Introduction to Maya - 1 Hour Quick Start Guide

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  • čas přidán 28. 08. 2024

Komentáře • 168

  • @seanakima50515e
    @seanakima50515e Před 4 lety +82

    I've been using maya for 4 years now and I'm still gonna watch this because it never hurts to get a refresher

    • @FlippedNormals
      @FlippedNormals  Před 4 lety +16

      Nice nice! We do the same, watching basic tutorials is good - always some little tip to pick up.

    • @zavok
      @zavok Před 3 lety

      @@FlippedNormals really i thought only i did that due to my learning difficulties/disabilites i assumed experts never need to refresh

    • @entopticmedia
      @entopticmedia Před 2 lety +1

      Same - I had to master it for my degree - but still watch refreshers and tutorials every day (plus lecturing design and animation means I have to keep up to date).
      But - we ALL have had 'Maya rage' at some point in our careers am I right? :) ;)

  • @AnotherGirl2
    @AnotherGirl2 Před 4 lety +16

    I am trained in 3DS max and have to transition myself to Maya for an internship. I didn't know where to start and this was a huge help. Also, it's nice to hear your familiar voice since I have watched some of your Zbrush tutorials in the past. Thank you for this super useful video :)

  • @tionanima
    @tionanima Před 3 lety +53

    Navigation - 00:54
    Auto Save - 04:20
    Outliner - 05:33
    Nodes Explained - 08:38
    Marking Menus - 13:00
    Moving, scaling and rotation - 14:29
    Selection - 16:16
    Isolate Selected - 19:18
    Modeling Tools - 19:54
    Moving Pivots - 28:18
    Deformers - 29:22
    Animation and key framing - 32:32
    Rendering - 36:01
    Arnold Render Settings - 39:03
    Assigning Materials - 42:16
    Hypershade - 45:32
    Lights - 49:40

  • @francois4
    @francois4 Před 4 lety +53

    For those who can’t afford Maya you can have a free educational licence of the software for 3 years without really being in a vfx school, it’s legal, free and give you access to the full software 👌🏼

    • @funky_pantss7929
      @funky_pantss7929 Před 4 lety +4

      Yeah, but not to confuse a few people here, Maya's 2020 version's educational license is for only 1 year! (but you can re-new it)
      2019's version (educational) is for 3 years!
      But when you want to download the student version, it will tell you how long you can use it for.
      Have a good one with Maya :)

    • @jaypurrington6573
      @jaypurrington6573 Před 4 lety

      So on the AD site it only asks if you're an educator or student and if you pick student it asks if high school or university. Do I just pick university? I have an edu email that I technically still have access to but I have no idea for how long. Been graduated since 2015. Can I just not use edu and they just don't care?

    • @roycedacosta2433
      @roycedacosta2433 Před 4 lety +3

      I bought this course realising I'll be able to download free educational license but its asking for high school or university, sadly have to download trial version to start with... you comment is very misleading.

    • @francois4
      @francois4 Před 4 lety

      @@jaypurrington6573 I think so yes

    • @francois4
      @francois4 Před 4 lety

      @@roycedacosta2433 I’ve done it last year I don’t exactly remember how you do it but you can put any university or high school you want (I’m not in any particular high school) try again it’ll work ! If you have a problem ask me I’ll try to remember better

  • @kidehoward93
    @kidehoward93 Před 4 lety +5

    still picked up some REALLY useful tips after 2 years of using Maya. for beginners this class is a invaluable resource!

  • @dndallasta
    @dndallasta Před 3 lety +2

    I've tried delving into 3D modelling many times in the past but I could never make sense of how objects are structured under the hood. The bit about nodes and what actually happens when you create or modify an object is the first tutorial I've seen that explains this. Something really clicked when watching this. I rarely comment on videos but I wanted to thank you for that.

  • @MrCeka
    @MrCeka Před rokem +1

    thats a great headstart. i prefer to hear the most informations about a program before i start any project. i have just a lot experience in blender and now i want to learn 3ds max and maya just to get a foot in the industry

  • @mcapprotti
    @mcapprotti Před 3 lety +4

    What a great intro. Perfectly laid out as usual guys! Thanks so much for the intro. Being mainly a blender user for my 3D and having used Maya almost exclusively to resave things in order to use the assets in Blender, this video gave me the confidence to take a much deeper dive into the Maya as a whole. I can't wait to purchase and dig into the full Introduction Maya Series!

