Assetto Corsa EVO - Kunos Have A Big Problem !
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- čas přidán 25. 08. 2024
- Assetto Corsa 2 is coming out this year , I explore one of the biggest issues that kunos face with there new racing simulator and hope that kunos don't do a matrix on us all !
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AC is kind of like the Minecraft of sim racing
Kunos are well aware of these topics and they have mentioned in the past that they have been in contact with some of the main modders. If anything, this could apply to a loveless company like Bethesda where each TES game is basically a new start for modders. I would not worry about AC Evo, the modding scene will be healthy as with AC, just the base game has to be a good foundation unlike what happened with RFactor 2.
Honestly if they come out of nowhere and start updating AC again that would be a dream
my skeptical take is that Kunos reach out to these modders and threaten to shut them down and not to produce mods for their upcoming AC Evo. Game companies do this these days. Just look at what Rockstar did to mods, before they release definitive editions of GTA 3, VC and SA.
@@jianh1989 they are not like that. Aris sang praises multiple times on stream to modders of AC and mentioned that Kunos was in contact with the dev behind CSP if I recall correctly. They wouldn't shoot themselves in the foot like that.
@@jianh1989 if they did that, they would literally shoot into their own feet.
Bethesda is Bethesda, Kunos is Kunos. Funnily i was a diehard Fallout Fan... but with the constant bullsh1t from Bethesda, the spitting into fans faces, lying, breaking the game etc. i finally decided to search for something else.
And because im a racing and car fan, i decided to get a cheap FFB wheel and download a simulation. And i chose Assetto Corsa and never regret it a single bit.
It doesnt feel like wasting time, unlike playing Fallout.
Now 1 year later im doing my own mods, have really cool cars and setups and learned a ton about racing, car setups and modding. Best decision ever.
Kunos is like the angelic Bethesda. They know their modders and that the game lives from modding and therefore will treat them well and make sure, that the game will also live on for 10+ years.
I really hope for full modding support and even more possibilitys for Servers.
@@jianh1989 I don't think Kunos can be realistically compared to Rockstar. They also realise modding is what made AC popular. it wouldn't surprise me if the reach out to the creators of content manager, sol & pure for advise or even them involved with EVO.
Maybe they can pull a terminator. 2. Not holding my breath, though.
Great analogy!
I think it's far more common for games to have great sequels than it is for movies.
My hope/expectation is that AC Evo will be objectively better as a framework than the first game and then it'll catch up with time as more people jump on and make content for it.
Probably more like Terminator 3.
Probably more like Terminator 4.
Let's wait and see, I'm hopeful that they deliver once more and if not, there's still AC with all the mods.
sounds similar to the problem Colossal Order and Cities skylines created for themselves
I was goin to say the same thing the expectation cities 2 had because of the of the mods the first game had i think massively impacted the expectation for the launch of that game.
@@robomags and it was Paradox's job to manage that. CO is struggling to build a functioning sequel (scope-creep?) The game feels like early-access. and Paradox failed to market the sequel in a way that highlighted it's advantages over CS1
Bingo. And ditto rFactor2 and Kerbal Space Program 2. They all have something in common. Zero expectations for their first title. Epic expectations for their sequels.
I think what Kunos needs to do, such as what they did with AC1, is create the framework for very easy to mod racing game that will support the future 10 years. Take all the positives of AC1 such as amazing physics, great performance, solid in game content, and build upon that. Fix the negatives such as ai, race customizations, and multiplayer. AC1 does show its age in some ways, and they to future proof what people love about AC by bringing that into a new game to support the next decade. Also they need to hire GM to be director of the new game.
Before watching: let me guess, the big problem is the existence of AC1.
😂
More of Assetto is never a bad thing. I say give us AC Evo with the same honesty as AC1 and the community will take care of the rest.
Hate how no one really answered the question😂
@@nomustacheguy5249 !! s2
AC1 isn't very realistic though, so I don't know what you're talking about.
