MiSTer FPGA DE10 Nano! MiSTer vs PS1! Is FPGA better than PlayStation 1? Or Worse? Let's Find Out!
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- čas přidán 25. 08. 2024
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The day is finally here! The PlayStation 1 (PSX, or PS1) core for MiSTer FPGA has been publicly released! It's no longer an alpha, beta or unstable core! It's the full PSX experience on MiSTer FPGA! Retro gaming in FPGA has never been better!
Which means its now time to TEST IT AGAINST ORIGINAL HARDWARE! Which is better? FPGA or PS1?
Patreon Thanks : Seth Peterson, John Thompson, Paul daniel, Porch, Jon Anderson, RayceARoni, Kuranghi, Jason Hixon, Sam Matthews, Alex Tessler, Jonathan Leung, Martin Donlon, Tom Van Deusen, Barabob, Steve Randall, shotgunl, Ahab, K-2, Eric Walklet, J Z, Ivar Wennerholm, Adrien Sebbane, tobemorecrazy, Mike Puelinckx, Tony Escobar, H7, Humanoide70, Ben Parfitt, Holder Schmidt, Tim Lehner, matschmonster, Shad Uttam, Dan L and James Mann!
I asked, you answered...and I try to listen :) Of all the requests for new content on the channel one of the most frequently asked for videos is a series on the Terasic DE-10 Nano MiSTer FPGA hardware...so here it is! It's a retro gaming showdown!
On this episode of our MiSTer series we will be taking a look at the MiSTer FPGA PS1 core against original PlayStation 1 hardware, comparing games against one another in a head to head contest to see if MiSTer FPGA falls behind, keeps up with OR EXCEEDS original hardware! Can FPGA win the retrogaming showdown?
Questions? Comments? Just leave them below and I will do my best to answer each and every one of them!
/ videogameesoterica
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VGE
“The big enchilada “? Why not the “big taco”?
your mom was not available. Thats why
@@VideoGameEsotericathat’s it no moms al pastor tacos for you!!
I wont make the joke I thought of here...I am classier than that (I am not)
Chalupa?
Torta?
I am loving this core. Also playing through Symphony of the Night. The MiSTer setup gives you multiple interpolation options and scaling options. It also gives you multiple filter options for adjusting the gamma , which, for me, is a huge plus. I can't stand having to tweak the brightness or contrast on my tv for multiple devices connected to the same input through my A/V receiver.
With the price on this hardware going up, I had to get one and I'm glad I did. I'm looking forward to updates on the Saturn core.
Yes I certainly don’t see the Terasic board going DOWN in price that’s for sure
I love the ability to change the dithering on the ps1 MiSTer core. Looks so good on a crt tv.
the no dithering option is my personal fav
dithering is good if you don't like color banding. But for dithering to look good there must be some kind of blur effect, then on top of that you can add scanlines to sharpen the image while retaining the blended colors. you can also use brighter scanlines to counter the darkness that scanline effects can bring, or use gamma boost.
I’d rather color banding than dithering but that’s me personally
Even on CRT dithering drives me a bit nuts in certain games but I get I may be the odd person out on that opinion
The technical expertise and dedication of the MiSTer development community is next level. The core I'm looking forward to the most is the Saturn core. While most retrogamers are familiar with the PS1, the Saturn is lesser known and there are so many, many great games. As a shmup fan, the Saturn is a beast.
Fully agree. I own a Saturn with an ODE in it and it's probably my most played original console. If you are a Capcom fighter fan there's almost no other console for 2 generations that can match it. Massively looking forwards to it.
Yes its not only wild what people accomplish but also the speed at which they do it
Saturn is already awesome in its current state
@@VideoGameEsoterica MiSTer devs are wizards :) I remember seeing so many posts saying 32x, PS1 and Saturn were impossible on MiSTer nad now look how close we are to having all 3.
