I Always creates 2 Stereo Groups (Mix 1-2 Drums ) ( Mix 3-4 DrumComp ) routet to main mix. Take all your drum inputchannels out of Stereo main mix and put them into both groups. There is no Phase issue if doing it that way. You can also insert your favorit compressor from Premiumrack on the drum-group, but you have to insert on the other group also, to compensate for the extra delay.
Do I have to insert the SAME Premiu Rack Unit? or any premium rack unit will have the same delay? I mean because I usually have my Drums into bus with a Multiband Comp and I want to do another group but have it compressed maybe with the 1176 or the LA2A.
This is a valid, but ridiculous way of doing things. Cant you just delay the signal that’s going from the input channel to LR to line up with the latency signal passing through the buss compression?
This is a great idea, especially if you have lot's of unused mix busses on the CL5. This is likely if you are using an additional console as the monitor board or just using the CL5 as a recording console.
@@peakAV Yeah that makes sense. I still think its a bit of a waste to need 2 separate stereo mixbusses. What about flipping the phase on the compression bus? I know that may or may not align the wave forms perfectly, but could be a sufficient solution no?
easy way to do it! send the drum to bus 1-2 and 3-4 ! 1-2 add the same compressor plug in but don't compress the signal then the bus 3-4 smash it NY style ! in that way the latency is the same on both bus! i've been doing it in digital console for ages! spread the Love ! 1Lov from Brazil
What about the rest of the inputs/channels then? Won't there be a time/delay issue with everything else since you are essentially delaying your entire drum section--even if it is a few ms? Seems if there's enough latency between assigned L/R channels and the parallel channels to throw off their phase, it will cause everything else then to sit just in front possibly. Its too bad Yamaha basically skipped this very popular process, instead of addressing it like EVERY other digital console maker.
@@thewhiplash8529 Problem is happening when you mix same signal. If you mix drums with latency and guitar without latency, then nothing will happen. We are thinking about latency around 10-15 ms, not 1 second :) If your vocalist using ceondenser mic and drums bleed a lot in voc mic, then you will have problem but other cases there will be no problem.
Is there a compressor plugin onboard the CL5 that has a "mix" control to blend the dry signal in with the wet? If so, you could route all your drums to a buss, then insert the compressor, smash the drums and blend the raw drums in with the mix knob. I believe this would maintain latency/phase coherence.
Or assign the raw channels to another bus that is assigned to stereo, unassign the raw channels from stereo, then add some delay to the new "raw" bus to bring it into closer alignment with the processes bus. You're just compensating for the processing time latency, which should be a pretty small number.
Jonathan Woytek this was my immediate thought as well. If it's adding latency, it seems we should be able to add delay to compensate. It does eat up another bus though
Maybe im a studio guy but thats there is no compensation drives me crazy. Cant you flip a mode? I know they want to have anytime the same latency no mater what effects you use- but there is a great danger to it.
The answer is yes you can but you need to group your inputs into mixes first, then route the mixes to LR. For example, mix 1-2 is raw drums, mix 3-4 is compressed drums.
I Always creates 2 Stereo Groups (Mix 1-2 Drums ) ( Mix 3-4 DrumComp ) routet to main mix. Take all your drum inputchannels out of Stereo main mix and put them into both groups. There is no Phase issue if doing it that way. You can also insert your favorit compressor from Premiumrack on the drum-group, but you have to insert on the other group also, to compensate for the extra delay.
Do I have to insert the SAME Premiu Rack Unit? or any premium rack unit will have the same delay? I mean because I usually have my Drums into bus with a Multiband Comp and I want to do another group but have it compressed maybe with the 1176 or the LA2A.
This is a valid, but ridiculous way of doing things. Cant you just delay the signal that’s going from the input channel to LR to line up with the latency signal passing through the buss compression?
@@LaminarSound That would also delay the signal going to the buss, achieving the same results.
This is a great idea, especially if you have lot's of unused mix busses on the CL5. This is likely if you are using an additional console as the monitor board or just using the CL5 as a recording console.
@@peakAV Yeah that makes sense. I still think its a bit of a waste to need 2 separate stereo mixbusses. What about flipping the phase on the compression bus? I know that may or may not align the wave forms perfectly, but could be a sufficient solution no?
easy way to do it! send the drum to bus 1-2 and 3-4 ! 1-2 add the same compressor plug in but don't compress the signal then the bus 3-4 smash it NY style ! in that way the latency is the same on both bus! i've been doing it in digital console for ages! spread the Love ! 1Lov from Brazil
Marcos Ferrari does the latency of the plug-in vary at all based on the amount of processing the plug-in is actually performing?
What about the rest of the inputs/channels then? Won't there be a time/delay issue with everything else since you are essentially delaying your entire drum section--even if it is a few ms? Seems if there's enough latency between assigned L/R channels and the parallel channels to throw off their phase, it will cause everything else then to sit just in front possibly. Its too bad Yamaha basically skipped this very popular process, instead of addressing it like EVERY other digital console maker.
@@thewhiplash8529 Problem is happening when you mix same signal. If you mix drums with latency and guitar without latency, then nothing will happen. We are thinking about latency around 10-15 ms, not 1 second :) If your vocalist using ceondenser mic and drums bleed a lot in voc mic, then you will have problem but other cases there will be no problem.
This is the one and only way to do that with this mixer.
@@thewhiplash8529 For example, in Allen and Heath digital consoles you can have parallel compression on each channel.
Is there a compressor plugin onboard the CL5 that has a "mix" control to blend the dry signal in with the wet? If so, you could route all your drums to a buss, then insert the compressor, smash the drums and blend the raw drums in with the mix knob. I believe this would maintain latency/phase coherence.
Or assign the raw channels to another bus that is assigned to stereo, unassign the raw channels from stereo, then add some delay to the new "raw" bus to bring it into closer alignment with the processes bus. You're just compensating for the processing time latency, which should be a pretty small number.
Jonathan Woytek this was my immediate thought as well. If it's adding latency, it seems we should be able to add delay to compensate. It does eat up another bus though
There’s no way to offset for this on a CL5? I thought sure there was some method of delay compensation and phase coherency.... this is basic stuff.
nice tip
Maybe im a studio guy but thats there is no compensation drives me crazy. Cant you flip a mode? I know they want to have anytime the same latency no mater what effects you use- but there is a great danger to it.
What analyzer software are you using?
smaart
I'm a bit confused. So what you're saying here is: you can't do paraller compression on QL/CL?
ya Im confused too. There's no delay compensation in the CL series??
The answer is yes you can but you need to group your inputs into mixes first, then route the mixes to LR. For example, mix 1-2 is raw drums, mix 3-4 is compressed drums.
@@evancormier7497 Inputs can be delayed on the CL5, but that wouldn't help this issue.
Ha vachindi comment.
This guy is confused.