5 Steps To Building The BEST BASE In Subnautica

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  • čas přidán 7. 06. 2024
  • When I first discovered Subnautica, I took interest in various components of the game. But it was when I saw the base building that I truly became captivated. Compared to the rustic, ramshackle feel of most survival games, Subnautica’s base components are sleek, modern, and offer seemingly endless potential despite their modular design. Barely a few hours later, I had purchased the game, and base building quickly became a major focus. 3 years later, and while my love for building has remained ever present, I often feel disheartened seeing other players relegate their bases to sterile husks, used merely as a means to an end as they pursue other ventures. In this video, I’m going to take you through my 5-step base building process as we construct a base and explore one of Subnautica’s greatest aspects.
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Komentáře • 451

  • @Breathtaker5000
    @Breathtaker5000  Před 10 měsíci +375

    Video file got corrupted at 5:37. It was just some sped up footage of me building the exterior. I would have cut it out, but then the stuff I said about large rooms later on wouldn't make much sense.
    It's unfortunate, but it is what it is I guess :(

    • @groundedman706
      @groundedman706 Před 10 měsíci +1

      yea but you are a great youtuber you should have more than 2k

    • @keidkirk6905
      @keidkirk6905 Před 10 měsíci +16

      Don't worry. Personally I though you wanted to draw something there like a blueprint and didn't mind it

    • @DetectiveWraith
      @DetectiveWraith Před 10 měsíci +1

      What will be, will be.

    • @misterfister8641
      @misterfister8641 Před 9 měsíci +6

      I only dabbled in video editing numerous years ago, but I remember how disheartening it could be to lose large tracts of footage.
      That said, I'm also keenly aware of how difficult viewer engagement, and more importantly *subscriber retention* can be, and again, my experiences are from a while ago, before The Unholy Algorithm conquered all.
      Given this, might I constructively suggest that in the future, in addition to the checkerboard screen, I would highly recommend actually putting some text onscreen, or possibly a retro still-frame colortest bar-card. If the corruption is only noticed for the first time post-render or post-upload, an overlaid caption from the CZcams studio console would be almost good enough as a substitute. Because time spent scrolling down to see this pinned comment (thank you for placing this update IN THE PINNED COMMENT, so weird when the explanation is buried) is time spent away from your preferred focal point for the viewers' eyeballs to fixate toward.

    • @keidkirk6905
      @keidkirk6905 Před 9 měsíci

      @@misterfister8641 Basically another evidence this guy is underrated

  • @tewa9614
    @tewa9614 Před 10 měsíci +544

    Fascinating. The idea of "build the base with no regard to hull integrety, then fix it afterwards" was something I had never thought of doing.

    • @tylerthompson5859
      @tylerthompson5859 Před 8 měsíci +14

      It's the only way I've built. 🤣🤣

    • @8Jory
      @8Jory Před 6 měsíci +30

      Seeing this made me so uncomfortable 😅
      I just build a two or three multipurpose room stack and coat it in reinforcements. Attach them to the base with a couple tubes or foundations.
      Then once the main building is squared away I either remove the reinforcement tower, or turn it into something like a power station.
      In my opinion it's less work than playing whack a mole trying to find all of the hull breaches later throughout the entire base.
      I understand both methods work, just a matter of preference.

    • @LonderwOo0
      @LonderwOo0 Před 6 měsíci +5

      in my opinion it's just outright stupid,your priority for your base should be hull integrity and feeling safe in your base rather than collapsing any second

    • @gaminggeckos4388
      @gaminggeckos4388 Před 5 měsíci +9

      It seems like a huge waste of time to me. Just put down a few reinforcements while you're building stuff! That'll save way more time than going back later and fixing things!

    • @nathanaelfisher8605
      @nathanaelfisher8605 Před 5 měsíci +7

      I find it annoying trying to find the last few leaks in a large base. If you're not playing in creative mode, you're going to be a bit more concerned with being able to breathe!

  • @Ghfgkgkghkghf
    @Ghfgkgkghkghf Před 10 měsíci +858

    I recommend putting a nuclear reactor away from the main base but have it still connected, so you can put a bunch of reinforcements over there.

    • @Breathtaker5000
      @Breathtaker5000  Před 10 měsíci +156

      Like a hidden power station, Nice!

    • @stevenscott2136
      @stevenscott2136 Před 10 měsíci +170

      And all those reinforcements and bulkhead doors fit nicely into the theme of "this area is complex and dangerous".
      I like to add a decontamination airlock in the corridor, complete with suitable signs -- "Warning: Radiation Hazard", "Authorized Personnel Only", and such.

    • @coisasdewookie8668
      @coisasdewookie8668 Před 10 měsíci

      ​@@stevenscott2136thx for the ideas

    • @NotSaintanytime
      @NotSaintanytime Před 9 měsíci +12

      I was thinking something like a silo.

    • @adamross2256
      @adamross2256 Před 9 měsíci +38

      I usually stack two to three multi-purpose rooms, and drop the reactor in the bottom chamber, then surround it with reinforcements. I rarely ever go down there, and its a good spot for plates since I usually have windows everywhere else :P

  • @stevenscott2136
    @stevenscott2136 Před 10 měsíci +393

    I always feel bad about leaving 4546B. After all, Riley is already 3 million credits in debt at the end of his first week -- I keep thinking I'd be glad of the opportunity to escape from the Alterra rat-race.

    • @Comp1337Loser
      @Comp1337Loser Před 7 měsíci +67

      The game does present numerous moral enigmas throughout. My favorite is that there is absolutely no reward for killing the leviathans, I always kind of feel bad for ending the life of such a magnificent creature for my own safety/convenience.

    • @misterglo1394
      @misterglo1394 Před 6 měsíci +90

      If I was Riley I would cure Kharra and reactivate the QEP. What are alterra gonna do , send a ship?

    • @1mawr3RO
      @1mawr3RO Před 5 měsíci +13

      ​@@misterglo1394😂

    • @Code_Gone
      @Code_Gone Před 4 měsíci +31

      @@misterglo1394reject humanity embrace big water ball planet

    • @user-co7wl9br6o
      @user-co7wl9br6o Před 3 měsíci +2

      you’d love the game crashlands!