  • @ishkaranrandhawa7717
    @ishkaranrandhawa7717 Před 2 lety +3

    Wow iam just amazed watching this tutorial iam new to maya and been going back and forth to different beginner tutorials but none of them helped me so far with the basics but this video gave me a clear picture of the basics of maya so hats off best beginner tutorial so far I've watched. But it would be really helpful if you could share a tutorial with the clear and one focused tutorial on poly modeling.

  • @faufaufau
    @faufaufau Před 4 lety +8

    move tool+ctrl+shift is also a quick way to slide edges.
    awesome video btw! i just started using maya and this one helps a lot!

  • @ZenGranada
    @ZenGranada Před 4 lety +1

    I studied Cinema 4D on school but i wanted to try Maya, and this intro helped me so much. Thanks a lot guys!

  • @tryptix
    @tryptix Před 4 lety +11

    Good work on this, 8 years using Maya in production and I still learned a few new things. One quick note, you can't batch render without the additional network license. But you can use Render Sequence.

    • @FlippedNormals
      @FlippedNormals  Před 4 lety +4

      Thank you! Thats a good note, thanks for clarifying.

  • @benjaminramm7495
    @benjaminramm7495 Před 3 lety

    Un concentré d'informations essentielles developpées avec beaucoup de clarté et bien hiérarchisées... c'est un exploit en si peu de temps !

  • @ItsXDaniC
    @ItsXDaniC Před 4 lety +7

    I wasn't expecting a free intro to Maya after your advertisement of the paid course!

    • @MFMArt
      @MFMArt Před 4 lety +2

      The paid course is over 12 hours of content, so this is a peice of it. I bought the course myself and theres just so much to dig into there, I havent even gotten to the project part of the course yet, so honestly great value for what it is.

    • @ItsXDaniC
      @ItsXDaniC Před 4 lety

      @@MFMArt Yeah I'm aware, but this is a lot more than nothing at all, and is not the same an 1 hour intro for a newcomer than a 1 hour intro for people who already know about other 3D software

    • @FlippedNormals
      @FlippedNormals  Před 4 lety +2

      This is a quick-start guide :) There's no way to teach Maya in an hour, but it's enough to warm you up to some of the important core concepts, where the main tools are and how to approach the different tasks.

  • @Raycast
    @Raycast Před 4 lety +9

    Awesome video, great to see some Maya stuff on your channel!

  • @MikeBeyene
    @MikeBeyene Před 4 lety +1

    That Arnold section was great. I stay struggling to >fully< understand it for a while now. It helped.

    • @FlippedNormals
      @FlippedNormals  Před 4 lety

      Awesome - good to hear! It's tricky when you're new to it with all the different settings, but once you understand the logic, it's quite simple :)

  • @Stories_behind_the_eye
    @Stories_behind_the_eye Před 4 lety +1

    I’d love to see a series of Maya 2020 / Arnold GPU / Best new modeling tools and workflows. Thanks for always giving us meaningful content. Your a resource for our class room in grad school

    • @FlippedNormals
      @FlippedNormals  Před 4 lety +1

      Thank you! Arnold GPU is honestly quite unstable at the moment. We tried using it for the full Intro series, but it just wasnt reliable at all.

    • @Stories_behind_the_eye
      @Stories_behind_the_eye Před 4 lety

      FlippedNormals Wow! Really? My professor told me otherwise. That it had some initial lag but it’s super fast. Is Maya coming out with an update to fix this issue?

  • @Flikkey
    @Flikkey Před 2 lety +1

    Really enjoyed this overview thanks! I would love to see more accessibility visuals here in this video so a visual of the keys and mouse clicks that you use. Without this I am dependent on listening to your instructions and you go through it so fast so I had to keep repeating and going back (faced with ads too). And the last one is to use chapters in your video so I can see what’s in store and skip ahead to what I want to learn about

  • @shawnjayatilleke2640
    @shawnjayatilleke2640 Před 3 lety +1

    This video is a literal life saver

  • @elizabethmchale2406
    @elizabethmchale2406 Před 3 lety

    this is best teaching I have had on this software

  • @sheraixy
    @sheraixy Před 4 lety +3

    Thank you guys so much for sharing! Perfect timing! 🙏 ☺️

  • @sebastianblack6984
    @sebastianblack6984 Před 4 lety +2

    Thank you SO MUCH for this, will be getting a full course

  • @TheTFNerd
    @TheTFNerd Před 3 lety +1

    Really useful video mate. Helps to get the basics down!