What they need is an actual game rather than a hollow tech demo and leaving the modding community and LFM to flesh it out
I 100% agree with you. If it wasn't for the modder who made the Content Manager and the Custom shaders patch with all those extra options AC1 would've been dead and buried many years ago. Kunos need to make AC Evo a fully-featured complete racing sim. Not something that just looks good like AC1 or Forza then it all falls apart when you race the AI.
Making games has become a more contracted legal business end as opposed to a more personal touch that we grew up with. I believe EVO will be different and a totally new thing. I don't see it as a resurrected AC with all our dreams coming true with a red carpet for all mods. This way of thinking is very naive
I'm hoping it i'll be great all on it's own cause that's probably all were gonna get.
@@DragonFlySlayer-wf6ne I think that AC EVO will be very similar to AMS2 in terms of race options like 24 hours day cycle, rain, multi-class racing etc. I also think modding will be very limited like AMS2. Modding games today is causing major legal issues especially with the amount of social-media today. I think sim racing developers want to moving away from Homebrew modding and have total control over their IP. It could be the case that AC EVO has a different development philosophy compared to AC1. Kunos may think if you want mods you have AC1 but AC EVO will be fresh and different. I'm hoping this is the case. I'm tired of seeing 15+ year-old RFactor 1 mods in current racing sims. I want to see vehicles and circuits that I haven't seen before.
@@avflashback8913 Yea,.... U & I both. Time will tell. It i'll probably be it's own circle. Hopefully it's a decent sim as opposed to a corporate arcade.
I was running some of the new DLC content , F1 from 1972 today in AMS2. It's been improved. I am eager to see what EVO might bring to the table.
💯
Its funny how know one has mentioned this. But if you type in Assetto Corsa in youtube, almost all the popular videos are NOT racing on a track, but free roam maps with AI traffic, traffic lights, freeway driving, street driving, the use of indicators and odometers that work within the dashboard of each vehicle, all add to a fun realistic immersive environment. AC Evo would need a long distance free-roam mode and not be exclusive to racing on tracks.
è inutile fare un clone di forza horizon, il massimo dell'espressione dell'automobilismo è nella pista
@@nervolone Shutoku expressway is better than the entire Forza Horizon game itself. No arcade, but real Assetto Corsa physics in an open world or setting would be cool. I would say a separate mode would be needed and still have the track racing like the original.
Pretty sure AC devs thank the modders instead of looking for ways to sue them. They are what helped to AC sell millions of copies and they are who keep AC relevant still. Devs of AC even helped with the development of Content Manager.
All I want is a UI that doesn’t look like it’s from 1999
Who cares about the UI when there's CM?
To be fair, Drifting was part of the OG game before mods, kudos to kunos for that
lowkey this is the reason why ac physics was such a success. they tried to simulate drifting right. this means actually trying to simulate or atleast make tire feel like real thing at all ranges, at any speeds, any rotation and angle. thats why all other simcades like iracing, rf2, ams2, rr - sux. they only focus on driving straight without pushing it to real limits
@@sxdattxb you must be pretty bad at driving if you think you cant push in other sims
@@DSR505 sure buddy, im mad cuz im bad, yeah thats how it works
@@sxdattxb i never said you were mad, but i like the projecting!
@@DSR505 yeah, i shouldnt include rf2 and ams2 there
they sux because they let the car slide way too much
and i was talking more about pushing it over the limit while still being able to bring it back
only ac gets it right
If Assetto Corsa Evo will have a built in ranking system like iRacing does it will be enough for most players to migrate to the sequel
Totally agree, a lot of people here really appreciate modding opportunities from AC1, but there is also a portion of players that care more about competitiveness and it should be considered as well
Kunos definitely knows that they cannot create the proper amount of content to even compare to modded AC, nor can they hope to satisfy everyone with the content that they can make. This is why, for a relatively small team, the best they could do is create a modding platform with great physics and a nice single player. Yes, LFM or some LFM competitor will have to do the online part and modders would fill in most of the content. Imagine a platform where you could advertise your work as a creator - modder and possibly for some special very successful mods, get some money from Kunos for your continuous support of your mod. In my mind this is the coolest and most probable to succeed idea.
