How To Create Buildings From Images In Blender 2.8 (Game Art)

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  • čas pƙidĂĄn 6. 07. 2024
  • In this tutorial, you are going to learn, how to create a building from an image. Enjoy!
    đŸ–ŒïžMore textures: www.textures.com
    📁Files: www.mediafire.com/file/ztcl25i...
    00:00 Intro
    00:35 Enabling Ad-on
    01:04 Adding Image As Texture
    02:02 Loopcuts
    04:45 Extruding Image Plane
    05:24 Correcting UVs
    08:02 Working on Building Materials
    10:28 Detailing Windows
    12:00 Final Result
    12:22 Outro
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Komentáƙe • 447

  • @oa1732
    @oa1732 Pƙed 4 lety +191

    Just a tip. Consider saying the actual button/function name rather than saying click "this" or go "here". People may not have the same exact interface setup as you, and it's overall just better teaching practice in my opinion.

    • @sandy_the_hippy
      @sandy_the_hippy Pƙed rokem

      ​@Sergo The Pilot just a tip, dont be a dick

  • @lloydboyette4815
    @lloydboyette4815 Pƙed 4 lety +62

    The intro caught me off-guard... LOL. There were several things that I took away from this video. For me, the best one was dissolve which I had never used before. Saved me GOBS of time. Thank you so much!

    • @VisualCube
      @VisualCube  Pƙed 4 lety +4

      Thank you too, nice to hear that from you.

  • @twistedkingdom4589
    @twistedkingdom4589 Pƙed 4 lety +52

    first time i watched your channel. my thought was "great another text-to-speech tutorial but with video? thats new"

  • @pixunPL
    @pixunPL Pƙed 4 lety +242

    I see lots of inspirations from "lazy tutorials" but it's fine. Good tut.

    • @VisualCube
      @VisualCube  Pƙed 4 lety +59

      Yeah, it's fine to get inspiration from the best 😊

    • @jonathanchiriguaya4337
      @jonathanchiriguaya4337 Pƙed 4 lety +5

      @@VisualCube Excellent explanation!

    • @fruitjuice7341
      @fruitjuice7341 Pƙed 4 lety +8

      @@VisualCube give credit maybe?

    • @GlassF1re
      @GlassF1re Pƙed 4 lety +16

      But it's not inspiration, it's just a 1 to 1 copy of Ian Hubert's tutorial.

    • @ouibaguette8279
      @ouibaguette8279 Pƙed 4 lety +42

      @@GlassF1re Yeah, but this one goes more indepth, a great tutorial for those who are new to Blender. Ian does have a extended version for his buildings tutorial, but there he dosent speak or explain what he is doing, which might be hard for begginers to understand and follow. And taking inspiration and tweaking it to have your own style is not wrong. Like, all the people that follow Ian's lazy tutorials, and his extended versions are literally copying the same steps he takes in order to achive a similar result. That is the reason tutorials exist, to teach people to do something, and this is usually done by explaing and making the viewers copy what you are doing in order to practice and get a hang of how to to it themself in the future. I see no problem with a different channel creating a better tutorial for begginers to follow.

  • @johnnyc.5979
    @johnnyc.5979 Pƙed 4 lety +8

    Wow, that was impressive. Especially the windows and texturing the bricks. That was a lot of work with the loop cuts too...

  • @Majotsukai
    @Majotsukai Pƙed 3 lety +12

    I’m so happy that someone took the time to elaborate on the “lazy tutorial” style vid. Noobs like me appreciate it. Subbed. 😛

  • @dafimperator
    @dafimperator Pƙed 3 lety +12

    In order to avoid stretching in side fragments of the brick wall you need to pin frontal parts in UV editor first and only then unwrap selected side faces. It will adjust side faces so that they match perfectly the extruded part

  • @Fuu_add
    @Fuu_add Pƙed 2 lety +1

    I'm creating something simular now, but you done it more quickly and experiencly, thanks for video :)

  • @rowebot69
    @rowebot69 Pƙed 3 lety

    Thank you for the tutorial, exactly what i was looking to learn to do. keep up the good work!

