Basic Battle Mechanics are Broken

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  • čas přidán 15. 06. 2024
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    There are plenty of glitches in Paper Mario that allow us to refight bosses infinitely, attack invisible goombas underneath the map, even fight Bowser as Princess Peach... but what about glitches and oddities with the battle system itself? Well, that limits us to breaking the game's basic battle mechanics, but you might be surprised at the results!
    0:00 Double Dip + Egg Missile Crash: This one is still not understood. Double Dip is integral to the crash, and similar enemies handle it fine, so it's complicated.
    00:25 Goombario's Multibonk Glitch: Remember that Power Bounce formula from "Can Mario Defeat Bowser in 1 Turn?" Well, Goombario uses the same formula for his Multibonk. But it doesn't work right. The base value applied to the formula, 200, steadily declines as you bounce consecutively. The value is supposed to reset once you get capped, but in Goombario's case, it doesn't. He's stuck with a low base value for all future Multibonks until the value is reinitialized by switching him out or entering a new battle. This means you're extremely likely to get capped before he can manage a third hit, making Multibonk temporarily inferior to his Headbonk. How sad is that?
    1:37 Hammer Throw Oddity: Recall the Monty Moles in Chapter 6, found harassing Petunia. Unlike every other enemy in the game, this particular enemy is weak to the Hammer Throw ability. Mario's normal hammer works normally. Throwing his hammer deals an extra 3 damage to them for no understood reason. If other enemies shared this hidden Hammer Throw weakness, perhaps the badge would've seen more use.
    2:39 Up, Up, & Away Oddity: Fuzzipede has a weakness to Up, Up, & Away, despite being considered a miniboss. No other boss-like enemies have this property, and you're not supposed to have Up, Up, & Away when you fight him. Like the Monty Moles with a unique Hammer Throw weakness, Fuzzipede's Up, Up, & Away weakness begs the million-dollar question: why?
    2:49 Fuzzipede Ceiling Glitch: Fuzzipede clings to the ceiling after landing a hit on Mario. It's kind of annoying because Fuzzipede promptly returns to the ceiling when struck. Because of this, there is a curiosity with Power Shock, since Fuzzipede is unable to move after being forced off the ceiling. Everything else is normal, unless you use Mario's Spin Smash ability. This tosses Fuzzipede back on the ceiling, still paralyzed, but the game hasn't properly updated Fuzzipede's battle position. Now Mario can perform a normal jump on ceiling Fuzzipede.
    3:01 "Negative" Damage Glitch: Mario can equip charge badges and stack power increments to unleash a massive attack. 99 damage is Paper Mario's damage limit. Ice Power says otherwise. With Ice Power, Mario's attacks against fire enemies receive 2 bonus damage. Ice Power is likely not factored into damage calculations until the very end, since this is the only power-increasing badge that allows you to exceed 99 damage with a single hit. The game does not have a "101" and "100" available for display, and uses a placeholder negative sign. So "-0" is just Paper Mario's way of telling you 100.
    3:09 Dizzy Attack Demo Glitch: Dizzy Attack can stun the frontline enemy as a first strike. It seems as though the developers programmed the first turn of a fight to check for Dizzy Attack, since something strange occurs if you die to a backline enemy on turn 1. Hang tight on the title screen, and you'll find that the demo reel's battles now behave as though Mario performed a Dizzy Attack first strike. The first few fights still behave correctly, but Tubba Blubba is supposed to attack you. With this glitch, the demo will not progress, so you can stare at Tubba Blubba forever.
    4:18 White Clubba First Strike Oddity: A squad of White Clubbas are found guarding the Crystal Palace. Each one speaks to Mario before the encounter, but you can first strike them with Kooper and Bombette before they say a word. However, the first strike is canceled in-battle. Weird, right?
    4:56 Dark First Strike Glitches: Battles that take place in the dark are not programmed to handle first strikes from Mario's partners, likely because the developers assumed everyone would use Watt to brighten the cave. Furthermore, without Watt illuminating the battle, Mario and his partner cannot target enemies. But if you use Bombette or Kooper to first strike an enemy, you will get strange results depending on the number of enemies in the formation.
    2 Enemies: Bombette and Kooper strike the backline enemy instead of the frontline enemy.
    3 Enemies: Bombette and Kooper strike themselves, but do not truly sustain any damage.
    4 Enemies: On Virtual Console, Bombette and Kooper "miss" the first strike. On Nintendo 64, the game crashes.
    Animated intro by TheSneakySpy: / thesneakyspy
    Video Border by totallynotjon_: / totallynotjon_
  • Hry

Komentáře • 1K

  • @ZanbonSen
    @ZanbonSen Před 4 lety +4583

    "This game came out almost 20 years ago"
    Time needs to slow the hell down.

    • @anelebit504
      @anelebit504 Před 4 lety +61

      Or we need to speed up

    • @sirapple589
      @sirapple589 Před 4 lety +87

      spy train
      Where’s Pucci when you need him?

    • @kieran7855
      @kieran7855 Před 4 lety +17

      @@anelebit504 that train has already left the station...

    • @0tterhead
      @0tterhead Před 4 lety +34

      its disappointing to realize that I am as old as this n64 game, soon to be older

    • @MuzikBike
      @MuzikBike Před 4 lety +16

      I was born about two years after the game came out. God I feel like a subhuman.

  • @NitroRad
    @NitroRad Před 4 lety +2852

    I'VE WONDERED MY WHOLE LIFE WHY GOOMBARIO'S FRICKIN MULTIBONK STRAIGHT UP REFUSED TO WORK SOMETIMES AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

    • @YeetTheFloridaMan
      @YeetTheFloridaMan Před 4 lety +42

      I wondered why as well

    • @ManoredRed
      @ManoredRed Před 4 lety +69

      I was never good enough with chain attacks to hit that barrier. Ha!
      (I also didn't usually use goombario in battle except to get information on enemies, afterwards I'd change him out with literally anyone else because yeah, he's kinda useless)

    • @williamnorris4166
      @williamnorris4166 Před 4 lety +10

      @@YeetTheFloridaMan Didnt We all?

    • @micahphilson
      @micahphilson Před 4 lety +12

      @@williamnorris4166 No. I never used Goombario in battle after getting any other companion. Why would you?

    • @Warrior_of_Fire
      @Warrior_of_Fire Před 4 lety +37

      @@ManoredRed Meanwhile, in one playthrough I did, Goombario killed the Crystal King via max-Charged Multibonk. So he's less useless and more along the lines of an Awesome, But Impractical Lethal Joke Character.

  • @underrated1524
    @underrated1524 Před 4 lety +1095

    "I always give Goombario a hard time because he's easily overshadowed by other partners and abilities..."
    Yeah, he can't hold a handle to Goompa, the #1 Paper Mario partner x3