The ONLY thing I can think of that they can do that can make it stand apart from AC?!... Great AI for multiplayer! So people can race with a friend(s) and they can still fill out a race, Without the many reasons multiplayer can suck with griefers. There are many people that just want to race for fun?.... (imagen that) That dont want or can spend all night looking for good servers to join or cant cuz of package mismatches or unsupervised servers with no Admin. Not everyone who works/family/life.... has the ability to waste so much time just to race with a buddy for a few hrs before the nights done. Make Better AI (and available online) and a In game buddy system to start games in a flash?!
That's one aspect not ONE company has done well that I know of. Why is it so hard/impossible to race online with a friend loaded with Decent AI drivers ?! Being able to start and stop and edit settings and conditions as you see fit.
It would make racing the MOST accessible to every day people, that don't want (or are not comfortable) due to skill levels, intimidated, Shy, Or just sick of the bullshit with playing with strangers (at times). Being able to fire up your computer and host a server with great AI will be a GAME CHANGER and will help the game grow and be better then it would be without IMO.
AC has sub par physics, so there's that. But most of these videogamers know nothing about cars, and they think FFB is physics, so they praise AC1.
I do agree that Kunos's worst enemy is AC1 modded. What ACE could bring to the table: Rumors point to a completely overhauled physics engine (better than AC1 or ACC). Bundle that with a modernized, robust updated graphics engine with all the bells and whistles that are cleanly integrated (so it all just works out of the box.. no muss, no fuss.. no faffing about). Improved AI, better rain (visuals and physics), an amazing single player experience among other things could lay the foundation to something that can be truly appreciated and built upon for years to come ( AC1 part deux). I will give them the benefit of the doubt here. I just hope that it doesn't launch in as bad shape as ACC apparently did (I was late to the ACC party, but I hear it was rough around the edges in the early going). I want Kunos to take their time and deliver something spectacular. Even if this means slipping into 2025... better to be later but polished and have the player base enjoy it out the gate. Time will tell.
Kunos with both of their major titles have actually been quite hands-off in a way that's let the sim racing community build their own stuff off the platform that Kunos have provided for them.
Like you say AC1 has basically continued development but in an open source way. ACC eschewed the ranked system that I know people do want, but in doing so I think they basically birthed a huge league scene.
ACEvo does have a lot to live up to but I do think Kunos are smart and won't get too wrapped up in trying to match what came before.
Easy. They should look to iRacing and LMU to figure out how brakes should work. That would be an excellent start.
Bro, iRacing can't even simulate tyre flex, and you think that unrealistic braking they've got needs to be replicated? Come on, guy. I know you love iRacing, but you guys need to stop pretending it's a realistic sim. It isn't. It's great for multiplayer, and that's about it.
i totally agree with you. AC1 is a monster sim. i will treat AC2 as something like an add on to AC1.
If it has next gen VR graphics and I mean a big improvement over AMS2 combined with AC physics, then I'm willing to wait as long as it takes to get all the mods from the first one.
They should have hired Peter and Ilja straight away.
They couldn't afford them, given how much they earn off their mods.
I love ACC. Got em all and always end back up with ACC.
AC 2 would need to incorporate ALL mods from AC 1, multiplayer and single player plus add on top of all that. Might be one of the hardest things to top in my opinion 😭
The one thing you're missing is that they have had an equal amount of time to work on the game, if I'm remembering right I remember someone from Kunos admitting they started working on Evo a long time ago
Solid concern, they need to think about everything. EVERYTHING! To supercede the original. And you've always drank too much tea. It's why we're here. Everytime you upload it's like 'oh he's drank too much tea again'😂
its pretty simple, they already addressed it infact, they claimed to be working on mod porting tools for ac mods where almost anyone can port their favourite mods to ac2, also expanding modding tools for ac2, they said in an interview their aim is to not outdo mod content but to build a solid foundation, eg physics sounds weather etc.
