How to create a dark, moody and fading background in Keyshot 7

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  • čas přidán 29. 08. 2024
  • In this tutorial i'll show you how to create a dark and moody ground which fades in to the background color in Keyshot 7 Pro.
    UPDATE FOR NEWER KEYSHOT VERSIONS:
    Since the introduction of geometry nodes in Keyshot, the node setup has changed a bit.
    - In Keyshot 7 you have a ground material onto which you add your plastic material as a label.
    - In newer Keyshot versions you will have a new node in front of you ground material with the inputs: "Surface, Geometry and Label" - keyshot calls it the "root node". I will call it the "material output node" because thats basically what it does. It collects all the information and outputs it into the viewport.
    So instead of adding the label to the ground material like in KS7 you add the label to the "output node". The rest will work as expected.
    - Dont get confused by the name of the "root"/"output node". If you change the name of your material in the material tab - the name of this node will change as well. So if you followed the tutorial, the node is called "ground" - because the material is called "ground". You'll end up with two connected nodes called "ground" - which might be a bit confusing at first. The one on the left is a "ground shader" and the one on the right is the "output node" called "ground".
    Hope this helps :)
    Poliigon Material: www.poliigon.c...
    HDRI: hdrihaven.com/...
    Music: www.bensound.co....
    Model: www.tfmstyle.c...
    Connect with me:
    Instagram: / alexanderkaula_2
    Behance: www.behance.ne...
    If you have any questions or suggestions about future tutorials you would like to see - comment down below.

Komentáře • 129

  • @inze9061
    @inze9061 Před 4 lety

    Holy shit, how do you only have thousands of subscribers. This video has more knowledge than I’ve ever learned from a $3000/semester university course. Subscribed.

  • @andywarwick3745
    @andywarwick3745 Před 3 lety

    Really cool. I'm new to Keyshot. I use Fusion for product design and needed something to add realism to my models so we could work on Marketing parallel to prototyping. Tuts like this make it all possible. Thankyou.

  • @appelt65
    @appelt65 Před 2 lety

    You're fantastic my friend. All of your tutorials are great and i've learned a lot till now.Thx for sharing your knowleged with us!

  • @ProfessorGulassa
    @ProfessorGulassa Před rokem

    niiiice! I was trying to figure out how to do a fade to white, so I reversed the process and it worked!

  • @TiagoMercer
    @TiagoMercer Před 6 lety +5

    Great tutotial! you should do a series of "from the bases to pro" something like that haha, is hard to find good tutorial of keyshot.

  • @baoxilu2739
    @baoxilu2739 Před 2 lety

    Wow! Amazing! Thanks!

  • @georgehugo561
    @georgehugo561 Před 2 lety

    Brilliant! Thanks!

  • @usmanconde6255
    @usmanconde6255 Před rokem

    i love your well detailed tutorials, please make more. you are the best

  • @mechanicalengineeringnotes2402

    Amazing, Outstanding. Thank you very much Sir for this incredible knowledge.

  • @gato-weon
    @gato-weon Před 2 lety

    woooooowwwww!!!!! THANK YOU!!! U ARE THE BEST !!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @tieske8113
    @tieske8113 Před 4 lety +1

    Thank you for this tutorial, it was very helpful! I have recreated the ground plane and made a very nice rendering with it 👍🏻

  • @johannesbeckert4407
    @johannesbeckert4407 Před 6 lety

    Super Tutorial! Wusste gar nicht dass man so coole Sachen mit Keyshot machen kann :)

  • @Aly-nq9ot
    @Aly-nq9ot Před 5 lety +3

    Haha thats amazing man, didnt know keyshot so powerful, im strugelling to some metal materials for planes, not succesfull at all. Cannot get the reflections right, but this is very cool you showed me i can do more. Thanks

  • @wangzig9800
    @wangzig9800 Před 5 lety

    The Best tutorial i have seen for Keyshot. Great work man!

  • @ulan2660
    @ulan2660 Před 2 lety

    Awesome tutorial! Feel sorry that you don't make now videos - you are TOP!

  • @siddharthdeshpande5346

    Thanks for the tutorial Alexander! It was very helpful!