I know right? Things are progressing so fast these days
I'm pretty sure that slight color difference can be fixed in the settings for the MiSTer. You can set it to a limited RGB color space if you want it to be more accurate to the original. Or as you mentioned, you can use analogue out from the MiSTer
Yes I may run an analog/analog test if people really want it. So far not many commenters have asked though
The limited/full RGB range for HDMI should only be changed depending on your monitor and the type of signal it's expecting. I think in this case, the MiSTer core is probably outputting the range of colors that is intended and you can capture it better digitally, but the analog PS1 output is either a tad dim, or maybe the capture setup makes it slightly dim, but generally this is fine because tweaking brightness is fairly normal for analog sources. Also, I'm sure analog output can vary slightly between consoles because they use cheaper resistors with higher tolerances, leading to slight brightness differences. My 2 cents.
A pretty accurate 2 cents
@@kunka592 that makes a lot more sense actually. analogue generally is a little more dim
There's also the age of capacitors in the PS1 to consider - if they've degraded slightly over time then that can cause a dimmer signal as opposed to a freshly built or recapped unit.
I've been following the MiSTer project for a long time now, and it seems that the PSX "simulator / emulator" core has really taken shape and looks great at present. As usual, great video.
Yes it’s a legit awesome core
To test audio you should use a game that uses the SPU to sequence music. Final Fantasy or any Square RPG at that time are great examples of games that used the SPU. Most voice tracks on PlayStation games used Redbook (streamed off the CD) audio. Castlevania used Redbook for everything other than the sound effects, that's why the music only loads between the loading rooms.
If I do an analog comparison I will use diff games / sound sources
symphony of the night only has one redbook audio track and it’s just an unused bonus remix
Isn’t there a second warning you not to play the disc in a CD player? I think there was
Thank you for this video I have been looking forward to this one. Excellent comparison between the two you were talking about an analog signal between the two I would enjoy that video.
I may do analog next. I will see how this video does
Man, you really like the haunted house levels 😜
I do a lot of ps1 on MiSTercade since the arcade cores are low on racers, and I can just dangle a NeGcon out the side of the cabinet. I really need to upgrade that one with N64--keeping MiSTers in sync is annoying.
Keeping MiSTer updated and ready to go is def more of a process but I find it a fun one
I'm definitely not an audiophile, but I know the MiSTer core has a filter on the audio. That said, in the SotN sound test I prefer MiSTer, it's possible they are exactly the same and the analog capture is affecting what's in the video. Listen to the end of the lines, there is some noise that's not there in the MiSTer sound.
In the Chronicles example, they are extremely close, but the MiSTer's filter can be heard throughout. It's most noticeable during the horns section, the original hardware sounds harsher while MiSTer is smoothed out, and IMO sounds better.
I have original hardware with HDRV component cables to get the best picture to a CRT. And well the MiSTer still just feels right and works great with modern screens and controllers. I actually prefer using a CRT filter to smudge the picture a little, I just think the 2D part looks better blended together rather than using sharp pixels.
this is why I count on commenters; my ear is not good. Even with studio headphones on via XLR in I have trouble detecting variations
I am glad there'll be a backup solution once my PS1 with XStation ODE fails. It's hooked up to my LCD via OSSC and the MiSTer obviously both analog/CRT and digital, which is hassle-free and obviously already a huge advantage over original hardware. I would definitely love to see the analog comparison. Great video as always, thank you very much!
Yes I just love having options. Maybe I will do the analog soon!
@@VideoGameEsoterica Thank you. What's your experience regarding compatibility so far? In my very limited testing of the core I came across a PAL image of Akuji the Heartless that didn't run. The single-disc version of Gran Turismo 2 (PAL) that I play on my PS1 ran just fine, though. Didn't have the time to check out more games yet.
Elemental Gearbolt is the only game I’ve had an issue with and the core dev knows about the issue and it’ll get resolved
@@VideoGameEsoterica Considering the speed at which Robert was able to develop this core I am sure all major issues will be resolved eventually.
Oh I don’t doubt it either
Thank you for the great video! I've got a couple of questions for you. What resolution/vsync/lag option's do you run your mister on? Also do you use interpolation? You always have a great picture and I'm curious how you get that accomplished. Keep up the great content!
I capture at 720p interger scaled to make sure the scaling is accurate on the X/Y axis then I use Resolve to upscale that image to a full 1080p. No filters, just raw HDMI into the capture card
On Gex at around 3:26 i can spot "broken" textures (or broken lighting) on the wall in the background that are fine on the real playstation. This also happens later in the video on Gex with textures in the distance when they are becoming brighter.
Do you have a time code for that so I can peek?
At 3 minutes 26 seconds. I thought you can tap the Timecode in my comment above.
Lol I didn’t see it. Sorry read it too fast. I’ll look when I am in my studio
Good observation. On the MiSTer it looks like the wall texture is distorted with diagonal shadows, based on the camera angle. The wall texture goes back to normal when the camera adjusts. I'm curious if this distortion would be present on the real playstation, if the exact camera angle were to be be reproduced.
My guess would be yes. The one uncontrollable thing is gameplay. I can’t 1:1 that
I don't understand how you played SOTN without constant back dashes. This core is so good.
Lol because the sound effect on loop in audio would drive people nuts
@@VideoGameEsoterica Do you mean to say that people do not love hearing a "shh" sound every 1/2 second? I suppose that makes sense.
Haha I mean that’s what I hear when I play it but underneath my voice over I think it wouldn’t sound so good.
Imagine walking like that in real life. You’d get everywhere so fast 😂
@@VideoGameEsoterica You are completely right. This game's strength is options. Weapon variety allows for how to hit enemies, powers (and back dashes) for how to move around. it's key system being tied to powers letting you decide where to go and when. There is a reason that game is the grandfather of a genre. Deservedly so. Also, widescreen support changes these games to something better than original many times.
Yes you can play the game ten times in a row and have ten completely different experiences
Mister and SoN? Yes please! Man just last year I was thinking of getting a HDMI xstattion ps1 and now there's just no need good times to be a fan of retro system
Yes save the xstation money and get a MiSTer. Best deal going!
Yes plz do an analog comparison
Maybe one day :)
I will leave this here, as it might be handy for "simultaneous gameplay".
You can't do anything about RNG in games tho... lol
To play simultaneously with one controller on two systems, I use a blueretro and two gbros adapters.
I do NOT use the Gamecube controller ports, I use the ports that the Wii Classic controlers user.
That way I can assign all buttons a normal controller has. On the blueretro, I map all the player 1 buttons to the profile of player 2.
So if player 1 makes an input, it gets transfered to both controller ports. Since we have two GBros adapters, and we connected them both to the blueretro adapter using the Wii Classic Controller ports - we now can connect each GBros adapter to different systems using bluetooth.
This can be done with 4 controllers even, but you will need 4 GBros Adapters.
Good to know thanks
Do you have any games that give the MDEC a workout? MDEC was the silicon in the PlayStation that processed FMVs. Any of the 3D Final fantasys or Resident Evil games used the MDEC and GPU simultaneously to great effect. The opening of FF7 is a great example of this.
This video shows what I am talking about m.czcams.com/video/-EOROam1GDs/video.htmlm45s
Yes I have a few. I’ll keep it in mind :)
I can see some many interesting things. The Mister can runs more smoothly and more faster the games, rather than the original hardware, because of it's power. And Hdmi compatibilities.
As for the sound; the Mister sounds a little more crisper and little more louder because of it's decibels from the buffers are turned a little down just a little hair. The Mister's Hertz decibels are quite different and obviously, this new piece of technology it's more powerful, not only inside at the graphic wise, the audio counterpart it's really benefited from it's modern actual components.
The Playstation Original Hardware it's an already very outdated by it's components, specially if it got a disc reader, rather than a hard drive.
Yes the fact there is no laser on MiSTer vs PS1 is obviously nice as I've gone through four lasers on my OG PS1
there's no such thing of running faster. its the same performance.
It has a cache feature that can improve certain games frame rates if turned on
The MiSTer sounds clearer and crisper, but that's not necessarily a good thing considering the quality of the source material. I think the real PSX is more pleasing to my ear.
to me they sound 1:1 but if I do an analog comparison it'll be interesting to hear that
Not so long ago, I dreamed about how cool would it be if Sony were to release a special 25~30 years anniversary edition PS1 with HDMI output and a bunch of options. That PS1 core did just that, and even better!
Any time don’t releases something new based on PS1 they botch it. We should be glad Sony didn’t do this lol.