  • @jpdizon23
    @jpdizon23 Pƙed 4 lety +7

    thank you for this! i hope you do more of the expanded lazy tutorials!

  • @Steveplays28
    @Steveplays28 Pƙed rokem

    Thanks for this awesome tutorial Visual Cube!
    Learnt a lot of neat tricks.

  • @Bazengineerr
    @Bazengineerr Pƙed 3 lety

    You are the best person to explain this subject.

  • @shortsculpts1175
    @shortsculpts1175 Pƙed 4 lety +6

    Detailed version of Ianhubertz tutorial!! Cool!!

  • @dudex104
    @dudex104 Pƙed 3 lety

    Awesome Tutorial buddy ... thanks!

  • @vijayva9870
    @vijayva9870 Pƙed 4 lety +2

    Great Tutorial from Great person and Thank you.... God Bless You.

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      God bless you too! đŸ™đŸ»Thank you for support.

  • @SZMIDEL
    @SZMIDEL Pƙed 4 lety

    Thanks for this...opened up a new avenue for my modelling ideas

  • @MrDimcore
    @MrDimcore Pƙed 4 lety +3

    Thank you for the lesson Ian. I work in 3Ds Max only, but interesting anyway))

  • @frankb4793
    @frankb4793 Pƙed 4 lety

    Very helpful, Thank You

  • @housebased7
    @housebased7 Pƙed 3 lety

    Loved this tut

  • @jamesdavies2086
    @jamesdavies2086 Pƙed 2 lety

    The windows gloss really changes it into a cool piece

  • @thiaguinqualquer
    @thiaguinqualquer Pƙed 4 lety +1

    Very good tutorial!! đŸ‘đŸœđŸ‘đŸœ

  • @artem_astaroth
    @artem_astaroth Pƙed 4 lety

    Amazing, thank you so much

  • @thabangndlovu
    @thabangndlovu Pƙed 4 lety

    I learned a lot from this... Thank you very much

  • @robestey5628
    @robestey5628 Pƙed 4 lety

    Very Cool. Thank you.

  • @LucidAnimationTV
    @LucidAnimationTV Pƙed 3 lety

    That intro tho lol! luv it!

  • @alexdang
    @alexdang Pƙed 3 lety

    thanks dude! Great tutorial, aprreciate it!

    • @VisualCube
      @VisualCube  Pƙed 3 lety

      You're welcome đŸ™đŸ»đŸ˜Ž

  • @CiekawskiJerzy02
    @CiekawskiJerzy02 Pƙed 4 lety +1

    I have made my own building.
    Thanks for tutorial.

  • @baronjutter
    @baronjutter Pƙed 4 lety +1

    I'm wanting to create some simple buildings for games like Skylines and Workers and Resources and this tutorial was very accessible and perfect!

    • @VisualCube
      @VisualCube  Pƙed 4 lety +1

      Glad to hear that! Hope this will be helpful for your projects.

    • @baronjutter
      @baronjutter Pƙed 4 lety +1

      @@VisualCube this shows well how to create the facade, but how do you then make the sides/roof and have them actually joined together as a single object with shared vertexes?

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      @@baronjutter Thats a good question. In this case i will probably select around top edges and filled them (make a face from them)
      After that I will add one loop cut to the center of the face and move on "Z" axis (up).
      Hope you get it. 😊

  • @rohitseervi988
    @rohitseervi988 Pƙed 4 lety +1

    Cool work keep doing...

  • @Acrosstheunivers33
    @Acrosstheunivers33 Pƙed 3 lety

    A BIG THANKS MAN, u helped me so much

    • @VisualCube
      @VisualCube  Pƙed 3 lety

      You are very welcome! Glad it helped you.

  • @julianwildauer
    @julianwildauer Pƙed 3 lety

    great tut THX❀

  • @speeedskater
    @speeedskater Pƙed 3 lety

    just found you, great stuff, thanks

  • @psalm1319
    @psalm1319 Pƙed 3 lety

    Thank you so much

  • @billy4734
    @billy4734 Pƙed 3 lety +2

    Hey, I just realised this was made on my birthday. lol, thanks bro.
    (Yeah ik it's late to say but hey, 3rd November is 3rd November.)