    • @lpfan4491
      @lpfan4491 Před 4 lety +50

      he also cant outdo his sister who cannot do anything,she is too cute

    • @Christer2222
      @Christer2222 Před 4 lety +32

      pretty sure he can't hold anything

    • @yourehereforthatarentyou
      @yourehereforthatarentyou Před 4 lety +13

      you mean, cant hold a candle, btw

    • @bausofbaconrebooted236
      @bausofbaconrebooted236 Před 4 lety +10

      He can't hold anything, he ain't go no arms

    • @deleetiusproductions3497
      @deleetiusproductions3497 Před 3 lety +1

      He is nowhere near the point where if he had arms, he’d be able to hold a candle to T̸̨̨̨̧̛̺̬̫̻̬̦̬̪̦̝͕͚̜̘̹͔̯͔̗̜̻͇͎͖̰͖̝͖̩̝̥͚͈̠̮̮̠̰͎̖̫̩̝͓̳̳͈̼̭͖͎̰̫̙̏̐̏͛̓͊̈́̄̓͗̈̆͌̈́̈̇͐̂̾̿̋̄̈́͐̈̈́̏́̌̾͐͗̆͆̃̀̿̐̋͘͘͘̚͜͝͠ͅͅͅͅͅ ̴̧̧̨̡̧̡̨̢̧̡̢̡̡̨̛͉̖̖͕͉̪̪̜̯͍͇͍͈̟̗͔̹̙̹̠̮̰̙͉͎̖̜̣͓̭̳͖̩̱̹͍̹̝̠͇̱̟̬͉̻̳͇̲̟̜̭̟̥̘̟͇̜̝͚̩̖͈͚̠̥̖͖̱̱͕̙̥̥͙̝̠̼̪͎̻̂̏͆̈͗͑̃̓͌̿͆̽͑͊͐̄́̓̉̽̉̈͛͋́̋̃́͊̆͗̿͊̈̈̋̀́̿̊̋̌̓́͂̋̆͊̅̈́̈̾͘̕̕͘̕͜͜͜͜͝͝͝͠͝͠H̷̨̧̨̧̢̧̛̛̛̱͕͔̗̳͇̦̟̰̥̲̲̯͚̩͎̲̗̪̹̠̭̭̯͎̘̙̺̪͓̥͙̥̼̭̱̫̥͚̩̖̪̮̦͖͕͖̞̣̭͔͉̱̬̩͙͉͙̞̼̺͍̝̀͊̓̌̌́̑̂̋͒̔̾̂̒̑̌̌̓͋̀̎͗̆̔̈́͋̈́̈́͒̎̈̅͋̅̇͆͑̏͊̓̓́̂̍̉͆͂͐͊̊͊͂̿̍̍̽́̐̋͊̍͂̃͋̅̄́̆͛̑͆͒̌̈́̓̒͒̿͛̇̃̌͘̕͘͘̕͘̚̕̕̕͝͝͠͠͝͠ͅͅ ̵̧̢̢̡̛̯̯̩̲͔̹̟̤͈̟̘͕̪͇̲͔̳͓̫͔̞̩̖̦͉͖͙̩̜͔̼͙̩̞̯͕̭̼̦̲̥͙͎͚̱͎̊̄̆̽̑̈́͗̽̔̋̃̉̿̉͘͜ͅE̷̢̛̛͈̥̺̹̳̬̰̹̞̟͇̬̯̗͙̜̋͒͒́͂̑̐̾̓̀͒̎͑̂͋͑͗̋̃̏̀̔̓̓͒̊̀̋̂̆͗̎̃̽̃́̐̀̓̈̕̕̕͜͝͠͠͠ͅͅ ̸̢̨̧̧̡̧̧̧̛͚̞͔͈̘͚͖͔̘̩͉͕̝̱̺͙͖̜͔̟̻̤͍̰̲̩͙̰̼̰̟̜͕̹͉̭̰̤̻͉͕̜̠͓̔̓̀́͒̓̅̓̉̏̎̈́́̈̔͐͌̄̎̂̽̏̈́̌͒͂̏̈́̉̆͌̑̈́̂̒͘͘͜͜͜͠͝͝ͅW̵̢̙͉̥͙̟̲̘̻̩͉̱͖̹̠͚̗͚̭̝̹͙̭͖̥̿̿͒̃̌̔̂̔͐̈́̎͂́̀̿͐̆͘͜͝ ̴̨̨̢̡̡̨̛̲̥͕̞͎̟̬͔̦̻̱͙̰̖̝̣͎̺̊̆͌̏̍̈͒̀̒͛̋͂͆̀́͋̾̈́͆͒͗̊͜A̸̡̨̡̧̨̨̧̨̧̠̲̜̙̫͕̰̞̦̖͎̞̳̫̣̝̞̫̥̰̰̻̺̖̯̼̙̰̯̟͉̞̻͙̩̫͎̥͓͕̳̤̦͉̫͍̮͉̲̭̝̣͙̞͓̰̜̭̍̓͂́̍̐̉̅́̆͗̈́͘̕͜͜͜͜ͅ ̷̢̢̧̢̧̠͚̘̥͚͔͔̘͇̱̜͇̜̖̭͖͓̺̥̱͖͇̩͙̱͓͓͔̜̜̺͇̼͈̯̣͑̑̐͛̇̔̔͐̽̔̂̉̊̆̂͋́̓́͌̆͛̉̅̆͂̂͗̌̓͊̃̀͂̓̉̃͂̎̊̐̈́̑̍̌̃͌͆̕͘͘͘͜͝͝͝R̸̡̧̡̡̨̢̨̛̛̼̫͈͕͔̱͚̻̠̮̠̳̗̫̘̮͕̱̘̫̫͙̝̭̦̪̝͙̮̬̮̻͖͉̬͇͈̥̳͇̜̞̼̭͙̤̪̥̹̮̣̻͓͚̪̰̹̦͇͓͎̖̟͙̜̹͉͎͎͍͈̞͉̰̗̜͈̲̺͖̲̠̉̇͋̇̀͊̂̆̇̅̈́̄̿̆̍̐̏͊̀̀̊͛̂̀͑̽̑̄̒̓̍̍̈́̈̎̀̽̔̂̍̉́̓͑͊̈́͊͑̉́̿̓̈́̍̾̎̇͌́̋̂̓̍̀̌̏̓̍̓̅̽͘͘̕͘͘͜͜͜͜͜͠͠͠͝͝͝͝͝͠ ̴̨̧̨̧̠̱͉̯̬͚̩̟̖̦͉̣̼̭̝̙̘͇͚͖̮͉̤̮̼̤̹͎̪̙̺͙̭͈͈̣̺̭͍̭̀̂̍̌͑̄̐̔̈́͌̃́̏̍̀͌́̈̆̅͑͗̈́̊̈́͛͑͑͑̈́͌̎̽́̈́̓̏̑̉͊̚̕̕͘͠͠͝͠͠͝ͅĬ̸̧̧̢̧̡̢̧̺̰̖̗̗̦̯̦̟̞̫̠̝̯̦̰̤̳̗̤͔̯̟̯̳͖̪̪̲̜̯̭̟̼̰̮͍͉̞͓̫̲̠͎̩̤͙͚̭̰͕̹̑̈́͗̑̈́͛͋͐͋͗̊͐̓̌̉̃͗͘̚̕͜͜͜͜͠͝ͅ ̵̨̡̢̡̧̨̡̧̢̛̛̭̦͎͈͙̼̘̦̯̮̞̱̳͎̦̼͇͖̺̞̬̳͎̪̬̖͔̥̞͉̰̬̯͈͓̝̺̫̠͈̰̯̹̠̦̪̣̲̰̦̥͔̲̼̲͉͍̄̑͌̽͆̉̉͑͛̾̓̈́͐̆̈́́̋̽̇̇̀̂̾̍͆̐̅̈́̌̓͑͋̌̾̂̑̔͑̾̓̑̉̎̓͐̿́̍̇͛͒̔̃͐̒́̓͆͗̈͒̈́̍͆͂̓͑̃̃͐̋͒͛́͊̆̊́̊̈́̾͒̇͘̕̕̚̕̚͘͜͝͠͠͠͝͠͝ͅͅǪ̵̨̡̧̡̡̛̛̛̛͈͕̜͍̖̳̜͇͉̞̟̳̥̦̭͕̣̦̗̱͓̣̼͇̗̤̰̠̹̲͓͙̯̗̭̲̼̤̘͍̙̪̤͓̦͔͚̬̟̜͓̺̫͚͖̱̺̮̭̰̰͕̖͂́̒̽̓̀̄̓̍̃͆̈́͂͊̉̓͊̔̀̌̽̂͂̄͒̀̓̈͊̓̀̈͌͗́̉͒̔̂̑̃́̊̾̈̈́͑̃̃͒̋͗̊͋̌̃͊̓͒̆̿̈́̔̑̃̓͆̽̋̍́̀̑̈͊́͗̊̀͒͗̓̚̚̕̚̚̚͜͜͜͝͠͝͝͝͠͝ͅͅ ̴̛̛̛̛͙̖̖̫͕̲͓̲̫̜͓̺̪͙͖̦̠͔̮͍̻͈̮͙̻̞͈̖̪̯̰̪̭͈̪̬̬̰̯͇̙̫̦̘̖͙̹̼̰̻͔̹͎̮̖̟̗͈̦͙͍̲̣̤̜̹̖̘̰͓̤̼͙̗͙͇̤̦̔͆͆͑̊͂̈̿̾̓̈́̒͊́̈́̇͂̀͗̔̇͌̓̎̓͌͐̏̓̏̒͐̏̿̈̊̒̓͊̓̿͊̇̀̿́̀̋͑̋̂͛́́̾̋̏́́̏̐̊̅̇̑̾̓̎͋̾̈́̔̆̅́̋̓̔̆͌̿̒̉̕̚͘̕͠͝͠͝͝͝ͅȂ̸̪̘̘̝͉̱̪͈̈́̃̕͜͠ ̷̨̛̛̛̛͎͚̝͍͓͇̠̳̗͍̬̥͔͇͈̥̹̻̟̲͙͈̱̓͌͂̓̆̇̈͗̽͑̄̐̓̓́̃͒͋̈́̀̃́͌̊̃͌͗͗̒͆̐̏̑̏̐̉͑͑́͋̍̽̾̒͑̽̽̈͂̿͐̑̉̊̏̽̑̑͐̍́͛̆̓̃̃̌̂͂̾̇̀̄̀͊͘̕̕̚̕͘͜͝͝͠͝͠͠͠͠͝͝͝P̶̧̨̖̣͉͚̯͚̖̝̫̙̫̝͚̭͍̼̺̻̖̦̈́̐̏̋͒̋̏̒̐͊̈́̈̑͑̆̄̃͐̋̽̂͆̎̍̄̿͂̒̏̌̉̊̌̉̈́̃̓͂̏̇̍̈́́͊͑͗͛̃͒̔̃̽͆̓̃̾̍͒̈́͛̏̈̈́̈̄̚̕͘͠͝͝ͅͅ ̶̨̢̧̢̢̡̢̛͕̙̠̲̯̼̯̭͍̜̙̩̰͉̠̥̳͇͖̰͎̗͕̣̰̙͇͎̙̥̙̜̖̮̠̠̼̠̘̝̘̮͔̩̞̖͙͖̘̳͉̗̩̤̠̮̳͕̟̹̘̣̻͎̟̬̲̹̰̞̉̊̌͌͆̒̀̽͛̿͑̔̇̑͆̽̄̔̄̏̏̽͛̋́̋̃́̀̈́̋͒̆̊͌͊̇̍͗͛͋̈͒͊͘̚͜͜͝͝͝͝ͅͅP̵̨̢̡̡̛̛͎̼͙̮̖͙̳̫͙̺͕̦͖͕͖͚̜̦͈̤̯͎͙͖̻̣̙̥̝̻͉̥̪̤̺̲̗̰̤̦̭͉̘̦͉̖͖̰̲̘̿̏͆́̈́̆̆͑͋̇͋̈́̄̒̓̌̉̀̀̂̌̿̾͑̇͗́́̆̿̔̓̂̐̈́͋̓̊͗̆̓̀̽̀̋͊̃̈́̔͐̐̍͆̒̾͑̓̉̀́̆͆̈́͐̆̾̃̑̄́̂̕̕͘͘̚̚̚͜͜͝͝͝͝͝͝͝͠͠ͅ ̵̧̡̢̡̢̢̛̯͓͙͈̖̪̬̙͎̮̯̬͚̞̠͔̤̞͚̝̦̯̲̪̹̼͓̞̱͎̱̘͉̹̭͓̪̺̲̪̝͓̫̦͈̞̻͍̲̻̦̯̠͈͚͙͎͖̮͕̯͉̹͇̬̈̅̀̍̈́̏̂̑̏͆͆͑̈̅͊̒̽̓̃̂̆͂̀̊͌̚͝͠͝ͅȂ̴̡̨͚̯̬͓͖̣̬̯̟̼̪͉̗̦̠̻̘̞͕̼͙͈̰̘̤̝̜̩̗͚̘̈́͆̈́͌̀̿͊͑̌͋͆̏͌̈́̀͗̔̄̋̓̀̌̈̈̆̚͝͠͝͝ ̵̡̬͈̤̹̘̰̬̗͖̒͒͑͗̽̎́́͋̀͋͛̏̋̅͊̿̈́́̀̀̏͊̿̇͘͠͝͝R̷̡̢̨̡̡̡̡̧̨̨̡̧̢̨̢̝̣̬̯͇͙͉̺͙͍̖̻̘̯͚͉͚͕̜̳̫̬̮͓̲̗̮̮͙̜̘͓̗̲̗̝͓̬̦͍̹̪̘̯̜̩͖̻̲͉̭͓̳̼̰̯̘͖̝̗̭̞̞̼̙͕̖͎̦̪̭̭̩͚͓̤̜͎̤͇̪͕͕͇̤̙͊̇́̓̈́̈́̓̇̅̿̌̆̀̒̈͗̈́͐̐̓̌̆̄̓̂́̄̅̋̌̋̐̀̃̅͐͂̆̾̽̔͌̌͑̄̋̀͆͆̓̑͊̅̍̈́́̓̾̚̕͘͘̕͜͜͝͝͝͠͝ͅ ̶̛̦̫̹̆̉̆͐̾̊̀̍̕I̷̢̡̡̨̧̧͖͈̙͔̺̦͎͖̭͚̰̳̪͚͖̤͈͕̪̻̪̰͉̞͍̰͕̳̪̖͎̟̗͚̠̪̭̯̮̹̣̞̬͙͙̮͇̗͇͍͙̫̦͎͖̤̦̳̣̬̝͇͓̜̫̹͍̪̣̼̝̘̘̜̯͍̻̳̼͉̰̼͈̲͕̹̠͓͓̺̥͕̱̎͌͌̅̂̓͆̃͂̎͆̑̎̂͂̆͗́̔̾͐̋͒̂̈́̽̌͜͜͜͜͠ͅͅͅͅ ̸̧̨̢̢̛̯̱̭̝̱̙͇̝̬̬͈͉̟̱̦̝͖̮̼̙̻̹͍͍̮̭͔̩̩͕̪͇̥̖͍̦͈̼̺̣̳̬͇̄̿́̈̓̏͂̊̎̎͒̄͗̋̈́̑̓̿̃̃͒̅͋̐̾͆̆̓̎͐͌̔͆́͌̓͛͑̌̆̎̒̐̀͗͆̀̓͊̈́̾̑̐̐̓̉͆́͗͛̓̈́͒̋͘͘͘̚̚̚͜͠͠͝͝͝͝ͅͅT̶̡̧̯͇͚̟̝̫̜̙̜̉̎̑͗̓ ̵̢̡̢̢̡̨̢̨̨̛̛̛̯̺̻͕̟̠̯͉͔̟͔̩̮͔͈̲̙̳͖̲̬̯̙̝̠͔̣̠͚̹̜͍̻͕̖̱̳̹̗͖͔͖̟̹͔͉̱̺̥̰͙͓͈̤͓̰̻͚̩͓͔͕͙̍͋͐̽̊̃͌́͗̈́̈́̋̓̀͋̈̀́̓͑̊̏̒͋̎̓̏́̏̊̀͂̈́́͂͒̂͌̎̾́̾̌̿̈́̑̅̒̋͘͘̚͝͝͝͠I̸̢̢̢̛̠̹̘̪̞͚̫̭̤͚̭̪͔̗͖͈̤̣͙̬̗̻̻͈͚͗̾͆̉́́̍͋̂̎̌̈́͛̆́͐͋̈́̏͑̐́̅͆̾̀͛̽̓̚̕̚͠͠͠͝ ̷̢̢̧̨̧̡̢̣̦͖̦͎̦͔͕̮͔̫̩͔̣̪̠͔̙̩͈̰̺͇̺̩̻̹̜͎͖̟̣̹̬̫͉͉̞͔͉̝̘̹̞̖̥̻̩̰͈̫̼̙̼̪̝͈̗̤̩̳̮̣̤̠̋͜͜͜Ǭ̶̧̧̛͕͓̝̹̪͖͇̣̙̥͍͔̘͚͍̖̙͚̘͎̙̦̙̱̰͉̘̞͈̙̩̺̹͔̆̇͛̃͊̒̓͒̂̑̎̀̒̒̃̕͠͠ͅ ̶̧̨̢̢̧̛̟͇̝̘̲͈͚͍͇̗̺̩̠̺̯̠͙̯̤̲̳̫͙̼̠̥̼̫̹͕̭͓͈̣̝̻̪̩͓͎̫̹̟͚̭̤̖̫͖̲̠̺̦̺̻͔̞̭͉̟̖̞͍̠̑̂̑̔͑͑̔̔̈͛̇̑̍̽̓̔̅̽͆̌̉͋͗̂̓͛͋́̀͋̃͗͐̒́͌͋̆͛̓̌͛́̇͆̈́̄̈̂͗̔̍̾̀̿͘͜͜͜͝͝͝͝ͅN̷̛̛̛̗̙̪̹̱͕̦̈̏̅̑̑̈̂͛̀̐̄̎̓̈̌̾͑̅̌͆̐̉̏̈́́̋̃͆̌̎̌̏͒̅̈̂̅̋͋͌͗͒̉͑̈́̐͒͋̌̄̇̉̿͆͊̌͗̒̽̓̊́͐̈́̌͊̒̇̆̾̆͋̓̀̔̽͂̌̃̾͌̚̚̕̕̚͠͝͝͝͠͝͝ͅ

