Modern vs Classic COD Zombies
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- čas přidán 13. 05. 2024
- The new era of Call of Duty zombies (mostly 2020-2024) has been a much different experience compared to what we got from any entries beforehand. It's gotten to the point where it can be deemed almost soulless, washing away what made it completely relevant and fun in the first place.
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Patreon: / thewheezy
Discord: / discord
Twitter: / thereal_wheezy
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CREDIT:
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All mentions and links down below contains all footage and audio used in the video. Any footage I didn't give credit for is either mine or I missed it. Please let me know if I did miss anything.
Footage:
@CallofDuty (BO3 chronicles trailer, die maschine cutscene)
@AFGuidesHD (MW2023 ZM cutscenes)
@Treyarch (WAW der reise trailer)
Pulled additional music and sound effects from these sites:
www.epidemicsound.com/music/f...
Thumbnail Artist:
Me, my skills are bad but you can't beat free
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CHAPTERS:
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0:00 - Modern vs Classic Zombies
1:50 - The Lazy Ones (Vanguard & MW3)
6:18 - Five as a Comparison
9:11 - Cold War
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#codzombies #callofdutyzombies #treyarchzombies #callofdutyblackopszombies #blackopszombies #worldatwarzombies #blackops #worldatwar #coldwar #coldwarzombies #vanguardzombies #vanguard #modernwarfare3zombies #mw3zombies #mw3 #modernwarfare3 #mw3dmz #modernwarfare3dmz #callofdutycoldwar
If you want to experience the benefits of lower & stable ping for FREE, with reductions as much as 20ms like I had, TRY GearUP Booster:
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More videos more more more 😮 I jus found your channel last night and I watched all your videos but now I need more 😅 🔥
I'm trying lol, but thank you for watching them all that's insane!@@RandoManFPV
Quick question,can you use it on minecraft?
@theWheezy let me know how it works. A vpn like service or no
...they gave Zombies Health Bars? oof.
fuck that shit.
you can turn it off
@@raninabwani4383 so what the game still trash
@@bozzbozz2800 Which game? Cold War is the best zombies in modern day.
@@OrionDawn15 still trash compared to bo1 waw bo2 bo3
Everyone that still buys or bougth COD after 2019 is an animal with an iq under 70 animal
@@bozzbozz2800 nah I love it a lot
As a gamer who play both play both classic and modern COD, classic is awesome!! It has the story, weapons, and small reference in maps. I kept my Xbox 360 and it still work for 15 years.
Man I just played and beat the MOTD and Origins on BO2 EE for the first time in forever. It was really refreshing. I haven’t played a round based since maybe CW. I enjoy MWZ but the lack of content has killed it for me since I already got all of the schematics
Damn my Xbox 360 just got RROD a week ago😂😂😂😂😐😢😔
@@RationalGull47 Damn! Sorry about that!
115 likes 🧸
@@RationalGull47lol my Xbox does that sometimes but there’s ways to bypass it, for me for some reason if I put a little pressure on top of the Xbox and turn it on with the pressure it prevents RROD. Of course don’t put so much pressure to the point u damage it.
My son (15 yrs) and I have been playing BO1 zombies in 2024 .
@@CampingComrade.u gonna barrow him?
Good for you too introduce your son to good old classic zombies.
@amairandom10 No, he's gonna be hiding in his room playing BO1 zombies
Just play BO3 ZC
@@bobdarrick2628does not have the og vibe
the new COD Zombies don't even have a Easter egg song
cold war did on the first map
@@dannyliftsweights2125 I'm say MW3
@@lordguts4099i think cold war might have it, havent played it yet so i cant defend it for now, but i think you refer to vanguard and mw3
black ops cold war did, that makes vanguard and MWIII zombies MUCH worse
@@dannyliftsweights2125technically all maps have it, its just that only two of them are really worth the effort
No one ever gives the “nameless” marines from nacht and verruckt enough credit. What little they did speak, they oozed personality. The player who was host was the balance between having fun and seriousness. The player who was blue got the nerd/smart soldier who loves comics. The player that got orange was the one that was nearly unhinged. The green player was the grizzled vet. The one who was all business. Their voices all fit the bill. The marines will always have a special place in my heart. Not just the marines, but most of the old casts just had more soul to them. Even the Victis crew, even with all their annoying voice lines, still have more than what we have in zombies today. A friend of mine wants an operator pack for MW3 zombies that has the ultimis crew. They wouldn’t fit at all. This was a great synopsis of the zombie community’s want for a return to the roots. Good fun, good horror…more soul. Thanks wheezy!
Call of the dead cast five who needs ammo when you looks like mine xd,, still got it cracked on pc for a quick zomb sesh dead island 2 on pass with zombies easter song playlist is working though lul
@@apexfalllegendarium349your comment is a complete mess with absolutely no comprehensible meaning to a reader bud
@@apexfalllegendarium349ehhh… that’s good to hear kiddo, but you may have learn how to do grammar to improve your typing.
@@apexfalllegendarium349 Im going to assume that English isn't your first language.
You was cooking till you flamed victis. Then you sounded foolish
New Zombies just has no seasoning man
I truly miss the old days 😞
I do not misse because I played Bo1 multiplayer and Bo1 zombies today
Well, just go and play them, they're not going anywhere, I've been enjoying my time on BO4 recently.
🤦🏿♂️
@@it2spooky4me79 I honestly respect that.
I despise bo4 with all my heart and giving it a chance again on my ps5 to uninstalling it again from me just hating the things they changed a lot with just going back to WaW and Black ops 1 on my PC. I just can't do it like others can
@@SonicAdventureEnjoyer everyone has what they like or don't like, and that's ok, it would suck if everyone were a hivemind and had the same opinion.
It's actually a huge thing right now affecting the games industry. Company's that are now massive and successful are out of touch with what made them successful in the first place. The people who put time and effort into these games are gone. These company's are shells of what they used to be and forgot why they became successful in the first place.