  • @anandsuralkar2947
    @anandsuralkar2947 Pƙed 4 lety +1

    Ok that's awesome

  • @Mrpaul20
    @Mrpaul20 Pƙed 4 lety +1

    wow its a golden tutorial for me
    its awesome n u r awesome

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      Thank you very much.Glad you like it!

  • @xileonfx
    @xileonfx Pƙed rokem

    You are amazing bro

  • @younggamerz328
    @younggamerz328 Pƙed 3 lety

    amazing tutorial

  • @subliminalprods
    @subliminalprods Pƙed 4 lety +17

    Nice job. The shift-G (select similar) selection tools would have made your selections much easier - you could have used area or perimeter selections to select the windows and the long skinny areas along the brick extrusions. You should have also scaled the UVs for those long skinny sections to match the height of the rest of the building because the bricks and white patches don't line up. Alignment/snapping tools combined with using specific measurements when scaling and moving things would have made lining up the 4 sides of the building much easier.

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      Thank you for your advice. đŸ‘đŸ»đŸ˜Ž

  • @wormfudge9343
    @wormfudge9343 Pƙed 2 lety

    Thanks, Cube

  • @user-jq8cm3uu1e
    @user-jq8cm3uu1e Pƙed 4 lety

    Cool video! Thanks Man

    • @VisualCube
      @VisualCube  Pƙed 4 lety +1

      Thank you very much, brother. Glad you like it! 😎👍

  • @szybadu
    @szybadu Pƙed 4 lety

    Very cool!!

  • @vishalpatelful
    @vishalpatelful Pƙed 4 lety

    Thanks a ton.

  • @robestey5628
    @robestey5628 Pƙed 4 lety

    Very cool. Thanks

  • @BLACK_TIGER_OFFICIAL
    @BLACK_TIGER_OFFICIAL Pƙed rokem

    Thanks

  • @onepunchman1906
    @onepunchman1906 Pƙed 3 lety

    thank you

  • @raianislam3610
    @raianislam3610 Pƙed 4 lety

    Thanks bro , it helped me very much

  • @mr.d4575
    @mr.d4575 Pƙed 4 lety

    thanks for simple making bulding and nodes😊😊😊😊😊😊😊😊😊😊😊😊

  • @merwinatticus
    @merwinatticus Pƙed 3 lety

    very cool

  • @lebenin3604
    @lebenin3604 Pƙed 4 lety

    Great tutorial! Thank you. #Blender #3dmodeling

  • @jurgenvantomme
    @jurgenvantomme Pƙed 4 lety

    Nice work thank you

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      You're welcome, sorry for the late response.

  • @Draft_Tech
    @Draft_Tech Pƙed 3 lety

    THANKS

  • @blenderado3d879
    @blenderado3d879 Pƙed 4 lety +2

    I learnt a lot, thanks.

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      You're welcome. Glad to hear that :)

    • @blenderado3d879
      @blenderado3d879 Pƙed 4 lety

      @@VisualCube Gracias a ti. Fue muy claro y concisa la explicación. Con esa técnica se pueden hacer bastantes cosas en el åmbito de arquitectura 3D.

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      @@blenderado3d879 I used Google Translate for this comment. Yeah, you are right. It's amazing and time-saving :D

  • @nadimkazi87
    @nadimkazi87 Pƙed 4 lety +1

    I subbed instantly! Thanks!

    • @VisualCube
      @VisualCube  Pƙed 4 lety +1

      You're welcome, brother. Thank you very much for the sub!

    • @nadimkazi87
      @nadimkazi87 Pƙed 4 lety

      @@VisualCube I hope u get more subs and u make more guides like this!

