First Look at the Stormgate Custom Games Editor

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  • čas přidán 9. 09. 2024
  • Frost Giant Studios’ CEO and Production Director Tim Morten took the stage at the Game Developers Conference show floor in San Francisco to speak about Stormgate's work in Unreal Engine 5.
    As part of this, Tim introduced a video narrated by Lead Campaign Designer Aaron Larson that reveals some of the tools players will have at their disposal for creating their own maps, mods, and custom games when the Editor is released. The video showcases the ease with which players will be able to create beautiful maps, set up custom events and triggers, and even create new unit abilities.
    Please note that this was just a sneak peek at the tool that the Frost Giant team is using internally to build maps and campaign missions for Stormgate. The team still has a long road ahead before we consider our Editor to be fully functional and ready to put into modders’ hands.

Komentáře • 180

  • @GiantGrantGames
    @GiantGrantGames Před 5 měsíci +317

    Love it, thank you guys for showcasing this!
    Tools like these are going to bring Stormgate to the next level!

    • @NJHA91
      @NJHA91 Před 5 měsíci +14

      They must have seen your video...

    • @tucanonerd4957
      @tucanonerd4957 Před 5 měsíci +15

      Perhaps the next great RTS will succeed? maybe? copium? please?

    • @HighLanderPonyYT
      @HighLanderPonyYT Před 5 měsíci

      Thank you for not finishing the DoW playthrough. I was really excited for it, so this is great!

    • @PuellaMagiHomuraAkemi
      @PuellaMagiHomuraAkemi Před 5 měsíci

      As long as your game looks like 2008 nobody will care...not to mention that also gives 50 FPS during big battles on a 4090 lol

    • @firebal6129
      @firebal6129 Před 5 měsíci +5

      @@PuellaMagiHomuraAkemiwell you watched the video, and I care so jokes on you I guess

  • @phaneros
    @phaneros Před 5 měsíci +180

    As an occasional Starcraft 2 modder that works with others, please please please make all of this saved as plaintext and git friendly. A schema file for the data editor's files would also be appreciated, it can be tough to know what attributes are available within sc2 game data XML files.
    Otherwise, this is looking really cool, I can't wait to play around with it.

    • @mohamedeffat54
      @mohamedeffat54 Před 5 měsíci

      not a modder but maybe yaml files would be friendly?

    • @TenchiSawada
      @TenchiSawada Před 5 měsíci +6

      @@mohamedeffat54 Any Saveable and human readable (plaintext) would be fine.

    • @phaneros
      @phaneros Před 5 měsíci +2

      @@mohamedeffat54 yaml files could work, but I've generally found them to be the least good of the basic text data storage formats. It's indentation-based, has multiple syntaxes for the same thing, and it's just way more complicated than it needs to be. I generally use json because it has builtin Python support, is still decently readable, is simple, and can support schemas with json-schema. sc2 uses XML for _most_ data, and it works well enough but critically sc2 doesn't supply a schema. I haven't used TOML much but I've generally been happy with what I've worked with; I don't know if it supports schemas.

    • @HaploBartow
      @HaploBartow Před 5 měsíci

      @@mohamedeffat54Just use XML or JSON. No need to give modders/map makers grey hair by using something like Yaml.

    • @Ruhigengeist
      @Ruhigengeist Před 5 měsíci

      @@phanerosYou can use JSON schemas with YAML too btw. I don't think JSON is ideal for anything that might involve hand-writing. There are alternatives like JSON5 and JSONC which make it a bit less annoying though. Unfortunately YAML is the most widely understood hand-writable format, despite all its flaws.