That sounds promising! Can you refer to the source for these statements please?
thats insanely amazing
cant wait.
just right now im working on AC1 mods and already prepared myself to do everything again for AC2. If i simply convert them, that would be MEGA
@@Satori-Automotive If they add good multiplayer features and improved AI (along with better graphics and as a bonus some decent career mode) plus make modding support even better, whilst allowing for quick and easy AC1 mod conversions, then it is highly likely that AC 2 will be the dominant racing sim for at least another 10 years.
I hope Kunos realises this and is already on the way to delivering the sim we are all waiting for!
They need to at least do what iRacing and AC1 are doing but in a single title, otherwise what's the point in me stopping playing those to come to this?
Cost
@@sklope2poulet976 doesn't matter if there's nobody to race against, and I'm not talking about this lfm sparsely populated shit. Packed races on the hour every hour thanks.
At least it won't be draining your bank account like iRacing. 😂
Can they improve the graphics engine? Can they improve the physics? Can they built a couple lfm like servers? A little more cars and tracks?
There it is your ac evo.
Very curious to see what ace will look like, i do like to mention what Aris said when he left kunos. He said: kunos is working on something extraordinairy that the sim world has never seen before. Now i know he might be biased or paid to say something like that, but he did always struck me as a serious man who believes what he says. I've good hopes but we will need to wait and see
AC 2 or EVO could do things a lot better. Proper pitting, synced weather and day and night cycle in multiplayer, driver swaps to name a few
@4:00 I want to see more if this cat dancing around on a shelf.
It's the same cat they have in their logo
the way i try to explain it to people is the next AC won't replace everything that came before it, it will just be a far superior foundation to build upon. As far as mods go, porting mods is actually pretty simple. If kuno's gives us something like Kseditor (which they probably will) to import/export 3d models we will be completely fine
I think if they make modding easier like a menu, and monetiseable. Like option for paid mods, and free.
Mod support is not what is needed. Money is needed.
I can remember Unreal Tournament has so many mods. Now what ? nobodies care about it. Look at Fortnite, this is the new unreal. I expect something similar with a upcoming games. Modders could use a inhouse market place to sell their mods, get money and so would be a win win
this will sadly not work, due to legal reasons.. Most modders cant sell any mods.
If they sell, they can only sell cars that dont look like the original ones.
Thats why GTA has only cars that look like the real ones while also having fake names.
If u make a mod of lets say a Ferrari Testarossa and u sell it, u can be sure Ferrari will send u a letter to stop that and otherwise u get sued.
Thats why modders "sell" their contend with Patreon, Gumroad and similar sites or simply accept donations.
In this way, we have a grey zone thats not affected by the protection law for patents and designs.
But it would be cool, if there was something like a show room that works similar to a shop. Where u see trending mods / modders and can get directly go to their support sites like Patreon etc. But i dont really think Kunos will do that, its still a risk of big companys getting angry.
But maybe a modder like Ilja from CSP could implement a add on that does something similar. In that way it would be made by a 3rd party and Kunos cant get in trouble for it.
As long as the modding community is on board with it it stands a chance. It has to cater to such a wide audience that some groups will feel left out at launch no matter what though. Maybe drifting will feel wrong or maybe it'll be impossible to add traffic or maybe VR will have problems... They will get flack from some angry mob even if they get many things right.
Nah, personally I don't want to see any ranking system. Due to them players are mainly focused to get ''the highest score'' and lose the main target of game which should be enjoing gameplay itself.
ACE's worst enemy is that key persons left Kunos....
You would hope that Kunos have been watching and listening over the last 10 years and bring AC EVO into today's world of graphics and physics given us all a more realistic driving visual feeling experience, especially with so many more motion platforms out there today! Can't wait to see what they bring out. Fingers crossed!
Graphics engine that excels over every other competitor + FFB & Physics engine eliminating the few flaws of AC1 + Ranked system + Smart ranking lists with unsynced competing + Modding capabilities (without need of AC compability, that just creates a huge mess) = Succesful AC Evo wiping out everything else
I hope they are focusing on the engine: good ai, sound physics. With anything else open to be bolted on later by them or others.
Another problem with AC Evo is that we only know the game name, the fact that it'll use in house engine, and that it'll be released this year.