  • @MinistryOfMagic_DoM
    @MinistryOfMagic_DoM Před 9 měsíci +220

    Something I like doing: Build a base near a thermal vent. Not because of the power, but because I can park my Cyclops on top of it and use the thermal reactor module to keep it charging at all times when not in use.

    • @MinistryOfMagic_DoM
      @MinistryOfMagic_DoM Před 9 měsíci +40

      Bonus point: because the thermal vents don't damage the cyclops you can park right over them and exit. This allows it to charge fast enough that you don't need to spend time taking your batteries out of your engine into your base to recharge.

    • @Breathtaker5000
      @Breathtaker5000  Před 9 měsíci +35

      That’s smart, ima have to try this in one of my playthroughs

    • @ThePlagueD0ct0r312
      @ThePlagueD0ct0r312 Před 2 měsíci +3

      Why not use the power from the heat as well

    • @Epicmonk11
      @Epicmonk11 Před 2 měsíci

      SAME!😂 i do that too

    • @FireFox64000000
      @FireFox64000000 Před měsícem +2

      You know if I didn't hate using the Cyclops that would be absolutely brilliant.

  • @toastergaming7783
    @toastergaming7783 Před 7 měsíci +54

    Tips for building a base in a Reaper controlled territory: DON'T build a base in a Reaper controlled territory

  • @thepotatogod2951
    @thepotatogod2951 Před 7 měsíci +136

    Generally, I think the player should have one center of operations and a few other bases with a moonpool, a farm, and a fabricator.
    My bases are:
    Headquarters: Safe Shallows
    Deep sea center of operations: Lost River
    Land Base: Floating island
    Leviathan research facility: Bulb forest (Near a reaper)
    Sea dragon research facility: The entrance to active lava zone
    Mining facilty: Sea Trader's path

    • @Breathtaker5000
      @Breathtaker5000  Před 7 měsíci +10

      Great collection!

    • @Ayhunt7
      @Ayhunt7 Před 5 měsíci +1

      yo almost the same. built my base at the center zero

    • @changblonk4089
      @changblonk4089 Před 4 měsíci +2

      My main base is in mushroom forest on the edge of bulb zone right underneath the reaper

    • @NKolehmainen
      @NKolehmainen Před 2 měsíci

      Mine are:
      Grand Reef - Main Base
      Floating Islands - I just like the view
      Dunes - Reaper observatory
      Lost River - Checkpoint for going to the lava lakes

    • @davidlovesyeshua
      @davidlovesyeshua Před 10 hodinami

      As nice as centrality is for a main base, you don't get much out of being *that* close to the center, so I prefer putting my main base in or near the red grass area with close access to a kelp forest for things like stalker teeth, as well as close to proximity to the purple fungus cave biome. With good placement you're still near the center of the map, but a scanner room can also find you stalker teeth, shale for lithium + diamonds, and magnetite, as well as most of the resources available in the safe shallows; with luck (and range upgrades) you can even scan for some wrecks and fragments you don't have the recipe for yet.
      The only things you won't be close to and can't easily farm are various coral specimens, but 1 short trip should get you a lifetime supply with decent base storage capacity.
      Anyways, nice list overall, I'll have to work on expanding to some forward operations!

  • @asteropax6469
    @asteropax6469 Před 10 měsíci +109

    Veteran with 400 hrs of gameplay here. I recommend building an outpost in the safe shallows next to your life pod before building your home base. I recommend building one X-shaped compartment, with the hatch placed on top, for this. You can use 3 sections of the X for storage and 1 for your fabricator, battery charger, and power cell charger. When you first get the multipurpose room, build one so it attaches to the X compartment so you have even more storage. This has helped ensure I have enough resources to build my home base in my play throughs.

    • @stevenscott2136
      @stevenscott2136 Před 10 měsíci +12

      My first playthrough, I didn't know about multipurpose rooms. So I ended up with multiple X's in a grid, walls literally covered with lockers. I spent WAY too much time collecting resources.

    • @coisasdewookie8668
      @coisasdewookie8668 Před 10 měsíci +10

      Something u can do its just when u get the lifepod 3 distress call u can just go to the QEP and explore it while using the teleporter up on the mountain to get to the floating island and get the pieces.
      This is my estratetgy to get to late game as quick as possible

  • @maxhay9098
    @maxhay9098 Před 10 měsíci +121

    A little design trick I like is putting in a leaf wall then placing 3-7 sconce planters along it in different patterns. Scatter them, steppe them, whatever looks good to you, then plant some marblemelons in them. Looks great and provides a quick snack if you need it. The depth the wall planters add make the whole section pop.

    • @Breathtaker5000
      @Breathtaker5000  Před 10 měsíci +6

      Nice! I’m gonna have to try that

    • @JangoBlader
      @JangoBlader Před 9 měsíci +3

      ​@@Breathtaker5000why didn't you use the lava geysers in jellyshroom cave? You have nuclear reactors but the thermal plants in the jelly provide constant power and doesn't need to be replaced

    • @JangoBlader
      @JangoBlader Před 9 měsíci +1

      ​@@Breathtaker5000 and the red fields are right next to the cave entrance of jelly cave

  • @Helperishere
    @Helperishere Před 7 měsíci +61

    My final base was built in the Grand Reed. I had a starter home at the pod but wanted a beautiful place to settle down. Spending that much time around Crab Squids and Ghost Leviathans made me not scared of them. So i myself didnt have any fear in my first playthrough.
    Well i did get jump scared by a Peeper once. I turns and it was swimming at me and it got very close to the camera.

  • @Ghost-qu7jk
    @Ghost-qu7jk Před 7 měsíci +38

    Don't forget about the beacon that is under the base so you don't lose your way

  • @yayie2235
    @yayie2235 Před 9 měsíci +107

    Sometimes, I challenge myself to make a small hamlet base on shallows. It was cute, comfortable and manageable but the itch to build more is driving me nuts.

