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Aggressive little boats - Cold Waters DotMod: South China Sea #17 (Submarine Simulation)
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- čas přidán 29. 05. 2023
- Cold Waters DotMod.v0.4a-2b
Campaign Status: HMAS Rankin (S78)
Submarine Kills: 35
Han: 6
Ming: 10
Romeo: 5
Victor III: 7
Kilo: 3
Song: 2
Akula: 2
-
Surface Ships: 34
Luda: 9
Jianghu3: 5
Jiangwei: 2
Chengdu: 4
Dajiang: 1
Sovremenny: 1
Huangfeng: 6
Luhu: 1
Qiongsha: 1
Yukan: 1
Yuting: 3
-
Total Tonnage: 252,864
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Hey Mags, same issue for me as last time I commented. Your voice over is very quiet to the point that I can almost not hear you at all.
Chinese Torpedo: ...?
HMAS Rankin: I am not a submarine; I am a ship ;)
Chinese Torpedo: ...ok if you say so...
Seconding what the other commenter said about your voice being on the quiet side, you're definitely quieter than any non-background game sounds (e.g., crew voices would drown you out if both are talking)
?Thirding? what the other commenter said :D
@@craazyy22 quadrippling ???
Fifthing?
That´s true. You are too quiet. Thanks for your weekly entertainment.
I assume your voice is so quiet because you're roleplaying a submariner on a boat that's running silent
Magz making like a fishing trawler.
Magz is having his Down Periscope moment.
@@SecretRaginMan My thought exactly.
The Ming knew it couldn't beat you in a fair fight, so it decided to go out flexing on your sonar crew
Every time I see one of your new videos arrive I know I will have an exciting half hour's viewing… Nice one Magz!
The torpedo behavior in the last couple of episodes is quite unusual. I've not seen that pattern changing/depth changing behavior from sub launched torps off a wire before. I usually play in the Atlantic, however, so not sure if it's a feature of Chinese torps.
Circling for depth change I have seen, but 3 different search patterns in one launch not. My guess is it's a feature of the dotmod.
@@memyshelfandeye318 It is DotMod. Vanilla Cold Waters allows for one search pattern that's used upon the weapon enabling. DotMod has composite search patterns that mimic real world torpedo behavior.
At least these torpedoes actually obeyed the underwater vs surface searching rules. (unlike EpicMod, which would always magically discriminate between your submarine on the surface and any other surface vessel).
I was half-expecting another magical torpedo attack where it would change search patterns entirely after dropping acquisition. (something that does not happen normally)
*guesses that torpedoes are set to hunt submarines* "I'm not a submarine anymore, lol!"
Love this series!
A good evasion! I recently had a try of the dotmod USSR prestige campaign on realistic, but gave up. You have to start in a whiskey class with extreme difficulty in evading enemies and hitting targets.
1 hour later when the torps ran out of fuel......the crew could breath again
The torpedoes vision is based on movement like a raptor
@@Kaarl_Mills That's T-rex, not velociraptor.
@@Kaarl_Mills That's T-rex, not velociraptor.
Your voice is very low volume compared to the rest of the stream. Not complaining, love the channel in general, but this time I had to raise the speaker volume a lot to hear you.
Back to the hunt! Great stuff.
Your voice over is very low. Or game sounds very high. One or the other. Interesting episode otherwise, thank you.
Lmao the dick in the water. Taking a page out of that Hornet pilot’s book.
Audio commentary can be very hard to hear at times.
Avoiding is boring but often necessary
something odd going on there... not sure what XD joy of mods and such XD
COME ON IN BOYS. I GOT THIS ONE HOT OFF THE PRESS!!!
Nice
Thought I would try the game with the mod, played the 1984 campaign.... 4 secs (yes I counted) I was attacked by one of those torps on a rocket, dead before i could do anything.
Yep, they are nasty little buggers
Thats why I've adopted the practice of diving as deep as possible right off the bat. It tends to keep you safer from those nasty things.
Did the noise from the waves help conceal your sub from thos enemy torpedoes?
No, torpedoes can be set to ignore surface targets, which those particular torpedoes were set to do.
It would make sense for the enemy commander to use that too, since there was at least one non-combatant surface ship in the area when they made their attack.
@@atmosdwagon4656 thanks
one second your alive the next your lungs are being crushed by the weight of the ocean
1000’ depth in a Collins?
Your voice is very quiet.
Really hard to hear you 😢.
Excellent!!!
Wheee
I want to ask if you can manually lock Cannon in cold waters game?
"Looks like the Chinese were trying to draw a d**k in the water"
Is that not genuine military practice?