Yeah, the PS1 mini was an abomination 😵💫 This core is a masterpiece 🙌🏼
PS1 minis only saving grace is decent usb pads
I just wish there was a way to slightly overclock the PSX CPU in the Playstation core to help with the slowdown in a few games.
there is a cache which improves some frame rates
I believe it is overclocked, running at 66 MHz. That approach was taken to make up for the slow-down caused by mapping the original hardware to the PSX. Anything fast would probably have violated timings, causing the core to glitch out.
Who knows. Maybe in the future there will be a clock adjustment
@@VideoGameEsoterica If there is, it will be a "use at your own risk" adjustment. Some will be able to run it faster while others will glitch out. I may be misremembering, but I recall the author saying that he would have run it faster if doing so would have been stable - since it runs a little slower than the original hardware in certain extreme drawing cases.
Yes basically every modification to OG in MiSTer is “this might break something”…like not in hardware, but in software execution
I can't tell which Gex is running. I noticed with Ridge Racer, the less bright color output of the PS1 helped mask the dithering. It's particularly noticable with the blue sky. It doesn't really matter with the un-dithering and filter options available for MiSTer, though.
Gex in the end was PS1 and not MisTer :)
If you want better looking 3D, run the MiSTer in 480p and use an MClassic to upscale the image as well as adding anti aliasing.
I’d just use RetroTink now
There is good news this core is going to be even better!! :
As promissed, I will increase the accuracy of the #MiSTerFPGA PSX core using the tests I have written. Today we have CPU math processing timing fixed and verified against original hardware. Sorry for the boring picture, but still the best way to show it
I saw this on twitter
If you meant to leave a link you forgot it lol. Which I can’t fault anyone on…I do that chronically
Dude, that sounds like is gonna make games run more akin to the speed the original PS1 runs them. If under current core status some games are running better than original hardware, please leave that as an option 🙏, like a "Increase fps speed hack" or something.
The cache is an option
@@VideoGameEsoterica is that what provides more fps?
Wow. That looks stunning. My gut says Gex is running on Mister at the end but only because of the blueness of the sky.
PS2 :) thats how close they are! nobody has guessed PS2
@@VideoGameEsoterica cheat! 🤣
Hahaha
The darker white is something I've seen from most retro analog consoles. It seems their output at the max of the RGB range is not quite 255 but just short of it. You can fix this with an OSSC by setting the G/Y gain to 39, or for a capture you can use a video editor to tweak the contrast slightly short of clipping. For the OSSC, Pre-ADC to 9 overshoots a bit but is still close, but I prefer G/Y to 39 instead. But if you're doing digital out and want that slight RGB compression of retro console analog outputs, you'd need to lower the gain or contrast slightly.
So I think the way the analog outs worked on retro consoles was to slightly undershoot the max 255 brightness value, whereas the actual native digital image still goes up to 255 and can be seen as such when outputting through HDMI like with the native HDMI mod for Xbox, or for the Mister FPGA. This isn't the same as limited RGB because the difference is much smaller than the difference between full and limited RGB. I'm guessing retro consoles up to the 6th gen did it for their analog outs as a result of the possibility of overshoot processing done by problematic TVs, so they wanted to be safe and slightly undershoot. It could also have been a noise issue at the top of the RGB range, or maybe a rounding error when outputting limited RGB. I'm sure an engineer who worked on those consoles could share what is going on.
thats the interesting thing with analog signals...always varying wildly
My primary means of playing PS1 is on my Japanese PS2. That's a different experience from PS1 Hardware in and of itself.
Einhander is in there now.
Einhander is legit
@@VideoGameEsoterica Japanese Einhander so there's a few extras too.
I did not know that. I will have to check it out
@@VideoGameEsoterica I think it's only a gallery or something. but the definitive version is the Japanese version.
I only have a Japanese PS2 since that side of Playstationdom is the only side that interests me. Ridge Racer Type 4's Japanese case is something else.
75% of my PS1 collection is Japanese too. 90% of my Saturn collection is Japanese. So I get it
Old video, but each ps1 had different color fidelity. The scph-5xxx tended to have the most robust (I believe)... and I think the earlier launch models were a little more limited though the sound quality of course was better.