    • @Breathtaker5000
      @Breathtaker5000  Před 9 měsíci +12

      Sometimes little micro bases can be quite fun to make

  • @aaronburdon221
    @aaronburdon221 Před 9 měsíci +59

    I put a base in the active Lava zone once. That cost a lot of Lithium. I literally had a couple of rooms dedicated specifically to fortification so I could put a moon pool, observatory, and a room with all glass windows (my bedroom). My large room also had a glass ceiling. Pretty much all the primary areas were glass. Then I built a pair of circular towers so I could put tall Alien habitats in to put fish in. These were ringed with fortification. All my bases always had specific nuclear reactors with water desalination machines. Very expensive, but fun to make.

  • @kerenb14
    @kerenb14 Před 10 měsíci +40

    Treat this space as your home, but never forget that it is not.
    Anyway, it's also worth noting that exterior lights, grow beds, and power sources (and cargo crates, for my fellow DecorationsMod enjoyers) don't require a foundation if not attached to the main base. In fact, it's best to *not* have a foundation and instead place the solar panels on the seafloor or the thermal generators atop the vent/geyser. This is because Subnautica thinks that the foundation is the base you are trying to power instead of whatever the power transmitters are connecting to. If your base power fluctuates, it's probably because of an unneeded foundation.
    I had another tip, but I can't think of it. May come back to edit.

    • @ChimpWithaHandGrenade
      @ChimpWithaHandGrenade Před 2 měsíci +1

      Did you remember the other one yet?

    • @Gazman011969
      @Gazman011969 Před 10 dny +1

      Yeah right, with all the hours I have put in this game it might as well be, and to be fair if I were Ryley I would have a really hard time leaving 4546B (I wouldn't).

  • @DarkenedFin
    @DarkenedFin Před 4 měsíci +3

    The funniest thing was to see the sand shark going crazy to the mellow jazz tunes 😂

  • @princesscadance197
    @princesscadance197 Před 9 měsíci +32

    I find it rather interesting that there seems to be this trichotomy between players of any game that involves base building, perhaps with the most relevant for obvious reasons, Minecraft. But even in the case of Subnautica, I've seen playthroughs from some players who like to make intricate, aesthetically pleasing bases, while others go for practicality and functionality above all else, especially aesthetics, and some view their base as literally nothing other than a storage room to dump items, craft, and recharge any machinery they may have.

    • @therealmikief1
      @therealmikief1 Před 8 měsíci +2

      Great word, trichotomy and I totally agree. I fall into the practicality category - everything has to be within reach. However, once i get well into a playthrough (Sunautica, Valheim, 7d2d, Raft, even Rust) I get the urge to have an epic looking base. Games where I can stop building when I get bored and go off on an adventure are the ones that usually keep me hooked.

    • @speedude0164
      @speedude0164 Před 8 měsíci +1

      As nice as this base looks, I'm not sure I'll ever need anything that big. My current base has a Moonpool at the center with a Large Room for storage and crafting, and a Multipurpose Room for modules like the Modification Station and Water Filtration System. I just added a second floor with two Multipurpose Rooms for leisure and it looks a bit awkward cause it has nothing but the Vertical Connector and two pillars from one room holding it up, but if the game says that works, then it works.

    • @tadferd4340
      @tadferd4340 Před měsícem

      My main base is about functionality and safety.
      It's my primary storage, power, and fabrication facility, but all my place to feel safe and plan next objectives. It needs enough power to run 3 power cell chargers and a battery charger, while running a fabricator and water filtration system.
      I usually don't build outposts because I'm too lazy to try and figure out the material requirements to take with me.

  • @wolfen210959
    @wolfen210959 Před 10 měsíci +47

    That is a magnificent looking base, so much nicer than my usual X-corridor with extensions into multipurpose rooms. I must admit to preferring function over appearance, but even I have to admit that I want to build something similar next time. You've earned yourself a sub, nicely done. :)

  • @wmwmwmwmwmwmwmwmwmwmwmwmwm2791
    @wmwmwmwmwmwmwmwmwmwmwmwmwm2791 Před 9 měsíci +21

    My base is literally random tubes connected and sometimes a glass tube here and there. A couple bioreactors that i forget to refill and overall the most messy base ever. I sometimes get lost in it

  • @SpookyBaron
    @SpookyBaron Před 7 měsíci +10

    Loved the Cyclops interior .. never thought of doing that!

  • @Affirmbuttress
    @Affirmbuttress Před 10 měsíci +21

    This was amazing but I couldn’t stand the idea of ladders on the exit. I like to consider what would annoy me in real life and the idea of tripping on a ladder every time I enter a room kills what is otherwise a perfect design

  • @heitormagalhaes10
    @heitormagalhaes10 Před 5 měsíci +6

    For me, I have my primary base also at Grassy Plateaus, but very close if not right next to a Kelp Forest, this way, I can immediately start scanning for things like Salvage for lots of Titanium, and most importantly, Stalker Teeth for Enameled Glass.
    Also having an Outpost at the Cove Tree in Lost River, with a Deep Shroom and Gel Sack plantation to feed my Bio-Reactor(might start planting Blood Oil later), it is right next to one of the various "hot" places there, that can range up to 80 degrees, where I park my Prawn Suit so it can charge quickly, before entering the Lava Zone. It also has a Scanner Room, due to the good resources that I can find there.

    • @ranekeisenkralle8265
      @ranekeisenkralle8265 Před 3 měsíci

      For bioreactors I typically just used Bulbo Tree sample - they are quite efficient in there and are also good food on the side.put 3-4 planters into a multipurpose room with a bioreactor and you have enough to not only power that base forever, but also to keep yourself fed and hydrated forever as well. and they are easy to obtain as they grow on both surface islands.

  • @toadmanfrogmanold
    @toadmanfrogmanold Před 9 měsíci +2

    amazing video, lighting the exterior was always something i thought was useless but after seeing this video i tried it out and it looks so much better. thank you so much

  • @marbulOfficial
    @marbulOfficial Před 9 měsíci +4

    Great video. Never felt the need to fast forward. Straight to the point and incredible skill. I hope I will be able to create such a jaw-dropping base one day... One day.