  • @jocelyncostillas8704
    @jocelyncostillas8704 Před rokem +1

    help to get the basics and I'll jus move from there. Thank you!

  • @hanthonypiano
    @hanthonypiano Před 2 lety

    Watching Maya vids cuz I wanna use Arnold and XGen... thx for posting these for free

  • @JdotCarver
    @JdotCarver Před 2 lety +1

    Such a great video. Really makes me want to get the course!

  • @monty5047
    @monty5047 Před 2 lety +1

    thank you so much for this wonderfull tutorial for beginners,

  • @sungerbob1786
    @sungerbob1786 Před 2 lety +1

    have been couple of years not doing modeling with maya as i do fx work recently. i really wish if there were a real advanced maya modeling tutorial to see the tools and techniques maya have in the latest versions. i believe there must be some great new features in maya.

  • @tyktonix2519
    @tyktonix2519 Před 4 lety +1

    great video tutorial. Ever thought about doing cartoon / animated character rigging? You guys teaching style is very clear and easy to follow without making it daunting.

  • @carlocabantog2653
    @carlocabantog2653 Před 4 lety +1

    I really appreciate this😌 I want to learn VFX especially the ironman transformation in endgame. I think this tutorial can help me. Thanks!

  • @makentoarts986
    @makentoarts986 Před 3 lety +1

    Extremely awsome video! Thank you!

  • @ricardovandebeek4187
    @ricardovandebeek4187 Před 4 lety +1

    Awesome job guys!

  • @marcieom
    @marcieom Před 2 lety +2

    This is all very cool to know for the students who are learning 3D modeling! But please it’d be even better if you can Zoom in and out because I’m not able to read what your pressing! It’s difficult for the beginners who have no idea what to click and follow along! Thanks so much!

  • @SiegeFoxxx
    @SiegeFoxxx Před rokem

    bro i love you

  • @adrianatroni1471
    @adrianatroni1471 Před 4 lety +1

    Thank you so much for this tutorial

  • @JeremySeiner
    @JeremySeiner Před 3 lety

    This was incredible! Thank you so much!

  • @ratarium
    @ratarium Před 2 měsíci

    I watched this on work because I finished the work too quickly, I regret nothing

  • @Cookiegiant
    @Cookiegiant Před 4 lety

    Wow great job, there should be more of this!

  • @DarinKarkawatli
    @DarinKarkawatli Před rokem

    Great video! super helpful!

  • @warlordgaming8774
    @warlordgaming8774 Před 3 lety

    best tutorial ever thnx man

  • @luke_molina
    @luke_molina Před 4 lety +2

    Great intro! About render engines, which do you recommend for Maya? V-ray, Arnold or Redshift? Focus on environments, lots of geometries, proxies, scattering, etc

  • @pathikbiswasvisualart
    @pathikbiswasvisualart Před 4 lety

    Lots of new info.Very helpful.

  • @AdamMann3D
    @AdamMann3D Před 4 lety

    This shit takes me back. I actually used to teach a Maya class, but have used Max for so long I don't remember half of the UI for Maya.

    • @FlippedNormals
      @FlippedNormals  Před 4 lety

      Feel ya - but with Max. It's been 10 years and I have no idea how to use it anymore!

  • @siddhpargaonkar6457
    @siddhpargaonkar6457 Před 2 lety

    u r a life saver. thank u so much

  • @Optic.97
    @Optic.97 Před 4 lety

    Thank you so much guys! God bless you!

  • @razberryKin9246
    @razberryKin9246 Před 2 lety

    Great Intro! Very helpful. A lot of useful things are covered. Thanks!

  • @zwingerjiri
    @zwingerjiri Před 2 lety

    Thank you so much! It work!

  • @ishanworld4520
    @ishanworld4520 Před rokem

    wonderful

  • @MikeBeyene
    @MikeBeyene Před 4 lety +1

    That Fill Hole thing was great. I thought I had to select all edges.