  • @jumpwong
    @jumpwong Před 6 lety

    WoW … this is awesome tutorial, simple, fast and easy!

  • @Ok_senpai
    @Ok_senpai Před 5 lety

    It's will be a great idea if you come up with a scene series. Where we as a students can learn more about the potential of keyshot. Thanks for the video. Great work

    • @alexanderkaula
      @alexanderkaula  Před 5 lety

      With Keyshot 8 you can do basically everything when it comes to still images. The only limiting factor is knowledge and render time 😅
      What scenes would you like to learn?

  • @BikeToRide1100xx
    @BikeToRide1100xx Před 2 lety

    Perfect video man !! Thank you so much for it

  • @aleksdrid4725
    @aleksdrid4725 Před 2 lety

    Thanks a lot for the video, a m a z i n g !!!!love your tuto style - is short, easy to follow and only useful info ,thank you again :)

  • @sergiolamancha5562
    @sergiolamancha5562 Před 4 lety

    Looks great! Thanks for sharing

  • @RohitKumar-tn6je
    @RohitKumar-tn6je Před 5 lety

    Thank's mate for the tutorial, now I know how to use the material graph properly :P

  • @11alex96
    @11alex96 Před 6 lety

    Nice work, keep the tutorials​ coming!

  • @motionbug7059
    @motionbug7059 Před 3 lety

    Amezing tutorial is ever seen 😍❤️

  • @soren3888
    @soren3888 Před 5 lety

    helped my project a lot! thank you very much
    waiting for your next post :)

  • @h2visuals902
    @h2visuals902 Před 5 lety

    That was a great tutorial. Thanks for sharing

  • @emmanuelchacon8900
    @emmanuelchacon8900 Před 6 lety

    Great tutorial! This style is the final argument I needed to give Keyshot a go. BTW Im your first follower on Artstation 🤘🏻

  • @ketkibapat2820
    @ketkibapat2820 Před 4 lety

    This is an amazing tutorial!

  • @bossbossboss3810
    @bossbossboss3810 Před 5 lety

    Really good tips here, thanks for posting! Wish I knew about a lot of these a while ago : )

  • @miedziuYo
    @miedziuYo Před 4 lety

    amazing tutorial, thanks !

  • @cgmax7
    @cgmax7 Před 5 lety

    a really amazing one.. I really wish to see some more tutorials from your side

  • @qpix2844
    @qpix2844 Před 3 lety

    thanks for your tutorial :3 thats helps me a lot :# yayy

  • @lielatsraf9616
    @lielatsraf9616 Před 5 lety

    great tutorial! hope for some more

  • @axelaguilera2268
    @axelaguilera2268 Před 6 lety

    VERY NICE GOOD WORK keep going doing this!!

  • @emkey5972
    @emkey5972 Před 2 lety

    Thk u so much.

  • @rodriguesjohnbaptist
    @rodriguesjohnbaptist Před 6 lety

    Good one, Thank you for sharing

  • @AntonSamsonov
    @AntonSamsonov Před 5 lety

    Nice, thank you!

  • @vinothk425
    @vinothk425 Před 5 lety

    Really great soo much useful 👍

  • @rbmusic_0149
    @rbmusic_0149 Před 3 lety

    Thanku soo much sir 🙏 respect 🔥❤️

  • @moriatyalpha
    @moriatyalpha Před 6 lety

    amazing tutorial, subscribing

  • @Zamir321
    @Zamir321 Před 6 lety

    Your amazing mate!

  • @Rosa_Michael
    @Rosa_Michael Před 6 lety +1

    Really good tutorial. The final is really cool. Dont you wana make tutorial about lighting techniques? :) This would be really helpful. And Thanks for this one! ;)

  • @JesusMagicPanties
    @JesusMagicPanties Před 3 lety

    Long live Don Keyshot!

  • @jayeshpatil8433
    @jayeshpatil8433 Před 4 lety

    Moj kr di bhai tunee to

  • @hasibnai
    @hasibnai Před 4 lety

    thats awesome

  • @ryanjmillar
    @ryanjmillar Před 4 lety

    Perfect!

