@@kameu4964 there was no point in game's history when fighter was unplayable, it's always was at least good. In fact it's the most consistently good character
@@numka82 fighter has been the worst it's been in a while tho with the prevalence of magic DMG being so competitive. Obviously the multi classing helps fill the gaps
Love you firebox but this video really highlights the flaw of multiclassing. I’m sorry but the first wizard you fought 100% outplayed you. A PDR fighters worst nightmare should be a wizard. But instead, you can misplay so poorly and still win as the fighter. I promise I’m not flaming you I’m a fan. I’m just frustrated with the new system
They should have never implemented it in the first place. I have 1 character at level 27, a cleric.... now your saying I'm going to have to level up 2 more classes while getting stomped into oblivion by a ranger/rogue/barb player? No thanks. I know they want to break things but come on. Iron Mace can't even come close to balancing the classes before this. It's been what, a year and a half of them bouncing around class buffs and debuffs. This state of the game makes me wish for the early days of the game. Im tired of 'h3Y GuY$ th31rs a new meta for every cl@sS again', every. Single. New. Patch/hot fix.
The wizard in the first fight. Damn what a good wizard player. Bro had spacing, reaction tests and also knew how to react to certain things. Sadly he misplayed a bit at the end there by trying to brawl rather than retreating with zaps again.
That barb kill was insane, i bet he was perplexed you didnt die tanking like 5 or 6 war maul hits. He was so confident. GG's that was such an exchange haha
Great video! General multiclassing question; can anyone tell me do you have to have other characters above a certain level in order to learn skills from them?
@@BoyProfligate yeah it's annoying that anti magic doesn't show on your stats. I assume it's because it doesn't apply to divine so they feel it would be misleading
I have an invincible PVE Fighter build. Pretty simple but its mostly setup for ice caves loot farming (not for pvp). 70% PDR - Skills: Hide and victory strike Perks: Infernal Pledge, Shadow touch, Lockpick mastery, Berserker. Arming sword + buckler. With this combo you have 95% resistance to the skeletons, demons, and death skulls. Did this so I won't have to use healing items as much to maximize my farming output.
I pulled a bis bis legendary dark plate from my reward tokens that i am gunna loose to the rollback. It was far better than anything that was on the market last night
Both phys/magic reduction don't scale that well between like 12-20% if you you're landing in that spot and can't stack a good chunk more maybe consider trading some out even or leave as is
So it's gonna like it was on the ruins meta? What you're telling me is that add magic is not good and instead true magic is gonna be meta because you can ignore iron will and magic resist. That was how wizards learned to counter the barbarian meta back then.
@@showtime4397 You kinda get a lot more of just add damage/add magic so in the scenario of plate with no magic resist add magic would get you more damage(not that you need it) - but honestly yeah I agree. True is just better generally speaking but especially in the case of magic.
Casters got so screwed with the -10MS robe changes. Especially since they nerfed cast speed. Yet they didnt nerf sprint. Helen Keller has better perception than Iron Mace has the ability to balance their game. Also I cant even level my fighter because hes lvl 17 wearing a full HR set and my friends stuff from the last game we played where he died with a full stash. I have to just vendor all the good gear ive amassed to put away anything to goto normals. What was the point of lvl capping HR?!
Says it's a low cost build, every single item has armor, MR or a combo of both or armor and % phys reduction. the man is hardcapping that's a high cost build
I think multi-tasking is stupid tbh. 😐 this game may have lost me. I dont understand why ironmace did this. This isnt tabletop dnd rpg. They cant even balance the game as is. Let alone, whats the point of classes then.
@@TheWentzMachine Yeah that excuse was acceptable a year ago and before they had a test server this shit getting pushed to the main server is ridiculous lol
The fact that in a pvp game you can have up to 70% resist is sooooo stupid. Like in a balance perspective it just doesn't make ANY sense. Resistances should be 30% MAX. Anything past that and you just make the game a statcheck.
