Před 15 dny +3

      How did I not pick this up until AFTER rewatching the part

    • @sunnohh
      @sunnohh Před 11 dny

      @@BlueBoi_ThisTakengreat feats in clip chimping

  • @Schwarzorn
    @Schwarzorn Před 3 lety +425

    *Luigi:* _No, you need a controller!_
    *Waluigi:* _Wah! Waluigi can't be controlled!_

    • @DekuWolf64
      @DekuWolf64 Před 3 lety +5

      Wahhaha! 😂😂

    • @prizm9515
      @prizm9515 Před 3 lety +3

      lolol!

    • @clipzfilms3168
      @clipzfilms3168 Před 3 lety +2

      No, what Waluigi is REALLY saying is,
      Waluigi: Wah! I'm a REBEL! WAHAHAHAHAHA!

    • @le9038
      @le9038 Před 19 dny +4

      This was his revenge for not having his own dedicated video game.

    • @GunSpyEnthusiast
      @GunSpyEnthusiast Před 10 hodinami

      He's cheering.

  • @wigglerwednesday
    @wigglerwednesday Před 3 lety +414

    i love how Fifa Soccer 64 is just like
    ?
    🎮

    • @TheKorenji
      @TheKorenji Před 3 lety +9

      I wholeheartedly agree with this.

    • @romajimamulo
      @romajimamulo Před 3 lety +42

      Definitely made localization easier.
      You don't have to translate "no controller" then

    • @Visleaf
      @Visleaf Před 3 lety +16

      @@romajimamulo ¿?

    • @Jude_515
      @Jude_515 Před 14 dny +3

      It reminds me of how Macs react when you boot 'em up and there's no drive.

  • @WasabiKitCat
    @WasabiKitCat Před 3 lety +44

    I love Fifa Soccer's no controller message at 7:46, the single "?" seems so passive aggressive to me. It's like "Hmm? You forgot the controller?? The thing you play the videogame with?? How?"

    • @romajimamulo
      @romajimamulo Před 3 lety +5

      It also doesn't need localizing

    • @GumSkyloard
      @GumSkyloard Před 15 dny +5

      "Where controller?"

    • @Kurzov
      @Kurzov Před 2 dny

      Resembles some Apple/Mac equivalent "no hard drive / no floppy disk" bootup messages.

  • @dshaynietheawesome
    @dshaynietheawesome Před 3 lety +119

    for many years now i thought myself to know literally everything there was about mario 64 from beta elements to secrets and up until this day i have never heard about player 2 controlling the ending camera

    • @emmettturner9452
      @emmettturner9452 Před 17 dny +3

      It was unavoidable information back in ‘96/‘97.

    • @dshaynietheawesome
      @dshaynietheawesome Před 17 dny +3

      @@emmettturner9452 i wasn't around then

    • @TheNightHawk85
      @TheNightHawk85 Před 13 dny +3

      ​@dshaynietheawesome you're just a baby! ❤

    • @dshaynietheawesome
      @dshaynietheawesome Před 13 dny +2

      @@TheNightHawk85 i mean im my mid 20s but sure why not im a baby

    • @TheNightHawk85
      @TheNightHawk85 Před 13 dny

      @dshaynietheawesome more so I think I'm just old. I grew up with an NES and had each of the systems going on forward. It was just a playful joke is all 😀

  • @JrChicken
    @JrChicken Před 3 lety +199

    2:57 It's as if Camelot predicted that Waluigi would become a meme

    • @DekuWolf64
      @DekuWolf64 Před 3 lety +5

      Lol! 😂😂

    • @Gold_Yoshi
      @Gold_Yoshi Před 24 dny +20

      I love the thought that if you bought this game back in the day, regardless of what games you played before it, and forgot to put the controller in, this would 100% be your first introduction to Waluigi as it’s literally his first appearance.

  • @Master0fHyrule
    @Master0fHyrule Před 3 lety +213

    I never knew you could control the camera with a player 2 controller in Super Mario 64.