I like the classics more
Same
Same
Only mentally challenged people dont like the classics more
Who doesn't?
The only modern zombies I had fun with was Cold War. That really says a lot.
I wish I could play it! It won't even connect to the servers on my pc
@@Kirasfoxjust play on console with keyboard and mouse
Cold war is soulless but fun and the story si sucks
@@GrapeApe2It's too easy though. I can get to round 50 with ease and I'm not even an average zombie player.
@@GrapeApe2probably the only good map in vanguard zombies. Ironically it’s a map that’s almost 15 years old managed to pull off in a shit like vanguard lol.
I turned on the original Black Ops and was pleasantly surprised at how active the Zombies servers still are
Modern Zombies is so bad that people have to go back to Custom Zombies in order to find enjoyment out of the series.
A small minority, yes.
Even some of the “Bad maps” before Black ops 4 had personality, either in the cast of characters or the map itself. (Also nice pfp.)
I’d say Cold War zombies is the only good zombies we got in this decade by far.
@@timebreakerbaba5238majority plays older cod zombies
@@CalixtoGarciaIniguez1898nah cold war is not good
Its ok
I realized I may have made a hypocritical point with the campaign crossovers into zombies. The FIVE crew are real figures and are in the campaign, but the difference between them and campaign characters in the latest COD games is that this cast was for fun, on a bonus map. Their personalities are exaggerated and made to be their own, while Cold War and beyond the characters help lead the main storyline forward. Too much spotlight is on them.
Hope the video is able to bring some good discussion in these comments, let me know your thoughts.
Vanguard and MWIII should have been crapped on more in your video! and Activision should be held accountable!
I disagree. There's not too much spotlight on (Weaver, for instance) as he goes unused after BO1 and is a core character who's well-written.
The five “characters” werent just in the campaign but real world leaders. Theres a difference between putting a character like captain price in zombies vs putting jfk. Its like having a celebrity cast if anything
The same could almost be said for the Call of the Dead characters since they're also real people, even if not game characters. The big difference, in my mind, is that the old games understood parody and used their cameos quite effectively to drive the comedy first, while simultaneously finding a way to drive the main plot (however minimally) in funny ways. It didn't take its ridiculous world too seriously and didn't really expect you to do so either.
The new ones cameo their own characters in an over-complicated, over-serious plot that blurs the lines between their own in-game universes. It feels so tonally dissonant when the game re-uses all of its characters to create an alternate universe/timeline with a different story and takes both universes dead seriously. Despite that seriousness, from the moment you boot up zombies you're expected to understand that "ok this is just a different timeline, alright? We're playing pretend. BUT STILL TREAT IT LIKE IT'S REAL OKAY." How the hell am I supposed to take this seriously?
I will be the first person to confess that BO3 and onward (even BO2 to a much lesser extent) started taking itself too seriously for me, but at least it was its own thing and still wasn't afraid to get silly. BO1 had a masterful combination of a silly and interesting plot. That's why it gets away with it where the new ones don't. Plot came second, and we got invested because the characters were so much fun that we wanted to know more about them and their story. New ones expect us to care just because the writers do and shoehorn an elaborate plot into a style of gameplay that doesn't mesh very well with a serious or elaborate story.
@@_Bungus to be fair the call of the dead crew were all actors from horror movies. Not to meantion they were given actual dialogue other than “i need ammo” cotd crew actually interacted with the environment lol
I sometimes like to regard the BO3 zombies killing the classic versions of the characters as a literal metaphor for how activision was going to kill the mode and it’s story
Classic zombies, for me, ended after BO3. The original storyline had me hooked and watching 3 hour explanation videos about just one map for example. The easter eggs were fun, difficult but doable and the community at BO3 was more hooked than ever with everyone contributing.
Couldn’t agree more
Everything past BO3 feels like zombies warzone. There was so much simplicity back in the day and it’s insane that people enjoy this shit now. When WAW came out it was self explanatory along with everything that came after that. I’m assuming if you enjoy modern zombies you were not there was original came out and you played it years later. Modern zombies is easily dog shit. Cold War, vanguard, modern warfare. The story back then and everything was great.
Been there since the OG and I don't mind modern zombies, more specifically Cold War anyway. I can see why people would dislike it, but personally I just don't care. I'm not in it for the story, I'm in it to have fun. To each their own and all that.
I was around when bo2 was still being played and and I like CW Zombies
Simplicty I don't think is the term I believe you mean that was fewer out of game progression, because outside ouf that bo1 dlc to bo4 just getting pap is a nightmare for new players so the news cods ARE more simplified and I think it works at least in CW which people forget that it has a reallyyy fun moment to moment gameply imo
@@OrionDawn15there is no fun in modern zombies
And its not just the story
The maps were specifically designed for zombies
It had a an actual zombie vibes to it
Modern zombies feel like mp/warzone with zombies in it
@@KeinProblem-uv5jh I'm sure that's the case, but I'm talking about Cold War. Besides Outbreak, that game does have maps that have a 'zombies' vibe to them.
Yes, Call of Duty's Zombie mode in Black Ops 1 was simply fantastic. After Advanced Warfare in 2015, I stopped playing Call of Duty altogether, including the multiplayer where I used to excel. However, in 2024, I bought Black Ops 3 and rediscovered my passion for Call of Duty Zombies with the old map packs. Playing the classic Black Ops 1 maps in Black Ops 3 with modern graphics and new features is just so enjoyable. I'm currently playing Black Ops 3, and I love it.
Zombies lives on in custom zombie maps on Black Ops 3 (and WaW). Some of the custom BO3 maps even rival the stuff Treyarch has made and there are so many maps to play with new ones constantly being made. Old zombies will never die thanks to the zombies community, even if we don't get it from official sources
Honest to God, the UI elements are the #1 thing that has kept me from even trying any of the new zombie modes for more than a single match. I'm so glad you brought it up, because it's so excessive that I feel like my brain is being fuckin' DDoS'd by the screen. It's all redundant and unnecessary information and I find myself so irritated just looking at the screen that I can't even be bothered finding out if the new modes are any good anyway (my guess was and still is- no).