As soon as I saw people talking about stacking the defensive skills I knew this was gonna be a nightmare. Makes me think back to all the hype this game got because of the Nexon controversy. I was concerned then and now those fears are becoming reality. This studio had a spark of brilliance that they arent capable of maintaining.
@@kirill26876 but im sure if thats just a bug. anyway i tried it with a buddy after the patch went live and the shot did both times the same damage but yeaah 110% armor pen with ambush would be pretty strong i had a barb build with 54str and did 140dmg(headshot)imagine that with reckless
It's a joke. Nightmare to balance, most interesting perks will have to be removed because they're too strong on builds they weren't intended for, completely takes away the point of having classes in the first place and to top it off actually getting those riduculous builds together requires loads of unnecessary grind and rng
I'm enjoying it thoroughly, warlock/rouge with rupture and BOC for skills, shadow touch, vampirism, dagger mastery and poison weapon for perks. Suck they recently nerfed Kris damage, another thought of mine was sword mastery over dagger and just use old reliable. Want a rupture ranger build with true shot but not 100% rupture will work any of the bows. Slayer barb. slayer, axe spec, iron will and robust. Would consider replacing axe spec for swift if I rolled into it. Planned for sprint and the increased action speed skill(can't recall the name) and if I got the right rolls.
The wizard actually outplayed you. He simply overcommited because he expected you to be dead. For the rest of the fights its just more hard stat checking flailing melee shots on other fighters. Man this game is getting worse than ever for skillcaps... just gear checks! That last barb fight was literally trading hits until 1 person expires!
This is the most degraded version of fighting someone in this game. No spacing, no thought. Just left click until someone dies. As basic as these fights can be, they are still a core part of how people play the game, In normals especially! Throw a cleric or a teammate into the mix in duos or trios and these ‘stat checks’ can easily be outplayed or avoided!
Yeah that wiz thought bro was a normal fighter with 20% pdr, and that's the way that firebox played it to. Tbh he should have committed harder he can get just tank the damage. Bro played way to scared for how he was matched up against that guy
the barb fight just shows everything wrong with this game both just kissing swinging like a boxing match in a phone booth saddest part is you can’t change it because like chiv/mordhau/quake any colossal skill gap instantly bleeds players until you have 30 people playing who have nothing else to play
this multi class system is absolute trash and only makes the absolute sweats even harder to kill because they have the time to level up multiple characters while the casual player gets ran through.... I hope they remove this crap ASAP
Talk about making it even harder for newer players to understand the game or how to fight certain players. All of a sudden the fighters are unkillable tanks and rouges are hiding with a war maul swinging 3 times while you swing once.
For real man. Only people that like this change are people that have a codependent relationship with the game lol. They’ll believe any lie if it helps them think that what they’re playing is a good game
@@EvilFreak. I agree 100% it's very fun. However I stand by what I said. It's bad for the game and makes classes pointless. The majority will not level multiple characters with the small amount of playtime they get to multi-class. It makes certain classes dam near unkillable and is overall just unhealthy for the game. Classes exist for a reason. Certain skills and perks should not be accessible to certain classes. It's called game balance.
Sprint needs to be nerfed if anything. They removed MS gear, made Robes -10 and lowered MS cap to 330 yet Sprint is still +50 MS with no downside. Fighter never gets nerfed though.
the first wizard was absolutely wild. man woke up and chose to be a force to be reckoned with
Idk why they were so dead set on multi class. Release druid and skill tree. Wtf even is this crap
finally fighter is playable
@@kameu4964 I hope this is a joke, lol
@@kameu4964 there was no point in game's history when fighter was unplayable, it's always was at least good. In fact it's the most consistently good character
Seriously
@@numka82 fighter has been the worst it's been in a while tho with the prevalence of magic DMG being so competitive. Obviously the multi classing helps fill the gaps
that was the most insane barb build ive ever seen and you took him on face to face no bullshit. good stuff.