    • @VisualCube
      @VisualCube  Pƙed 4 lety +1

      @@nadimkazi87 I hope so. More tutorials coming soon, stay tuned. 😎

    • @nadimkazi87
      @nadimkazi87 Pƙed 4 lety +1

      @@VisualCube Ofcourse!

  • @info212011
    @info212011 Pƙed 2 lety

    Gracias

  • @pankajroshan2617
    @pankajroshan2617 Pƙed 4 lety +2

    Awesome tutorial. I want to know how do i make my own texture files or designs if i have some different idea for example making a small city.

    • @VisualCube
      @VisualCube  Pƙed 4 lety +2

      You can find an online source or you can take your phone or camera and take pictures of buildings, shops, roads, bridges, etc. To make your own textures from those images, you need to have basic knowledge of Adobe Photoshop or other similar software.
      Also, you can watch my last video, I talked about textures. I think you can find it useful!

  • @NoorNoor-ft3go
    @NoorNoor-ft3go Pƙed 3 lety

    Wow😼💕

  • @kielkaiser
    @kielkaiser Pƙed 4 lety +1

    amazing, wonder when i will be able to do things like this, i hate so much shaders nodes on the actual Blender, but its looks way so usefull and better, need to learn how to use it, and put more dedication on every aspect

    • @VisualCube
      @VisualCube  Pƙed 4 lety +1

      Thanks! I know it's boring to connect nodes, but if you want to learn Blender. You need to learn nodes because they are so useful and they make you think and connect things logically.

  • @HeiDrug
    @HeiDrug Pƙed 4 lety

    Super, thanx :) - very helpful

  • @charlie1872
    @charlie1872 Pƙed 5 měsĂ­ci

    Janie, what would be great is if the files could be downloaded and scaled to size. if the windows, doors etc were put on separate levels they could be printed out. I have a British model railway layout and I would love to be able to do this and create fantastic buildings👍

  • @user-ho2ue7fb7x
    @user-ho2ue7fb7x Pƙed 4 lety

    thanks

  • @naeembabakheil
    @naeembabakheil Pƙed 4 lety

    good tut bro .. keep good work up ..+1

  • @aybee5908
    @aybee5908 Pƙed 3 lety +1

    Thanks a lot. This is what Ian Hubert is doing in light speed, slowed down for noobs like me.

    • @VisualCube
      @VisualCube  Pƙed 3 lety

      Just keep working and you're gonna be pro

  • @Warren_L.
    @Warren_L. Pƙed 3 lety

    Nice tutorial, but my object doesn't look much like yours (mine is very "washed out" and reflections are very subtle). Do you have some kind of world HDR thing?

  • @alhdlakhfdqw
    @alhdlakhfdqw Pƙed 4 lety +1

    great vid thank you very much :)

  • @gilisaac1260
    @gilisaac1260 Pƙed 4 lety

    thanks man !!!!!!

  • @gurinolegg
    @gurinolegg Pƙed 3 lety

    Thank you!

  • @hulkmunkeysmashdaily8620
    @hulkmunkeysmashdaily8620 Pƙed 2 lety

    Excellent

  • @LORDSofCHAOS333
    @LORDSofCHAOS333 Pƙed 4 lety +1

    Yeah it was a cool one 👌

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      Thank you very much đŸ™đŸ»â˜ș

  • @siddharthmohan6866
    @siddharthmohan6866 Pƙed 3 lety

    Nice Video. Only thing was that my window froames had weird patterns on them. I didn't actually use your image for the building do my frames looked weird

  • @arthurdarocharuzinsky8182

    Nice trick

  • @inthefadeproductions
    @inthefadeproductions Pƙed 2 lety

    thx

  • @judgeworks3687
    @judgeworks3687 Pƙed 3 lety

    Great walk thru. How do you create the 4 Texture files from a photo? I’m looking to use some photos I have to do same process but the photo is only one image, a photo, no textures. Any advice?