  • @ritikX1999
    @ritikX1999 Před 4 lety

    coool stuff

  • @user-bn8vd5se3l
    @user-bn8vd5se3l Před 4 lety

    thank you so much ㅠㅠㅠㅠㅠㅠ

  • @juanespinosa8901
    @juanespinosa8901 Před 4 lety

    This is brilliant, thank u so much !! Could you share the links to download the material, please!!

  • @Majsta98
    @Majsta98 Před 2 lety

    my material graph doesnt look like that and whatever i do i cant get my environment scenery. i only have blank gray scene

  • @sennabel
    @sennabel Před 6 lety

    Great tutorial, thank you!
    You can also drag the radial gradient directly to the opacity of the ground material, right? Instead of dragging it to the opacity of both of the plastic materials and having to use the Color Composite node.

    • @alexanderkaula
      @alexanderkaula  Před 6 lety

      Thanks! Yes this is possible as well and would clean up the material graph a bit. Although the ground plane won’t catch shadows outside of the radial gradient anymore. Which could be useful sometimes.

    • @sennabel
      @sennabel Před 6 lety

      Cool, thanks :)

  • @s.m.shafayetjamil6837
    @s.m.shafayetjamil6837 Před 3 lety

    hellow there, hope you are doing good. Actually , i want a video of how to make a rendered picture with a sharp background with all real time details. hope to have it soon from you.

  • @FullMetalHeart_one
    @FullMetalHeart_one Před rokem

    thank you for the tutorial, awesome stuff.
    Probably something has changed in the latest versions, I am not able to connect two materials as you do at 3:16 any idea on how to do that?

  • @simklem6749
    @simklem6749 Před 6 lety

    Great tutorial! Are you planning to go on with more tutorials? Would be nice!

    • @alexanderkaula
      @alexanderkaula  Před 6 lety

      Sim Klem yes definitely. Starting next week I’ll try to upload weekly tutorials.

  • @vibhakarsaxena2924
    @vibhakarsaxena2924 Před 2 lety

    When I am going in edit material graph for the geometry there comes another material which is attached to the ground plane. Please help me what to do now as in your 3:19 there is no material previously attached to ground plane.

  • @shany5799
    @shany5799 Před 3 lety

    That's why keyshot is expensive. Looks easy to use but its complexity is so powerful.

  • @akshaymoran4
    @akshaymoran4 Před 3 lety +1

    I get the exact same wet Floor like yours but when I import any model, The model gets Bright White in color, no matter what the material is ... its just white Glow on the model.... how do i fix it ?

    • @kasiedy
      @kasiedy Před 3 lety +1

      I have the exact same issue, did you find how to fix it?

    • @Soljarag5
      @Soljarag5 Před 2 lety

      @@kasiedy i had the same issue.... any solution?

    • @esaa7256
      @esaa7256 Před 2 lety

      @@Soljarag5 Could it be that you downloaded the HDRI as a EXR-file? Realized that he had it as an HDR-file and it seems to work better.

    • @Soljarag5
      @Soljarag5 Před 2 lety

      @@esaa7256 yup that was the issue, thanks!

  • @Soljarag5
    @Soljarag5 Před 2 lety

    Great Tutorial!!!! any idea why when i use that HDR , it blows out every model in the scene??

    • @alexanderkaula
      @alexanderkaula  Před 2 lety +1

      Please. Check that you download the .hdr and not a .ext file :)

    • @Soljarag5
      @Soljarag5 Před 2 lety

      @@alexanderkaula thanks!! Well that was a dumb mistake on my part ;). I ended up on just using my own hdr... But good to finally know what I did wrong

  • @Spctrm07
    @Spctrm07 Před 4 lety

    Greate video, very nice work!! working on 9 version as well.
    Noob question: why when import new file "grunge" texture disappear? tnks

    • @alexanderkaula
      @alexanderkaula  Před 4 lety

      The scene size might adapt to the new object. The texture will not disappear but the new scene size makes it look super small. You might have to change the scaling of the texture.