    • @FlippedNormals
      @FlippedNormals  Před 4 lety

      So did we! It was a completely accidental discovery some years back.

  • @CasualGamerPlays
    @CasualGamerPlays Před 8 měsíci

    What version of Maya are you using and can these settings be used for Maya 2023?

  • @amenbrother8785
    @amenbrother8785 Před 9 dny

    Did you remove the full course from the store? why?

  • @faraznawazsandhu
    @faraznawazsandhu Před rokem

    i am not getting that right corner channel and layer tab when i am starting maya how i can turn it on? kindly guide me

  • @ChriskonMachinima
    @ChriskonMachinima Před 4 lety

    5 minutes in made my day :D

  • @rskityaev
    @rskityaev Před 4 lety +1

    Wow! That's amazing! Workflow reminds me of Blender a bit. But uglier. And much more expensive. Still cool though, thank you guys!

  • @ThePedroAmigo
    @ThePedroAmigo Před 4 lety +1

    Really nice video! Will you be covering rigging in the full course?

    • @FlippedNormals
      @FlippedNormals  Před 4 lety

      Thanks! We cover some rigging tools like constraints, parenting, joints and weight painting :)

    • @uwirl4338
      @uwirl4338 Před 4 lety

      @@FlippedNormals So you don't.

  • @annelau5869
    @annelau5869 Před 2 lety +1

    9:35 can I know what is the shortcut keys after select the 3 subdivisions and proceed to change the value of the segments?

    • @ferozhossain3401
      @ferozhossain3401 Před rokem

      In the channel box,
      select the values you want to change,
      hold MMB,
      drag left or right to increase or decrease.

  • @signout5033
    @signout5033 Před 4 lety

    Why I cant open other futures in the right click hold bottom , I only see vertex, vertex face, edge, object mode UV and multi face, did I not install the full version of it?

  • @yuratea1700
    @yuratea1700 Před 2 lety

    17:46 Commands SHIFT + DOUBLE CLICK RMB to select, CTRL+ 1 to isolate, G to repeat and some more aren't working for me. Should I ajust some settings? I'm on Windows :/

  • @honeybadgerftuw
    @honeybadgerftuw Před 3 lety +1

    this tutorial jumps all over the people the first video should be limited to basic box modelling such as edge loops, adding sub divisions to selection and lots of basic stuff you need to know before going on to animation.

  • @myztazynizta
    @myztazynizta Před 3 lety

    Could you show how to install the student version of maya and actually have it install with the Arnold features available ( could not follow along with the last part of this tutorial because I have no arnold). Attempting to install arnold separately kills my maya install. I've done it 3 times now.

  • @Apheleion
    @Apheleion Před 4 lety

    Saw the master class for Arnold in Maya is their a similar one for 3ds max, or are all the skills from that class transferable to Max?

  • @kallus3494
    @kallus3494 Před 4 lety

    Hey guys, I was wondering if you guys can do a hair / grooming intro tutorial? I'm not quite sure what software is the best but I've heard of Xgen and Ornatrix, sadly both of these are in softwares out of my budget. I've used Blender for grooming but the results just don't look realistic. Thank you!

  • @mauromedrano2582
    @mauromedrano2582 Před 3 lety +1

    My professor just told us to watch CZcams videos during the pandemic

  • @Pesie920
    @Pesie920 Před 3 lety

    this looks cool but very advanced

  • @MR3DDev
    @MR3DDev Před 4 lety

    Aside from rendering are all the tools in this course available in Maya LT?

    • @FlippedNormals
      @FlippedNormals  Před 4 lety

      You can definitely use a big chunk of the course for LT! The main concepts are the same.

    • @MR3DDev
      @MR3DDev Před 4 lety

      @@FlippedNormals You took too long to answer I already picked up the course. Awesome stuff :)

  • @extornstudio3716
    @extornstudio3716 Před 4 lety

    You are amazing!!!!!!

  • @pathikbiswasvisualart
    @pathikbiswasvisualart Před 4 lety

    Thanks a lot.

  • @jonas4573
    @jonas4573 Před 4 lety +20

    You forgot to cover Maya's best feature : the bugs

    • @FlippedNormals
      @FlippedNormals  Před 4 lety +5

      Hence why we covered the auto-save feature early on :D

    • @stephencurah1059
      @stephencurah1059 Před 4 lety

      I havent used maya in years, is it really that buggy?

