ATTACK? COUNTERATTACK?! Myth-busting | Rise of Kingdoms

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  • čas přidán 27. 12. 2020
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Komentáře • 82

  • @WickGaming
    @WickGaming  Před 3 lety

    NEW MEMBERSHIPS ARE HERE!
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  • @Terminator_123-y8e
    @Terminator_123-y8e Před 3 lety +20

    Congratulations on Winning Aoo Grand finals

  • @ronaldbond4468
    @ronaldbond4468 Před 3 lety

    Your first video I have seen none of the more popular you tubers have broke battle tactics down like this I'm definitely subscribing

  • @abdullahsagga7195
    @abdullahsagga7195 Před 3 lety +1

    Love your in-depth analysis, keep it up.

  • @GritPH
    @GritPH Před 3 lety

    Solid breakdown as usual. Congrats on winning OL too!

  • @XxsTcEdGiExX
    @XxsTcEdGiExX Před 3 lety

    Wow love your video bro , love how you explain in detail.. keep up the great work bro

  • @tornfeather1
    @tornfeather1 Před 3 lety +1

    Honestly, a lot of this information went over my head until near the end of the video. Its a mechanic of the game I can say I haven't given thought to and it's potential consequences are interesting. Thanks Wick! Very cool

  • @tk_x9474
    @tk_x9474 Před 3 lety

    Congrats on winning the Invitational! and of course thanks for your depth discussion!

  • @Dude-ct1wo
    @Dude-ct1wo Před 3 lety +3

    Nice done with your ARK !

  • @dontmind7490
    @dontmind7490 Před 3 lety

    congrats bro on win, it was amazing match

  • @nv5509
    @nv5509 Před 3 lety

    Congrats to you and your teamates on ark win your videos are awesome btw

  • @malvinemeraldi256
    @malvinemeraldi256 Před 3 lety

    Great in depth discussion regarding battle mechanics,keep up the good work. Congratz for OV win. I’m still waiting videos about all aspect in AOO though, want to learn from its grand master 🙏😍🥰😇

  • @kpcofvs911
    @kpcofvs911 Před 3 lety

    Nice work on AOO! :)

  •  Před 3 lety +2

    Good video 😎

  • @machink1
    @machink1 Před 3 lety

    Thanks you for the excellent video (Gracias desde latinoamerica)

  • @jeremie7817
    @jeremie7817 Před 3 lety

    Thanks bro

  • @viggy1106
    @viggy1106 Před 3 lety

    Congrats on the Ark what a brilliant game

  • @GiangLe-ij3fn
    @GiangLe-ij3fn Před 3 lety

    Very helpful video. Do u have any equation to calculate skill damage? i don't know what 1700 skill damage factor mean :(

  • @flinch4952
    @flinch4952 Před 3 lety

    Congrats on winning AoO bro, love this kind of knowledge you give 👏🏻👍🏻

  • @Jac76906
    @Jac76906 Před 3 lety

    The last 5 minutes of Osiris final almost gave me a heart attack.

  • @rokmonster2106
    @rokmonster2106 Před 3 lety

    Congrats on winning Aoo I bet everything on OV right when the bets for the winner began! Right at the start!!!! You are the best!

  • @10-muhammadrayyan87
    @10-muhammadrayyan87 Před 2 lety

    Question how does counter attack trigger? Does it trigger when you are walking or it will always happened when you attack other unit

  • @konstantintwickel357
    @konstantintwickel357 Před 3 lety

    so does swarming harald now make him fire off his 4. skill more often?

  • @Neverdie1093
    @Neverdie1093 Před 3 lety

    Congrat for AOO Jon 😎😎

  • @przemekp3613
    @przemekp3613 Před 3 lety

    Hello can you mąkę video about best city defens for mid spender? I have Martel and i think what comander is the best to city defens to him. What legend i should do to Martel to defend atilla rally

  • @huwooh
    @huwooh Před 3 lety

    Does the Cities Received counter attack when you are attacking them?