It's not exactly confidence inspiring after all these years.
The biggest issue with the old AC is the dated sound engine. Its fine when you're driving at speed but when accelerating from a stand still it's just sounds horrible..
I've always worried that AC Evo has the impossible task of not just outdoing themselves, but of outdoing the ridiculous amount of work that the likes of Ilja Jusupov and Peter Boese have put into the game. It should be ridiculous to want any new racing sim to have stuff as minute as working infotainments, hand tracking, and a complete chronologically and geographically accurate astronomy simulation, but thanks to modding, Assetto Corsa already has that.
I was hoping this video was going to explain how much tea Kunos are drinking. Maybe they will reveal closer to release.
AC Evo will need to set a new standard for racing sims, otherwise there's no point in developing what's already there. I'm sure it will have weather effects, good graphics and physics, wide varity of cars, etc... but to your point we already have that. What we dont have in AC is where they need to focus, I just don't think they will do that. I think they will just release a buggy updated version of what we have in AC1 and then set to making it less buggy while adding DLC
As I drive longer F1 racers I only need decent blue flag ai for the backmarkers and somewhat improved ai. AI is actually much better than you think when everything has been set correctly. Just backmarkers suck. Also more options to the championship mode. Stats and all that. That's all I need. The driving physics and FFB of AC1 are still the best.
The only thing i can hope for is that AC Evo will be just a monster of a content manager with all pure and mods included but done in a factory ready to play version.
I've heard on the internets, the CSP/ PURE guys are working with Kunos, that's why ACE will have a custom graphics engine, which is basically CSP/Pure. I also understand that the physicas will be based on AC1, maybe more refined hz wise that kind of thing. If they do these 2 things, in theory backwards compatibility for 80% of well made mods may not be a problem. There may be some glitches. I am sure they'll have a ranked system just like Iracing, the question will be is it paid? That will be the question and if so how much. Fact is having stewards isn't free.
The lighting system is the biggest weakness to AC1. Improving the visual fidelity and quality of life features for like cinematics and stuff like that. They just need to make a far better PLATFORM and watch the money roll in
I think the AC community is overly obsessed with modding. Let’s judge the game is in its’ original state first.
The AC community, by and large, knows nothing about cars, and run around thinking those unrealistic mods made by folks who also know nothing about cars, is the bar by which to judge driving simulation. Much like the iRacing fanboys, fans of AC1 know absolutely nothing about cars.
That may be also why Microsoft is releasing a 2024 Flight Simulator, in the wake of its 2020 Flight Simulator. They do not want to let too much time to modders to make the original FS2020 impossible to compete with
I would like to see Microsoft do the same they did with Flight Simulator back in 1998 when they released the WW2 Europe Series Combat Flight Simulators rather than just release another game where you basically fly around aimlessly.
@@billwiley7216 Wow, indeed that would be a great move. I can vividly rememberplaying Combat Flight Simulator with a force feedback joystick. Also loved Crimson Skies. Good times.
All that the new ac needs is good ai ,big maps and traffic
Maybe some car customisation
My dream is basically Test Drive Unlimited (the original) with Assetto Corsa physics and graphics. Or at least have a free roam mode to cruise long distances with traffic, lights, tight streets and freeways.
As you’ve said GM, AC1 has had continuous community dev effort for 10 years now and is absolutely fantastic. Kunos would do well to recognise that is what kept it alive and try to ensure that same accessible approach for AC2 to ensure buy in from the modding community. As a modder, I dearly hope we can still contribute to this in AC2 but with the benefit of an updated engine. Porting of the old stuff is definitely something that needs to be built in too.
I just don't see what slot ACEVO will fill in the market! Simple as.
They can replace iracing, it's old. Give people something to grind. Pay Jimmy for regular races and people will follow. If the game doesn't have some crippling bugs.
Not saying it's impossible, but they'd need a very good system for matching players based on skill and safety etc.
@@anonharingenamnthat system exists, it can't be that hard to just copy it.
I think it could be good competition for AMS2. I really like AMS2 but there are certainly some issues that could be improved on, plus there isn't nearly the same kind of mod support in AMS2 as AC.
