Me neither. Kenshi’s projectile is punishable with stand 4. If he runs towards you with the projectile invulnerability , just put him in the bone cage or use stand 3. Kenshi players spam his mid some times, so just move back and punish with stand 4.
You should check out Shao Janet. A lot of ppl say you can't convert midscreen with her, but you can. All you gotta do is go meterless back down A, but call janet SUPER early and triple amp her ambush. The hard part is, you gotta dash once, dash again, then as you're dashing input forward B for his long reaching kick. Connects every time.
@@combosensei yeah man I figured it out yesterday after nearly advancing my carpel tunnel to stage seven. But you can get it off of yy down back a, back a down back a, or pretty much any conversation that leads into meter less down back a. If you wanna be extra swaggy, you can do x y into ax slam, y into down forward x and call Janet to get a rly damaging combo that way as well. She's pretty dope. Only real drawback is no combos after your overhead or throw, at least none I can figure out.
And also I main scorpoin and asrash and recently I’ve been seeing Quan Janet and it’s usually because of them doing ur combo then adding a little twist at the end
"he escaped" LMFAOOO
how u found this so fast is crazy, wp man😊
Much love 👁️
1:27 what the fuck lmao
Being a Quran Cheese main, I struggle most against Mileena, rain, and Kenshi. I think we all struggle against a good kenshi though
You actually have MU advantage on rain.
Not me
@@gruuzol6280how much u wanna bet lol. I main him
ur the epitome of brainrot
Me neither. Kenshi’s projectile is punishable with stand 4. If he runs towards you with the projectile invulnerability , just put him in the bone cage or use stand 3. Kenshi players spam his mid some times, so just move back and punish with stand 4.
taking a break from MK for now but saving this for later.
You should check out Shao Janet. A lot of ppl say you can't convert midscreen with her, but you can. All you gotta do is go meterless back down A, but call janet SUPER early and triple amp her ambush. The hard part is, you gotta dash once, dash again, then as you're dashing input forward B for his long reaching kick. Connects every time.
That helps a lot I’m working on that rn
@@combosensei yeah man I figured it out yesterday after nearly advancing my carpel tunnel to stage seven. But you can get it off of yy down back a, back a down back a, or pretty much any conversation that leads into meter less down back a. If you wanna be extra swaggy, you can do x y into ax slam, y into down forward x and call Janet to get a rly damaging combo that way as well. She's pretty dope. Only real drawback is no combos after your overhead or throw, at least none I can figure out.
@Shmackle123 that’s dope I knew you could do it but I couldn’t convert anything on it but I’ll try the kick out thanks
Yeah you can combo off of his enhanced overhead fireball w Janet for like easy 35 to infinity
With Janet he might be the best character in the game I'm like it's I'm not joking
Janet cage is a lot less fun than some of the other kameos like Cyrax and Scorpion. Been wanting to try motaro
And also I main scorpoin and asrash and recently I’ve been seeing Quan Janet and it’s usually because of them doing ur combo then adding a little twist at the end
Lei Mei and Tanya I struggle against the most 😅
Ooh yeah been there 😅😅
Tanya can be tuff, but a majority of Li Mei’s strings despite them being heavily plus she has gaps in them that you can armor thru.
how you get the standing 4 to connect with the tentacle? it's pretty inconsistent for me
So for that you have to make sure you have to do standing 4 as fast as possible
Play havik janet
Sounds interesting
1:28 COMBOSENSEI EXPLAIN?
Ummm ahhh 👁️