    • @PeteGavrov
      @PeteGavrov Před 4 lety

      @@stephencurah1059 blender fanboys trashing on a superior software. I have the ocassional crash, but thats cuz im running 100 things at once

    • @ALGHOTTE
      @ALGHOTTE Před 4 lety

      Every software has bugs and crashes, don't pretend that Zbrush, Blender or Houdini never had those, Maya however is the Industry Standard and it's more powerful than any 3D Software out there including 3ds Max, all your favourite Movies, Games,Series..etc all were made with Maya as the main DCC and of course 3ds Max too :)

    • @jonas4573
      @jonas4573 Před 4 lety +2

      Well, first of all, I don't use Blender but Maya. Then I don't say other softwares don't bug, but Maya is incredibly buggy. It happens quite often (to me) that the undo queue becomes disabled, or that a scene crashes without any particular reason. I know Maya is a good, that's why I'm learning it, but it's very buggy for a so expensive software

  • @josepartida3743
    @josepartida3743 Před 2 lety

    TeacNice tutorialng is your talent!

  • @Oveyz
    @Oveyz Před 4 lety

    Fuck yes! Eager students assemble, the teachers have come!!!

  • @pepsiq210200
    @pepsiq210200 Před 3 lety

    where is Maya weakness? it seems like you can do anything with that tool. For instance why people not using Maya over Max for interior design? Or for motion graphics instead of Cinema 4D? is it only a time you spend on the project or Maya just not able to do something?

  • @MisterMoto138
    @MisterMoto138 Před 2 lety

    Can I use Maya 2022 with this course?

  • @rodrigoalejandro2214
    @rodrigoalejandro2214 Před 4 lety

    Hi, I dont find the renderfarm, i use the version 2018. Regards

  • @roycedacosta2433
    @roycedacosta2433 Před 4 lety

    If I take full 12 Hour Introduction to Maya will I be able to create realistic face models? or good topology models which I'll be able to sell? Secondly is there any course where I be able to create realistic vegetation or liquids?

    • @ColdKei
      @ColdKei Před 4 lety

      Do you want to catch one/couple of video tutorials and become a pro artist from scratch? You are a pretty funny guy :D
      Small spoiler: it'll take YEARS of hard work. Feel free to not sleep while studying :)

    • @roycedacosta2433
      @roycedacosta2433 Před 4 lety

      ​@@ColdKei Thanks for you comment 👍 and so you mean to say you need to be pro artist to get work in the industry..which indeed will take lot of years!!!! what if I just want to sell models online with good topology will this tutorial will help me or will I have to watch more tutorials to get going?

  • @TheRealCalijokes01
    @TheRealCalijokes01 Před 3 lety

    my camera render thing was acting icky at first to idk I added a dome light and it popped up

  • @_AndrewParker
    @_AndrewParker Před rokem +1

    I bet this video is great for Maya users lol

  • @sikanderansari5737
    @sikanderansari5737 Před 4 lety

    Hello sir i am a 3d modeller and i am working for almost one years i have an issue, can u please help me out?

  • @kristofantal2650
    @kristofantal2650 Před 2 lety

    I must confess that learning how to use the software is what gets procastinating to start making soft. It scares lol

  • @bruhthistlee7572
    @bruhthistlee7572 Před 2 lety

    SA. I opened. My eyes hurt. Too many buttons. Don't know what to do. Closed my soft.

  • @KainLord
    @KainLord Před 4 lety +7

    Omg)I so glad that I choose Blender instead Maya)

    • @jamesjason8471
      @jamesjason8471 Před 4 lety +3

      Good luck with your professional career then. As much as the Blender community makes it out to be, It ain't that easy bub.

    • @phalhappy8612
      @phalhappy8612 Před 4 lety +1

      @@jamesjason8471 Blender weaknesses are Rigging and Simulation. Other than that it's Queen next to the King Houdini.

    • @FlippedNormals
      @FlippedNormals  Před 4 lety +2

      They are both good :)

    • @KainLord
      @KainLord Před 4 lety

      ​@@phalhappy8612 Sure)You welcome to learn Houdini around a couple years)) If someone learns soft this is doesn't mean he needs al features like Rigging and Simulation Sculpt... As for me, it's nice and comfortable to use Blender for modeling, animation, UV. For other stuff, I use another tools.