    • @Left4Cake
      @Left4Cake Před 3 lety +11

      I assume they just add 1 to the variable for witch “socket” to look for camera control from during the credits.

    • @fatfingerguy-
      @fatfingerguy- Před rokem +6

      64th like

    • @craftersshaft
      @craftersshaft Před 18 dny +18

      obviously that's where luigi was the whole time, in the director's chair for that scene

    • @wiquid
      @wiquid Před 17 dny

      You could do WHAT

  • @Schwarzorn
    @Schwarzorn Před 3 lety +47

    Such a neat topic. And who woulda thot that companies had to use “socket” over “port”. :0
    Reminds me of how Rare messed up and called the C Buttons by the incorrect names. So they‘d say “C-Down Button” instead of the official “Down C Button”. I don’t think Nintendo actually ever wrote out the name in-game, instead just showing the icon, so I ended up picking up what Rare called them.

  • @TheRealPentiumMMX
    @TheRealPentiumMMX Před 3 lety +46

    One of my favorite "no controller" errors came from AeroGage, where when you start up the game, it goes into the attract mode, as a voice resembling the little green aliens from Toy Story is heard saying "NO CONTROL"

  • @thiagovidal6137
    @thiagovidal6137 Před 3 lety +55

    Funny how devs neeeded to be so careful with the data due to cartridge limitations and yet they wasted cartridge space with a silly unnecessary N64 controller model just for that msg 99.99% of people would never see.

    • @3rdalbum
      @3rdalbum Před 15 dny +12

      The model was probably smaller than a full screen bitmap image.

    • @isheamongus811
      @isheamongus811 Před 7 dny

      Like fonts are already there. Print
      "NO CONTROL
      DEVICE DETECTED"
      on the middle in white font on black background.

  • @Tiosh
    @Tiosh Před 3 lety +32

    One of my punishments growing up was having the controllers taken away. I would sit there just looking at the game play with me being helpless to control it.

  • @ddnava96
    @ddnava96 Před 3 lety +17

    I think the reason why "Controller port" was discouraged was because the controller has a port too, so when you read "Controller port" you could either think about the port to connect the controller or the port in the controller

  • @Shog64
    @Shog64 Před 3 lety +39

    Would love an analysis like that for all N64 games which do something if you press/hold a button during bootup. For example in Mario Party games it allows you to change the language.

  • @904funny
    @904funny Před 3 lety +55

    Even from the very beginning, Camelot memed Waluigi

  • @subdrag
    @subdrag Před 3 lety +64

    Nice investigation. I am still waiting for someone to do an analysis of all the "memory pak managers" across every game in system.

    • @frasermips
      @frasermips Před 3 lety +14

      There is a "default" (i.e. ugly) Controller PAK manager that was available to developers, and a manager was required if the game used the Controller PAK for game saves. Although some developers created their own. One of the prettier and full featured ones is in Perfect Dark. Hold the Start button when you turn on the game.

    • @JetWolfEX
      @JetWolfEX Před 3 lety +1

      I know mystical ninja has a custom one.

    • @kylehazachode
      @kylehazachode Před 3 lety +4

      I didn’t know you can hold start while turning on the n64 to access the memory pak manager until recently

    • @chronossage
      @chronossage Před 16 dny +1

      I remember Quake 64 having a really good manager. When I had a memory pak glitch out for whatever reason (probably because I liked using a 3rd party rumble pak with a memory pak built in) Quake 64 was the only game that could fix them. I remember paks glitching out and while other games would offer to format or repair the pak. Often it would fail but Quake 64 not only saved the pak but often saves on it too. In retrospect I probably should of gotten official rumble and memory paks but it was really nice just flipping a switch and not having to swap or keep track of 2 paks.

