Ultimate General Civil War Tutorial

Sdílet
Vložit
  • čas přidán 1. 02. 2017
  • SUBSCRIBE AND SHARE! HELP GROW THE STRATEGY COMMUNITY.
    Just a short tutorial focused mainly on defense, if you guys have any more ideas for a second tutorial, feel free to share them below. As always please SUBSCRIBE if this helped you, rate and comment as well, it's greatly appreciated. Cheers!
  • Hry

Komentáře • 81

  • @Grunge1012
    @Grunge1012 Před 7 lety +70

    I found it fascinating that the guy who made this civil war series is the same game who made DarthMod for the Total War games!

    • @darth-hellhound6534
      @darth-hellhound6534 Před 5 lety +7

      People knock DarthMod for collecting various smaller mods and compiling them, but with this he really showed that he's capable of making his own game.

    • @cseijifja
      @cseijifja Před 5 lety +10

      @@darth-hellhound6534 i mean, it's still a gigantic chore to put together so many mods, and picking choosing and balancing each of them to make such a good total war experience, but with this the "darth can't do shit" party of the comunity can take their complais and stick em werever they please . The man knows how to do stuff.

  • @LesDuffy
    @LesDuffy Před 7 lety +45

    Got this game last night and lost my first 2 battles. Really enjoyed it though. It's a very well done game and I'll be playing a lot more of it! Thanks for the tuts.

  • @americasace
    @americasace Před 5 lety +5

    Very good tutorial, especially for those just starting out. Stay off that RUN button or your men will lose condition very quickly.. only use it when it's very advantageous to do so.. Also, don't charge until your close or at the very least, not as far from the enemy so as not to lose as much condition. This applies to your cav units especially.

  • @garyjd1166
    @garyjd1166 Před 7 lety +14

    I'm finding that close management of supplies is especially important. I've noticed units start being resupplied as the supply wagon passes by, just as long as they fall into the circular zone around the wagon. I'm also making use of the hold fire command, especially for artillery. It's a waste of the resource to fire cannon or volley fire at targets at extreme range. I can handle a few casualties at extreme range and hold my volley until I can inflict several casualties. Holding fire also gives me the chance to deliver a solid blow to enemy should they decide to charge.

  • @JoshuaZinewicz
    @JoshuaZinewicz Před 7 lety +4

    Nice little video man thanks for someone just starting to play the game it really does help maybe include what buttons do what as well. For instance, H can be used to hold, ect. Just a thought.

  • @taylormorris6890
    @taylormorris6890 Před 6 lety +3

    I always, always, always use the double quick button when I"m maneuvering troops within range of enemy fire. It's well worth it for the edge you gain by getting in position and getting that first volley off a few seconds earlier and it can help you get your brigade turned in time to avoid flanking fire.

  • @christianwilson5956
    @christianwilson5956 Před 4 lety +3

    I find it best to deploy skirmishers from brigades that are in defensive positions. If im feeling more aggressive ill put the skirmishers in the defensive positions and send the brigades out.
    Slowing down and depleting the enemy with skirmishers is hugely important. They also can counter flanking attacks and protect cannons and supply wagons from cavalry and skirmishers who get behind your lines.

  • @johnjohnson4237
    @johnjohnson4237 Před rokem +1

    Kennywood ad is verse of "Hate to say I told you so" by the Hives. Lol
    Cool vid.

  • @wdheaney
    @wdheaney Před 7 lety +1

    hey I love watching your videos, it's like watching the civil war with commentary.
    my only request is if you can do a video regarding building your army in the campaign mode. types of weapons cannons and anything else. thanks and keep up the good work.

  • @guywgane3
    @guywgane3 Před 3 lety +3

    I usually use Cavalry to chase down and capture enemy supply wagons and disrupt artillery.

  • @alvaro.martinez
    @alvaro.martinez Před 5 lety +1

    That was helpful, thus upvoted.

  • @ryanhynes6596
    @ryanhynes6596 Před 4 lety +11

    wait wait, why put your cannons in front of the men? you do realise the cannons can still fire when they are behind the men right? putting them out front will get them killed

  • @iFilippo82
    @iFilippo82 Před 7 lety

    Hi.
    Just subscribed from Italy. Your gameplay and tutorial are very useful and entertaining

  • @MasterOfTheBrood
    @MasterOfTheBrood Před 2 lety +1

    if I ever get charged by a battalion of troops I liked to split off skermishers if I can in that instance, because they basically give me main force enough time to basically shoot a whole volley a point blank range, it's surprisingly effective.

  • @hillelw.7951
    @hillelw.7951 Před 4 lety +1

    thanks this helped a ton

  • @CHEESYHEAD684
    @CHEESYHEAD684 Před 5 lety

    A tip: click the 'i' above the map, there's a ton a important info, lists the gun, stats, perlks etc.