  • @8Jory
    @8Jory Před 6 měsíci +3

    My current base is just a big brick of large rooms stacked on top of each other.
    From the bottom up it goes: power level, workshop/ storage level with attached moon pool, food/ water level, lounge/ research level, completely glassed in bedroom level full of planters etc. I tried to build it so that the top level is just below the water surface so I can pretend all of my bedroom plants get "natural sunlight".
    There's also an aquarium going up the middle of the whole thing.

  • @Gazman011969
    @Gazman011969 Před 10 dny +2

    To this day I have been so tied up with Subnautica that my copy of Below Zero remains unopened, which is testament to how good the first game is.

  • @SNESpool
    @SNESpool Před 2 měsíci

    This is definitely the most comprehensive, helpful base building guide I've come across. Well done.

  • @liviuursegr
    @liviuursegr Před 6 měsíci +3

    i sometimes like to split up the large rooms with walls and doors and make something like an apartment with sleeping quarters, a kitchen, a lab, gardens with 3-4 interior grow beds and pots, workshop with the modification station or water purification unit or what ever else i feel like in that playthrough. the glass ceiling doesn't work well with walls though, so if you absolutely want a glass ceiling, stack another large room on top

  • @majora495
    @majora495 Před 10 měsíci +6

    bro I just started playing yesterday and i searched for tips, especially regarding base building. Thanks, that was exactly what I was searched

    • @keidkirk6905
      @keidkirk6905 Před 10 měsíci +4

      Yo, here are some tips for you (there might be small spoilers from the story, for no spoilers don't read #1)
      1)If you need some base blueprints, find the degasi habitats, they are on the floating island, jellyshroom caves and deep grand reef, locations on the internet
      2)Some areas are just scary, don't judge yourself too harsh I know how it is
      3)Some more advanced blueprints are far away from the lifepod so you will need to go explore
      4)Don't get spoilers, unless you can't progress you really shall try figuring everything out by yourself, cause it's fun

    • @Breathtaker5000
      @Breathtaker5000  Před 10 měsíci +1

      Your Welcome! Glad this could be of some use.

  • @JoseBR520_NoobContent
    @JoseBR520_NoobContent Před 9 měsíci +4

    I currently have my Main Base design locked in the center of the map, nothing thaaat unique but it has everything I need and I love it.
    Facing the Aurora's side. First a moonpool with 4 solar panels on the roof (they are above water) , then a glass corridor going into the 3rd floor of 4 multipurpose rooms.
    Top floor is the bedroom with one indoor growbed, above water.
    3rd floor is the Main living area. A fabricator, battery rechargers, two big lockers, coffee & vending machine, some plants.
    2nd floor: big aquarium and outer walls full of lockers
    Bottom floor got two water filtration machines and a reactor bio/nuclear

  • @raptorblue193
    @raptorblue193 Před 8 měsíci +14

    bro swallowed a frog

    • @mireltudjan9280
      @mireltudjan9280 Před 2 měsíci

      YES

    • @32BitJunkie
      @32BitJunkie Před měsícem

      Working on their vocals *would* help if they want their youtube to do well, which they seem to. There are probably guides online on how to speak more charismatically. It takes intentional practice, but famous people practice it a lot

  • @charlesvattimo4674
    @charlesvattimo4674 Před 9 měsíci +4

    The way I planned the construction of my Deep Grand to Lost River outpost was getting a paper and pencil, writing down all my inventory space and the space costs of everything I must have and choosing what non essential parts I may want, then going on a small farming expedition to fill every slot of my inventory and two storage upgrades of my seamoth to build a respectable base with a scanner room and moonpool with just a few other additions. It felt like I was filing taxes, but in a fun way.

  • @mighty895lunch
    @mighty895lunch Před 9 měsíci

    Awesome video, glad I found your channel!! You encouraged me to actually spare some time on my next playthrough and get a nice looking base.

  • @tonyattardo9350
    @tonyattardo9350 Před 9 měsíci +1

    Great stuff. My tip for step one is to find a focal point as a square one. Whatever the biome. My favorite base I built a MPR directly facing the sea dragon skull. Then I built around it using the steam vents and views of the acid waterfall’s as my guide points for where to put windows versus reinforcements. Similar layout as yours with a leisure side and a lab/construction side with some break areas dotted throughout. I also released four sand sharks inside the skull and they patrol the inner “courtyard” of the base adding spooky growls that fits the ambiance of the location perfectly.

  • @JakeandOwen
    @JakeandOwen Před 5 měsíci +1

    I couldn't imagine how much time it took to source the materials for this base. Great job! It looks nice

  • @yourfavouritecookingpan3640
    @yourfavouritecookingpan3640 Před 10 měsíci +2

    Omg, i've always felt like an idiot because my bases were always bad, this video helped me alot! Thanks Dude!

  • @Sovereign_Toadstool
    @Sovereign_Toadstool Před 10 měsíci

    I'm definitely gonna keep this in mind on my second playthrough!

  • @Irequiresustenance
    @Irequiresustenance Před 7 měsíci +2

    This is the best base building guide I’ve seen on any game ever lol

  • @user-bc5wv3pw3u
    @user-bc5wv3pw3u Před měsícem +1

    My dude, i LOVE your design! I think I'll install Subnautica again just to recteate this AMAZING WORK

  • @Hessonite_Dragon_Helen
    @Hessonite_Dragon_Helen Před 2 měsíci +1

    Even though I only have a creative world I’m pretty sure these building tips will still help immensely!

  • @nixcurpick4708
    @nixcurpick4708 Před 10 měsíci +1

    Sheeesh this video is so high quality! Hope you succeed in your youtube goals!!

    • @Breathtaker5000
      @Breathtaker5000  Před 10 měsíci

      Thanks! I intend to keep working towards them :)

  • @K_M279
    @K_M279 Před 6 měsíci +1

    This is actually really helpful! I love base building I just suck at it. You just earned a sub

  • @predreamed
    @predreamed Před 5 měsíci

    This is an incredibly well made video. Nice to see some great quality content 👍

  • @Selmephren
    @Selmephren Před 5 měsíci

    I was already planning on doing another run when I saw this in my feed. Thanks for the ideas!

  • @bar20800
    @bar20800 Před 2 měsíci

    I love the choice of music while you built that base

  • @tylerthompson5859
    @tylerthompson5859 Před 8 měsíci +1

    I love the tips here. All very good information!