The old UI was so bare-bones and simplistic, and yet I never once found myself thinking that I needed more information on my screen. CoD devs have been all too happy to oblige us anyway in newer releases.
I see the zombies. I know my bullets are hitting them. I know they're losing health. I know I'm killing... er, eliminating them. I know where I am on the map... and so on. 95% of the crap on screen is completely unnecessary.
Game UIs seem to be degrading across the entire industry though. So confusing. It's like they think we're all morons who need all the information the game could possibly provide to us explained on screen at all times, lest we get lost.
Sadly we live in a time where the developers don’t care about the players who have played from the start. They’d rather attract new players than keep their old ones
Nothing will top the WaW-BO3 era of zombies
don’t forget bo4 in there it still had the original cast for a bit did it not?
@@ravens4n Blops 4 is trash. It has mediocre maps here and there but generally it's garbage. The peak of zombies is blops 1 and 2 tbh.
@@alexs.6434 ahhh well shit
@@alexs.6434bo3 was probably the best zombies ever
Except bo4
You can turn parts of the UI off in cold war and it makes it so much better
Though, that begs the question(which he brought up earlier). Why? Who asked for it, why do we need it in the first place? Who're are they appealing to?
@@OrionDawn15if you can turn it off then what's the big deal I don't understand
@@ELIZABETHMARLONE2005 The point is, why even have it in the first place? It's not what anyone really asked for. And I don't think it was necessary either.
@@OrionDawn15 maybe for players who want iy
You still can't turn most of it off, and considering that almost all of those UI elements are redundant and useless, it's barely helpful to only turn off a couple of them. Better, but still wasn't enough to get me to play a second match of it ever.
Anyway, lemme just
+XP ZOMBIE ELIMINATION
+XP ZOMBIE ELIMINATION
+XP ZOMBIE ELIMINATION
+XP ZOMBIE ELIMINATION
+XP ZOMBIE ELIMINATION
+XP ZOMBIE ELIMINATION
The most painful part about this for me, is seeing such a fantastic and wondrous legacy of zombies be ruined and neglected, it always pains me to see the new iterations of zombies because I always have hope that someone would put time, effort, and care into this universe only for it to be another disappointment. All I can hope for is a miracle at this point.
Cold War, while it has problems is good generally speaking.
BO4 is the same it had problems but it's generally good.
MWZ is actually genuinely fun if you turn your brain off
@@ELIZABETHMARLONE2005 Why should I be settling for, "such and such games has this many flaws or issues, but if I just act this way the game becomes bearable", when with previous zombies experiences they put effort, time, and creativity in their games.
Although their new ideas fell short occasionally, they tried something new and fresh. We should expect more from triple A studios and their publishers
I think adding Mason and Woods from BO1 and Captain Price and Soap from Modern Warfare to be the new crew of zombies would have been so fuckin cool like even if they're not supposed to be in the same universe it would have been sick to see those four banter with each other 4 badasses of the apocalypse
I'm glad I'm not the only one that HATES the modern cod HUD. Whenever I bring it up as a complaint it's always brushed off as nitpicking, but I think it is seriously annoying and distracting from the gameplay
I remember as a kid how hyped i was for when JD2020 on their WaW forums announced Shi No Numa back in World at war.
The amount of times i watched that trailer, hearing the iconic Dempsey, Takeo, Nikolai and Richtofen for the first time
i wish i could go back....
I agree, one of the things that made the mode start deteriorating is getting rid of the set crews/characters. Playing as whatever operator you pick is as soulless as it gets, and even worse you spawn in with any gun now, they've lost the plot to what made the mode unique and interesting.
Vanguard & MWZ cannot even be categorized as your usual COD zombies anymore. The best we've gotten in recent years is BOCW zombies, which even then that was pretty mediocre & soulless when you compare it to the older stuff. Some might try to say that we're looking at the past with rose-tinted glasses, but in this case that couldn't be further from the truth. Zombies is objectively a husk of what it used to be. Nowadays the mode is used as a means to drive up sales, because zombies sells more than yet another broken & boring spec ops mode, or an experimental mode like DMZ where they have no idea how the majority of players will like it.
16 month development time for MWIII be damned; for $70, consumers deserve so much better than a throwaway filler mode like MWZ, the new king for worst campaign in franchise history, and a multiplayer that is just average with a hefty side of nostalgia bait. I think that's one of the big issues with COD nowadays in general, those stuck in the yearly addiction cycle try their best to defend & settle for pure mediocrity. It's no wonder why the wider gaming community sees this franchise as a joke that you eventually graduate from/grow out of.
Treyarch's game this year is likely the last chance a lot of people are willing to give for a true return to the former quality of zombies. It remains to be seen if their 4 years of record development time will result in something great or not.
Im praying to God we get a mix of BO1 and 3s gameplay and not CW 2.0.
MWIII has a good campaign better than last year's campaign.
Multiplayer is literally the best we have had since at least BO3 I'd go as far as to say BO2 people just don't know what they want anymore.
And zombies in MWIII is fun it's not a filler mode like you say it is it's actually genuinely enjoyable I've spent more time on MWZ than I have on any mode in cod since BOCW zombies
@@Jules279 Cold War and MWZ are good and not to mention BO1-BO3 also had really bad stuff that players hated: two hit downs, guns with very little ammo, the tanky movement, getting stuck on zombies, the speed zombies moved at... etc i want a cold war 2.0 it's literally the smoothest zombies we have had to date
@@ELIZABETHMARLONE2005 BO3 wasn't two hit.