Yes each revision did something slightly different
I suspect it's a lot easier to replicate the behavior of waveform or unaltered sample playback compared to simulating a synthesizer. Seems like the only challenges would be exact frame timing/sync and any filter effects in the electronics.
Logically that would make sense
Would be cool to do a null test on the audio and quantify how much difference there really is.
Potentially for the future. Also your icon…Fox? Lol
I watched a few of your mister comparison videos and what I noticed at first is that mister seems to have better motion fluidity than the emulators, but the same effect seems to be happening here as well when compared against the actual console. It feels to me as if Mister would be running at a higher framerate, as in comparing the same game in 30fps vs 60fps, or maybe there is some difference in frame timing? One easy way to notice it is to watch the timer in Ridge Racer, where the PS1 counter seems slightly more sluggish compared to the Mister counter, but I can also notice it in the gameplay itself. In that sense I definitely prefer the Mister, however I want to understand how these differences come about to find out if I can tweak Retroarch to perform in a similar way, as I really love how it feels more fluid.
That’s a good question. Def some tweaks that can be done on arch
Thanks for the comparison video!! Ps1 core looks amazing and I want to setup my mister. I bought it awhile ago with a small SD card. I want to get a bigger card, should I set up the new card like a fresh install?
Yeah just do a clean install. Best and it really doesn't take that long.
@@VideoGameEsoterica ty!!
No problem!
This is amazing...I already have a PS1 with Xstation ODE and Memcard Pro. I guess I'll get around to getting a MiSTer when prices come down.
I dunno if the price will come down honestly
If you've got the cash, I would at least get the DE10 nano from Terasic now. The IO boards and USB hubs might get cheaper, but the nano is just going up in price as more people become aware of it. You can slowly piece the whole thing together later.
100%
The right vertical line of the zero in the top left did look like it had a different width in SotN. Could be the digital vs analog out difference.
Possible
I hear a pretty big difference in the SOTN dialogue in this video.
There’s a depth to Dracula’s voice on the PlayStation that isn’t there in the mister. I can’t tell any difference in Richter’s voice or any of the music samples later on.
You are the first to mention that. But mostly I am responding because your username is hilarious
With the Retrovision cable I am rediscovering the PS1. Playing on the CRT the colors jump out of the screen, it's something beautiful to see in games like Chrono Cross.
My PS5 is picking up dust 🤣
lol sell me your PS5 then pls
@@VideoGameEsoterica 😅 Shipping will be expensive, because I'm in Brazil. And customs will think it's an air purifier and charge fees 😂
Hahaha it looks like an air purifier
@@VideoGameEsoterica 🤣
Also maybe like a modern George Foreman grill
AS SOMEONE: who has played across all formats of analog connections on playstations hardware..
the mista would closely resemble s-video rgb for clarity of resolution..
you can tell 1 is composite cable it would be slightly better over component but be marginal at best
scart as a connector can be a mixed bag pending on how the interface is wired at the connector interface
High dot count crts is closer resolution of lcd
noting the misya closely resembles the ps3's hdmi res though from a analog perspective in the realm of s-video resolution ..
Interesting info. Thanks for posting your thoughts
@@VideoGameEsoterica
I started on rf oon the atari 2600, nes and snes a ..
with the mltiport mod done to the nes it s possible to run all av cables from the wii/cube
don' quote me on sony, though rf on nintendo you can change the channels
I started on RF like everyone else from
no name 34 cm
nec 51 cm mono
sharp 68cm with s-video
32 inch sony 14:9 screen (1st hdmi capable tv)
and 1 40 inch plasma
32 inch 4k
and 4 55 inch tv's
2 joy tech switches
and a consoles..
Same. RF for the win
@@VideoGameEsoterica My experience with these with at least the NES and SNES rf channel could be changed in the console ..
with the multi av being used on the snes the the av cables released for either cube or wii you were able to use:
component
s-video
scart
to SNES, n64, cube and wii
limitation of media at best you will get is a 720x576 i/p on most consoles as this is the of the s-video bus
Noting even with component in use there will a resolution limitation..
also note people need to stop citing 1280x720 or any resolution standard where 720 is used as a descriptive of height , this is a purely pc screen resolution either on vga or svga capable monitors this was really not a analog tnd tv resolution standard and should never be used as a description interlace or progressive scan within tv resolutions
Noting the only console I know of to support this standard of resolution was the dream cast via d-sub as vga/svga..
