How to Use and Create Signals - Godot4

Sdílet
Vložit
  • čas přidán 15. 07. 2024
  • In this video, we discuss how to connect signals through the UI and through code (GDScript). We then also look at how to create and connect custom signals.
    Thank you for watching!
    Check out Moonwalk: Resurgence: tundrafeedandsupplyco.itch.io...
    Tundra Feed and Supply Company: tundrafeedandsupply.com/
    0:00 - Setting up our scene
    1:51 - Connecting a signal through the UI
    4:37 - Connecting a signal in GDScript
    6:13 - Creating a custom signal
    #gamedev #godot #godot4 #gdscript
  • Věda a technologie

Komentáře • 3

  • @AlexanderPrussak
    @AlexanderPrussak Před 18 dny

    Helol Tundra, do you use a plugin or some secret editor setting to remove 3D from your godot?

    • @DeadIndGames
      @DeadIndGames Před 16 dny

      You go to Editor -> Manage Editor Features. Then you create a profile and you can uncheck all the stuff you don't want to use!

    • @AlexanderPrussak
      @AlexanderPrussak Před 16 dny

      @@DeadIndGames That sounds like a cool feature, I'll be trying it out later. Thank you