How to Use and Create Signals - Godot4
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- čas přidán 15. 07. 2024
- In this video, we discuss how to connect signals through the UI and through code (GDScript). We then also look at how to create and connect custom signals.
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0:00 - Setting up our scene
1:51 - Connecting a signal through the UI
4:37 - Connecting a signal in GDScript
6:13 - Creating a custom signal
#gamedev #godot #godot4 #gdscript - Věda a technologie
Helol Tundra, do you use a plugin or some secret editor setting to remove 3D from your godot?
You go to Editor -> Manage Editor Features. Then you create a profile and you can uncheck all the stuff you don't want to use!
@@DeadIndGames That sounds like a cool feature, I'll be trying it out later. Thank you