Space Environmental Design Unreal Engine 5 - Space Game Devlog #18

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  • čas přidán 19. 06. 2024
  • Space environments, and complex navigational systems. We're getting into some fun stuff in this week's devlog.
    Join the discord server to follow along with the rest of the progress.
    Discord Server: / discord
    Watch the rest of the Devlogs here!
    • Devlog
    Game Collaborators:
    Checkout John Logostini / @johnlogostini
    Checkout Jonas Hagenvald jonashagenvald.artstation.com/
    Checkout Panzerv1 / panzerv1_dev
    Checkout Milkmans ArtStation ebrowning.artstation.com/
    Checkout Booper boopermusic.bandcamp.com/
    Checkout Uraih's CZcams / @uriahgnu
    Scralar on Discord
    Checkout Ailantd / @ailantdsikowsky
    Timestamps:
    00:00 - New Nav Beacon
    01:24 - Hollow Asteroids
    02:10 - ASteroid Hideouts
    03:43 - New Cargo Bay Sounds
    05:22 - Signature System WIP
    07:49 - Radar Nav Ring Behind The Scenes
    11:15 - Upcoming
    #unrealengine #unrealengine5 #unreal
  • Hry

Komentáře • 19

  • @mrnomercy9962
    @mrnomercy9962 Před měsícem +12

    I've been working with Unreal Engine for just about 8 years now, warms my heart seeing more and more people jump onto Unreal Engine and make games.

  • @MrSamHideki
    @MrSamHideki Před měsícem +2

    Hope there will be some derelict ships, maybe some unmanned earth ships sent in advance to survey and collect information. Would be cool if you could actually make it back to earth one day with the information you gain from these satellite/ships. I'm not sure how you can implement it into to the story, but maybe the game could have a generational type of gameplay. I know nothing about game development but this game looks fun and chill.

  • @themikeyexperience
    @themikeyexperience Před měsícem +3

    You know what would be cool, if a planet flew through the map like levolution

  • @lvolvo1810
    @lvolvo1810 Před měsícem +1

    Awesome!

  • @williamlewis1805
    @williamlewis1805 Před měsícem +2

    Maybe make it a key press to pull up the radar instead of have it be always on? Similar to HD2?
    Radar signature is a good mechanic. I wonder if it’s only one side of the equation? Meaning, if enemies have upgraded radar then should they see you from further away?

  • @demus89
    @demus89 Před měsícem +3

    Nice RX-78!

  • @Chris-vs6ll
    @Chris-vs6ll Před měsícem

    This looks like a nice base for a StarCraft clone, some ground units would be nice to see, I don’t know the end vision for the game but that might be cool to see

  • @GranzDesign
    @GranzDesign Před měsícem +1

    I advise you to do a gameplay video of Manor Lords!

  • @64BitBot
    @64BitBot Před měsícem

    Hey have you guys tried out Celestial Command? Sadly they update it unfrequently but reminded of your game.

  • @1989ElLoco
    @1989ElLoco Před měsícem +1

    Shut up and take my money ;)
    When will it release?

  • @xXRapToRiXxGamer
    @xXRapToRiXxGamer Před měsícem

    So you have no active / passive radar in the game? Would be helpful for realistic stealth gameplay to basically switch active radar to passive but then you only get the information from other active radar sources and no passive radar signatures.

  • @themikeyexperience
    @themikeyexperience Před měsícem

    Will you include black holes?

  • @yous2244
    @yous2244 Před měsícem

    Will you live stream 3.23?

  • @vonbleak101
    @vonbleak101 Před měsícem

    I know its really early so it might still be being worked out - its obviously a space game - But what kind exactly...? Will this be like a 3rd person Freelancer type thing mixed with a space immersive sim...? (i loved Freelancer btw and i love immersive sims)... Either way man, awesome work on making your own game... (ive watched you since discovering you though watching JackFrags years ago)

    • @driver3899
      @driver3899 Před měsícem +1

      Looks more like a diablo style ARPG more than anything so far

    • @jackinthebox301
      @jackinthebox301 Před měsícem

      There are a large number of top down/isometric space games from the 90's and 00's that this game is inspired by. Endless Sky, Escape Velocity, Star Sector, etc. This is a modern version of those. Everything he's shown in these devlogs is a pretty good idea of what the game will play like.

  • @themikeyexperience
    @themikeyexperience Před měsícem

    Then you'd have to dodge the planet

  • @LavaFryzGaming
    @LavaFryzGaming Před měsícem +23

    True LevelCap Fans will like this comment!