Love you firebox but this video really highlights the flaw of multiclassing. I’m sorry but the first wizard you fought 100% outplayed you. A PDR fighters worst nightmare should be a wizard. But instead, you can misplay so poorly and still win as the fighter.
I promise I’m not flaming you I’m a fan. I’m just frustrated with the new system
You're totally right. This is a disaster for the game that was already struggling. Hope they remove it soon.
They should have never implemented it in the first place. I have 1 character at level 27, a cleric.... now your saying I'm going to have to level up 2 more classes while getting stomped into oblivion by a ranger/rogue/barb player?
No thanks. I know they want to break things but come on. Iron Mace can't even come close to balancing the classes before this. It's been what, a year and a half of them bouncing around class buffs and debuffs. This state of the game makes me wish for the early days of the game.
Im tired of 'h3Y GuY$ th31rs a new meta for every cl@sS again', every. Single. New. Patch/hot fix.
The wizard in the first fight. Damn what a good wizard player. Bro had spacing, reaction tests and also knew how to react to certain things.
Sadly he misplayed a bit at the end there by trying to brawl rather than retreating with zaps again.
Honestly cant even fault him for that he figured the fighter would be cooked at that point but multiclassing...
Fighter Main for life! Ill be working on a barb now lol
That barb kill was insane, i bet he was perplexed you didnt die tanking like 5 or 6 war maul hits. He was so confident. GG's that was such an exchange haha
That last headshot vs the barb was a scary moment.
WOW! 1st wizzy fight made me lose my mind ! Awesome!
Great video! General multiclassing question; can anyone tell me do you have to have other characters above a certain level in order to learn skills from them?
I have a warlock leveled up and got anti magic. You think thats good enough?
Its better unless you're stacking MR. Even then, just having iron will and anti is ~50% base
@@BoyProfligate yeah it's annoying that anti magic doesn't show on your stats. I assume it's because it doesn't apply to divine so they feel it would be misleading
Nice video firebox but when did you get the gold coin chest?
I bought it with my gold bags I've been buying. I have a ton of gold between my characters I rarely ever use
How many gold coin bags was it?
@@AKUbeamer I think I gave 13 coin bags for it
What would counter play b? Barb reckless strike? Maybe that on a rogue? Possibly with the perk that gives armor pen?
Not playing the game lol
ngl that barb at the end was giving off big Beowulf vibes
Dark leathers and replace dashing boots?
I finally made it into a firebox video lets gooooooo! GGs sir!
@15:25
that fight with that war maul barb was insane wtf
Ggs
Would warlock resist perk be better since its a flat 25%?
Yes
Great video!
thank you!
Have you tried getting anti-magic ? With this build instead of swift then you would be able to tank everything.
Swift just too good for speed or you will get killed by any range classes if you don’t bring it
I have an invincible PVE Fighter build. Pretty simple but its mostly setup for ice caves loot farming (not for pvp). 70% PDR - Skills: Hide and victory strike Perks: Infernal Pledge, Shadow touch, Lockpick mastery, Berserker. Arming sword + buckler. With this combo you have 95% resistance to the skeletons, demons, and death skulls. Did this so I won't have to use healing items as much to maximize my farming output.
W video bro
i would love to see a build like this but with crossbow mastery so you can just be an iron turret.
Exactly same strat with bard IS even more op
The fireball dmg mitigation is ridiculous
I pulled a bis bis legendary dark plate from my reward tokens that i am gunna loose to the rollback. It was far better than anything that was on the market last night
You could have taken torq and dark leather too for even higher mdr. The Shield should also have 15 / 15 mr and ar
Both phys/magic reduction don't scale that well between like 12-20% if you you're landing in that spot and can't stack a good chunk more maybe consider trading some out even or leave as is
I think it should be a bit more limited, but i also haven't gotten a chance to play yet.
Fun time builds that have no weaknesses really enjoying multiclass
I wonder how good clerics perseverance perk would be with this build, just reducing that damage even more
It could be good yes; but it's hard to say what perk you get rid of
@@Firebox720 prob defense mastery, it does the least for dmg reduction
@@Firebox720warlocks magic resist perk would also be insane getting rid of robust making yo ur mdr max
@@whopperwhopperjuniordouble I thought you couldn't multiclass into more than 1 class at a time?