  • @nadakkccc
    @nadakkccc Před 3 lety

    I appreciate you for covering this subject.
    Then would you say, in your opinion Vengeance accessories 8% counter attack damage is a significant increase?
    I am looking for an accessory to equip it on my zenobia. It looked most appealing second to the Horn for rage regeneration. But I do not have any proof to make up my mind.
    I would really appreciate your input. 🙏

    • @WickGaming
      @WickGaming  Před 3 lety

      Horn is great, as second option I’d go with the Coin if you search for a full defense combination. Or maybe the Greatest Glory... 5% Normal Attack = 5% Attack and 5% counterattack. Maybe you are lucky and get the special talent. Cheers

  • @emojir6972
    @emojir6972 Před 3 lety

    Cyrus/Ramses includes all 4 categories!!
    Theodora: Hold my beer

  • @eugenezolotuskiy3854
    @eugenezolotuskiy3854 Před 3 lety

    Just the TIP

  • @dinonano602
    @dinonano602 Před 3 lety

    Does this mean vengeance +8 counterattack is better than greatest glory +5 normal attack?

  • @bendover-se4zj
    @bendover-se4zj Před 3 lety +1

    How about a video comparing the “Horn of Fury” vs “Concealed Dagger”

  • @THUNGUNS
    @THUNGUNS Před 3 lety

    To confirm, does increasing the attack (e.g. from +100% to +150%) increase the counterattack damage?
    Great video, keep it up Wick!

    • @WickGaming
      @WickGaming  Před 3 lety +3

      Thanks mate! The attack buff works a bit differently because it involves everything that deals damage: attack, counterattack, skill damage, additional damage etc. :) this is not happening with the normal attack, which involves exclusively Attack and Counterattack

    • @THUNGUNS
      @THUNGUNS Před 3 lety

      @@WickGaming so, in short.. Yes?

    • @WickGaming
      @WickGaming  Před 3 lety +1

      @@THUNGUNS yes

  • @smoovjazz8029
    @smoovjazz8029 Před 3 lety +1

    I still find this confusing. This would mean a normal attack applies also to being swarmed. By definition, though, a normal attack=attack + counterattack. I ran a test with Hermann, who has 10% normal att dmg boost. I quickly attacked 2 lvl 24 barbs. Checked the battle log and on the same turn, Hermann having identical health, and one barb having 85076 troops and the other having 85073, the counterattack did the same damage to both. This implies the normal att dmg bonus dealt also applied to the swarmer. Or perhaps I tricked the game into thinking I was attacking both by quickly switching targets 🤔 My theory is normal att dmg is simply a dmg bonus applied to the overall attack *even against swarmers* but a "normal attack" means "target" when we speak of triggering skills that depend on normal attacks.

    • @WickGaming
      @WickGaming  Před 3 lety

      Dear Lionel, the test should be conducted differently, because the counterattack damage depends also on the attack of the barbarians. I will try to clarify more this aspect

    • @smoovjazz8029
      @smoovjazz8029 Před 3 lety

      @@WickGaming but if they are same level barbarian, attack should be identical 🤔

    • @WickGaming
      @WickGaming  Před 3 lety +1

      @@smoovjazz8029 send me the report in game and I’ll take a look

  • @Dude-ct1wo
    @Dude-ct1wo Před 3 lety +3

    If a turn is 1 second wont it be DPS/damage Per second ?

    • @WickGaming
      @WickGaming  Před 3 lety +4

      I thought to use DPT just because my terminology didn’t want to include the skill damage but just the Normal Attack Damage :)

  • @aungkhant76
    @aungkhant76 Před 2 lety

    Hello wick. I tested normal attack damage with joan and it seems normal attack damage increase 25% equals to increase D.P.T 12.5%. It only increase 12.5% attack damage and 12.5% counter attack damage.