  • @dreamcanvas5321
    @dreamcanvas5321 Před 4 lety +1115

    I love how you describe some of those with a tone of voice that makes me think "tsk tsk, those developers should have really accounted for this highly improbable scenario, discovered 2 decades after the game was released..."

    • @deaththekid922
      @deaththekid922 Před 4 lety +101

      talking about 2 decades , that reminds me of the rainbow coin they found after 17 years , thats another " the devs should have known someone finds it

    • @Stryder7x
      @Stryder7x  Před 4 lety +409

      I applaud the devs for how much they were able to do considering it's a N64 game :) Especially considering it took us 2 decades to find so many glitches! I can't help but think "...woah why does the game work like this??" when we learn about something like the Goombario Multibonk issue

    • @ddnava96
      @ddnava96 Před 4 lety +9

      @@deaththekid922. Rainbow coin?

    • @ClashBluelight
      @ClashBluelight Před 4 lety +72

      @@ddnava96 donkey kong 64 100% run was missing one rainbow coin. i actually knew a few people who knew where the coin was before it was "discovered" and knew of it myself. it's just that nobody in the speed running community knew about it and nobody who knew of it spoke up.

    • @PointsofData
      @PointsofData Před 4 lety +51

      @@ddnava96 DK 64 had a coin hidden in a dirt patch inside an unassuming clump of grass that you had to ground pound on. Astute oberservers noticed it had a slightly different walking sound, but most people never noticed. Kind of shit positioning, but its still weird how long it took for people to point it out. You'd think the speedrunners take the time to Google it, or someone somewhere who knew about it would notice the lack of info...

  • @DaAmazinStaplr
    @DaAmazinStaplr Před 4 lety +1997

    "Basic Battle Mechanics are Broken"
    As many of your videos I've watched, I've come to the conclusion that the entire game is broken.

    • @solstice5103
      @solstice5103 Před 4 lety +124

      I've come to the conclusion that Stryder's copy of the game if broken

    • @notswush
      @notswush Před 4 lety +140

      To be fair any game looks broken if u spend all ur time finding glitches in it.

    • @Stryder7x
      @Stryder7x  Před 4 lety +472

      For the most part, the game's actually pretty stable! You really have to go out of your way to come across minor inconsistencies

    • @sasaki999pro
      @sasaki999pro Před 4 lety +101

      Paper Mario is a technical master piece compared to Super Mario 64, and I'd like to elaborate on that more-
      *_But first we need to talk about "Parallel Universes"_*

    • @knownas2017
      @knownas2017 Před 4 lety +16

      @@sasaki999pro And then Stryder decides to do an ABC run of Paper Mario

  • @ThalinsGenohan
    @ThalinsGenohan Před 4 lety +1166

    Alternate title:
    Battling Crashes Paper Mario

    • @theprofesser9797
      @theprofesser9797 Před 4 lety +21

      Thalins Genohan this game is honestly just a 90 car pile up. Fun to watch/play but there’s way too many crashes

    • @kirbywithaknifeisawesome6028
      @kirbywithaknifeisawesome6028 Před 4 lety +8

      Thalins Genohan it should be called battling for 1 milasecond crashes paper mario

    • @CrimsonCatGaming
      @CrimsonCatGaming Před 4 lety +3

      I have played this game multiple times on my n64 and never experienced a crash. If your playing on an emulator then yes its gonna suck some hardcore Italian sausage. But a normal playthrough on an official copy runs perfectly.

    • @juliaandstuffs7404
      @juliaandstuffs7404 Před 4 lety +1

      @@CrimsonCatGaming Ya, I've played it on both the N64 and an emulator. It never crashes on N64, but it failed on me a few times on emulator.

    • @ManoredRed
      @ManoredRed Před 4 lety +6

      @@CrimsonCatGaming I played it on an emulator and had no problems. The game is not anywhere near as broken as Stryder makes it look, you have to actively try to break it to break it in most cases.

  • @whichcache2517
    @whichcache2517 Před 4 lety +152

    2:33 "Why would anyone use hammer throw?"
    To psyche out Junior Troopa after he says I can't jump on him or use the hammer on him after Lavalava Island, of course.

    • @Jaydove2387
      @Jaydove2387 Před 4 lety +8

      I just use Spike Shield

    • @AusterLiteax
      @AusterLiteax Před 2 lety +4

      @@Jaydove2387 who wouldn't use spike shield? It is needed to beat Bowser in case your hammer is gone.

    • @august101wheatley8
      @august101wheatley8 Před 2 lety +11

      The answer is obvious For when you're doing a hammer-only playthrough that one time and never again

    • @Buglin_Burger7878
      @Buglin_Burger7878 Před 2 lety

      @@august101wheatley8 Nah, it is still OP.

    • @ultimategamer2669
      @ultimategamer2669 Před 2 lety +4

      Jr. Troopa: **activates power up** HOOPLA! HOOPLA!
      Mario: **throws hammer**
      Jr. Troopa: **falls flat on the ground knocked out cold with a single hit**

  • @TVbluesun
    @TVbluesun Před 4 lety +1604

    'This is the only enemy in the game with a Hammer Throw weakness'
    Wonder if the idea was well... whack-a-mole?

    • @Abyss10n
      @Abyss10n Před 4 lety +446

      I am not sure but if you're throwing hammers at moles in whack-a-mole, I think you might be doing something wrong.

    • @jsax01001010
      @jsax01001010 Před 4 lety +347

      Maybe Monty Moles were originally weak to all hammer attacks, but the developers felt that was too over powered and removed it from the game. However, when they removed it, they missed something that allowed the weaknesses to work in this very specific scenario.

    • @sfc0450
      @sfc0450 Před 4 lety +92

      I feel like someone was using the enemy for testing weaknesses or something, but forgot to remove the weakness when they were done. Moles being weak to hammers makes sense, but it's an awfully specific weakness to program in since no ordinary player would think to use Hammer Throw in that situation.

    • @KusaneHexaku
      @KusaneHexaku Před 4 lety +60

      I actually think it make senses
      Since those moles attack by throwing rocks at you, I can completely understand throwing an attack back at them being a good thing to do.