  • @keidkirk6905
    @keidkirk6905 Před 10 měsíci +6

    1)This guy is just too underated, you deserve way more than 2000 subscribers
    2)I ussually like small bases, but I always end up expanding it and because I ussually make it in the safe shallows I don't have space to make a beatiful expansion so this tutorial really helps
    3)I'd like to see a tutorial for land bases too. I tried making one once and is very hard, but also I have a surprise, because if you put a hatch close to the ground you will actually place a bulkhead with stairs , like in Below Zero
    3)Hiw big is the base that you need 2 nuclear reactors to power it?
    4)Planting undereater plants is just an underrated
    5)If somebody ever needs lots of materials go with a cyclops full of lockers and a Prawnsuit with the drill arm to the lost river. You can find there deposits of titaniun, quartz, copper, silver, gold, lead, uranium, nickel and probably a few others I forgot about. You'll come home and won't have enough space to deposit everything
    6)If anyone needs Lithium go to the mountain islands and find the caves (not the underwater ones) and you'll find plenty of shale outcrops and lithium on walls
    7)I always liked the ideea of ouuposts, but I never build them because I'm lazy and the Cyclops kinda does everything I need already
    8)External floodlights are so underrated, they are a bit expensive (1 glass each) but can turn the night time into something beautiful
    9)I just had too many ideeas for a comment, I really wanted to write them all

    • @Breathtaker5000
      @Breathtaker5000  Před 10 měsíci +1

      The lithium and lost river ones are spot on! Those places have tons of resources. I like having 2 nuclear reactors in my main base so I can charge 4+ ion power cells at once without having to worry about power, for literally anything else, 1 is perfectly fine.

    • @keidkirk6905
      @keidkirk6905 Před 10 měsíci +2

      @@Breathtaker5000 I ussually don't craft ion power cells, cause after I get the recipe I also cure myself and build myself a way out of the planet. If I want to build bases around the world or explore I ussually go in creative. This talk about ion power cells reminded me of a trick that I discovered where if you drop an item in the water you can take it with a propulsion canon and trow it in your base trough a moonpool so you can decorate with it. I think it works with every dropable item in the game

    • @Breathtaker5000
      @Breathtaker5000  Před 10 měsíci +1

      @@keidkirk6905 Oh, I was referring to the nuclear reactor 😂 Even 2000 subs is incredible, I mean . . . just 2 weeks ago I was at 341 subs, and would be lucky to get 100 views per day.

    • @keidkirk6905
      @keidkirk6905 Před 10 měsíci

      ​@@Breathtaker5000You, my friend, will have way more than that, you have to

    • @kerenb14
      @kerenb14 Před 10 měsíci

      Jellyshroom Caves and Sparse Reef are excellent places to find lithium deposits once you have the PRAWN drill. Before that though, I'd recommend the rock wall between the Crash Zone and the Northeast Mushroom Forest. Lots of shale and sandstone there.

  • @darth_dub_
    @darth_dub_ Před 7 měsíci +4

    I found 2 craters with thermal vents not far outside the mushroom forest, great place for a couple of large builds if you don't mind a few reapers.

  • @TheKittyClink
    @TheKittyClink Před 9 měsíci +6

    Just started a fresh below zero play thru going for mega base on survival just for fun, I normally do a stair base but I'm going with the rectangle style this time. Building in lower purple vents dunno why

  • @Hefti1621
    @Hefti1621 Před 5 měsíci

    My guy you did it. I watched about 9min of the video and I felt the absolut need to Subscribe and Comment in that instant moment. no shit!!!1! You make videos on a quality level as if you had 1 Million Subs!!! im surprised that in comparasen to what quality you put out not that many people found you. If you keep that level of good content you will go far I hope. whatever you do keep doing :)

  • @legolegs87
    @legolegs87 Před 10 měsíci +3

    Tip: one can connect a large room to a nearby moonpool with pair I-compartments . It creates feeling of it being a very large room. Moonpool-to-moonpool works too.

    • @skellygriff3986
      @skellygriff3986 Před 9 měsíci

      can you provide an image?

    • @legolegs87
      @legolegs87 Před 9 měsíci

      @@skellygriff3986 it is impossible to attach an image in yt comment or to provide a link

  • @MiotaLee
    @MiotaLee Před 9 měsíci +1

    I love the symmetrical design. I can't believe I haven't done that.

  • @storiesbythefire.
    @storiesbythefire. Před měsícem +2

    Riley has finally lost it, having a meeting room with no one to meet with

  • @samuelruby2760
    @samuelruby2760 Před 8 měsíci +1

    As someone who is getting heavy into bases and making them oretty this makes me happy :)

  • @DetectiveWraith
    @DetectiveWraith Před 10 měsíci +2

    I loved the video! Hope it does as well as the last one!

  • @rickywood8805
    @rickywood8805 Před 6 měsíci +1

    Breathtaker: finding a good base location is hard.
    Cove tree biome: Am I a joke to you?

    • @Breathtaker5000
      @Breathtaker5000  Před 6 měsíci +2

      It’s definitely one of, if not, the best biome in the game

    • @rickywood8805
      @rickywood8805 Před 6 měsíci

      @@Breathtaker5000 for real, ots my go to main Base spot for niceties. Like where I put the ship model and my cuddle fish N stuff

  • @Gazman011969
    @Gazman011969 Před 10 dny

    I am currently building a base from the top of the tall structure near Lifepod 6 with a 20 story Aquarium and my living quarters on the 21st floor. I started with an X section on the top of the tall structure, placed a glass corridor off towards Lifepod 6, attached a Moonpool to this, a glass corridor off to the left of the Moonpool to my Aquarium/Habitat set-up, and another glass corridor off to the right of the X section to a three story section for Water Filtration, and Bio and Nuclear reactors. I have a load of Solar panels all over the shop, and two external grow beds on top of the Moonpool (annoyingly I cannot get a third on the right side). Having completed the game more times than I care to mention, including several Hardcore swim-only runs, all that is really left for me is base building, and yes I have tried the endless tunnel from start to end, but my humble PS4 could not handle it passed the first Sea Dragon so I had to give it up (a ten minute wait time for every build action to complete got too much in the end). Oh and I am doing this on Hardcore, without a Prawn suit to mine. Nothing like making things needlessly hard for yourself.