  • @dannyfubar3099
    @dannyfubar3099 Před 7 lety

    Excellent Job Gripper, great intel'.

  • @ThisOLmaan
    @ThisOLmaan Před 4 lety +2

    yeah, i was struggling with the cannon firing. I know they take time to reload, but they really don't show a fire mode. but you said the closer than more options they have. found Getty a little easier but i also have this one, well both and want to manage to learn both. But matter how many times i lose i just wanna learn

  • @blackcorp0001
    @blackcorp0001 Před 4 lety +9

    Just got this on the Steam Sale for $10 ... good bargain !

    • @blackcorp0001
      @blackcorp0001 Před 4 lety +1

      Can't wait for Ultimate Admirals , Age of Sail and Dreadnoughts

  • @beverleyroberts6851
    @beverleyroberts6851 Před 7 lety +1

    XD ILL BE TO STUPID TO PLAY THIS GAME. awesome vid man! looks too complicated for me XD! :)

  • @davidarnold9324
    @davidarnold9324 Před 3 lety

    Anticipation for UG: American Revolution brought me here. I haven't played any of the UG games but I might pick up UG: CW to bid my time until American Revolution is released.

  • @rangergxi
    @rangergxi Před 6 lety +2

    You can have skirmishers firing constantly with HOLD.

  • @benc640
    @benc640 Před 3 lety +1

    This looks brilliant though a bit ‘cartoony’. The terrain is great, it’s just a shame the units etc aren’t to scale.

  • @ThisOLmaan
    @ThisOLmaan Před 5 lety +2

    this game looks pretty cool away from automatic weapons, i like this. just wondering why they didn't add the topography feature M key to see the Feild Layout

  • @pavv7741
    @pavv7741 Před 4 lety

    Using art money I had an army of 130,000 with Springfield 1861s, played it like the Soviets, first line stand there until they run out of ammo, second line advance

  • @ishadorman5682
    @ishadorman5682 Před 6 lety

    In this map rather than defending, i would chose to attack them first using forest as perimeter and canons beside my division, at least until they bring reinforcement.
    Those forest offer excellent defensive position and shooting the enemies in open field means the disadvantage stacked against them, In the main fortification perimeter after our reinforcement arrived, I use a lot of 10pdr & nap cannons at the left center and 2 12 gun strenght 10pdr at my right, when their last bit troops charge i literally obliterate their army

  • @Doc_Tar
    @Doc_Tar Před 7 lety +15

    I keep getting my cavalry killed. I'm overly aggressive with it or forget to move them and level them exposed. There should be a skirmish button for them to automatically fall back before they get into trouble.

    • @AgrippaMaxentius
      @AgrippaMaxentius  Před 7 lety +4

      I used to do the same thing :D, now I either use my cavalry to raid the enemies flanks (Supplies, Artillery) or keep them in support to charge fleeing or weak enemy brigades.

  • @anthonyglennmollicasr.425

    Thank you A.M!

  • @tomservo5347
    @tomservo5347 Před 6 lety +1

    All was going well for me defending until I clicked a unit to simply re-position it and they somehow showed their flank right when an enemy volley crashed-immediate route and wasn't keeping tabs on where my supply wagon was-it surrenders...*forehead slap* I felt as incompetent as General Ben Butler.
    Skirmishers are your best friend in this game as well as keeping track of cover. I feel stupid blundering through this game...steep learning curve. Controls are fairly easy but I'm still figuring out specific buttons and actions as they can be catastrophic if you do the wrong thing at exactly the wrong time. I guess one could say that's 'realistic'. (I'm used to 'Total War' with non-firing units that's more forgiving as far as flanks and rear fire are concerned.)

  • @enzopulido2579
    @enzopulido2579 Před 6 lety +1

    How do you add a 3rd division? I am stuck in 2nd only

  • @aidanlutz8106
    @aidanlutz8106 Před 3 lety

    My guys ran out of ammo, and they wee cut off, so I charged with everything I had, and managed to get through the enemy.

  • @rick5493
    @rick5493 Před 7 lety +1

    Thanks!

  • @TheManofthecross
    @TheManofthecross Před 7 lety

    what happened how come some of the vds in your let's play been taken down?