    • @dobeeeeval
      @dobeeeeval Před 4 lety +21

      Yeah I think this is actually an easter egg, not a bug

  • @NatTBK
    @NatTBK Před 4 lety +450

    *fills dartboard with anything you can do in paper Mario*
    *throws dart*
    Stryder: OK, this is broken

    • @nojachi_6829
      @nojachi_6829 Před 4 lety +20

      Yes, i realy think he does it like that xD

    • @Fuzy2K
      @Fuzy2K Před 4 lety +11

      "Throwing darts at a dartboard crashes Paper Mario"

    • @MakenaForest
      @MakenaForest Před 4 lety +19

      @@Fuzy2K *misses really badly and hits the cartridge*
      "Throwing darts crashes Paper Mario"

    • @thisisntausername5724
      @thisisntausername5724 Před 3 lety

      @@MakenaForest "My Paper Mario Cartridge is Broken"

  • @razer_darkness1452
    @razer_darkness1452 Před 4 lety +790

    Hard to believe its been almost 20 years since this amazing game came out

  • @sirapple589
    @sirapple589 Před 4 lety +1359

    Stryder, be honest, is there ANYTHING that isn’t broken in Paper Mario?

  • @BookendGaming
    @BookendGaming Před 4 lety +372

    I can't wait for a video where Stryder7x just smashes the cartridge with a sledgehammer.
    "Yep, a sledgehammer crashes Paper Mario too."

    • @1un4cy
      @1un4cy Před 4 lety +31

      Someone brought a cartridge of Paper Mario to a party.
      They crashed the party.

    • @StarkMaximum
      @StarkMaximum Před 4 lety +18

      "This game is literally broken."

    • @TheMamaluigi300
      @TheMamaluigi300 Před 4 lety +1

      1un4cy Paper Mario crashes Mario Party

    • @WTFMANify
      @WTFMANify Před 4 lety +2

      Why was this comment so funny?

    • @ultimategamer2669
      @ultimategamer2669 Před 2 lety

      Close enough.

  • @SteveJaws-fv3fk
    @SteveJaws-fv3fk Před 4 lety +255

    *Stryder:* Allowing Mario to jump to never before seen heights!
    *Kooper Super Jump:* Am I a joke to you?

  • @WolfXGamerful
    @WolfXGamerful Před 4 lety +61

    3:13
    "Which gives Mario's Spindash..."
    Wait.
    That is *beyond* illegal.

  • @VomitBucket
    @VomitBucket Před 4 lety +387

    “Basic Battle Commands are Broken”
    *But do they crash Paper Mario?*

  • @superwhatevergamin9634
    @superwhatevergamin9634 Před 4 lety +41

    Tubba Blubba cutscene normally: Imma squish ya.
    Dizzy Tubba Blubba in Cutscene: I'm gonna... Gonna... Dang it, what's my line again?

  • @samuelthecamel
    @samuelthecamel Před 4 lety +350

    Stryder: How broken is Paper Mario?
    Paper Mario: *Yes*

    • @texivani
      @texivani Před 4 lety +6

      Y̢e̴͜s̸̴̴

    • @JW_937
      @JW_937 Před 4 lety +2

      Surprised it didn’t crash half way through saying yes.

    • @ls190v2
      @ls190v2 Před rokem

      A better response for Paper Mario would be:
      Mama mia.

  • @Accrovideogames
    @Accrovideogames Před 4 lety +53

    2:03 It's not weird, it actually makes perfect sense. You flip it backward when it's on the ground and you make it fall straight down when it's on the ceiling. It would be weird if it didn't work that way. It was obviously intended.

    • @DaniPaunov
      @DaniPaunov Před 3 lety +7

      That's not the argument.
      Normal buzzy beetles face away from Mario when down and flip towards Mario, with their head facing the sky while they're flipping.
      Ceiling buzzy beetles face towards Mario when down, but still flip towards Mario, with their head facing towards the ground while they're flipping, then turn around.

  • @Gabriel-fl2wj
    @Gabriel-fl2wj Před 4 lety +127

    "Buying the game from a retail store crashes the game"

    • @deoxysandmew2162
      @deoxysandmew2162 Před 4 lety +2

      "Staring at the game at a retail store crashes Paper Mario"

    • @revenevan11
      @revenevan11 Před 4 lety +6

      @@deoxysandmew2162 that just made me imagine how fun it would be to go back in time to when this game was being demoed on those consoles in retail stores that you can play for a bit, and then show off a bunch of these glitches and speedrun techniques that took years to discover to a bunch of shocked kids in the game store.

    • @NerfPlayeR135
      @NerfPlayeR135 Před 2 lety

      @@revenevan11 I can imagine a kid back then who’s played Paper Mario walking by a demo N64 and seeing Goompa as a partner, and being utterly flabbergasted by it.

  • @badradish2116
    @badradish2116 Před 4 lety +54

    "because why would anyone use hammer throw?"
    worth watching

    • @jenkosquared9940
      @jenkosquared9940 Před 4 lety +2

      My suspicion is that it's a reference to whack-a-mole. For those who've not seen, it's an arcade game where you hit stuffed moles on the head with an also stuffed hammer while they are popped out of the "ground" (machine). And maybe they only did it on that one, likely going to not be used method, as a joke and not to make the mobs trivial.

    • @billyjoestuff7297
      @billyjoestuff7297 Před 4 lety +2

      @@jenkosquared9940 But you can just use a regular hammer

    • @prosylan6368
      @prosylan6368 Před 2 lety

      @@billyjoestuff7297 or jump

  • @itsFODDER
    @itsFODDER Před 4 lety +29

    It's such an honor to be mentioned in this video.

  • @bastard2789
    @bastard2789 Před 4 lety +5

    the chapter names are:
    Double Dip + Egg Missile Crash: This one is still not understood. Double Dip is integral to the crash, and similar enemies handle it fine, so it's complicated.
    Goombario's Multibonk Glitch: Remember that Power Bounce formula from "Can Mario Defeat Bowser in 1 Turn?" Well, Goombario uses the same formula for his Multibonk. But it doesn't work right. The base value applied to the formula, 200, steadily declines as you bounce consecutively. The value is supposed to reset once you get capped, but in Goombario's case, it doesn't. He's stuck with a low base value for all future Multibonks until the value is reinitialized by switching him out or entering a new battle. This means you're extremely likely to get capped before he can manage a third hit, making Multibonk temporarily inferior to his Headbonk. How sad is that?
    Hammer Throw Oddity: Recall the Monty Moles in Chapter 6, found harassing Petunia. Unlike every other enemy in the game, this particular enemy is weak to the Hammer Throw ability. Mario's normal hammer works normally. Throwing his hammer deals an extra 3 damage to them for no understood reason. If other enemies shared this hidden Hammer Throw weakness, perhaps the badge would've seen more use.
    Up, Up, & Away Oddity: Fuzzipede has a weakness to Up, Up, & Away, despite being considered a miniboss. No other boss-like enemies have this property, and you're not supposed to have Up, Up, & Away when you fight him. Like the Monty Moles with a unique Hammer Throw weakness, Fuzzipede's Up, Up, & Away weakness begs the million-dollar question: why?
    Fuzzipede Ceiling Glitch: Fuzzipede clings to the ceiling after landing a hit on Mario. It's kind of annoying because Fuzzipede promptly returns to the ceiling when struck. Because of this, there is a curiosity with Power Shock, since Fuzzipede is unable to move after being forced off the ceiling. Everything else is normal, unless you use Mario's Spin Smash ability. This tosses Fuzzipede back on the ceiling, still paralyzed, but the game hasn't properly updated Fuzzipede's battle position. Now Mario can perform a normal jump on ceiling Fuzzipede.
    Negative" Damage Glitch: Mario can equip charge badges and stack power increments to unleash a massive attack. 99 damage is Paper Mario's damage limit. Ice Power says otherwise. With Ice Power, Mario's attacks against fire enemies receive 2 bonus damage. Ice Power is likely not factored into damage calculations until the very end, since this is the only power-increasing badge that allows you to exceed 99 damage with a single hit. The game does not have a "101" and "100" available for display, and uses a placeholder negative sign. So "-0" is just Paper Mario's way of telling you 100.
    Dizzy Attack Demo Glitch: Dizzy Attack can stun the frontline enemy as a first strike. It seems as though the developers programmed the first turn of a fight to check for Dizzy Attack, since something strange occurs if you die to a backline enemy on turn 1. Hang tight on the title screen, and you'll find that the demo reel's battles now behave as though Mario performed a Dizzy Attack first strike. The first few fights still behave correctly, but Tubba Blubba is supposed to attack you. With this glitch, the demo will not progress, so you can stare at Tubba Blubba forever.
    White Clubba First Strike Oddity: A squad of White Clubbas are found guarding the Crystal Palace. Each one speaks to Mario before the encounter, but you can first strike them with Kooper and Bombette before they say a word. However, the first strike is canceled in-battle. Weird, right?
    Dark First Strike Glitches: Battles that take place in the dark are not programmed to handle first strikes from Mario's partners, likely because the developers assumed everyone would use Watt to brighten the cave. Furthermore, without Watt illuminating the battle, Mario and his partner cannot target enemies. But if you use Bombette or Kooper to first strike an enemy, you will get strange results depending on the number of enemies in the formation.