  • @coachmcguirk8277
    @coachmcguirk8277 Před 5 měsíci +18

    The editor looks amazing, the simplicity of the Warcraft 3 editor + the depth of the Starcraft 2 editor = Perfection. I'm looking forward to making the next "Dota" (where you at gabe).
    Also, a powerful modding tool like this means that the game will not be hindered by poorly designed balance patches and oversights by the developers - not that I'm expecting much of that. It's nice to know that the players can always create the game that they want, and I'm so happy to see that Stormgate is tapping into what made gaming great back in the day. A sense of freedom, creative expression, and a community building experience.
    To rant a bit (ignore this if you're sane), a lot of larger gaming companies have an NDA "keep our source code a secret" attitude which ends up being bad for the entire industry. These companies no longer want to inspire little timmy to make his own games, all they want is access to his mother's credit card. It's a sad state of affairs but I suppose "that's just business", which apparently means it's okay to be a complete pos. Regarding a game owned by a certain company that used to be the champions of creative freedom, Diablo 2 comes to mind. D2 has some of the most impressive mods that I've ever seen which are still being worked on today. Now compare it to Diablo 3 and Diablo 4 which have zero modding capabilities and are generally restrictive by design and you see the problem. For example, D3 and D4 removed Item Trading from the game because of fear of bots and 3rd party services selling the items online. Meanwhile, Diablo 2 is running perfectly fine even with a "trade anything you find" policy and has been doing so for 20+ years. There's 100 more examples of that where features are cut in half, restricted, and removed. It's constantly 1 step forward, 2 steps back with everything they do now. Anyway, I'm not saying that every game should have modding capabilities, I just want the selfish and greedy tendencies to stop. Gamers will repay you in kind and much more if you treat them and the industry with respect. Kudos to Frost Giant Studios for trying to get us back on track!

  • @Silentstrike46_
    @Silentstrike46_ Před 5 měsíci +27

    I'm seriously impressed. Tool looks very easy to use, yet has all the power one could need. So excited for the custom maps and game modes that the community will make with tools like this!

  • @matis8287
    @matis8287 Před 5 měsíci +8

    Editor was the whole reason why I never abandoned sc2. The amount of possibilities and games you could do with editor is endless. Thank you for implementing it in Stormgate too.

  • @filmorejohnson
    @filmorejohnson Před 5 měsíci +12

    The editor is the #1 thing I've been looking forward too in stormgate!! If SC2 had a more user friendly editor and custom game experience I think it would have exploded. Maybe you can even let modders create ingame purchasable content and split revenue with your team!

  • @barbademojon
    @barbademojon Před 5 měsíci +18

    a powerfull map editor??? this is exactly the thing that would make me buy the game at launch
    super excited to see what the map making comunity is going to be able to do with this

  • @joshuakac9495
    @joshuakac9495 Před 5 měsíci +134

    Can't wait to recreate all the Arcade games I made

  • @DoctorlokiJaqueTheJolteon
    @DoctorlokiJaqueTheJolteon Před 5 měsíci +30

    Oh my god, a raised terrain system that makes sense?!
    COUNT ME IN!

  • @skyvanisher1639
    @skyvanisher1639 Před 5 měsíci +54

    Actual GODSEND!!! They really don't make games like these anymore. Keep it up!

    • @Pummking
      @Pummking Před 4 měsíci +1

      Finally 🎉

    • @Pummking
      @Pummking Před 4 měsíci +1

      I would buy this game for 350 bucks just for the editor alone

  • @matisowaty4346
    @matisowaty4346 Před 5 měsíci +11

    THIS, this is what i live for, I loved in-game editors since i first started playing Age of Mythology as a little kid. Get ready Stormgate...

  • @ScBroodSc2
    @ScBroodSc2 Před 5 měsíci +28

    As a mapmaker in SC2, it's quite interesting the similarities. Should make the transition smoother between sc2 and SG, at least for triggers. Data looks a bit different, waiting to see where you go from here. I would love to get my hand on it and start doing stuff :D

  • @MrFifur
    @MrFifur Před 5 měsíci +12

    love it! wc3 editor was the best editor ever, but this looks even better! custom games

    • @kiloneie
      @kiloneie Před 5 měsíci

      I can't comment on the SC 2 one, but yeah WC 3 World Editor was so easy to use that as a i can't recall correctly, maybe 11 years old me could make a map/mod with some triggers very quickly.

  • @nikitosha1000
    @nikitosha1000 Před 5 měsíci +18

    Can you please make it so when you type "forest" in a search field you get things that has forest in name. But if you type something like @forest or #forest - you get things on tag. That would be a lot easier to use.
    Maybe make that as an option somewhere

  • @Rockmaster867
    @Rockmaster867 Před 5 měsíci +9

    Fantastic. I dont care so much for like regular 1v1 ranked games because I am usually pretty bad at competetive games, but this gives me hope for long term fun! Cant wait to see what fantastic maps and game modes the community will build.

