The Etee Controllers look pretty wild!! Check out my main channel for long form VR content and news: / gramsy For virtual reality business enquiries: gramsy93@gmail.com
it makes things more immersive, besides the buttons could just be in the game right? the menu is just a screen, and the menu button is your hand. oh wait i forgot that you cant jump and crouch, but that’s where full body tracking and omnidirectional treadmills come in very cheap stuff totally not expensive amirite
2 Buttons, Trigger Button on the back, FIngertracking, Selfholding, No Thumbsticks, Touchbad for walking = Perfekt Controller for VRC (Index without Thumbsticks = Perfection)
After using almost all of VR headset i confirm that Quest 3 is must comfortable vr headset i ever used in pcvr + you can use hand tracking in pc if you know how to do it @beybro321
1 buttons are nice sometimes 2 It looks kinda cool but at the end its just two sticks with no haptics 3 once again no wrist strap which is VR is actually really important seeing as how many times I've thrown a controller can't be counted on my hands.
@randommonk1 it has hand straps, which stop it from falling out of your hands, not flying into your TV if your palm is open and you reach for something a little too fast.
@@Jamlord2061 knuckle straps are weak connection points regardless of if it's on tight enough, as enough force can still send it off unless you're gripping on for dear life, in which case why even have straps? It doesn't kill to have extra protection.
@@richardsteiner45 not useless, it’s pretty cool but like wtf am I gonna do with it? Bonelab wouldn’t work with these, or pavlov or green hell vr you get it
I had this ideas when I was 13 and tryed to sell share it with other vr enthusiasts but nothing Worked. Now they are here and although I’m sad that I’m not apart of it I’m happy that it has become a reality
I wonder why people in VR communities are so fixated on immersion, why not good gameplay and just functional controllers that do the job. And yeah I've played vr before
@@EBT2compared to the glittery mess giant stick thing in this short. The quest tracking is awesome and it keeps getting better. In general it's really cool, there are a good couple of games you don't need a controller for.
Yeah, the person that makes the quest VR really needs to get in touch with the person that makes these and Collab with them or buy it from them so you don’t have to deal with annoying hand tracking that will disconnect if you randomly start shaking your hand
We need more like that. The only problem with them is how do you move with them? Thump stick have drift but there worth for the movement. Half the games out there need you to move a lot.
tbh I don't want a controller that's full blown finger tracking. I honestly would like to just have something akin to the index layout with a circular trackpad and a dedicated grip button
In ideal lighting conditions with games that require minimal fast hand movements yes. If you play in a dimmer area and/or the game requires fast hand movements then hand tracking is liable to freeze and "lose you" every five seconds.
@@bradysullivan7120Yep, but it's a very specific scenario... While hand tracking isn't perfect, it's way less awkward, and you don't need to pay for it in the quest 3 (and I think 2 but I haven't tried)
i had a dream about something that looked like this. it was like a floating hotdog that would simulate your hands somewhere else. like a surgeon doing a surgery at home or something
What do you think about these things? Think you'd ever find yourself using buttonless VR controllers? Edit: literally EVERYONE is asking where to buy them. I don't think they are out yet, but this is their website: eteexr.com/
At that point you might as well have full camera hand tracking the only advantage to controllers is having buttons if there's no buttons there's no advantage and there is no point
id rather something like this than just hand tracking. For reasons when holding things I feel would break immersion with your hands arent holding anything but your vr hands are. So I dont really get hand tracking for games.
not to mention there are only so many games that support full gesture only control also how would you make a 🤘without moving because there seems to be little in the way of discerning between a “thumb-stick” input, a “button” input and touchpad interaction. not to mention there seems to be no pressure readings for the thumb given how it just snaps to closed
Okay, when he first said button less I heard butt less, so when he said you heard me correct I was concerned
Lol I heard that too but when you said that you got concerned of it I burst out laughing🤣
Same lol
i still hear it
LOLLLLLLLLLL
SAME AND I STILL HEAR IT
game: press A
them: *cries in fancy vr controller*
Edit: damn 1k
356 likes and no comments? Let me fix that
@@Jkidcurly2 yay
them ☠️
Nah them: but… BUT IM DISABLED
They wouldn’t even be relieved if they said “press any button” either cause the controllers got no buttons 😂
Being buttonless would make it less usable would it not?
it makes things more immersive, besides the buttons could just be in the game right? the menu is just a screen, and the menu button is your hand.
oh wait i forgot that you cant jump and crouch, but that’s where full body tracking and omnidirectional treadmills come in
very cheap stuff totally not expensive amirite
Definitely yeah.
it'll be a learning curve to use since there's no buttons or sticks like on say the index knuckles controller.
Boneless
if you've ever used a controller and also hand tracking, yes you absolutely should have buttons. weird thing to get rid of
Thats just the valve index controllers but with less functionality
Fr
Fr
Fax 🗣️🔥
I mean yes but theyre smaller and break immersion less so take it or leave it.
@@whirlwes Really depends on price imo
"The controllers are BUTTLESS. Yes, you heard me correct.."
lol
Hand tracking: IM STANDING RIGHT HERE
Hand tracking is nothing compared to this.