    • @todayilearned272
      @todayilearned272 Před 2 lety

      So please if you see this message reply me I have saladin and khan and cao full im in Kvk2 What you reccomend me With Attack qeuipments or defance+health? and what talent tree is good for normal damage counter damage for saladin to use with khan or Maybe cao?

  • @keikokhairul3589
    @keikokhairul3589 Před 3 lety

    Good ark fight

  • @UtsavBista
    @UtsavBista Před 3 lety

    Great video John. I don't have money to donate but I will help you with gold.

  • @justinturaji5924
    @justinturaji5924 Před 3 lety

    We also have John Wich in our kd. In 2084 idk if that's your jumper acc 😁. Congrats anyway

  • @Ryannkw
    @Ryannkw Před 3 lety

    Is attack equivalent to troop attack? Normal attack = troop atk + counteratk?

    • @WickGaming
      @WickGaming  Před 3 lety +1

      nope. normal attack is the damage dealt in one turn, attack+counterattack. and it is multiplicative, not additive. the troop buffs (like the tokens, or the effect of commanders) are additive and boost everything, but in a less consistent way

  • @wrossartley
    @wrossartley Před 3 lety

    can we go in depth about how Normal Attack is the reason is AT is broken. AKA Normal Attack = Attack + counterattack and thus it double buffs the damage and damage reduction?

    • @WickGaming
      @WickGaming  Před 3 lety

      It double buffs only the counterattack part of the skill. And the debuff of the enemy is only about the attack, not the counterattack. Otherwise the description would be “reducing the enemy normal attack”. Cheers

  • @pepehands3844
    @pepehands3844 Před 3 lety

    Editing with Ipad but his content is better than 90% of RoK content creator KEKW

  • @user-qt4rq3bt1r
    @user-qt4rq3bt1r Před 3 lety +3

    2:55 Edward skill “All or Nothing” counterattack damage by 100%?

    • @WickGaming
      @WickGaming  Před 3 lety +2

      Yes, it should be like that unless the wording has some mistakes. Little update: Lilith confirmed that everything I’ve said in this video is 100% correct. So normal attacks include counterattack as well, Attila’s 1st skill consequently boosts counterattack by 60% and secondary skills do not proc if you don’t actively attack. That’s why I suggested them to change the description to “directly attacking” or “troop attacks”, to avoid confusion with the Normal Attack concept. I hope they will take this advice

    • @tiffanyhs7563
      @tiffanyhs7563 Před 3 lety

      @@WickGaming Hi, I have tested it on Edward, and there is new tern appeared" total attack" replaced normal attack in the log; ''All or Nothing doesn't appear increase 100% counter attack damage.It's more like 75%, which 50% from counterattack increase, another 25% from''Total attack in crease 50%"="attack 25% increase+ counterattack 25% increase

    • @WickGaming
      @WickGaming  Před 3 lety

      @@tiffanyhs7563 i have already messaged Lilith trying to see if in the next update they can try to improve the commander descriptions

    • @user-qt4rq3bt1r
      @user-qt4rq3bt1r Před 3 lety

      @@WickGaming thanks

  • @Mesotus
    @Mesotus Před 3 lety +2

    Which shaolin temple you go to to train your fingers in getting ark? 😂

  • @jasonliedtke8274
    @jasonliedtke8274 Před 3 lety

    So it cant be that Joan description is indeed wrong like many others in the game. Like the description of Boudiccas 4th skill. Wrong description aren’t new to rok. Might as well be them forgetting to add the counter attack bonus in Joan’s 4th skill (or the attack tree skill that increases normal attack)

    • @WickGaming
      @WickGaming  Před 3 lety +1

      Nope, I’m pretty sure it’s right. Also the new equipment with 5% Normal Attack Damage (Greatest Glory), boosts both Attack & Counterattack...