  • @reprogremTTV
    @reprogremTTV Před 4 lety +137

    "Did you ever use Hammer Throw?" Did you mean: Spartan Laser? Charge that puppy up for 20 turns and have fun with a really loose and easy battle system. Best thing I ever did was use it to pop a cap in Tank Guy for the full amount of his HP and then some.

    • @lintecassidy206
      @lintecassidy206 Před 4 lety +15

      Reprogrem wait what?

    • @carracer41
      @carracer41 Před 4 lety +1

      Wait thats illegal

    • @blueberryblues5644
      @blueberryblues5644 Před 4 lety +16

      I just really want to know what this chaos means

    • @logan3525
      @logan3525 Před 4 lety +9

      He means he used hammer charge and chucked at the boss shy guy (tank guy? cant remember the name of him) in shy guys toy box

    • @__-nt2wh
      @__-nt2wh Před 4 lety

      But how?

  • @Gungho73
    @Gungho73 Před 4 lety +59

    It's crazy to see this game broken, twisted apart with crashes and discoveries like this year after year, and then think of this game still as one of the greatest games all time period. And yet I still do. It's still my favorite, my no. 1 no doubt. My immediate reaction to finishing this video was man, we need to get more people to play this game.

    • @44EricRH44
      @44EricRH44 Před 4 lety

      The game never crashed on me whilst playing it normally, so I don't see why it having crashes that aren't normally triggered should make it any less amazing.

  • @DDjivan
    @DDjivan Před 4 lety +229

    Paper Mario: Broken
    Stryder7x: *It’s free real estate*

    • @Cinko420
      @Cinko420 Před 4 lety +6

      δDD
      Funny that you have the Phantom Ruby profile pic on a video that's essentially about game corruption.

  • @Rubberman202
    @Rubberman202 Před 4 lety +11

    "How did this go unknown until 2019?"
    Maybe because it was so oddly specific? Much like the Hammer Throw thing, I feel like most people wouldn't encounter such a glitch given the necessary methods to get there.

  • @44absol
    @44absol Před 2 lety +3

    I'm willing to bet that hammer throw weakness on the Monty moles was originally intended to be a quake Hammer weakness like how in Pokemon earthquake is twice as effective or something when you use it on an enemy that's digging

  • @FMHikari
    @FMHikari Před 4 lety +20

    "Letting Stryder7X play breaks Paper Mario"

  • @eddyheaddrascal1858
    @eddyheaddrascal1858 Před 4 lety +10

    The moles throw rocks, you throw your hammer. This is the only logic I can think of.

  • @Art-pj8zq
    @Art-pj8zq Před 4 lety +14

    4:15 “how did this go unknown until 2019”
    Well it’s because you just made the video today

    • @Iamvicious88
      @Iamvicious88 Před 4 lety

      Im pretty sure ppl kne of some of this juss not gonna do a CZcams video about it lol

    • @greenknight9000
      @greenknight9000 Před 3 lety

      @@Iamvicious88 Aaaand you missed the joke

  • @CG64Mushro0m
    @CG64Mushro0m Před 4 lety +5

    6:17 'bombete seems to damage it self'
    *it hurt itself in its confusion!*

  • @James-ce6dc
    @James-ce6dc Před 4 lety +114

    me: "huh, i wonder why this crashed the game?"
    stryder: "allow me to introduce myself"

  • @micahphilson
    @micahphilson Před 4 lety +19

    Every day, we inch closer to "Playing Paper Mario Crashes Paper Mario".

  • @TyGuy9001
    @TyGuy9001 Před 4 lety +10

    Paper Mario is seriously my favorite video game and it’s amazing just how much I’ve learned about it from watching this series of videos you’ve done about it! Hats of to you for all of your great work!

  • @elianewinter2638
    @elianewinter2638 Před 4 lety +9

    i'd say this game was my childhood like everyone else, but i actually just beat it last month for the first time c: Pretty fun game for sure

  • @tundyt2631
    @tundyt2631 Před 4 lety +21

    Anything in Paper Mario: Exists
    Stryder: So by using this trick, you can break it entirely!

  • @ddnava96
    @ddnava96 Před 4 lety +13

    Stryder: How broken is Paper Mario?
    Paper Mario: Y̢e̴͜s̸̴̴

  • @jackhazardous4008
    @jackhazardous4008 Před 4 lety +49

    *spends 20 years dismantling every facet of paper mario*
    "this game is broken"

  • @lennykelly3752
    @lennykelly3752 Před 4 lety +36

    Most CZcamsrs:TeamTrees!
    Stryder7x: 19 year old game broke

    • @pandakekok7319
      @pandakekok7319 Před 4 lety +2

      Plant a tree every time Stryder finds a broken mechanic, glitch, or crash

    • @tezcanaslan2877
      @tezcanaslan2877 Před 4 lety +3

      pandakekok You will soon create mini amazon rainforests

  • @1un4cy
    @1un4cy Před rokem +4

    I like how a random enemy is weak to some completely random ability you would never use against them. Would be great if some other game had something like that where enemies have some completely random nonsensical weakness.

  • @ptmars9586
    @ptmars9586 Před 4 lety +36

    0:29
    Goombario isn’t so great? Are you kidding me? When was the last time you saw a partner with such aptitude and wisdom with game knowledge? Goombario puts the battles to another level, and we will be blessed if we ever see a partner with his utility and raw power in paper Mario ever again. Parakarry clears gaps. Bombette clears battles. Goombario... breaks the game! You can keep your mechanics. I prefer the magic.

  • @smegmet4353
    @smegmet4353 Před 4 lety +16

    I dont know why, but all the sounds in this game are so satisfying XD

  • @legoferrari14
    @legoferrari14 Před 4 lety +1

    That insta-crash followed by your intro jingle *perfectly* sums up your channel.

  • @GabenandtheSeagull
    @GabenandtheSeagull Před 2 lety +2

    In defense of Hammer Throw:
    When I was a kid, I could not, for the life of me, get the jump action command timing right. Hammer throw and items were my only options against flying enemies.

  • @ParaChuGaming
    @ParaChuGaming Před 4 lety +3

    6:54 “First striking an enemy crashes Paper Mario.”

  • @kawong3975
    @kawong3975 Před 4 lety +3

    Paper Mario: it barely works, barely.

  • @AshoreNevermore
    @AshoreNevermore Před 4 lety +15

    Was... Hammer Throw supposed to do more against enemies that chuck things? That's my only guess.

    • @davinchristino
      @davinchristino Před rokem

      But there are many more enemies that chuck things, but hammer throw doesn't affect them differently

  • @prismacan7752
    @prismacan7752 Před 4 lety +1

    There's another weird First Strike bug in Jade Jungle.
    I'm not sure if you've talked about this one before, But the Putrid Piranhas bullying the Baby Yoshi is normally a forced fight, where you can't run away. But using Bombette or Kooper lets you first strike them and it acts like a normal battle.
    I didn't even know this was a forced battle because I always tried to First Strike them.