  • @TheAnimatedSquare
    @TheAnimatedSquare Před měsícem

    LOVE the transition ant 0:38! Keep up the good work!
    P.s Good Tips ❤

  • @spawnofsean
    @spawnofsean Před 9 měsíci +1

    Conference room! Great interior ideas, I draw a blank there.

  • @jaydendurfee1207
    @jaydendurfee1207 Před 6 měsíci

    honestly I love your design I also love to make stuff like this but this did help me with my base in below zero

  • @user-bt7cu5sj6d
    @user-bt7cu5sj6d Před 5 měsíci

    when i first got the ability to built i decided to built a little base next to my pod, i wanted to make a new base a little further away from the pod, the base is pretty nice but i want to change it and its location, but that is gonna be a hard job since i will have to fill out the lockers and inventories, this video really helped me alot and gave me new ideas, thanks!

  • @dragon-ksp
    @dragon-ksp Před 9 měsíci +1

    Thanks man. Now I want to play this game again

  • @SgtBacalhau
    @SgtBacalhau Před 6 měsíci +2

    For those just coming here. Here are some build ideas.
    -Seamoth Production Facility
    -Cyclops Production Facility
    -Prawn Suit Production Facility
    -Ring Base (TLDR) with L shaped glass compartments connected to multi purpose rooms(can br 4 in each corner. Connect them with straight glass connectors on each side of the L shaped glass compartment, then connect them to the multi purpose rooms for each corner, then put several multi purpose rooms in the middle (stacked) up to a height of your choice. Put glass wherever and reinforce anywhere to your liking. You can stack the alien containments in the each of the middle multipurpose rooms. And leave the top empty and create a research conduction room there
    -Abandoned bases (could be of any format such as, an abandoned lab/research facility, production facility. Storage/Warhouse facility, anything you can build an active one as)
    Here are tips:
    -Glass glass glass…. Glass makes everything look better
    -Try to keep things symmetrical as possible (can vary depending on the type of base you are building, doesn’t apply to everything)
    -Dont clump things together
    -Try to match colors in your rooms (use a color wheel)
    -You can take pda screenshots of databanks obtained (fauna, flora, anything in the “databank” of the
    PDA. Then put the picture into an picture frame (it will be clunky on console since you can’t customize it, you cant zoom in on the creature pictures. So you’ll be stuck with the list on the side) then put them in your laboratory.

  • @ArtRiku
    @ArtRiku Před 9 měsíci

    That conference room for yourself is definitely needed!

  • @spinaljuice4596
    @spinaljuice4596 Před 10 měsíci +1

    I built a base in the Cove Tree cavern where the Cove Tree actually is. I packed it back up to go up to the surface to build the Neptune. I packed a lot of supplies before building it because its purpose was to upgrade my Cyclops. Which I used as my mobile base and my prawn suit because I needed it to go down to sterilize myself and hatch the eggs. I was kind of sad to leave it because of how beautiful it was, however, it's time to escape 4546B.

  • @dubstepllama2443
    @dubstepllama2443 Před 5 měsíci

    As someone who usually sucks at interior design this vid is insanely helpfull to get some ideas :D thanks for great content

  • @outcast4087
    @outcast4087 Před 4 měsíci +1

    I really love base building in Subnautica, so many options, so many possibilities, especially now that we can have the large room! If I ever get my hands on the game, building an underwater base of my dreams (or several bases) would be the top priority project for me.

    • @collinwerth9886
      @collinwerth9886 Před 3 měsíci

      You don’t have the game yet!!!?

    • @outcast4087
      @outcast4087 Před 3 měsíci

      @@collinwerth9886 no, I don't. My laptop is very much on the lower end, and I've seen people commenting how demanding the game is.

  • @lzukiJazzi
    @lzukiJazzi Před 10 měsíci +3

    Nice video ❤I like how he narrated his entire description😂

  • @acuilnos
    @acuilnos Před 4 měsíci

    Thanks a lot for this video, I wanted to expand my base but I was struggling on the location and overall layout. Since I was building in survival mode I did make a few changes to make it more practical. I do agree that floodlights are under utilised but I would say it is for good reason since their constant power draw is quite excessive for something that has little function outside of design.

  • @legolegs87
    @legolegs87 Před 10 měsíci +2

    I prefer to dedicate a specific large room/multiroom/moonpool as a "Arrivals" where I can quickly deposit most common loot and restock supplies/batteries/ammo/change tools/change suit. No crafting here, just conveniently placed lockers and few chargers. I use storage containers of different appearance for different stuff so it is easier to remember where is what.

  • @MarywUshioN
    @MarywUshioN Před 10 měsíci +2

    Got the game today and this was very helpful ❤

  • @NoobyNubguy
    @NoobyNubguy Před 5 měsíci

    The building in subnautica is honestly the most overlooked part. It’s a nice escape from the terror of the ocean. Also you can tell your own stories and just have fun with it! Like a research facility near leviathans to act like you’re studying them, or as simple as adding a story to your main base. It’s also just very fun to build things in this game (tho why the heck can’t you attach hallways to the diagonal parts of multipurpose rooms 😡)

  • @T9dyi
    @T9dyi Před 9 měsíci +1

    This will help me so much. THANKS!!!

  • @joshpatton757
    @joshpatton757 Před 3 měsíci

    One thing I like doing is building a 4x4 section of platforms with a single all-window room on it, offset to one corner, and surrounded by growbeds. I then plant kelpvine in the growbeds and make that room a bedroom. this is especially nice if the room just barely breaches the surface and has a glass roof.

  • @uniworkhorse
    @uniworkhorse Před 6 měsíci +2

    Went from OBJECTIVE: SURVIVE to OBJECTIVE: THRIVE real quick 💪🏻

  • @bugnazbinnyking1198
    @bugnazbinnyking1198 Před 9 měsíci +3

    My number one choice of base location tends to be where I can integrate the base to interact with the terrain.