Isn't there a more objective way to test to see how accurate the Mister is? Like some pixel/sound analysis program?
Probably. But that’s so cold and disinteresting to me personally :) it’s all about timing and “feel”
Can you run games at exact res like castlevania runs at 256x224 I run that native on my fw900 but I haven’t seen anyone running native game res on any videos for the mister??
I'd like to see an analog to analog comparison. I've got my mister hooked up via analog to component via the I/O board and the PSX core seems dark. Let us know what you are using for your analog comparison if you decide to check it out.
I will probably do one. It’ll probably be rgb though as that’s what my PS1 is hooked up as
I would also love to see a comparison!
If a few more people show interest I’ll add it to the list
Sample footage at the end is Mister IMO. Whites are slightly brighter out of the Mister is my observation.
I wont make people wait for the answer. It's PS1 RGB off real hardware :)
Just an idea why not take the audio recordings into Audacity and compare the waveforms. :D
in the future I may. Good idea
Can you test F1 2000 (EA Sports) and Rebel Assault II ?
These two games are my favorite benchmark for every PS1 implementation.
I can’t as those aren’t in my collection. I test with original discs I can take off my shelf
@@VideoGameEsoterica OK, but if you don't test the most problematic titles, you won't have a realistic result of your comparison.
CD images with these games can be easily found online, for test needs, and then you can delete them.
I understand but I wanted to use all real hardware. Plus F1 2000 works now
Gex is running on MISTer. I’m judging by the brightness and contrast.
PS2 actually :) but I used a source I thought would trick people so
This bodes well for the future! As long as my PS and disks work I don’t need this, but if they grow old and die faster than I do Mister might be the way to play.
The discs will outlive us all
@@VideoGameEsoterica Yeah, hopefully so :)
Much longer than the hardware that plays them would be my guess
I wonder if the slight color difference is also seen on a CRT or only in the case of recordings / digital out. Also if tested on CRT it would be nice so see light gun games tested as the PS1 had some great titles and the Guncon for example was very similar to how the arcade guns where.
I will do a CRT GunCon video soon :)
@@VideoGameEsoterica Awesome, looking forward to that
I may try to shoot it tomorrow or Saturday.
This is all fine and dandy but how does the FPGA handle resolution switching?
I'd like to play Dino Crisis without fear of getting killed while waiting for the resolution to switch from menu to gameplay.
Like a champ if you just plug it into your tv in my experience. Granted every tv is different
Tried to play Jonah lomu rugby on the mister ps1 core. Seems fine except certain button inputs for lifting players in line out, and removing and adding players to the ruck quickly, don’t work. These are inputs where you hold a button (square) while pressing another (circle or x). Tried all the controller options and several controllers all button layout defined. Is there a bug list to submit to? I haven’t heard of input bugs.
I haven’t heard of that either but join the mister discord and report it under the psx channel
Analogue to analogue comparison where you gonna see the real difference, de10 is just a bit too sharp for my taste
I may run the comparison
Welp, time to get a MiSTer.
Pretty much :)
This Mister machine can handle graphic fixes such PGXP and another stuff, or only deal with the origial graphics, for the most authentic experiences, or for the very puritan?
It’s mostly 1:1 to real hardware with a few additional features
How do Tekken 3, Bloody roar 2 and R-Type delta work? slowdowns, dynamic resolution and interlacing.
Have not tried Bloody Roar so I can’t speak to that. I had no issues with Tekken 3 or Delta. I featured both in videos on the core here and there
@@VideoGameEsoterica Thanks, I was asking because in Bloody roar 2 it gave me slowdowns when transforming and interlacing that also appeared in Tekken 3. Sorry for my bad english.
Make sure you update. Could be a bug fix out
Is it possible to run ps1 games from usb portable dvd rom drive on this FPGA system?
It is not
Please someone retro fit original ps1 case/shell with Mister inside. wired controller ports to Mister would be great
I’m sure it’ll happen :)
Yeah, now we've got PSX-SNAC for light guns, I don't need the PS1 anymore.