  • @RyutaShinohara
    @RyutaShinohara Před 3 lety +32

    5:56 HAHA. RONALDINHO SOC- wait what

  • @TheKorenji
    @TheKorenji Před 3 lety +20

    2:58: So, you wanted to plug your controller here to play some Mario Tennis?...
    *TOO BAD, WALUIGI TIME.*

  • @Sonjayu
    @Sonjayu Před 3 lety +21

    To be fair, the title of this video may actually justify using socket instead of port. When I saw the word port, I had a very different idea of what the video would be about lol

    • @Snooplax
      @Snooplax  Před 3 lety +6

      Thats a good point. I changed the title to controller ports instead of just controllers so that should stop any confusion

    • @Sonjayu
      @Sonjayu Před 3 lety +4

      @@Snooplax no problem, it was an interesting video plot twist

  • @stungunnotapplicable1953
    @stungunnotapplicable1953 Před 3 lety +26

    Ah, how annoying that you can't hotplug controllers and get them to detect. Kind of a weird restriction especially given that the PS1 could (and in fact, it was a gimmick required for Metal Gear Solid's Psycho Mantis boss fight). I wonder why this is?

    • @JuddMan03
      @JuddMan03 Před 3 lety +7

      Some games can. I think mario kart can hot plug controllers. Not sure why it wasn't standard

    • @GODDAMNLETMEJOIN
      @GODDAMNLETMEJOIN Před 18 dny

      Probably paranoia about static damage

    • @ZipplyZane
      @ZipplyZane Před 18 dny +14

      Due to how the ports work, games had to explicitly poll for controllers and then initialize them before they would work. This takes extra cycles, and so most games would only do it at startup--which is what Nintendo recommended.
      If Mario Kart did allow it, I suspect they just would poll for controllers only when you were on the menu screens, where performance doesn't matter as much.
      I suspect PlayStation still used the older method where it checks for controller input even if there is no controller present. That's how the SNES worked, and Sony built the PlayStation based on what they learned when making the Play Station (CD) addon for SNES that never got developed.

    • @dreamynx5540
      @dreamynx5540 Před 17 dny +3

      Perfect Dark is a very notable exception, I believe. You can hotplug not only controllers, but paks, too!

    • @PlayMadness
      @PlayMadness Před 13 dny

      It's probably related to the zero position of the control sticks. When the N64 is booted, it sets the current location of all control sticks as their zero point. Therefore, if you hold your control stick down, then boot the system, the neutral stick position will be treated as up (because it's further up than the zero position). Any controller plugged in after this boot will miss the calibration.

  • @Technicallyaddicted
    @Technicallyaddicted Před 3 lety +19

    Pro tip: the broken control port 99% of the time is caused by a blown voltage regulator. This is a little black chip with 3 legs near the actual port. It can be desoldered and replaced with less than $20... Including the tools to do it. Any regulator that outputs less than 5v will work. It comes from ppl not turning off the machine before insert/remove of control. Back then we couldn't use IC to "sense" a controller, so the 64 supplies ~5v to all 4 ports all the time. Removing while live causes a very small short circuit upon pin contact. It will eventually kill your 64. Do not attach or remove anything (except transfer pak when prompted) while power is on. (I repair consoles for a living, and I'm tired of running across 64 with this issue... So much so I secretly charge way more than it's worth to fix it)

  • @renakunisaki
    @renakunisaki Před 3 lety +16

    I was that nerd who had to see every game's "no controller" screen. Never knew there were games other than Mario 64 that let you use other ports though.

  • @DueNorthGaming
    @DueNorthGaming Před 3 lety +20

    You put a bandaid on your N64?!

  • @T26OG.
    @T26OG. Před 22 dny +7

    1:54
    To answer your question, about the terms "port" and "socket" as a 39 year old. There was few precedence in the early days of videos games so people would sort of "apply their own labels" half the time. For example, people my age and old call Cartridges "tapes". "Sega tapes" instead of "genesis cartridges" for example yet also, some people would say cartridges. Most adults called controllers "Remote controls" even though they're wired. And naturally, nobody said "wired" or "wireless" just yet. Back then the best we had were "cordless phones" we would apply words we already knew to technology that was new to us. I called it a controller socket back then, so yeah, we 90s kids probably would have understood what you trying to convey, we could barely even agree with each other on the subject.