  • @dianayoder1285
    @dianayoder1285 Před 7 měsíci +3

    I really enjoyed this video. Most of the time I play games like this just for the base building. I set up my current base on the premise that the crew came to the planet to research it, not that they crashed.
    Watching this video has given me some great ideas on how to improve my current base. Thank you

  • @fizzyoddcod
    @fizzyoddcod Před 5 měsíci

    To add on to this if you have a base on the ground floor with an enclosed or mostly enclosed area turn it into a courtyard. Add growbeds for plants, lighting and even tables and benches as out of place as they seem, you can then add pipes that lead from the surface to these seating areas for oxygen and they become perfectly functional looking. I would also advise putting large rooms above sea level, if possible they are best placed on land.

  • @user-ui4px1bl7q
    @user-ui4px1bl7q Před 6 měsíci +2

    I have saved this video for my subnautica below zero play through because while subnautica has lab equipment, below zero has posters and pictures. Either way, the building system is the same and I will be using this video along with some helpful comments to build.

  • @kornisonkiseli3248
    @kornisonkiseli3248 Před 5 měsíci

    Your base looks so good. makes me want to put in more effort into mine.

  • @barongerhardt
    @barongerhardt Před 2 měsíci

    For my early game super utility base: a single multipurpose room, bio reactor, hatch, and planter pot. You can easily swim with all of it and get air/water/food at depth.
    For my main decorative home base, I will have a section that goes off to a hidden area and build a grid of cross sections with bulkheads. For the cost of only rubber and titanium it can add plenty of hull strength to ignore the mechanic.

  • @purifier1911
    @purifier1911 Před 3 měsíci +1

    if your not opposed to using commands you can definitely use the item command to spawn plants in the acu(including those without seeds) as the command will just spawn in a plant as if it were harvestable in a biome. i use this to make them look much more lush :)

  • @thatonetrainguy864
    @thatonetrainguy864 Před 7 měsíci +3

    i find it cooler to theme alien containments around specific biomes than just use whatevers nearby

  • @alzur5720
    @alzur5720 Před 8 měsíci

    The base can also be built at the starting location. On the border of the Shoals and the Algae Forest there is a geyser to supply the base with energy (look for a fragment of a heat power plant.) Watch out for kamikaze fish!
    Park in the future Cyclops at a distance from the base, I accidentally crushed Moth with it. It's good that he was empty. Favor resources were so much that built a new bathyscaphe.
    Just like I had. The base is a two-story tower type. Each multi-purpose room is assigned to a different role.
    1 Factory/Warehouse module. Place the crate machines downstairs, upstairs storage for surplus.
    2 Farm module. Have beds on the bottom, 2 water treatment plants on top.
    3 Reactor room module. Backup bioreactor on the bottom, nuclear reactor on top.
    4 "Dry Dock" module. Docking shafts for Crab and Moth combine into one for convenience.
    5 Radar room/bedroom module.
    6 Aquarium module at your discretion.
    The outside bed is planted with yellow algae, oil red bushes, gel bags, and Leviathan enzyme bushes.
    Oxygen was replenished from brain corals., convenient to fill the tank during construction.
    And for dessert 4 beautiful membrane trees.
    Translated with www.DeepL.com/Translator (free version)

  • @sethv5273
    @sethv5273 Před 9 měsíci +2

    I often build a big enough base in the shallows about 40m from the life pod with a large room and partitions and then a moon pool or two. Then I get a cyclops and pretty much just stay in that other than when I mill around the base wondering what I went in there to get out of storage

  • @ryanherbert669
    @ryanherbert669 Před 3 měsíci +2

    My son really appreciated the video and tips, thanks!

  • @calebborg1701
    @calebborg1701 Před 9 měsíci +3

    I usually have a 2 stacked normal room with the bottom floor being completely reinforced so I have plenty of hull strength

  • @rustyshackleford234
    @rustyshackleford234 Před 9 měsíci +2

    So what you are telling me is that I have 1 of every type of base in my current playthrough? 😂
    My “main” base is in the grassy plateaus, near the blood kelp trench. It consist of two large rooms on top of each other, two moonpools, and a few utility rooms.
    My “utilitarian” is a small base and is in the mushroom forest, next to the portal that goes to the active lava zone.
    My “observatory” base is in the grand reef, in-between the sea treader’s path and the west ghost leviathan. It’s right on the edge of the crater and has a glass section that branches off into the void, where I can observe my favorite leviathan. 😊

  • @michaelo5110
    @michaelo5110 Před 8 měsíci +2

    My go to base building site is the grassy plateaus next to the jellyshroom entrance

  • @emilbyberg103
    @emilbyberg103 Před 4 měsíci +1

    I scattered a lot of kelp plants around so that they're seeds could provide a lot of warm light

  • @Samster33
    @Samster33 Před 4 měsíci

    Wow. What a great video. Very inspiring!

  • @tinkergnomad
    @tinkergnomad Před 9 měsíci

    New subscriber, and based on this video, if you haven't played it already I think you'd love The Planet Crafter.
    I bought Subnautica ages ago, but only recently decided to play it. Thanks for all the help!