@@Jules279 I'm aware
Dude hit the nail on the head. Great video
Once I ended up playing MW3 zombies with a friend, I KNEW I had to go back to the waw-bo2 and its also why I have a channel now. The era where they innovated so much and had passion for their games... an era where they never shoved microtransactions down your throats... An era where zombies had horror and none of this mumbo jumbo easter egg fantasy bullsh*t...Your video speaks volumes to the zombie community, and thanks for saying the truth. Magnificent vid btw :)
I'll go check out your channel
I like how everyone who keeps saying WAW-BO2 are the best zombies and that its now just over the top fantastical easter eggs completely forget zombies always had that, especially BO1 and BO2. I mean look at Origins in BO2, is that not what you consider "fantasy bullshit"? I kinda like the newish zombies but definitely not the newest iterations (I wasn't a fan of BO4 but it has its moments, CW was fun, and anything after is complete trash). It always weird to me when people don't include BO3 when its literally considered the absolute best iteration of zombies and it has the "fantasy bullshit" you hate so much. The problem isn't "fantasy bullshit" because a primary with the new games are that they are boring and uninspired, it would really help to have more creativity injected into it if anything. And of course most casuals blame easter eggs, yet the newer games like Vanguard and MW3 zombies don't have any complicated easter eggs at all, they just suck completely and aren't fun.
@@bryanzavala7841bo3 was garbage anyway
@@lilmeowmeow-pb8dw What makes you say that? Its the game people still play for the most part in the community. 13 maps vanilla + however many custom maps available. You can play however way you want and objectively has the most to offer. Most of the time I see people say BO3 sucks are people who only played Shadows of Evil like a few times or are so stuck in the past and can't handle the fact zombies isn't just surviving in a box like it used to be.
@@bryanzavala7841 i do love the game but maps like gorod krovi and der eisendrache or smth are just too complicated, the other maps are too but just less confusing
Time is never an excuse when it only takes 2 months to make a map post launch
Loved the video! ❤
World at War introduced us to zombies and BO1 upgraded everything about it. The maps, the easter eggs, the music, everything had CHARACTER and was used to build the atmosphere. Zombies didn't miss back in the day with anything. Kino, Five, Dead ops arcade, everything worked!
Same thing with BO2 (to some extent) and BO3
@@bryanzavala7841 BO2 yes, really only Mob of the Dead tho imo. BO3? Pass.
@@SoFly2H2Dit was pretty hard to actually enjoy bo2 in singleplayer it was kinda garbage
I'm happy that i got the bo1 / 2 and 3 experience, the hype was unreal; Piecing the story and finding the easter eggs, it's a shame that more modern cod players wont experience that.
Not knowing zombies existed and getting that cutscene after the campaign in WaW was something else.
The beginning of something that forever changed my childhood and I’m grateful I got to be there every step of the way through WaW to BO3.
As a dedicated Cod veteran for 15 years since the classic MW2 I've had a significant fun experience playing shooter games since middleschool up to this day including BO1 zombies.
Back then it was mostly playing solo and grinding high-rounds while learning the lore of the game, but other times I played co-op with random players and it wasn't as toxic as it is today, the BOCW is a joke of zombies mode since BO4, the MW series never should have had zombies to begin with ever since the Warzone spooky event in MW19 during the pandemic.
MWZ is actually fun I don't understand how people dislike it
MW3 zombies literally feels like running into a group of zombies on the cod mobile battle royale, but on console
man nothing will top the hype of zombies chronicles dropping in summer 2017. the last great zombies experience.
been commenting all this on their page for years. agree with you 100% thank u for making this video
It's funny, as a player who didn't grow fully invested in the Treyarch zombies and pretty much most of the round based entries, I still agree with this.
I didn't have the joy of having xbox live or ps services, hell, I didn't even got a pc powerful enough to run bo1 until 2019.
What I did have, was a bootleg 360, and I grew with kino, tranzit, and thanks to q friend, Shadows of Evil. Back then I knew this mode had potential, I was so young and naive (10 by the time bo2 came out btw) I didn't even know those entries had more maps, I didn't even know what a DLC was.
I genuinely never got tired of tranzit until very recently, yes, the map is overwhelmingly big and badly separated, but still I found things to, ways to entertain myself with the mode and so on.
Nowadays thanks to plutonium (this ain't an ad, I promise) I literally found out there are maps like ShangriLa, MOTD, I didn't even know WordAtWar was the pioneer of zombie mode.
And even after all this, with new experiences and so on, I have no interest in the newer zombie modes, the UI, the environment, I doesn't catch my interest.
I don't even like the MP mode of CoD (most likely due to skill issue) so things like DMZ and even the BR aspect of the games is something I don't really care that much, given that, the MW3Z is even less interesting to me due to this.
My opinion may change if I have the chance to play it, but then again, no interest in the campaign, no reason to jump to MP, and low expectations for a zombies mode, I much rather waste $70 on gacha content than this game... And that's saying something.
In retrospect, I was a CoD mobile user, And I invested a fair bit of time on both zombie modes from that entry.
Undead Siege is awful, and I doubt anyone really likes it, it's just a tower defense time based mode, nothing interesting, tried to like it while grinding the "battle pass" thing that came with it, but just couldn't.
And then there's Shino Nu Ma, probably the sixth time that map got "remastered" into another entry but, funny enough, it was my first time actually jumping into shino nu ma in general.
I found the mode to be great, the perks, the very small EE, the boss battle was fun the first few attempts. But it went stale pretty quickly, and I think it's mainly the same points, operators.
Yes, It's funny to jump in with the wackiest cutie patootie skin and reach for an overpowered marksman rifle from the gunlocker, but then the game mode feels dull, no real comentary, feels like a modded experience.
Jumping back to bo1 Shino (because I can't stand the WaW hitbox), the game feels alive, sure, the first instances of that maps are kind of simple and doesn't have much to go for, but the comments from the OG crew, the eerie environment, it's gold, even if the map doesn't have much to offer, I much rather play in an empty map with Nikolai's drunk complains than the same map, with an "updated" environment (Mobile SNN feels much emptier and easier due to optimization tweaks) and somewhat richer story, but blank characters that are more like placeholders for a camera.
You’d think Treyarch would have learned their lesson not to clutter the screen after Black Ops 4, but nope. Also, like Black Ops 4, Cold War Zombies change a major aspect of zombies with the point system. Just like Black Ops 4 change dthe perk system.