  • @lonelylama5222
    @lonelylama5222 Před 4 lety

    I have been doing blender for like 5 months so i thought i was gonna understand some stuff about maya because i know a lot about 3D but i was wrong this is not like blender at all lol. I mean some things are the same but it’s not close to the same thing.

  • @D_in_S
    @D_in_S Před 2 lety

    Sir your paid website is not working

  • @AdityaSharan7
    @AdityaSharan7 Před 3 lety

    can u pls give some discount on ur full course of intro to maya

  • @anxhelo7383
    @anxhelo7383 Před 3 lety

    im jumping from blender to maya but maya is so difficult

  • @rahmanlinux9602
    @rahmanlinux9602 Před 4 lety +10

    Maya's UI hurts my ayes ;(

    • @lockenessmotorsports818
      @lockenessmotorsports818 Před 4 lety

      I customized mine way better on the eyes allot darker

    • @FlippedNormals
      @FlippedNormals  Před 4 lety +1

      It's very overwhelming in the beginning, but once you learn what features you actually need, it's pretty easy to use :)

    • @rahmanlinux9602
      @rahmanlinux9602 Před 4 lety

      @@FlippedNormals yeah you are correct but the software is very intimidated to me.

  • @elisangelavieira206
    @elisangelavieira206 Před 2 lety

    in our subculture it is DALLAS-ing (if you rember the old TV series)... Drink every ti they drink wNice tutorialskey

  • @hez03
    @hez03 Před 4 lety

    the time is nigh

  • @TheChachiJuarez
    @TheChachiJuarez Před 4 lety +6

    why would i hurt myself like that

    • @phosphorus2740
      @phosphorus2740 Před 4 lety +1

      You won't hurt yourself learning the industry standard. Quite the other way around, you'll actually be able to get a job. And Maya is a complete package, you don't need dozens of addons to compensate for lacking basic functionnality. And you can also do proper subdiv modeling because it doesn't crap itself with 10k polys in edit mode.

    • @ALGHOTTE
      @ALGHOTTE Před 4 lety

      Okay fanboy, this video is not meant for you ;)

  • @roiattivirginie
    @roiattivirginie Před 2 lety

    in 22 ​

  • @orraviv1536
    @orraviv1536 Před 4 lety

    first

  • @georgebohorquez8462
    @georgebohorquez8462 Před 4 lety +5

    Waiting for the day Blender becomes industry standard.

  • @anab0lic
    @anab0lic Před 4 lety +1

    this software is just completely out of the budget of most aspiring artists... who I feel make up the bulk of your audience...

    • @RuthwikRao
      @RuthwikRao Před 4 lety +4

      Look at it this way. What you're saying presumes all those artists are gonna be paying for the licenses themselves. Most artists who enter the industry shall eventually be working at a company, presumably one which can afford the software and licensing costs for these tools because they're gonna be making back a lot more money from the work they do, so the individual artists won't exactly be paying for any of it, so cost isn't a concern for an artist in that scenario. Secondly, all Autodesk tools come with a student version (I think it lasts for 3 years) which are feature complete minus commercial usage, so you can just download it and get started right away and use the complete range of the toolset, and that's where FlippedNormals comes in to get you through that. :)
      So once you learn maya, completely for free, and prepare a portfolio of work from it, then send it off to studios and once you get a job, you can continue using it without paying a single dollar lol (this is probably more situational but you get the gist). So the cost shouldn't be a concern unless you want to start a studio yourself, or wanna freelance and the employer isn't gonna be paying for the software when you're freelancing. This is probably why Autodesk started the Indie tier recently, to start attracting/retaining the freelancer and independent artist userbase.

    • @PeteGavrov
      @PeteGavrov Před 4 lety +2

      rutracker.org thank me later, and don't act like you dont pirate shit :)

    • @AdamMann3D
      @AdamMann3D Před 4 lety +2

      Student versions are free, studios pay for the license later. I don't see an issue.

    • @anab0lic
      @anab0lic Před 4 lety +1

      @@AdamMann3D A lot of artists don't go the college/university route and instead self teach with resources available online like channels like this...so not everyone has access to the free for students option.

    • @squishybluecat
      @squishybluecat Před 4 lety +2

      @@anab0lic you dont need to be in college or even in a modeling course to get the student licences. I'm in high school and got one in like 5 mins.