  • @iksargodzilla
    @iksargodzilla Před 5 měsíci +8

    Looks good so far, custom maps are always my favorite part of rts games.

  • @Thetracker69
    @Thetracker69 Před 5 měsíci +5

    Man, this is looking good. All the stuff I wanted from Warcraft 3's world editor, and more. I cannot wait to see where this goes.

  • @NurseJoe
    @NurseJoe Před 5 měsíci +9

    Ooook. You guys are going all in on the RTS genre that we love. I'm on the hype train since the announcement. Thank you for what you are doing.

  • @DavidGlendaleArdenaso
    @DavidGlendaleArdenaso Před 5 měsíci +6

    my perfect Starcraft 2 x DotA 2 RTS improvement would be something like:
    proper shareable status effects (alt-click), configurable max select (up to unlimited like SC2) in gameplay constants, properly working quick cast, proper area of effect indicators, proper hold press to charge skill, proper vector targeting, proper recast mechanic, etc. I hope Stormgate will have those
    edit: looks like autocast is a thing after watching the video

  • @Choom_AoE
    @Choom_AoE Před 5 měsíci +6

    I learned LUA to make Generated map on Age of Empires IV, here it seems we just have to play with the editor, it looks great and I'm looking forward to this gem!

  • @skl-1371
    @skl-1371 Před 5 měsíci +19

    Loved that you are using 2D for that lash hook, man it gave me WC3 vibes and man it looks good. This very much from people who understand stuff happening and wanting them to look cool to them being able to be seen and very readable, other studios might just go full 3d model with particles and effects. Much love from WC3 fan!.

  • @klonvomhaus
    @klonvomhaus Před 5 měsíci +1

    Uhhhhh I am HYPED for the custom maps people will make for this. It looks so much smoother than what we had 20 years ago.
    And obviously, it's been 20 years. But still. I haven't seen one as detailed and powerful as I did back in WC3.

  • @vlandorrackhum5420
    @vlandorrackhum5420 Před 5 měsíci +17

    omg, as someone who was full of ideas for maps for sc2 but scared of it because of how difficult it was, im so looking forward to this

  • @schach6666
    @schach6666 Před 5 měsíci +3

    This so so awesome. Can't wait to see what the community will create.

  • @johnnyray9107
    @johnnyray9107 Před 5 měsíci +5

    I tried to get into making maps of SC2 but I found adding triggers to be a wall in my learning curve. Maybe I will try again :)

  • @myorigaccisbroken
    @myorigaccisbroken Před 5 měsíci +2

    Having a random doodad for quick prototyping is such a welcome sight. many editors like war3 or sc2 don´t come with this functionality at all and others need workarounds, like splines in coh2 and coh3. I have made maps for every RTS game since red alert 1 and most of the editors are HORRIBRU. This looks very promising already. If you can save your map in a git-friendly way and publish it with ease, this is gonna be heaven.

  • @user-im7tq8hq6l
    @user-im7tq8hq6l Před 5 měsíci +5

    This is super cool! Great tooling leads to better campaign content, creative custom games, and interesting multiplayer maps. Such a contrast from the dud announcement of "talk to AI"

  • @Tr0tim
    @Tr0tim Před 5 měsíci +5

    This is what I've been waiting for! As a Blizzard Map Vault inhabitant I'd love to get my hands on this
    One question: will there be support for imported models/assets per map?

  • @hancokamper
    @hancokamper Před 5 měsíci +3

    Ohhh, this brings back so many fond memories of making custom maps back in the 90s and early 2000s. I can't wait to get my hands on it! When will we be able to start playing around with it?

  • @mishaka381
    @mishaka381 Před 5 měsíci +2

    Very good editor. As a mapmaker in StarCraft 2, I can say that it is very similar to it and that’s very cool

  • @Alexis-iz9km
    @Alexis-iz9km Před 5 měsíci +2

    Editor is the feature that give anygame making it properly an endless replayibility. Can't w8 to make cool mods with this tool !