    • @coler154
      @coler154 Pƙed 3 lety +1

      you can use the same image for the bump map, just use a colorRamp to dial it in

  • @davidcripps3011
    @davidcripps3011 Pƙed 4 lety +1

    That was very funny :-)

  • @GreenHero-sm6kf
    @GreenHero-sm6kf Pƙed rokem

    You can use ctrl+x for delete the edges

  • @syedharis3235
    @syedharis3235 Pƙed 2 lety

    can circular objects can be made using this method? like pillars or cone live objects

  • @williamcousert
    @williamcousert Pƙed rokem

    Do you know if it's possible to use Stable Diffusion to generate facades that can be used with this process?

  • @santhoshmg2319
    @santhoshmg2319 Pƙed rokem

    Super

  • @DoubleAA4199
    @DoubleAA4199 Pƙed 4 lety

    Thank you

  • @thomaswindfeld728
    @thomaswindfeld728 Pƙed 2 lety +1

    Wow! That's really cool procedure. I am just getting started with blender. So many things to learn! :-D

  • @clifftonicstudios7469
    @clifftonicstudios7469 Pƙed 4 lety +2

    Awsome

  • @emmanuelfos8450
    @emmanuelfos8450 Pƙed 4 lety

    I love your videos . Its informative compared to other videos. Happy subscriber here I just started 2 weeks ago with blender and you're doing a good job to help and inspire at the same time . thanks! waiting for your future videos

    • @VisualCube
      @VisualCube  Pƙed 4 lety +1

      Thanks a lot! I appreciate your support! Good luck with your new steps in 3d world đŸ™đŸ»đŸ˜Š

    • @martians1028
      @martians1028 Pƙed 4 lety +1

      Emmanuel! You should look up ian hubert, a real legend in the community, makes amazing stuff

    • @emmanuelfos8450
      @emmanuelfos8450 Pƙed 4 lety

      @@martians1028 yes I did. I totally agree. He's incredible.

  • @xileonfx
    @xileonfx Pƙed rokem

    Subscribed

  • @rufascar9512
    @rufascar9512 Pƙed 4 lety +3

    Great tutorial bro đŸ‘đŸ»đŸ‘đŸ»đŸ‘đŸ». (I’m still new to blender) While following along with your tutorial i came across a couple issues so far and it’s frustrating the life out of me and hoping you can point me in the right direction. The fist issue I have is while working on the building, after awhile it becomes a little transparent where I can see straight through the building...even if it click the viewport to solid, I can still see through my building. The other issue I have is when I’ve reached the UV mapping section of the video. When i select a face of my building (let’s say the right side of the building) in the right window...in the left window the opposite side of the building is selected. I’m now sure what’s happening. Can you help?

    • @VisualCube
      @VisualCube  Pƙed 4 lety +6

      1. Question
      Go in Materials, scroll down and change Blending Mode to "Opaque"
      2.Question
      Rotate your perspective view to the opposite side of the box

    • @rufascar9512
      @rufascar9512 Pƙed 4 lety

      Thanks bro that definitely helped. Quick question though if you can help....I am a new to blender...any way. I have followed these steps to the T and yet still when I try to move Vincent (character from blender), I cannot move any part of him. Any idea as to what I need to do? (I'm using blender 2.8)
      These are the steps I have followed from blender site: 1. Put your 3D cursor in the Origin of your scene. Choose File > Link and browse the character file 2. Go to the Collections and select CH-Vincent.high. Make sure "Instance Collections" is enabled. Press Enter. 3. The Collection should appear instanced in the Viewport. Select it. Choose Object > Relations > Make Proxy... 4. In the list, select RIG-Vincent.
      I followed the instruction listed above and I haven't configured anything else. Can you tell how I can solve this issue and get my character Vincent to move (meaning arms, legs etc.)
      PS: I have Blend rig 5 installed. I am in pose mode when I try to move him...but can't. I am on Blender Version 2.82 I have also tried other (pre rigged) characters from blender cloud but none of them can move.

  • @smallnuts2
    @smallnuts2 Pƙed 4 lety +4

    The issue Im having is getting a good reference image from google maps to see if I can make a building and texture it to see if it looks realistic.