Look at the screenshot from EVO, they look better than all mods for old AC. New Ewo doesn't need graphic/weather/texture-Mods. But yes, something like a traffic-mod would be nice
I have a PC and I don't really want to buy any console just for a single game, which is either ACC or GT7, because the only thing I care about in these games is ranked multiplayer with fair systems (leagues, tournaments, etc...), if they can deliver something really good in the AC EVO, then no doubt it will be my favourite sim-racing game. However, when I think about it, a lot of people want the same opportunities with modding as in AC1, so I'm worried if either of the two compromises each other
AC Evo can’t compete at all to AC1. If I was Kunos I would compete with iRacing with same AC1 physics, ffb and all around attention to detail that they are known for but cheaper entry to a hyper focused multiplayer platform.
Actually laughed out loud when you said anything after Terminator 2 didnt happen and youre 100% correct!
Thank you
I know the video has been out for a while but i hope they know Assetto is the go to for a big chunk of the sim racing community serious and casual. Its 2024 and we havent seen a good stand alone racing game in a while and with that being said we dont want a game thats gonna need mods out of the gate . Im crossing my fingers for all of us lol im worried
I think a lot of people are expecting Assetto Corsa Evo to be Assetto Corsa 2, have full support for original AC mods etc. I really don't think it will as its a new engine. I really don't think they will nail Multil player either.
WHAT I WOULD LIKE TO SEE IN EVO,..... a new engine that is well optimised and plays well in VR. A full fledged single player campaign and decent ranked multiplayer. Some sort of mod converter that will allow mod developers to easily port their mods to the new engine, and easy to implement for users.
WHAT I THINK WE WILL GET IN EVO...... a better single player than AC1, but not amazing, an open match making random multiplayer with poor ranking & random lobbies. No support for AC1 mods. A huge backlash of AC1 users slagging it for not being backwards compatible with AC1 mods.
Totally agree Kunos have a hard thing to do here. But I think there is a huge gap in sim racing on PC for something that is a mix of many games. For a start just getting a decent multiplayer ranking system would attract many iRacing users, who don't want to sell a kidney to race. (I also think Le Mans ultimate could eventually offer this). Also a decent single player campaign. I don't think there is a game out there that does both, GT7 comes close but is considered simcade. Also allowing some sort of modding and making it easy to do for users, even if its not backward compatible.
I really hope they nail it, i'm like most users of driving sims, I play many sims for many different reasons. iRacing for decent multiplayer, AC for fun and modding, ACC to remind me how every other sim is optimised so much better for VR, GT7 for single player campaign, sport mode & to justify buying PSVR2, Dirt rally 2 for decent off road physics, AMS2 because it almost does everything but not quite. It would be great for one game to do all these things to a good level, just one game that is a real competitor for multiplayer to iRacing.
recipe for success in my opinion:
1. Best VR graphic
2. LFM ranking system build in
3. free for mods
4. sort of open world with traffic (like shutoko )
5. fair prices
6. better braking system (check iR)
7. better rain (check iR)
WIN for all 🎉
All they need to do is add fresh content with a better multilayer system to compete with iracing, keep the modding aspect and don't go wild with the physics etc
the question is, what is the idea behind the sequel?
If the idea is to give players a more modern and advanced platform, they will do it well.
But if they apply ACC strategy - only official content, mostly focused in DLCs, the game will probably fail.
I hope the developers choose the first option. since a tech update would essentially mean relaunching a great game that could go the way of the first AC from scratch
All kunos games had a very bare bones launch, so don't expect too much in the first years
What if, and this is a really big if. What if, AC EVO is just one big mod/expansion that introduces a deep career mode to AC? Obviously it is not going to be that, but that would be just as chaotic as a cat dancing on a shelf. Hahaha
What ever comes out, from anywhere, without a very good online ranked racing system its just another driving sim. RF2 and LMU's Race control is a welcome start and hopefully they will continue to improve it, but I think for that to happen monthly fees are needed which I wouldn't be against. Least you would own everything and just pay to race online. Servers cost, especially if your planing to host many races. Never has there been, so much need, so desperately, an alternative to stinking IRacing.