  • @moibel4420
    @moibel4420 Před 4 lety

    top!!!
    thks a lot

  • @hillaryyap70
    @hillaryyap70 Před 4 lety +1

    oh dear.. lost you at "add utility node - color to number" my node doesn't link automatically to the texture map and Plastic.. and when i drag it manually to how it is linked (similar to yours) , the plane just turns super glossy.. Any alternatives or help? Also could u let em know ur set scene units please? Thank you so much, hope someone sees this..I'm using keyshot 9 btw and my set scene unit is currently in mm

    • @ReaneVisuals
      @ReaneVisuals Před 3 lety

      yes i have the same problem in keyshot 9

  • @simolius
    @simolius Před rokem

    Hallo lieber Alex, sehr gutes Tutorial, Kannst du mir bitte die Ksb/Keyshot Datei vielleicht geben wenn du magst. Leider ist es mir nicht möglich das in der neuen Keyshot 11 nachzubauen! Vielen Dank dafür.
    Liebe Grüße Simon

  • @nanobecerra77
    @nanobecerra77 Před 4 lety +6

    this is imposible in keyshot 9, change all the interface. :(

    • @skyd34th
      @skyd34th Před 4 lety

      it's works fine with 9.1 pro

    • @malegonyabo
      @malegonyabo Před 4 lety +1

      Same issue here! Did you find any solution? Thanks!

    • @nanobecerra77
      @nanobecerra77 Před 4 lety

      @@malegonyabo descargue ks7 😎

    • @alexanderkaula
      @alexanderkaula  Před 4 lety +1

      In the Videos Description you’ll find the way to work with KS8 and newer.

    • @malegonyabo
      @malegonyabo Před 4 lety +1

      @@alexanderkaula Could you please post a picture of the material graph in newer versions? I cant add the label to the output node as your description says! Thank you!

  • @rubenomarpalafox
    @rubenomarpalafox Před 4 lety

    Uffff NICEEEE!!!!!

  • @samirayousefi900
    @samirayousefi900 Před 4 lety

    hi thanks, you said in the vedio i put all thing that you need for this vedio in a file, i can not find it please help, i can not download it from that links

    • @alexanderkaula
      @alexanderkaula  Před 4 lety

      You will only need the poliigon material and the HDRI that are linked below

  • @paintingtutorials2d3dprodu22

    Very intresting ground material, so every texture map on the mentioned website comes with the normal maps and the specular, bump ones ?

    • @alexanderkaula
      @alexanderkaula  Před 4 lety

      Yes all textures on texture haven come with all the maps. If you check different websites make sure it’s „PBR“.

    • @paintingtutorials2d3dprodu22
      @paintingtutorials2d3dprodu22 Před 4 lety

      @@alexanderkaula thank you so much , looking forward to see more Amazing content.

  • @asduvickly
    @asduvickly Před 5 lety

    this is just crazy

  • @aiori134679
    @aiori134679 Před 5 lety +1

    creating a new material in material graph, how do you know where to link each thing? very good tutorial!

    • @alexanderkaula
      @alexanderkaula  Před 5 lety +1

      Normally the maps are named: diffuse, gloss, speculates, normal and displace. So you know what type of map it is and thus you know where to plug it. :)

  • @elqaoul
    @elqaoul Před 5 lety +1

    thank youuuu sir , please can you make a tuto how to creat " glitter texture " i dont know how to do it and i cant fin any tutorial on youtube . thank you again sir

    • @alexanderkaula
      @alexanderkaula  Před 5 lety

      What exactly do you understand by „glitter texture“? Do you have an example?

  • @konstantin3369
    @konstantin3369 Před 2 lety

    Doesn't work in Keyshot 11 this material with ur settings... sad

  • @redzlyrics3527
    @redzlyrics3527 Před 4 lety +1

    Hi Alexander, i've done with this tutorial and everything is fine.
    but the problem is why when i import my 3dm object, the plane is broken (no texture).
    hmm, hope you answer thank's :))

    • @alexanderkaula
      @alexanderkaula  Před 4 lety

      It’s because the scaling will be switched to the 3dm part. Check the scaling of the textures. You might have to increase them by a lot. :)

  • @masbrototVR
    @masbrototVR Před 5 lety

    damn dude
    this is what i want to make

  • @saqib3d
    @saqib3d Před 4 lety

    can you make a tutorial of PBR work Flow in Keyshot?