    • @GhostGlitch.
      @GhostGlitch. Před 19 dny +3

      Even wired is still remote no? As in, you don't have to touch the actual box itself to control it.

    • @T26OG.
      @T26OG. Před 18 dny +1

      @GhostGlitch. Yeah that is very true. However the term itself was first used for TV remote controls. We just sort of applied a preexisting label to something we didn't understand yet. Kinda like how in the 90s, parents would call anything video game related "Nintendo". Like I just got Metal gear solid 1 for Psone and our moms was like "Oh he's playing a nintendo". Sonic the hedgehog on genesis? "Don't play Nintendo for so long, you're gonna get brain damage! That's too fast. I'm getting motion sickness!"

    • @Spartanhero613
      @Spartanhero613 Před 16 dny +1

      but for the reference sheet to specifically disallow the use of "port", it must have been in popular use at least among developers at that point? and going back in computer history you'll generally see that to be the case

    • @zalden2565
      @zalden2565 Před 16 dny

      I know what you mean. For example, when I see a robot named T260G, I tend to call him Robo.

    • @joelwrose
      @joelwrose Před 14 dny +1

      Interesting. I’m about your age and never heard people call it a “socket”. I think we used plug or port

  • @wookiebear514
    @wookiebear514 Před 3 lety +7

    Clicked into this expecting ports of games from other systems for some reason half expecting to be bored by it. For some reason the video ACTUALLY being about controller ports is alot more intriguing lol

    • @Snooplax
      @Snooplax  Před 3 lety +3

      Thanks for the feedback I changed the tile to Controller ports so now it should be more clear

    • @wookiebear514
      @wookiebear514 Před 3 lety +1

      @@Snooplax You're welcome! Thanks for the response. I enjoyed the video. Was amazed at the research and trial that must of went into testing all the games and manuals

  • @Dustin_VG
    @Dustin_VG Před 3 lety +6

    This is quite possibly the dumbest quality control requirement I’ve ever heard

  • @purplegill10
    @purplegill10 Před 3 lety +6

    I can't imagine how much work it must have taken to get all that. Awesome work.

  • @Kahadi
    @Kahadi Před 3 lety +3

    I actually dealt with this issue with my GCN a few years ago. Controller port 1 broke somehow, as I found out trying to play Melee with a friend. Melee mostly worked fine from what I recall, just needed to use other ports and thus limited to 3 players. But there were a few games where it didn't work, the most notable being Soul Calibur for GCN (the one with the Link cameo), where it won't let you past the start screen unless you use the controller in port 1 (doesn't tell you this either). But its even more annoying because I recall playing the game before the port stopped working and once past the start screen, player 2 can control the menu for everything else. I may be mistaken about that part though.

  • @celerity910
    @celerity910 Před 3 lety +13

    Another game that lacks a no controller message is Puyo Puyo~n Party.

  • @nurk_barry
    @nurk_barry Před 17 dny +4

    We said “controller port” in the 90s, and saying “socket” would have felt weird 🥴😄

  • @ZeldaTheSwordsman
    @ZeldaTheSwordsman Před 3 lety +5

    I think that bit about the first controller socket is boilerplate. Because I'm pretty sure there _are_ games where that's the case. I think Ocarina of Time is one of them.

  • @joyxcore2
    @joyxcore2 Před 3 lety +3

    port was kind of a tech personal computer word in the 90's... socket was way broader for anything to do with electricity to machines and biology.

  • @Rhythm_Rev
    @Rhythm_Rev Před 16 dny +1

    The "no controller" screens give off huge analog horror vibes.

  • @manuelengel3680
    @manuelengel3680 Před 3 lety +5

    I liked the "No controller" message of Zelda Majoras Mask somehow. Especially the European version in which you receive that message in English, German, French and I suppose Spanish in an alternating way.