One way it could stand out (not just from AC1, but every sim), is not being a racing sim, but something more like realistic Test Drive Unlimited. AC1 modders have kinda tried to do that, all the most popular mods in RaceDepartment are open world tracks, but AC1 engine and AI sets huge limitations on this. Then if they add modd support (and backwards mod combatibility), it can still have all the usual circuits and racecars. It's the only way to really stand out in the sim racing genre, market is flooded with good circuit racers, which all basically have the same content. Even their own circuit racer (ACC) has still legs. Why create a competing product
It doesn’t need to have all the bells and whistles of a fully modded AC 1. It needs to be a solid platform in multiple areas that moders can still build from.
Hopefully it will be that good it won't need mods direct from launch, at least for a good amount of time.
In my opinion ACC turned out to be pretty good game, with that graphics engine they chose (it looks great, to be honest, and optimized more than LMU, for example). BTW: Codemasters (EA) did similar move with their WRC, but they explained that with requirement to handle long stages. Both studios had issues with Unreal engine, but Kunos was not bad in resolving them.
I bought AC so many years ago and it was on sale then. I would pay upwards of $100 for a sequel with internal multiplayer and new graphics/ffb. Purely out of respect for what they've given us with OG AC and ACC.
Honestly it will be best if kunos kept on updating AC I know everyone is hoping this instead of a shit sequel
Yes, that's how I see it too. Revise the graphics engine a bit. Change the behavior on curbs and provide the tire model with more contact points.
And invest the rest of the development in game content. Multiplayer, single player etc.
@@ThePape78 Literally all of the things you asked for have already been done better than KS ever could.
That's basically ETS2 then...
I’ll totally buy something that is AC but better though.
That is exactly the way I see about this new AC 2 game - competing with all the features and content of AC 1. Unless they add 3rd party modding to AC 2, this game may just Die on the Rack.
Couple things I see missing in AC 1 is to be able to do Rolling Starts for certain racing series - and to be able to do practice sessions with other AI cars in offline racing.
Time shall Tell how they are going to pull AC 2 off to new game buyers.
You can practice with ai cars offline.
@@tomtabone7949 OK Thanks for the correction. I thought when I brought up the Content Manager, I did not see any AI cars while driving the track in "practice" mode. Only "Race" mode I could race with AI cars offline.
I see I have to setup Assetto Corsa up in Weekend mode to practice session with AI. I guess I never did that.
I will try that again and see if I get the same thing again. Take care.
How did you hold your laugh in when you told the "girth" joke... you started smirking and held it in.... LOL
ACE should not try to compete with AC at all on release but make a very refined experience for sim racing. A clean UI launcher similar to content manager with minimal settings to adjust or iRacing style UI with a good curated ranked racing system with no modding. That's what pc sim racing community expects now. but this will be set for console too so it will have none of this.
As long as some of the ACC MP community come over to ACEvo I’ll be happy… MP pub servers in AC are pretty low in my region… unless ur into drifting 😢
Speculation is a good thing, however it is not the only thing. History tells us the game will more than likely have a lot of promise, however at release it will be a shell of a game waiting for the community to embrace it and patiently wait for them to make incremental upgrades.
I’m still convinced it’s going to be ACC with some more cars and tracks - And everyone will just be doing GT3 dodgems at Spa 99% of the time - Itll stink
City Skylines 2. Not an approach to take
Surely they’ve hired Ilija and Peter ?The combination of CSP, Pure and customer expectations should make them very scared lol.
It's not difficult for Kunos to improve upon AC1 in my opinion. Most of the people who say AC1 is great are the ones who have modded the game to death to make it great. The unmodded AC1 is a poor sim. The UI is terrible, the AI is rubbish and the car handing isn't great. Basically AC1 needs the Content Manager mod to do things that other racing sims can do out of the box. That's my personal experience of AC1.
Unmodded AC drives better than just about every car in every other sim and is better than some professional Sims costing millions..
