"A Box of Chaos: The Generative Artist's Toolkit" by Benjamin Kovach

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  • čas přidán 22. 07. 2024
  • Every artist has their tools - paint, pens, canvases, or film - that they use on a daily basis. Have you ever wondered what a generative artist's box of tools looks like? What algorithms do we use? How do we deal with color? How do we make code-generated artwork appear natural?
    In this talk, we will reach our hands into the toolkit of a generative artist together and discuss what we find inside. We'll touch on a variety of simple techniques that you can utilize and combine to produce interesting works of art, today!
    Speaker: Benjamin Kovach
  • Věda a technologie

Komentáře • 14

  • @vince-1337
    @vince-1337 Před 3 lety +18

    As a professional digital artist, generative art looks like a neat add for some crazy shapes and lines. Just need to learn to code 😛! Thanx a lot Ben!

  • @mbbostanci
    @mbbostanci Před 3 lety +7

    i actually do have interactive work that generate patterns according to live spectator data! congrats on the good talk, and very attractive outputs👍

  • @beagle989
    @beagle989 Před rokem +2

    when you said "I write haskell", I was the least surprised, and I mean that in the nicest way

  • @felixdietzCGN
    @felixdietzCGN Před 5 lety +6

    I really like your Art, Benjamin 👍 Also, interesting talk!

  • @anthonybet
    @anthonybet Před 4 lety +7

    this thing about colors, thank you!!

    • @mosonic
      @mosonic Před 2 lety

      Yeah, I thought exactly the same. So helpful!

  • @niyagentleman8143
    @niyagentleman8143 Před rokem

    thx ..amazing explanations ^^ suming up very well the subject!

  • @5up5up
    @5up5up Před 4 lety +2

    love it

  • @eduardotobarjaque7758
    @eduardotobarjaque7758 Před 2 lety

    Excelent talk

  • @mijkedevink1232
    @mijkedevink1232 Před 2 lety

    hi, liked this! it's Piet Mondriaan with dubble aa btw

  • @bendunselman
    @bendunselman Před 8 měsíci

    At 4:59 the concept of 'edge', hard, soft, lost edges, is missing. And if you like yoh could also include 'motion'.

  • @laurencegoldman4639
    @laurencegoldman4639 Před 3 lety +5

    Problem is: how to get generative computer art to do what the Kandinsky does? There is hierarchical organization in the Kandinsky where every element relates to it’s neighbors and at the same builds a whole structure. Everything is perfectly placed. In fact the placement is composing ( a verb), not choosing the best looking frame. I bring this up, not because I wish to diss your work, but to raise a problem: the traditional analog art done by a master gets better the longer you look at it, the computer image dies quickly, unless it constantly evolves as a non-repeating animation (like a great screen saver). Believe me, I want the computer image to hold up over time. Now it’s basically a novel texture.

    • @MisterYoupinet
      @MisterYoupinet Před 3 lety +4

      Personnally, the more I look a work by a master, the less I like it.
      let's see. I'm not sure people would do difference in blind test. Even if the Blind test was during ten years.

    • @manuebg3685
      @manuebg3685 Před 2 lety +1

      Not sure if I get u right. But you could create sets of rules (color graphs or composition sketches or whatever) and let randomness work inside you're defined ruleset. So you get a "perfect" picture every frame