  • @mathphysicsnerd
    @mathphysicsnerd Před 4 lety +3

    You know it's a good Stryder video when you finish watching it and your browser crashes like mine just did

  • @foamqueen1075
    @foamqueen1075 Před rokem +7

    Miss you man♡

  • @Allikiza
    @Allikiza Před 4 lety +2

    As a kid, I thought I just sucked when using Goombario's Multibonk due to seemingly whiffing it during important boss battles. Now I know why. Thanks Stryder.

  • @HearThatSound
    @HearThatSound Před 4 lety

    Stryder, just wanted to say that you’re one of my favorite youtubers and I find your videos weirdly relaxing (they often help me fall asleep). It’s always so interesting to learn new things about such an old game. Keep it up!

  • @ChristopherMoom
    @ChristopherMoom Před 4 lety +16

    Stryder: **Interacts with Paper Mario**
    -EVERYONE- *EVERY GLITCH IS HE-*
    _Trying to make an "Everyone is here" joke crashes Paper Mario_

  • @JudgeVenat
    @JudgeVenat Před rokem +3

    I hope he returns seeing my favorite n64 game beeing analysed to the last bit is just amazing

  • @jpstack24
    @jpstack24 Před 4 lety +3

    "Why would anyone use Hammer Throw, let alone against a late-game ground-based enemy?"
    *Dan Avidan wants to know your location*

  • @Sonic546416
    @Sonic546416 Před 2 lety +1

    My personal guess is that the double dip egg missile combo on lava piranha soft locks the game because of some hidden X and Y values. Lava piranha has three sprites and due to the awkward position of being both a ground based enemy while also being nearly 30 degrees to the left of the roots position. Just a guess though, it’s possible that the head has two X and two Y values, so by hitting one but not both it causes the game to continually loop by checking one but not the other.

  • @Tomiply
    @Tomiply Před 4 lety +5

    0:29 Whaaaat? Really? He's my favourite because he has something to say about every location and NPC. I nearly always keep him out. Not the most useful in battle, though.

  • @eliozdherion4843
    @eliozdherion4843 Před 4 lety +3

    I can explain the extra damage on the mole.... "wackamole"

  • @JoshuaHefflinger
    @JoshuaHefflinger Před 4 lety +10

    1:56 "98.5 percent of the time..."
    Did you calculate that out? I just can't tell with you.

    • @Stryder7x
      @Stryder7x  Před 4 lety +18

      This time I didn’t, just added a bit of personality there lol. Though 98.5% of the time has to be close to accurate when it comes to how often Hammer Throw isn't your best option

    • @Legend-qq6km
      @Legend-qq6km Před 4 lety +1

      @@Stryder7x Pro mode at least makes it a bit more useful with the spiky paragoombas in chapter 1 and the embers in chapter 2. Still becomes completely worthless once you get spike shield though.

    • @Stryder7x
      @Stryder7x  Před 4 lety +10

      @@Legend-qq6km Definitely true, I'm glad it saw more use in that hack. I always thought Hammer Throw should do more damage, it looks brutal

    • @N12015
      @N12015 Před 3 lety

      @@Stryder7x It deals tons of damage... In kirby games. Also is a good idea to use it against Troopa Jr. 4, altough spiky shield can also do the job and is more powerful when combined with D-Down jump or charge.

  • @danielwilson4981
    @danielwilson4981 Před 4 lety +3

    Me plays game properly.
    Paper Mario: no this isn't how you're supposed to play the game

  • @Jesterclown17
    @Jesterclown17 Před 4 lety +10

    "This game came out nearly 20 years ago..."
    "... nearly 20 years ago..."
    *"... 20 years ago..."*
    My god I feel old.

    • @DarkWolf-gj9ty
      @DarkWolf-gj9ty Před 4 lety

      Considering Im also 20 years old myself, can confirm

  • @MegamikazeMoriko
    @MegamikazeMoriko Před 4 lety +13

    S5: FFFFFFFFH is probably an integer overflow that caused the game to crash
    learned this from pannenkoek's integer overflow burning bully... all FFFFFFFF in hex is an overflow
    6:49

    • @SkigBiggler
      @SkigBiggler Před 4 lety +4

      I assume the H in the first value is assembly hex notation, since H isn't a hexadecimal digit.

    • @omegahaxors3306
      @omegahaxors3306 Před 4 lety +1

      Yeah, you're probably right, because VC has no problem with overflows and deals 0 damage (-0 damage?) there.

    • @renakunisaki
      @renakunisaki Před 4 lety +3

      FFFFFFFF is how -1 gets encoded. The error is "unimplemented operation" though which is strange. It might be a division by zero?

  • @MetalJordy
    @MetalJordy Před 4 lety +1

    I find it fascinating that doing the same thing in the VC version vs the N64 version would yeild different results at times

  • @MrBlue11900
    @MrBlue11900 Před 4 lety

    I love this channel. The case study details put in to this one gane is amazing. One of my all time favorites

  • @ralsei3554
    @ralsei3554 Před 4 lety +5

    “This game came out almost 20 years ago”
    Damn

  • @commercialchase8442
    @commercialchase8442 Před 4 lety +25

    "Merely existing makes the cartridge explode."

  • @Lizuma
    @Lizuma Před 3 lety +1

    This is a reason why I love old games, they have so many silly errors to discover that will NEVER be patched out automatically. Like Super Mario 64's famous backwards long jump. Can't wait to finally play Paper Mario on my N64 or Wii U sometime, it's one of the games I want most right now!
    This game still looks so, so good for being 20 years old, it's impressive!

  • @okieyoshimd9817
    @okieyoshimd9817 Před 4 lety

    I want to give a shout out to the love and dedication you and your crew give to this game. Who knew that even after two decades one could still be finding unique ways to break and exhibit strange happenings in this game?

  • @sirapple589
    @sirapple589 Před 4 lety +7

    2:34
    Isn’t that the point of Play Testers?
    To do everything over and over to check what causes a glitch?

    • @arcadiusdragoneyes727
      @arcadiusdragoneyes727 Před 4 lety +4

      Sir Apple I’ll forgive them for missing this, since it A. Is a totally random thing to happen B. It’s the only time this happens and C. It doesn’t break anything

    • @sirapple589
      @sirapple589 Před 4 lety +1

      Arcadius Dragon Eyes
      Yeah that’s fair.

    • @michael_betts
      @michael_betts Před 4 lety +8

      If you hire a team of qa people, and give them months, you still have a small fraction of the time people will put into a game day 1, as you just cant have 1000s of qa guys, and millions buy big games. QA people have to be thorough too, which means repeating something over and over again to be sure if its not broken, so its very hard to expect them to find weird things like this, especially when they may have, and just didnt think their was anything wrong, the game didnt crash or anything.

    • @Stryder7x
      @Stryder7x  Před 4 lety +8

      A lot of the bugs are very specific so yeah it's very easy to miss. We have the convenience of playing the game for almost 20 years, QA testers had a couple months, if that. A few issues got corrected between the Japanese, U.S., and PAL versions of the game since there was more time to correct issues before the game was localized

    • @sirapple589
      @sirapple589 Před 4 lety

      Stryder7x
      That makes a lot of sense and seems very obvious in hindsight.
      Thanks for the answer, Stryder.

  • @junorequiem7199
    @junorequiem7199 Před 4 lety +5

    "That's only on the virtual console though, if you're playing on Nintendo 64..."
    Does it crash the game?
    "That's the game crash"
    Of course it bloody does

  • @darklythedemon1111
    @darklythedemon1111 Před 4 lety

    the buzzy beetles's being backwards for hammer throw is probably because for them to be on the ceiling properly, they must be facing backwards then rotated 180 degrees so they're facing mario. so when they fall down, they're still technically facing backwards

  • @latexu9589
    @latexu9589 Před 2 lety

    3:55 That dazed Shy Guy dance is the best. It also occurs quite often when you block Shy Guy's attack.😵😂

  • @gravity8120
    @gravity8120 Před 4 lety +5

    I love how Stryder7x calls it “the” game crash.
    He knows what we came to see!