@@Brotection_ You can.
I mean if we all have so many overpowered ideas, are any of them actually overpowered?
Exactly. It will just become a slugfest like in this video with the mual barb
Most will stay ideas because 90%+ of the playerbase doesn't play enough to level to multiclassing
So it's gonna like it was on the ruins meta? What you're telling me is that add magic is not good and instead true magic is gonna be meta because you can ignore iron will and magic resist. That was how wizards learned to counter the barbarian meta back then.
always has been , true magix was always better
@@showtime4397 You kinda get a lot more of just add damage/add magic so in the scenario of plate with no magic resist add magic would get you more damage(not that you need it) - but honestly yeah I agree. True is just better generally speaking but especially in the case of magic.
Casters got so screwed with the -10MS robe changes. Especially since they nerfed cast speed. Yet they didnt nerf sprint.
Helen Keller has better perception than Iron Mace has the ability to balance their game.
Also I cant even level my fighter because hes lvl 17 wearing a full HR set and my friends stuff from the last game we played where he died with a full stash. I have to just vendor all the good gear ive amassed to put away anything to goto normals. What was the point of lvl capping HR?!
Firebox please do a rupture, poision weapon, Achilles strike ranger build pleaaaase
My ranger isn't leveled. So that won't happen
Poison weapon doesn't work on bows that aren't crossbows anyways unfortunately
I would swap barricade for defense mastery
Says it's a low cost build, every single item has armor, MR or a combo of both or armor and % phys reduction. the man is hardcapping that's a high cost build
I think multi-tasking is stupid tbh. 😐 this game may have lost me. I dont understand why ironmace did this. This isnt tabletop dnd rpg. They cant even balance the game as is. Let alone, whats the point of classes then.
They clearly aren't married to the system it's not like it took a lot of resources to make.
If they get good useful data, it's worth it for that.
They had always planned on multi classing
@@TheWentzMachine Yeah that excuse was acceptable a year ago and before they had a test server this shit getting pushed to the main server is ridiculous lol
You made your fighter Mark Grayson??😏
The fact that in a pvp game you can have up to 70% resist is sooooo stupid. Like in a balance perspective it just doesn't make ANY sense.
Resistances should be 30% MAX. Anything past that and you just make the game a statcheck.
Hitting like a wet noodle with this build
You should take off swift and use anti magic
I want to do this but I don't have the levels to grab that perk.
@@Firebox720 it would honestly be insane antimagic + iron will
hes already too slow to be really competetive, so taking swift out he would just be kited to death.
@@showtime4397 he has sprint for a reason
Multiclass is a shitshow they should remove it eventually
As soon as I saw people talking about stacking the defensive skills I knew this was gonna be a nightmare. Makes me think back to all the hype this game got because of the Nexon controversy. I was concerned then and now those fears are becoming reality. This studio had a spark of brilliance that they arent capable of maintaining.
Multi class is no where near balanced. I had way more fun with the class identity system.
Exactly because you could kind of guess what you were up againest and how to fight it
windless + reckless + ambush when you will open a portal or chest = you are dead
reckless sadly dosent work on windless
@@azolgar7752 THANK GOD IT DOESNT WORK MATE
@@kirill26876 but im sure if thats just a bug. anyway i tried it with a buddy after the patch went live and the shot did both times the same damage but yeaah 110% armor pen with ambush would be pretty strong i had a barb build with 54str and did 140dmg(headshot)imagine that with reckless
How are you liking multi class so far?
Haven’t played it yet, because it actually came out lol
It's a joke. Nightmare to balance, most interesting perks will have to be removed because they're too strong on builds they weren't intended for, completely takes away the point of having classes in the first place and to top it off actually getting those riduculous builds together requires loads of unnecessary grind and rng
I'm enjoying it thoroughly, warlock/rouge with rupture and BOC for skills, shadow touch, vampirism, dagger mastery and poison weapon for perks. Suck they recently nerfed Kris damage, another thought of mine was sword mastery over dagger and just use old reliable.