  • @markbrandon7359
    @markbrandon7359 Před 11 měsíci

    using the shield icon to entrench a 2,000 man brig is a mistake they will suffer huge casualties and before long they will break . Your better off using skirmishers maybe 200 because there so spread out there hard to hit even when in the open and fired on by a full brig hardly any are killed. Next place two brig behind them on top of each other you must lock them in place or they will separate as soon as an enemy gets close enough move them and another two brig next to them forward lock them in place and order them to fire with all 4 brig firing at once the enemy will take massive losses and break after that move them back behind the skirmishers. Locking your brig in place is the most important tip otherwise they will make a stupid move or turn leaving their flank exposed or a cannon will pursue a brig that has pulled back out of range. Placing a brig on top of another is a sure way to out gun your enemy. Remember skirmishers are always running you must let them rest or they will exhaust themselves and be useless

  • @chessgeak
    @chessgeak Před 6 lety +1

    Any suggestions on beating Chancellorsville as the union

    • @AgrippaMaxentius
      @AgrippaMaxentius  Před 6 lety

      This is a great question, I will look for my video on Chancellorsville regarding this. From what I remember the Confederates have a long line extending almost through the map. The way I won was focusing entirely on one point of this line, charging it and then rolling up the rest of the line.

  • @tk5800thesecond
    @tk5800thesecond Před 3 lety

    the only thing I dont like about this game is during the campaign it will say "your 2nd division approach's from the north, and your third division has set up on the east hill"
    im like, no? I dont want to do that, I would never do that? I want to decide if my divisions split up or if we march as one whole corps. it just feels like the first half of a battle is just getting my army together after they split up for no reaso

  • @ragimundvonwallat8961
    @ragimundvonwallat8961 Před 7 lety

    good idea to make a tuto....i have one request, what about a victoria revolution+ VIP game... the best grand strategy game ever made

    • @AgrippaMaxentius
      @AgrippaMaxentius  Před 7 lety +1

      Thank you sir, I have Victoria II but not Victoria. What country should I play? How could I make this series appeal to viewers?

    • @ragimundvonwallat8961
      @ragimundvonwallat8961 Před 7 lety

      Agrippa Maxentius
      mmmm if i were you i would choose a small country so everything is more epic, maybe sicily and try to unify italy
      or whatever you think would be good,i dont have your talent of entertainer.if you are not sure dont loose your time with it, it was just a suggestion while passing by
      (oh maybe you could take portugal and reforge the colonial empire)

  • @moose8128
    @moose8128 Před 2 lety

    We need a total war civil war game

  • @josephsmith7114
    @josephsmith7114 Před 5 lety +1

    Do your guys automatically fall back to a certain position, or do you have to tell them where to go once you've told them to fall back? Edit: If I'd watchd the video for five more seconds I would have had the answer, lol.

  • @eugenemccabe7592
    @eugenemccabe7592 Před 7 lety +3

    what's your favorite type of unit and why? for me it's gotta be carbine cavalry because of their mobility which makes them great for harassing and scouting

    • @AgrippaMaxentius
      @AgrippaMaxentius  Před 7 lety

      I'm a straightforward infantry guy, though I do like some Cavalry :)

  • @55098
    @55098 Před 7 lety

    the artillery has an extreme importance on this fight

    • @AgrippaMaxentius
      @AgrippaMaxentius  Před 7 lety

      Oh yes, Canister and Shell are essential.

    • @dgarcia73198
      @dgarcia73198 Před 7 lety +1

      Agrippa Maxentius can you do a tutorial about this but on theipad because i have ipad version only

    • @AgrippaMaxentius
      @AgrippaMaxentius  Před 7 lety +1

      Sorry Garcia I do not have IPAD :(

  • @ivanenfinger9331
    @ivanenfinger9331 Před 3 lety +1

    I know this is 3 years old but why send brigades foward to get destroyed in detail? Malvern Hill is one of the most defensible position of the entire civil war. You lose all the advantage of that ground holds by moving brigades foward of it. Just stay in those trenches and rotate fresh brigades as needed. Y

  • @snacko30
    @snacko30 Před 4 lety

    Why would a flanking shot do more damage? I would assume it would only cause a moral penalty.

    • @harrisvalle6639
      @harrisvalle6639 Před 3 lety +1

      It has to do with focused fire. Imagine your regiment and the enemy's is 100 men wide and 5 men deep. If you fire at the enemy regiment front-to-front, you are targeting the whole line, and missed shots are more likely to fly past inflicting no damage. Your fire becomes spread-out, hitting everywhere but not hitting anywhere efficiently. If you fire at their flank, your fire is focused and effective, and missed shots are more likely to hit men deeper in the enemy regiment. Also, the enemy regiment cannot effectively return fire. Other then that, being flanked is extremely demoralizing as well as deadly, both in the game and in real life. The best thing to do is have a regiment engage their front, and another regiment or skirmishers engage their flank. Just remember to protect the flanking units' flank!

  • @designedbybold
    @designedbybold Před 4 lety

    shit i always sprint, rarely use skirmishers, and i lost like 4 battles in campaign.