  • @TrueHey
    @TrueHey Před 4 lety +3

    And that's why they made super paper mario

  • @RobustPhysics
    @RobustPhysics Před 4 lety

    Man, I was just watching your past MQ streams a few days ago and Fodder told you about the glitch. Somehow it's super exciting to see what he told you and you tested/theorized on inside one of your youtube videos.
    Also super nice to have confirmation that it DOES crash on the N64, like Fodder said.

  • @Brandonian
    @Brandonian Před 3 lety

    I’m really thinking about supporting you Stryder7x! I’m getting so close to that patreon link. Dude, there’s som crazy shit I really wanna look into in the TTYD, I feel like you are the go to guy for it. Always great watching your stuff.

  • @npocoisanoob3759
    @npocoisanoob3759 Před 4 lety +3

    They should make a remake of the game on switch

  • @MegaFriendlyCreeper
    @MegaFriendlyCreeper Před 4 lety +4

    Jesus, this game was made with paperclips and scotch tape.

    • @lvl5Vaporeon
      @lvl5Vaporeon Před 4 lety

      No that's Super Smash Brothers Melee

    • @MegaFriendlyCreeper
      @MegaFriendlyCreeper Před 4 lety

      @@lvl5Vaporeon That one was made with Popsicle sticks and dried spunk.

    • @rjante2236
      @rjante2236 Před 4 lety +2

      Pokemon Red and Blue were also made that way.

    • @renakunisaki
      @renakunisaki Před 4 lety +2

      Well it is made of paper.

  • @nicolasrededeo805
    @nicolasrededeo805 Před 4 lety +1

    The monty moles being weak to hammer throw might be an easter egg referencing whack-a-mole

  • @RedCornix
    @RedCornix Před 4 lety

    I am still blown away that there is a channel almost entirely dedicated to paper mario trivia. I'm shocked even more that said channel is so damn entertaining to watch.
    Good work as always.

  • @aperturedj3783
    @aperturedj3783 Před 4 lety +6

    "This game came out almost 20 years ago."
    ...when did I get old?

  • @trumpeterjen
    @trumpeterjen Před 4 lety +6

    Of course the camera man doesn't know where to aim. You keep taking away his only source of light!

  • @imnotcam123
    @imnotcam123 Před 3 lety +1

    I played this when I was really young and accidentally performed the kooper first strike crash! Was really confusing, but also really cool as a kid!

  • @salmuttotabreabittlecochicarac

    also, I'm pretty sure I know the pattern in the dark first strike thing
    first off for two enemies, it targets the 2nd enemy, offset by 1 (or 2? if mario is the "2nd target" in the code) from normal,
    then for 3 enemies, it's offset by 2 from that, hitting the 4th enemy of that battle, but since there's 3 enemies, it probably targets the coded last target: your partner.
    and then for 4, it probably goes for the 6th or 7th enemy in the line, which since mario is probably not listed as a target or is listed as a lower target, it has no target and breaks.

  • @Skul1ManEXE
    @Skul1ManEXE Před 4 lety +6

    Mario: *yeet*
    Game: _crashes_

  • @MikeyTaylorGaming
    @MikeyTaylorGaming Před 4 lety +40

    I used to love the comments section before this boring-
    Me:
    Everyone :
    Crap.

    • @penguino118
      @penguino118 Před 4 lety +1

      Agreed

    • @kimgkomg
      @kimgkomg Před 4 lety +1

      Yeah pretty much

    • @emblemblade9245
      @emblemblade9245 Před 4 lety +1

      It’s strange, usually people move on after a few weeks but this epidemic has been going for months. I am curious how this particular set of memes still is going

  • @8y8x
    @8y8x Před 4 lety +1

    2:22 if i had to guess, it's an easter egg related to a whack-a-mole game

  • @DaMu24
    @DaMu24 Před 4 lety +1

    Also I had an idea:
    With the Monty Moles disturbing Petunia, is it possible to trigger the -1 damage glitch on them just like with the Lava Plumes? Stack Charge until your attack power reaches 99, then Hammer Throw.
    I know that the Ice Power badge didn't account for the 99 cap, but what about enemy weaknesses?

  • @kyokonull
    @kyokonull Před 4 lety +3

    0:11
    only 90's kids remember this one from back on the channel

    • @NimhLabs
      @NimhLabs Před 4 lety +1

      Being a 90's Kid Crashes Paper Mario.

    • @NovemberJoy
      @NovemberJoy Před 4 lety +1

      yeah, it's a classic blunder
      also, hi, didn't expect to see you here

    • @kyokonull
      @kyokonull Před 4 lety

      @@NovemberJoy same to you lol
      small world i guess

  • @TheUKNutter
    @TheUKNutter Před 4 lety +3

    Okay I think we get it, everything is broken.

  • @MelloMathTeacher
    @MelloMathTeacher Před 4 lety

    1:02 In a discord server called the Glitz Pit, we had challenges for the community to try out. While battling Junior Troopa 6 under loads of conditions, I had already completed a Multibonk, and was charged for another to finish the battle. He had 7 HP left, so a Headbonk wouldn't finish the battle (1 HP would be left). I had to execute a Multibonk, and it landed only twice. I died when he had only 2 HP, on what would have been a wildly entertaining victory. I audibly slammed my controller in disgust when I died. There's no WAY I could have messed that Multibonk up.
    Who would have thought that nearly a year later I'd see the reason why: I got capped because of the described glitch. Thank you, Stryder, for providing the answer to this conundrum.

  • @Blareot
    @Blareot Před 4 lety +2

    The hammer throw looks less like an oversight and more like an easter egg, like some obscure reference to whack-a-mole.

    • @blinkingberry9591
      @blinkingberry9591 Před 4 lety +1

      But you don't usually throw a hammer in whack-a-mole. Besides, the normal hammer attack doesn't have that weird effect.

    • @Blareot
      @Blareot Před 4 lety +1

      @@blinkingberry9591 Yeah but picture this: you're playing whack-a-mole and you're about to beat the high score but the mole that appears is out of your range so you throw your hammer hoping that it hits and it does and now you have the high score! If that's not a critical hit I don't know what it is.
      Real talk though, it could be an oversight, maybe the normal hammer was supposed to do more damage too for this fight, or maybe the throw hammer was supposed to be like this but didn't get implemented properly elsewhere. As it stands, I'd rather believe it's just some whacky dev story that got lost in time. Like, come on, it's moles AND hammers, I would've had thrown every hammer skill at them, not because I have to but just because it feels right.

  • @beck1990
    @beck1990 Před 4 lety +7

    😎

  • @biraptor6205
    @biraptor6205 Před 4 lety +2

    "How many times do we have to break you this game old man?"

  • @ls190v2
    @ls190v2 Před rokem

    That pre-intro to intro transition was great.

  • @Toxic_Stall
    @Toxic_Stall Před 3 lety +1

    My favorite little battle glitch is how kooky cookie restores 30 FP in battles even tho it’s supposed to be 15

  • @eduardorpg64
    @eduardorpg64 Před 4 lety +1

    "This game came out almost 20 years ago, and we are still discovering new things about it." And it's all thanks to you. Thanks for showing me new things about my favorite game of all time! Stay awesome.

  • @GorgonBull35
    @GorgonBull35 Před 4 lety

    I had that dizzy attack thing happen to me once when I was a kid. I obviously never put together what triggered it, but I do remember it happening

  • @Kanendewlsma
    @Kanendewlsma Před 3 lety +1

    0:00 easter egg where you wait on chapter screen. song 1-1 from mario bros apears

  • @cassi75474
    @cassi75474 Před 4 lety

    It's like you upload every time I don't expect it and stop paying attention for a day.