@AgentVR354 Hand tracking when you put your hands behind your back: 🧍♂
@@teavrc Me when a VR game tells me to put my hands behind my back
@@teavrcThese controllers are not good, I've tried them. 💀
@@teavrc its just enhanced hand tracking basically
Yeah, I’ll stick to my valve index knuckles
2 Buttons, Trigger Button on the back, FIngertracking, Selfholding, No Thumbsticks, Touchbad for walking = Perfekt Controller for VRC (Index without Thumbsticks = Perfection)
Still worse than hand tracking it’s so buggy and glitchy while the latest hand tracking is smooth as butter
ill stick with my valve knuckles
And then there is the VALVe Index Knuckles from 2019 still killing both of you XD
its basically just the valve index knuckle controllers minus the buttons
Wait until this guy finds out what hand tracking is
Average quest player knows nothing about good vr
this is way better hand tracking than the regular hand tracking you get from just the headset
which doesn't work on pc vr
@@beybro321thats very vague many quest games run well eneough and are good enough, and quest headsets are good pcvr headsets
After using almost all of VR headset i confirm that Quest 3 is must comfortable vr headset i ever used in pcvr + you can use hand tracking in pc if you know how to do it @beybro321
Me always hits stuff when playing gorilla tag:OH HELL NAH
1 buttons are nice sometimes
2 It looks kinda cool but at the end its just two sticks with no haptics
3 once again no wrist strap which is VR is actually really important seeing as how many times I've thrown a controller can't be counted on my hands.
They got straps blud. U blind or sum?
@randommonk1 it has hand straps, which stop it from falling out of your hands, not flying into your TV if your palm is open and you reach for something a little too fast.
@@anthonymullings8539 I never said it didn't. Ur blind
if it comes flying off your hand then you have not secured them properly
@@Jamlord2061 knuckle straps are weak connection points regardless of if it's on tight enough, as enough force can still send it off unless you're gripping on for dear life, in which case why even have straps? It doesn't kill to have extra protection.
My intrusive thoughts: *PUT UP THE MIDDLE FINGER*
Put down?
BRO ME TOO
impulsive not intrusive
@@alls2gold I'm talking about my intrusive thoughts not my impulsive thoughts
@@DefNotBraay02 putting uo the middle finger isnt a intrusive thought it’s impulsive .
you can flip someone off with that best part
Been flipping off people already for years with index knuckles
I wanna see the day where your body itself is the controller.
They already have hand tracking this product is useless
@@richardsteiner45 not useless, it’s pretty cool but like wtf am I gonna do with it? Bonelab wouldn’t work with these, or pavlov or green hell vr you get it
Ok so yeah it’s useless
@@nemtzPavlov has finger tracking last time I checked.
can't really do that without losing the haptics tho.
I feel like the index controllers are essentially this with buttons. If you want finger tracking just try them out
id rather use my index with finger tracking, physical buttons feels much more nicer
Maybe the v2 version if it’s ever funded/created can have a joystick on top for more usability.
That’s actually a really nice design
It is until you try it
The lack of proper straps isn't
3DOF would immediately wreck that immersion
Yea lmao.
How exactly
I had this ideas when I was 13 and tryed to sell share it with other vr enthusiasts but nothing Worked. Now they are here and although I’m sad that I’m not apart of it I’m happy that it has become a reality
Consistent hand tracking would be amazing
I wonder why people in VR communities are so fixated on immersion, why not good gameplay and just functional controllers that do the job.
And yeah I've played vr before
People with oculus quest 2 being like I don't need this I have hand tracking
ehh not as good
Not the same thing
@@liamplays779nah they wont. Its still bad.
@@EBT2compared to the glittery mess giant stick thing in this short. The quest tracking is awesome and it keeps getting better.
In general it's really cool, there are a good couple of games you don't need a controller for.
Yeah, the person that makes the quest VR really needs to get in touch with the person that makes these and Collab with them or buy it from them so you don’t have to deal with annoying hand tracking that will disconnect if you randomly start shaking your hand
Quest 2 and 3 have hand tracking already without needing controller at all (also the Apple Vision Pro)
Quest 3: 👁️👄👁️
quest 3 when you put your hands behind your back:
@@NoKDR actually the controllers on quest 3 have cameras and track themselves, so you can do it yeah, you can put it out of camera's zone
@@seriyserek Quest pro
@@WeMustVR2077 quest 3 too i think
@@seriyserek In my experience yes
hell yea now i can flip people off
YES!!!
You could do that with the valve knuckles already
ive been doing that on the quest 2 for a long time in vrchat, it has hand tracking
SAMEEE
Bean controller goes hard fr fr
Not me doing the middle finger 😂💀
Meh the regular oculus controller is fine for me and they have hand tracking which is immersive enough for me
They don’t rlly have hand tracking a index does but the quest doesn’t track the entire hand
@@Kj-fs8dzI think they meant controllerless hand tracking
Blade and sorcery would go crazy
I'd imagine it'll need to have some software that emulates certain hand signs as button presses for games that absolutely require it.