  • @mitchmcnair4222
    @mitchmcnair4222 Před 5 měsíci +4

    Why did the chicken cross the map? Because the triggers told it to

  • @BradDaemons
    @BradDaemons Před 5 měsíci

    bro the memories of making maps in old rts as a child. I miss new games having an editor, this is such a nice addition!

  • @Beer_Wolf
    @Beer_Wolf Před 5 měsíci +1

    In Starcraft 1 & 2 I never really cared for the regular "Melee" game online... but the Custom maps were what made the game for me adding so much replayability, like the Ekements and Madness series, tons of Tower Defence, etc in SC1 or Mafia, MOBAs, 3rd person shooters, etc in SC2.

  • @silencearts33
    @silencearts33 Před 4 měsíci

    I'm super excited for this! The editor in Brood War was a huge part of my childhood and the reason I fell in love with the genre to begin with, I can't wait to dig in to Stormgate's editor and see what worlds I can come up with :D

  • @CosmicTavern
    @CosmicTavern Před 5 měsíci +14

    Keep these updates coming!

  • @camgeiger
    @camgeiger Před 5 měsíci +1

    I've never been one to really edit maps on a serious level, it was more of how many footmen and grunts can I put against each other to create mass chaos in Warcraft II. Seeing all of these tools really blows my mind, again I haven't edited since WCII so everything will amaze me! I love the symmetry tool, I can see how that would lighten the workload a ton! Also props to the art department, this is really giving me Starcraft II meet Overwatch vibes and that's a good thing! I've always loved the cartoony bright vibrant colors the older games had! Also, the SCII console layout, love to see that! I'm looking forward to
    It's videos like this that truly make me hopeful! I'm still nervous about the whole free to play genre, but I'm gonna let my guard down a bit and give this a chance. I do have a request, will you guys please wait to release Stormgate until it is finished? I think I speak for a lot of gamers out there, we are tired of getting half baked, "release it now and patch it later" games. I don't blame devs when it comes to those situations, I strictly blame upper management. I do believe the heart, passion, and talent surrounding this studio will lead everyone into greatness!
    A delayed game will eventually be good, but a rushed game will forever be bad!
    I'm truly excited to see what amazing things this team can pull off, I've trusted many of you guys in the past, I'm going continue to keep that trust! I've told just about everyone I know about this project, so we're anxiously watching, and very excited! We believe in you!

  • @themistercoolest
    @themistercoolest Před 5 měsíci +4

    in other games i have noticed the symmetry feature being inconsistent and unreliable, where sometimes terrain modifications wouldnt go through on the other end of the map. has that been considered and solved for stormgate's custom games editor?

  • @jsmcclellan
    @jsmcclellan Před 5 měsíci +5

    Awesome! Can't wait to play with it.

  • @MalevolentSpirit234
    @MalevolentSpirit234 Před 5 měsíci +1

    Loving what I am seeing here. Hoping to see more doodads types as different terrains arrive into the game, I would love to make a Custom Campaign in here!

  • @zionellis579
    @zionellis579 Před 5 měsíci +1

    Arguably the most important feature for the longevity of Stormgate.
    Super looking forward to getting my hands on the editor as well, just have to hope there is a far fairer EULA compared to that of War3 after the changes. 🤞

  • @vaniellys
    @vaniellys Před 5 měsíci +3

    I'm gonna spend so much time on it !

  • @Stormgate_Central
    @Stormgate_Central Před 5 měsíci

    This looks incredible, simple yet full of depth and possibilities.

  • @SycosenMerihem
    @SycosenMerihem Před 5 měsíci

    Custom Maps are why I’m still playing SCRM almost 30 years later. Can’t wait for Knight of The King on Stormgate.

  • @mnadeau1992
    @mnadeau1992 Před 5 měsíci +4

    Can you allow us to erase the terrain to make Space maps with planets and stars ?

  • @panbaiye
    @panbaiye Před 5 měsíci +4

    Heroes of the Stormgate 🥹

  • @HootyTooty
    @HootyTooty Před 5 měsíci

    I can already so whole secondary games being developed from the editor besides the actual game. Editors FTW!