    • @Rikitangoable
      @Rikitangoable Pƙed 3 lety

      Image search > Settings > Advanced Image Search > Image Size - Larger than 2 + MP

  • @skyd34th
    @skyd34th Pƙed 4 lety

    Great, btw it would be to a nice idea do a series of tutorials based on Ian Hubert's lazy tutorials.

  • @yoshistover5881
    @yoshistover5881 Pƙed 4 lety

    Great tutorial! Anyway I can align the building walls better when I duplicate them?

  • @ValeGoG
    @ValeGoG Pƙed 4 lety +2

    ĐĄĐżĐ°ŃĐžĐ±ĐŸ :)

  • @FootyToonz
    @FootyToonz Pƙed 4 lety

    Thank U

  • @neerajrathore7908
    @neerajrathore7908 Pƙed 2 lety

    thank you for this! Only thing i wanna know that how we make bump and and others texture, because we can easily take images from google, but how we get texture for same images ? Please Help

    • @VisualCube
      @VisualCube  Pƙed 2 lety

      There is tutorial on my channel. For app called "Materialized" it's free app for making textures from single image.
      Take a look, hope you'll find your answer there 😊

  • @RikVargard
    @RikVargard Pƙed 3 lety +2

    Good tutorial! Where's the roof?

  • @chintanvadgama4464
    @chintanvadgama4464 Pƙed 4 lety +1

    Can you tell where did you downloaded these wall textures? i've been searching but all i get is albedo textures!

    • @VisualCube
      @VisualCube  Pƙed 4 lety +1

      I created them in Photoshop from albedo texture. But I download images from www.textures.com

  • @yourfriendlygamedev
    @yourfriendlygamedev Pƙed 3 lety +1

    Rad!

  • @creasedaf1s900
    @creasedaf1s900 Pƙed 4 lety

    Hey bro what computer specs do you have ? I wanna learn this but I feel like my pc won’t be able to keep up

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      Hello! đŸ‘‹đŸ»đŸ˜Š
      My computer specs:
      AMD Radeon R9 380 DDDR5 4GB
      AMD FX8300 3.5ghz
      16GB RAM
      My computer is old 3 years and still working fine 😊

  • @galaxysoul3421
    @galaxysoul3421 Pƙed 4 lety

    super cool tutorial , keep going bro
    can i ask how can I create human characteres in blender from real photos ?

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      Thank you very much.That question is good, but I can't explain it in the comment section. That's a good idea for tutorial. I'll keep that in mind. 😊💡

  • @tanyasubaBg
    @tanyasubaBg Pƙed 3 lety

    Amazing video. Thank you so much. Is it possible to do the same with cartoon image of the beach or something similar that doesn't have straight line like a building? Thank you in advance

    • @VisualCube
      @VisualCube  Pƙed 3 lety +2

      Thanks! Maybe you can use this technique to make 3d model of that beach from 2d image. You can combine a lot of tools and make it perfect

    • @tanyasubaBg
      @tanyasubaBg Pƙed 3 lety +1

      @@VisualCube I suppose it is possible, but I'm completely beginner and this video gives me some hope that it can be done. Actually, I use some other program for 2d animation and I would like to export that animation as png sequences in blender on some cartonish look 3 d scenes. Is that possible? For example can I use 3d car in blender and put in it 2d character who is driving a car?

  • @dr.kfamily7239
    @dr.kfamily7239 Pƙed 4 lety

    Than you.

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      You're welcome, glad you like it 😊

  • @jurgenvantomme
    @jurgenvantomme Pƙed 4 lety +1

    You're intro is great 😂

    • @VisualCube
      @VisualCube  Pƙed 4 lety

      Thank you brother đŸ™đŸ»đŸ˜Š

  • @simonesora5573
    @simonesora5573 Pƙed 4 lety +1

    Can you import 3D models built with other software to work on the texture?

    • @VisualCube
      @VisualCube  Pƙed 4 lety +1

      Yes of course.
      Just export file which Blender can use (obj,fbx..)

  • @CarbonInstinct0
    @CarbonInstinct0 Pƙed 4 lety

    Wow