Excellent video. Watching Zombies completely shed any and all identity it once has that made it stand out in the industry despite just being a side mode has been frankly depressing. Each successive game just seems to lose more and more of what made the mode special and I honestly don’t see it recovering, even when round based comes back. Cold War being heralded as a ‘return to Zombies’ roots’ felt so fake when all that really meant was it was round based again, there’s so much more that made up Zombies’ DNA than it being round based but it seems like that’s just not understood anymore.
Here’s to hoping Gulf War is decent but somehow I strongly doubt it’ll be even 10% as good as Zombies once was
Were it so easy. It really is just a side mode now, meant to compliment multiplayer and warzone. The fact people are so eager for anything as minimal as rounds being introduced back is a bad sign. I have my doubts for Gulf War as well. It's mostly just hoping they can make it somewhat original to the formula.
Love the content, been a watcher of yours for years now. Appreciate the love and glad to have you watching!
In all genuine honesty I never liked how much was added to the zombie game mode/story from BO2 and onward… everything in WAW and BO1 was so simple and easy to follow with an incredibly mysterious/dreadful/eerie feel to it that kept you HOOKED to the gameplay as well as the story going on in the background of the map… all the small/little hidden details MADE YOU want to explore the map even when you were just a causal player that was only trying to make it to high rounds like how I was… then there were those moments of discovering secrets by accident that scratched an itch you never even realized you had for learning the story… BUT THEN…. BO2 comes in and it feels like a story is being shoved right in front of our faces… now it wasn’t as bad in BO2 but… if you were only a casual player… you definitely would’ve noticed… then the writers over did it with different timelines, dimensions, and evil entities/forces that TURNS OUT were the ACTUAL reason that everything was even happening in the first place… and that only resulted in the story getting too convoluted and confusing to follow anymore RATHER than it being somewhat grounded with the “hidden conspiracy” feel it had going for itself from the beginning… it was originally just a newly discovered element from a meteorite with unknown powerful energy emanating from it that was the cause of everything happening concerning the zombies… now it’s just generic evil entities from another dimension that is the cause of it all… and that’s just talking about the story aspects of zombies… the gameplay…? the gameplay made me feel like I was FORCED to do certain tasks in order to do what was simple in the original WAW/BO1 zombie maps… and if I didn’t do those certain tasks I wouldn’t be able to have a somewhat casual run in any map save for MAYBE Die Rise… now… people will probably hate me for this but ‘Mob of the dead’ ? The story is actually very interesting but I hated how much I NEEDED to do in the map to, again, have a casual run… and from then on things ONLY GOT WORSE
woah man circle jerking is so cool😃
“cod zombies is soulless” ~ A halo youtuber. The irony is insane, considering that franchise has been on a decline since 2012.
Spent so many weekends playing nacht der untoten once verruckt, shi no numa, and der reise were added that was all my friends and I played
Classics are always going to be golden. The only one I really enjoyed outside of classics was Infinite Warfare’s zombies; theme was different, and the maps were pretty cool- especially interactive.
Ive played both classic and new cod zombies and I still think that Cold War was the last game with a soul left after that its just another mode with nothing to make it stand out
Cold War is better than what came after but it’s still lost a lot of the sauce that the older games had
@@cavemanbuddyolpalcold war is playable but that's pretty much it,as you need to play with friends to actually enjoy it or come back to it
@@lilmeowmeow-pb8dw you nailed it on the head
@@lilmeowmeow-pb8dwI play it solo all the time lol I find zombies to be funner that way
@@cavemanbuddyolpalno he didn't
Amazing video!
Elena Siegman’s “115” Easter Egg will always be my fav
very interesting. i have also been thinking about this "soulless" phenomenon for a while now. especially after the new re4 remake came out i knew something was off. it just seems like all these new games are "missing" something the old ones had before that make them feel "soulless". and i think i had a discovery last night to why this might be which i think at its root comes down to "style".
if you compare the old zombies to new zombies in their "looks" or visual appearance of them what do you see? the new games are trying to be "real". realistic graphics. realistic lighting. realistic everything. and what does that do? it just makes the game reality. thats it. nothing more. but if you look at the old games they almost look like paintings. art drawings. works of art in their graphics. in their colors, lighting. its NOT real. it isnt reality.
so why do these new games feel "soulless"? because style... is something that can only happen when a person ALTERS reality to how they IMAGINE it to be. not just copy reality as it is. change colors. lightings and many other things to fit a "style" of how they want it to be. so what happens when you don't do this? dont have "style"? and just decide to have realistic graphics copying the real world? theres no soul. because reality is by definition SOULLESS. it just is. nobody is putting their artistic twist on things that come from THEIR SOUL.
so the more we move towards "realistic" graphics and wanting less and less "art" within our games. to just have reality on a screen. the less "soul" it will have to have. because it is just reality not a reality that has been stylized by a mind. a person. a soul deciding how it should be styled.
I really think it's just nostalgia I played since world at war and I loved Cold War and Modern Warfare III's zombies mode it's not the same as the originals but nothing ever will be so enjoy them for what they are and learn to try new things
@@ELIZABETHMARLONE2005 I don’t believe so. I think it really has to do with both player controller mechanics and aesthetics that determine this. Today. Games are “real” graphically and mechanically in how you move. Before this wasn’t the case it was more “interpretive” of both those things. Even just look at world at war. That game graphically has more in common with a painting than anything else. That’s how it looks.
I really think that “realism” kills the “soul” of gaming. Because “realism” is just real. Nothing else. While “art” is by definition creative and imaginative. Textures aren’t copied but created by hand with someone’s mind and soul to what something looks like. Not exactly like they are in reality.