  • @Saintspit
    @Saintspit Před 5 měsíci +4

    fantastic showcase the map editor is looking very good

  • @Haluc7N
    @Haluc7N Před 5 měsíci +2

    This guy casually created a way better map than the original one within 2-3 minutes :D

  • @bantam3167
    @bantam3167 Před 5 měsíci +1

    Damn the editor visuals look better than the game itself

  • @mnadeau1992
    @mnadeau1992 Před 5 měsíci +5

    I really care about triggers because the map I've worked on for 2 years in sc2 has thousands of lines of code and I've encountered many limits. I hope we have more trigger options in Stormgate, mostly with the UI. I also hope there is the possibility for bigger maps and more players. My game is a space war game in which we capture planets and build infrastructure. :D
    And PLLLEEASE allow us to make money with our game. The custom map community works so hard.

  • @rob76x
    @rob76x Před 5 měsíci +1

    Se ve genial, imagino veremos muchos escenarios creados por la comunidad que darán larga vida al juego.

  • @Timoruz
    @Timoruz Před 3 měsíci +1

    Would be really neat if we could mirror textures but with separate pallets. I.E You draw textures for a grassland, and on the other side of the map, the grassland textures are infernal textures.

  • @richard-mai
    @richard-mai Před 5 měsíci +23

    Battle for helms deep!

    • @Eliteownage
      @Eliteownage Před 5 měsíci +11

      I made a Helm's Deep in BW and SC2, I may have to do one for Stormgate

    • @_bits_and_bytes
      @_bits_and_bytes Před 5 měsíci +3

      It must be made. It's RTS tradition

  • @HypoSyringe
    @HypoSyringe Před 5 měsíci +1

    2:27: Oh, and butterflies for the flowers - that'll be nice. 😆

  • @Toyhouze
    @Toyhouze Před 5 měsíci +1

    This looks amazing!

  • @matt500x
    @matt500x Před 5 měsíci +2

    hell fucking yes im mad excited!

  • @topaeko
    @topaeko Před 5 měsíci +1

    Looks great so far

  • @Jeff-fc7nf
    @Jeff-fc7nf Před 3 měsíci

    holy shit, this is amazing. I cant wait to see what the world ends up doing with this kind of map editor.

  • @jeffcraig8475
    @jeffcraig8475 Před 5 měsíci +6

    Dota and so many other game types came from community custom maps.. can't wait to see what this next generation comes up with.

  • @nylaworker5897
    @nylaworker5897 Před 5 měsíci +1

    Can't wait!

  • @Alex-jv6ye
    @Alex-jv6ye Před 5 měsíci +1

    This is awesome! Keep up the great work!

  • @Redlocking
    @Redlocking Před 5 měsíci +2

    It is important that the interface and interaction be simple and intuitive, and look modern, then anyone can create maps

  • @RafaelCabreraAzrael
    @RafaelCabreraAzrael Před 5 měsíci +2

    now this is EPIC

  • @TotallyNotZoid
    @TotallyNotZoid Před 5 měsíci +1

    Incredible!

  • @Onlyon2
    @Onlyon2 Před 5 měsíci +1

    Looks great guys, keep it up!!

  • @MunkeyBrewster
    @MunkeyBrewster Před 5 měsíci +1

    That’s sick!

  • @threee1298
    @threee1298 Před 5 měsíci +1

    Looks great!

  • @ai-gamer
    @ai-gamer Před 5 měsíci +1

    So excited for this!

  • @borgerborgerborger
    @borgerborgerborger Před 5 měsíci +1

    awesome work, keep it up!

  • @marcinluter1195
    @marcinluter1195 Před 5 měsíci +1

    Last time i used map editor was on broodwar, to make 3 mele maps for my friend to play. Im gonna do it again

  • @jeffreywarf
    @jeffreywarf Před 5 měsíci

    Thank fucking god they brought back tree painting. That was one of my most missed features going from WC3 to SC2 in the editors

  • @Hekatt1
    @Hekatt1 Před 5 měsíci +1

    heck yea looks. amazing

  • @hudsonb631
    @hudsonb631 Před 5 měsíci +1

    Awesome!

  • @KevinCarlino
    @KevinCarlino Před 4 měsíci

    Can't wait to make a MOBA with this -- Heroes of Stormgate.