  • @HikikomoriDev
    @HikikomoriDev Před 3 lety +3

    I think a lot of it has to do with code and how you clean it up when you perceive that you have completed the production and don't clean up the functions that have to do with controller input. For debugging purposes, they would let all ports work. They might had it on mind but they forgot to clean up maybe.

  • @Superkidra
    @Superkidra Před 3 lety +4

    was the concept of needing a controller in your console really THAT foreign starting in 1996?
    It seems so weird to, like, FORBID a game from functioning if a controller is missing on startup-- it's not even like you need to KEEP the controller in for 99% of these games, and like you mentioned, having one unlucky broken port is a totally real issue. idk
    Great vid btw! I love how much effort you put into showing off this cool little thing

    • @KaitouKaiju
      @KaitouKaiju Před 3 lety

      This was only the third video game console they'd ever made. Plenty mistakes in Nintendo history

    • @Slash0mega
      @Slash0mega Před 14 dny

      It was less about not realising you need a controller and more "oh. I guess my brother unplugged it" or somthing. As to ehy you cant just plug in one after it is booted. Idk...

  • @SweetBean92
    @SweetBean92 Před 3 lety +3

    As an 8 year old those "No Controller" screens would scare me for some reason. What is it with children in the 90s being scared of things like that?

    • @davidmcgill1000
      @davidmcgill1000 Před 3 lety +3

      Fear of parents from breaking what they bought.

  • @Blacklight_Music
    @Blacklight_Music Před 3 lety +8

    I believe I had this same issue with Pokémon stadium as a kid.

  • @collectingonthecheap56353

    I have owned and rented many of those games, and have always assumed that they just put that in the manual by default, just so it would be there for a game where it mattered.

  • @BoundaryBreak
    @BoundaryBreak Před 3 lety +50

    Nice job dude!

    • @Snooplax
      @Snooplax  Před 3 lety +5

      Thanks I've always been a huge fan of boundary break. Its crazy how much little oddities there are in video games that haven't been found yet.

    • @gamerdude0
      @gamerdude0 Před 3 lety +2

      @@Snooplax How is it crazy if they haven't been found yet?

    • @VEE0034
      @VEE0034 Před 3 lety +3

      @@gamerdude0 Because usually games are looked through inside and out but sometimes we find things that somehow we missed before.

    • @8strate8
      @8strate8 Před 3 lety +2

      @@gamerdude0 he’s just trying to be nice so he can get a shoutout from a dying but big channel

  • @SuperPenguin34
    @SuperPenguin34 Před 3 lety +2

    Maybe they needed that screen because they used it as a way to check if the ports was working or certain n64's didn't recognize controllers after the boot process

  • @silentdebugger
    @silentdebugger Před 15 dny

    Those "no controller" messages (especially Tetrisphere) have the same vibe as the Playstation 2 "Disc Error" message where everything turns spooky red and haunted

  • @mjdxp5688
    @mjdxp5688 Před 16 dny +1

    Some of these "no controller" screens are honestly creepier than most of the anti-piracy messages in games.

  • @painter5391
    @painter5391 Před 3 lety +10

    7:12 Lmao, that's awesome
    Also just a friendly heads up , it should be spelled "Oddities."

    • @Snooplax
      @Snooplax  Před 3 lety +1

      Thank you I changed the title!

  • @teadrinkerfication9160
    @teadrinkerfication9160 Před 3 lety +4

    Socket is more of a British word I think. We say socket for the thing on the wall that you put electrical plugs into.

  • @MrMoneyclips
    @MrMoneyclips Před 3 lety +1

    This... is super cool. Good video. I've played most of these games and never saw these screens. Its neat how the individual engines for each game have different ways of modeling the controller.

  • @ptbunz2501
    @ptbunz2501 Před 3 lety +2

    Ok, first video of yours I have watched. Was recommended by the algorithm.
    This was information I never knew I needed to know. Thanks for all your hard work!