When you just copy reality to photorealistic levels you lose that “soul” someone has in creating the textures themselves and how the THINK it would look and feel like
@@LakevusParadice are you saying RDR2 is soulless that game is hyper realistic but has soul in everything
@@ELIZABETHMARLONE2005 ehhhh. Rdr2 specifically? No I would say that game is soulless. It may “seem” hyper realistic but its graphics are very much artistically altered with different colors than actual reality. Like vibrant blues and greens and such that it is not, plain, “realism”. So I think rdr2 passes the “soul” test.
I think a game like cod ww2 or bf2042 does not pass the soul test. Where they are trying to be exactly like reality and not have the artist changes like rdr2 has. To be “just like reality” and not an imagined form of it.
I think the more “real” you add to the game that is copied from reality the less “art” you lose. And “art” only comes from the human mind and comes from someone’s soul
@@LakevusParadice I don't know MW2019 looks hyper realistic and you can't say the Devs didn't put their soul into MW2019 they were trying their best to bring cod back.
Now Ghosts, Cold War, WW2, Vanguard, BO4 and MWII all felt extremely soulless I will give you that I don't think 2019 or MWIII feel souless especially with the post launch content for MWIII I feel like SHG has put quite a lot of soul into MWIII its not perfect but they are trying
thank you, everyone praises cold war. mostly kids which makes sense. it probably was when they got introduced into the game mode. but cold war was the last zombies game i played. It felt like the soul started slipping there. The atmosphere, story, etc lost me. Overcomplicated, cluttered, soulless and like you said it became nothing but a camo grinder. The game mode wasnt even hard either
u gonna blow up! keep it up g
11:19 If you do it right. In the advanced warfare zombie trailer, what stood out for me was Mitchell and Gideon struggling to fight the zombies. Gideon was my favorite character in the campaign, so I got shocked when I was a kid XD
It wasn't Mitchell and it's a different timeline as Gideon is still working for ATLAS
WAW-Bo4 we had map packs, yes you paid money for them but you got guaranteed content for multiplayer and zombies, Modern warfare 2019 removed that for battle passes and overpriced shop bundles, with this system we have no guaranteed number of zombies maps hence why Vanguard only had 4 maps and MW3 is just the warzone map copied and pasted, they removed the zombies characters and replaced them with soulless shop bundle operators.
Chances are they won’t bring back a crew of original characters for zombies because they want money from the shop bundles.
God you guys cry about everything no one liked the DLC system they wanted the system we have now and honestly it's better than paying for the maps if you don't want the bundles or battle pass then don't buy them and your not forced to where as the old system literally ment people couldn't play content because they had to pay upwards of 20$ for one DLC pack which if you add up all 4 costs literally thr same amount as the game and if you add on any extra DLC them your spending upwards of 80-100$ so no I'd rather have the system we have now
@@ELIZABETHMARLONE2005 Speak for yourself. I was always under the impression the only people bitching about DLC were kids who didn't have money.
You'd pay $50 to effectively triple or quadruple the amount of content in the game, and that was on top of the fact that the base games were already perfectly fine as they were. Now it's just a negligible drip-feed of half-assed content coming in on top of unfinished games that desperately need more content. The DLC system was better value for money and gave us way more to do.
Also, I'm sick of the "you don't have to buy the battle pass" argument, because that's not even half of why it's such a horrendous system. The reason the actual CONTENT in games is so half-assed now is because that's not even where the money is anymore. The effort gets put into selling cosmetics to idiots and not into making good games that earn every cent we pay. Monetized cosmetics come first, game comes second. It USED to be that all the effort went into making stuff we could actually play.
So I hate the battlepass/cosmetic shop system to its core because it has effectively turned the game industry into an environment where developers no longer make games for people like me, who ONLY care about *playing good games*, and instead make them for people who will play the games regardless of whether they're any good or not and pour all the rest of their money into whatever the fuck else gets sold to them in the skin shop. The consumers just can't stop consuming. The entire industry is worse off for it.
@@_Bungus no one liked the DLC system most other games dropped the paid dlc motto way before battlepasses were a thing and to counter your argument look at MWIII multiplayer and all the original content it's got the devs are clearly still putting effor in
I still dust off my PS3 to play Black Ops Zombies from time to time. It brings so much nostalgia and good memories from the good old times. Always a joy to hear the Ultimus Crew voice lines and it's so beautiful to go back to where it all began with the zombies storyline.
Just get a series s or X you can literally play the new cods and the old ones on the same box
I just want to say that I feel a similar split between WaW - BO2 zombies and BO3 - BO4 zombies. I liked the whole Vril concept and the mysterious forces beyond everyone's control, and I feel like BO3 ruined that by making it into a bunch of multiversal squid monsters.
Yeah, somehow an underground race of winged humanoids = tentacle monsters. It's too colorful, nothing's gritty, the bad guys are hentai demons, they vomit 115 rocks, everything's an interconnected multiverse, etc etc. BO3 is fun to play & all, but I just don't like how diferent the story & aesthetic *feel* from the first 3 games. Anyone else feel this way too?
I don't blame them for BO4 and Coldwar zombies (and WWII, and Vanguard, but those are so bad on their own anyway), but MW3 zombies is so beyond boring. It is insane to me that a team of people made that and said "yea, they'll love this". Mind blowing.
12:35 - Hearing this really puts emphasis on how I see games from triple A companies nowadays: Older content is better for various reasons. Ranging from just a little nostalgia, to the formula changing almost entirely, if not, completely.
I personally blame time constraints the most. I will never understand why putting a due date on a game is a good idea. It’s a passion project, not a school project. At least I thought it was until the remakes of Modern Warfare came out (looking at MW3). Whether even if you give them a valid reason being money related, it still doesn’t validate much considering people are gonna gradually hate the way you care for your game.
My best advice I can provide for gaming companies, small or big, popular or not: Take your time with your titles and listen to your community if you want to improve. It doesn’t hurt to check in with the people who are literally giving you money on what to do for the next update, dlc, or next title.
I totally agree with you, I played all the zombie modes to black ops 3. Then I went to get Cold war just because of the Zombies mode and it was ok at first but these bosses that spawn all the time suck so bad. The zombies storyline will be unbeaten, it was so complex an mysterious that it was perfect.