    • @johnha009
      @johnha009 Před 3 lety

      @@WickGaming in your video on accessories you didnt recommend Greatest Glory but if the item is 100% 5% extra Normal Attack damage isnt this item then the best accessories of all of them as its 100% up time? Second question does Greatest Glory do 5% extra attack damage and 10% extra counter attack damage? Or because it says Normal attack damage does this then mean you only get 5% extra attack and 5% counter attack damage as Normal Attack = Attack+Counter Attack.

    • @WickGaming
      @WickGaming  Před 3 lety +3

      @@johnha009 the Greatest Glory is a great piece of equipment. It provides 5% attack and 5% counterattack, not 5 and 10. It would be recommended for specific combos. I should maybe make a video about equipment choices with commander examples

    • @johnha009
      @johnha009 Před 3 lety

      @@WickGaming thank you for you reply and yes please do that video. Im still considering Horn and Dagger as a rally leader. But maybe Greatest Glory is better.

    • @omsudheeshom
      @omsudheeshom Před 3 lety

      @@WickGaming So for AT would you make ring of doom or greatest glory ?

  • @mentalist9167
    @mentalist9167 Před 3 lety

    But every commander skill description shows normal attack as a single part of attack. For example- takeda has a chance to gain 25% normal attack and 25% counter attack, separately listed in his skill. That means he gains normal attack damage( atk+ counter atk) and also counter attack again ?
    Why doesn't the description simply say 25 % normal attack damage ?
    Another example is Edwards expertise.
    This is super confusing from Lilith

  • @babyrico91
    @babyrico91 Před 3 lety

    Lo sento l’accento italiano 😉

  • @emojir6972
    @emojir6972 Před 3 lety

    Did Lilith mistakenly do that with Attila 😭 and just kept it?

    • @WickGaming
      @WickGaming  Před 3 lety +1

      No, it is done on purpose of course. That’s why Attila is good in swarming situations.

  • @KingvGio
    @KingvGio Před 3 lety

    You stole my coins 😔

  • @gabrielsimoes1730
    @gabrielsimoes1730 Před 3 lety

    This is just wrong. If the wording is consistent on the skills of the commanders for this, "normal attack" is not "attack". You are misleading people and probably causing confusion with the attack stat.
    The counter-attack damage simply follows the increase of normal attack damage, but the opposite is not true.
    The thought process of the devs was probably: - when we increase the normal attack damage, the troops will hit harder, thus counter attack harder.
    - when we increase counter-attack damage, the troops have spiky armor, so they will return more damage received.

    • @WickGaming
      @WickGaming  Před 3 lety

      thanks for your comment. everything said in this video was confirmed by the CS of the game, including the part of the skill description of commanders. they also said they will try to improve the descriptions basing on my suggestions. normal attack will boost BOTH attack and counterattack and the counterattack will be boosted as well, not only as a reflection of the atk increase. the inconsistency of the skill description is another story. they wrote normal attacks in many cases, but it simply just works when DIRECTLY attacking. i hope my clarifications work for you

    • @gabrielsimoes1730
      @gabrielsimoes1730 Před 3 lety

      @@WickGaming Don't get me wrong and I'm sorry if I sounded rude.
      Still, the descriptions of the skills, items, etc related to this look perfect to me and it's been fully understandable the way it's from a long time.
      Maybe you are just trying to pass a way to understand the mechanics in a easier way, but it's only bringing more confusion in my view, as you are fighting agaisnt the good consistency in this topic coming from the game.
      If you try to view it the way I wrote it on the first comment, you'll see it makes perfect sense.

  • @nightking6210
    @nightking6210 Před 3 lety

    everythingrok.com/defining-the-main-combat-variables/
    Hoobsy from everythingrok wrote a whitepaper explaining in detail game mechanics more than a year ago. At the very least you should credit him and not present it as something new or your own.

    • @WickGaming
      @WickGaming  Před 3 lety

      Hi, I gave already credit to one of those articles for the damage formula (which is not 100% correct btw). As concern the other mechanics, many of the details I explain are not contemplated in that article and my testings were not based on that because the ground I was trying to test was never discussed. Good article anyway, thanks for posting it.