Want a rupture ranger build with true shot but not 100% rupture will work any of the bows.
Slayer barb. slayer, axe spec, iron will and robust. Would consider replacing axe spec for swift if I rolled into it. Planned for sprint and the increased action speed skill(can't recall the name) and if I got the right rolls.
dogshit update lmao
You are lacking MDR from Warlock 😅
The wizard actually outplayed you. He simply overcommited because he expected you to be dead.
For the rest of the fights its just more hard stat checking flailing melee shots on other fighters.
Man this game is getting worse than ever for skillcaps... just gear checks!
That last barb fight was literally trading hits until 1 person expires!
This is the most degraded version of fighting someone in this game. No spacing, no thought. Just left click until someone dies. As basic as these fights can be, they are still a core part of how people play the game, In normals especially!
Throw a cleric or a teammate into the mix in duos or trios and these ‘stat checks’ can easily be outplayed or avoided!
Yeah that wiz thought bro was a normal fighter with 20% pdr, and that's the way that firebox played it to. Tbh he should have committed harder he can get just tank the damage. Bro played way to scared for how he was matched up against that guy
@@JimSimFtwthe wizard fight wasn’t a stat check he played it good nearly the whole time using magic protection pots when going into cover
I think if the wizard you went toe to toe with had true magical dmg you still would be dead
But nice build
Door and Doorer
Brand new? Multiclass literally just came out lol, they're all new.
Well this was a masive waste of time from IM, they didn't cook with this one
Sucks to be a wizard in this meta 😢
Just get cleric healing and your unstoppable
This is desperation, will ruin the game for sure.
Still love your vids despite the negativity.
the barb fight just shows everything wrong with this game
both just kissing swinging like a boxing match in a phone booth
saddest part is you can’t change it because like chiv/mordhau/quake any colossal skill gap instantly bleeds players until you have 30 people playing who have nothing else to play
If you landed a crossbow shot here and there it would have helped while playing the door games 😂
Incoming cap for magic resist and pdr again. 😂
LOL I already am not hitting the current cap there's still room for improvement with rng slot machine spins
this multi class system is absolute trash and only makes the absolute sweats even harder to kill because they have the time to level up multiple characters while the casual player gets ran through.... I hope they remove this crap ASAP
i hate the door game. well don't fight him maybe just leave him be.
he does this.
other guy dies.
ok.
There's no point in classes with this system. It's got to go.
oh yeah HUGE agree, this is painfully dumb :/
Talk about making it even harder for newer players to understand the game or how to fight certain players. All of a sudden the fighters are unkillable tanks and rouges are hiding with a war maul swinging 3 times while you swing once.
For real man. Only people that like this change are people that have a codependent relationship with the game lol. They’ll believe any lie if it helps them think that what they’re playing is a good game
ever heard of fun? multiclassing update is the most fun i’ve ever had in a game since i was a kid playing minecraft
@@EvilFreak. I agree 100% it's very fun. However I stand by what I said. It's bad for the game and makes classes pointless. The majority will not level multiple characters with the small amount of playtime they get to multi-class. It makes certain classes dam near unkillable and is overall just unhealthy for the game. Classes exist for a reason. Certain skills and perks should not be accessible to certain classes. It's called game balance.
fighters need nerf
Sprint needs to be nerfed if anything.
They removed MS gear, made Robes -10 and lowered MS cap to 330 yet Sprint is still +50 MS with no downside.
Fighter never gets nerfed though.
This game looks so dumb now. These updates are garbage. Game will be dead in a couple weeks.
I hate to say this but i hope its dead within a couple of days. That way this crap can be taken out of the game asap
it would be cool to bring bard buffs instead of sprint
I thought 65% is the new pdr cap