I agree the boss spawn can be annoying, but it really isn't that hard to deal with unless you're using the worst weapons and don't have them upgraded at the right rarity or pack a punch level depending on the round.
I think your just nostalgic mate which is OK I am too but the new stuff isn't as bad as everyone males it out to be
It’s so clear that the executives (and some devs) don’t care about player happiness and are making SLOP bc they know a large chunk of the player base will buy the game anyways. It can’t be THAT hard to study the old cod and make new stuff from it.
Being a classic zombies player means nothing to them. They don’t care about loyalty at all.
The main issue is engine improvements because a lot of old zombies maps pushed the limits of what the engine could do but now they have increased processing power and have the availability to add systems like crafting and armor without thinking about how this may affect the gameplay. Zombies should be simple to pick up and the complexity should come in the easter eggs or side quests.
Honestly once you drop nostalgia the gap closes SIGNIFICANTLY
Overall I agree with your points but I also think we need to acknowledge the player base has changed, and the commercial success of other modes combined with some of the creative bankruptcy the later zombies games showed, there was a need to make some changes. I didn’t love everything Cold War did, but as a reboot to the series I thought it was quite good with its quality of life tweaks as well as being inviting to new players. Cold War did a great job bridging the gap between new and old players. The cardinal sins of the past two games have been not meaningfully engaging with what Cold War built and catering entirely to a new audience while leaving the old behind.
i think the biggest flaw with the new games is the lack of "Arcade" feeling, where the difficult of the game was completely up to the person behind the screen, up until BO2 you could play with a fresh account and perform just as good as you did by playing on a veteran account, but from BO3 onward, they added unlockables upon unlockables to alter gameplay in an unbalanced way.
While the gunsmith to bring custom guns in game was pretty cool, the most hideous feature has to be the upgrades in both CW and MWIII, they completely break the already little balancement the game has to begin with, making a newbie far less skilled than a seasoned player in all possible ways.
well said bro. old zombies any day.
Honestly Kevin Drew needs to retcon the whole dark aether story and make something new it shouldn’t exist literally milking a story that ended in bo4, and I agree what you said they’re making zombies into like a mcu scenario, the reason why I liked classic zombies was that it felt like a different game with a unique story, characters and level designs but modern zombies is just multiplayer/warzone with zombies and it’s more of a xp camo grind mode
Tried the gear up plug for giggles, added around 10ms in ping on average.😂
I am a huge zombies fan even if I haven’t played in a bit. Cold War is soulless however I did like the gameplay and grinding for dark matter was fun with my friends. However the ee are not the same. I beat all bo3 ee and it was such a fun grind. Miss those days man 😢😢😢
Well said!
6:18 hit different man...😭😭😭😭
To be honest i think most intermediate CoD zombies is slept on. Such as Advanced, and Infinite, and even Ghosts(i know it's technically not zombies, but a stand-in) They were honestly pretty good experiences for something fresh, but familiar in most cases. In the last two years I've bought and played all three of the games and their DLCs, and they're all good experiences with their own unique flair. Give them a chance when you find them on sale. My personal favorites from each are: Outbreak and Carrier(Advanced)
Radioactive Thing and Beasts from Beyond(Infinite)
Point of Contact, Nightfall and Exodus, even though Exodus is genuinelu a bitch to play.(Ghosts)
Most of the maps from each game are decent in their own rights, especially infinite zombies, and the season pass is only $25, because of MW:R(I bought my copy of the game for 15 at gamestop) but i genuinely think if you're looking for a new zombies experience cause modern keeps getting worse, try those.
I will always be down to throw on some Black Ops 1&2, and 3 but only if we're actually going for stuff because where the Zombie Chronicles is a great addition it pains me whenever I get stuck playing the regular basic maps cause nobody has the bawls or desire to get down and dirty with the more complex maps. I love me some EE grinds but what I don't like is when people refuse to shed their molds with the more difficult maps because they prefer their comfy safey safes 😑 examples being Shi No Numa, Shangri-La, Origins, Der Eisendrache...
I get where he is coming from with the health vars and notifs but no one seems to understand that you can turn that stuff off in the settings
One thing I noticed with the new games is the Easter eggs are almost non existent except for the main story Easter egg all the side Easter eggs don’t exist
I have no idea why the hell you can’t turn off the kill feed thing. At least you can get rid of health bars in Cold War. The problem is the entire game’s innovation was in its between-match progression which made all the maps feel the same and took away the core of zombies. You no longer build up an arsenal each match. It is all unlocked and leveled up by grinding and then you are super OP. No personality and no mechanical innovations between maps.
Preach my friend, preach! Thank you for this…. I wholeheartedly agree. They’ve "multiplayerized" Zombies. Zombies needs to go back to its essence. Simple UI, no gimmick, creepy as hell & great story telling with compelling characters (the OG crew is unbeatable) in my opinion.
I have seen this story been told before...