  • @XPLOSIVization
    @XPLOSIVization Před 4 měsíci +1

    Great video and a amazing looking base

  • @LonderwOo0
    @LonderwOo0 Před 6 měsíci +1

    great video, however; wanted to share some of my opinions and breakdowns of this video(long ahh speech incoming):
    1.Location- I do not recommend to build your first base in "the circle" because it seems to peek in the crash zone, crag fields, grand reef and the SW blood kelps, which are all REALLY dangerous biomes for when you're starting out your world, I think the grassy plateaus are the best to take here; they're deep, lots of free space, not far from spawn, they are biomes which are next to ones with good resources so you don't have to travel that much, and the cries of the reefbacks are real comfortable to hear up close. Idk about "outposts" don't make them too complicated since you wont be there that long I guess.
    2.Materials-this guy talks about materials like you own the Amazon warehouse, your lifepod cant fit not half your inventory, your base building process is gonna be consisting of seagliding to your location, building 2-3 base pieces, then seagliding back and repeating this process until you can store enough materials to actually move in, and the most useless advice was telling us to use our cyclops for materials; buddy...never have I ever seen a Subnautica player that got the cyclops AND the P.R.A.W.N suit before building their first base, it is so unnecessarily dumb to advise that, 50% rule is debatable again by how much storage the player has.
    3.Exterior design-I don't even know where to begin lmao this is just...exotic, starting with the biggest base piece? wha-"tower design" ??? where do you get these terms bro 😭😭 and why would anyone build their base with the the materials they've gathered before if they can't move in anyway because of the floods? hull integrity first, THEN worry about design and A E S T H E T I C S. Remember: your base should be treated as an utility before a home, so begin with a room for power sources, this COULD be the largest room don't get me wrong. Also, it's easy for you to build this base in creative mode since you don't actually need the materials to build things, in the end it looks good tho, but i don't think a new player is capable of having that many resources already at hand ready for use
    4.Interior design-better than I expected tbh, smart thing to note is splitting the base to keep things organised, I also like the fact that you use solar panels on the foundations, not many players know that so it's great advice to give to newbies, for me bioreactors work better because you can use them in any base, not nuclear reactors though since they need uraninite to power them which is harder to find. Also covering a picture frame with an aquarium is weird, by the way: do not build rooms if you don't know what to do with them just to fill the symmetry, unnecessary.
    5.Flora, fauna-exterior growbeds are 2 titanium each, there is no need for you to cram them all in one place, it looks better to spread them out across your foundations, it is also worth noting that your priority should be flora that you actually need to utilize; those being creepvine, acid mushrooms, gelsacks, etc. and then add the ones for aesthetics. For interior pots i recommend having some variety other than bulbo trees. But let me get this straight; you build 2 alien containments on top of each other...to fill them with...fish. FISH. Out of ALL THE CREATURE EGGS ON 4546B...you picked nearby fish😐you're right on the exterior floodlights though, it really lights up the place
    Notes:
    -I would love to see you building your first base in survival in a new world, uncut footage, without creative mode to back up this process of yours
    -don't have connectors that are too long since you're gonna have to walk a long way from one place to another
    -I like that you have 4 hatches in all 4 corners of the base, nice symmetry there
    -you have a very monotone voice bro, I feel like you should brighten the mood a little with some jokes maybe or just a happier tone, less seriousness I feel like I'm watching the channel 5 news lol
    -I'm not saying your builds are bad but that they are not begginner-friendly, which most likely is your target audience
    -I do NOT hate on you or your videos, I am just saying my opinion out loud and i do not mean to offend you, if I did I apologize
    -the "best base is subjective", it all varies per person, so don't get frowny when you think yours is ugly, the way I see it; you can always improve on it no matter what, "perfect" doesn't exist, but you can always improve on your base even if it's a 5 star hotel or a wooden shed

    • @skiamach6208
      @skiamach6208 Před 6 měsíci

      Yes, base building is subjective.
      1. Location: this is the one part of his video where Breathtaker puts function over form. The "circle" is convenient because it is in the center of the map and so makes for quicker trips on average to any part of Subnautica. I have built a base at the Cove Tree and while beautiful, it is inconvenient. The "circle" if you look at the video almost entirely covers the grassy plateaus, so your recommendation to NOT build in the circle and to build in the grassy plateaus makes no sense.
      2. I almost always have built the cyclops before building my first big base. I make do with a storage base near the lifepod and/or a small base for with a moonpool to charge the seamoth until I have the Cyclops. This is partly because I do not want to make multiple trips gathering and transporting supplies needed to build a big base. I suppose a Seamoth filled with storage modules could also do the trick, but I usually pick other modules for the Seamoth and don't change my loadout too often. I now also go to the Aurora right after the containment breach. (I want to stop the radiation as soon as possible. I go back once a certain transmission gets sent.) So, I get the PRAWN suit early as well, but I usually do not build it until after I have built the cyclops to transport it where needed.
      3. I mostly agree with this point. If I get flooding, I always stop the flooding before proceeding with base building. As for materials, they are in the Cyclops, but we have already discussed that. I might actually try Breathtaker's build without worrying about flooding suggestion and see how it turns out. He is going for aesthetics and I always worry about function first. But I still want my base to look good, and I feel that I have never really achieved that.
      4. I prefer thermal energy over all other options and this often determines my choice in base locations. I have also built long power lines. After thermal I do use bioreactors. I have used nuclear once or twice, but that is because I have usually gotten the technology late. I have been finding the nuclear technology earlier at a mountain wreck that I now search whenever I go to the mountain to watch the Sunbeam ... well you know. Perhaps I will start using nuclear more often now.
      5. In legacy edition there is a mod which allows building exterior small plant pots. I loved that mod. I hope one day it will be ported to 2.0. Ideally, I try to have a single (two level) alien containment for each biome and plant flora and place fish from that biome in it. Eggs hatch into fish and those are included in the "fish from that biome".

  • @TheKing4ever
    @TheKing4ever Před 10 měsíci +1

    This took me so far for inspiration ❤❤ PS thx❤

  • @rambutan3655
    @rambutan3655 Před 4 měsíci +1

    Wow. It is amazing idea. Now my issue is to gather over 300+ titanium. I am struggling with 50, but I guess I need to meet some leviatan.

  • @lucasnoetzold
    @lucasnoetzold Před 5 dny

    pretty sure Alterra's crash valuables retrieval team will attest that Riley is insane, after finding that conference room

  • @little_wintry3098
    @little_wintry3098 Před 6 měsíci

    Nice little tip I just realized: if you don't want to waste the extra power consumption on things like floodlights, including some exterior growbeds with creepvine will provide natural lighting :)

  • @Broockle
    @Broockle Před 9 měsíci

    Looks great 😀
    I never felt the need for Nuclear Reactors. I just made bio reactors and fed them Bulbo trees.

  • @Luigirapper
    @Luigirapper Před 3 měsíci

    Would you consider doing a tour of the base shown in the video if you still have it saved? I am really liking this design

  • @indiana47
    @indiana47 Před 7 měsíci +2

    Mine's currently very husk like. Very utilitarian and I want it to be prettier.
    I made it at the safe shallows vent.