  • @rightfalse5856
    @rightfalse5856 Před 3 lety +8

    2:43 oh my god that scared the crap outta me! At least it doesn't look creepy, but the fact it's so sudden, even after the logo, makes it a jumpscare! By the way that's cool.

  • @dude2992
    @dude2992 Před 17 dny

    I remember being like 6 years old playing Star Fox 64 at a friend's house. In multiplayer, each controller port got a different character. I had one friend who kept shutting off the console to switch controllers because he insisted he had to be player 3 so he could be Falco every time.

  • @aurafox1
    @aurafox1 Před 3 lety +2

    2:58 Goddammit, I hate when Waluigi steals my N64 and all I'm trying to do is plug in my freaking controller.

    • @DekuWolf64
      @DekuWolf64 Před 3 lety

      Waluigi: It's mine! I'm number 1!

  • @1077mikev
    @1077mikev Před 16 dny +1

    I have no purpose for this information, nor was I ever curious about it. But I still had to sub due to how organized the video and spreadsheet are, and for the archive value.
    PS: The channel sounded familiar and after a quick check, this is the same guy who tested the mario kart tracks after changing the vertical scaling - came full circle.

  • @dalepeters3841
    @dalepeters3841 Před 3 lety +1

    4:22 OMG THAT BOMBERMAN 64 MUSIC

  • @Timic83tc
    @Timic83tc Před 19 dny +1

    That Mario Golf/Tennis thing isn't an Easter Egg it's a damn jumpscare!

  • @varietygamer95
    @varietygamer95 Před 3 lety +11

    2:44
    2:58
    I never would have guessed these were in the game! So, are they impossible to see in the Virtual Console versions?

    • @yoshifan3611
      @yoshifan3611 Před 3 lety

      Yep. They can't be seen.

    • @SgvSth
      @SgvSth Před 3 lety

      Not unless there is a cheat code.

    • @GODDAMNLETMEJOIN
      @GODDAMNLETMEJOIN Před 18 dny

      What if you pulled the batteries on your wiimote while the game booted?

  • @shadhog0187
    @shadhog0187 Před 3 lety +6

    I wonder why they want the first controller plugged in before starting the console

    • @trugo3144
      @trugo3144 Před 3 lety

      That's exactly what I was thinking too

  • @leap123_
    @leap123_ Před 3 lety +2

    I love how Space Station Silicon Valley have the "Controller not connected" text in Comic Sans

    • @dr.velious5411
      @dr.velious5411 Před 3 lety +1

      Them snarky British bois, they knew what they were doing.

  • @Sly88Frye
    @Sly88Frye Před 17 dny

    When I saw the thumbnail and title I actually wasn't sure what you were going to be referring to. These screens are mentioning and failsafe settings or whatever the heck they should be called are actually things I had no idea about. It seems like a pointless subject but for some reason I found this interesting.
    This reminds me of back in the day of the Game Boy color. The cartridges that were black would play in color on the Game Boy color but they were compatible on regular Game Boy and Game Boy Pocket and Super Game Boy so I can play them on the big screen. But the Game Boy color cartridges that were clear and you could see the green inside would not work on original Game Boy or Game Boy Pocket or Super Game Boy. I had this weird dream where something really strange happened when I tried to play one of those Game Boy color games on the Super Game Boy and it basically turned the game into pokémon and I had no control over the player character. I think that dream just was telling me to find out what the hell happens.
    So I did find out what happens if I put a Game Boy color exclusive cartridge into the Super Game Boy and try to play it. A screen shows up that just tells you that You have to have Game Boy color to play it. But depending on the game you play the screen that appears can actually be different. Just some random curiosity that ultimately doesn't matter but it was sort of interesting.

  • @owenpp3334
    @owenpp3334 Před 19 dny

    That mario golf one would have scared the shit out of me if I saw that as a kid

  • @emmettturner9452
    @emmettturner9452 Před 17 dny

    Courtside is definitely 1st/2nd party. It even has one of the alternate boot types that no 3rd party games used. Every single third party game used NUS-CIC-6102/7101 “Mario Boot” while Nintendo and their partners used 6101/7102 Star Fox/Lylat Boot, 6103/7103 Diddy Boot, 6105/7105 Zelda Boot, and 6106/7106 Yoshi Boot.