  • @maida98080
    @maida98080 Před 5 měsíci

    This seems like Take Command 2nd Manassas with updated graphics.

    • @AgrippaMaxentius
      @AgrippaMaxentius  Před 5 měsíci +1

      That's a fantastic game!

    • @maida98080
      @maida98080 Před 5 měsíci

      @@AgrippaMaxentius if this is similar I'm gonna buy it. I loved Take Command.

    • @AgrippaMaxentius
      @AgrippaMaxentius  Před 5 měsíci +2

      @@maida98080 The same company is also behind Ultimate General American Revolution which I uploaded some videos on recently. Just make sure to get "Civil War" and not "Gettysburg" as the latter focuses exclusively on that one battle.

  • @nima.sayadi
    @nima.sayadi Před 5 lety

    I don’t like the scales . 2 soldiers’s size is equal to a building?! Really?

  • @Alex-ej4wm
    @Alex-ej4wm Před 5 lety

    With the supply truck I noticed it has options for it looks like infantry rifles and cannon balls. Do you have to click on them when the supplies truck stops for them to distribute supplies? Also, how do you know how much supplies your units have, can you monitor a infantry units supplies as the battle goes on to make sure they don't run out? I've run into that a couple times where my units ran out of ammo.

    • @KrisWustrow
      @KrisWustrow Před 5 lety +3

      Hi, I am a long-time player of this game. Answers to your questions: (1) do you have to click on supply wagon to distribute? No. As long as the supply wagon has supplies and is not set to "off", then supplies will automatically distribute to all units within the circle.
      (2) can you monitor unit ammo level? Yes. When you click on a unit, in the left corner of screen a unit info box will appear. There is a horizontal bar which shows the ammo amount.

    • @Alex-ej4wm
      @Alex-ej4wm Před 5 lety

      @@KrisWustrow
      Thanks! One other question if you don't mind? When you're in Camp before a battle there is the "supply" part of camp with the arrows going up or down. How do you know you have enough supplies in that number? I never know how much money I should put into that before a battle.

    • @KrisWustrow
      @KrisWustrow Před 5 lety

      @@Alex-ej4wm Yes, this feature is the amount of money you decide to put as ammo for that specific corp's supply wagon. How much to put in? Typically I always just keep it maxed to $35000 (unless you are short on cash, you can go down to about $15-18K). Basically, your artillery soaks up the most ammo supply, then your snipers.
      The best answer is how long is your next battle. For a short one-day battle, with only 10 or 12 units allowed, you need maybe $15K. For a long slug-fest like 2nd Bull Run, you'll need the full $35K.
      Here is another note about supply wagons: For ONE DAY battles, your supply resets to your selected amount WITHOUT taking any money from your treasury (it's like a gift). So, no matter if you use $15K or $35K or whatever amount, after the one-day battle it goes back to the original amount at no charge. So that's why it is best to set it higher...it's essentially ammo for free.
      For multi-day battles, the supply wagons are refilled but money comes from your treasury (if you haven't spent it all). So be careful of that on the grand battles.

    • @KrisWustrow
      @KrisWustrow Před 5 lety +1

      The most I've learned came from watching Pandakraut. He is doing a series now on his CSA Legendary campaign which is amazing to watch. Also Col Kelly is really good for CSA, as is HforHavoc. For USA, watch Tactical Gaming Analysis and also Something Compass.

    • @Alex-ej4wm
      @Alex-ej4wm Před 5 lety

      @@KrisWustrow
      Hey man, thanks a lot in explaining that! It helps out tremendously because I got to Shiloh as CSA when I ran out of ammo and got destroyed. From there I had to just start over a whole new campaign because I realized I did so many things wrong in my camp when I created my divisions. I'm new to PC strategy games but I love history and these games so it's a learning experience but it's fun as hell!

  • @eddarby469
    @eddarby469 Před 6 měsíci

    Understanding Fall Back and Skirmishers is essential to the success in this game. Bring your artillery up close but make sure to protect thos batteries. Dont think cavalry will route the enemy as they do in Total War games. This is a different experience.

  • @CommonSenserules1981
    @CommonSenserules1981 Před 7 lety

    I'll stick with Total war.

    • @KrisWustrow
      @KrisWustrow Před 5 lety +1

      This is much better than Total War.

  • @Herintruththelies
    @Herintruththelies Před 5 lety

    Jesus Christ this is almost all bad advice. The only thing I agree with is detaching skirmishers, but even then you miss the real reasons why.

    • @AgrippaMaxentius
      @AgrippaMaxentius  Před 4 lety +1

      Always one asshole in the comments. Check the like ratio fella.