  • @olie_inked
    @olie_inked Před 5 lety

    Muito bom!!

  • @GuigoLongo
    @GuigoLongo Před 2 lety

    Is it possible to remove these "sparkles" from the ground during the animation?

  • @nareksuqiasyan6459
    @nareksuqiasyan6459 Před 4 lety

    plastic material doesnt touch to ground

  • @mattiamolinari3042
    @mattiamolinari3042 Před 3 lety

    what is the unity of the geometry?

  • @adeliorenato12
    @adeliorenato12 Před 4 lety

    Helo alexander, I'd like to know if you could a tutorial of exterior and interior scene for architecture with animation tutorial in Keyshot pro 9.

    • @alexanderkaula
      @alexanderkaula  Před 4 lety

      In the mean time check @samdoesdesign he has some tutorials that might help you out

  • @-bymiguxl
    @-bymiguxl Před 11 měsíci

    Men, pass the scene archive please:(

  • @deepspiritmedia9485
    @deepspiritmedia9485 Před 4 lety

    Hi, im using keyshot 9 and when you start with the material graph and create the Plastic tab, you then connect it as label 1 onto ground. well, i cant as I already have Ground material (first), then ground (after GM) so It doesnt accept the connection to ground from the Plastic tab

    • @alexanderkaula
      @alexanderkaula  Před 4 lety

      Hi, I've updated the information regarding this problem in the video description. Hope it helps!

    • @deepspiritmedia9485
      @deepspiritmedia9485 Před 4 lety

      @@alexanderkaula Thankyou ! Amazing really. I dont know how tha hell you got to find all this scheme haha . Hope to see some tyre tutorial soon as mine dont look as good as I wish ...

  • @simolius
    @simolius Před 5 lety +1

    Hi @ cant connect the plastic Material with the ground material any solutions?

    • @alexanderkaula
      @alexanderkaula  Před 5 lety

      What version of keyshot are you using?
      Make sure to drag the node to the little plus of the ground material.

    • @simolius
      @simolius Před 5 lety +1

      @@alexanderkaula keyshot 8

    • @alexanderkaula
      @alexanderkaula  Před 5 lety +1

      They changed the way the labels work in KS8. You will have to drag and drop the node to the most right node. For the plane this would be called „plane material“

  • @GavMystro
    @GavMystro Před 4 lety

    Hi. It works great until I import my model which completely messes up the ground materials for some reason. Any idea?

    • @alexanderkaula
      @alexanderkaula  Před 4 lety

      When importing the scene will adapt to the models size. Check the scaling of your textures :)

  • @cilliancelestial7226
    @cilliancelestial7226 Před 4 lety

    Am I the only one who can't sign up to the Poliigon site ? Their confirmation e-mail comes up empty.

  • @VictorGarcia-pt2fo
    @VictorGarcia-pt2fo Před 6 lety

    Can you upload the keyshot scene? thanks!

  • @aryayadav7410
    @aryayadav7410 Před 5 lety

    Hi sir,
    How much take time in this all setting
    If I will do five seconds videos?

    • @alexanderkaula
      @alexanderkaula  Před 5 lety

      Not sure what you mean... render time? That highly depends on your system.

  • @mateocapo1305
    @mateocapo1305 Před 5 lety

    hey i followed everything but im getting fireflies, like a lot, how can i fix that?

    • @alexanderkaula
      @alexanderkaula  Před 5 lety

      Fireflies are a real problem in keyshot. And there is not a simple solution to the problem sadly. You could turn down the roughness of the material that gives you the most fireflies. And see it it helps.

  • @guristoski2625
    @guristoski2625 Před 5 lety

    Links are broken
    Poliigon Material:
    HDRI

    • @alexanderkaula
      @alexanderkaula  Před 5 lety

      Thanks for the input. I’ll check and update ASAP.

  • @yakine13
    @yakine13 Před 4 lety

    was that from apex?

  • @jaspreetsinghkamboj7733

    Which 3d software do you use

  • @rfollett01
    @rfollett01 Před 6 lety

    can we download the material from somewhere?

    • @alexanderkaula
      @alexanderkaula  Před 6 lety

      Richard Follett currently no. But I’m working on something.