  • @thomashardin911
    @thomashardin911 Před 3 lety +3

    6:18 made me think of Silicone Graphics!

  • @Josuh
    @Josuh Před 3 lety +2

    4:21 Sweet Bomberman 64 OST

  • @mugglesthomas
    @mugglesthomas Před 14 dny

    This is really cool and informative, it deserves more views.

  • @jonothanthrace1530
    @jonothanthrace1530 Před 11 dny

    The wagging controller plug is hilarious.

  • @marioisawesome8218
    @marioisawesome8218 Před 3 lety +3

    7:12 what you see when you die

  • @FabioGnecco
    @FabioGnecco Před 16 dny

    Very interesting !
    I know a few games that let you have a Memory Pak in slot 2 and a Rumble in Slot 1
    World Driver Championship does that

  • @wildgoosespeeder
    @wildgoosespeeder Před 17 dny

    F-Zero X has an oddity. If you disconnect the controller during play and reconnect it, does not reestablish the connection like other games, effectively forcing an unofficial game over.

  • @Bloowashere
    @Bloowashere Před 3 lety +2

    with the time and effort put into this video, it earned a subscribe from me. good job dude!

  • @Nieveria
    @Nieveria Před 3 lety +5

    5:35
    HAHAHAHA!

  • @TBrizzle01
    @TBrizzle01 Před 19 dny

    This is such a a niche video to make but I was one of those strange kids that tested this for Smash Bros. I thought it was awesome to change colors lol.

  • @greenknight9000
    @greenknight9000 Před 2 lety +1

    I absolutely want a shirt of Waluigi flying away with Luigi's Nintendo 64

  • @WackoMcGoose
    @WackoMcGoose Před 9 dny +1

    _Whoops! You need to put the CD into your computer!_

  • @Nintendude.
    @Nintendude. Před 9 měsíci

    1:45 Oddly enough, the reason why I found this video was because I was googling "is it N64 controller socket or port?"
    Seen I personally find the word ports when people say it in videos to be incorrect but just wanted to be sure, guess times have changed.

  • @BornTroublesome
    @BornTroublesome Před 3 lety +4

    Appreciate the research

  • @Julian_Pepper
    @Julian_Pepper Před 3 lety +1

    Several of these don't explicitly state that they have to be in the right ports to play.

  • @Schimnesthai
    @Schimnesthai Před 3 lety +1

    Nice, i really like this! Thanks.

  • @ManuFortis
    @ManuFortis Před 9 dny

    Hi. I'm from the 90's. This might be a 3 year late reply, but I might be able to explain the whole port vs socket bit. Simply, it's an English thing. How so?
    Do you plug a port, or close it? A port, is usually considered to be 'an opening' or 'passage' to the other side of whatever that port 'hole' is between. Make sense?
    Meanwhile, you 'plug' a socket. You 'plug' a power cable into the wall socket via the power cables plug. The side with the prongs.
    While an N64 controller may not look immediately like a power plug, it is in effect the same kind of 'technology' as it were. It has multiple prongs set inside the plastic housing, which is the plug. The socket, has it's own housing receptacle for those prongs to slid into. Much like a wall socket.
    What you were experiencing 3 years ago, is basically the dilemma of languages in general, in that over time they end up changing and becoming simplified for better or worse due to multiple reasons from laziness of the users of said language, to ineptitude, to just simply the words changing meaning over time due to many reasons, sometimes including the prior reasons.
    As my grade 11/12 English teacher put it in my final years of highschool "Hold on to these dictionaries and thesauruses you have today. They'll be worth a lot of money someday when people want to know what English used to be like when you are older and can barely understand anyone."

  • @staudinga
    @staudinga Před 3 lety +3

    What's the song that starts at 5:35. I know it, and probably have played the game, but can't put my finger on it at the moment.