I guess people who want to use the system link for games like armoured core still need it.
I mean it’s still fun to keep around
I'm really interested in audio and have a good dac in my setup. HDMI output is absolutely fantastic as I can have PS1/MISTer audio running through my dac and into my amp, something I can't do with original hardware.
This core has made me want a MISTer
Def pick one up. Worth its weight in gold
@@VideoGameEsoterica I'm very new to it so I'm a bit nervous about finding all the parts/building it myself but I might look up some guides on it.
I have a PS3 solely for crash Bandicoot 1, 2 & 3, so a MISTer would be a great replacement.
It’s not hard at all. If you can assemble Lego you can assemble MiSTer :)
@@VideoGameEsoterica awesome, I'll have a look into it. Are there any websites you can recommend to get the parts from?
What country / continent?
I'm curious how loading times compare.
In some spots a bit faster
Santa Clarissa De La Explicacion. How is it here already, and at such a level?
pure magic I believe
Newbie, i ordered the mister fpga premade from ebay, where can I find the core for psx? Also controllers, I would like to put the xbox one controller on the mister if that is possible, but i am down for suggestions
Just update the MiSTer itself. It will download the PSX code. Plug the Xbox One controller in via USB. It will work. Just make sure you map the controls in the main MiSTer OS menu THEN each core menu
Discussing nothing but minor variations in colors is a great sign for any emulator. Even more so when all it comes down to is output-tech.
Yes it means you have nothing BIG to point out
is there a new version of x68k core? because the one I use the top part gets stuck with a purple color.
I need to check on that
With the mister, it comes down to the programming of the core.
Yes. Nothing about an FPGA chip makes anything inherently as good as or better than if the code isn’t up to the job
@@VideoGameEsoterica precisely! It becomes whatever hardware you describe, down to the quality of your description. The Altera here certainly is not *less* powerful than the PS1’s VLSIs.
It’s all how you use your tool. Or so I’ve been told….😂
@@VideoGameEsoterica yup, yup. It requires a master’s understanding of how FPGAs work.
It’s def not easy that’s for sure
Are there any benefits having dual sdram?
Very little. Like you can’t tell the difference. So for this core I wouldn’t bother with it.
Hi, I´m from ARgentina, I love your videos, I have the mister and original hardware with everdrive and ode´s, I was thinking of selling all but I don´t want to regret later, I see that you have original hardware to....so...maybe you can send me an advice!!!!!! Thanks for suck cool comparisons!
I keep the real hardware even with MiSTer as there is nothing like real to me. But I’m odd like that haha
@@VideoGameEsoterica nO, it´s ok, to me it´s kind like that, even if mister is 100% accurate....I hardly can feel the same as OH, thanks for the quick reply!!!
Happy to reply!
Is it possible to turn on scanline-filters when playing PS1 on MiSTer? (Yeah I know you might disapprove but I like it).
Yep! Tons of scanline options. I don't personally use them but they are there. Shadowmask too...and I do use those!
@@VideoGameEsoterica Thanks! Shadowmasks are even better!! I wasn't aware that it was a system-wide option. Gotta order a MiSTer this weekend - too much good stuff going on with the MiSTer - Can't. Resist. Any. Longer..
I hope you can find stock. Try Terasic directly too
Hi have a few questions: does fpga have smoothing filters and can it upscale ps1 games up to 1080p?
Yes and Yes but the scaling is not scaling the PS1, but the final image
@@VideoGameEsoterica oh wow lol this sold me one mister then haha
Haha glad to have sold you
Hi, do you have a link to the replacement PS1 lens you bought?
Yes but each model needs a specific laser so no clue if it would work on yours. You need to open it up and get the code off the sled assembly
@@VideoGameEsoterica Yeah I know what you mean. Maybe where you bought yours sell one for my model too? I bought one from AliExpress and it was so dodgy the spindle wouldn't spin. The second one I bought off eBay gave me FMV stutter and would abruptly stop loading music from the disc during gameplay. I tried lowering its laser pot from 1.100 kiloohms to 994 ohms, but this didn't help much and I wasn't sure if I should keep increasing the strength of the laser when I don't really know what I'm doing.