  • @KouroshDini
    @KouroshDini Před 5 měsíci +1

    This looks super awesome. And now I wait until someone remakes Warcraft 3 out of it

  • @n00bnetrum
    @n00bnetrum Před 5 měsíci +1

    That looks really good

  • @RapThorX4
    @RapThorX4 Před 5 měsíci +1

    This is gonna be epic

  • @HanniRTS
    @HanniRTS Před 5 měsíci

    Great Tool! Cant wait to play some workshop games

  • @Visuvh
    @Visuvh Před 2 měsíci

    Looks very promising!

  • @mr_mcnuggets_6219
    @mr_mcnuggets_6219 Před 5 měsíci +1

    Looks dope

  • @user-ur4nl6dq2x
    @user-ur4nl6dq2x Před 5 měsíci +1

    LET'S GOOOO

  • @kesorangutan6170
    @kesorangutan6170 Před 4 měsíci

    Love it! Can't wait to make crappiest tower defense game with this tool.

  • @tveaux1
    @tveaux1 Před 5 měsíci +1

    Lancer Frenzy boutta go hard

  • @RockRaider1847
    @RockRaider1847 Před 5 měsíci +1

    Amazing!

  • @NahtImportant
    @NahtImportant Před 5 měsíci

    That great! if you make it as easy to use as W3 World Editor, I'm sure people will be popping off with awesome custom map in no time

  • @jiayojames
    @jiayojames Před 5 měsíci +1

    This is looking great

  • @jimnils
    @jimnils Před 5 měsíci +1

    love it

  • @HernanC226
    @HernanC226 Před 4 měsíci

    keep it goin, i cant wait to play

  • @MrUgakaiser
    @MrUgakaiser Před 3 měsíci

    How do you test the map?
    Is it like in WC3 where you need to 1) log in 2) load the entire map before testing small triggers?

  • @Zucth
    @Zucth Před 4 měsíci

    Finally! I'm late by 3 weeks cause by lot of event/showmatch in the past few week in wc3. The tool look very similar to world editor from wc3 ngl. But with much better way to do the scripts. I wonder when do we have the first melee mapping contest?

  • @TheOrcawarrior2
    @TheOrcawarrior2 Před 5 měsíci

    I am cautiously optimistic...
    The features all look great, love the terraining and data tools, it's nice to see the import menu still there.
    Paintbrushes are a bit odd to be so excited about but yours are definitely some of the smoothest I've seen
    But I really have serious serious concerns on the trigger side of things.
    It took out several frames to spawn loot from a chicken.....
    I am going to hope that was a video editing jump cut or you will be in deep trouble making a campaign with such clunky tools.
    If that really happened in game, you will need to fix that, I cannot stress how many leagues behind your triggers are if they cause lag like that.
    ALSO, where are the dependencies! And the mod files! Is this just maps now?
    I could not make any of the custom campaigns I've made without SC2's robust dependency system.
    Again, I love what you're showing here and I'm glad to hear this isn't the finished product.
    I just cannot say that I have no doubts in my mind.
    I'm looking forward to seeing more, and I hope you can assuage my fears

  • @zaxtonhong3958
    @zaxtonhong3958 Před 5 měsíci +1

    I'm more impressed by the showcase than the editor. I feel like if these kind of things can be converted into official, comprehensive tutorials, so many new faces will appear in the modding scene.

  • @polkulotznad3987
    @polkulotznad3987 Před 4 měsíci

    YES!

  • @plurinerdideas
    @plurinerdideas Před 5 měsíci +1

    Please add the ability to make invisible and burrowed units and detectors

  • @StormgateModForge
    @StormgateModForge Před 4 měsíci

    The time to forge draws near.

  • @StaySic4Ever
    @StaySic4Ever Před 5 měsíci

    Neat addition.

  • @tuco2k
    @tuco2k Před 5 měsíci

    This is great content! Much better than the AI stuff XD

  • @HollowexOkay
    @HollowexOkay Před 4 měsíci

    pretty nice stuff, keep it up!

  • @Exia2004
    @Exia2004 Před 5 měsíci +1

    Does the game support 21:9?