@@GamerMuscleVideos I've heard you mention AMS1 in the same breath as AC1 in a few of your videos. In my opinion a stock AMS1 is the superior racing sim compared to a stock AC1. I even believe that GTR2 and the Race07 sequels are better all-round sims than AC1. If you look past the visuals of AC1 there's not a lot there. it's a shallow sim.
brother. we the people are the ones who modded all of that into ac lol that means if they allow us to mod evo its still going to be just as good if not better. Kunos has nothing to do with pure or csp
I think the only thing that can bring AC 2 success is a ranking system like Iracing
I think any studio including Kunos needs to be able to make a certain amount of money off of a title to make it feasible to invest in making the game to begin with.
Kunos will need to market the game initially and probably keep the community modding aspect locked for a set time frame and during that time Kunos themselves will release added paid dlc content such as cars, tracks and so forth.
I think you will see online racing but like ACC it will be handled and set up by 3rd party vendors just like with ACC.
Kunos is a game studio and has no interest it seems in running online racing leagues or series themselves but the online racing in ACC seemed to do pretty good.
If Kunos can build a good base game with good physics and a game engine that is easy for the community to eventually mod for and also to optimize such where it is easy to run VR (unlike ACC) there is absolutely no reason this ACE cannot reach the same almost cult status of AC1 in time.
Just think of the game and how far its limits can be in the future when you are as a starting base using the graphical quality and modern physic calculations that have been learned from the past years of investing in ACC.
I look forward to it myself.
IF it goes from AC to AC2/ACE like GTR went to GTR2 with just small but crucial adjustments, everything will be fine.
Except for GTR didn't have a gazillion of mod improving societies. Think of the situation with GTR with as many tools as fixes, GUI's, race tracks and cars ranging from the very first historic up to present with improved tire/suspension/brake reaction and so on, compared to a stand-alone GTR2. Ppl would've kept at GTR.
There can only be one and there is only one Asetto Corsa. Just as species are unique in their own way, so is Asetto Corsa. Same Sim, same species, just an EVOLUZIONE!!
Hopefully

All I can think of is Cities Skylines 2 that were not prepared for exactly this issue. I do hope Kunos is a bit better prepared but I think they should expect a slow transition to Evo
Honestly. Give me all the AC goodness that we have arrived at in last 10 years, sprinkle in the weather and UI/setup UI of ACC and take my money! I moved the ACC pure from a looks standpoint, stayed for the ease of the setup screen, but VR has totally turned the visuals on its head for me.
I think GamerMuscle is a GamerLauch but he's on point.
Best option would be a physics, graphics update with quality of life improvements taking the game to the next gen.
We need to have all the mods in it!
If aseetto corsa evo has the graphics of ACC and driving that feels as good as acc im happy
Apart from the fantastic physics and FFB I never really liked either AC or ACC. I just find the menus and setup screens really over complicated and clunky. I hope Evo is much more user-friendly. Much prefer Raceroom and AMS2 in this regard.
Bet it will be out within the next 2 months 😉. But I agree I hope it does somehow end up feeling as good. Tbh i dont look at it as competing im a weird one I just want to play other sims. I race alot of sims and i enjiy alot of them. Ive never been one to compare and go oh god this one is so much better. I just get in try getting good and find myself wanting to play a bunch of them. Im a devs dream customer haha. I just dont give af I just want to race.
I think the ACE will do fine as long as it supports mods, if it doesn't then like you said yourself AC will remain the king.
Don’t care about the sandbox ac. I just want AC physics, solid MP and many classes
They just need to add banana peels and tortoise shells to the game and it'll be a huge hit.
That's the same challenge that other online-focused racing sims face against iRacing. In this case, iRacing has over 16 years of consistent development.
You're right GM, look at Kerbal Space Program how the first game was a success and the 2nd failed before it even got to take off.
You are right, and it seems to me like other big companies don’t seem interested with a partnership with Illya, unkess I’m wrong they never showed any interest or kind of admiration for this guy, as clearly he made what Kunos was supposed to do… I hope Kunos will not disappoint us by a bad corporate move…