In the Minecraft community with "Modern Minecraft" (Anything pass Java Beta 1.7.3)
In the Team Fortress 2 community with "The Modern Art Style" (New cosmetic items making difficult to tell which Team the player wearing the cosmetic is in and what Class They are playing as it and also the file size of TF2 being 26 Giga Bytes because They just keep on adding new hats, unusual effects, taunts etc)
And now this has arrived at Call Of Duty Zombies with "Modern Zombies" (anything pass Black Ops 3)
This History is as old as time it self
New vs Old, Tradition vs Modernatity etc
Kinda interessing seen this all go down it has been very educational so far
For me, I loved classic zombies because of its simplicity, dark and foreboding tones, and its generally horror based theme with music and ambience that made you to terrified to even MOVE. It was "Hey, you there. You're finally awake, the German Wermacht is crawling out of the dirt and eating people alive, no clue why, crazy 3rd Riech experiment? Forget all that, fight while in fear for your life or die a gruesome death. Easter eggs? Secret Music? Magical man made devices? Here, open this box and get an ALIEN SPACE BLASTER. Knife this radio and hear a crackling, garbled broadcast of ADOLF HITLER GIVING A SPEECH." Over the years, its turned into an RGB color pallet with all sorts of 'specialty zombies' all surrounding a multiverse full of pixie dust, unicorn farts, magic staves from the medieval times, sky scrapper sized robot mechs and portals to other dimensions. To hell with all that noise, its bloated and MCU'ified. Its cartoony, weak, soulless and it turns a game originally meant as an action horror thriller into some fantasy, mythical arcade shooter with some zombies and guns sprinkled in. The ONLY game thats remotely tried to return to the horror roots of zombies was COD WW2's zombies. Dont get me wrong, that games zombies was absolutely garbage. But from a design standpoint? Holy SHIT were the zombies and tone and ambiance terrifying. If COD wiped the slate clean and made a round based zombies game like classic WAW, where the tone, ambiance and zombies LOOKED like WW2 zombies and the story was grounded in some 3rd Riech experiments akin to something like the movie Overlord?... That would make for an INCREDIBLE action horror thriller, round based zombies game.
No we don't need to go back to WAW style zombies they tried that in 2017 and it sucked I'm content with what we have now
They should reboot zombies by doing a whole treyarch spin off with the original shadows of evil characters.
I didn't had a console or PC when i was a kid but i used to watch gameplays from cod games and i can say,i will remember them for a long time,it was something really impresive
Now,i still don't have a PC or a good console but i still watch other people play
Every cod game fell the same and it doesn't feel like in the old days,raw violent and unique
It feel boring,and more like a rpg game than a fps action kinda mil sim
My favorite cod is bo1 with WaW 2nd and bo2 3rd, but they all had zombies and i like bo1 better then most other cods
Infinite warfare and Cold War are my favourite recent zombies experiences
Infinite warfare has my favorite zombies entirely honestly. It was so unique and well done
Man IW had some of the sickest zombies modes ever. I loved bo4 and CW too
@@Pissbaby991Zombies in spaceland is so charming honestly
Vae victis is the only one to understand how to do a zombie style open world map
To be fair, that custom map wouldn't exist without Outbreak, and that was Treyarch's first attempt at making the mode, but since Activision likes to throw Treyarch under the bus, they could never fully realize Outbreak, hopefully 2024 COD can do a good open world zombies mode
@@it2spooky4me79 I mean also that’s true
6:19 that hit hard
As someone who enjoyed both but prefers the old zombies games.
I don’t think much of either Vanguard or MW3, as they weren't modes in a mainline Treyarch game
I think Cold War was a step in the right direction gameplay-wise, but they strayed way too far in appealing to casuals by having spoon-feed you pretty much everything from HUD to EE.
I’m optimistic about Gulf War zombies, but I really hope they strike a good balance between the hardcore community and the casuals.
Is this hope or cope? We shall see.
Modern zombies are an insult to the franchise, they are insipid, soulless, they lack personality and feel like Warzone hijacked the aether universe and completely fucked it. The only way I see zombies coming back to its glory is a stand alone game of Aether Zombies, changing the arc of BO4 and closing the story as our beloved characters deserve
Currently reinstalling BO3 on my PS5
I love classic zombies, and the main modern zombie game mode I enjoyed most was Cold War. Both have their pros and cons but I believe BO3 was the best of both with Zombie Chronicles, leveling up system, customization of weapons, gobblegums, and many more improvements. Wish we get a Chronicles 2
One thing I couldn’t stand about Cold War was the point system where you only get points for kills. It removes strategy for farming points the most you can and just tell the player to get a shotgun.
After 2015, it fell off a major *and I mean major* damn cliff
WW2 zombies was pretty good. If they’d pushed for the horror angle more it would’ve been better though.
Just bring back Jason blundel. I don’t think he did a bag thing with bo4 I think it was just the whole game trying to be different. We need really good maps again
I consider bo3 classic but that's the last one
Sure it's more modern mechanically but it has so much spirit and care out into it
I've been playing Sker Ritual. Very og zombies like, though taking some features from newer zombies, it mostly feels like BOII and older.
Best perk is stamin-up💯🔥🔥🔥🔥🔥
I personally had a lot of fun on Cold War Zombies, maps were fun and I thought the game had a lot of replay value. Though the issues I have with it are still present like *zombie health bars*, besides Cold War though I haven’t really enjoyed modern COD zombie experiences (unless with friends). To me modern zombies feels all over the place, trying to push in so many things while ignoring what made WAW, BO1, BO2, and BO3 zombies so fun and great.
It one of best videos in ever 😮❤
Five was also part of the lore but only real ones would know that😕
there were times where campaign elements would be there, but it was always done tastefully.
I'd argue that the Cold War Zombies has absolutely no identity. It feels more like multiplayer than zombies. I think that it's because of the fact that the _old Treyarch_ is gone. And gone forever. The veterans designers of the mode have been leaving the studio with every new entry since Black Ops 3:
Remember Jimmy Z? R.I.P (guy works on Xdefient now)
Remember Jason B? R.I.P (guy is AWOL)
Remember Craige... Oh, wait. He's the lead writer now. The man behind Cold War and MWZ. 😐
Anyhow, what I wanted to say is that the _new Treyarch_ consists of the new people. "Different" kinds of people, and I don't like that *difference.*
You don't like the difference.
Well I do my friends do we have been playing since cod 4 and we all like the new zombies it's a breath of fresh air and honestly they could have made MWZ into a mode similar to DAY Z and I think it would have been awesome they already had the crafting systems from the MWII campaign.
I think the breaking point for me was js cold war and its lack of characters in favour of operators so they could just monetise it. Part of the whole reason I played zombies was for the funny voice lines and not just a generic “frag out”
I play classic zombies for maps and Cold War zombies for a casual time.
I wish you would touch on infinite warfare. It was one of my favorites, and still is for the nostalgia factor of playing with my little brother back in the day.
Also could you comment on wwII zombies?