That sounds like a pain in the ass.
Immersion more often than not completely shits over accessibility, accessibility should always be the priority.
Meta Quest 3 with the inbuilt option won.
We need more like that. The only problem with them is how do you move with them? Thump stick have drift but there worth for the movement. Half the games out there need you to move a lot.
buttonless makes it less controllable, but the high speed finger tracking makes it goodest
tbh I don't want a controller that's full blown finger tracking. I honestly would like to just have something akin to the index layout with a circular trackpad and a dedicated grip button
Imagine player gorilla tag with that
Yea, I remember being exited about these in 2016, now though, I'm just disappointed they never went anywhere.
“They’re Expensive” proceeds to not tell us how much they are
If this is Oculus compatible, hell yeah! Imma play Silhouette till I die!
You know I'm gonna be flipping that bird
This would go crazy for beat saber
Just Get index for finger tracking and buttons
Nah the kids in gorilla tag be verting like their on air
They look like an ET-vr controllers 👽
Hand tracking is way better...
In ideal lighting conditions with games that require minimal fast hand movements yes.
If you play in a dimmer area and/or the game requires fast hand movements then hand tracking is liable to freeze and "lose you" every five seconds.
@@bradysullivan7120Yep, but it's a very specific scenario... While hand tracking isn't perfect, it's way less awkward, and you don't need to pay for it in the quest 3 (and I think 2 but I haven't tried)
how would you move in a game that has you already using your hands to do other things like use a gun or something
@@Jamlord2061 maybe a teleport gesture, or eye tracking
@@bradysullivan7120it's true I was messing with it tonight. It's really cool though
I honestly prefer buttons because it feels much nicer then forcing your hand a certain way, it just feels horrible and it's sometimes unreliable.
i had a dream about something that looked like this. it was like a floating hotdog that would simulate your hands somewhere else. like a surgeon doing a surgery at home or something
Perfect for beat saber
haptic gloves: erm I think you forgot about me
Just get a valve index it does the same lol
Goodbye stick drift
Stick drift was actually solved about 20 years ago but companies sabotage their own products so you buy more
Cant wait to "i like yo cut g" npcs in GTA 😂
*my bro doing the middle finger*
"Have you forgotten about me?" - Valve index
What do you think about these things? Think you'd ever find yourself using buttonless VR controllers?
Edit: literally EVERYONE is asking where to buy them. I don't think they are out yet, but this is their website: eteexr.com/
is hard to get it but i will try get one
I mean, if they do all the buttony things….why not?
These work with oculus quest?
Where do I buy these
don't think it will work well with beat saber
We bouta throw those things off our hands while playing gorilla tag bro
I recommend just using hand tracking. Its gotta get better, but its better than any controllers
HELL YEAH I CAN DO THE MIDDLE FINGER
Quest 3 and 2: just use me lol
Even the Quest 1 supports hand tracking
Crazy controllers comes with Crazy prices
Valve knuckles without the knucks
Buttonless can Eff right off.
Meta update: i am standing right here
Too bad these ended up sucking
could it determine the difference between a “button”, “thumbstick” and touchpad input?
Ok that you could go crazy in gorilla tag
But how would you move?
these VR harmonicas are crazy
I'm so glad he told me the price
Yea imma stick with index
Imagine playing gorilla tag with this
these for bonelab weapon mods are gonna be great
Yes... You heared me corect
Buttless
But it will only work on pcvr and most people use a quest for pcvr and the quest has hand tracking
Meta quest hand tracking: why though
just get 5 time of flight sensors for each controller and boom. thats practically it.
The only problem with that would Be fore gun games.
I ordered them available this month at the end of November 2022
Did you get it?
Hand tracking has left the call
I want to see these one the meta quest 4
"The controllers are buttless, yes you heard me correct, buttless"
Damn why you gotta put them on blast like that
What if you need to eject a mag ir run, or crouch or use a power in a game.
Can you play beat saber with it?
At that point you might as well have full camera hand tracking the only advantage to controllers is having buttons if there's no buttons there's no advantage and there is no point
I Need it for my meta quest
now dani can sell that controllers and get this
Take my money now
Game: Press x for money
Me with these controllers: or what
Blud forgot about the gloves
Next level valve index controllers
I need to buy this
Valve index has the same thing with buttons…
the meta users with hand tracking: 🗿🍷
So the valve knuckles but easier to drop and more expensive?
its just the index without buttons
Valve index literally has the same stuff plus buttons
id rather something like this than just hand tracking. For reasons when holding things I feel would break immersion with your hands arent holding anything but your vr hands are. So I dont really get hand tracking for games.
not to mention there are only so many games that support full gesture only control also how would you make a 🤘without moving because there seems to be little in the way of discerning between a “thumb-stick” input, a “button” input and touchpad interaction. not to mention there seems to be no pressure readings for the thumb given how it just snaps to closed
I thought he said buttless so no I didn’t hear you right lol
Cool idea but I wouldn’t buy it unless it had integrated triggers, doesn’t make sense to buy when all I play are shooter games
Sounds great for people who love vr chat