  • @user-qs2oj5hw3u
    @user-qs2oj5hw3u Před 3 lety

    Autodesk should just use a crash test dummy as their mascot- the program is that buggy.

  • @space-eye7760
    @space-eye7760 Před 2 lety

    Looks so much like Blender lol

  • @jamesjason8471
    @jamesjason8471 Před 4 lety +4

    I never understood why a lot of people complain about the UI being bad. I never once ever felt that the UI is holding back my workflow. Unlike Blender, I don't have to run my finger all over the keyboard. Most of the important keys are perfectly bunched under my left hand. W, E, R are far well placed for move, rotate and scale. I hove pie menus! everything I need is right under Ctrl, Shift and sometimes both. I love that I can switch to different ortho views from the spacebar. So what is exactly the problem here?
    Blender is free!- OH FUCK OFF! As if you don't have any kind of torrent client on your system.
    How come 99% of the CG work done on Artstaion is on "Professional" software?
    Is it the mission of the Blender cult to go to every professional software videos and rant that Blender can do this too, and shit?

    • @FlippedNormals
      @FlippedNormals  Před 4 lety +2

      The 'issues' with the Maya UI is that there are so many features, which is scary when you're new. The more experienced you get, you learn to just focus on the things you need instead of all the buttons and features. Once you work using marking menus, the UI is quite nice.

    • @synthdream
      @synthdream Před 4 lety +2

      I dont know dude. I've been a maya user for 6 years. And found blender through those youtube comments. I hated it in the past, but 2.8 is something else. I used to write comments like you, I recommend to atleast give it a try. I still use maya for animation though.

  • @langianimations416
    @langianimations416 Před 3 lety

    Quite unuserfriendly

  • @combojerman28
    @combojerman28 Před 4 lety

    21:52
    and you call pros yourself?
    OH BOY!!!!!!!!!!!!!

  • @Robinssoncravents
    @Robinssoncravents Před 4 lety +1

    Blender fever fans trying to kill another software...anyway

    • @InnerAnimate
      @InnerAnimate Před 4 lety +1

      they are looks like feminist sjw shitting on everything they can't touch.

    • @ALGHOTTE
      @ALGHOTTE Před 4 lety +2

      Most Blender users are uneducated and they don't know the real difference between the two Softwares, they think because they got a new UI & PBR engine..etc that would make Blender better, little did they know that Blender is weak and all that gargabe they add to it won't help it to reach to the same polished & professional level that other Softwares have, it's more for kids to start learn about it 3D but once they grow up to adults then they switch to Maya.

    • @uwirl4338
      @uwirl4338 Před 4 lety +1

      @@InnerAnimate Someone doesn't get laid... No but honestly if you have to bring SJWs into this (it's baffling that you use the term unironically btw) you're a very stupid and irrational person that probably should't even get to vote and will definitely get nowhere in the industry. I'm sorry to burst your bubble but even though the requirement isn't very high, artists are almost always smart enough to be left-leaning. It must feel bad to know that pretty much every artist you look up to thinks you are a sad prick in terms of your worldview.

    • @uwirl4338
      @uwirl4338 Před 4 lety +1

      @@ALGHOTTE Maya just got the ability to use the GPU for rendering and still doesn't support all CPU features, so let's not talk about essential features being added late. I'm a Houdini user myself so I don't really give a fuck about Maya or Blender but I have to say that I'd much rather use Blender than Maya for anything except rigging and animation. Everything in Blender is so much better designed (in terms of UI consistency Blender is better even than Houdini but it doesn't have nearly as many features so it's to be expected) and thanks to the hotkey-centric workflow it's much faster to use as well. The fact that there's an entire mode dedicated to edge sliding in Maya instead of being a hotkey or whatever is the stupidest thing I've ever seen. The only reason why Maya is even on the map is because of its animation workflow.

  • @jefreyjefrey6349
    @jefreyjefrey6349 Před rokem

    i dont like maya. never liked it. complicated blow-ware, which needs an software engineer to get it running without crashes.

  • @littlekitty6766
    @littlekitty6766 Před rokem

    Is it only me or who has to watch it a thousand times to by heart it. Does everybody get it in one go ...🥲 Or am I just stupid...