    • @Snooplax
      @Snooplax  Před 3 lety +4

      Milk Bar theme from Majoras Mask

    • @staudinga
      @staudinga Před 3 lety +2

      @@Snooplax Ah, I was actually thinking it must be from Zelda. Thanks!

  • @Josuh
    @Josuh Před rokem

    The scariest part to me is that i seemingly watched this 2 years ago yet don't remember it

  • @dogbunns
    @dogbunns Před 15 dny

    Well I just learned from this video about moving the camera at the end of Mario64

  • @LegendBegins
    @LegendBegins Před 3 lety +2

    Nice video!
    Just so you know, your merch link isn't working for me.

  • @PCFROMVCS
    @PCFROMVCS Před 3 lety +2

    7:46 Fifas just like bro how you gonna play the game??

  • @Demokirby
    @Demokirby Před 16 dny

    Time to set the SM64 world record speed run in player 4 socket!

  • @jackofallgamesTV
    @jackofallgamesTV Před 3 lety +1

    Legend of Zelda 64 has a monochrome version of the opening cut scene.

  • @nmotschidontwannagivemyrea8932

    Description says "there respective games". Should say "their"

  • @ZipplyZane
    @ZipplyZane Před 3 lety +1

    An interesting thing to check: can you actually plug in the controller after the game starts and have it work--maybe after doing the controller reset action (L+R+Start at the same time).

  • @emmettturner9452
    @emmettturner9452 Před 17 dny

    No surprise about connecting the other controllers after beating Mario 64 from the fourth port. Connecting controllers after booting pretty much never works for N64 games. They typically stop polling for a controller after the initial poll at boot up. This is why you can’t swap to the second controller port to control the camera after beating Mario 64. You have to have two controllers.
    One exception is Killer Instinct Gold where the “No Controller” messages goes away as soon as you plug one in. Then again, KI Gold is an early title that freezes on a blank screen when you have a Rumble Pak inserted (instantly boots once removed). Pretty sure Nintendo made some standard library code that handles controller boot up handling and controller pak management.

  • @ShortFatOtaku
    @ShortFatOtaku Před 16 dny +1

    awesome vid

  • @WinterBoots15
    @WinterBoots15 Před 3 lety

    That bomberman 64 soundtrack really hittin

  • @Jfassotte
    @Jfassotte Před 17 dny

    What’s the music that’s playing around 5:40?

  • @cookieblobber
    @cookieblobber Před 3 lety

    Bro I remember as a kid, and sometimes the n64 just didn't register my controller being connected to the first part for some reason, so one day when I tried to boot up Mario Tennis, I got shocked by that title screen and was terrified. And I mean I think it's kinda hard to blame me for that reaction as it's not every day you see Waluigi flying away with an N64 with that ominous Match Point theme playing

  • @celadonk
    @celadonk Před 12 dny

    Is there a song list for the background music used in this video?

  • @flamewave64
    @flamewave64 Před rokem +2

    Cool idea

  • @PlantedWave5190
    @PlantedWave5190 Před 10 měsíci

    You missed a regional oddity. The international releases of Bomberman Hero contains a No Controller message.
    This message is not present on the Japanese version, as the game boots up with the Hudson logo as normal.

  • @epicgaming11195
    @epicgaming11195 Před 13 dny

    today i learned that the n64 console is officially called the control deck

  • @MaudsValentine
    @MaudsValentine Před 14 dny

    Mischief Makers mentioned 😊

  • @cncgeneral
    @cncgeneral Před 16 dny

    I wonder if they did most of their QA from the first port and they're trying to mitigate bugs

  • @Placeholder501
    @Placeholder501 Před 14 dny

    I don’t think it ever occurred to me to try turning on the system without a controller in port 1.

  • @kevinmurphy6679
    @kevinmurphy6679 Před 3 lety

    Could you do the same for GameCube? Or if Players 1, 3, and 4, but not 2 (or something like that)?