Welcome to trying to replace PS1 lasers Lolol. 50% arrive non-functional. I got mine on eBay from a random seller who had a spare
Does ps1 on Hdmi look better on mister or through rgb on crt. I've my mister hooked up through rgb but I'm a little cramped around my gaming/computer area and I find myself.playing my series x more often than anything else. 2 kids and limited time 😀
Both look great. I primarily play via hdmi
@@VideoGameEsoterica thanks. I need to take more time with it. Finding time is the hard bit 😪
Time is always the most limited of resources lol
Does rumble work on mister?
Yep. Full rumble in games that support it
I bet they would be really close if you threw the HDMI TV in the bin where it belongs.
Lol tell me how you really feel about hdmi. I’ll do an analog comparison soon. But I’m no hdmi purist…look at todays video as an example
@@VideoGameEsoterica Yes I see you have the gear :) very good
what game is playing from 11:21 please?
Castlevania Chronicles
@@VideoGameEsoterica thank you! :)
No problem!
Is it possible to get a memcard pro to transfer your saves from the PS1 to the Mister? If so can you do a tutorial vid?
I will look into it :)
@@VideoGameEsoterica how do PS1 saves work on the Mister? Does it create a virtual memory card for each game?
It will auto create memory cards yes
It would be awesome if the PS1/2 memory card adapter for PS3 worked on mister.
@@RetroReloaded DM the creator of the core, send him one to test with and give it a month or 2 and I bet you there'll be an update.
I agree I think the Mister looks just that smidgen better.
Personal preference obviously but thats my feel for it :)
And yeah combined with all the extra options its a must!
Yes visually its totally up to what you like better but functionally FPGA wins the day here
I would rather see ps1digital vs mister hdmi, too many variables with analog capture to make any conclusion (dry caps on the rgb lines, capture hardware)
Sure. Send me an HDMI modded PS1 :) I can’t drop hundreds on each video
Try Sheep Dog and Wolf!
Eh? dunno what you mean
And the winner is: Duckstation 4k
Lol I’ll do a comparison eventually
I'll probably continue to play 3-d ps1 games through software emulation, gotta love that anti-aliasing and geometry correction. 2-d games are a different story, and there's still plenty of 2-d gems on the ps1.
See to Me that’s really not a feature I use much but I get it :)
I don't even use much AA or any geometry correction. I just love playing in 1080p. 3D games look absolutely beautiful. Nothing it can do about upscaling pre-rendered backgrounds, unfortunately though.
What about a bc ps3???
I wanted to start with the real hardware first
The PS3 uses an incorrect resolution, resulting in heavy shimmering, it sucks.
Yes I mean I don’t know what we really need comparisons against other hardware that can run PS1 myself but if a lot of people ask for it I’ll do it per usual
The only difference is that on original ps1 white balance and gamma are diferent. Whites are not white so everything looks darker and duller. Probably is a capture thing. Probably what mister is showing is how the games should look. Anyway I prefer mister by far. Colors look perfect.
Yes the one thing that is not controllable is how the signal is interpreted in the capture phase. But that’s the same for all video capture devices / cameras / etc. it’s why color science is such a huge field in the cinema world
@@VideoGameEsoterica yes I supposed that. That's why I think that misters colors are the correct ones. Maybe on a crt without any scaling or capture device in the middle. Just straight signal between both, you could compare colors better.
More than likely yes the hdmi is the pure signal
@@VideoGameEsoterica but hdmi is not native of ps1. Are you sure the mod doesn't change any colors?
I am talking on MiSTer
ALL HAIL DARK LORD ROBERT!
it was fun to use that clip from Chronicles to drive home my point lol
Why is the question, is the original better or not? Of course the MiSter will be great, it's too funny. CZcamsrs are always inventing shit to upload. Original is best because it's the original, period. You can ask, did the MiSter go beyond original.
The answer is to a question people care about; is MiSTer a solid alternative. Def not making things up lol
Just shut up
😍
:)
Just an overpriced RPi
So far and away from a Pi
@@VideoGameEsoterica By definition:
hardware emulation ≤ software emulation
¯\_(ツ)_/¯